Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.07 @ 15:53:06 Player: ModulinMyGlobulin Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (126) 630 Value Destroyed (7711) 7711 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3733) 3733 TOTAL SCORE: 18034 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 412 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -237 Cogmind --------- Core Integrity 889/1150 Matter 191/300 Energy 6/100 System Corruption 2% Temperature Cool (0) Movement Treading (230) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (9) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Relay Coupler [Hunter] (15) > --- WEAPON (3) ------- Compact Tesla Bomb Launcher > --- INVENTORY (28) --- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Improved Light Armor Plating Advanced Shield Generator Relay Coupler [NC] (33) Wave Gun Improved EM Pulse Cannon Long-range Proton Cannon Mass Driver Tesla Bomb Launcher Tesla Bomb Launcher Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Weapon Cycler Advanced Shield Generator Relay Coupler [Hunter] > --- WEAPON ----------- Proton Cannon KE Penetrator Heavy Flak Cannon > --- INVENTORY -------- Armored Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Improved Light Armor Plating Advanced Shield Generator Relay Coupler [NC] Wave Gun Wave Gun Improved EM Pulse Cannon Long-range Proton Cannon Long-range Proton Cannon Enhanced Gauss Cannon Tesla Bomb Launcher Tesla Bomb Launcher Remote Datajack Lance [Rating: 85] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Armored Medium Treads Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Heavy Armor Plating Weapon Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . 2 . 2 . 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . 2 . . . . . . . . . . . 1 Utility 7 | . . . . 2 . 2 . . . 2 . 1 . . Weapon 1 | . . . . . . . . . . . . 1 . . Parts Attached 173 | . 2 10 6 7 2 6 19 2 10 16 30 27 24 12 Power 15 | . . 1 1 . 1 2 1 . . . 3 1 4 1 Engine 11 | . . 1 1 . . 2 1 . . . 2 . 3 1 Core 3 | . . . . . 1 . . . . . . 1 1 . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 40 | . . 6 . 4 . . 6 1 1 3 4 7 5 3 Treads 7 | . . 2 . . . . 1 . . . . 1 2 1 Leg 33 | . . 4 . 4 . . 5 1 1 3 4 6 3 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 43 | . 2 . 2 2 1 4 2 . 4 5 9 7 4 1 Device 16 | . . . . 1 . 2 1 . . 2 3 5 2 . Storage 6 | . 2 . 2 . . . . . . 2 . . . . Processor 6 | . . . . 1 1 2 . . . . 1 1 . . Hackware 14 | . . . . . . . 1 . 4 1 5 . 2 1 Protection 1 | . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 75 | . . 3 3 1 . . 10 1 5 8 14 12 11 7 Energy Gun 12 | . . 3 . . . . . . . . 3 4 1 1 Energy Cannon 26 | . . . . 1 . . 5 1 3 4 3 3 5 1 Ballistic Gun 5 | . . . 3 . . . 1 . . . . . 1 . Ballistic Cannon 10 | . . . . . . . . . . 2 3 2 1 2 Launcher 6 | . . . . . . . 3 . . . . 1 . 2 Special Weapon 16 | . . . . . . . 1 . 2 2 5 2 3 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 1 . . . . . 3 . 1 Parts Lost 76 | . . . 2 . . . 9 . 4 6 9 12 17 17 Power 9 | . . . . . . . 1 . . . 1 1 4 2 Propulsion 26 | . . . . . . . 5 . 2 2 2 5 5 5 Utility 14 | . . . . . . . 1 . . 1 3 2 4 3 Weapon 27 | . . . 2 . . . 2 . 2 3 3 4 4 7 Highest Loss Streak 13 | . . . 1 . . . 7 . 2 3 5 2 8 13 Average Slot Usage (%) 97 | . 98 100 99 100 100 100 98 100 94 98 99 95 94 86 Engine 5 | . 14 11 11 9 6 5 7 7 7 6 3 . 1 4 Core 1 | . . . . . 