Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.27 @ 15:36:24 // AFD2020/Player2 Player: Hermelin Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (215) 1075 Value Destroyed (7642) 7642 Prototype IDs (73) 1460 Alien Tech Used (0) 0 Bonus (3965) 3965 TOTAL SCORE: 19642 Bonus ------- High Alert Combat Kills 3562 Follower Combat Kills 3512 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -3709 Cogmind --------- Core Integrity 0/1000 Matter 179/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Coolant Injector Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Heavy Treads Improved Energy Well (375) Wave Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Gravmag System Gravmag Array > --- UTILITY ---------- Power Amplifier Lightpack 2.0 Advanced Targeting Computer Quantum Capacitor System Backup Module > --- WEAPON ----------- Lightning Gun Cooled Plasma Cannon 8R-AWN's Boregun > --- INVENTORY -------- Energy Well Gravity Neutralizing Apparatus Experimental Targeting Computer Improved Particle Charger Weapon Cycler Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating 8R-AWN's Armor/EX Remote Force Field Hacking Suite System Shield PSU Rigger Chronowheel Shock Rifle Arc Projector Precision Shock Rifle Plasma Cannon Enhanced Autogun Improved Grenade Launcher Improved Datajack [Rating: 98] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Drive Utility Lightpack 2.0 Device Quantum Capacitor Storage Lightpack 2.0 Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . . 1 Utility 6 | . . . 2 . . . 1 . 1 1 . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 180 | 7 4 5 13 2 14 . 9 16 43 18 3 8 12 12 14 Power 26 | 1 . 1 1 1 . . . 1 10 3 . 1 1 3 3 Engine 10 | 1 . . . 1 . . . 1 3 2 . . 1 1 . Core 13 | . . 1 1 . . . . . 7 . . 1 . 2 1 Reactor 3 | . . . . . . . . . . 1 . . . . 2 Propulsion 31 | 2 2 2 . . 1 . 1 3 7 2 1 . 3 5 2 Treads 15 | . 2 . . . 1 . 1 2 5 . . . . 3 1 Leg 2 | . . . . . . . . . . . . . 1 1 . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 9 | . . 2 . . . . . 1 . 2 1 . 2 1 . Flight 3 | . . . . . . . . . 2 . . . . . 1 Utility 63 | 2 . . 6 . 9 . 2 3 14 6 1 6 6 1 7 Device 24 | . . . 1 . 1 . . . 9 2 1 2 4 . 4 Storage 10 | 2 . . 2 . 3 . . . . . . . 1 . 2 Processor 5 | . . . . . . . 1 . 1 1 . 1 . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 24 | . . . 3 . 5 . 1 3 4 3 . 3 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 60 | 2 2 2 6 1 4 . 6 9 12 7 1 1 2 3 2 Energy Gun 26 | 1 2 2 5 . . . 3 4 3 2 1 1 1 1 . Energy Cannon 9 | . . . . . . . . 1 2 4 . . 1 . 1 Ballistic Gun 21 | 1 . . . 1 2 . 3 4 6 1 . . . 2 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . 1 . . . 1 . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 1 1 3 3 . . 2 . . Parts Lost 54 | . 1 2 2 . . . 1 5 9 3 2 1 6 5 17 Power 9 | . . . . . . . . 1 2 . 1 . . 2 3 Propulsion 10 | . . . . . . . 1 . 3 . . . 1 1 4 Utility 13 | . . . 1 . . . . . 1 1 . . 2 . 8 Weapon 22 | . 1 2 1 . . . . 4 3 2 1 1 3 2 2 Highest Loss Streak 9 | . 1 2 1 . . . 1 2 2 2 1 1 6 3 9 Average Slot Usage (%) 88 | . 99 99 99 100 96 88 89 89 88 79 75 76 75 87 74 Engine 5 | . 14 . . 4 11 11 9 8 4 4 . . 2 3 . Core 5 | . . 14 11 7 . . . . 9 6 2 3 3 2 3 Reactor 1 | . . . . . . . . . . 1 6 6 6 6 4 Treads 8 | . 8 18 . . 4 11 9 8 12 5 . . . 9 13 Wheel 1 | . 19 . . . . . . . . . . . . . . Hover 7 | . . 9 22 22 17 11 9 9 1 7 13 13 10 5 . Device 10 | . . . 11 11 6 . . . 11 17 13 13 20 29 19 Storage 9 | . 28 28 22 22 15 11 9 9 7 6 6 3 . . 4 Processor 5 | . . . . . . . 9 9 6 6 6 6 6 6 6 Protection 9 | . . . 10 11 19 22 17 17 8 2 6 8 6 3 3 Energy Gun 9 | . 13 20 21 18 . . 9 11 5 7 15 19 10 7 3 Energy Cannon 1 | . . . . . . . . 4 1 4 3 . 2 5 . Ballistic Gun 10 | . 14 7 . 3 15 22 18 10 14 6 . . . 1 8 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 65 | 15 17 18 39 39 36 16 22 27 43 48 48 65 62 57 54 Greatest Support 130 | 26 40 44 44 44 44 22 22 22 52 42 50 50 50 88 130 Greatest Overweight (x) 10 | 2 1 . . . 1 . . 