Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 18:53:04 Player: TheSkyeDoctor Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (83) 415 Value Destroyed (2922) 2922 Prototype IDs (10) 200 Alien Tech Used (4) 800 Bonus (13806) 13806 TOTAL SCORE: 24643 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 870 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3600 Subatomizer Sterilization 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -180 Cogmind --------- Core Integrity 0/800 Matter 290/300 Energy 497/1150 System Corruption 1% Temperature Cool (-198) Movement Hovering (110) Ox1 Location -3/Quarantine Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (8) --- Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Cryofiber Web > --- WEAPON (5) ------- Compact HERF Cannon Power Sword > --- INVENTORY (7) ---- Medium Storage Unit Humpback Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Advanced Cryofiber Web Improved Cooling System Large Storage Unit Improved Phase Shifter Hacking Suite Long-range Tractor Beam X0-1V1's Piety Tracker > --- WEAPON ----------- High-powered Shotgun Coil Gun Magnetic Acceleration Cannon Mass Driver Falx > --- INVENTORY -------- Micro Fission Core Medium Storage Unit Humpback Heavy Ion Cannon Power Sword [Rating: 100] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Electron Diverter Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Shock Bomb Launcher Impact Weapon Shock Maul Slashing Weapon Falx Piercing Weapon Spear Special Melee Weapon Chaos Jack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Slots Evolved 14 | . . 2 2 2 2 . . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . 1 . . . 2 . . . . 1 . . Utility 6 | . . . 1 1 2 . . . . . . . 1 1 . Weapon 3 | . . 1 1 . . . . . . . . . . 1 . Parts Attached 88 | 7 1 8 9 11 9 4 . 3 1 1 . 12 2 8 12 Power 12 | 1 . 1 2 1 . . . 1 . . . 2 . 1 3 Engine 5 | 1 . 1 2 1 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . 1 Reactor 6 | . . . . . . . . 1 . . . 2 . 1 2 Propulsion 17 | 2 . 1 2 2 4 . . . . . . 2 . . 4 Treads 5 | 2 . 1 2 . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . 2 Wheel 9 | . . . . 2 4 . . . . . . 2 . . 1 Hover 1 | . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 25 | 2 1 2 1 4 4 1 . 1 1 . . 2 1 4 1 Device 17 | 1 1 1 1 2 4 1 . . . . . 2 1 2 1 Storage 4 | 1 . 1 . . . . . . 1 . . . . 1 . Processor . | . . . . . . . . . . . . . . . . Hackware 2 | . . . . . . . . 1 . . . . . 1 . Protection 2 | . . . . 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 . 4 4 4 1 3 . 1 . 1 . 6 1 3 4 Energy Gun 9 | . . 3 . 1 . . . . . . . 5 . . . Energy Cannon 5 | . . 1 . 1 . . . . . . . . . . 3 Ballistic Gun 8 | 2 . . 1 . 1 2 . . . . . . . 2 . Ballistic Cannon 5 | . . . . 1 . 1 . . . . . 1 1 1 . Launcher 3 | . . . 1 1 . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . 1 Piercing Weapon 2 | . . . 2 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 1 1 1 . . . 1 1 . . 1 1 . 4 Parts Lost 71 | . . 2 9 8 . 3 . . . . 4 13 3 14 15 Power 8 | . . 1 1 . . . . . . . . 2 . 2 2 Propulsion 17 | . . . 4 2 . . . . . . . 3 1 2 5 Utility 19 | . . 1 1 3 . . . . . . 2 3 1 5 3 Weapon 27 | . . . 3 3 . 3 . . . . 2 5 1 5 5 Highest Loss Streak 9 | . . 2 8 3 . 3 . . . . 4 7 2 9 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Backups 9 | 1 3 7 11 6 7 12 14 12 13 13 14 9 8 4 5 Power . | . 1 . . . . . 1 1 1 1 1 . . . . Propulsion 1 | . 1 1 1 . 1 3 3 2 2 2 2 . . . . Utility 3 | . . 3 4 2 1 3 3 4 4 4 4 3 4 2 2 Weapon 4 | . . 2 4 3 4 6 7 5 6 6 7 5 4 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 12 | 2 . . . . . . . 