2 1 . . . . . 4 2 . Treads 1 | . . 17 . . . . . . . . . . 8 4 Leg 25 | . 28 26 44 36 36 30 28 30 27 25 25 20 13 18 Device 10 | . . . . 9 4 15 11 7 7 12 11 10 15 13 Storage 17 | . 26 22 22 18 18 15 15 15 15 19 20 17 17 15 Processor 10 | . . . . 9 13 15 15 15 15 13 10 11 11 10 Hackware 3 | . . . . . . . 1 7 4 6 9 5 2 4 Energy Gun 1 | . . 10 7 . . . . . . . 2 3 . . Energy Cannon 6 | . . . . 1 9 7 7 13 14 10 2 5 8 3 Ballistic Gun 4 | . 28 11 13 16 9 7 5 1 . . . . 1 3 Ballistic Cannon 2 | . . . . . . . . . . 1 5 5 3 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 144 | 11 39 43 78 82 82 87 90 90 90 125 128 144 136 142 Greatest Support 74 | 20 20 68 51 72 72 72 72 70 70 71 72 74 70 60 Greatest Overweight (x) 4 | . 1 2 2 1 1 1 4 1 1 2 2 4 2 2 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | . 16 16 20 20 20 20 20 20 20 28 28 28 28 28 Average Capacity 24 | . 15 16 19 20 20 20 20 20 20 27 28 28 28 28 Most Carried 28 | . 13 16 18 20 20 20 20 20 20 22 28 28 28 21 Average Carried 20 | . 10 14 16 18 19 19 18 19 18 18 24 27 22 19 Final Capacity 28 | 6 16 16 20 20 20 20 20 20 20 28 28 28 28 28 Final Carried 28 | 6 13 16 18 20 20 20 20 20 17 21 28 27 22 17 Class Distribution -------------------- 39% | Bothacker-Mutant 38% | Hauler-Mutant 10% | Bothacker-Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Gunner | -5/Factory Hauler-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 3503 | 200 16 202 208 151 86 70 388 . 115 212 437 635 476 307 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5939 | . 102 282 568 53 423 164 776 . 298 713 648 979 602 331 Parts 245 | . 7 24 41 3 23 5 40 . 4 16 22 40 18 2 Haulers Intercepted 2 | . . . . . . . . . . . . 1 . 1 Recyclers Shooed 2 | . 1 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 118 | . 2 8 12 1 8 3 21 . 5 11 12 17 15 3 Guns 46 | . 2 8 12 1 5 1 6 . . . 3 6 2 . Cannons 58 | . . . . . 3 2 9 . 4 9 7 11 12 1 AOE 8 | . . . . . . . 6 . . . 2 . . . Classes Destroyed 13 | . 2 2 . . 2 . 1 . . 2 1 3 . . Worker 3 | . 1 . . . . . . . . . . 1 . 1 Hauler 2 | . . . . . . . . . . . . 1 . 1 Recycler 1 | . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . 1 . . Swarmer 22 | . . 4 . . . . 13 . . . 1 1 3 . Grunt 47 | . 2 . 6 . 5 3 3 . 1 3 10 4 8 2 Brawler 2 | . . . . . 1 . . . . . . . 1 . Duelist 4 | . . . . . 1 . . . 2 . . 1 . . Sentry 25 | . . 4 6 1 1 . 4 . 1 . 1 4 2 1 Specialist 1 | . . . . . . . . . . . 1 . . . Hunter 9 | . . . . . . . 1 . 1 5 . 2 . . Programmer 8 | . . . . . . . . . . 3 . 4 1 . Behemoth 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 3 3 3 1 5 3 6 . 1 2 3 7 3 2 Combat Bots Only 6 | . 1 3 3 1 5 3 6 . 1 2 3 6 3 1 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 . 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . 1 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 11761 | . 163 483 453 56 62 95 1508 . 568 1058 1099 2249 1863 2104 Core 1429 | . 37 128 45 28 . . 206 . 73 147 91 332 81 261 Absorbed by Shields 328 | . . . . . . . 8 . . . 13 . 144 163 Core Remaining (%) 75 | 100 85 . 56 . 94 . . . 60 . 72 . 58 . Volleys Fired 459 | . 15 29 32 6 18 5 63 . 30 39 59 68 64 31 Largest 3 | . 2 2 2 2 2 2 2 . 2 2 2 3 3 3 Hottest 270 | . 40 126 126 38 78 78 160 . 160 170 123 233 270 161 Shots Fired 813 | . 30 58 59 12 32 10 97 . 52 69 82 164 112 36 Gun 308 | . 30 58 59 12 14 5 41 . . . 18 42 23 6 Cannon 460 | . . . . . 18 5 43 . 48 63 55 115 83 30 Launcher 12 | . . . . . . . 