Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 20:58:22 Player: CatPlusPlus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (562) 562 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 2067 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 249 Friendly Fire -85 Cogmind --------- Core Integrity 334/400 Matter 300/300 Energy 125/125 System Corruption 6% Temperature Warm (123) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Medium Storage Unit Improved Terrain Scanner Seismic Detector Light Armor Plating Light Armor Plating Rocket Launcher Datajack Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Mace > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Flight Unit Flight Unit Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Light Armor Plating Particle Gun Autogun Rocket Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Weapon Mining Laser Energy Gun Particle Gun Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 36 | 2 13 7 14 Power 4 | . 2 1 1 Engine 3 | . 1 1 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | . 1 . 4 Treads 1 | . . . 1 Leg 4 | . 1 . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 1 3 Device 3 | 1 . . 2 Storage 3 | . 2 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 1 8 5 6 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 8 | . 3 3 2 Ballistic Cannon . | . . . . Launcher 5 | . 1 2 2 Special Weapon 3 | . 3 . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power 2 | . . 1 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 8 | . 2 11 10 Core 4 | . 11 2 . Treads 1 | . . . 4 Leg 28 | . 28 28 28 Device 11 | . 14 10 11 Storage 13 | . 14 14 11 Processor 4 | . . 3 10 Energy Gun 1 | . 5 . . Ballistic Gun 12 | . 14 13 10 Special Weapon 9 | . 7 14 5 Impact Weapon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 29 | 14 21 20 29 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 10 | 8 9 10 12 Most Carried 15 | 8 10 10 15 Average Carried 10 | 6 9 9 12 Final Capacity 15 | 8 10 10 15 Final Carried 15 | 8 10 10 15 Class Distribution -------------------- 89% | Scavenger-Mutant 10% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 898 | 244 146 155 353 Remotely . | . . . . Salvage Created 784 | 166 152 33 433 Parts 71 | 12 15 9 35 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 3 | 1 . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 25 | . 2 9 14 Guns 8 | . 2 . 6 AOE 17 | . . 9 8 Classes Destroyed 10 | 2 3 1 4 Worker 1 | . 1 . . Tunneler 5 | 4 . . 1 Hauler 2 | . . . 2 Recycler 1 | 1 . . . Mechanic 1 | . . . 1 Watcher 3 | . 2 . 1 Swarmer 18 | . . 9 9 Grunt 4 | . 2 . 2 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 7 | 3 2 3 7 Combat Bots Only 7 | . 2 3 7 Max Kills in Single Turn 4 | 1 1 3 4 Gunslinging . | . . . . Exploded 3 | . . 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 833 | . 246 172 415 Core 137 | . 40 31 66 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 71 . Volleys Fired 115 | 8 28 7 72 Largest 2 | 2 2 1 2 Hottest 120 | 60 120 33 88 Shots Fired 145 | 16 46 7 76 Gun 123 | 16 35 . 72 Cannon . | . . . . Launcher 11 | . . 7 4 Special 11 | . 11 . . Kinetic 104 | 8 33 . 63 Thermal 29 | 7 13 . 9 Explosive 11 | . . 7 4 Electromagnetic 1 | 1 . . . Robot Hit Streak 11 | 7 7 1 11 Robot Miss Streak 7 | 1 2 2 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 77 | 9 23 1 44 Core Hits 53 | 6 9 10 28 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Destroy 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 9 | . . . 9 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2553 | 106 267 745 1435 Guns 997 | 106 267 . 624 Cannons . | . . . . Explosions 1299 | . . 715 584 Melee 224 | . . . 224 Ramming 33 | . . 30 3 Kinetic 824 | 52 235 . 537 Thermal 173 | 54 32 . 87 Explosive 1299 | . . 715 584 Electromagnetic . | . . . . Impact 224 | . . . 224 Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . . 15 11 Projectiles . | . . . . Explosions 26 | . . 15 11 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 79 | . . 79 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed 13 | . . 11 2 Kicked 13 | . . 11 2 Crushed . | . . . . Highest Temperature 163 | 2 60 . 163 Average Temperature 36 | 2 22 . 78 Received Heat Transfer 288 | . 