8 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 10 | 2 . . . . . . . 8 . . . . . . . Utility 1 | . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 73 | . 100 86 83 68 78 76 86 82 79 77 76 62 51 63 35 Engine 4 | . 14 10 8 5 6 6 6 4 . . . . . . . Reactor 1 | . . . . . . . . . 5 5 5 2 5 3 1 Treads 5 | . 28 25 19 1 . . . . . . . . . . . Wheel 7 | . . . . 2 11 13 13 17 16 16 16 12 9 1 . Device 17 | . 14 10 15 15 26 29 33 23 19 16 15 12 12 18 6 Storage 7 | . 14 11 9 7 6 6 6 5 7 11 11 10 5 4 3 Hackware 1 | . . . . . . . . 4 5 5 5 3 . 3 3 Energy Gun 3 | . . 14 7 3 . . . . . . . 11 10 1 . Energy Cannon 3 | . . 2 9 7 6 . . . . . . . . . 4 Ballistic Gun 6 | . 28 12 6 . 2 7 13 11 11 8 5 . . 6 2 Ballistic Cannon 3 | . . . . 3 6 4 6 5 5 5 5 2 4 8 . Launcher 2 | . . . 5 5 3 . . . . 2 5 . . . . Slashing Weapon 1 | . . . . . . . . . 5 5 5 5 5 4 3 Piercing Weapon 2 | . . . 1 7 6 6 6 4 . . . . . . . Peak Build Rating 100 | 7 19 27 36 40 69 75 75 85 86 90 90 86 70 100 85 Average Rating 56 | 5 13 22 29 36 54 67 75 82 84 87 89 72 66 87 61 On Entrance 50 | . 7 19 26 28 39 69 75 75 84 86 90 56 59 59 40 Avg Prop Armor Cover (%) 7 | . . . . 8 . . . . . . 8 . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 74 | 14 14 35 42 60 66 62 62 63 67 74 74 62 54 68 65 Greatest Support 84 | 40 40 60 60 20 56 56 56 84 84 84 84 84 56 28 50 Greatest Overweight (x) 21 | . . . 1 19 4 1 1 . . . . 1 1 21 10 Average Overweight (x) . | . . . . 6 1 . 1 . . . . . . 2 2 Largest Inventory Capacity 37 | 8 8 15 15 17 17 17 17 17 17 17 17 17 17 37 17 Average Capacity 15 | 6 8 13 15 16 17 17 17 17 17 17 17 17 17 17 15 Most Carried 17 | 3 4 10 15 11 15 17 17 17 16 16 17 17 9 8 8 Average Carried 10 | 1 3 7 11 6 9 15 17 14 15 15 16 9 9 5 6 Final Capacity 17 | 8 8 15 15 17 17 17 17 17 17 17 17 17 17 17 7 Final Carried 17 | 2 4 9 12 5 15 17 17 15 15 16 17 9 9 6 4 Class Distribution -------------------- 38% | Tank 32% | Gunner 23% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Scavenger-Tank | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Matter Collected 2705 | 294 22 220 282 149 107 114 18 654 . . . 584 . 132 129 Remotely 124 | . . . . . . . . . . . . . . 124 . Salvage Created 3199 | 122 62 246 479 578 338 193 25 222 . 68 . 617 . 78 171 Parts 143 | 7 4 20 31 22 14 2 2 13 . 3 . 15 . 5 5 Haulers Intercepted 3 | . . . 1 1 1 . . . . . . . . . . Recyclers Shooed 4 | . . 1 . 1 . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 2 . 14 . . . Prevented 1 | . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Combat Hostiles Destroyed 63 | . 3 7 16 7 1 1 1 4 . 5 . 14 . 2 2 Melee 11 | . . . 3 3 . . 1 . . . . 3 . 1 . Guns 21 | . 3 7 . 3 . . . 3 . . . 5 . . . Cannons 13 | . . . 2 1 1 1 . 1 . 2 . 3 . 1 1 AOE 17 | . . . 11 . . . . . . 3 . 3 . . . Classes Destroyed 16 | 2 2 1 3 2 1 1 . . . . . 3 . 1 . Worker 6 | . . . 2 1 . . . 2 . . . . . . 1 Builder 1 | . . . . 1 . . . . . . . . . . . Tunneler 3 | 1 . . . 1 1 . . . . . . . . . . Hauler 3 | . . . 1 1 1 . . . . . . . . . . Recycler 4 | 1 . 1 . 1 1 . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . Swarmer 21 | . 2 4 8 1 . . 1 . . . . 5 . . . Grunt 21 | . 1 2 5 3 . . . . . 5 . 5 . . . Brawler 1 | . . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . 1 . . . Sentry 10 | . . 1 3 2 1 . . 2 . . . 1 . . . Hunter 4 | . . . . . . . . . . . . . . 2 2 Programmer 3 | . . . . 1 . . . 2 . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . Compactor 1 | . . . . . . 1 . . . . . . . . . Wasp 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 2 2 5 8 2 1 1 1 3 . 5 . 7 . 2 2 Combat Bots Only 7 | . 2 4 6 2 1 1 1 3 . 5 . 7 . 