1 10 1 1 1 2 2 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 34 | 8 8 8 14 14 34 24 24 24 24 24 24 24 4 4 4 Average Capacity 18 | 6 8 8 12 14 15 24 24 24 24 24 24 15 4 4 4 Most Carried 24 | 6 8 8 14 14 22 24 24 24 24 24 24 24 4 4 4 Average Carried 17 | 2 7 7 11 14 13 22 23 23 23 23 23 15 3 3 3 Final Capacity 24 | 8 8 8 14 14 24 24 24 24 24 24 24 4 4 4 4 Final Carried 24 | 6 8 8 14 14 22 24 24 24 24 24 24 4 4 4 4 Class Distribution -------------------- 24% | Hauler-Mutant 24% | Hauler-Tank 22% | Scavenger-Mutant 16% | Mutant 6% | Hauler-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Hauler-Tank | -8/Storage Hauler-Tank | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Matter Collected 3742 | 272 62 46 125 20 350 205 433 371 1147 273 27 80 100 115 116 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9577 | 73 240 44 611 154 144 100 1120 1355 3251 1023 421 273 . 202 566 Parts 483 | 4 13 1 33 12 14 5 64 78 169 31 11 16 . 16 16 Haulers Intercepted 15 | . 1 . 3 . . . 3 4 3 1 . . . . . Recyclers Shooed 4 | . . . . . . 1 . . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 7 3 . 2 . Prevented 16 | . . . . . . . . . . . 7 6 . 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 164 | . 4 3 11 6 6 2 15 25 56 11 8 5 . 6 6 Guns 107 | . 4 3 11 6 1 2 11 16 34 6 3 4 . 1 5 Cannons 19 | . . . . . . . . 1 12 2 3 . . 1 . AOE 28 | . . . . . 5 . 4 8 6 2 . . . 3 . Classes Destroyed 18 | 1 3 1 2 . . . 4 1 4 . . 1 . 1 . Worker 10 | . 2 . . 1 . . 2 2 3 . . . . . . Builder 5 | . . . . . . . . 1 4 . . . . . . Hauler 15 | . 1 . 3 . . . 3 4 3 1 . . . . . Recycler 8 | 1 . . . . . . 1 . 3 2 . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 4 | . . . . . . . 2 . 2 . . . . . . Watcher 3 | . . . . . . . 2 . . . . . . . 1 Swarmer 23 | . . . 2 5 . . . 6 4 . 3 . . 3 . Grunt 79 | . 4 1 6 1 . 2 8 14 31 6 4 . . . 2 Brawler 4 | . . . . . . . . . 2 1 1 . . . . Duelist 6 | . . . . . . . . . 4 1 . . . . 1 Protector 3 | . . . . . . . . . 2 1 . . . . . Sentry 17 | . . . 3 . . . 6 3 4 1 . . . . . Hunter 15 | . . . . . . . 1 2 7 . . 2 . . 3 Programmer 4 | . . . . . . . . . 3 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . Master Thief 5 | . . . . . . . . . . . . 3 . 2 . Assembled 9 | . . 2 . . 7 . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 20 | 1 3 1 3 3 6 2 7 9 20 8 5 2 . 3 2 Combat Bots Only 10 | . 2 1 3 3 5 2 4 7 10 7 5 2 . 3 2 Max Kills in Single Turn 6 | 1 2 1 2 1 3 2 4 4 6 2 1 1 . 3 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . Exploded 4 | . . . . . 3 . 1 4 3 1 . . . 3 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 2 . . . . . . . . . . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Damage Taken 10079 | . 179 147 416 238 175 76 773 903 2972 251 426 258 457 515 2293 Core 1335 | . 34 50 49 29 . 40 71 57 347 26 40 42 47 59 444 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 65 | . . . . . . . . . . . . . . . 65 Core Remaining (%) 41 | 100 . 49 . . . 4 . 42 5 . . . . 47 . Volleys Fired 732 | 2 26 13 48 18 37 7 56 54 234 64 25 36 11 36 65 Largest 3 | 2 2 2 2 2 2 2 3 3 3 1 1 1 1 1 2 Hottest 150 | 60 85 105 105 96 43 43 100 138 125 80 75 150 150 90 55 Shots Fired 1228 | 4 52 26 88 36 69 14 161 123 414 64 25 36 11 36 69 Gun 1118 | 4 52 26 88 36 64 14 161 105 355 47 19 36 11 31 69 Cannon 105 | . . . . . . . . 18 59 17 6 . . 5 . Launcher 5 | . . . . . 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 563 | 2 26 6 . . 64 14 112 56 218 18 . . . . 47 Thermal 246 | 2 26 13 40 18 . . 3 19 78 7 . 27 8 5 . Explosive 5 | . . . . . 5 . . . . . . . . . . Electromagnetic 414 | . . 7 48 18 . . 46 48 118 39 25 9 3 31 22 Robot Hit Streak 27 | 3 10 6 14 8 10 13 11 13 27 8 17 19 5 12 16 Robot Miss Streak 6 | 1 4 3 4 3 3 1 5 3 6 2 1 3 2 2 2 Penetration Max 2 | . . . . . . . . 2 . 2 . . . . . Secondary Targets 12 | . 1 1 1 3 . 1 1 1 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 1 1 . . . . . . Capacitor 288 | . . . . . . . . . 125 46 25 36 11 28 17 Shots Hit Robots 900 | 3 33 16 68 18 56 13 114 81 306 50 23 20 9 30 60 Core Hits 429 | 2 10 4 22 7 25 4 50 51 172 25 12 10 3 11 21 Critical Hits 30 | . 1 . . . . 1 1 19 2 6 . . . . . Critical Kills 12 | . . . . . . 1 . 8 1 2 . . . . . Critical Parts Destroyed 17 | . 1 . . . . . 1 11 1 3 . . . . . Melee Attacks 13 | . . . 1 . 11 . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . 1 . 10 . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20992 | 19 397 201 1096 337 1011 146 2877 2375 7706 1521 533 545 164 848 1216 Guns 14355 | 19 397 201 967 337 461 146 1784 1703 4851 723 366 545 164 475 1216 Cannons 2331 | . . . . . . . . 105 1420 500 167 . . 139 . Explosions 4306 | . . . 129 . 550 . 1093 567 1435 298 . . . 234 . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 5893 | 7 132 23 . . 461 146 860 891 2259 335 . . . . 779 Thermal 7452 | 12 265 154 582 174 . . 1128 750 2997 495 . 413 139 343 . Explosive 635 | . . . . . 550 . . 85 . . . . . . . Electromagnetic 7012 | . . 24 514 163 . . 889 649 2450 691 533 132 25 505 437 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 1 3 2 3 2 1 . . 10 Average Corruption 1 | . . . . . . . 1 1 1 1 1 1 . . 4 Corruption Purged 7 | . . . . . . . . . 3 2 1 1 . . . Effects 46 | . . . . . . . 6 13 14 4 . 2 . . 7 Message Errors 8 | . . . . . . . . 1 5 1 . 1 . . . Matter Fused 8 | . . . . . . . . 4 . . . . . . 4 Heat Flow Errors 3 | . . . . . . . . . 2 1 . . . . . Energy Discharges 6 | . . . . . . . 1 2 1 . . 1 . . 1 Data Loss (minor) 8 | . . . . . . . 1 1 3 2 . . . . 1 Targeting Errors 12 | . . . . . . . 4 4 3 . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . Overload Shots 9 | . . . . . . . . . . . . 4 5 . . Effects 4 | . . . . . . . . . . . . 1 3 . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . Short Circuit 3 | . . . . . . . . . . . . . 3 . . Overflow Damage 466 | . . . . . 35 . 243 31 103 . 2 . . 52 . Projectiles 75 | . . . . . . . . . 50 . 2 . . 23 . Explosions 391 | . . . . . 35 . 243 31 53 . . . . 29 . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 512 | . . . 55 . 69 . 109 161 65 24 . . . 29 . Shots 14 | . . . 2 . 2 . 2 4 2 1 . . . 1 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . Highest Temperature 438 | 20 140 438 199 196 60 9 302 342 374 354 255 416 388 110 20 Average Temperature 103 | 15 46 182 92 84 12 9 77 96 111 136 74 161 196 47 11 Received Heat Transfer 2712 | . 72 18 153 . 60 45 270 216 903 57 120 . 60 48 690 Effects 9 | . . 1 . . . . 1 1 2 1 . 2 1 . . Shutdowns 4 | . . 1 . . . . . . 1 1 . 1 . . . Energy Bleed 5 | . . . . . . . 1 1 1 . . 1 1 . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 14 | . . . . . . . . . . . . . . . 14 Longest Duration 14 | . . . . . . . . . . . . . . . 14 Robots Corrupted 11 | . . . . . . . . . 4 2 2 1 . 1 1 Combat Hostiles 10 | . . . . . . . . . 4 1 2 1 . 1 1 Parts Fried 37 | . . . 2 . . . 4 . 9 3 4 5 . 3 7 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 1 . . . 1 . 2 2 . 1 . 1 . Heat Transferred 8858 | 25 607 342 1133 370 . . 748 967 2875 600 . 679 337 175 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 Parts Stolen 5 | . . . . . . . . . . . . 3 . 2 . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 24 | . . . 3 . . . 3 6 7 3 . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Peak Influence 3455 | 5 278 168 860 831 . 93 430 1262 3455 1897 . . . . 974 Average Influence 838 | 1 161 158 424 654 . 71 183 754 1183 1717 . . . . 450 Maximum Alert Level 5 | . 1 . 3 3 . . 2 4 5 5 . . . . 3 Low Security (%) 18 | 100 57 100 24 . . 100 53 12 . . . . . . 32 Level 1 18 | . 42 . 21 9 . . 37 4 19 . . . . . 20 Level 2 18 | . . . 33 61 . . 9 15 22 . . . . . 25 Level 3 16 | . . . 20 29 . . . 56 14 . . . . . 22 Level 4 10 | . . . . . . . . 12 19 15 . . . . . Level 5 17 | . . . . . . . . . 24 84 . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 4 . 6 . . . 6 9 41 7 . . . . 7 Investigation 29 | . 3 . 5 . . . 2 5 13 . . . . . 1 Extermination 7 | . . . . . . . . . 6 1 . . . . . Reinforcement 21 | . 1 . 1 . . . 4 1 6 3 . . . . 5 Assault 11 | . . . . . . . . . 7 3 . . . . 1 Garrison 12 | . . . . . . . . 3 9 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . 1 . 4 2 . . . . 2 Haulers Reinforced 4 | . . . . . . . . . 2 1 . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Distress Signals 6 | . 2 . . . . . 2 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 345 | . 14 8 29 11 6 3 36 47 103 16 11 9 5 10 37 Peak Tracking Total 11 | . 4 3 5 3 7 3 5 10 8 11 10 2 3 5 10 Tactical Retreats 12 | . . . 1 . . . 