Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 10:11:47 Player: SunShine214 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (100) 500 Value Destroyed (2723) 2723 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (527) 527 TOTAL SCORE: 5450 Bonus ------- High Alert Combat Kills 527 Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 160/160 System Corruption 2% Temperature Warning (322) Movement Walking (126) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (4) ------- Ion Cannon Gauss Rifle Great Maul > --- INVENTORY (10) --- Armored Treads Armored Treads Improved Titanium Leg Improved Heat Sink Machine Analyzer Improved Sensor Array Core Analyzer Reflective Plating Lightning Gun Lightning Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Medium Armor Plating > --- WEAPON ----------- Lightning Gun Ion Cannon Minigun Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Improved Sensor Array Core Analyzer Field Recycling Unit Improved EM Shotgun Improved EM Shotgun Lightning Gun Lightning Gun Gauss Rifle Scythe [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 80 | 6 9 33 32 Power 13 | 1 2 4 6 Engine 8 | 1 1 4 2 Core 5 | . 1 . 4 Reactor . | . . . . Propulsion 22 | 2 2 10 8 Treads 5 | . . 5 . Leg 12 | 2 2 . 8 Wheel 5 | . . 5 . Hover . | . . . . Flight . | . . . . Utility 13 | 1 1 6 5 Device 5 | . . 2 3 Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 3 2 Artifact . | . . . . Weapon 32 | 2 4 13 13 Energy Gun 6 | 1 . 2 3 Energy Cannon 3 | . . 2 1 Ballistic Gun 14 | 1 2 6 5 Ballistic Cannon 2 | . . 1 1 Launcher 3 | . 1 2 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 3 | . 1 . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Corrupted Parts 1 | . . . 1 System Corruption 2 | . . . 2 Parts Lost 23 | . 4 5 14 Power 4 | . 1 1 2 Propulsion 6 | . 2 2 2 Utility 4 | . . . 4 Weapon 9 | . 1 2 6 Highest Loss Streak 4 | . 2 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 81 92 91 Engine 4 | . 6 5 1 Core 5 | . 7 4 4 Treads 4 | . . 7 2 Leg 11 | . 24 . 23 Wheel 6 | . . 11 . Device 8 | . . 9 9 Storage 10 | . 14 11 9 Protection 6 | . . 8 5 Energy Gun 6 | . 14 5 2 Energy Cannon 6 | . . 7 7 Ballistic Gun 12 | . 6 11 15 Ballistic Cannon 3 | . . 3 3 Launcher 3 | . 6 3 . Naked Turns . | . . . . Heaviest Build 42 | 13 25 35 42 Greatest Support 60 | 20 20 43 60 Greatest Overweight (x) 9 | 4 1 3 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 4 9 10 10 Average Carried 8 | 3 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 7 10 10 Class Distribution -------------------- 49% | Tank 28% | Mutant 17% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2407 | 268 129 1226 784 Remotely . | . . . . Salvage Created 3110 | 75 392 1682 961 Parts 209 | 2 16 127 64 Haulers Intercepted 8 | . . 6 2 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 61 | . 8 36 17 Melee 1 | . . . 1 Guns 25 | . 4 13 8 Cannons 16 | . . 9 7 AOE 18 | . 4 14 . Classes Destroyed 14 | 1 4 6 3 Worker 5 | . 1 4 . Builder 9 | . . 6 3 Tunneler 1 | . 1 . . Hauler 8 | . . 6 2 Recycler 5 | 1 1 3 . Operator 3 | . . 1 2 Watcher 8 | . 2 5 1 Swarmer 6 | . . 6 . Grunt 37 | . 8 20 9 Brawler 1 | . . 1 . Sentry 13 | . . 9 4 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 17 | 1 3 17 4 Combat Bots Only 6 | . 2 6 4 Max Kills in Single Turn 3 | 1 2 3 2 Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 366 | . 79 126 161 Missed 98 | . 21 42 35 Damage Taken 4396 | . 737 1077 2582 Core 973 | . 217 190 566 Absorbed by Shields . | . . . . Redirected to Shielding 19 | . . 19 . Core Remaining (%) 55 | 100 13 52 . Volleys Fired 210 | 8 39 107 56 Largest 4 | 2 2 3 4 Hottest 195 | 70 80 151 195 Shots Fired 546 | 16 71 275 184 Gun 367 | 16 59 180 112 Cannon 142 | . . 70 72 Launcher 37 | . 12 25 . Special . | . . . . Kinetic 310 | 8 20 162 120 Thermal 176 | 8 39 88 41 Explosive 37 | . 12 25 . Electromagnetic 23 | . . . 