2 1 Max Kills in Single Turn 3 | 1 1 2 3 1 1 1 1 1 . 2 . 3 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . 1 . . . Exploded 3 | . . . 3 . . . . . . 1 . 3 . . . Melee 1 | . . . 1 1 . . 1 . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Hostile Shots Fired 953 | . 36 48 109 143 27 2 4 24 . 16 74 137 8 113 212 Missed 299 | . 13 10 28 45 14 . . 7 . 7 26 33 2 50 64 Hits 654 | . 23 38 81 98 13 2 4 17 . 9 48 104 6 63 148 Melee 5 | . . . . . . 2 . . . . . 3 . . . Projectile 649 | . 23 38 81 98 13 . 4 17 . 9 48 101 6 63 148 AOE 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 21 | . . . 1 . . . . 1 . 2 4 4 1 3 5 Part Disruptions 2 | . . . . . . . . . . . 2 . . . . Damage Taken 9604 | . 204 311 1029 1292 61 73 45 298 . 127 749 1918 121 1406 1970 Core 1671 | . 33 36 176 177 3 . . 37 . 29 22 346 . 291 521 Absorbed by Shields 680 | . . . . . 70 28 48 258 . 131 145 . . . . Ignored by Resistances 836 | . . . . . . . . 30 . . . 195 . 255 356 Regen/Repaired (Parts) 84 | . . . . . . 19 . 37 . . 28 . . . . Core Remaining (%) 81 | 100 86 91 68 64 . . 100 . . . . 39 100 . . Volleys Fired 119 | 6 6 13 13 15 2 6 . 16 . 6 1 20 . 6 9 Largest 4 | 2 2 3 4 3 3 3 . 3 . 3 3 3 . 4 3 Hottest 272 | 40 40 189 214 146 138 130 . 114 . 130 130 238 . 199 272 Shots Fired 305 | 12 12 28 38 36 5 18 . 49 . 18 3 42 . 22 22 Gun 182 | 12 12 28 20 15 . 10 . 33 . 6 1 32 . 10 3 Cannon 100 | . . . 10 15 4 8 . 16 . 6 1 9 . 12 19 Launcher 23 | . . . 8 6 1 . . . . 6 1 1 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 151 | 12 12 4 10 . 2 16 . 49 . 12 2 9 . 20 3 Thermal 107 | . . 24 20 15 2 2 . . . . . 32 . 2 10 Explosive 16 | . . . 8 . . . . . . 6 1 1 . . . Electromagnetic 31 | . . . . 21 1 . . . . . . . . . 9 Robot Hit Streak 14 | 8 10 7 4 6 7 4 . 6 . 3 . 14 . 3 4 Robot Miss Streak 5 | 3 1 2 4 3 3 5 . 5 . 4 3 5 . 3 4 Penetration Max 1 | . . . . . . . . 1 . 1 . . . . 1 Secondary Targets 4 | . 1 2 . . . . . . . . . 1 . . . Max Gunslinging Chain 2 | . 1 2 . . . . . . . . . 1 . . . Shots Hit Robots 221 | 8 8 15 19 46 9 9 2 22 . 8 1 41 1 12 20 Core Hits 149 | 3 6 9 31 24 5 3 1 10 . 12 . 27 . 7 11 Critical Kills 4 | . . . . . . 2 . 1 . 1 . . . . . Critical Parts Destroyed 4 | . . . . . . . . 2 . 2 . . . . . Critical Strikes 21 | . . . 1 2 1 2 . 4 . 3 . 4 1 3 . Burn 3 | . . . . . . . . . . . . 2 . 1 . Destroy 9 | . . . . . . 2 . 4 . 3 . . . . . Blast 2 | . . . . . . . . . . . . 1 . 1 . Sever 3 | . . . . . . . . . . . . 1 1 1 . Impale 4 | . . . 1 2 1 . . . . . . . . . . Melee Attacks 101 | . . . 6 36 7 1 2 2 1 1 1 10 21 3 10 Impact . | . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . 1 1 1 10 21 3 2 Piercing 62 | . . . 6 36 7 1 2 2 . . . . . . 8 Sneak Attacks 11 | . . . . 6 3 . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7922 | 95 87 248 1159 1230 311 378 56 695 . 1033 92 1743 36 301 458 Guns 2132 | 95 87 248 102 187 . 167 . 414 . 30 . 641 . 82 79 Cannons 1774 | . . . 136 163 73 211 . 160 . 115 . 417 . 131 368 Explosions 2331 | . . . 786 145 24 . . . . 888 50 438 . . . Melee 1685 | . . . 135 735 214 . 56 121 . . 42 247 36 88 11 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1896 | 95 87 23 30 . 20 324 . 574 . 145 . 329 . 190 79 Thermal 1699 | . . 225 208 218 53 54 . . . . . 729 . 23 189 Explosive 2162 | . . . 786 . . . . . . 888 50 438 . . . Electromagnetic 480 | . . . . 277 24 . . . . . . . . . 179 Impact . | . . . . . . . . . . . . . . . . Slashing 413 | . . . . . . . . . . . 42 247 36 88 . Piercing 1272 | . . . 135 735 214 . 56 121 . . . . . . 11 Highest Corruption 38 | . . 2 . 5 . 38 38 4 . . 1 1 . 1 1 Average Corruption 5 | . . 2 . 2 . 