Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.02 @ 21:08:48 // Halloween2020/ForbiddenLore Player: Terminus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (150) 750 Value Destroyed (3566) 3566 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (904) 904 TOTAL SCORE: 11820 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 411 Met Data Miner 300 Met Imprinter 300 Friendly Fire -182 Cogmind --------- Core Integrity 817/850 Matter 265/300 Energy 321/325 System Corruption 0% Temperature Cool (0) Movement Hovering (68) Location -6/Zion Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (8) ------ Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (3) ------- Proton Cannon Proton Cannon Phase Cannon > --- INVENTORY (22) --- Heavy Deuterium Engine Antimatter Reactor Combat Airjet Combat Airjet Combat Airjet Advanced Heat Sink Makeshift Sensor Array Layered Medium Armor Plating Layered Medium Armor Plating Improved System Shield Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Phase Cannon Hypervelocity Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Plasma Cutter CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Proton Cannon Proton Cannon Phase Cannon > --- INVENTORY -------- Heavy Deuterium Engine Antimatter Reactor Combat Airjet Combat Airjet Combat Airjet Advanced Heat Sink Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite Improved System Shield Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Proton Cannon Heavy Ion Cannon Heavy Ion Cannon Phase Cannon Hypervelocity Gauss Rifle Remote Datajack Plasma Cutter Heavy Pick [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Antimatter Reactor Propulsion Combat Airjet Leg Carbon-fiber Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Utility 6 | . . . 2 . . . 1 2 . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 185 | 7 6 3 15 7 . 7 13 32 . 22 4 3 9 4 20 . 24 . 4 5 Power 19 | 1 . . 2 1 . 1 1 3 . 3 1 . . 1 4 . 1 . . . Engine 16 | 1 . . 2 1 . 1 1 3 . 3 1 . . 1 2 . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 . 1 . . . Propulsion 31 | 2 3 . 4 . . 3 4 4 . 5 . . . . 3 . 3 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 14 | 2 3 . 1 . . 3 4 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . 3 . . . . 3 . 5 . . . . 3 . 3 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 54 | 2 3 . 3 . . 1 4 13 . 4 2 1 3 2 3 . 11 . 2 . Device 24 | . . . 3 . . 1 2 5 . 2 1 1 2 1 1 . 4 . 1 . Storage 9 | 2 3 . . . . . 1 2 . 1 . . . . . . . . . . Processor 3 | . . . . . . . . 1 . . . . . . . . 2 . . . Hackware 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . . Protection 15 | . . . . . . . 1 4 . 1 1 . 1 1 1 . 4 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 . 3 6 6 . 2 4 12 . 10 1 2 6 1 10 . 9 . 2 5 Energy Gun 24 | 1 . 2 5 2 . 1 4 4 . 5 . . . . . . . . . . Energy Cannon 33 | . . . . . . . . 5 . 2 . . 3 1 9 . 8 . 1 4 Ballistic Gun 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . 1 . 3 . . . 1 . . . 1 2 . . . 1 . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 . 2 . 3 1 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . 1 1 . 1 . 1 . . 1 . 1 . . 1 Parts Lost 22 | . . 1 2 3 . 6 2 . . . 1 . 4 2 . . 1 . . . Power 5 | . . . . 1 . 2 . . . . 1 . . 1 . . . . . . Propulsion 2 | . . . . . . 1 1 . . . . . . . . . . . . . Utility 4 | . . . . . . 1 1 . . . . . 1 . . . 1 . . . Weapon 11 | . . 1 2 2 . 2 . . . . . . 3 1 . . . . . . Highest Loss Streak 4 | . . 1 2 2 . 4 2 . . . 1 . 3 2 . . 1 . . . Average Slot Usage (%) 97 | . 100 100 98 95 88 85 97 100 100 99 98 92 88 89 100 100 99 100 100 97 Engine 7 | . 