Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.14 @ 01:40:39 Player: Horse Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (173) 865 Value Destroyed (5418) 5418 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2404) 2404 TOTAL SCORE: 13307 Bonus ------- High Alert Combat Kills 656 Follower Combat Kills 472 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -124 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Medium Storage Unit Advanced Weight Redist. System Target Analyzer Hacking Suite Authchip [Processor] > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Advanced Heat Sink Advanced Signal Interpreter Improved Particle Charger Relay Coupler [Brawler] (36) Relay Coupler [Brawler] (35) Relay Coupler [Hunter] (22) Relay Coupler [Hunter] (21) Improved Datajack Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Improved Targeting Computer Target Analyzer Improved Reaction Control System Core Shielding Hacking Suite Authchip [R/NC] Authchip [Processor] Relay Coupler [NC] Component Analysis Suite > --- WEAPON ----------- Ion Burst Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Advanced Signal Interpreter Improved Particle Charger Improved Utility Shielding Reflective Plating Improved Shield Generator Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Hunter] Relay Coupler [Hunter] Improved Datajack [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Fac Slots Evolved 10 | . . 2 2 . . . 4 . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 10 | . . 2 2 . . . 4 . 2 Weapon . | . . . . . . . . . . Parts Attached 185 | 6 16 45 38 41 4 7 3 8 17 Power 14 | 1 4 1 2 4 . . . . 2 Engine 12 | 1 4 1 2 3 . . . . 1 Core 2 | . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . Propulsion 31 | 2 5 7 9 4 . . . 1 3 Treads 1 | . . . 1 . . . . . . Leg 22 | 2 5 3 4 4 . . . 1 3 Wheel 4 | . . 4 . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . 4 . . . . . . Utility 83 | 1 4 19 15 20 2 5 3 6 8 Device 38 | . 1 11 5 10 1 1 . 4 5 Storage 3 | 1 1 . 1 . . . . . . Processor 4 | . 1 1 2 . . . . . . Hackware 8 | . . . 1 1 . 3 2 . 1 Protection 30 | . 1 7 6 9 1 1 1 2 2 Artifact . | . . . . . . . . . . Weapon 57 | 2 3 18 12 13 2 2 . 1 4 Energy Gun 30 | . . 12 8 8 1 . . . 1 Energy Cannon 4 | . 1 . 1 1 . . . 1 . Ballistic Gun 11 | 2 1 4 1 2 . . . . 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 5 | . 1 1 1 . 1 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . . . . 2 . 1 . . 1 Unidentified Prototypes 12 | . . 5 1 6 . . . . . Corrupted Parts 2 | . . . . . . 2 . . . System Corruption 5 | . . . . . . 5 . . . Parts Lost 40 | . 1 2 8 2 . . . 4 23 Power 5 | . 1 . 1 . . . . . 3 Propulsion 7 | . . . 2 . . . . 1 4 Utility 22 | . . 2 4 2 . . . 2 12 Weapon 6 | . . . 1 . . . . 1 4 Highest Loss Streak 12 | . 1 1 6 1 . . . 3 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 96 97 93 97 100 100 84 94 78 Engine 8 | . 13 11 8 6 9 9 6 6 1 Leg 16 | . 28 10 15 17 18 18 13 12 7 Wheel 1 | . . 11 . . . . . . . Device 11 | . 1 19 13 7 18 17 . 6 16 Storage 4 | . 3 . . 9 9 9 6 6 5 Processor 13 | . 10 1 17 18 18 18 13 13 10 Hackware 3 | . . . 1 1 . 1 24 29 17 Protection 13 | . 10 21 15 16 9 8 6 7 3 Energy Gun 10 | . . 16 16 12 6 2 . . 1 Ballistic Gun 5 | . 22 4 . 4 9 7 . . 1 Launcher 1 | . 3 . . . 