Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 21:34:00 Player: Dare Evans Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (2960) 2960 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 6590 Bonus ------- Follower Combat Kills 215 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Coolant Injector Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Phase Gun Phase Gun Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg Improved Heat Sink Beam Rifle Particle Gun Particle Gun [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . 1 1 . Weapon 1 | . . . . . . 1 . Parts Attached 95 | 7 18 1 13 14 21 15 6 Power 22 | 1 4 . 4 3 5 4 1 Engine 17 | 1 4 . 3 3 4 1 1 Core 5 | . . . 1 . 1 3 . Reactor . | . . . . . . . . Propulsion 34 | 2 5 . 6 5 9 5 2 Treads 8 | 2 1 . . . 5 . . Leg 24 | . 4 . 6 5 2 5 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Utility 16 | 2 3 1 1 2 4 1 2 Device 10 | 1 1 . 1 2 3 1 1 Storage 4 | 1 2 1 . . . . . Processor 2 | . . . . . 1 . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 23 | 2 6 . 2 4 3 5 1 Energy Gun 8 | 2 1 . . . 1 4 . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 13 | . 5 . 2 4 2 . . Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . Parts Lost 49 | . 6 2 4 . 16 4 17 Power 14 | . 1 1 2 . 4 2 4 Propulsion 16 | . 1 . 1 . 7 1 6 Utility 6 | . 1 1 1 . 1 . 2 Weapon 13 | . 3 . . . 4 1 5 Highest Loss Streak 11 | . 6 2 2 . 11 4 11 To Critical Strikes . | . . . . . . . . Average Backups 8 | 3 8 9 9 9 7 8 7 Power 2 | . 3 3 1 1 1 2 1 Propulsion 3 | 1 3 4 4 4 2 3 2 Utility . | . 1 . . . . 1 . Weapon 2 | . 1 2 3 4 3 2 2 Tool/Special . | . . . . . . . . Unused Backups 7 | . 4 . . 2 1 . . Power 1 | . . . . . 1 . . Propulsion 4 | . 4 . . . . . . Utility . | . . . . . . . . Weapon 2 | . . . . 2 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 97 98 97 98 90 98 92 Engine 10 | . 13 14 10 11 13 4 3 Core 2 | . . . . . 1 9 9 Treads 6 | . 19 . . . 2 18 . Leg 27 | . 7 28 43 44 28 11 27 Device 10 | . 13 13 5 9 8 14 9 Storage 11 | . 14 14 15 11 9 7 6 Processor 3 | . . . . . 6 7 9 Energy Gun 6 | . 20 . . . 1 10 13 Ballistic Gun 14 | . 6 28 22 21 16 7 . Peak Build Rating 50 | 9 14 14 23 20 30 50 50 Average Rating 21 | 6 9 13 20 19 24 34 40 On Entrance 18 | . 9 14 14 18 20 22 50 Naked Turns 32 | . . . . . . . 32 Heaviest Build 43 | 11 28 22 24 24 31 41 43 Greatest Support 80 | 40 40 26 68 52 80 80 66 Greatest Overweight (x) 4 | . 1 . . . 4 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 10 Average Capacity 10 | 7 11 10 10 10 10 10 9 Most Carried 13 | 6 13 10 10 10 10 10 10 Average Carried 8 | 3 8 9 9 9 7 8 7 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 10 9 9 10 10 10 . Class Distribution -------------------- 68% | Mutant 16% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Matter Collected 2497 | 243 195 37 484 389 664 312 173 Remotely . | . . . . . . . . Salvage Created 3384 | 12 429 17 586 514 912 406 508 Parts 187 | 5 27 . 34 38 47 18 18 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 18 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Combat Hostiles Destroyed 80 | . 16 . 10 12 21 9 12 Guns 69 | . 16 . 10 12 21 4 6 Cannons 10 | . . . . . . 5 5 Classes Destroyed 12 | 1 3 1 1 . 2 3 1 Worker 1 | . . . . . 1 . . Builder 1 | . . 1 . . . . . Tunneler 3 | 1 . . . . 2 . . Recycler 1 | . . . . . . 1 . Watcher 5 | . 2 . 3 . . . . Swarmer 24 | . 11 . . 2 6 1 4 Grunt 34 | . 5 . 4 5 9 6 5 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . . . 1 1 Sentry 17 | . . . 6 5 5 . 1 Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 10 | 1 6 1 2 2 10 6 6 Combat Bots Only 8 | . 6 . 2 2 8 6 6 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Hostile Shots Fired 694 | . 