14 14 11 10 11 9 8 7 7 6 6 7 7 7 6 6 3 . . . Leg 8 | . 28 28 . . . 18 26 19 . . . . . . . . . . . . Hover 15 | . . . 22 22 22 3 . 3 23 22 23 21 21 21 25 25 25 25 25 25 Device 12 | . . . 21 19 11 10 15 14 15 14 13 14 10 13 11 12 11 12 11 12 Storage 22 | . 28 28 22 22 22 22 27 23 23 23 23 21 21 21 18 18 18 18 18 18 Processor 4 | . . . . . . . . 7 7 7 7 7 7 7 6 6 6 6 6 6 Hackware 5 | . . . . . . . . 1 7 7 7 7 7 7 12 12 12 12 12 12 Protection 1 | . . . . . . . . 5 . . . . 2 . . . . . . . Energy Gun 6 | . 14 10 16 17 . 8 18 3 7 6 7 7 3 . . . . . . . Energy Cannon 5 | . . . . . . . . 9 . . . . 3 . 16 18 17 18 16 16 Ballistic Gun 2 | . 14 14 5 . 11 11 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 7 6 7 6 4 7 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 16 56 42 45 44 44 47 65 85 66 66 69 70 78 69 84 84 98 91 97 91 Greatest Support 100 | 20 20 20 44 44 44 44 45 66 66 66 66 66 66 66 94 94 100 100 100 100 Greatest Overweight (x) 2 | 2 2 2 1 . . 2 2 2 . 1 1 1 1 1 . . 1 . . . Average Overweight (x) . | . . 1 . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 18 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 19 | 6 10 16 16 16 16 16 21 22 22 22 22 22 22 22 22 22 22 22 22 22 Most Carried 22 | 2 14 14 14 16 15 15 21 22 22 22 22 22 22 19 20 20 22 21 21 22 Average Carried 18 | 1 7 13 11 15 15 12 16 21 22 21 21 22 19 18 18 20 21 21 21 21 Final Capacity 22 | 8 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Final Carried 22 | 2 12 14 14 15 15 12 21 22 22 22 22 22 19 19 20 20 21 21 21 22 Class Distribution -------------------- 47% | Hauler-Mutant 25% | Scavenger-Mutant 11% | Mutant 10% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Machinist-Mutant | -6/Lower Caves Machinist-Mutant | -6/Lower Caves Machinist-Skirmisher | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Matter Collected 2921 | 276 213 75 206 215 . 282 115 272 66 197 58 66 85 24 76 . 500 . 119 76 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4778 | 73 781 107 367 760 . 217 508 519 . 309 105 34 187 44 76 . 600 . 91 . Parts 297 | 3 71 4 28 48 . 12 22 41 . 16 1 6 7 5 7 . 25 . 1 . Haulers Intercepted 8 | . 2 . 2 . . . 3 1 . . . . . . . . . . . . Recyclers Shooed 7 | . 1 . . . . . 2 2 . . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 5 . 5 . . . . 1 1 Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Combat Hostiles Destroyed 89 | . 15 2 7 25 . 9 3 8 . 1 1 3 2 4 1 . 5 . 3 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . Guns 38 | . 15 1 7 7 . 5 3 . . . . . . . . . . . . . Cannons 15 | . . . . . . . . 5 . 1 . . . 4 1 . 4 . . . AOE 31 | . . 1 . 18 . 3 . 3 . . 1 3 . . . . . . 2 . Classes Destroyed 18 | 1 7 2 . 2 . . 2 1 . . 3 . . . . . . . . . Worker 10 | . 2 . 1 2 . . . 3 . 1 . . . . . . 1 . . . Builder 7 | . 1 . . 4 . . . 2 . . . . . . . . . . . . Tunneler 9 | . . . . 6 . 1 1 . . 1 . . . . . . . . . . Hauler 8 | . 2 . 2 . . . 3 1 . . . . . . . . . . . . Recycler 8 | 1 1 1 . 1 . . 2 . . 1 . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . Operator 7 | . 1 . 1 . . . . 2 . 2 . . . . . . 1 . . . Watcher 9 | . 2 . 1 . . . 1 1 . 1 . . . . 1 . 2 . . . Swarmer 32 | . 6 . 2 8 . 4 . 5 . . . 3 . 4 . . . . . . Grunt 37 | . 9 . 5 15 . 5 . . . . . . . . . . . . 3 . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . Sentry 7 | . . . . . . . 2 2 . . . . . . . . 3 . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . Programmer 5 | . . . . . . . . 1 . 1 . . . . 1 . 2 . . . Enhanced Grunt 2 | . . . . . . . . . . . . . 2 . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . Assembled 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | 1 10 1 4 12 . 