12 . . . . . . . Special 33 | . . . . . . . 1 . 4 6 9 7 6 . Kinetic 370 | . 30 30 38 12 14 5 41 . . 16 34 62 58 30 Thermal 335 | . . 28 21 . . . 42 . 48 47 18 86 43 2 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 75 | . . . . . 18 5 13 . . . 21 9 5 4 Robot Hit Streak 24 | . 4 16 10 5 10 16 16 . 20 14 13 17 24 16 Robot Miss Streak 5 | . 3 3 2 5 1 1 2 . 1 2 3 5 5 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 571 | . 17 38 48 5 22 7 65 . 41 51 47 120 82 28 Core Hits 292 | . 6 13 20 2 12 5 36 . 7 19 23 70 58 21 Critical Hits 6 | . . . 1 . . . 1 . 1 . 2 . 1 . Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . . . 1 . 1 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14711 | . 214 504 863 123 522 183 2098 . 944 1289 1314 3173 2356 1128 Guns 4008 | . 214 504 863 123 216 46 529 . . . 201 806 410 96 Cannons 9586 | . . . . . 306 137 879 . 944 1289 995 2347 1946 743 Explosions 944 | . . . . . . . 690 . . . 118 . . 136 Melee . | . . . . . . . . . . . . . . . Ramming 173 | . . . . . . . . . . . . 20 . 153 Kinetic 5740 | . 214 133 542 123 216 46 529 . . 355 486 1202 1209 685 Thermal 6825 | . . 371 321 . . . 879 . 944 934 319 1908 988 161 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1973 | . . . . . 306 137 690 . . . 509 43 159 129 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 . 2 . . . . . . 2 2 4 13 2 Average Corruption 3 | . 1 . 2 . . . . . . 1 2 1 9 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 68 | . 2 . . . . . . . . 2 6 10 46 2 Message Errors 19 | . . . . . . . . . . 1 4 5 8 1 Matter Fused 8 | . . . . . . . . . . . . . 8 . Heat Flow Errors 6 | . . . . . . . . . . . . . 5 1 Energy Discharges 10 | . . . . . . . . . . 1 2 1 6 . Parts Rejected 2 | . . . . . . . . . . . . 1 1 . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . 2 . Misdirections 3 | . . . . . . . . . . . . . 3 . Targeting Errors 12 | . 2 . . . . . . . . . . 2 8 . Weapon Failures 2 | . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 220 | . . . . . . . 15 . 18 15 9 47 62 54 Projectiles 185 | . . . . . . . . . 18 15 9 47 62 34 Explosions 19 | . . . . . . . 15 . . . . . . 4 Melee 16 | . . . . . . . . . . . . . . 16 Knockbacks 41 | . . . . . . . . . . 1 2 20 8 10 Impact 2 | . . . . . . . . . . . . 1 . 1 Kinetic 36 | . . . . . . . . . . 1 2 18 7 8 Secondary 3 | . . . . . . . . . . . . 1 1 1 Self-Inflicted Damage 145 | . . . . . . . 52 . . . . . . 93 Shots 6 | . . . . . . . 5 . . . . . . 1 Rammed 5 | . . . . . . . . . . . . 2 . 3 Targets Rammed 17 | . . . . . . . . . . . . 3 . 14 Kicked 12 | . . . . . . . . . . . . 1 . 11 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 382 | . 2 382 287 3 95 7 72 . 269 200 44 124 306 120 Average Temperature 81 | . 2 146 128 3 34 7 18 . 105 78 16 33 121 42 Received Heat Transfer 2339 | . 96 90 201 18 36 18 228 . 276 45 435 261 453 182 Effects 9 | . . 2 1 . . . . . 5 . . . 1 . Shutdowns 1 | . . 1 . . . . . . . . . . . . Energy Bleed 5 | . . 1 1 . . . . . 2 . . . 1 . Interference 3 | . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Fried 10 | . . . . . . . 5 . . . 1 . . 4 Impact Corruptions 2 | . . . . . . . . . . . . . . 2 Robots Melted 4 | . . . . . . . . . 1 2 . . 1 . Combat Hostiles 4 | . . . . . . . . . 1 2 . . 1 . Parts Melted 25 | . . . 3 . . . . . 7 8 2 3 2 . Heat Transferred 11297 | . . 777 666 . . . 1473 . 1800 1650 600 2923 1271 137 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 548 | . 