Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 14:54:47 Player: Froliks Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2156) 2156 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 5747 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 821/850 Matter 110/300 Energy 83/100 System Corruption 3% Temperature Cool (-100) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- VTOL Module Xenon Bombardment Thruster > --- UTILITY (4) ------ Cryofiber Web Improved Sensor Array Improved Signal Interpreter Seismic Detector > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (5) ---- Advanced Weight Redist. System Hardened Light Armor Plating Focal Shield Magnetic Acceleration Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VTOL Module Surge Thruster Surge Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Cryofiber Web Improved Sensor Array Improved Signal Interpreter Seismic Detector > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Advanced Weight Redist. System Hardened Light Armor Plating Focal Shield Gauss Cannon Magnetic Acceleration Cannon [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 4 | . . 1 2 . 1 Utility 2 | . . . . 2 . Weapon 1 | . . 1 . . . Parts Attached 74 | 7 2 15 20 18 12 Power 14 | 1 . 2 4 4 3 Engine 10 | 1 . 2 4 2 1 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 27 | 2 1 7 10 6 1 Treads 3 | . . . 3 . . Leg 11 | 2 1 4 4 . . Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight 12 | . . 3 2 6 1 Utility 13 | 2 . . 1 5 5 Device 11 | 1 . . 1 4 5 Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | 2 1 6 5 3 3 Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 1 3 3 1 . Ballistic Cannon 7 | . . 2 . 2 3 Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 5 1 1 Parts Lost 27 | . . 2 8 11 6 Power 3 | . . . 1 1 1 Propulsion 13 | . . 1 4 4 4 Utility 5 | . . . 1 4 . Weapon 6 | . . 1 2 2 1 Highest Loss Streak 4 | . . 1 4 2 4 To Critical Strikes . | . . . . . . Average Backups 6 | 2 8 7 7 5 4 Power 1 | 1 2 1 1 1 . Propulsion 2 | . 2 3 3 . . Utility 2 | . 2 2 2 1 2 Weapon 1 | . 1 1 . 1 1 Tool/Special . | . . . . . . Unused Backups 14 | . 4 . . 5 5 Power 1 | . . . . 1 . Propulsion 4 | . 4 . . . . Utility 4 | . . . . 2 2 Weapon 5 | . . . . 2 3 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 100 99 95 78 74 Engine 8 | . 14 11 8 6 . Leg 20 | . 28 32 28 . . Flight 12 | . . . 7 31 32 Device 11 | . 14 11 8 13 15 Storage 7 | . 14 11 9 2 . Processor 2 | . . . . 6 6 Energy Gun 2 | . 3 . 5 3 . Ballistic Gun 14 | . 24 26 10 5 . Ballistic Cannon 6 | . . 5 10 5 12 Peak Build Rating 46 | 7 7 14 25 38 46 Average Rating 18 | 6 7 10 18 28 38 On Entrance 12 | . 7 7 14 21 25 Avg Prop Armor Cover (%) 8 | . . 7 8 . . Naked Turns . | . . . . . . Heaviest Build 30 | 15 15 22 25 21 30 Greatest Support 50 | 20 20 30 50 22 28 Greatest Overweight (x) 2 | . . 1 2 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 5 5 Most Carried 8 | 8 8 8 8 8 5 Average Carried 6 | 2 7 7 7 5 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 8 8 8 5 2 5 Class Distribution -------------------- 24% | Scavenger-Gunner 22% | Gunner 21% | Mutant 15% | Sprinter 7% | Scientist-Sprinter 4% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2857 | 307 121 677 877 672 203 Remotely . | . . . . . . Salvage Created 2465 | 161 257 790 725 373 159 Parts 181 | 18 17 56 50 33 7 Haulers Intercepted 9 | . 1 3 4 . 1 Recyclers Shooed 3 | . . 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 53 | . 5 23 13 9 3 Guns 29 | . 5 18 3 3 . Cannons 22 | . . 5 10 4 3 AOE 2 | . . . . 