Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.30 @ 00:22:58 Player: Lazz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (124) 620 Value Destroyed (3701) 3701 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 12141 Bonus ------- Follower Combat Kills 400 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Trap Scanner Machine Analyzer Advanced Signal Interpreter Coil Gun Rocket Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission-Nuclear Core > --- PROPULSION ------- Hovering Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Rocket Array Kinetic Gauss Construct/C Katana > --- INVENTORY -------- Armored Treads Overtuned Titanium Leg Overtuned Titanium Leg Large Storage Unit Compact Matter Pod Machine Analyzer Improved Sensor Array Recoil Stabilizer Hardlight Generator Hacking Suite Recalibrator Rocket Array Mining Laser [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Constructs Flight Unit Field Propulsion Drive Utility Terrain Scan Processor Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Rocket Array Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 . . 4 2 . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . . 2 1 . 1 . . . . . Utility 7 | . . . . . 3 . . 1 . . 1 . . . . 2 Weapon 2 | . . . . . 1 . . . 1 . . . . . . . Parts Attached 96 | 6 9 6 1 . 22 10 8 5 . 10 . 4 2 . 1 12 Power 9 | 1 1 1 . . 2 1 1 . . . . 1 1 . . . Engine 7 | 1 1 1 . . 1 1 1 . . . . . 1 . . . Core 2 | . . . . . 1 . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 31 | 2 1 3 . . 7 4 1 2 . 6 . 1 . . . 4 Treads 6 | . . . . . . 4 1 . . . . . . . . 1 Leg 17 | 2 1 3 . . 5 . . 2 . 1 . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 8 | . . . . . 2 . . . . 5 . 1 . . . . Utility 26 | 1 2 1 . . 7 3 3 2 . . . 1 1 . 1 4 Device 13 | . 1 1 . . 4 1 2 1 . . . . 1 . . 2 Storage 3 | 1 1 . . . . 1 . . . . . . . . . . Processor 8 | . . . . . 2 . 1 1 . . . 1 . . 1 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 2 | . . . . . 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 30 | 2 5 1 1 . 6 2 3 1 . 4 . 1 . . . 4 Energy Gun 12 | 1 4 1 1 . 4 . . 1 . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . 2 Ballistic Gun 4 | 1 . . . . . 1 . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . . . 2 . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 . . . . 1 . . . . Piercing Weapon 4 | . . . . . . . . . . 4 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 1 2 . . . . . . . . . Parts Lost 58 | . 4 3 . . 7 4 6 10 . 6 . 3 3 1 . 11 Power 6 | . 1 1 . . . 1 . 2 . . . 1 . . . . Propulsion 19 | . . 1 . . 2 2 . 4 . 2 . 2 3 1 . 2 Utility 14 | . . . . . 3 . 3 2 . 2 . . . . . 4 Weapon 19 | . 3 1 . . 2 1 3 2 . 2 . . . . . 5 Highest Loss Streak 10 | . 2 3 . . 3 2 4 10 . 4 . 2 3 1 . 6 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . Average Backups 13 | 1 7 14 14 14 13 15 19 14 11 11 11 12 9 5 5 4 Power . | . . . . 3 3 3 2 . . . . . . . . . Propulsion 2 | . . . 1 1 2 2 5 3 1 . 1 . . . . . Utility 6 | . 3 8 8 7 5 5 8 7 8 8 8 8 5 2 2 2 Weapon 3 | 1 3 5 4 3 3 4 3 3 2 2 2 3 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 25 | . . 2 2 . 4 . 2 4 . . . . 7 . . 4 Power 3 | . . . . . 1 . 2 . . . . . . . . . Propulsion 4 | . . . . . . . . 4 . . . . . . . . Utility 13 | . . 2 2 . . . . . . . . . 6 . . 3 Weapon 5 | . . . . . 3 . . . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 78 91 100 100 87 95 74 68 29 42 52 51 34 18 15 28 Engine 6 | . 6 8 14 14 5 . 9 5 . . . . . . . . Core 1 | . . . . . 3 6 . 5 . . . 1 . . . . Treads 4 | . . . . . . 11 18 4 . 1 . . . . . 1 Leg 12 | . 28 25 28 28 15 5 . . 11 5 . . . . . 2 Flight 2 | . . . . . 