23 Robot Hit Streak 11 | 3 6 11 9 Robot Miss Streak 6 | 4 4 5 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 275 | 7 44 122 102 Core Hits 181 | 3 22 97 59 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 1 1 Burn 2 | . 2 . . Meltdown 1 | . . 1 . Destroy 1 | . . . 1 Melee Attacks 21 | . 5 . 16 Impact 5 | . . . 5 Slashing 16 | . 5 . 11 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7666 | 75 1166 4205 2220 Guns 2727 | 75 421 1320 911 Cannons 1530 | . . 769 761 Explosions 2971 | . 653 2072 246 Melee 386 | . 92 . 294 Ramming 52 | . . 44 8 Kinetic 2646 | 25 122 1414 1085 Thermal 1434 | 50 299 675 410 Explosive 2921 | . 653 2072 196 Electromagnetic 227 | . . . 227 Impact 108 | . . . 108 Slashing 278 | . 92 . 186 Piercing . | . . . . Highest Corruption 3 | . 3 3 2 Average Corruption 2 | . 2 3 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 29 | . 8 12 9 Message Errors 6 | . 3 3 . Matter Fused 9 | . 3 3 3 Heat Flow Errors 5 | . 2 1 2 Energy Discharges 1 | . . 1 . Data Loss (minor) 4 | . . 2 2 Data Loss (major) 2 | . . . 2 Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 160 | . 56 47 57 Projectiles . | . . . . Explosions 132 | . 51 47 34 Melee 28 | . 5 . 23 Knockbacks 17 | . . 6 11 Impact . | . . . . Kinetic 17 | . . 6 11 Secondary . | . . . . Self-Inflicted Damage 367 | . 51 44 272 Shots 10 | . 4 1 5 Rammed 4 | . . 4 . Targets Rammed 8 | . 2 4 2 Kicked 4 | . 2 . 2 Crushed . | . . . . Highest Temperature 420 | 120 335 420 413 Average Temperature 109 | 58 108 101 124 Received Heat Transfer 1764 | . 384 435 945 Effects 6 | . 2 3 1 Shutdowns 2 | . 1 . 1 Energy Bleed 2 | . . 2 . Matter Decay 1 | . 1 . . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions 2 | . . . 2 Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 4 | . 1 3 . Heat Transferred 3264 | 148 1036 1443 637 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 949 | 5 209 949 751 Initial 380 | . . 46 380 Average 403 | 2 68 461 650 Maximum Alert Level 3 | . 1 3 3 Low Security (%) 43 | 100 91 39 . Level 1 3 | . 8 2 5 Level 2 20 | . . 14 51 Level 3 32 | . . 43 43 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 19 | . 1 8 10 Investigation 6 | . . 4 2 Extermination . | . . . . Reinforcement 8 | . 1 3 4 Assault 2 | . . 1 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 98 | . 11 48 39 Peak Tracking Total 9 | . 3 9 7 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . 1 4 5 Max in Single Turn 3 | . 1 1 3 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 3 7 3 Terminals 10 | . 3 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 39 | . 10 19 10 Successful 17 | . 6 9 2 Failed 22 | . 4 10 8 Catastrophic 4 | . 1 2 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 26 | . 10 13 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . . 6 . Scanalyzers . | . . . . Garrison Access 7 | . . . 7 Terminal Hacks 12 | . 6 6 . Record 2 | . . 2 . Robot Analysis 2 | . . 2 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Surveillance Status 1 | . 1 . . Patrol Status 1 | . 1 . . Investigation Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . 3 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks 2 | . . . 2 Seal Access 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 11 | . 1 7 3 Full Trace Events 3 | . . 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 133 | . . 133 . Retrieved Matter 133 | . . 133 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5006 | 670 581 2456 1299 Spaces Moved 2586 | 205 339 1528 514 Core 84 | 11 . . 73 Treads 513 | . . 445 68 Legs 1006 | 194 339 100 373 Wheels 983 | . . 983 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 110 Average Speed 140 | 121 128 126 195 Slowest Speed 500 | 250 190 260 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 21 51 75 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . . 5 Terrain Destroyed 301 | . 80 182 39 Melee . | . . . . Projectile 11 | . . . 11 AOE 290 | . 