2 . Classes Destroyed 13 | 2 4 3 2 2 . Worker 2 | . . 1 . . 1 Builder 1 | . . 1 . . . Tunneler 9 | 4 . . . 3 2 Hauler 9 | . 1 3 4 . 1 Recycler 2 | 1 . . . 1 . Operator 1 | . . . 1 . . Watcher 6 | . 1 1 2 1 1 Swarmer 16 | . 2 12 . . 2 Cutter 3 | . . . . 3 . Grunt 17 | . 3 6 8 . . Duelist 1 | . . . 1 . . Sentry 9 | . . 5 4 . . Programmer 7 | . . . . 6 1 Best Kill Streak 10 | 3 2 10 3 3 2 Combat Bots Only 9 | . 2 9 3 3 1 Max Kills in Single Turn 2 | 1 1 2 1 2 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 342 | . 29 80 65 116 52 Missed 121 | . 10 18 11 59 23 Hits 221 | . 19 62 54 57 29 Projectile 221 | . 19 62 54 57 29 AOE 1 | . . . . 1 . Critical Strikes 10 | . 1 3 2 2 2 Damage Taken 3195 | . 210 688 863 918 516 Core 468 | . 51 104 107 177 29 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 63 | . . . . 63 . Core Remaining (%) 81 | 100 79 74 80 74 . Volleys Fired 208 | 16 19 51 60 36 26 Largest 3 | 2 2 3 3 3 2 Hottest 120 | 70 70 97 115 120 80 Shots Fired 506 | 32 37 142 174 74 47 Gun 322 | 32 37 114 90 49 . Cannon 184 | . . 28 84 25 47 Launcher . | . . . . . . Special . | . . . . . . Kinetic 442 | 16 30 142 152 55 47 Thermal 64 | 16 7 . 22 19 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 6 15 11 11 5 13 Robot Miss Streak 8 | 4 2 3 8 4 5 Penetration Max . | . . . . . . Secondary Targets 4 | . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 295 | 20 25 89 97 36 28 Core Hits 120 | 6 12 37 37 19 9 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 7 | 1 2 . . 3 1 Burn 1 | 1 . . . . . Destroy 2 | . 2 . . . . Blast 4 | . . . . 3 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5857 | 243 330 1397 2083 1052 752 Guns 2961 | 243 330 1021 901 466 . Cannons 2680 | . . 368 1144 416 752 Explosions 170 | . . . . 170 . Melee . | . . . . . . Ramming 46 | . . 8 38 . . Kinetic 4999 | 119 305 1389 1764 670 752 Thermal 642 | 124 25 . 281 212 . Explosive 170 | . . . . 170 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 1 7 3 Average Corruption 3 | . . . 1 5 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 40 | . . . 9 28 3 Message Errors 7 | . . . 1 6 . Matter Fused 15 | . . . 4 10 1 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 4 | . . . 1 3 . Data Loss (minor) 9 | . . . 2 6 1 Misfires 1 | . . . 1 . . Alerts 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 36 | . . . 1 24 11 Projectiles 19 | . . . 1 7 11 Explosions 17 | . . . . 17 . Melee . | . . . . . . Knockbacks 15 | . . 1 8 1 5 Impact 1 | . . . 1 . . Kinetic 14 | . . 1 7 1 5 Secondary . | . . . . . . Self-Inflicted Damage 113 | . . . . 113 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed 10 | . . 2 8 . . Kicked 10 | . . 2 8 . . Crushed . | . . . . . . Highest Temperature 348 | 27 27 117 264 201 348 Average Temperature 63 | 10 10 39 72 46 113 Received Heat Transfer 978 | . 78 279 477 135 9 Effects 2 | . . . 1 . 1 Energy Bleed 2 | . . . 1 . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1406 | 444 74 . 518 370 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 1 . 2 2 Low Security (%) 74 | 100 100 67 100 58 . Level 1 16 | . . 32 . 30 31 Level 2 8 | . . . . 10 68 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 675 | 10 108 389 157 675 588 Initial 330 | . . 38 157 9 330 Average 112 | 1 9 124 28 160 438 Influence Increases 3303 | 25 175 687 467 1304 645 Destroy 0b10 Robot/C 1060 | . 100 460 260 180 60 Destroy 0b10 Robot/NC 150 | 25 10 30 35 25 25 Destroy Leader 320 | . 24 128 82 72 14 Successful Hack 89 | . 11 14 22 32 10 Disable Machine 120 | . . . 15 60 45 Destroy Structure 64 | . . 