1 . . . . 2 26 22 13 2 . . Device 8 | . 8 14 14 14 14 9 3 12 5 2 . . . . . 2 Storage 9 | . 14 14 14 14 9 9 9 6 5 5 5 5 2 . . . Processor 8 | . . . . . 11 18 20 12 5 5 5 8 10 10 10 11 Energy Gun 13 | . 17 27 28 28 22 12 . 2 . . . . . . . . Slashing Weapon 3 | . . . . . . 4 12 5 . . . 1 2 . . 2 Piercing Weapon 1 | . . . . . . . . . . 16 15 11 4 5 5 1 Peak Build Rating 70 | 6 11 11 12 12 33 34 47 70 32 56 54 67 68 21 18 49 Average Rating 24 | 5 7 10 11 12 27 30 29 55 32 41 54 54 33 18 15 32 On Entrance 25 | . 6 11 11 12 12 30 29 43 32 32 54 54 53 21 15 18 Avg Prop Armor Cover (%) 10 | . . . . . . . . 8 11 12 . 12 7 . . . Naked Turns 48 | . . . . . . . . . . . . . . . . 48 Heaviest Build 76 | 13 30 32 32 32 46 65 67 76 41 53 49 43 32 3 3 22 Greatest Support 67 | 20 20 20 20 20 25 46 40 67 38 35 35 42 28 7 3 53 Greatest Overweight (x) 14 | 3 1 2 1 1 14 2 1 3 2 6 1 2 2 . . 5 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 2 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 15 5 5 5 Average Capacity 15 | 7 11 15 15 15 15 18 20 20 20 20 20 15 10 5 5 5 Most Carried 20 | 3 15 15 15 14 15 18 20 19 12 12 11 15 15 5 5 5 Average Carried 13 | 1 7 14 14 14 13 15 19 14 11 11 11 14 10 5 5 4 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 15 5 5 5 5 Final Carried 19 | 3 15 15 14 14 14 18 19 12 12 11 11 15 5 5 5 5 Scrap Engine Consumption 48 | . . . . . . . 16 17 . 15 . . . . . . Constructs Created 3 | . . . . . . . 1 2 . . . . . . . . Constructs Modified 11 | . . . . . . . . 11 . . . . . . . . Class Distribution -------------------- 51% | Mutant 25% | Scavenger-Mutant 8% | Commander-Mutant 4% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Matter Collected 2509 | 327 145 95 . 10 396 446 365 36 . 52 . 484 40 . . 113 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4504 | 147 634 311 . 92 625 1073 559 421 . 249 . 153 40 . . 200 Parts 229 | 7 48 30 . 1 38 45 21 14 . 11 . 5 1 . . 8 Haulers Intercepted 5 | . 2 . . . . 3 . . . . . . . . . . Recyclers Shooed 4 | 1 2 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Combat Hostiles Destroyed 83 | . 14 9 . 2 20 13 5 10 . 6 . 1 . . . 3 Melee 11 | . . . . . . 1 3 . . 3 . 1 . . . 3 Guns 41 | . 5 9 . 2 12 12 . 1 . . . . . . . . AOE 29 | . 9 . . . 8 . 1 8 . 3 . . . . . . Classes Destroyed 20 | 3 5 2 . . . 1 5 1 . 1 . 1 1 . . . Worker 9 | 2 2 . . . 1 1 . 3 . . . . . . . . Builder 5 | . . 1 . . . 1 2 1 . . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . Hauler 6 | . 2 . . . . 3 1 . . . . . . . . . Recycler 6 | 1 . . . . . 4 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . Watcher 3 | . 2 . . . . . . 1 . . . . . . . . Swarmer 17 | . 3 3 . . 7 4 . . . . . . . . . . Grunt 45 | . 11 5 . 2 9 6 1 7 . 3 . . . . . 1 Brawler 1 | . . . . . . . 1 . . . . . . . . . Duelist 3 | . . . . . . . 3 . . . . . . . . . Sentry 12 | . . 1 . . 4 3 3 1 . . . . . . . . Demolisher 1 | . . . . . . . 1 . . . . . . . . . Specialist 3 | . . . . . . . . . . 3 . . . . . . Hunter 3 | . . . . . . . . 1 . . . . . . . 2 Programmer 3 | . . . . . . . 1 1 . . . 1 . . . . Scrapper 1 | . . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . Best Kill Streak 9 | 1 5 3 . 2 6 4 1 9 . 4 . 1 1 . . 1 Combat Bots Only 7 | . 5 3 . 2 6 2 1 7 . 4 . 1 . . . 1 Max Kills in Single Turn 8 | 1 4 1 . 1 4 1 8 4 . 3 . 1 1 . . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 4 | . 4 . . . 4 . 1 4 . 3 . . . . . . Melee 1 | . . . . . . 1 1 . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Hostile Shots Fired 901 | . 44 58 . 6 103 94 45 161 . 92 . 18 16 24 32 208 Missed 290 | . 15 13 . . 24 24 18 45 . 26 . 8 7 16 19 75 Hits 611 | . 