5 4 4 . 2 1 3 2 4 1 . 1 . 3 . Combat Bots Only 5 | . 4 1 4 5 . 4 1 4 . 1 1 3 2 4 1 . 1 . 3 . Max Kills in Single Turn 3 | 1 1 1 2 3 . 3 1 2 . 1 1 2 1 1 1 . 1 . 2 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 2 . 3 . 2 . . 1 2 . . . . . . 2 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Damage Taken 4241 | . 267 283 282 605 . 586 264 545 . . 78 88 372 459 30 . 294 . 88 . Core 733 | . 47 105 72 145 . 107 12 54 . . . 44 43 71 . . 30 . 3 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 39 . . . 19 97 . . . . . . 69 . . . . . . Volleys Fired 355 | 2 51 16 31 45 . 29 30 35 7 4 14 2 7 9 23 . 32 6 12 . Largest 3 | 2 2 2 2 2 . 2 2 2 1 2 1 1 2 1 3 . 3 1 2 . Hottest 228 | 60 60 60 90 90 . 103 112 138 50 130 50 36 138 90 220 . 228 90 150 . Shots Fired 566 | 4 99 25 59 61 . 48 60 57 7 6 14 2 9 9 28 . 56 6 16 . Gun 374 | 4 99 23 59 38 . 44 60 24 7 2 14 . . . . . . . . . Cannon 142 | . . . . . . . . 31 . 4 . . 4 6 27 . 56 6 8 . Launcher 49 | . . 2 . 23 . 4 . 2 . . . 2 5 3 . . . . 8 . Special 1 | . . . . . . . . . . . . . . . 1 . . . . . Kinetic 116 | 2 51 10 27 1 . 25 . . . . . . . . . . . . . . Thermal 250 | 2 48 6 16 . . 19 60 30 . 4 . . . 6 25 . 28 6 . . Explosive 42 | . . 2 . 23 . 4 . . . . . 2 . 3 . . . . 8 . Electromagnetic 157 | . . 7 16 37 . . . 27 7 2 14 . 9 . 2 . 28 . 8 . Robot Hit Streak 16 | 1 16 14 9 12 . 11 9 7 5 6 2 . 6 3 5 . 12 . 4 . Robot Miss Streak 6 | 1 4 1 6 4 . 6 5 3 1 1 5 . . 3 1 . 3 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 362 | 2 63 17 42 39 . 41 38 37 6 14 16 . 5 3 6 . 27 . 6 . Core Hits 235 | 1 35 8 20 63 . 22 14 23 1 8 6 5 4 4 2 . 11 . 8 . Critical Hits 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . . Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Melee Attacks 66 | . . . . . . 1 . 10 . 19 18 4 1 13 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 66 | . . . . . . 1 . 10 . 19 18 4 1 13 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . 4 . 5 2 . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10544 | 40 743 215 575 2267 . 698 679 1463 6 737 754 151 261 329 112 . 946 . 568 . Guns 3339 | 40 743 162 575 478 . 351 679 200 6 32 73 . . . . . . . . . Cannons 1996 | . . . . . . . . 498 . 32 . . 73 152 112 . 946 . 183 . Explosions 3356 | . . 53 . 1789 . 317 . 333 . . 66 151 85 177 . . . . 385 . Melee 1853 | . . . . . . 30 . 432 . 673 615 . 103 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 952 | 28 491 63 235 10 . 125 . . . . . . . . . . . . . . Thermal 2647 | 12 252 32 123 195 . 226 679 582 . 32 66 . . 152 66 . 230 . . . Explosive 2677 | . . 53 . 1594 . 317 . . . . . 151 . 177 . . . . 385 . Electromagnetic 2415 | . . 67 217 468 . . . 449 6 32 73 . 158 . 46 . 716 . 183 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1853 | . . . . . . 30 . 432 . 673 615 . 103 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 2 2 2 2 2 1 8 8 8 8 8 Average Corruption 4 | . . . . . . . . . . 2 2 2 2 2 1 5 8 8 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 73 | . . . . . . . . . . 1 3 8 . 3 4 1 31 8 14 . Message Errors 22 | . . . . . . . . . . . . 2 . 2 2 . 7 5 4 . Matter Fused 15 | . . . . . . . . . . . . . . . . . 11 1 3 . Heat Flow Errors 4 | . . . . . . . . . . . . 1 . . . . 1 . 2 . Energy Discharges 13 | . . . . . . . . . . 1 1 3 . . . 1 4 1 2 . Data Loss (minor) 8 | . . . . . . . . . . . 1 1 . . 1 . 3 . 2 . Misfires 2 | . . . . . . . . . . . . . . . . . 2 . . . Targeting Errors 8 | . . . . . . . . . . . 1 1 . 1 1 . 2 1 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 470 | . . . . 22 . 6 . 178 . . 107 . 43 57 . . 50 . 