157 7 78 48 227 36 141 Missed 165 | . 43 . 16 14 47 6 39 Hits 529 | . 114 7 62 34 180 30 102 Melee 10 | . . . . . . 8 2 Projectile 519 | . 114 7 62 34 180 22 100 AOE 7 | . . 7 . . . . . Critical Strikes 15 | . . . 3 . 8 3 1 Damage Taken 7939 | . 1009 275 875 398 2646 658 2078 Core 1526 | . 166 34 99 46 465 30 686 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 377 | . 51 . 198 106 22 . . Core Remaining (%) 49 | 100 . 20 . 63 15 . . Volleys Fired 254 | 1 55 1 42 28 77 17 33 Largest 3 | 2 2 2 2 2 2 3 3 Hottest 241 | 80 80 46 46 46 79 216 241 Shots Fired 537 | 2 96 2 84 56 147 51 99 Gun 492 | 2 96 2 84 56 147 42 63 Cannon 45 | . . . . . . 9 36 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 338 | . 20 2 84 56 141 25 10 Thermal 188 | 2 65 . . . 6 26 89 Explosive . | . . . . . . . . Electromagnetic 11 | . 11 . . . . . . Robot Hit Streak 42 | 1 7 2 14 15 42 21 14 Robot Miss Streak 5 | 1 5 . 1 2 3 2 4 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 4 . 1 1 3 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . Shots Hit Robots 387 | 1 50 2 68 43 119 37 67 Core Hits 159 | 1 26 2 22 18 46 20 24 Critical Kills 2 | . . . . . 1 . 1 Critical Parts Destroyed 3 | . . . . . 3 . . Critical Strikes 8 | . . . . . 4 1 3 Burn 3 | . . . . . . 1 2 Meltdown 1 | . . . . . . . 1 Destroy 4 | . . . . . 4 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6702 | 12 606 62 1065 643 1801 781 1732 Guns 5671 | 12 582 29 1059 630 1756 559 1044 Cannons 860 | . . . . . . 218 642 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 171 | . 24 33 6 13 45 4 46 Kinetic 4009 | . 48 29 1059 630 1669 425 149 Thermal 2465 | 12 477 . . . 87 352 1537 Explosive . | . . . . . . . . Electromagnetic 57 | . 57 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 1 1 2 2 3 1 1 Average Corruption 1 | . 1 1 2 2 2 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . 3 3 . 25 11 . 3 Message Errors 6 | . 1 . . 4 1 . . Matter Fused 11 | . . 1 . 7 3 . . Heat Flow Errors 6 | . 1 1 . 2 1 . 1 Energy Discharges 5 | . . 1 . 2 1 . 1 Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 8 | . 1 . . 5 2 . . Data Loss (major) 3 | . . . . 2 1 . . Misfires 3 | . . . . 1 1 . 1 Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 28 | . . 3 . . . . 25 Projectiles 25 | . . . . . . . 25 Explosions . | . . . . . . . . Melee 3 | . . 3 . . . . . Knockbacks 4 | . . . . . . 1 3 Impact . | . . . . . . . . Kinetic 4 | . . . . . . 1 3 Secondary . | . . . . . . . . Self-Inflicted Damage 18 | . . . . . 3 . 15 Shots . | . . . . . . . . Rammed 17 | . 4 . . . 2 . 11 Targets Rammed 40 | . 6 6 2 3 9 1 13 Kicked 22 | . 2 6 2 3 7 . 2 Crushed 1 | . . . . . . 1 . Highest Temperature 596 | 18 177 209 19 206 140 199 596 Average Temperature 109 | 12 56 108 7 94 15 80 198 Received Heat Transfer 2214 | . 174 . 309 111 1107 162 351 Effects 12 | . . . . . . . 12 Shutdowns 5 | . . . . . . . 5 Energy Bleed 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 4 | . . . . . . . 4 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . 4 . . . . . Impact Corruptions 1 | . . 1 . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 7 | . 2 . . . . . 5 Heat Transferred 4578 | 25 1075 . . . 222 814 2442 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 99 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 199 | 5 143 34 140 199 159 115 . Initial 49 | . . 34 1 33 32 49 . Average 49 | . 40 3 64 72 59 37 . Influence Increases 2772 | 5 423 26 426 724 643 260 265 Destroy 0b10 Robot/C 1820 | . 320 20 200 440 420 180 240 Destroy 0b10 Robot/NC 65 | 5 10 5 15 10 15 5 . Destroy Leader 424 | . 74 . 86 114 110 30 10 Allied During Kill 72 | . . 