27 38 2 . . 1 1 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 51 | . . 3 . 10 . 16 7 7 . . . 6 . . 2 Message Errors 11 | . . 1 . 1 . 4 3 1 . . . . . . 1 Matter Fused 12 | . . 2 . 3 . 3 1 1 . . . 2 . . . Heat Flow Errors 3 | . . . . 1 . 1 . . . . . . . . 1 Energy Discharges 11 | . . . . 1 . 3 2 3 . . . 2 . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . Data Loss (minor) 8 | . . . . 2 . 2 1 1 . . . 2 . . . Data Loss (major) 2 | . . . . 1 . 1 . . . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 228 | . . . 60 20 95 . . 30 . . . 23 . . . Projectiles 6 | . . . 3 . 3 . . . . . . . . . . Explosions 80 | . . . 57 . . . . . . . . 23 . . . Melee 142 | . . . . 20 92 . . 30 . . . . . . . Knockbacks 7 | . . . . . 2 . . . . . . 4 . 1 . Impact . | . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . 2 . . . . . . 4 . 1 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 335 | . . . 63 72 . . . . . 84 29 87 . . . Shots 12 | . . . 5 4 . . . . . 1 1 1 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 407 | . 6 341 407 158 . . . . . . . 21 . . . Average Temperature 133 | . 6 151 163 67 . . . . . . . 16 . . . Received Heat Transfer 1306 | . 12 . 243 324 13 . . 20 . 49 313 208 58 27 39 Effects 10 | . . 1 9 . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . Interference 7 | . . 1 6 . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 1 . . . . . . . . . . . Heat Transferred 3139 | . . 481 370 272 74 74 . . . . . 1496 . 150 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped 8 | . . . . . . . . . . . . . . . 8 Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Maximum Alert Level 3 | . . . 1 . . . 1 3 . . . . . . . Low Security (%) 93 | 100 100 100 99 100 100 100 79 60 . . . . 100 100 100 Level 1 . | . . . . . . . 20 2 . . . . . . . Level 2 . | . . . . . . . . 6 . . . . . . . Level 3 4 | . . . . . . . . 30 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . . . Peak Influence 820 | 10 60 146 207 64 30 41 240 820 . . . . 47 32 76 Initial 112 | . . 12 46 39 . 3 . 112 . . . . 47 . . Average 77 | . 14 51 93 10 2 12 108 364 . . . . 13 6 10 Influence Increases 3251 | 10 100 205 483 260 58 80 270 1073 . 110 . 290 14 86 212 Destroy 0b10 Robot/C 1680 | . 60 140 320 140 20 20 100 360 . 100 . 280 . 40 100 Destroy 0b10 Robot/NC 125 | 10 . 5 20 25 20 . . 40 . . . . . . 5 Destroy Leader 294 | . 10 20 44 42 12 . 30 86 . 10 . 10 . 10 20 Allied During Kill 529 | . . . . . 5 20 130 361 . . . . . . 13 Successful Hack 54 | . . 9 . 14 . . . 29 . . . . . . 2 Disable Machine 135 | . . 15 15 30 . . . 45 . . . . . . 30 Destroy Structure 284 | . . 1 39 9 1 40 10 152 . . . . 14 6 12 Partial Spotted 15 | . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 135 | . 30 15 30 . . . . . . . . . . 30 30 Influence Decreases 3203 | 10 70 125 504 349 48 90 40 532 396 286 199 214 90 86 164 Entered New Map 843 | . . 18 64 50 . 7 . 118 286 72 199 . 29 . . Time Decay 1985 | 10 70 87 350 269 48 81 40 334 110 214 . 174 51 72 75 Lost Part 254 | . . 20 90 30 . 1 . . . . . 40 10 14 49 Lost Ally 121 | . . . . . . 1 . 80 . . . . . . 40 Squads Dispatched 19 | . 2 . . 6 . . . 5 . . . . 1 1 4 Investigation 1 | . . . . . . . . . . . . . 1 . . Extermination 4 | . . . . 1 . . . 1 . . . . . 1 1 Reinforcement 9 | . 2 . . . . . . 4 . . . . . . 3 Assault 3 | . . . . 3 . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Distress Signals 8 | . 1 . 3 . . . 1 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 159 | . 11 7 33 10 2 8 5 24 . 5 17 15 4 4 14 Peak Tracking Total 17 | . 4 5 9 3 1 4 3 7 . 5 17 7 5 3 4 Tactical Retreats 10 | . 2 1 2 . . 1 . . . . . . . 