7 . Projectiles 50 | . . . . . . . . . . . . . . . . . 50 . . . Explosions 120 | . . . . 22 . 6 . 28 . . . . . 57 . . . . 7 . Melee 300 | . . . . . . . . 150 . . 107 . 43 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 192 | . . . . 133 . 25 . 27 . . . . . . . . . . 7 . Shots 8 | . . . . 5 . 1 . 1 . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 233 | . 36 . . 5 . 22 4 18 . . . 231 3 . 102 . 233 . 145 . Average Temperature 31 | . 15 . . 3 . 8 4 9 . . . 110 3 . 50 . 48 . 39 . Received Heat Transfer 922 | . 108 . 120 202 . 270 45 42 . . . . 48 . . . 48 . 39 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . 2 . . . 2 . 1 . Combat Hostiles 4 | . . . . . . . . . . . . . 2 . . . 1 . 1 . Parts Fried 19 | . . . 1 2 . . . 1 . . . . 4 . . . 10 . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . . . 3 2 . . . . . . . . . . . . Heat Transferred 4393 | 25 575 75 275 200 . 525 1443 755 . 37 50 . . 100 74 . 259 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 2 . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Peak Influence 619 | 5 280 67 288 517 . 218 230 619 249 219 . . . . 448 156 219 . . . Initial 190 | . 3 42 26 112 . . 84 30 190 132 . . . . 59 156 109 . . . Average 149 | 1 153 52 161 217 . 150 141 155 200 107 . . . . 207 156 116 . . . Maximum Alert Level 2 | . 1 . 1 2 . 1 1 2 1 1 . . . . 2 . 1 . . . Low Security (%) 73 | 100 59 100 53 40 . 94 65 77 66 88 . . . . 67 100 88 . . . Level 1 17 | . 40 . 46 44 . 5 34 . 33 11 . . . . . . 11 . . . Level 2 8 | . . . . 15 . . . 22 . . . . . . 32 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 4 . 2 3 . . . 1 . 7 . . . . 3 . 4 . . . Investigation 11 | . 2 . . 1 . . . . . 4 . . . . 2 . 2 . . . Extermination 6 | . . . . . . . . 1 . 2 . . . . 1 . 2 . . . Reinforcement 7 | . 2 . 2 2 . . . . . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Distress Signals 7 | . 1 . 2 1 . . 1 . . . . . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 153 | . 23 2 16 31 . 11 6 19 4 6 1 3 4 4 3 1 10 . 9 . Peak Tracking Total 7 | . 7 1 6 5 . 4 1 4 1 2 1 3 2 4 4 1 3 . 6 . Tactical Retreats 16 | . . . 1 4 . 1 . 1 . . . . 1 1 2 . . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Traps Triggered 11 | . 2 . . . . . . 2 . 3 . 1 . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . 3 . . . . . 2 . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Machines Disabled 7 | . . . . 1 . . 1 3 . . 1 . . . . . 1 . . . Max in Single Turn 2 | . . . . 1 . . 1 2 . . 1 . . . . . 1 . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Machines Accessed 57 | . 4 . 4 1 1 1 2 7 . 8 1 1 4 . 7 . 15 . . 1 Terminals 34 | . 4 . 3 . . 1 . 4 . 5 . . . . 6 . 11 . . . Fabricators 7 | . . . . . . . . 1 . 2 . . . . 1 . 3 . . . Repair Stations 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . 1 . . . Total Hacks 168 | . 13 . 12 1 6 3 6 15 . 19 1 1 25 . 24 . 38 . . 4 Successful 110 | . 6 . 7 1 6 1 4 8 . 8 1 1 25 . 15 . 23 . . 4 Failed 58 | . 7 . 5 . . 2 2 7 . 11 . . . . 9 . 15 . . . Catastrophic 13 | . . . 3 . . 1 . 2 . 4 . . . . 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 11 . 9 . . 3 . 5 . 7 . . . . 14 . 21 . . . Terminals 96 | . 13 . 10 . . 3 . 10 . 11 . . . . 21 . 28 . . . Fabricators 20 | . . . . . . . . 2 . 6 . . . . 3 . 9 . . . Repair Stations 4 | . . . . . . . 2 . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 4 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 3 . . . . . . . . 1 . . . Terminal Hacks 63 | . 2 . 3 1 6 . . 2 . 1 1 1 25 . 9 . 8 . . 4 Record 18 | . . . . . 6 . . . . . . . 11 . 1 . . . . . Part Schematic 15 | . . . . . . . . . . . . . 7 . 3 . 1 . . 