3 1 1 1 1 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Traps Triggered 19 | . 2 . . . . . 1 3 8 2 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Machines Disabled 61 | . 1 . 2 9 4 . 7 7 10 4 . . 1 . 16 Max in Single Turn 4 | . . . 1 1 2 . 2 1 4 2 . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Machines Accessed 71 | . 5 . 8 1 5 . 10 9 21 4 . 1 4 . 3 Terminals 35 | . 4 . 5 1 . . 8 7 7 2 . . . . 1 Fabricators 8 | . . . . . . . . . 5 2 . . . . 1 Repair Stations 7 | . 1 . . . . . 2 1 3 . . . . . . Recycling Units 6 | . . . 1 . . . . . 4 . . . . . 1 Scanalyzers 3 | . . . 2 . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . Total Hacks 275 | . 17 . 33 3 49 . 28 30 58 19 . 1 30 . 7 Successful 190 | . 10 . 23 3 49 . 15 15 31 8 . 1 30 . 5 Failed 85 | . 7 . 10 . . . 13 15 27 11 . . . . 2 Catastrophic 16 | . . . 1 . . . 5 2 5 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 68 | . 9 . 14 4 1 . 10 15 12 1 . . . . 2 Terminals 121 | . 15 . 22 3 . . 23 21 20 14 . . . . 3 Fabricators 23 | . . . . . . . . . 15 5 . . . . 3 Repair Stations 20 | . 2 . . . . . 5 4 9 . . . . . . Recycling Units 10 | . . . 1 . . . . . 8 . . . . . 1 Scanalyzers 13 | . . . 10 . . . . . 3 . . . . . . Garrison Access 8 | . . . . . . . . 5 3 . . . . . . Terminal Hacks 125 | . 5 . 8 3 49 . 8 10 6 4 . 1 30 . 1 Record 59 | . . . . . 48 . . . . . . . 11 . . Part Schematic 12 | . . . . 1 . . . . 1 1 . . 9 . . Robot Schematic 8 | . . . . . . . . . 1 . . . 7 . . Robot Analysis 9 | . 4 . 1 2 . . . 2 . . . . . . . Prototype ID Bank 11 | . 1 . 2 . . . 2 2 . . . . 3 . 1 Open Door 2 | . . . . . . . . 1 . . . 1 . . . Level Access Points 2 | . . . . . . . . . 1 1 . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 6 | . . . . . . . 3 3 . . . . . . . Locate Traps 4 | . . . 1 . . . . 1 1 1 . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . Zone Layout 6 | . . . 2 . . . 1 . 2 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . 5 3 . . . . 2 Load Schematic 4 | . . . . . . . . . 2 1 . . . . 1 Build 6 | . . . . . . . . . 3 2 . . . . 1 Repair Station Hacks 18 | . 2 . . . . . 4 4 8 . . . . . . Scan Component 9 | . 1 . . . . . 2 2 4 . . . . . . Repair 9 | . 1 . . . . . 2 2 4 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . Scanalyzer 13 | . . . 10 . . . . . 3 . . . . . . Insert Component 6 | . . . 5 . . . . . 1 . . . . . . Analyze 7 | . . . 5 . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 22 | . 3 . 5 . . . 3 1 7 1 . . . . 2 Terminals 14 | . 3 . 4 . . . 3 1 3 . . . . . . Track 2 | . 1 . 1 . . . . . . . . . . . . Botnet 10 | . 2 . 2 . . . 2 1 3 . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . Fabricators 3 | . . . . . . . . . 1 1 . . . . 1 Report 3 | . . . . . . . . . 1 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . . . 2 . . . . . 1 Tunnel 4 | . . . 1 . . . . . 2 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . Hacking Detections 54 | . 5 . 7 1 . . 9 9 18 3 . . . . 2 Full Trace Events 23 | . 2 . 4 1 . . 2 6 8 . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 1 . . . 7 . . Robots Built 2 | . . . . . . . . . 2 . . . . . . Matter 252 | . . . . . . . . . 252 . . . . . . Time 67 | . . . . . . . . . 67 . . . . . . Total Robot Build Rating 8 | . . . . . . . . . 8 . . . . . . Part Schematics Acquired 17 | . . . 5 1 . . . . 1 1 . . 9 . . Parts Built 6 | . . . . . . . . . 4 2 . . . . . Matter 1045 | . . . . . . . . . 380 380 . . . . 285 Time 436 | . . . . . . . . . 94 190 . . . . 152 Total Part Build Rating 30 | . . . . . . . . . 20 10 . . . . . Parts Repaired 9 | . 1 . . . . . 2 2 4 . . . . . . Time 385 | . 32 . . . . . 76 98 179 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 . . . . . . Parts Scanalyzed 6 | . . . 5 . . . . . 1 . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . 9 . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . Combat 6 | . . . . . 6 . . . . . . . . . . Robot Hacks Applied 9 | . . . . . 9 . . . . . . . . . . parse_system 9 | . . . . . 9 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Total Allies 7 | . 1 . . 2 . . . . 4 . . . . . . Largest Group 5 | . 1 1 1 3 3 1 1 1 5 1 1 1 1 1 1 Highest-Rated Group 194 | . 