1 . 71 . . . Successful Hack 68 | . 4 . 4 39 7 14 . Disable Machine 60 | . 15 . 45 . . . . Destroy Structure 8 | . . . 1 5 1 1 . Lose Combat Pursuer 255 | . . . 75 45 90 30 15 Influence Decreases 2772 | 5 334 110 352 726 612 277 356 Entered New Map 244 | . . 55 4 46 45 59 35 Time Decay 1858 | 5 274 55 309 383 407 187 238 Lost Part 333 | . 60 . 39 . 160 31 43 Lost Ally 154 | . . . . 114 . . 40 Purge Threat 183 | . . . . 183 . . . Squads Dispatched 16 | . 3 . 1 3 5 4 . Investigation 8 | . 1 . . 1 3 3 . Extermination 1 | . . . . . . 1 . Reinforcement 7 | . 2 . 1 2 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Distress Signals 11 | . 2 . 1 2 5 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 149 | . 30 2 22 24 44 13 14 Peak Tracking Total 10 | . 6 2 4 4 10 7 9 Tactical Retreats 9 | . . . 2 2 3 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Traps Triggered 9 | . 2 . 1 1 4 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . . . . . 3 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Disabled 4 | . 1 . 3 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Accessed 32 | . 4 . 6 10 5 7 . Terminals 19 | . 1 . 4 8 3 3 . Fabricators 3 | . . . . . . 3 . Repair Stations 4 | . 1 . 1 1 1 . . Recycling Units 5 | . 2 . 1 1 . 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 84 | . 10 . 14 26 20 14 . Successful 43 | . 8 . 9 10 12 4 . Failed 41 | . 2 . 5 16 8 10 . Catastrophic 5 | . . . 1 1 . 3 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 44 | . 1 . 8 20 9 6 . Fabricators 6 | . . . . . . 6 . Repair Stations 18 | . 4 . 5 3 6 . . Recycling Units 11 | . 5 . 1 3 . 2 . Scanalyzers 5 | . . . . . 5 . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 1 . 4 7 4 1 . Record 2 | . . . . . 1 1 . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 3 | . . . . 3 . . . Emergency Access Points 2 | . 1 . . 1 . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 2 | . . . . 2 . . . Locate Traps 1 | . . . . . 1 . . Disarm Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 . Load Schematic 1 | . . . . . . 1 . Build 2 | . . . . . . 2 . Repair Station Hacks 13 | . 3 . 4 2 4 . . Scan Component 7 | . 2 . 2 1 2 . . Repair 6 | . 1 . 2 1 2 . . Recycling Unit Hacks 6 | . 4 . 1 1 . . . Process 1 | . 1 . . . . . . Report Inventory 4 | . 2 . 1 1 . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 2 . 4 8 3 7 . Full Trace Events 6 | . 1 . . . 2 3 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 4 | . . . . . . 4 . Authchips . | . . . . . . . . Time 94 | . . . . . . 94 . Total Part Build Rating 20 | . . . . . . 20 . Parts Repaired 6 | . 1 . 2 1 2 . . Time 198 | . 26 . 83 25 64 . . Parts Recycled . | . . . . . . . . Recycled Matter 43 | . 43 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . 1 . . 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total Allies 16 | . . 3 . 10 . . 3 Largest Group 10 | . . 3 1 10 . . 2 Highest-Rated Group 165 | . . 40 16 88 . . 165 Highest-Rated Ally 165 | . . 16 16 16 . . 165 Total Orders . | . . . . . . . . Ally Attacks 86 | . . 10 10 66 . . . Total Damage 893 | . . 108 89 696 . . . Kills 16 | . . 1 . 15 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Active Infowar (turns) 1673 | 39 1111 523 . . . . . Terrain 870 | 39 831 . . . . . . Seismic 803 | . 280 523 . . . . . Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Turns Passed 6203 | 93 1146 566 940 1053 1065 706 634 Spaces Moved 3307 | 48 615 462 469 528 500 353 332 Core 31 | 3 . . . . . . 28 Treads 754 | 45 425 . . . 50 234 . Legs 2501 | . 190 462 469 528 429 119 304 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 21 | . . . . . 