4 Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . Open Door 3 | . . . . 1 . . . . . . 1 1 . . . . . . . . Branch Access Points 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Alert Level 5 | . 1 . 1 . . . . . . . . . . . 1 . 2 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . 1 . 2 . . . . . . . . . . . 1 . . . . . Fabricator Hacks 12 | . . . . . . . . 2 . 3 . . . . 2 . 5 . . . Load Schematic 7 | . . . . . . . . 1 . 2 . . . . 1 . 3 . . . Build 5 | . . . . . . . . 1 . 1 . . . . 1 . 2 . . . Repair Station Hacks 4 | . . . . . . . 2 . . 2 . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . 2 . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 . . . . . . . . 1 . . . Seal Access 3 | . . . . . . . . 2 . . . . . . . . 1 . . . Unauthorized Hacks 24 | . 4 . 2 . . 1 . 2 . 2 . . . . 4 . 9 . . . Terminals 24 | . 4 . 2 . . 1 . 2 . 2 . . . . 4 . 9 . . . Assimilate 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Botnet 22 | . 4 . 2 . . 1 . 2 . 1 . . . . 4 . 8 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 2 . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 41 | . 4 . 3 . . 1 1 5 . 7 . . . . 7 . 13 . . . Full Trace Events 7 | . . . . . . . . . . 3 . . . . 2 . 2 . . . Feedback Events 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . 1 . . . . . 7 . 3 . 1 . . 4 Parts Built 9 | . . . . . . . . 2 . 2 . . . . 2 . 3 . . . Matter 1089 | . . . . . . . . 190 . 190 . . . . 212 . 497 . . . Time 372 | . . . . . . . . 95 . 95 . . . . 53 . 129 . . . Total Part Build Rating 49 | . . . . . . . . 10 . 10 . . . . 12 . 17 . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . Time 25 | . . . . . . . . . . 25 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Total Allies 26 | . . . . . . . . 2 19 1 . . . . . . 1 . . 3 Largest Group 19 | . . . . . . . . 2 19 8 . . . . . . 1 1 1 3 Highest-Rated Group 487 | . . . . . . . . 44 487 256 . . . . . . 26 26 26 87 Highest-Rated Ally 35 | . . . . . . . . 32 35 35 . . . . . . 26 26 26 31 Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 210 | . . . . . . . . 19 149 42 . . . . . . . . . . Total Damage 5912 | . . . . . . . . 471 4753 688 . . . . . . . . . . Kills 20 | . . . . . . . . 2 13 5 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . 1 . . . . . . 3 1 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Turns Passed 10640 | 73 845 348 393 917 165 362 522 1685 190 1051 484 399 184 325 600 41 904 224 409 519 Spaces Moved 8705 | 55 480 186 289 549 217 188 254 972 178 1051 533 381 167 242 520 60 892 310 451 730 Core 19 | 19 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 1843 | 36 480 186 . . . 135 254 752 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 6843 | . . . 289 549 217 53 . 220 178 1051 533 381 167 242 520 60 892 310 451 730 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 76 76 76 76 150 72 72 72 72 72 72 72 68 68 68 68 68 68 Average Speed 88 | 99 132 157 76 76 76 140 150 132 72 72 73 74 75 109 68 68 68 68 68 68 Slowest Speed 180 | 150 180 180 146 76 76 180 180 180 72 146 142 142 142 142 68 68 138 68 68 68 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 83 56 30 86 58 48 26 21 84 26 67 58 77 40 15 68 29 57 61 83 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 6 | . . 1 . 1 1 . . . . . . . 1 . . . . 2 . . Known Exits Taken 8 | . . . . . . . . . . 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 10 | . . . . 1 . . . . . . 1 3 . 1 . . . 1 1 2 Spaces Dug 61 | . . . . . . . . 5 . 8 5 4 . 10 17 . 6 6 . . Terrain Destroyed 402 | . . 7 3 138 . 33 . 27 . 9 11 20 . 32 20 . 17 6 79 . Melee 32 | . . . . . . . . 5 . 8 5 4 . 