138 . 150 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 421 | 125 74 . 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 585 | 25 122 322 585 Initial 16 | . 16 6 . Average 195 | 10 54 175 388 Maximum Alert Level 2 | . . 1 2 Low Security (%) 67 | 100 100 72 22 Level 1 11 | . . 27 4 Level 2 21 | . . . 72 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 6 10 30 Peak Tracking Total 9 | . 4 3 9 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 4 | . . 4 . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 8 | . 4 1 3 Terminals 6 | . 3 1 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 14 1 8 Successful 8 | . 6 . 2 Failed 15 | . 8 1 6 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 12 | . 8 1 3 Terminals 18 | . 10 1 7 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Branch Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Mechanics 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 4 | . . 4 . Largest Group 4 | . . 4 4 Highest-Rated Group 71 | . . 71 71 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 61 | . . 5 56 Total Damage 596 | . . 102 494 Kills 14 | . . 2 12 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2174 | 70 649 827 628 Spaces Moved 1344 | 28 373 638 305 Core . | . . . . Treads . | . . . . Legs 1344 | 28 373 638 305 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 124 | 120 135 120 120 Slowest Speed 190 | 120 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 3 66 99 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 34 | . 7 20 7 Terrain Destroyed 105 | . 9 72 24 Melee . | . . . . Projectile 9 | . 9 . . AOE 96 | . . 72 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1671 | 48 456 688 479 Wait 92 | 7 17 15 53 Move 1341 | 27 372 637 305 Hop . | . . . . Pick Up 31 | 3 11 4 13 Fast Attach 5 | 1 1 . 3 Attach 5 | . 1 1 3 Detach 1 | . . . 1 Swap 26 | 1 11 6 8 Drop 29 | 1 15 3 10 Fire 115 | 8 28 7 72 Melee 9 | . . . 9 Ram . | . . . . Kick 13 | . . 11 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 4 | . . 4 . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 3) 71 | -11/Junkyard | Entered Materials 499 | -10/Materials | Identified exit to Mines 535 | -10/Materials | Build established: Scavenger-Mutant 628 | -10/Materials | Discovered new exit (range 14) 720 | -10/Materials | Entered Mines 725 | -10/Mines | Escorted by a lone wolf Derelict 740 | -10/Mines | Found a hidden stash of uninstalled traps 745 | -10/Mines | Learned location of Storage (-8) 904 | -10/Mines | Discovered new exit (range 8) 992 | -10/Mines | Learned Materials stockpile data 1243 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1306 | -10/Mines | Discovered new exit (range 5) 1321 | -10/Mines | Identified exit to Materials 1547 | -10/Mines | Entered Materials 1547 | -9/Materials | Accompanied by 4 allies 1547 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1715 | -9/Materials | Destroyed 7 combat bots 1953 | -9/Materials | Discovered new exit (range 15) 2175 | -9/Materials | Self-destructed Last Messages --------------- 02090_ K-01 Serf collects debris. 02094_ K-01 Serf cleans the Fusion Modulator. 02106_ Acquired 13 matter. 02109_ Acquired 4 matter. 02112_ Connecting with Terminal... 02114_ K-01 Serf collects debris. 02122_ Sneak attack on A-02 Transporter. 02139_ G-34 Mercenary destroyed. 02161_ Hvy. Assault Rifle destroyed. 02161_ System corrupted by crushing effect (+1). 02161_ Knocked back. 02162_ Kicked K-01 Serf out of the way. 02167_ Signal Interpreter destroyed. 02167_ System corrupted by crushing effect (+5). 02167_ Knocked back. 02171_ K-01 Serf collects debris. 02171_ B-36 Bruiser destroyed. 02171_ K-01 Serf collects debris. 02173_ Acquired 22 matter. 02174_ K-01 Serf collects debris. 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""" "?????????????????????# | | ?????????????" ??????????????????????# | | ?????????????? ??????????????????????# ######## | | ??????????????????????????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticLobotomyRecalibrator Manual? 0 Play Time 00:29:03 Cumulative 18.5 hours Start 2023.03.11 @ 16:19:26 End 2023.03.11 @ 20:58:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15d5d2c0-f732-4886-9b6f-80380fa0aff7