10 23 20 11 Partial Spotted 240 | . . . . 195 45 Lose Combat Pursuer 1260 | . 30 45 30 720 435 Influence Decreases 2860 | 25 83 404 821 650 877 Entered New Map 629 | . . 54 218 12 345 Time Decay 1712 | 25 83 330 478 434 362 Search Patrol Dispatched 200 | . . . . 100 100 Lost Part 240 | . . 20 60 100 60 Lost Ally 10 | . . . . . 10 Purge Threat 69 | . . . 65 4 . Squads Dispatched 37 | . 3 4 3 15 12 Investigation 11 | . 2 2 1 2 4 Extermination 9 | . . . . 6 3 Reinforcement 17 | . 1 2 2 7 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 2 | . . . . 1 1 Construction Impeded 1 | . . . 1 . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 10 | . 2 3 . 2 3 Communications Jammed 2 | . . . . 2 . Distress Signals 2 | . . . . 2 . Times Spotted 189 | . 15 33 24 77 40 Peak Tracking Total 11 | . 6 9 3 11 7 Tactical Retreats 36 | . 1 3 2 17 13 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 13 | . 1 2 2 6 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 8 | . . . 1 4 3 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 21 | . 2 3 6 4 6 Terminals 16 | . 2 2 5 2 5 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 4 | . . 1 1 1 1 Garrison Access . | . . . . . . Total Hacks 62 | . 6 5 23 13 15 Successful 36 | . 4 3 15 7 7 Failed 26 | . 2 2 8 6 8 Catastrophic 6 | . . 1 2 1 2 Database Lockouts . | . . . . . . Manual 22 | . 4 1 9 5 3 Terminals 45 | . 6 2 19 5 13 Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units . | . . . . . . Scanalyzers 12 | . . 3 4 3 2 Garrison Access . | . . . . . . Terminal Hacks 23 | . 4 1 11 2 5 Record 2 | . . . 2 . . Robot Analysis 7 | . 3 . 3 . 1 Branch Access Points 2 | . . . 1 . 1 Alert Level 4 | . 1 . 2 . 1 Unreport Threat 3 | . . . 1 2 . Locate Traps 2 | . . 1 . . 1 Zone Layout 3 | . . . 2 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . 2 4 2 1 Retrieve Study 9 | . . 2 4 2 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Assimilate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 17 | . 2 2 5 4 4 Full Trace Events 8 | . 1 1 1 2 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 9 | . . 2 4 2 1 Parts Repaired 1 | . . . . 1 . Time 53 | . . . . 53 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 8685 | 166 1323 2071 2676 1671 778 Sensors 2366 | . . . . 1588 778 Seismic 7894 | 166 1323 2071 2676 1064 594 Jamming 77 | . . . . 77 . Robot Analysis Total 7 | . 3 . 3 . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 9148 | 279 1323 2071 2700 1938 837 Spaces Moved 8567 | 178 373 908 1197 4121 1790 Core 2 | 2 . . . . . Treads 46 | . . . 46 . . Legs 2424 | 176 373 895 980 . . Wheels . | . . . . . . Hover 4 | . . . 4 . . Flight 6091 | . . 13 167 4121 1790 Fastest Speed 21 | 50 120 105 29 24 21 Average Speed 52 | 119 120 107 96 27 31 Slowest Speed 220 | 120 120 175 220 200 98 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 89 | . . . 1 73 15 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 8 39 60 69 61 39 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 63 | . . 5 15 35 8 Melee . | . . . . . . Projectile 34 | . . 5 15 6 8 AOE 29 | . . . . 29 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 12699 | 209 1213 1891 2597 4780 2009 Wait 3802 | 1 811 896 1283 634 177 Move 8389 | 177 372 907 1194 3978 1761 Hop 84 | . . . 1 69 14 Pick Up 41 | 8 4 5 5 13 6 Fast Attach 44 | 7 . 3 5 16 13 Attach 17 | . . 2 6 9 . Detach 4 | . . . 1 2 1 Swap 50 | . 2 16 24 8 . Drop 50 | . 5 9 10 15 11 Fire 208 | 16 19 51 60 36 26 Melee . | . . . . . . Ram . | . . . . . . Kick 10 | . . 