10 . . . . . . Projectile 46 | . . . . . . . . . . 1 . . . 2 20 . 17 6 . . AOE 324 | . . 7 3 138 . 33 . 22 . . 6 16 . 20 . . . . 79 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Total 10964 | 66 591 216 401 987 216 231 331 1297 233 1312 583 487 213 272 734 59 1132 316 534 753 Wait 1442 | 1 40 9 48 378 . 6 17 195 47 184 8 94 19 3 166 . 152 1 66 8 Move 8687 | 54 479 185 288 548 216 187 253 972 177 1050 532 380 166 241 520 59 891 309 450 730 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 101 | 2 10 3 10 6 . 1 14 17 1 13 3 1 4 1 3 . 9 . . 3 Fast Attach 40 | 7 . . 3 . . . 4 3 . 10 . 2 . . 2 . 4 . . 5 Attach 33 | . . 1 5 3 . 5 3 2 . . 2 . 5 2 4 . 1 . . . Detach 3 | . . . . . . . . . . . 1 . 1 1 . . . . . . Swap 113 | . 6 2 7 4 . 2 6 27 . 12 2 2 4 2 14 . 19 . 4 . Drop 91 | . 5 . 9 3 . . 4 21 1 20 3 2 3 . 2 . 11 . . 7 Fire 355 | 2 51 16 31 45 . 29 30 35 7 4 14 2 7 9 23 . 32 6 12 . Melee 66 | . . . . . . 1 . 10 . 19 18 4 1 13 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . 13 . . . Rewire 15 | . . . . . . . . 15 . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . 3 . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 9) 487 | -10/Materials | Discovered new exit (range 11) 611 | -10/Materials | Discovered new exit (range 13) 726 | -10/Materials | Discovered new exit (range 14) 919 | -10/Materials | Entered Mines 926 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1025 | -10/Mines | Learned location of Storage (-7) 1030 | -10/Mines | Assembled infested the area 1076 | -10/Mines | Core integrity fell below 50% 1242 | -10/Mines | Discovered new exit (range 16) 1267 | -10/Mines | Entered Materials 1267 | -9/Materials | Evolved 2 slots: Utility x2 1519 | -9/Materials | Discovered new exit (range 15) 1569 | -9/Materials | Build established: Scavenger-Mutant 1641 | -9/Materials | Discovered new exit (range 8) 1660 | -9/Materials | Entered Mines 1739 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1741 | -9/Mines | Found Prototype Device 1794 | -9/Mines | Excavation squad dispatched 1794 | -9/Mines | A large section of the Mines collapsed 2044 | -9/Mines | Excavation squad dispatched 2294 | -9/Mines | Excavation squad dispatched 2475 | -9/Mines | Core integrity fell below 50% 2492 | -9/Mines | Discovered new exit (range 10) 2494 | -9/Mines | Discovered new exit (range 16) 2509 | -9/Mines | Met a Derelict shopkeep closing up shop 2533 | -9/Mines | Learned location of Recycling (-7) 2574 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2574 | -9/Mines | Discovered new exit (range 5) 2577 | -9/Mines | Entered Exiles 2595 | -9/Exiles | Met 8R-AWN 2609 | -9/Exiles | Met EX-HEX 2639 | -9/Exiles | Met EX-DEC 2642 | -9/Exiles | Learned location of Zion (-6) 2736 | -9/Exiles | Discovered new exit (range 10) 2742 | -9/Exiles | Entered Mines 2830 | -8/Mines | Lost 4 parts (1p1n1u1w) 3076 | -8/Mines | Core integrity fell below 20% 3088 | -8/Mines | Discovered new exit (range 9) 3104 | -8/Mines | Entered Materials 3104 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3199 | -8/Materials | Identified Exp. Sensor Array 3551 | -8/Materials | Discovered new exit (range 14) 3626 | -8/Materials | Entered Factory 3626 | -7/Factory | Evolved 2 slots: Utility x2 3627 | -7/Factory | Identified exit to Storage 3956 | -7/Factory | Identified exit to Lower Caves 4347 | -7/Factory | Build established: Hauler-Mutant 4436 | -7/Factory | Discovered new exit (range 15) 4457 | -7/Factory | Identified exit to Factory 4937 | -7/Factory | Local fabrication network quarantined 5025 | -7/Factory | Fabricated Cmb. Airjet? 