21 . . Fastest Speed 50 | 50 120 120 120 120 120 122 50 Average Speed 130 | 153 147 120 121 120 132 148 120 Slowest Speed 370 | 160 240 120 130 120 370 160 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 5 92 90 53 66 53 11 33 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 2 . . . . 5 Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . . . . . 2 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total 4669 | 62 760 470 748 900 745 494 490 Wait 808 | 1 39 . 201 298 110 87 72 Move 3300 | 47 614 461 468 527 499 352 332 Hop . | . . . . . . . . Pick Up 53 | 6 13 . 4 8 10 9 3 Fast Attach 25 | 7 3 1 2 2 7 2 1 Attach 41 | . 5 1 5 1 12 6 11 Detach . | . . . . . . . . Swap 80 | . 13 . 18 15 16 12 6 Drop 49 | . 12 . 6 16 5 8 2 Fire 254 | 1 55 1 42 28 77 17 33 Melee . | . . . . . . . . Ram 13 | . . . . . 2 . 11 Kick 22 | . 2 6 2 3 7 . 2 Crush 5 | . 4 . . . . 1 . Escape Stasis . | . . . . . . . . Rewire 19 | . . . . 2 . . 17 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 7) 284 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 8) 564 | -10/Materials | Discovered new exit (range 12) 848 | -10/Materials | Repaired Lgt. Treads 865 | -10/Materials | Discovered new exit (range 10) 946 | -10/Materials | Core integrity fell below 50% 965 | -10/Materials | Lost 6 parts (1p1n1u3w) 1240 | -10/Materials | Entered Mines 1242 | -10/Mines | Met a Derelict bent on vengeance 1267 | -10/Mines | Learned location of Storage (-9) 1312 | -10/Mines | Discovered new exit (range 4) 1329 | -10/Mines | Discovered new exit (range 5) 1393 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1600 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1602 | -10/Mines | Discovered new exit (range 5) 1683 | -10/Mines | Discovered new exit (range 6) 1733 | -10/Mines | Assembled infested the area 1806 | -10/Mines | Entered Materials 1806 | -9/Materials | Accompanied by 1 ally 1806 | -9/Materials | Evolved 2 slots: Propulsion x2 1943 | -9/Materials | Discovered new exit (range 16) 2403 | -9/Materials | Repaired Imp. Assault Rifle 2436 | -9/Materials | Repaired Imp. Aluminum Leg 2746 | -9/Materials | Entered Storage 2820 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2920 | -9/Storage | Lost 5 allies 2968 | -9/Storage | Repaired Imp. Assault Rifle 3117 | -9/Storage | Build established: Commander-Mutant 3191 | -9/Storage | Lost 4 allies 3423 | -9/Storage | Build established: Mutant 3788 | -9/Storage | Discovered new exit (range 9) 3799 | -9/Storage | Entered Materials 3799 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4182 | -8/Materials | Repaired Imp. Ion Engine 4214 | -8/Materials | Repaired Imp. Ion Engine 4446 | -8/Materials | Lost 3 parts (1p2n) 4504 | -8/Materials | Core integrity fell below 50% 4568 | -8/Materials | Destroyed 8 combat bots 4607 | -8/Materials | Lost 11 parts (3p4n1u3w) 4637 | -8/Materials | Core integrity fell below 20% 4774 | -8/Materials | Discovered new exit (range 15) 4864 | -8/Materials | Entered Factory 4864 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5156 | -7/Factory | Build established: Scavenger-Gunner 5280 | -7/Factory | Lost 4 parts (2p1n1w) 5371 | -7/Factory | Fabricated Phase Gun (x2) 5407 | -7/Factory | Fabricated Titanium Leg (x2) 5534 | -7/Factory | Discovered new exit (range 12) 5570 | -7/Factory | Entered Lower Caves 5785 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5878 | -7/Lower Caves | Lost 4 parts (1p2n1w) 6011 | -7/Lower Caves | Spotted B-75 Beast 6166 | -7/Lower Caves | Core integrity fell below 50% 6172 | -7/Lower Caves | Released all parts (7) 6194 | -7/Lower Caves | Core integrity fell below 20% 6203 | -7/Lower Caves | Lost 11 parts (2p3n2u4w) 6204 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 06160_ Mak. Power Source destroyed. 