29 45 . 6 79 70 27 116 . 66 . 10 9 8 13 133 Projectile 611 | . 29 45 . 6 79 70 27 116 . 66 . 10 9 8 13 133 Critical Strikes 13 | . . 2 . . 1 1 . 2 . 2 . . 1 . . 4 Part Disruptions 2 | . . . . . . . . . . 2 . . . . . . Damage Taken 11361 | . 442 574 . 88 1196 1009 692 2202 . 1689 . 222 195 170 299 2583 Core 3777 | . 69 137 . 14 196 74 175 424 . 782 . 86 80 153 276 1311 Absorbed by Shields 9 | . . . . . . . 9 . . . . . . . . . Regen/Repaired (Parts) 146 | . . . . . . . 35 111 . . . . . . . . Core Remaining (%) 41 | 100 . . . 12 . . 19 50 . 21 . . . . 48 . Volleys Fired 244 | 17 39 31 . 5 39 62 14 34 . 1 . . . . . 2 Largest 3 | 2 2 2 . 2 3 3 2 2 . 1 . . . . . 3 Hottest 173 | 60 130 130 . 130 173 135 90 117 . 45 . . . . . 145 Shots Fired 465 | 32 64 56 . 10 92 140 23 43 . 1 . . . . . 4 Gun 418 | 32 57 56 . 10 87 140 14 20 . . . . . . . 2 Cannon 19 | . . . . . . . . 17 . . . . . . . 2 Launcher 28 | . 7 . . . 5 . 9 6 . 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 101 | 17 . . . . . 61 8 13 . . . . . . . 2 Thermal 278 | . 36 56 . 10 87 79 6 3 . . . . . . . 1 Explosive 22 | . 7 . . . 5 . 3 6 . 1 . . . . . . Electromagnetic 64 | 15 21 . . . . . 6 21 . . . . . . . 1 Robot Hit Streak 19 | 12 9 8 . 5 12 11 19 8 . 7 . . . . . 10 Robot Miss Streak 8 | 2 3 3 . 1 8 4 2 4 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 2 . 1 3 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . . . . . . . . Shots Hit Robots 367 | 24 40 37 . 8 68 94 29 28 . 9 . 6 5 . . 19 Core Hits 256 | 8 38 17 . 4 48 31 27 55 . 17 . 3 2 . . 6 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 15 | . 1 1 . . 3 4 . 1 . 2 . 1 2 . . . Burn 8 | . . 1 . . 3 3 . 1 . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . Impale 5 | . . . . . . . . . . 2 . 1 2 . . . Melee Attacks 61 | . . . . . . 6 12 1 . 9 . 8 5 . . 20 Impact . | . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . 6 12 1 . . . . . . . 14 Piercing 28 | . . . . . . . . . . 9 . 8 5 . . 6 Sneak Attacks 6 | . . . . . . . 2 . . . . 3 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 1 . . 3 . . . . . . Damage Inflicted 10919 | 259 1066 573 . 129 1831 1882 1279 1810 . 835 . 333 242 . . 680 Guns 4904 | 259 491 573 . 129 1225 1718 255 242 . . . . . . . 12 Cannons 300 | . . . . . . . . 226 . . . . . . . 74 Explosions 3771 | . 575 . . . 606 . 694 1342 . 554 . . . . . . Melee 1934 | . . . . . . 155 330 . . 281 . 333 242 . . 593 Ramming 10 | . . . . . . 9 . . . . . . . . . 1 Kinetic 1011 | 92 . . . . . 648 132 127 . . . . . . . 12 Thermal 3605 | . 401 573 . 129 1225 1070 123 51 . . . . . . . 33 Explosive 3565 | . 483 . . . 606 . 580 1342 . 554 . . . . . . Electromagnetic 794 | 167 182 . . . . . 114 290 . . . . . . . 41 Impact . | . . . . . . . . . . . . . . . . . Slashing 860 | . . . . . . 155 330 . . . . . . . . 375 Piercing 1074 | . . . . . . . . . . 281 . 333 242 . . 218 Highest Corruption 9 | . . . . . 4 5 9 1 . 1 . 1 1 1 . 2 Average Corruption 5 | . . . . . 4 4 8 1 . 1 . 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 124 | . . . . . 13 24 76 2 . . . 5 3 1 . . Message Errors 37 | . . . . . 5 11 19 1 . . . 1 . . . . Matter Fused 23 | . . . . . 3 1 16 1 . . . 2 . . . . Heat Flow Errors 15 | . . . . . 3 1 10 . . . . . 1 . . . Energy Discharges 15 | . . . . . 1 5 9 . . . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 16 | . . . . . 1 2 11 . . . . 1 1 . . . Data Loss (major) 4 | . . . . . . . 2 . . . . . 1 1 . . Misfires 5 | . . . . . . 2 3 . . . . . . . . . Alerts 6 | . . . . . . 1 4 . . . . 1 . . . . Weapon Failures 2 | . . . . . . 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 342 | . 