2 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Traps Triggered 8 | . . 1 . 3 2 . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Machines Disabled 11 | . . 1 1 2 . . . 3 . 1 . 1 . . 2 Max in Single Turn 1 | . . 1 1 1 . . . 1 . 1 . 1 . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Machines Accessed 17 | . 2 2 3 3 . . 1 3 . . 1 . 1 . 1 Terminals 15 | . 2 2 3 3 . . 1 2 . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 37 | . 8 5 4 7 . . 2 6 . . 1 . 2 . 2 Successful 11 | . 1 2 2 1 . . . 2 . . 1 . . . 2 Failed 26 | . 7 3 2 6 . . 2 4 . . . . 2 . . Catastrophic 5 | . 2 1 . . . . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 35 | . 9 5 4 7 . . 2 6 . . . . 2 . . Terminals 34 | . 8 5 4 7 . . 2 4 . . . . 2 . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 4 | . 1 . . . . . . . . . 1 . . . 2 Record 2 | . . . . . . . . . . . . . . . 2 Open Door 1 | . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . . Retrieve Study 1 | . . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . 2 2 1 . . . 1 . . . . . . . Terminals 6 | . . 2 2 1 . . . 1 . . . . . . . Botnet 6 | . . 2 2 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 2 1 3 . . 1 4 . . . . 1 . 1 Full Trace Events 3 | . 1 . . 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Total Allies 30 | . . . . . 5 21 . . . . . . . . 4 Largest Group 23 | . . . . . 5 23 17 17 . . . . . . 3 Highest-Rated Group 825 | . . . . . 205 825 629 629 . . . . . . 166 Highest-Rated Ally 57 | . . . . . 41 50 50 50 . . . . . . 57 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 265 | . . . . . . 127 18 106 . . . . . . 14 Total Damage 8921 | . . . . . . 4444 350 3714 . . . . . . 413 Kills 34 | . . . . . . 6 4 21 . . . . . . 3 Allies Corrupted 9 | . . . . . . . . 9 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 289 | . 13 15 15 95 . . . 20 . . 10 5 . 30 86 Good Acts 50 | . . . 4 4 4 2 . 12 3 3 . 7 3 5 3 Bad Acts 21 | . 1 3 3 2 . 3 . 1 . 2 . 2 1 2 1 Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Active Infowar (turns) 846 | 43 174 . . 191 410 28 . . . . . . . . . Seismic 846 | 43 174 . . 191 410 28 . . . . . . . . . ECM 9 | . . . . . 9 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Turns Passed 6953 | 123 389 317 780 1142 410 291 135 751 239 452 239 709 208 271 497 Spaces Moved 4313 | 61 173 156 364 306 295 229 101 677 258 466 259 438 155 158 217 Core 83 | 6 . . . 58 . . . . . . . . . 1 18 Treads 772 | 55 173 156 364 24 . . . . . . . . . . . Legs 19 | . . . . . . . . . . . . . . . 19 Wheels 3157 | . . . . 224 295 229 101 677 258 466 259 438 155 41 14 Hover 46 | . . . . . . . . . . . . . . . 46 Flight 236 | . . . . . . . . . . . . . . 116 120 Fastest Speed 50 | 50 160 160 160 130 108 100 115 90 90 90 90 90 90 89 92 Average Speed 131 | 149 160 160 187 303 123 108 115 96 90 90 90 90 90 143 192 Slowest Speed 1100 | 160 160 160 240 1000 160 115 115 100 90 90 90 105 105 1100 550 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . . . . . . 2 . . 15 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 4 39 22 36 13 8 90 3 21 52 67 50 58 5 5 31 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . 1 . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 . 1 1 . . . . Scrap Searched 2 | . . . . . . . . . . . . 2 . . . Spaces Dug 29 | . . . 1 5 1 1 . . 1 . . 1 19 . . Terrain Destroyed 224 | . . . 44 9 1 1 . 5 1 88 23 25 19 4 4 Melee 29 | . . . 1 5 1 1 . . 1 . . 1 19 . . Projectile 16 | . . . . 1 . . . 5 . 1 1 . . 4 4 AOE 179 | . . . 43 3 . . . . . 87 22 24 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Total 5174 | 80 274 198 426 431 326 254 117 741 262 482 261 694 179 179 270 Wait 466 | . 