60 64 70 118 118 79 86 90 194 106 106 114 126 130 141 Highest-Rated Ally 141 | . 60 64 70 70 75 79 86 90 100 106 106 114 126 130 141 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 588 | . 23 19 49 21 37 6 61 69 180 35 16 16 9 13 34 Total Damage 18662 | . 491 364 1176 346 625 185 1460 1581 5279 1309 593 310 494 537 3912 Kills 157 | . 8 7 18 6 . 2 12 18 53 5 2 . 4 3 19 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Robot Analysis Total 9 | . 4 . 1 2 . . . 2 . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Turns Passed 12859 | 62 667 327 713 442 983 60 979 1175 4025 778 306 694 246 918 484 Spaces Moved 8471 | 45 571 228 640 433 844 34 650 588 2024 401 309 676 139 584 305 Core 35 | 7 . . . . . . . . 1 . . . . . 27 Treads 2194 | . 30 112 . . 125 . . 2 1364 101 . . . 288 172 Legs 55 | . . . . . . . . . . . . . 53 2 . Wheels 579 | 38 541 . . . . . . . . . . . . . . Hover 5502 | . . 116 640 433 719 34 650 586 659 300 309 676 86 294 . Flight 106 | . . . . . . . . . . . . . . . 106 Fastest Speed 40 | 50 90 76 76 76 76 100 100 80 100 56 66 66 110 111 40 Average Speed 112 | 90 93 117 76 76 91 100 100 141 148 113 74 83 133 140 115 Slowest Speed 550 | 150 160 160 76 76 180 100 100 190 550 170 106 126 160 180 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 60 48 63 87 91 10 62 72 62 11 54 72 77 65 13 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 7 | . . . 1 1 1 . . . 2 . . . 1 . 1 Known Exits Taken 5 | . . . 1 . . 1 1 . 1 . . . . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . 1 . 1 1 1 1 . . Scrap Searched 5 | . . . . . . . . . . . 2 2 . 1 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 153 | . . . 11 . 26 . 43 36 16 8 . 2 . 11 . Melee . | . . . . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . . 2 . 2 . AOE 149 | . . . 11 . 26 . 43 36 16 8 . . . 9 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Total 11099 | 59 658 261 784 509 992 47 887 848 2894 707 384 803 193 672 401 Wait 1396 | . 41 11 48 55 19 5 140 175 535 192 44 73 24 28 6 Move 8456 | 44 570 227 639 432 843 33 649 587 2023 400 308 675 138 583 305 Hop . | . . . . . . . . . . . . . . . . Pick Up 154 | 6 10 2 19 . 40 2 16 7 24 6 2 6 3 6 5 Fast Attach 93 | 7 1 3 3 2 11 . 2 5 21 10 1 4 8 9 6 Attach 42 | . 1 2 5 . 1 . 3 5 8 3 . 1 4 1 8 Detach 7 | . . . . . . . . . 1 1 . 1 1 . 3 Swap 45 | . 2 . 5 . 2 . 4 6 14 5 2 3 . 2 . Drop 147 | . 7 3 16 2 28 . 17 9 32 13 2 4 4 7 3 Fire 732 | 2 26 13 48 18 37 7 56 54 234 64 25 36 11 36 65 Melee 13 | . . . 1 . 11 . . . 1 . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . Escape Stasis 13 | . . . . . . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 5 exits: *Fac x4 / Gar) -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 3) 432 | -10/Materials | Discovered new exit (range 13) 491 | -10/Materials | Repaired Particle Gun 730 | -10/Materials | Entered Mines 730 | -10/Mines | Accompanied by 1 ally 777 | -10/Mines | Learned 2 Materials zone layouts 875 | -10/Mines | Assembled infested the area 930 | -10/Mines | Core integrity fell below 50% 1020 | -10/Mines | Discovered new exit (range 7) 1057 | -10/Mines | Entered Materials 1057 | -9/Materials | Accompanied by 1 ally 1057 | -9/Materials | Evolved 2 slots: Utility x2 1058 | -9/Materials | Identified exit to Materials 1259 | -9/Materials | Build established: Scavenger-Mutant 1631 | -9/Materials | Discovered exit to Materials (range 7) 1647 | -9/Materials | Identified exit to Mines 1698 | -9/Materials | Build established: Mutant 1770 | -9/Materials | Entered Mines 1770 | -9/Mines | Accompanied by 1 ally 1771 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1908 | -9/Mines | Learned Materials stockpile data 1949 | -9/Mines | Learned location of Zion (-7) 1952 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1952 | -9/Mines | Discovered new exit (range 5) 1987 | -9/Mines | Discovered exit to Materials (range 9) 2065 | -9/Mines | Discovered exit to Materials (range 13) 2212 | -9/Mines | Entered Exiles 2212 | -9/Exiles | Accompanied by 3 allies 2238 | -9/Exiles | Discovered new exit (range 15) 2242 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2273 | -9/Exiles | Met 