80 182 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3494 | 609 402 1823 660 Wait 502 | 387 4 104 7 Move 2583 | 204 338 1527 514 Hop . | . . . . Pick Up 36 | 4 2 18 12 Fast Attach 35 | 6 2 13 14 Attach 13 | . 2 5 6 Detach 5 | . 1 3 1 Swap 32 | . 5 15 12 Drop 49 | . 2 27 20 Fire 210 | 8 39 107 56 Melee 21 | . 5 . 16 Ram 3 | . . 3 . Kick 4 | . 2 . 2 Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 671 | -11/Scrapyard | Entered Materials 672 | -10/Materials | Build established: Mutant 795 | -10/Materials | Discovered new exit (range 7) 1023 | -10/Materials | Identified exit to Mines 1131 | -10/Materials | Core integrity fell below 50% 1176 | -10/Materials | Core integrity fell below 20% 1214 | -10/Materials | Discovered new exit (range 16) 1252 | -10/Materials | Entered another Materials area 1252 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1819 | -9/Materials | Build established: Skirmisher 1960 | -9/Materials | Discovered new exit (range 14) 2225 | -9/Materials | Discovered new exit (range 16) 2230 | -9/Materials | Build established: Tank 3612 | -9/Materials | Discovered new exit (range 15) 3652 | -9/Materials | First assault squad dispatched 3708 | -9/Materials | Entered another Materials area 3708 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3758 | -8/Materials | Garrison activated, responded to threat 3815 | -8/Materials | Lost 4 parts (1p1u2w) 3975 | -8/Materials | Core integrity fell below 50% 4536 | -8/Materials | Core integrity fell below 20% 4555 | -8/Materials | Lost 4 parts (1p1u2w) 4793 | -8/Materials | Build established: Skirmisher 4908 | -8/Materials | First assault squad dispatched 5007 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Acquired 52 matter. Dropped Imp. Titanium Leg. Acquired Carbon-fiber Leg. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. I-25 Savior unfolds itself. Slug penetrates Wall. System corrupted: Matter fused (-8). Slug penetrates G-50 Soldier. Hardlight Generator destroyed. R-06 Scavenger collects Lgt. Nuclear Core. Minigun destroyed. Slug penetrates G-50 Soldier. Critical hit (Burn: +37). Slug penetrates Wall. Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ??????#???????# # | | ???????????#??####+### " | | ?????????##??????????## !/ " | | ????????##?#? ?? ????# / " | | ?#????????????????????# / T | | ??????????????????????# " | | ?????#????#????"??????# = " | | ??###########??"?"????# " " | | ??# #?????????#= ! "" # | | ??# = #????? ???#% * R" * | | ?## #???? ?? ?# """ ! | | ??# #??######## % ! | | ??# ! #?## + % # | | ??# ! #??# """ # ########## | | ??# #??# "G" # #???#???#? | | #?# #??# " " # ####?????? | | ??#######+###### # ########## | | ? ?????# + # ## #? | | # ?????# #####+###### ## """#? | | ?????? # #??## ##?#?# ## """## | | ??"????+ #?#?# ####?# ## # | | ??? ???# ##??# ##?### ## """## | | ? ?????# #???# ##??## ## """#? | | ????? ?# g ##### ##### # #? | | ? """ # g #% """#? | | # ; @ +% ""#? | | ? """ #gig # % ""## | | ? ??"??#;%#;########## !#% """#? | | ????? ?## ###????#?#?####### """#? | | ???? ??## #??#??#?#????##??# #? | | ????????# #???###????#?????########? | | ?????##?# ##?##??###??#???#?????? ? | | ????????# ##??#?#??????###?## ? ?? ? | | ????? ??# #?#???? ??#????????? ??? | | ?? ???? #%#?#? ??? ???????#??? ????? | | ??????? # #??? ??????#?????##??????? | | ????????# ?? ??? ? ???#???#???? ?## | | ????????? ??????????#???#?#? ??#?? | | ??? ????? ???? ? ????#???#???? ?#?? | | ????????? ???? ?? ??#??#??#???? ??? | | ????????# ?#?????????##?????????? ? | | ????????? ????????????????????????? | | ????????? ???????????#???#??????#?? | | ????????? ????????????????????????? | | ????????????????????????? ????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed FlakSmartbombCycler Manual? 0 Play Time 00:59:32 Cumulative 3.8 hours Start 2024.04.03 @ 09:06:54 End 2024.04.03 @ 10:11:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b6195876-5c51-4744-b4a5-fd2c1e0ac7c0