2 8 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 280 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 1182 | -10/Materials | Discovered new exit (range 11) 1579 | -10/Materials | Discovered new exit (range 16) 1603 | -10/Materials | Entered another Materials area 1603 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1891 | -9/Materials | Build established: Gunner 2625 | -9/Materials | Destroyed 9 combat bots 3019 | -9/Materials | Discovered new exit (range 11) 3488 | -9/Materials | Discovered new exit (range 10) 3657 | -9/Materials | Discovered new exit (range 4) 3674 | -9/Materials | Entered another Materials area 3674 | -8/Materials | Evolved 2 slots: Propulsion x2 3963 | -8/Materials | Build established: Scavenger-Gunner 4703 | -8/Materials | Lost 4 parts (2n2w) 6368 | -8/Materials | Discovered new exit (range 10) 6372 | -8/Materials | Build established: Scavenger-Sprinter 6374 | -8/Materials | Entered Factory 6374 | -7/Factory | Evolved 2 slots: Utility x2 6801 | -7/Factory | Build established: Scientist-Sprinter 7554 | -7/Factory | Repaired Broken Surge Thruster 7585 | -7/Factory | Discovered new exit (range 7) 7590 | -7/Factory | Identified exit to Lower Caves 7633 | -7/Factory | Discovered exit to Lower Caves (range 4) 7862 | -7/Factory | Build established: Sprinter 7974 | -7/Factory | Search patrols dispatched 8304 | -7/Factory | Discovered new exit (range 15) 8310 | -7/Factory | Identified exit to Factory 8312 | -7/Factory | Entered another Factory area 8312 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8404 | -6/Factory | Discovered new exit (range 8) 8818 | -6/Factory | Identified exit to Lower Caves 9012 | -6/Factory | Search patrols dispatched 9149 | -6/Factory | Self-destructed Last Messages --------------- 09012_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 09107_ ALERT: Cargo convoy en route, clear transfer corridor. 09113_ System corrupted: Matter fused (-5). 09119_ Surge Thruster+ destroyed. 09137_ Construction Platform disabled. 09138_ P-60 Hacker knocked back. 09138_ Construction Platform disabled. 09140_ Adv. Assault Cannon destroyed. 09141_ System corrupted: IFF burst signal emitted. 09143_ Lgt. Fission Core destroyed. 09145_ Recycling Unit disabled. 09145_ Imp. System Restoration Module tumbles out of recycling unit. 09146_ Surge Thruster+ destroyed. 09148_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6C. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????###############??????????????? | | ????????????????????# @ #??????????????? | | ????????????????????# ! """"""" #??????????????? | | ????????????????????# """"""????????????????? | | ????????????????????# ! """"""" ???????????????? | | ????????????????????# """""" #??????????????? | | ????????????????????# ! #??????????????? | | ????????????????????# """""" #??????????????? | | ????????????????????# ! 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"?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Evasion (%) 72 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Surge Thruster | 10% | -7/Factory | Broken Studied --------- Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Flight Unit | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Minigun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Surge Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Slippery One Challenges ------------ None Game ------ Seed ColdBottomlessOptics Manual? 0 Play Time 01:20:50 Cumulative 28.5 hours Start 2026.09.24 @ 13:35:25 End 2026.09.24 @ 14:54:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d36e246-c474-46cc-baeb-a9bb8591c04d