55 268 330 191 344 180 548 287 495 394 497 397 393 244 Average Influence 232 | . 10 96 155 146 227 122 304 287 346 207 350 204 292 207 Maximum Alert Level 2 | . . 1 1 . 1 . 2 1 2 1 2 1 1 1 Low Security (%) 45 | . 100 93 64 100 49 100 21 . . 62 5 93 10 21 Level 1 54 | . . 6 35 . 50 . 62 100 70 37 61 6 89 78 Level 2 . | . . . . . . . 16 . 29 . 33 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 1 . . . . . . 4 . 5 . 1 Investigation 1 | . . . 1 . . . . . . . . . . . Extermination 4 | . . . . . . . . . . 2 . 2 . . Reinforcement 4 | . . . . . . . . . . 2 . 1 . 1 Assault 1 | . . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . 1 . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 5 | . . . . 1 . . . . . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 191 | . 2 13 11 6 7 5 23 . 16 22 19 33 25 9 Peak Tracking Total 7 | . 2 4 3 3 3 4 4 . 6 2 4 7 5 5 Tactical Retreats 14 | . . 2 1 . . . 1 . 2 . 3 1 2 2 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 36 | . 1 . 2 . 3 1 11 . 5 . 8 . 5 . Indirectly 1 | . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . 10 . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 18 | . . . . 1 1 . 3 . 2 2 7 . 2 . Max in Single Turn 1 | . . . . 1 1 . 1 . 1 1 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . . Garrison Relay 10 | . . . . . 1 . 2 . 2 . 4 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 26 | . . 3 5 3 . 3 . 1 . 3 . 8 . . Terminals 20 | . . 3 5 2 . 2 . . . 2 . 6 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Total Hacks 51 | . . 10 6 6 . 6 . 1 . 6 . 16 . . Successful 20 | . . 3 2 3 . 2 . 1 . 2 . 7 . . Failed 31 | . . 7 4 3 . 4 . . . 4 . 9 . . Catastrophic 4 | . . . . . . 3 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 42 | . . 11 6 4 . 5 . . . 5 . 11 . . Terminals 43 | . . 10 6 5 . 5 . . . 5 . 12 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 8 | . . 3 1 2 . . . . . . . 2 . . Record 1 | . . . . . . . . . . . . 1 . . Robot Analysis 5 | . . 3 . 1 . . . . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . 3 . . Recycle Component 1 | . . . . . . . . . . . . 1 . . Process 1 | . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Unlock Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 4 | . . . 1 . . 1 . . . 1 . 1 . . Terminals 4 | . . . 1 . . 1 . . . 1 . 1 . . Botnet 4 | . . . 1 . . 1 . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . . 2 2 2 . 3 . 1 . 2 . 7 . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . 1 . . Recycled Matter 70 | . . . . . . . . . . . . 70 . . Retrieved Matter 70 | . . . . . . . . . . . . 70 . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Robot Detection 1 | . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . 1 . Autooverride 2 | . . . . . . . . . 1 . 1 . . . Robots Hacked 30 | . . . . . . . 1 . 4 3 8 7 7 . Non-combat 2 | . . . . . . . . . . 2 . . . . Combat 28 | . . . . . . . 1 . 4 1 8 7 7 . Autooverrided 8 | . . . . . . . . . . . 2 2 4 . Robot Hacks Applied 24 | . . . . . . . 1 . 4 5 6 5 3 . find_terminals 1 | . . . . . . . . . . 1 . . . . reprogram_traps 1 | . . . . . . . . . . 1 . . . . block_reporting 2 | . . . . . . . . . . 2 . . . . overload_power 5 | . . . . . . . . . . . 2 3 . . amplify_resonance 5 | . . . . . . . . . . . 1 2 2 . streamctrl_high 3 | . . . . . . . . . 3 . . . . . formatsys_high 7 | . . . . . . . 1 . 1 1 3 . 1 . Relay Couplers Released 40 | . . . . . 