2 1 6 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 43 | 12 14 21 34 35 39 37 30 41 43 Greatest Support 41 | 20 20 24 28 41 39 39 30 41 41 Greatest Overweight (x) 4 | . . 1 2 1 1 1 . 2 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 10 10 10 10 10 10 10 Average Capacity 7 | 7 5 5 5 10 10 10 10 10 10 Most Carried 10 | 7 8 5 7 10 10 10 10 10 10 Average Carried 7 | 4 5 4 4 9 10 9 9 9 8 Final Capacity 10 | 8 5 5 10 10 10 10 10 10 10 Final Carried 10 | 7 5 5 7 10 10 10 10 10 8 Class Distribution -------------------- 59% | Mutant 21% | Commander-Mutant 11% | Scavenger-Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Garrison Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Commander-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Fac Matter Collected 3232 | 279 611 609 559 628 80 98 . 130 238 Remotely . | . . . . . . . . . . Salvage Created 6596 | 54 743 1596 1638 1712 143 175 . 286 249 Parts 345 | 3 63 88 68 76 13 11 . 10 13 Haulers Intercepted 11 | . 1 3 4 3 . . . . . Recyclers Shooed 5 | . 2 1 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Fac Combat Hostiles Destroyed 125 | . 15 29 30 27 6 3 . 9 6 Melee 3 | . . . 3 . . . . . . Guns 95 | . 12 29 23 25 3 . . . 3 Cannons 11 | . . . . . . . . 9 2 AOE 13 | . 3 . 3 . 3 3 . . 1 Classes Destroyed 16 | 1 8 2 2 1 . 1 . 1 . Worker 11 | . 6 2 1 2 . . . . . Builder 4 | . 1 2 1 . . . . . . Tunneler 5 | 3 . . 1 1 . . . . . Hauler 11 | . 1 3 4 3 . . . . . Recycler 7 | . 2 1 . 2 . 2 . . . Mechanic 1 | . . . 1 . . . . . . Operator 5 | . 1 1 1 1 . . . . 1 Drone 3 | . . . . . . 3 . . . Watcher 6 | . 2 1 2 1 . . . . . Swarmer 31 | . 9 . 7 4 5 . . 4 2 Grunt 65 | . 6 25 16 11 . . . 3 4 Brawler 1 | . . . . 1 . . . . . Duelist 2 | . . 1 1 . . . . . . Sentry 18 | . . 3 4 10 1 . . . . Hunter 3 | . . . 2 1 . . . . . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 12 | 2 7 12 9 4 3 3 . 5 3 Combat Bots Only 11 | . 4 11 8 3 3 3 . 5 3 Max Kills in Single Turn 3 | 1 2 2 3 2 2 3 . 1 2 Gunslinging 1 | . . 1 1 1 1 . . . . Exploded 3 | . 2 . 3 . 2 3 . . 1 Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Fac Damage Taken 7014 | . 668 741 1265 1089 113 21 . 544 2573 Core 1779 | . 161 121 265 88 17 . . 101 1026 Absorbed by Shields 817 | . . 184 22 53 46 12 . 161 339 Redirected to Shielding 269 | . 24 32 70 18 . . . 17 108 Regen/Repaired (Parts) 311 | . . 121 48 142 . . . . . Core Remaining (%) 64 | 100 35 69 . . . 32 . 88 . Volleys Fired 489 | 13 62 103 113 109 9 8 . 35 37 Largest 2 | 2 2 2 2 2 2 2 . 2 2 Hottest 157 | 40 40 110 123 116 86 86 . 136 157 Shots Fired 860 | 26 120 198 196 215 14 9 . 37 45 Gun 789 | 26 114 196 194 215 10 7 . . 27 Cannon 54 | . . . 1 . . . . 35 18 Launcher 17 | . 6 2 1 . 4 2 . 2 . Special . | . . . . . . . . . . Kinetic 283 | 26 114 39 13 45 6 6 . . 34 Thermal 553 | . . 150 182 170 4 1 . 35 11 Explosive 9 | . 6 2 1 . . . . . . Electromagnetic 15 | . . 7 . . 4 2 . 2 . Robot Hit Streak 19 | 5 6 16 19 14 5 5 . 5 10 Robot Miss Streak 9 | 3 9 5 5 6 3 1 . 9 4 Penetration Max . | . . . . . . . . . . Secondary Targets 20 | . 3 10 4 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . Shots Hit Robots 602 | 16 64 129 148 145 5 34 2 26 33 Core Hits 242 | 4 33 46 62 52 8 4 . 16 17 Critical Kills 3 | . 1 . . 2 . . . . . Critical Parts Destroyed 3 | . 1 . 1 1 . . . . . Critical Strikes 48 | . 