19 . . . . . 64 13 . 60 . 75 84 . . 27 Projectiles 13 | . . . . . . . . 13 . . . . . . . . Explosions 41 | . 19 . . . . . 6 . . 16 . . . . . . Melee 288 | . . . . . . . 58 . . 44 . 75 84 . . 27 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 606 | . 124 . . . 83 . 171 64 . 164 . . . . . . Shots 27 | . 5 . . . 3 . 10 3 . 6 . . . . . . Rammed 2 | . . . . . . 1 . . . . . . . . . 1 Targets Rammed 2 | . . . . . . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 486 | 20 207 341 . 399 486 460 240 183 . . . . 123 196 . 14 Average Temperature 128 | 14 67 154 . 202 177 167 82 53 . . . . 65 110 . 7 Received Heat Transfer 2096 | . 171 276 . 54 369 504 72 147 . 157 . 24 64 . 21 237 Effects 23 | . . 6 . 1 11 5 . . . . . . . . . . Shutdowns 3 | . . . . . 2 1 . . . . . . . . . . Energy Bleed 5 | . . 2 . 1 1 1 . . . . . . . . . . Interference 7 | . . 3 . . 2 2 . . . . . . . . . . Matter Decay 5 | . . 1 . . 3 1 . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 20 | . 1 6 . 2 4 2 5 . . . . . . . . . Heat Transferred 7994 | . 840 1406 . 296 2664 2331 222 185 . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Maximum Alert Level 1 | . 1 . . . 1 1 . 1 . . . . . . . . Low Security (%) 92 | 100 82 100 . 100 88 59 100 94 100 100 100 . . . . 100 Level 1 7 | . 17 . . . 11 40 . 5 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 364 | 5 278 129 . 50 364 243 88 258 88 172 90 . . . . 35 Initial 150 | . . 49 . . . 150 88 . 88 54 90 . . . . 13 Average 50 | 1 136 22 . 14 52 166 11 40 83 113 83 . . . . 8 Influence Increases 3247 | 20 487 275 . 50 660 451 372 417 . 178 . 90 50 . 60 137 Destroy 0b10 Robot/C 1800 | . 280 180 . 40 400 260 240 200 . 120 . 20 . . . 60 Destroy 0b10 Robot/NC 175 | 20 40 10 . . 5 50 20 25 . . . . 5 . . . Destroy Leader 386 | . 88 40 . 10 90 66 . 52 . 20 . 10 . . . 10 Allied During Kill 45 | . . . . . . . 45 . . . . . . . . . Successful Hack 42 | . . . . . 13 . . 24 . . . . . . . 5 Disable Machine 180 | . 30 30 . . 15 30 15 45 . . . . . . . 15 Destroy Structure 244 | . 34 . . . 92 . 37 71 . 8 . . . . . 2 Lose Combat Pursuer 375 | . 15 15 . . 45 45 15 . . 30 . 60 45 . 60 45 Influence Decreases 3220 | 20 360 344 58 50 304 580 599 235 104 84 102 160 50 . 40 130 Entered New Map 714 | . . 78 58 . . 206 139 . 94 24 82 26 . . . 7 Time Decay 2006 | 20 320 236 . 50 234 334 320 135 10 . 20 134 50 . 40 103 Lost Part 415 | . 40 30 . . 70 40 55 100 . 60 . . . . . 20 Lost Ally 85 | . . . . . . . 85 . . . . . . . . . Squads Dispatched 23 | . 5 . . . 5 3 . 6 . 2 1 . . . . 1 Investigation 4 | . 2 . . . 1 1 . . . . . . . . . . Extermination 2 | . . . . . . . . 1 . . . . . . . 1 Reinforcement 11 | . 3 . . . 1 2 . 2 . 2 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Distress Signals 6 | . 3 . . . . 1 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 147 | . 19 11 . 1 24 18 14 13 . 10 1 5 3 2 10 16 Peak Tracking Total 12 | . 6 2 . 1 7 6 3 9 . 5 . 3 3 2 7 12 Tactical Retreats 17 | . 1 1 . . 3 1 1 . . 2 . 2 2 . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Traps Triggered 4 | . 2 . . . . 1 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Machines Disabled 14 | . 2 2 . . 1 2 3 3 . . . . . . . 1 Max in Single Turn 1 | . 1 1 . . 1 1 1 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Machines Accessed 16 | . 1 . 4 . 2 2 1 4 1 . . . . . . 1 Terminals 9 | . 1 . . . 1 2 . 3 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 31 | . 3 . 4 . 7 4 2 7 2 . . . . . . 2 Successful 18 | . . . 4 . 6 1 2 3 1 . . . . . . 1 Failed 13 | . 3 . . . 1 3 . 4 1 . . . . . . 1 Catastrophic 3 | . . . . . . 2 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 2 | . . . . . 