3 . 8 . 7 . 17 1 4 . Machine Destruction 40 | . . . . . 3 . 8 . 7 . 17 1 4 . Attached 14 | . . . . . . . 1 . 4 1 5 . 2 1 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 18 | . . . . . . . 1 . 4 1 5 2 5 . Largest Group 3 | . . . . . . . 1 1 3 1 2 2 2 . Highest-Rated Group 76 | . . . . . . . 32 32 46 32 76 24 42 . Highest-Rated Ally 47 | . . . . . . . 32 32 32 32 47 12 30 . Total Orders 1 | . . . . . . . . . 1 . . . . . GOTO 1 | . . . . . . . . . 1 . . . . . Ally Attacks 76 | . . . . . . . 5 . 31 7 11 5 17 . Total Damage 1488 | . . . . . . . 174 . 608 222 230 26 228 . Kills 16 | . . . . . . . 1 . 6 1 1 2 5 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 5 | . . 3 . 1 . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 10329 | . 241 447 462 383 343 790 1081 236 524 1365 1261 1856 1042 298 Spaces Moved 5148 | 1 127 213 201 217 179 495 525 149 251 686 651 944 411 98 Core . | . . . . . . . . . . . . . . . Treads 456 | . . 13 . . . . 39 . . . . 103 301 . Legs 4692 | 1 127 200 201 217 179 495 486 149 251 686 651 841 110 98 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 130 160 150 150 150 150 155 155 152 150 150 150 150 Average Speed 159 | 120 146 152 166 154 150 150 158 155 155 153 150 162 194 179 Slowest Speed 250 | 120 150 180 190 160 150 150 240 155 156 183 180 250 210 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 24 28 40 22 47 17 77 4 46 18 81 30 67 3 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 6 | . . . . . . . . . . . . 6 . . Terrain Destroyed 38 | . . . . . . . . . . 3 7 15 3 10 Melee . | . . . . . . . . . . . . . . . Projectile 26 | . . . . . . . . . . 3 . 15 3 5 AOE 12 | . . . . . . . . . . . 7 . . 5 Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 6534 | . 151 280 272 254 227 533 680 155 333 927 846 1151 550 175 Wait 465 | . 2 10 30 12 7 22 14 . 27 176 50 69 30 16 Move 5132 | . 126 212 200 216 178 494 524 148 249 685 649 943 410 98 Hop . | . . . . . . . . . . . . . . . Pick Up 108 | . 6 8 1 6 3 3 13 2 2 11 15 26 9 3 Fast Attach 26 | . 1 4 2 1 1 2 2 . . 1 3 3 4 2 Attach 74 | . . 2 1 2 . 2 8 . 4 8 8 17 14 8 Detach 2 | . . . 1 . . . . . . . . 1 . . Swap 73 | . 1 4 3 4 1 2 9 2 6 7 19 7 6 2 Drop 56 | . . 11 2 7 4 3 7 3 . . 4 14 . 1 Fire 459 | . 15 29 32 6 18 5 63 . 30 39 59 68 64 31 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 16 | . . . . . . . . . . . . 2 . 14 Crush 1 | . . . . . . . . . . . . 1 . . Escape Stasis 122 | . . . . . 15 . 40 . 15 . 39 . 13 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 8) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 653 | -9/Materials | Discovered new exit (range 3) 689 | -9/Materials | Entered Storage 1085 | -9/Storage | Build established: Hauler-Mutant 1127 | -9/Storage | Discovered new exit (range 16) 1151 | -9/Storage | Entered Materials 1151 | -8/Materials | Evolved 2 slots: Utility x2 1532 | -8/Materials | Identified exit to Garrison 1534 | -8/Materials | Entered Garrison 1542 | -8/Garrison | Installed Relay Interface Framework 1594 | -8/Garrison | Triggered checkpoint 1650 | -8/Garrison | Garrison Relay disabled 1698 | -8/Garrison | Triggered checkpoint 1775 | -8/Garrison | Triggered checkpoint 1856 | -8/Garrison | Discovered new exit (range 15) 1875 | -8/Garrison | Identified exit to Factory 1877 | -8/Garrison | Entered Factory 1877 | -7/Factory | Evolved 2 slots: Utility x2 2665 | -7/Factory | Identified