2 6 17 20 . . . . 3 Burn 37 | . . 6 14 16 . . . . 1 Destroy 7 | . 2 . 1 4 . . . . . Blast 2 | . . . . . . . . . 2 Sever 2 | . . . 2 . . . . . . Melee Attacks 46 | . . . 12 1 . 30 2 1 . Impact . | . . . . . . . . . . Slashing 12 | . . . 12 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 29 | . . . . 1 . 26 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12794 | 207 1221 2626 3355 2851 240 397 . 922 975 Guns 10012 | 207 987 2626 2831 2851 97 93 . . 320 Cannons 1514 | . . . . . . . . 871 643 Explosions 886 | . 234 . 154 . 143 304 . 51 . Melee 370 | . . . 370 . . . . . . Ramming 12 | . . . . . . . . . 12 Kinetic 3054 | 207 987 470 166 588 53 73 . . 510 Thermal 8457 | . . 2141 2665 2263 44 20 . 871 453 Explosive 388 | . 234 . 154 . . . . . . Electromagnetic 513 | . . 15 . . 143 304 . 51 . Impact . | . . . . . . . . . . Slashing 370 | . . . 370 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . 3 1 . 2 2 7 . 2 . Average Corruption 1 | . 2 1 . 2 2 2 . 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 51 | . 5 10 . 16 8 10 . 2 . Message Errors 16 | . . 2 . 6 3 4 . 1 . Matter Fused 6 | . . 2 . 2 . 2 . . . Heat Flow Errors 6 | . . . . 2 4 . . . . Energy Discharges 7 | . 1 2 . 2 . 1 . 1 . Parts Rejected 1 | . . 1 . . . . . . . Data Loss (minor) 6 | . 2 1 . 2 1 . . . . Data Loss (major) 5 | . 1 . . 1 . 3 . . . Misfires 2 | . 1 1 . . . . . . . Weapon Failures 2 | . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 71 | . . . . . . 36 . 35 . Projectiles 35 | . . . . . . . . 35 . Explosions 36 | . . . . . . 36 . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 79 | . 43 18 . . 18 . . . . Shots 4 | . 1 1 . . 2 . . . . Rammed . | . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . 5 Kicked 5 | . . . . . . . . . 5 Crushed . | . . . . . . . . . . Highest Temperature 353 | . 6 301 244 353 139 48 . 128 169 Average Temperature 66 | . 5 72 67 67 61 14 . 47 68 Received Heat Transfer 2420 | . 246 364 591 470 12 . . 106 631 Effects 3 | . . 2 . 1 . . . . . Energy Bleed 2 | . . 1 . 1 . . . . . Short Circuit 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . 1 2 . . . . . Combat Hostiles 3 | . . . 1 2 . . . . . Parts Melted 32 | . . 4 11 14 1 . . 2 . Heat Transferred 17117 | . . 4366 5809 5254 74 37 . 925 652 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Fac Peak Influence 1165 | 15 350 514 841 540 1038 810 1165 956 548 Initial 1165 | . 9 147 169 135 206 466 1165 637 501 Average 439 | 5 164 292 543 311 768 581 1063 837 503 Maximum Alert Level 4 | . 1 2 3 2 3 3 4 3 2 Low Security (%) 21 | 100 72 29 2 24 . . . . . Level 1 28 | . 27 42 21 54 20 . . . . Level 2 31 | . . 27 47 21 12 82 . 11 100 Level 3 17 | . . . 27 . 67 17 55 88 . Level 4 . | . . . . . . . 44 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 2 5 6 7 . . 1 . . Investigation 13 | . 1 5 4 3 . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . 1 1 . . 1 . . Assault 1 | . . . 1 . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Fac Distress Signals 11 | . 3 2 3 2 . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 199 | . 23 39 40 34 15 22 1 10 15 Peak Tracking Total 9 | . 5 6 5 6 7 4 3 5 9 Tactical Retreats 10 | . . 1 1 4 . . 1 . 3 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Fac Traps Triggered 4 | . 2 . . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 24 | . . . . 24 . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Fac Machines Disabled 18 | . 3 1 4 6 3 . . 1 . Max in Single Turn 2 | . 2 1 1 1 1 . . 1 . Garrison Access 1 | . . . 1 . . . . . . Garrison Relay 2 | . . . . . 1 . . 1 . Phase Generator 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Fac Machines Accessed 57 | . 6 11 13 14 . 9 2 . 2 Terminals 35 | . 4 7 7 10 . 5 . . 2 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . 1 2 1 . . 1 . . Recycling Units 11 | . 2 2 1 2 . 4 . . . Scanalyzers 3 | . . 1 2 . . . . . . Garrison Access 3 | . . . 1 1 . . 1 . . Total Hacks 176 | . 20 38 58 37 . 18 2 . 3 Successful 100 | . 12 24 35 21 . 5 1 . 2 Failed 75 | . 8 14 22 16 . 13 1 . 1 Catastrophic 8 | . . 1 2 2 . 3 . . . Database Lockouts 1 | . . . 1 . . . . . . Manual 93 | . 17 18 29 19 . 8 . . 2 Terminals 108 | . 13 22 31 28 . 11 . . 3 Fabricators . | . . . . . . . . . . Repair Stations 12 | . . 4 5 2 . . 1 . . Recycling Units 30 | . 7 5 5 6 . 7 . . . Scanalyzers 20 | . . 7 13 . . . . . . Garrison Access 6 | . . . 4 1 . . 1 . . Terminal Hacks 32 | . 3 5 10 11 . 2 . . 1 Robot Schematic 1 | . . . . 1 . . . . . Robot Analysis 7 | . 3 1 1 2 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 2 | . . . . 2 . . . . . Open DSF 1 | . . . . . . . . . 1 Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 2 | . . 1 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . Alert Level 3 | . . . 2 1 . . . . . Unreport Threat 9 | . . 2 3 3 . 1 . . . Locate Traps 4 | . . 1 1 2 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . 4 4 2 . . . . . Scan Component 5 | . . 2 2 1 . . . . . Repair 5 | . . 2 2 1 . . . . . Recycling Unit Hacks 10 | . 2 2 1 2 . 3 . . . Retrieve Components 10 | . 2 2 1 2 . 3 . . . Scanalyzer 17 | . . 6 11 . . . . . . Insert Component 7 | . . 2 5 . . . . . . Analyze 10 | . . 4 6 . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . 1 . . Unlock Access 3 | . . . 1 1 . . 1 . . Unauthorized Hacks 28 | . 7 7 8 5 . . . . 1 Terminals 14 | . 2 6 3 2 . . . . 1 Assimilate 2 | . . 2 . . . . . . . Botnet 9 | . 2 3 3 1 . . . . . Disrupt 2 | . . . . 1 . . . . 1 Operators 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 10 | . 5 . 2 3 . . . . . Monitor 1 | . 1 . . . . . . . . Reject 5 | . 2 . 1 2 . . . . . Recyclers 2 | . 1 . 1 . . . . . . Mask 2 | . 1 . . 1 . . . . . Scanalyzers 3 | . . 1 2 . . . . . . Extract 3 | . . 1 2 . . . . . . Garrison Access 1 | . . . 1 . . . . . . Reprogram 1 | . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 47 | . 6 11 9 12 . 7 1 . 1 Full Trace Events 13 | . 3 6 2 2 . . . . . Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . 6 9 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . 2 2 1 . . . . . Time 142 | . . 52 52 38 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 35 | . 11 4 10 5 . 5 . . . Parts Scanalyzed 7 | . . 2 5 . . . . . . Part Schematics Acquired 7 | . . 2 5 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Fac Used RIF Installer 2 | . . . . . 1 . . 1 . Coupler Efficiency 1 | . . . . . . . . 1 . Robots Hacked 7 | . . . . 1 . 5 1 . . Non-combat 7 | . . . . 1 . 5 1 . . Combat . | . . . . . . . . . . Robot Hacks Applied 10 | . . . . 1 . 7 2 . . parse_system 3 | . . . . . . 3 . . . no_distress 3 | . . . . . . 