8R-AWN 2291 | -9/Exiles | Met EX-HEX 2347 | -9/Exiles | Met EX-DEC 2376 | -9/Exiles | Build established: Scavenger-Mutant 2379 | -9/Exiles | Visited The Gauntlet 2502 | -9/Exiles | Met EX-BIN 2562 | -9/Exiles | Aligned with FarCom system 2563 | -9/Exiles | Given EX-Vault access code 2583 | -9/Exiles | Opened EX-Vault 2591 | -9/Exiles | Found Lightpack 2.0 2597 | -9/Exiles | Found Chronowheel 2601 | -9/Exiles | Found PSU Rigger 2623 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2937 | -9/Exiles | Attacked by the Exiles 2942 | -9/Exiles | Destroyed EX-HEX 2974 | -9/Exiles | Core integrity fell below 50% 3041 | -9/Exiles | Destroyed 8R-AWN 3053 | -9/Exiles | Found 8R-AWN's Boregun 3057 | -9/Exiles | Found 8R-AWN's Armor/EX 3062 | -9/Exiles | Found Exp. Targeting Computer 3195 | -9/Exiles | Stole three prototypes: Lightpack 2.0, PSU Rigger, Chronowheel 3195 | -9/Exiles | Entered Mines 3195 | -8/Mines | Accompanied by 1 ally 3198 | -8/Mines | Core integrity fell below 20% 3234 | -8/Mines | Discovered exit to Materials (range 3) 3255 | -8/Mines | Entered Materials 3255 | -8/Materials | Accompanied by 1 ally 3255 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3421 | -8/Materials | Identified exit to Storage 3527 | -8/Materials | Repaired Reflective Plating 3579 | -8/Materials | Build established: Scavenger-Tank 3717 | -8/Materials | Repaired Imp. Light Armor Plating 3846 | -8/Materials | Discovered new exit (range 16) 4234 | -8/Materials | Entered Storage 4234 | -8/Storage | Accompanied by 1 ally 4338 | -8/Storage | Build established: Hauler-Tank 4468 | -8/Storage | Destroyed 7 combat bots 4843 | -8/Storage | Repaired Insulated Plating 4863 | -8/Storage | Discovered new exit (range 5) 5037 | -8/Storage | Core integrity fell below 50% 5074 | -8/Storage | Garrison activated, responded to threat 5221 | -8/Storage | Used back door to open Recycling access 5221 | -8/Storage | Discovered new exit (range 4) 5395 | -8/Storage | Repaired Enh. Autogun 5409 | -8/Storage | Entered Factory 5409 | -7/Factory | Accompanied by 1 ally 5409 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5661 | -7/Factory | Identified exit to Factory 5941 | -7/Factory | Fabricated Imp. Light Armor Plating? 6973 | -7/Factory | Repaired Enh. Autogun 7338 | -7/Factory | Repaired Imp. Light Armor Plating 7494 | -7/Factory | Build established: Hauler-Gunner 7955 | -7/Factory | Fabricated Quantum Capacitor (x2) 8133 | -7/Factory | Repaired Enh. Nuclear Core 8194 | -7/Factory | Repaired Enh. Autogun 8227 | -7/Factory | Garrison activated, responded to threat 8274 | -7/Factory | Build established: Hauler-Mutant 8372 | -7/Factory | Identified exit to Garrison 8463 | -7/Factory | Fabricated Y-54 Guardian? 8533 | -7/Factory | Garrison activated, responded to threat 8609 | -7/Factory | First assault squad dispatched 8884 | -7/Factory | Local fabrication network quarantined 9093 | -7/Factory | Garrison activated, responded to threat 9098 | -7/Factory | Destroyed 7 combat bots 9124 | -7/Factory | Core integrity fell below 50% 9179 | -7/Factory | Destroyed 10 combat bots 9373 | -7/Factory | Core integrity fell below 20% 9434 | -7/Factory | Entered another Factory area 9434 | -6/Factory | Accompanied by 1 ally 9434 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9748 | -6/Factory | Fabricated Imp. Particle Charger (x2) 9784 | -6/Factory | First assault squad dispatched 9801 | -6/Factory | Discovered new exit (range 8) 9855 | -6/Factory | Identified exit to Factory 10014 | -6/Factory | Destroyed 7 combat bots 10212 | -6/Factory | Entered Lower Caves 10212 | -6/Lower Caves | Accompanied by 1 ally 10441 | -6/Lower Caves | Learned Factory non-interactive machine intel 10494 | -6/Lower Caves | Discovered new exit (range 15) 10502 | -6/Lower Caves | Encountered a Warlord checkpoint 10518 | -6/Lower Caves | Entered another Lower Caves area 10518 | -6/Lower Caves | Accompanied by 1 ally 10519 | -6/Lower Caves | Encountered a Warlord checkpoint 10896 | -6/Lower Caves | Spotted Q3-K1W(f) 10897 | -6/Lower Caves | Encountered a Master Thief 10899 | -6/Lower Caves | Spotted 0M-WDR(f) 10900 | -6/Lower Caves | Encountered a Master Thief 10902 | -6/Lower Caves | Destroyed Q3-K1W(f) 10903 | -6/Lower Caves | Destroyed 0M-WDR(f) 10920 | -6/Lower Caves | Spotted V7-CHD(f) 10921 | -6/Lower Caves | Encountered a Master Thief 10924 | -6/Lower Caves | Lightpack 2.0 stolen by Master Thief 11005 | -6/Lower Caves | Spotted H4-R5D(f) 11006 | -6/Lower Caves | Encountered a Master Thief 11006 | -6/Lower Caves | Encountered a Master Thief 11007 | -6/Lower Caves | Chronowheel stolen by Master Thief 11009 | -6/Lower Caves | Destroyed M8-XSQ(f) 11118 | -6/Lower Caves | Spotted DO-7IT(f) 11119 | -6/Lower Caves | Encountered a Master Thief 11120 | -6/Lower Caves | PSU Rigger stolen by Master Thief 11200 | -6/Lower Caves | Discovered new exit (range 10) 11212 | -6/Lower Caves | Spotted U1-5PZ(f) 11212 | -6/Lower Caves | Entered Data Miner 11212 | -6/Data Miner | Accompanied by 1 ally 11212 | -6/Data Miner | Discovered new exit (range 6) 11221 | -6/Data Miner | Build established: Mutant 11236 | -6/Data Miner | Met Data Miner 11263 | -6/Data Miner | Learned location of Section 7 (-2) 11263 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11282 | -6/Data Miner | Received God Mode back door access code from Data Miner 11295 | -6/Data Miner | Data Conduit disabled 11361 | -6/Data Miner | Lost 6 parts (1n2u3w) 11458 | -6/Data Miner | Entered Proximity Caves 11458 | -5/Proximity Caves | Accompanied by 1 ally 11572 | -5/Proximity Caves | Learned 4 Factory zone layouts 11576 | -5/Proximity Caves | Learned location of 1 exit from Factory 11646 | -5/Proximity Caves | Build established: Scavenger-Mutant 11650 | -5/Proximity Caves | Spotted LB-S4C(f) 11651 | -5/Proximity Caves | Encountered a Master Thief 11652 | -5/Proximity Caves | Spotted CB-6CY(f) 11653 | -5/Proximity Caves | Encountered a Master Thief 11654 | -5/Proximity Caves | 8R-AWN's Boregun stolen by Master Thief 11655 | -5/Proximity Caves | Destroyed LB-S4C(f) 11656 | -5/Proximity Caves | Allies destroyed CB-6CY(f) 11835 | -5/Proximity Caves | Spotted B-75 Beast 11862 | -5/Proximity Caves | Destroyed B-75 Beast 11862 | -5/Proximity Caves | Core integrity fell below 50% 11888 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 12046 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12259 | -5/Proximity Caves | Spotted HG-QCN(f) 12260 | -5/Proximity Caves | Encountered a Master Thief 12262 | -5/Proximity Caves | Destroyed HG-QCN(f) 12266 | -5/Proximity Caves | Spotted 73-65R(f) 12267 | -5/Proximity Caves | Encountered a Master Thief 12269 | -5/Proximity Caves | 8R-AWN's Boregun stolen by Master Thief 12361 | -5/Proximity Caves | Discovered exit to Factory (range 9) 12376 | -5/Proximity Caves | Entered Factory 12376 | -5/Factory | Accompanied by 1 ally 12376 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12377 | -5/Factory | Identified exit to Upper Caves 12379 | -5/Factory | Loaded intel: 227 non-interactive machine locations 12471 | -5/Factory | Found Exp. Targeting Computer 12676 | -5/Factory | First assault squad dispatched 12774 | -5/Factory | System corruption reached 10% 12804 | -5/Factory | Lost 9 parts (1p3n4u1w) 12805 | -5/Factory | Core integrity fell below 50% 12852 | -5/Factory | Core integrity fell below 20% 12860 | -5/Factory | Core destroyed Last Messages --------------- 12799_ Acquired Wave Gun. 12807_ Acquired Unknown Energy Cannon. 12807_ Identified Disruptor Cannon. 12817_ System corrupted: Component data lost. 12834_ Dropped Disruptor Cannon. 12836_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 12839_ System corrupted: Energy discharge (-274). 12840_ Slug penetrates Wall. 12844_ Triggered Ambush Trap. 12844_ G-50 Soldier emerges from a hatch in the floor. 12844_ Cold Fusion Reactor destroyed. 12848_ Field Propulsion Drive destroyed. 12851_ Gravity Neutralizing Apparatus destroyed. 12854_ Lgt. Antimatter Reactor destroyed. 12856_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12857_ Adv. Cooling System destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????""""???"""?"""? | | ??????""""?????????????????????????""""???"""?"""? | | ??????""""?????????????????????????""""???"""?"""