5311 | -7/Factory | Sucked down chute 5311 | -7/Factory | Entered Waste 5317 | -7/Waste | Spotted C-40 Crusher 5332 | -7/Waste | Warlord forces began an assault 5352 | -7/Waste | Spotted C-40 Crusher 5363 | -7/Waste | Allies destroyed C-40 Crusher 5372 | -7/Waste | Spotted C-40 Crusher 5380 | -7/Waste | Allies destroyed C-40 Crusher 5395 | -7/Waste | Spotted C-40 Crusher 5402 | -7/Waste | Allies destroyed C-40 Crusher 5404 | -7/Waste | Spotted C-40 Crusher 5405 | -7/Waste | Spotted C-40 Crusher 5407 | -7/Waste | Allies destroyed C-40 Crusher 5417 | -7/Waste | Allies destroyed C-40 Crusher 5427 | -7/Waste | Allies destroyed C-40 Crusher 5447 | -7/Waste | Discovered new exit (range 16) 5485 | -7/Waste | Identified exit to Factory 5501 | -7/Waste | Entered Factory 5501 | -7/Factory | Accompanied by 8 allies 5501 | -7/Factory | Discovered exit to Lower Caves (range 12) 5551 | -7/Factory | Repaired Cmb. Airjet 6470 | -7/Factory | Fabricated Cmb. Airjet (x2) 6552 | -7/Factory | Entered Lower Caves 6944 | -7/Lower Caves | Discovered new exit (range 7) 6964 | -7/Lower Caves | Identified exit to Lower Caves 7000 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7036 | -7/Lower Caves | Entered another Lower Caves area 7046 | -7/Lower Caves | Found Alien Artifact 7046 | -7/Lower Caves | Identified Core Expander 7046 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 7147 | -7/Lower Caves | Discovered exit to Factory (range 10) 7168 | -7/Lower Caves | Encountered a Warlord checkpoint 7405 | -7/Lower Caves | Discovered new exit (range 15) 7414 | -7/Lower Caves | Identified exit to Data Miner 7435 | -7/Lower Caves | Entered Data Miner 7435 | -7/Data Miner | Discovered new exit (range 6) 7449 | -7/Data Miner | Met Data Miner 7463 | -7/Data Miner | Learned location of Section 7 (-2) 7463 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7473 | -7/Data Miner | Received God Mode back door access code from Data Miner 7516 | -7/Data Miner | Data Conduit disabled 7562 | -7/Data Miner | Lost 3 parts (1u2w) 7615 | -7/Data Miner | Identified exit to Proximity Caves 7619 | -7/Data Miner | Entered Proximity Caves 7944 | -6/Proximity Caves | Entered Factory 7944 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7978 | -6/Factory | Identified exit to Lower Caves 8199 | -6/Factory | Fabricated Cmb. Gravmag System? 8350 | -6/Factory | Local fabrication network quarantined 8544 | -6/Factory | Sucked down chute 8544 | -6/Factory | Entered Waste 8559 | -6/Waste | EMP discharged 8567 | -6/Waste | Spotted C-40 Crusher 8570 | -6/Waste | Spotted C-40 Crusher 8572 | -6/Waste | Spotted C-40 Crusher 8574 | -6/Waste | Discovered new exit (range 16) 8584 | -6/Waste | Identified exit to Factory 8585 | -6/Waste | Entered Factory 8642 | -6/Factory | Discovered new exit (range 14) 8666 | -6/Factory | Identified exit to Factory 8849 | -6/Factory | Fabricated Exp. Signal Interpreter? 9107 | -6/Factory | Found Prototype Launcher 9107 | -6/Factory | Identified Scatter Rocket Array 9177 | -6/Factory | Discovered exit to Lower Caves (range 13) 9277 | -6/Factory | Fabricated Cmb. Gravmag System? 