1 1 . . . . . . . . . . Terminals 18 | . 3 . . . 3 4 . 4 2 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 4 . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 14 | . . . 4 . 3 1 2 2 1 . . . . . . 1 Record 4 | . . . 4 . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 1 . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 3 . . 1 . . . . . . . . Insert Component 2 | . . . . . 1 . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . 1 1 . 3 1 . . . . . . . Full Trace Events 2 | . . . . . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . 20 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Total Allies 20 | . . . . . . . 20 . . . . . . . . . Largest Group 15 | . . . . . . . 15 . . . . . . . . . Highest-Rated Group 272 | . . . . . . . 272 . . . . . . . . . Highest-Rated Ally 34 | . . . . . . . 34 . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . . DROP 1 | . . . . . . . 1 . . . . . . . . . Ally Attacks 46 | . . . . . . . 46 . . . . . . . . . Total Damage 1258 | . . . . . . . 1258 . . . . . . . . . Kills 17 | . . . . . . . 17 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Active Infowar (turns) 5706 | . 513 1773 1502 175 565 386 28 617 . . . . . . . 147 Sensors 1363 | . . . . . 213 386 . 617 . . . . . . . 147 Terrain 1589 | . 513 743 . . 305 . 28 . . . . . . . . . Structural 3049 | . . 1030 1502 175 342 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Turns Passed 10898 | 215 883 1785 1502 175 719 759 2202 669 37 199 42 727 324 69 116 475 Spaces Moved 5670 | 121 504 659 788 85 236 245 852 337 16 65 38 559 477 138 229 321 Core 422 | 13 . . . . 6 . . . . . . . . 58 229 116 Treads 1237 | . . . . . . 145 852 110 . 2 . . . . . 128 Legs 2611 | 108 504 659 788 85 213 100 . 12 16 49 . . . . . 77 Wheels 55 | . . . . . . . . 55 . . . . . . . . Hover 160 | . . . . . . . . 160 . . . . . . . . Flight 1185 | . . . . . 17 . . . . 14 38 559 477 80 . . Fastest Speed 33 | 50 120 190 190 190 190 160 200 108 170 113 113 33 36 45 50 50 Average Speed 160 | 129 144 203 190 190 222 209 223 161 235 246 113 117 60 47 50 108 Slowest Speed 750 | 200 190 260 190 190 750 240 225 261 240 525 113 202 205 50 50 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . 3 . . . Potential Cave-ins 1 | . . . . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 84 84 93 26 26 45 96 13 . 45 1 75 56 19 50 10 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 . 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 . . 1 . 1 1 1 . Scrap Searched 7 | . . . . 2 . . . . . . . 4 . . 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 267 | . 31 . . . 116 . 36 80 . 4 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 267 | . 31 . . . 116 . 36 80 . 4 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Total 6978 | 148 595 1048 795 89 350 373 1120 417 17 86 37 617 500 141 229 416 Wait 582 | 2 29 344 . . 29 33 7 26 . . . 40 12 4 . 56 Move 5648 | 120 503 658 787 84 235 244 851 336 15 64 37 558 470 137 228 321 Hop 3 | . . . . . . . . . . . . . 3 . . . Pick Up 55 | 3 13 3 3 . 9 8 6 . 1 1 . 4 1 . . 3 Fast Attach 59 | 6 5 2 . . 11 6 4 . . 10 . 3 1 . 1 10 Attach 30 | . . 2 . . 6 2 4 7 . 2 . 2 2 . . 3 Detach 10 | . . . . . . . 2 4 . . . 1 3 . . . Swap 24 | . 4 3 1 . 6 6 2 2 . . . . . . . . Drop 52 | . 2 5 4 . 15 5 6 7 1 2 . 2 3 . . . Fire 244 | 17 39 31 . 5 39 62 14 34 . 1 . . . . . 2 Melee 55 | . . . . . . 6 10 1 . 6 . 7 5 . . 20 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 214 | . . . . . . . 