Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.24 @ 20:56:15 Player: Beleaguer Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (206) 1030 Value Destroyed (6194) 6194 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (542) 542 TOTAL SCORE: 10406 Bonus ------- High Alert Combat Kills 542 Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Faulty Heavy Deuterium Engine Faulty Enhanced Nuclear Core Improved Treads Improved Heat Sink Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Kinecellerator Weapon Cycler > --- WEAPON ----------- Heavy Laser Advanced Assault Cannon > --- INVENTORY -------- Heavy Deuterium Engine Enhanced Nuclear Core Improved Treads Improved Heat Sink Drone Bay Cooled Particle Cannon High-powered Shotgun Precision Assault Rifle [Rating: 45] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 . 1 . Propulsion 1 | . . . 1 . . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 120 | 7 6 41 35 10 21 Power 24 | 1 . 9 5 3 6 Engine 14 | 1 . 5 4 2 2 Core 10 | . . 4 1 1 4 Reactor . | . . . . . . Propulsion 30 | 2 . 12 8 4 4 Treads 29 | 2 . 11 8 4 4 Leg 1 | . . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 4 6 11 2 4 Device 10 | . 1 1 4 1 3 Storage 6 | 1 3 2 . . . Processor 4 | . . 2 2 . . Hackware . | . . . . . . Protection 8 | . . 1 5 1 1 Artifact . | . . . . . . Weapon 38 | 3 2 14 11 1 7 Energy Gun 9 | 1 . 4 2 . 2 Energy Cannon 7 | . . . 5 1 1 Ballistic Gun 13 | 1 . 6 4 . 2 Ballistic Cannon 4 | . 1 1 . . 2 Launcher 3 | . 1 2 . . . Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 5 | . . 1 1 . 3 Parts Lost 35 | . . 7 10 . 18 Power 8 | . . 1 2 . 5 Propulsion 5 | . . 2 2 . 1 Utility 9 | . . 2 1 . 6 Weapon 13 | . . 2 5 . 6 Highest Loss Streak 13 | . . 4 5 . 13 Average Slot Usage (%) 97 | . 99 98 99 90 96 Engine 13 | . 14 8 15 16 17 Core 5 | . . 12 2 4 4 Treads 24 | . 28 21 26 23 22 Device 11 | . 13 11 12 7 14 Storage 9 | . 14 11 9 7 7 Processor 5 | . . 6 5 7 6 Protection 5 | . . 4 8 7 6 Energy Gun 3 | . . 7 3 . 6 Energy Cannon 2 | . . . 5 7 . Ballistic Gun 8 | . 14 9 8 7 . Ballistic Cannon 4 | . 13 4 . . 6 Naked Turns . | . . . . . . Heaviest Build 66 | 11 20 39 49 66 64 Greatest Support 84 | 40 40 43 84 76 68 Greatest Overweight (x) 5 | . . 1 . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 Average Capacity 8 | 5 7 8 10 10 10 Most Carried 10 | 2 6 8 10 10 10 Average Carried 7 | 1 5 6 8 9 8 Final Capacity 10 | 6 8 10 10 10 10 Final Carried 10 | 2 6 7 9 10 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 3595 | 255 401 855 966 248 870 Remotely . | . . . . . . Salvage Created 7754 | 18 314 1899 3221 753 1549 Parts 453 | 4 28 134 169 35 83 Haulers Intercepted 16 | . 1 5 3 3 4 Recyclers Shooed 3 | . 1 . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 149 | . 9 39 62 11 28 Guns 75 | . 2 18 38 2 15 Cannons 64 | . 7 17 19 9 12 AOE 9 | . . 4 4 . 1 Classes Destroyed 14 | 1 5 5 2 1 . Worker 8 | . 1 3 2 1 1 Builder 3 | . . 1 2 . . Tunneler 1 | 1 . . . . . Hauler 16 | . 1 5 3 3 4 Recycler 8 | . . 2 3 . 3 Operator 6 | . . 2 3 . 1 Watcher 15 | . 3 5 5 . 2 Swarmer 34 | . 3 12 16 . 3 Grunt 73 | . 6 17 24 8 18 Brawler 4 | . . 1 2 . 1 Duelist 5 | . . . 5 . . Sentry 26 | . . 9 11 2 4 Hunter 4 | . . . 4 . . Programmer 3 | . . . . 1 2 Best Kill Streak 10 | 1 7 7 10 3 7 Combat Bots Only 6 | . 5 6 6 3 5 Max Kills in Single Turn 3 | 1 2 2 3 1 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 2 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 7877 | . 117 1536 2404 579 3241 Core 1135 | . 5 227 185 31 687 Absorbed by Shields 87 | . . . 87 . . Core Remaining (%) 76 | 100 98 43 66 . . Volleys Fired 527 | 1 35 139 185 43 124 Largest 2 | 2 2 2 2 2 2 Hottest 117 | 60 59 102 113 100 117 Shots Fired 1013 | 2 70 259 355 86 241 Gun 646 | 2 35 200 243 43 123 Cannon 363 | . 35 55 112 43 118 Launcher 4 | . . 4 . . . Special . | . . . . . . Kinetic 601 | 1 70 189 169 43 129 Thermal 201 | 1 . 1 94 43 62 Explosive 4 | . . 4 . . . Electromagnetic 207 | . . 65 92 . 50 Robot Hit Streak 62 | 2 13 26 40 30 62 Robot Miss Streak 3 | . 1 3 2 3 2 Penetration Max . | . . . . . . Secondary Targets 6 | . . 3 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 808 | 2 54 222 292 76 162 Core Hits 405 | 1 24 98 135 30 117 Critical Hits 5 | . . 2 2 1 . Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 3 | . . 1 2 . . Melee Attacks 2 | . . 