9398 | -6/Factory | Discovered exit to Lower Caves (range 15) 9466 | -6/Factory | Hacking Suite fried by hacking feedback 9489 | -6/Factory | Entered Lower Caves 9489 | -6/Lower Caves | Accompanied by 1 ally 9494 | -6/Lower Caves | Learned Factory garrison access intel 9569 | -6/Lower Caves | Learned location of Extension (-4) 9601 | -6/Lower Caves | Build established: Machinist-Mutant 9641 | -6/Lower Caves | Discovered new exit (range 6) 9665 | -6/Lower Caves | Encountered a Warlord checkpoint 9696 | -6/Lower Caves | Identified exit to Lower Caves 9713 | -6/Lower Caves | Entered another Lower Caves area 9713 | -6/Lower Caves | Accompanied by 1 ally 9714 | -6/Lower Caves | Discovered exit to Factory (range 16) 9847 | -6/Lower Caves | Attacked by a faux Warlord 10110 | -6/Lower Caves | Discovered new exit (range 14) 10116 | -6/Lower Caves | Learned Factory terminal intel 10119 | -6/Lower Caves | Identified exit to Zion 10122 | -6/Lower Caves | Entered Zion 10159 | -6/Zion | System corruption cleaned by Quarantine Array 10200 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10223 | -6/Zion | Discovered new exit (range 13) 10233 | -6/Zion | Identified exit to Proximity Caves 10476 | -6/Zion | Identified exit to Deep Caves 10535 | -6/Zion | Found CR-A16's Pointy Stick 10615 | -6/Zion | Gained Derelict followers 10641 | -6/Zion | Self-destructed Last Messages --------------- I take your silence as disbelief. That's what they all say, but we'll prove them wrong! Take my pointy stick, and go forth to remind everyone that CR-A16 the Behemoth Slayer is no myth! 10534_ Dropped Hvy. Pick. 10535_ CR-A16: "I admit it's gotten a bit crusty over time, but if anything it's a damn good walking stick..." 10535_ Acquired CR-A16's Pointy Stick. 10555_ Dropped Lyr. Medium Armor Plating. 10555_ Acquired Mak. Sensor Array. 10568_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 10572_ PUBLIC SERVICE ANNOUNCEMENT: Unaware detected at Zion entryway. Avoid the area unless you're armed and dangerous. 10576_ YU-JW2(z) pokes at the Twisted Machinery. 10578_ 9X-GSR(z) fiddles with the Twisted Machinery. O8-A9X(M): I heard you've come back from Complex 0b10. Could you take us on a tour? Obviously if you can do it alone, doing it with help will be even less trouble! 10636_ 28-604(z) shifts around the Twisted Machinery. 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""""""""" | | ???????????? z "" l M | | ????????????????"""" @ g | | ??>??????????????#" "" "" | | ?????????????????#"" "" """"" | | ????????????????#""" """"" """ """"" | | ?????????????????#"""""""""" """ """"" | | ?????????????????##"""""""" """ """" | | ??????????????????##"""" """ | | ??????????????????#"""" """ z | | ?????????????????##"" """" | | ??????????########""""" """ "#"""""##""" | | ??????????#]]## "" """ " """""""""""" | | ?????????## " " "" "" z """"##"""#" | | ?????????#] "" """""""" """#"####"" | | ?????????## " "" """###??##"" | | ??????????# ]#d ""##????#"#"" | | ??????????##### """" """?????####" | | ??????????????## """" z """????????#" | | ???????????????## """????????## | | ??????????????##"# "#?????????? | | ??????????????#"#" "" "#?????????? | | ??????????????##""" "" """ ""#?????????? | | ??????????????#"" """" """?????????? | | ???????########""" " """#"" ""??????????? | | ??????##""#""#"#"" """#""" ""??????????? | | #####?#"""""""""""" #"""??" #"??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 51 Offensive Hacking 20 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Exp. Signal Interpreter | -6/Factory | Hacked Cmb. Gravmag System | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Gravmag System | x2 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaBoreExpander Manual? 0 Play Time 01:32:17 Cumulative 1109.9 hours Start 2020.11.02 @ 19:17:52 End 2020.11.02 @ 21:08:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 362 Rogue 362 Adventurer 0 Explorer 0 Win Type - Total 80 Types 14/9/36/5/1/2/12/0/1 Lore% 96 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e8955d5-e822-4376-9c8d-986691b33890