214 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 216 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 10) 877 | -10/Materials | Discovered new exit (range 3) 968 | -10/Materials | Discovered new exit (range 15) 1020 | -10/Materials | Discovered new exit (range 12) 1099 | -10/Materials | Entered Mines 1111 | -10/Mines | Met a Derelict bent on vengeance 1233 | -10/Mines | Core integrity fell below 50% 1274 | -10/Mines | Lost 3 parts (1p1n1w) 1519 | -10/Mines | Discovered new exit (range 6) 1753 | -10/Mines | Discovered new exit (range 12) 1994 | -10/Mines | Learned location of Zion (-6) 2003 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2206 | -10/Mines | Build established: Scavenger-Mutant 2643 | -10/Mines | Core integrity fell below 20% 2676 | -10/Mines | Discovered new exit (range 7) 2733 | -10/Mines | Learned location of Storage (-8) 2876 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2876 | -10/Mines | Discovered new exit (range 5) 2884 | -10/Mines | Entered Exiles 2884 | -10/Exiles | Found Exiles lab abandoned 3741 | -10/Exiles | Discovered new exit (range 10) 4386 | -10/Exiles | Entered Mines 4519 | -9/Mines | Discovered new exit (range 5) 4561 | -9/Mines | Entered Materials 4561 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4610 | -8/Materials | Found Prototype Launcher 4613 | -8/Materials | Found Prototype Launcher 4625 | -8/Materials | Identified Rocket Array (x2) 4631 | -8/Materials | Found Rocket Array 4634 | -8/Materials | Found Faulty Rocket Array 4686 | -8/Materials | Garrison activated, responded to threat 4793 | -8/Materials | Lost 3 parts (2n1w) 5219 | -8/Materials | Discovered new exit (range 18) 5219 | -8/Materials | Identified exit to Storage 5280 | -8/Materials | Entered Storage 6031 | -8/Storage | Used back door to open Recycling access 6031 | -8/Storage | Discovered new exit (range 5) 6037 | -8/Storage | Identified exit to Recycling 6039 | -8/Storage | Entered Recycling 6070 | -8/Recycling | Core integrity fell below 50% 6115 | -8/Recycling | Lost 4 parts (2u2w) 6229 | -8/Recycling | P-60 Hacker assimilated allied Defender 3a 6257 | -8/Recycling | P-60 Hacker assimilated allied Bruiser 3a 6653 | -8/Recycling | Build established: Commander-Mutant 6942 | -8/Recycling | Discovered new exit (range 7) 7104 | -8/Recycling | Lost 5 allies 7419 | -8/Recycling | Scanned before Scraplab entrance 7456 | -8/Recycling | Entered Scraplab 7481 | -8/Recycling | Angered Scraplab inhabitants 7485 | -8/Recycling | Found Prototype Device 7494 | -8/Recycling | Identified Scrap Engine 7559 | -8/Recycling | Murdered 8 allies 7570 | -8/Recycling | Core integrity fell below 20% 7815 | -8/Recycling | Build established: Mutant 8239 | -8/Recycling | Identified exit to Factory 8241 | -8/Recycling | Entered Factory 8241 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 8822 | -6/Factory | Build established: Construct 8879 | -6/Factory | Discovered new exit (range 15) 8886 | -6/Factory | Destroyed 7 combat bots 8910 | -6/Factory | Entered another Factory area 8910 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8927 | -5/Factory | Lost 10 parts (2p4n2u2w) 8945 | -5/Factory | Identified exit to DSF 8947 | -5/Factory | Entered DSF 8983 | -5/DSF | Additional patrols routed to DSF 9020 | -5/DSF | Discovered new exit (range 11) 9055 | -5/DSF | Core integrity fell below 50% 9089 | -5/DSF | Lost 4 parts (1n1u2w) 9146 | -5/DSF | Entered Factory 9146 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9152 | -4/Factory | Build established: Mutant 9160 | -4/Factory | Discovered new exit (range 14) 9188 | -4/Factory | Entered Upper Caves 9651 | -4/Upper Caves | Identified exit to Upper Caves 9656 | -4/Upper Caves | Encountered