93 12 23 59 . 13 15 25 1 9 . 204 1 1 10 Move 4299 | 60 172 155 363 305 295 228 100 676 257 465 258 437 154 157 217 Hop . | . . . . . . . . . . . . . . . . Pick Up 38 | 5 2 6 6 1 5 2 . 8 . . . 1 . 1 1 Fast Attach 57 | 6 . 5 3 4 8 4 . 1 1 . . 7 3 5 10 Attach 39 | 1 . 2 5 9 . . . 1 1 . . 10 . 5 5 Detach 16 | . . 1 1 1 5 . . . 1 . 1 4 . 1 1 Swap 13 | . 1 3 5 . 1 . . 2 . 1 . . . . . Drop 19 | 2 . 1 1 1 3 . . 10 . . . 1 . . . Fire 119 | 6 6 13 13 15 2 6 . 16 . 6 1 20 . 6 9 Melee 101 | . . . 6 36 7 1 2 2 1 1 1 10 21 3 10 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Quarantine (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 8) 287 | -10/Materials | Prayed at D.C.S.S. Altar Unit 319 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 798 | -9/Materials | Discovered new exit (range 12) 830 | -9/Materials | Entered another Materials area 830 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 849 | -8/Materials | X0-1V1 sent you into danger 894 | -8/Materials | Build established: Gunner 1039 | -8/Materials | X0-1V1 foreshadows a heat wave 1324 | -8/Materials | Ambient heat levels rising (+10) 1462 | -8/Materials | Lost 8 parts (1p3n1u3w) 1567 | -8/Materials | Discovered new exit (range 16) 1567 | -8/Materials | Ambient heat levels rising (+10) 1606 | -8/Materials | X0-1V1 sent hostile G-47 Trooper (x4) 1610 | -8/Materials | Entered Factory 1610 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1615 | -7/Factory | X0-1V1 released a cloud of subatomizers 1666 | -7/Factory | Inventory capacity permanently improved by X0-1V1 (+2; -200 max core) 1698 | -7/Factory | Garrison activated, responded to threat 1741 | -7/Factory | Lost 3 parts (1u2w) 1987 | -7/Factory | X0-1V1 whisked you away to safety 2280 | -7/Factory | Build established: Tank 2659 | -7/Factory | Build established: Gunner 2679 | -7/Factory | Sterilization system engaged 2679 | -7/Factory | Non-combat units ordered to evacuate 2736 | -7/Factory | Discovered new exit (range 10) 2752 | -7/Factory | Entered another Factory area 2752 | -6/Factory | Evolved 2 slots: Utility x2 2965 | -6/Factory | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 3020 | -6/Factory | X0-1V1 sent you to a vault 3041 | -6/Factory | X0-1V1 activates XOMVISION 3162 | -6/Factory | Sucked down chute 3162 | -6/Factory | Entered Waste 3162 | -6/Waste | Met up with 2 allies sucked down the chute earlier 3177 | -6/Waste | EMP discharged 3177 | -6/Waste | System corruption reached 10% 3177 | -6/Waste | Spotted C-40 Crusher 3185 | -6/Waste | Spotted C-40 Crusher 3190 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3195 | -6/Waste | Allies destroyed C-40 Crusher 3196 | -6/Waste | Crushed by Compactor (1 part destroyed) 3212 | -6/Waste | Spotted C-40 Crusher 3212 | -6/Waste | Spotted C-40 Crusher 3222 | -6/Waste | 3 allies followed down the chute 3227 | -6/Waste | Lost 3 parts (3w) 3248 | -6/Waste | Met Warlord forces unprepared to attack 3277 | -6/Waste | EMP discharged 3288 | -6/Waste | X0-1V1 rewrote K0-6MM(g) IFF filter 3321 | -6/Waste | Spotted C-40 Crusher 3325 | -6/Waste | Allies destroyed C-40 Crusher 3329 | -6/Waste | Allies destroyed C-40 Crusher 3332 | -6/Waste | Allies destroyed C-40 Crusher 3377 | -6/Waste | EMP discharged 3377 | -6/Waste | System corruption reached 30% 3386 | -6/Waste | Spotted C-40 Crusher 3395 | -6/Waste | Destroyed C-40 Crusher 3419 | -6/Waste | Discovered new exit (range 15) 3453 | -6/Waste | Entered Factory 3453 | -6/Factory | Accompanied by 17 allies 3546 | -6/Factory | Discovered new exit (range 15) 