3 . . . find_recycling 2 | . . . . 1 . 1 . . . purge_threat 1 | . . . . . . . 1 . . formatsys_low 1 | . . . . . . . 1 . . Relay Couplers Released 8 | . . . 1 . 4 . . 3 . Machine Destruction 8 | . . . 1 . 4 . . 3 . Attached 1 | . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . . . . 9 . . . Allies Hacked 1 | . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Fac Total Allies 21 | . . 1 . 10 . 9 1 . . Largest Group 13 | . . 1 . 10 9 13 12 5 3 Highest-Rated Group 272 | . . 10 . 173 157 272 230 105 64 Highest-Rated Ally 34 | . . 10 . 29 29 34 34 31 27 Total Orders 13 | . . 3 . 4 2 . . 2 2 STAY 6 | . . 2 . 2 1 . . . 1 FOLLOW 6 | . . 1 . 2 1 . . 1 1 COLLECT 1 | . . . . . . . . 1 . Ally Attacks 230 | . . . . 19 50 146 12 3 . Total Damage 3142 | . . . . 265 581 1739 229 328 . Kills 56 | . . . . 4 12 35 1 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Fac Robot Analysis Total 7 | . 3 1 1 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Fac Turns Passed 7809 | 162 931 1254 1760 1694 610 524 167 351 356 Spaces Moved 4475 | 91 585 706 1046 858 381 367 114 157 170 Core 17 | 2 . . 6 . . . . . 9 Treads 28 | . . . 28 . . . . . . Legs 3947 | 89 585 371 864 858 381 367 114 157 161 Wheels 335 | . . 335 . . . . . . . Hover . | . . . . . . . . . . Flight 148 | . . . 148 . . . . . . Fastest Speed 32 | 50 120 90 32 120 125 125 125 125 120 Average Speed 122 | 118 120 105 113 134 145 125 125 141 130 Slowest Speed 270 | 120 120 190 190 195 195 195 125 270 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 7 83 49 69 83 87 79 4 47 4 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 4 | . . . 1 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 12 | . . . 12 . . . . . . Terrain Destroyed 176 | . 56 29 18 . 70 . . . 3 Melee . | . . . . . . . . . . Projectile 10 | . . 1 6 . . . . . 3 AOE 166 | . 56 28 12 . 70 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Fac Total 5890 | 116 705 1010 1409 1182 424 424 138 229 253 Wait 491 | . 8 115 158 119 23 5 16 26 21 Move 4465 | 90 584 705 1043 858 380 366 113 156 170 Hop 1 | . . . 1 . . . . . . Pick Up 70 | 7 9 14 17 10 2 3 3 3 2 Fast Attach 68 | 6 5 17 15 12 . 2 . 1 10 Attach 29 | . 1 6 9 3 . . 3 3 4 Detach 14 | . 3 3 6 2 . . . . . Swap 88 | . 10 22 14 26 4 5 . 4 3 Drop 95 | . 23 25 21 17 3 5 . . 1 Fire 489 | 13 62 103 113 109 9 8 . 35 37 Melee 46 | . . . 12 1 . 30 2 1 . Ram . | . . . . . . . . . . Kick 5 | . . . . . . . . . 5 Crush . | . . . . . . . . . . Escape Stasis 3 | . . . . . 3 . . . . Rewire 2 | . . . . 1 . . 1 . . Trap 24 | . . . . 24 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 15) 770 | -10/Materials | Discovered new exit (range 15) 957 | -10/Materials | Core integrity fell below 50% 1024 | -10/Materials | Discovered new exit (range 7) 1059 | -10/Materials | Discovered new exit (range 8) 1094 | -10/Materials | Entered another Materials area 1094 | -9/Materials | Evolved 2 slots: Utility x2 1345 | -9/Materials | Identified exit to Mines 1515 | -9/Materials | Repaired Lgt. Armor Plating 1542 | -9/Materials | Repaired Propulsion Shielding 1667 | -9/Materials | Destroyed 11 combat bots 2146 | -9/Materials | Discovered new exit (range 16) 2348 | -9/Materials | Entered another Materials area 2348 | -8/Materials | Evolved 2 slots: Utility x2 2491 | -8/Materials | Identified exit to Garrison 3076 | -8/Materials | Destroyed 8 combat bots 3108 | -8/Materials | Lost 6 parts (1p2n2u1w) 3190 | -8/Materials | Discovered new exit (range 16) 3499 | -8/Materials | Identified exit to Storage 3499 | -8/Materials | Central database locked down 3510 | -8/Materials | Repaired Utility Shielding? 