exit to Garrison 2667 | -7/Factory | Entered Garrison 2669 | -7/Garrison | Triggered checkpoint 2861 | -7/Garrison | Triggered checkpoint 2872 | -7/Garrison | Triggered checkpoint 2986 | -7/Garrison | Discovered new exit (range 9) 3001 | -7/Garrison | Identified exit to Factory 3027 | -7/Garrison | Triggered checkpoint 3237 | -7/Garrison | Discovered exit to Factory (range 13) 3343 | -7/Garrison | Lost 7 parts (1p4n1u1w) 3350 | -7/Garrison | Triggered checkpoint 3473 | -7/Garrison | Garrison Relay disabled 3566 | -7/Garrison | Triggered checkpoint 3630 | -7/Garrison | Triggered checkpoint 3676 | -7/Garrison | Garrison Relay disabled 3709 | -7/Garrison | Discovered exit to Factory (range 15) 3741 | -7/Garrison | Expanded RIF knowledge: Robot Detection 3748 | -7/Garrison | Entered Factory 3748 | -7/Factory | Accompanied by 1 ally 3808 | -7/Factory | Build established: Bothacker-Mutant 3982 | -7/Factory | Identified exit to Garrison 3984 | -7/Factory | Entered Garrison 3984 | -7/Garrison | Accompanied by 1 ally 4044 | -7/Garrison | Triggered checkpoint 4086 | -7/Garrison | Garrison Relay disabled 4154 | -7/Garrison | Triggered checkpoint 4172 | -7/Garrison | Triggered checkpoint 4331 | -7/Garrison | Discovered new exit (range 12) 4354 | -7/Garrison | Triggered checkpoint 4423 | -7/Garrison | Garrison Relay disabled 4488 | -7/Garrison | Identified exit to Factory 4499 | -7/Garrison | Expanded RIF knowledge: Autooverride 4508 | -7/Garrison | Entered Factory 4508 | -6/Factory | Evolved 2 slots: Utility x2 5003 | -6/Factory | Lost 3 parts (2n1w) 5639 | -6/Factory | Discovered new exit (range 14) 5659 | -6/Factory | Identified exit to Factory 5825 | -6/Factory | Build established: Hauler-Mutant 5871 | -6/Factory | Identified exit to Garrison 5873 | -6/Factory | Entered Garrison 5907 | -6/Garrison | Triggered checkpoint 5962 | -6/Garrison | Garrison Relay disabled 6071 | -6/Garrison | Triggered checkpoint 6106 | -6/Garrison | Triggered checkpoint 6279 | -6/Garrison | Garrison Relay disabled 6292 | -6/Garrison | Triggered checkpoint 6333 | -6/Garrison | Discovered exit to Factory (range 14) 6502 | -6/Garrison | Triggered checkpoint 6583 | -6/Garrison | Lost 5 parts (1p1n1u2w) 6590 | -6/Garrison | Build established: Bothacker-Mutant 6629 | -6/Garrison | Discovered exit to Factory (range 9) 6660 | -6/Garrison | Triggered checkpoint 6725 | -6/Garrison | Garrison Relay disabled 6826 | -6/Garrison | Triggered checkpoint 6920 | -6/Garrison | Discovered exit to Factory (range 12) 6940 | -6/Garrison | Triggered checkpoint 7063 | -6/Garrison | Garrison Relay disabled 7127 | -6/Garrison | Expanded RIF knowledge: Autooverride 7134 | -6/Garrison | Entered Factory 7134 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7209 | -5/Factory | Found Prototype Launcher 7209 | -5/Factory | Identified Tesla Bomb Launcher 7212 | -5/Factory | Found Tesla Bomb Launcher 7996 | -5/Factory | Found Prototype Processor 8194 | -5/Factory | Identified Exp. Signal Interpreter 8217 | -5/Factory | Build established: Bothacker-Gunner 8712 | -5/Factory | Build established: Bothacker-Mutant 8726 | -5/Factory | Spotted B-75 Beast 8749 | -5/Factory | Destroyed B-75 Beast 8976 | -5/Factory | Garrison activated, responded to threat 8981 | -5/Factory | Identified exit to Garrison 8990 | -5/Factory | Entered Garrison 9032 | -5/Garrison | Build established: Bothacker-Gunner 