2 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 15768 | 17 699 3418 6189 1679 3766 Guns 8266 | 17 203 2048 3542 750 1706 Cannons 6527 | . 496 998 2085 929 2019 Explosions 952 | . . 372 540 . 40 Melee . | . . . . . . Ramming 23 | . . . 22 . 1 Kinetic 8214 | 7 699 2006 2514 750 2238 Thermal 4743 | 10 . 388 2183 929 1233 Explosive . | . . . . . . Electromagnetic 2788 | . . 1024 1470 . 294 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . 1 . . . 8 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Effects 7 | . . . . . 7 Message Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Targeting Errors 3 | . . . . . 3 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 147 | . 7 . 49 31 60 Projectiles 137 | . 7 . 39 31 60 Explosions 10 | . . . 10 . . Melee . | . . . . . . Knockbacks 51 | . 5 10 . . 36 Impact . | . . . . . . Kinetic 48 | . 5 8 . . 35 Secondary 3 | . . 2 . . 1 Self-Inflicted Damage 71 | . . 51 20 . . Shots 4 | . . 3 1 . . Rammed 4 | . . . 3 . 1 Targets Rammed 5 | . . . 4 . 1 Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 520 | 20 48 427 260 298 520 Average Temperature 97 | 15 19 112 49 90 135 Received Heat Transfer 2868 | . 51 717 921 273 906 Effects 24 | . . 13 1 2 8 Shutdowns 7 | . . 3 . . 4 Energy Bleed 1 | . . . 1 . . Interference 4 | . . 2 . 2 . Matter Decay 3 | . . 1 . . 2 Short Circuit 2 | . . 1 . . 1 Damage (minor) 3 | . . 2 . . 1 Damage (major) 4 | . . 4 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 15 | . . 7 7 . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 3 1 2 Heat Transferred 7455 | 25 . 437 3538 1295 2160 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 15 | . . 8 6 . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 850 | 5 235 338 850 475 314 Initial 329 | . 2 . 49 329 23 Average 207 | 2 57 106 473 248 115 Maximum Alert Level 3 | . 1 1 3 2 1 Low Security (%) 59 | 100 83 82 12 42 79 Level 1 26 | . 16 17 31 52 20 Level 2 7 | . . . 28 4 . Level 3 6 | . . . 27 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 26 | . . 2 12 4 8 Investigation 3 | . . . 2 1 . Extermination 4 | . . . . 2 2 Reinforcement 12 | . . 2 6 . 4 Assault 3 | . . . 1 . 2 Garrison 4 | . . . 3 1 . Intercept . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 13 | . 1 4 5 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 217 | . 17 53 90 16 41 Peak Tracking Total 10 | . 6 5 10 3 9 Tactical Retreats 13 | . 1 2 10 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 9 | . 2 2 1 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 5 | . . 3 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 5 | . 1 2 . . 2 Terminals 4 | . 1 1 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 9 | . 1 6 . . 2 Successful 8 | . 1 6 . . 1 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 1 2 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 2 . . 1 Record 2 | . . 2 . . . Open Door 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat 1 | . . 1 . . . Combat . | . . . . . . Robot Hacks Applied 2 | . . 2 . . . parse_system 1 | . . 1 . . . no_distress 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 8 | . . . . . 8 Total Damage 103 | . . . . . 103 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 9430 | 88 1522 2805 2240 1394 1381 Spaces Moved 4453 | 47 847 1348 924 734 553 Core 5 | 4 . . . . 1 Treads 4448 | 43 847 1348 924 734 552 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 150 160 160 160 160 163 Slowest Speed 300 | 160 160 180 160 160 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 4 98 95 83 23 86 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 11 | . . 11 . . . Terrain Destroyed 97 | . . 49 34 . 14 Melee . | . . . . . . Projectile 19 | . . 1 9 . 9 AOE 78 | . . 48 25 . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 5851 | 62 954 1750 1363 880 842 Wait 511 | . 42 153 143 63 110 Move 4448 | 46 846 1347 923 733 553 Hop . | . . . . . . Pick Up 144 | 8 15 41 44 17 19 Fast Attach . | . . . . . . Attach 54 | 6 2 16 16 3 11 Detach . | . . . . . . Swap 66 | 1 4 25 19 7 10 Drop 94 | . 10 27 29 14 14 Fire 527 | 1 35 139 185 43 124 Melee 2 | . . 2 . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . . 4 . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -8/Materials (discovered 3 exits: [*Fac x3]) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 16) 1013 | -10/Materials | Discovered new exit (range 15) 1093 | -10/Materials | Discovered new exit (range 15) 1505 | -10/Materials | Discovered new exit (range 9) 1611 | -10/Materials | Entered another Materials area 1611 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2200 | -9/Materials | Discovered new exit (range 16) 2636 | -9/Materials | Lost 4 parts (1p2n1w) 2939 | -9/Materials | Discovered new exit (range 8) 2997 | -9/Materials | Build established: Scavenger-Mutant 3718 | -9/Materials | Discovered new exit (range 3) 3768 | -9/Materials | Build established: Mutant 4181 | -9/Materials | Core integrity fell below 50% 4351 | -9/Materials | Discovered new exit (range 16) 4416 | -9/Materials | Entered another Materials area 4416 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4514 | -8/Materials | Garrison activated, responded to threat 4982 | -8/Materials | Discovered new exit (range 11) 5760 | -8/Materials | Discovered new exit (range 12) 5880 | -8/Materials | Lost 5 parts (1p1n3w) 6193 | -8/Materials | Build established: Scavenger-Mutant 6416 | -8/Materials | First assault squad dispatched 6639 | -8/Materials | Discovered new exit (range 6) 6656 | -8/Materials | Entered Factory 6656 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7922 | -7/Factory | Discovered new exit (range 15) 8000 | -7/Factory | Discovered new exit (range 16) 8031 | -7/Factory | Garrison activated, responded to threat 8050 | -7/Factory | Entered Storage 9345 | -7/Storage | Met a pair of Derelict thieves 9414 | -7/Storage | Core integrity fell below 50% 9425 | -7/Storage | Core integrity fell below 20% 9431 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09403_ M-28 Smith fits Backup Laser III on G-47 Trooper. 09405_ Imp. Treads severed. 09408_ Adv. Assault Cannon destroyed. 09409_ Arm. Treads severed. 09410_ Identified Cld. Particle Cannon. 09410_ Weapon Cycler destroyed. 09411_ Destroyed Hvy. Laser. 09414_ Destroyed Lgt. Nuclear Core. 09415_ Prc. Assault Rifle destroyed. 09415_ System corrupted by crushing effect (+1). 09416_ Cld. Particle Cannon destroyed. 09418_ G-47 Trooper destroyed. 09418_ Adv. Targeting Computer destroyed. 09418_ System corrupted by crushing effect (+4). 09420_ Imp. Heat Sink destroyed. 09425_ Knocked back. 09426_ Acquired 52 matter. 09427_ Hpw. Shotgun destroyed. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????##??##????????????????????????? | | ####################;##"#############????????????? | | ! ????????????? | | =* " ????????????? | | % = g*%% ????????????? | | ###+#"#######+#*#####=%/######???????????????????? | | ! #?# =%= / ## ##??????????????????????? | | = #?# = ## m T#??????????????????????? | | ]% #?#"""" ###"="###?????????????????????? | | #?#"""" ##%*%b #?????????????????????? | | % #?#"""" ## ggl==#?????????????????????? | | * #?#"""" ##!=il@ #?????????????????????? | | !##? ##===[ =#?????????????????????? | | %"## #########?????????????????????? | | #######T#####?????????????????????????????? | | #?????###?????????????????????????????????? | | [ #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ??????????????????????????????????????########???? | | ?????????????????????????????????????##T#[ !!#???? | | ?????????????????????????????????????# * #???? | | ?????????????????????????????????????# #!!!!#???? | | ?????????????????????????????????????# ######???? | | ?????????????????????????????????????#+####??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????######### #??????? | | ?????????????????????????????# # #??????? | | ?????????????????????????????# # #??????? | | ?????????????????????????????# ## ##??????? | | ?????????????????????????????# ## #???????? | | ?????????????????????????????# ## #???????? | | ?????????????????????????????# ## #???????? | | ?????????????????????????????# = ##! #???????? | | ?????????????????????????????# !!! !/%[ ###?????? | | ?????????????????????????????# ! #"! + "?????? | | ????????########?????????????# ## #T#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 34 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Just Browsing Significant Disruption Challenges ------------ None Game ------ Seed WeldingPropulsionGreatsword Manual? 0 Play Time 03:05:36 Cumulative 87.2 hours Start 2020.10.24 @ 11:19:27 End 2020.10.24 @ 20:56:15 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 16 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46a10623-d982-4cf3-9820-2f74a2384fcd