3572 | -8/Materials | Build established: Scavenger-Mutant 3659 | -8/Materials | Discovered new exit (range 10) 3900 | -8/Materials | Repaired Core Shielding 4108 | -8/Materials | Entered Storage 4280 | -8/Storage | Build established: Mutant 4304 | -8/Storage | Learned location of Armory (-3) 4462 | -8/Storage | Core integrity fell below 50% 4747 | -8/Storage | Repaired Titanium Leg? 5022 | -8/Storage | Garrison activated, responded to threat 5338 | -8/Storage | Discovered new exit (range 16) 5593 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5790 | -8/Storage | Identified exit to Garrison 5802 | -8/Storage | Entered Garrison 5802 | -8/Garrison | Accompanied by 9 allies 5822 | -8/Garrison | Phase Generator disabled 5892 | -8/Garrison | Build established: Commander-Mutant 5906 | -8/Garrison | Triggered checkpoint 5930 | -8/Garrison | Triggered checkpoint 5956 | -8/Garrison | Triggered checkpoint 5980 | -8/Garrison | Discovered new exit (range 14) 6125 | -8/Garrison | Discovered new exit (range 14) 6240 | -8/Garrison | Discovered new exit (range 12) 6261 | -8/Garrison | Installed Relay Interface Framework 6310 | -8/Garrison | Triggered checkpoint 6335 | -8/Garrison | Garrison Relay disabled 6412 | -8/Garrison | Entered Recycling 6412 | -8/Recycling | Accompanied by 8 allies 6417 | -8/Recycling | Spotter reported a threat 6422 | -8/Recycling | Identified exit to Factory 6439 | -8/Recycling | Spotter reported a threat 6439 | -8/Recycling | Spotter reported a threat 6439 | -8/Recycling | Spotter reported a threat 6439 | -8/Recycling | Spotter reported a threat 6472 | -8/Recycling | Spotter reported a threat 6492 | -8/Recycling | Spotter reported a threat 6500 | -8/Recycling | Spotter reported a threat 6511 | -8/Recycling | Spotter reported a threat 6528 | -8/Recycling | Spotter reported a threat 6549 | -8/Recycling | Spotter reported a threat 6565 | -8/Recycling | Spotter reported a threat 6598 | -8/Recycling | Spotter reported a threat 6598 | -8/Recycling | Spotter reported a threat 6601 | -8/Recycling | Spotter reported a threat 6621 | -8/Recycling | Spotter reported a threat 6651 | -8/Recycling | Spotter reported a threat 6657 | -8/Recycling | Spotter reported a threat 6657 | -8/Recycling | Spotter reported a threat 6657 | -8/Recycling | Spotter reported a threat 6710 | -8/Recycling | Spotter reported a threat 6727 | -8/Recycling | Spotter reported a threat 6778 | -8/Recycling | Spotter reported a threat 6814 | -8/Recycling | Spotter reported a threat 6847 | -8/Recycling | Spotter reported a threat 6847 | -8/Recycling | Spotter reported a threat 6847 | -8/Recycling | Spotter reported a threat 6889 | -8/Recycling | Spotter reported a threat 6889 | -8/Recycling | Spotter reported a threat 6889 | -8/Recycling | Spotter reported a threat 6889 | -8/Recycling | Spotter reported a threat 6936 | -8/Recycling | Entered Factory 6936 | -6/Factory | Accompanied by 12 allies 6936 | -6/Factory | Evolved 4 slots: Utility x4 6961 | -6/Factory | Discovered new exit (range 6) 7085 | -6/Factory | Identified exit to Garrison 7103 | -6/Factory | Entered Garrison 7103 | -6/Garrison | Accompanied by 5 allies 7110 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 7181 | -6/Garrison | Garrison Relay disabled 7238 | -6/Garrison | Triggered checkpoint 7241 | -6/Garrison | Triggered checkpoint 7290 | -6/Garrison | Triggered checkpoint 7293 | -6/Garrison | Triggered checkpoint 7326 | -6/Garrison | Lost 3 parts (1n1u1w) 7436 | -6/Garrison | Discovered new exit (range 12) 7454 | -6/Garrison | Entered Factory 7454 | -5/Factory | Accompanied by 3 allies 7454 | -5/Factory | Evolved 2 slots: Utility x2 7642 | -5/Factory | Lost 12 parts (2p2n6u2w) 7644 | -5/Factory | Core integrity fell below 50% 7810 | -5/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 07766_ Imp. Targeting Computer destroyed. 07777_ Kicked S-27 Virus out of the way. 07777_ Carbon-fiber Leg destroyed. 07778_ Kicked G-50 Soldier. 07778_ Component Analysis Suite destroyed. 07779_ Kicked G-50 Soldier. 07781_ Kicked G-50 Soldier out of the way. 07790_ R-10 Processor collects Com. Battery. 07801_ Carbon-fiber Leg destroyed. 07809_ Hacking Suite destroyed. 07810_ Nuclear Reactor explodes. 07810_ S-27 Virus destroyed. 07810_ Adv. Heat Sink destroyed. 07810_ Nuclear Reactor explodes. 07810_ G-50 Soldier destroyed. 07810_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????# # #??????? | | ?????????????# # #??????? | | ?????????????# """" + #??????? | | ?????????????#= """" # #??????? | | ?????????????# """" # #??????? | | ?????????????#! """" # #??????? | | ?????????????# """" # #??????? | | ?????????????# """" # ######## | | ?????????????# # # | | ?????????????########## # | | ??????????????????????# # | | ??????????????????????# """" # | | ??????????????????????# """" # | | ??????????????????????# """" # | | ????????###############% # | | ????????# """ | | ????????# """ | | ????????# """ | | ????????# | | ???????## | | ?????### ##+################ | | ?????# % # %%% #?????????? | | ?????# #| "" #?????????? | | ????## # "" #?????????? | | ????# %! # T" #?????????? | | ????# @ # "" #?????????? | | ????# # "" #?????????? | | ????# # #?????????? | | ????# # "" #?????????? | | ????## # "" #?????????? | | ?????# # """ #?????????? | | ?????# # """ #?????????? | | ?????# # """ #?????????? | | ?????############## #?????????? | | ??????????????????# ! #?????????? | | ???????????????????#######?????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 27 Authchip Count 2 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Adv. Beam Cannon | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Extracted Med. Armor Plating | -8/Materials | Extracted Particle Charger | -8/Materials | Extracted Imp. VTOL Module | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Airjet | -8/Materials | Extracted Robot Schematics ------------------ M-13 Machinist | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipFactoryDrive Manual? 0 Play Time 01:48:40 Cumulative 1008.3 hours Start 2022.12.13 @ 23:54:42 End 2022.12.14 @ 01:40:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 410 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4651b51c-21ef-4431-bc53-82e29f281183