9050 | -5/Garrison | Triggered checkpoint 9102 | -5/Garrison | Garrison Relay disabled 9217 | -5/Garrison | Triggered checkpoint 9288 | -5/Garrison | Lost 8 parts (2p4n1u1w) 9305 | -5/Garrison | Triggered checkpoint 9382 | -5/Garrison | P-70 Sage assimilated allied Warrior 6a 9408 | -5/Garrison | System corruption reached 10% 9432 | -5/Garrison | Triggered checkpoint 9438 | -5/Garrison | Lost 4 parts (2u2w) 9494 | -5/Garrison | Discovered new exit (range 10) 9511 | -5/Garrison | Identified exit to Factory 9580 | -5/Garrison | Triggered checkpoint 9733 | -5/Garrison | Triggered checkpoint 9883 | -5/Garrison | Build established: Hauler-Mutant 9988 | -5/Garrison | Discovered exit to Factory (range 9) 10019 | -5/Garrison | Expanded RIF knowledge: Structural Interface 10032 | -5/Garrison | Entered Factory 10032 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10243 | -4/Factory | Found Prototype Launcher 10243 | -4/Factory | Identified Com. Tesla Bomb Launcher 10247 | -4/Factory | Found Com. Tesla Bomb Launcher 10250 | -4/Factory | Lost 4 parts (2p2w) 10252 | -4/Factory | Found Com. Tesla Bomb Launcher 10255 | -4/Factory | Found Com. Tesla Bomb Launcher 10330 | -4/Factory | Self-destructed Last Messages --------------- 10313_ Critical hit. 10313_ Carbon-fiber Leg destroyed. 10313_ Penetrated by Slug. 10313_ Slug penetrates Wall. 10315_ Penetrated by Slug. 10315_ Arm. Medium Treads destroyed. 10315_ Slug penetrates Wall. 10316_ H-77 Assassin knocked back. 10316_ Penetrated by Slug. 10319_ Enh. Gauss Cannon destroyed. 10321_ Penetrated by Slug. 10323_ Slug penetrates Wall. 10326_ Penetrated by Slug. 10326_ Slug penetrates Wall. 10329_ Penetrated by Slug. 10329_ Slug penetrates Wall. 10329_ Penetrated by Slug. 10329_ Wave Gun destroyed. 10329_ Penetrated by Slug. 10329_ Hvy. Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#+#???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# ##??????????????????? | | ????????????????????????###;g#####???????????????? | | ????????????????????????#@ % #?????########### | | ????????????????????????# h =% #?????# # | | ????????????????????????# h #?????# ! # | | ????????????????????????# " #?????# # | | ????????????????????????# "" ;#????# # | | ????????????????????????# """ ##????# # | | ????????????????????????# ;#????# """ """ # | | ????????????????????????# ;#????# """ """ # | | ????????????????????????# ##????# """ """ # | | ???????????????????????#######+##;##########+##### | | ???????????????????# | | ???????????????????# | | ???????????????????+ | | ???????????????????# """ """ | | ???????????????????# """ """ | | ???????????????????## ########## """ """ #### | | ????????????????????# ?????????# #??? | | ????????????????????# ??????????# """ """ #??? | | ????????????????????# ???????????# """ """ #### | | ????????????????????#????????????# """ """ | | ?????????????????????????????????# #### | | ?????????????????????????????????# """ """ #??? | | ?????????????????????????????????# """ """ #??? | | ?????????????????????????????????# """ """ #??? | | ?????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed AutogunWeldingScreen Manual? 0 Play Time 02:13:24 Cumulative 13.0 hours Start 2020.09.06 @ 12:57:31 End 2020.09.07 @ 15:53:06 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 28 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7b30bdb-5fbb-452f-905a-4ed76c4f75ea