? | | ??????""""?????????????????????????""""??????????? | | ??????""""?????????????????????????""""??????????? | | ???????????????????????????????????""""??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????"""""""""??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##############??????????????????? | | ?????????????????# ???????????????? | | ?????????????????# o""" """ """ """??????????????? | | ?????????????????# """ """ """ """ #????????????? | | ?????????????????# """ """ """ """ #????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ????????????# ???# @ ] #????????????? | | ????????????# ###+##############???????????????? | | "???????????# #??????????????????? | | "???????"""?+ #??????????????????? | | "???????"""?# ! #??????????????????? | | ????????"""?# "" #??????????????????? | | ????????????# "" #??????????????????? | | ????????"""?# "T """ """ #??????????????????? | | ????????"""?# "" """ """ #??????????????????? | | ????????"""?# "" """ """ #??????????????????? | | ????????????# #??????????????????? | | ????????????# = ! ! #??????????????????? | | ????????????# ########### #??????????????????? | | ????????????# #?????????# #??????????????????? | | ????????????# #?????????# #??????????????????? | | ????????????/ #?????????# #??????????????????? | | ????????????# #?????????# #??????????????????? | | ????????????# #?????????# #??????????????????? | | ????????????# #???????### ###????????????????? | | ????????????# #???????# #????????????????? | | ????????????# #???????# ####### ??????? | | ????????????# ]#???????# ??????? | | ????????????# #???????# ??????? | | ???########## ######### ??????? | | ???# # ####### ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 31 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 150 Corruption Prevention 12 Armor Coverage 1150 Resistance: TH 10 Resistance: EX 90 Resistance: EM 15 Core Shielding 20 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 24 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Imp. Light Armor Plating | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Mines | Hacked System Backup Module | -7/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. Light Armor Plating | x2 | -7/Factory Quantum Capacitor | x2 | -7/Factory | Preloaded Y-54 Guardian | x2 | -7/Factory Imp. Particle Charger | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Armchair Analyst Backstab Brute Force Close Call Collateral Damage Crack Shot Dynamic Key Everything Is Under Control First Step to Greatness Generalissimo I Survived The Infestation I'm Back, Baby! Just What I Needed Leap Before You Look Librarian Loot Pinata Made in Tau Ceti IV My Command Is Your Wish Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Power Corrupts Prolific Hacker Risk Taker Serviceable Loadout Shopping List Significant Disruption Storm Trooper System Compromised The More The Merrier The Oracle Tourist Troublemaker True Hacker Uninvited Guest Universal Adapter root@ Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 2 . 2 2 . . . . 2 . Power 2 | . . . . . . 1 . . 1 . . . . . . Propulsion 3 | . . 2 . . . . . 1 . . . . . . . Utility 3 | . . . . . . 1 . 1 . . . . . 1 . Weapon 2 | . . . . . . . . . 1 . . . . 1 . Parts Attached 193 | . 10 5 17 2 10 3 25 16 50 16 3 7 4 6 19 Parts Lost 64 | . . . 1 1 6 . 2 4 11 11 4 . . . 24 Damage Taken 9976 | . 88 87 419 79 686 196 497 685 2092 1603 358 215 . 254 2717 Core 1610 | . 28 15 78 . 156 31 114 75 315 97 75 42 . 22 562 Player 2/Cogmind (%) 54 | . 45 23 61 . 100 43 61 56 47 78 65 50 . 27 55 Absorbed by Shields . | . . . . . . . . . . . . . . . . Damage Inflicted 18052 | . 491 364 1176 304 625 185 1460 1581 4711 1309 593 310 494 537 3912 Player 2/Cogmind (%) 46 | . 55 64 51 47 38 55 33 39 37 46 52 36 75 38 76 Combat Hostiles Destroyed 112 | . 5 7 15 4 . 1 9 16 32 4 2 . 4 3 10 Player 2/Cogmind (%) 40 | . 55 70 57 40 . 33 37 39 36 26 20 . 100 33 62 Game ------ Seed ChromaticShrapnelHammer Manual? 0 Play Time 03:25:57 Cumulative 6.8 hours Start 2020.08.27 @ 10:14:15 End 2020.08.27 @ 15:36:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7e9de216-ce81-4aab-bf5d-88e478c934f2