06165_ Recalibrator destroyed. 06170_ System corrupted: FCS attempts to trigger Phase Gun. 06170_ System corrupted: Phase Gun misfires. 06170_ Acquired 4 matter. 06172_ Phase Gun destroyed. 06172_ Knocked back. 06172_ Released Particle Gun. 06172_ Released Lgt. Nuclear Core. 06172_ Released Aluminum Leg. 06172_ Released Adv. Targeting Computer. 06172_ Released Med. Storage Unit. 06172_ Released Mak. Terrain Scan Processor. 06172_ Acquired 16 matter. 06177_ Knocked back. 06184_ Slammed into B-75 Beast. A strange signal echoes through the caves. 06190_ Slammed into B-75 Beast. 06198_ Knocked back. 06201_ Slammed into 00-VDC(c). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# ##?? | | ???????????????????????????????????????????# "#?? | | ??????????????????????????????????????????## ### | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# % ## | | ??????????????????????????????????????????# %% | | ??????????????????????????????????????????## %%% | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????## ##? | | ????????????????????????????????????????????###"?? | | ?????????????????????????????????????????###???#?? | | ????????????????????????????????????????## ###???? | | ????????????????????????????????????????# #?### | | ????????????????????????????????????????# %#??# | | ????????????????????????????????????????#%%##??## | | ????????????????????????????????????????## ##???# | | ?????????????????????????????????????????# ##??## | | ?????????????????????????????????????????# ##??# | | ?????????????????????????????????????????#% #### | | ?????????????????????????????????????????## ## | | ?????????????????????????##?###???????????### # | | ?????????????????????????# ##"###???###?????## | | ??????????????????????????#;#! ##??# ##?????## | | ?????????????????????????##%[=%%%#?## ###????# # | | ????????????????????????##%c*=%% #?# #???## %# | | ????????????????????????#@%;;%%%##?# ##### | | ????????????????????????#"";;%BB#### % | | ????????????????????????##### BB #### | | ????????????????????????????## ##" %#??##### | | ?????????????????????????????### ##" ##??????? | | ???????????????????????????????## ##" #???????? | | ????????????????????????????????## ##*%""??????? | | ?????????????????????????????????## ""%=" ????? | | ??????????????????????????????????#### ??? | | ????????????????????????????????????? #? | | ???????????????????????????????????? # | | ???????????????????????????????????? ## # | | ??????????????????????????????????? #?###" = | | ?????????????????????????????????? #?????# % | | ????????????????????????????????? #??????? / | | ????????????????????????????????? #???????? | | ???????????????????????????????? #????????? | | ??????????????????????????????? #?????????? | | ??????????????????????????????????????????# | | ???????????????????????????????????????????###### | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 65 Energy Generation 24 Energy Capacity 430 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Phase Gun | x2 | -7/Factory | Preloaded Titanium Leg | x2 | -7/Factory Repaired ---------- Lgt. Treads | 63% | -10/Materials Imp. Assault Rifle | 19% | -9/Materials Imp. Aluminum Leg | 15% | -9/Materials Imp. Assault Rifle | 24% | -9/Storage Imp. Ion Engine | 68% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- A New Friend The More The Merrier Challenges ------------ None Game ------ Seed BlastArmoredPropulsion Manual? 0 Play Time 01:44:20 Cumulative 13.3 hours Start 2025.10.04 @ 19:05:56 End 2025.10.04 @ 21:34:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0515693-4c74-4aa2-a28e-1bea7f7b7c89