3588 | -6/Factory | Entered another Factory area 3588 | -5/Factory | Accompanied by 17 allies 3588 | -5/Factory | Evolved 2 slots: Propulsion x2 3609 | -5/Factory | Build established: Tank 3609 | -5/Factory | X0-1V1 activates XOMVISION 3670 | -5/Factory | Lost 5 allies 3756 | -5/Factory | KI resistance permanently improved by X0-1V1 (+15%; -150 max core) 3997 | -5/Factory | Lost 4 allies 4137 | -5/Factory | Spotted B-75 Beast 4148 | -5/Factory | Allies destroyed B-75 Beast 4228 | -5/Factory | X0-1V1 enhanced Transport squad support 4265 | -5/Factory | Lost 5 allies 4332 | -5/Factory | Discovered new exit (range 8) 4339 | -5/Factory | Entered Upper Caves 4460 | -5/Upper Caves | Found Alien Artifact 4460 | -5/Upper Caves | Identified Core Expander 4460 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 4553 | -5/Upper Caves | Identified exit to Upper Caves 4553 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 4578 | -5/Upper Caves | Entered another Upper Caves area 4609 | -5/Upper Caves | Entered a destroyed Warlord outpost 4640 | -5/Upper Caves | Encountered a Warlord checkpoint 4705 | -5/Upper Caves | X0-1V1 activates XOMVISION 4736 | -5/Upper Caves | Learned location of 1 exit from Factory 4798 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 16) 5021 | -5/Upper Caves | Discovered new exit (range 8) 5030 | -5/Upper Caves | Entered Warlord 5112 | -5/Warlord | Met Warlord 5137 | -5/Warlord | Warlord's base attacked by MAIN.C 5236 | -5/Warlord | Opened side exit 5258 | -5/Warlord | Discovered new exit (range 9) 5269 | -5/Warlord | Entered Proximity Caves 5320 | -4/Proximity Caves | Lost 7 parts (1p2n2u2w) 5478 | -4/Proximity Caves | Identified exit to Factory 5478 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 5568 | -4/Proximity Caves | Spotted B-86 Titan 5592 | -4/Proximity Caves | Destroyed B-86 Titan 5617 | -4/Proximity Caves | Lost 4 parts (1p1n1u1w) 5803 | -4/Proximity Caves | Core integrity fell below 50% 5877 | -4/Proximity Caves | Core integrity restored by X0-1V1 (+130) 5910 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 5949 | -4/Proximity Caves | Lost 4 parts (1u3w) 5957 | -4/Proximity Caves | Destroyed 7 combat bots 5975 | -4/Proximity Caves | X0-1V1 activates XOMVISION 5978 | -4/Proximity Caves | Entered Factory 5978 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5979 | -4/Factory | Identified exit to Research 6174 | -4/Factory | Discovered exit to Research (range 9) 6186 | -4/Factory | Entered Research 6186 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6291 | -3/Research | Build established: Gunner 6310 | -3/Research | Lost 5 parts (1p1n1u2w) 6331 | -3/Research | X0-1V1 enhanced Transport squad support 6374 | -3/Research | Identified exit to Quarantine 6374 | -3/Research | X0-1V1 revealed exit location to -3/Quarantine 6406 | -3/Research | Spotted B-86 Titan 6452 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+2) 6457 | -3/Research | Entered Quarantine 6484 | -3/Quarantine | Lost 9 parts (1p1n4u3w) 6558 | -3/Quarantine | Found Alien Reactor 6558 | -3/Quarantine | Identified Matter Drive 6677 | -3/Quarantine | X0-1V1 vaporized surrounding terrain (radius 18) 6755 | -3/Quarantine | Found Alien Artifact 6755 | -3/Quarantine | Identified Subatomic Replicator 6814 | -3/Quarantine | Core integrity fell below 50% 6841 | -3/Quarantine | Scanned by Researcher 6854 | -3/Quarantine | Lost 3 parts (3w) 6890 | -3/Quarantine | Core integrity fell below 20% 6893 | -3/Quarantine | X0-1V1 sent allied Mutant (x3) 6912 | -3/Quarantine | Discovered new exit (range 15) 6924 | -3/Quarantine | Lost 9 parts (1p4n3u1w) 6942 | -3/Quarantine | Found Alien Artifact 6943 | -3/Quarantine | Identified Transdimensional Reconstructor 6943 | -3/Quarantine | Warped through subspace 6954 | -3/Quarantine | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- others, presumably because the effect is not entirely predictable and therefore an alternative approach was required to assert some control over the result, there seems to be no difference in how they interact with nodes. Considering the circumstances of their discovery, these devices might even be capable of teleporting the entire ship. Further testing is temporarily on hold while a reliable method of component replication is devised. 06939_ ALERT: Potential suspicious activity detected, Programmers report to Quarantine Zone 8R. 06942_ Acquired Alien Artifact. 06943_ Identified Transdimensional Reconstructor. 06943_ Warped through subspace. 06954_ X0-1V1 cackles wildly! [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | """"""""""""""" #?????????????????????????? | | " " #????????????????????????? | | " " " #????????????????????????? | | " "" " #????????????????????????? | | " "" " #????????????????????????? | | "### "" " ##???????????????????????? | | # " " #???????????????????????? | | "" # "" " #????????????????????????? | | "" # "" # #????????????????????????? | | "" # "" # ##########????????????????????? | | "" # " # # #????????????????????? | | "" # " # " #????????????????????? | | "" #"""###/######### " " #????????????????????? | | # # =%[+! """ #????????????????????? | | ##+##### ########= """ #????????????????????? | | [! [ # # """ #????????????????????? | | [ ! # # " T #??###???????????????? | | % # " " #? ####????????????? | | # " # #????????????? | | ######## #############@### < #????????????? | | " # ! #????????????? | | " """" # !% #???????????????? | | " T"" # [%[ h % #???????????????? | | ???""" # % *%[ #???????????????? | | ??? # ###############R [########???????????????? | | ???######" % != # %#??????????????????????? | | ????????#" *% "" # #??????????????????????? | | ????????#" ! "" +%k #??????????????????????? | | ???????# # " """ # #??????????????????????? | | ???????#?# "" # ########???????????????? | | ?????????# "" ! # # ""!!#???????????????? | | ?????????# # # ""!#???????????????? | | ?????????############# # ""#???????????????? | | ?????????????????##### # "#???????????????? | | ??????????????# + !""#???????????????? | | ??????????????# # ""!#???????????????? | | ??????????????# # T"!!#???????????????? | | ??????????????# ########???????????????? | | ??????????????# ### "??????????????????????? | | ??????????????# ??# #??????????????????????? | | ??????????????# ???# #??????????????????????? | | ????????????? / ????# ??????????????????????? | | ????????????? # ?????# #??????????????????????? | | ?????????????????????# ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 21 Energy Capacity 2075 Matter Stores 700 Matter Capacity 900 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 15 Phase Shifting 10 Evasion (%) 50 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Huge Wheel | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Matter Drive Subatomic Replicator Transdimensional Reconstructor Achievements -------------- Into The Furnace Tester Well-fed Force Field Challenges ------------ None Game ------ Seed GaussMicrowarpDriveblaster Manual? 0 Play Time 00:51:42 Cumulative 106.9 hours Start 2026.07.01 @ 18:01:52 End 2026.07.01 @ 18:53:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 263737bc-bfd4-4194-a898-3942990bae10