a Warlord checkpoint 9915 | -4/Upper Caves | Entered another Upper Caves area 10118 | -4/Upper Caves | Lost 3 parts (3n) 10221 | -4/Upper Caves | Discovered new exit (range 8) 10239 | -4/Upper Caves | Entered Warlord 10265 | -4/Warlord | System corruption cleaned by Quarantine Array 10268 | -4/Warlord | Attacked by Warlord forces 10272 | -4/Warlord | Spotted WZ-3Y3(B) 10272 | -4/Warlord | Spotted I5-SMR(B) 10301 | -4/Warlord | Discovered new exit (range 8) 10308 | -4/Warlord | Entered Proximity Caves 10323 | -3/Proximity Caves | Spotted B-86 Titan 10419 | -3/Proximity Caves | Discovered new exit (range 12) 10424 | -3/Proximity Caves | Entered Research 10424 | -3/Research | Evolved 2 slots: Utility x2 10737 | -3/Research | Lost 6 parts (2n2u2w) 10851 | -3/Research | Released all parts (6) 10852 | -3/Research | Core integrity fell below 50% 10871 | -3/Research | Lost 3 parts (1u2w) 10872 | -3/Research | Core integrity fell below 20% 10899 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10849_ Slug penetrates Wall. 10849_ Slug penetrates Door. 10849_ Penetrated by Slug. 10851_ Released Biometal Leg. 10851_ Released Adv. Signal Interpreter. 10851_ Released Melee Analysis Suite. 10851_ Released Mak. Axe. 10851_ Released Myomer Leg. 10851_ Released Imp. Armor Integrity Analyzer. 10852_ Slug penetrates Wall. 10857_ Slammed into P-80 Master. 10857_ P-80 Master resets P-80 Master, system corruption cleaned. 10865_ U-05 Engineer works on Meson Extractor. 10866_ K-01 Serf collects debris. 10887_ U-05 Engineer builds a Door. 10891_ P-80 Master resets S-43 Plague, system corruption cleaned. 10898_ Connecting with DSF Access... 10898_ Current location identified: Research Map ----- +----------------------------------------------------+ | #? #?????????????????????????? | | #? #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | + !||#?????????????????????????? | | ########## # !||#?????????????????????????? | | ?????????# #! !||#?????????????????????????? | | ?????????# #? #?????????????????????????? | | ?????????# #? #?????????????????????????? | | ?????????# #??#######?????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ??#+###### ###############????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | "" #????????????????????? | | ### "" ###/###### #????????????????????? | | ??# "T #* ## ##???????????????????? | | ??#?? "" # ## T#???????????????????? | | ????? "" # ## #???????????????????? | | ????? # ## ##???????????????????? | | ???? # ##ss #????????????????????? | | ???? # /s @ #????????????????????? | | ????###### ###########/###????????????????????? | | ?????????# ????????? ?????????????????????? | | ?????????# ??????? ???????????????????? | | ?????????? ????? """ """ #?????????????????? | | ???????????? ?????# """ """ #?????????????????? | | ??????????????????+ """ """ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# ? #?????????????????? | | ????????????????????? ??#?????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ==! ?????????????????????? | | ????????????????????? =!! ??????????????????????? | | ????????????????????? =! ??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 27 Energy Capacity 373 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 63 Melee Accuracy 5 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lrn. Missile Launcher | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed LargeSiegeRailgun Manual? 0 Play Time 01:14:39 Cumulative 179.4 hours Start 2026.04.29 @ 22:40:17 End 2026.04.30 @ 00:22:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 19c7e99f-4265-481c-8d58-d47b11a28df6