Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 07:50:10 Player: Niko Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (16) 80 Value Destroyed (807) 807 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6007 Bonus ------- Entered Garrisons 200 Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 174/300 Energy 89/100 System Corruption 2% Temperature Warm (189) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] Improved Target Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Terrain Scanner System Shield Drone Bay (2/2) Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] Improved Target Analyzer Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Advanced Sensor Array Advanced Terrain Scanner System Shield Drone Bay Long-range Missile Launcher [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Heavy Siege Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Drone Bay Device Drone Bay Storage Small Storage Unit Processor Improved Target Analyzer Hackware Improved System Shield Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Gar Slots Evolved 12 | . . . . 10 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 4 | . . . . 4 . . . . Utility 6 | . . . . 4 . . 2 . Weapon 1 | . . . . 1 . . . . Parts Attached 62 | 6 1 4 5 31 1 4 5 5 Power 7 | 1 . . . 3 . 1 1 1 Engine 1 | 1 . . . . . . . . Core 4 | . . . . 3 . 1 . . Reactor 2 | . . . . . . . 1 1 Propulsion 15 | 2 . . . 11 . . 1 1 Treads 1 | . . . . . . . . 1 Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover 2 | . . . . 2 . . . . Flight 10 | . . . . 9 . . 1 . Utility 21 | 1 1 2 1 11 1 2 2 . Device 11 | . . 2 . 7 1 1 . . Storage 1 | 1 . . . . . . . . Processor 4 | . . . . 2 . 1 1 . Hackware 4 | . . . 1 2 . . 1 . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 19 | 2 . 2 4 6 . 1 1 3 Energy Gun 7 | 2 . 1 1 1 . . . 2 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 2 | . . . 2 . . . . . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 3 | . . . . 3 . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon 1 | . . . . 1 . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Corrupted Parts 2 | . . 2 . . . . . . System Corruption 7 | . . 7 . . . . . . Parts Lost 36 | . . 3 . 22 . . . 11 Power 5 | . . . . 4 . . . 1 Propulsion 12 | . . . . 9 . . . 3 Utility 8 | . . 1 . 4 . . . 3 Weapon 11 | . . 2 . 5 . . . 4 Highest Loss Streak 12 | . . 2 . 12 . . . 6 To Critical Strikes 1 | . . 1 . . . . . . Average Backups 4 | 1 3 4 3 3 4 4 4 5 Power . | . 1 1 . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . 2 1 2 3 3 3 4 Weapon . | . 1 1 . . 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 9 | . . 2 . 2 . . 1 4 Power 2 | . . 1 . 1 . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . . 1 . . 1 4 Weapon 1 | . . 1 . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 69 | . 97 84 87 59 41 50 56 48 Engine 6 | . 14 14 14 2 . . . . Leg 12 | . 28 28 28 3 . . . . Flight 3 | . . . . 5 5 5 5 4 Device 9 | . . . 14 18 5 5 5 2 Storage 4 | . 14 13 . . . . . . Processor 5 | . . . . 5 11 16 21 21 Hackware 5 | . . . 3 7 11 11 14 12 Protection 2 | . 11 8 . . . . . . Energy Gun 8 | . 28 19 10 . . . . 1 Ballistic Gun 2 | . . . 13 2 . . . . Special Weapon 1 | . . . . 2 . . . . Peak Build Rating 85 | 6 7 8 18 75 33 40 58 85 Average Rating 28 | 4 6 6 11 44 33 39 49 51 On Entrance 22 | . 6 7 6 18 31 33 40 58 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 12 15 15 9 41 3 8 15 27 Greatest Support 80 | 20 20 20 20 36 6 15 21 80 Greatest Overweight (x) 6 | . . . . 3 . 1 . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 5 5 Most Carried 7 | 5 5 7 5 5 4 5 5 5 Average Carried 4 | 2 3 4 3 3 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 Final Carried 5 | 2 5 2 5 5 4 5 5 5 Class Distribution -------------------- 54% | Mutant 30% | Hacker-Mutant 9% | Scavenger-Gunner 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Resources | -11 -10 -10 -7 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Gar Matter Collected 798 | 203 14 53 50 302 . 59 . 117 Remotely . | . . . . . . . . . Salvage Created 899 | . 30 205 . 487 . . . 177 Parts 48 | . 3 13 . 30 . . . 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Gar Combat Hostiles Destroyed 13 | . . 4 . 7 . . . 2 Melee 2 | . . . . 2 . . . . Guns 6 | . . 2 . 4 . . . . Cannons 1 | . . . . 1 . . . . AOE 2 | . . . . . . . . 2 Classes Destroyed 6 | . 1 1 . 4 . . . . Builder 1 | . . . . 1 . . . . Tunneler 2 | . 1 . . 1 . . . . Grunt 2 | . . . . 2 . . . . Sentry 2 | . . . . 2 . . . . Programmer 5 | . . . . 3 . . . 2 Subdweller 4 | . . 4 . . . . . . Best Kill Streak 4 | . 1 2 . 4 . . . 2 Combat Bots Only 3 | . . 2 . 3 . . . 2 Max Kills in Single Turn 2 | . 1 1 . 2 . . . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Gar Hostile Shots Fired 336 | . . 29 . 140 . . . 167 Missed 104 | . . 10 . 46 . . . 48 Hits 232 | . . 19 . 94 . . . 119 Projectile 232 | . . 19 . 94 . . . 119 AOE 1 | . . . . 1 . . . . Critical Strikes 11 | . . 2 . 4 . . . 5 Part Disruptions 1 | . . . . 1 . . . . Damage Taken 5455 | . 58 391 . 2409 . . . 2597 Core 2036 | . . 79 . 805 . . . 1152 Absorbed by Shields 114 | . . . . . . . . 114 Core Remaining (%) 62 | 100 . . 68 . . 19 . . Volleys Fired 76 | . 4 23 . 42 . . . 7 Largest 3 | . 2 2 . 2 . . . 3 Hottest 250 | . 80 80 . 53 . . . 250 Shots Fired 114 | . 8 36 . 55 . . . 15 Gun 75 | . 8 36 . 21 . . . 10 Cannon 3 | . . . . . . . . 3 Launcher 3 | . . . . 1 . . . 2 Special 33 | . . . . 33 . . . . Kinetic 21 | . . . . 21 . . . . Thermal 32 | . . . . 19 . . . 13 Explosive 3 | . . . . 1 . . . 2 Electromagnetic 44 | . 8 36 . . . . . . Robot Hit Streak 13 | . 1 11 . 13 . . . 11 Robot Miss Streak 3 | . 3 2 . 1 . . . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 86 | . 3 27 . 42 . . . 14 Core Hits 35 | . 1 9 . 18 . . . 7 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 7 | . . 1 . 5 . . . 1 Destroy 1 | . . . . 1 . . . . Corrupt 1 | . . 1 . . . . . . Smash 1 | . . . . . . . . 1 Sever 2 | . . . . 2 . . . . Impale 2 | . . . . 2 . . . . Melee Attacks 23 | . . . . 20 . . . 3 Impact 3 | . . . . . . . . 3 Slashing . | . . . . . . . . . Piercing 20 | . . . . 20 . . . . Sneak Attacks 2 | . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2479 | . 38 289 . 1304 . . . 848 Guns 1022 | . 38 289 . 422 . . . 273 Cannons 87 | . . . . . . . . 87 Explosions 192 | . . . . . . . . 192 Melee 1016 | . . . . 720 . . . 296 Ramming 22 | . . . . 22 . . . . Kinetic 422 | . . . . 422 . . . . Thermal 500 | . . . . 140 . . . 360 Explosive 192 | . . . . . . . . 192 Electromagnetic 327 | . 38 289 . . . . . . Impact 296 | . . . . . . . . 296 Slashing . | . . . . . . . . . Piercing 720 | . . . . 720 . . . . Highest Corruption 10 | . 1 8 8 10 10 10 . 2 Average Corruption 4 | . 1 1 8 3 10 10 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . . 2 9 14 5 8 . 2 Message Errors 15 | . . 1 3 3 2 5 . 1 Matter Fused 6 | . . . 1 2 2 1 . . Heat Flow Errors 3 | . . . 2 1 . . . . Energy Discharges 4 | . . 1 2 . 1 . . . Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 3 | . . . 1 1 . 1 . . Data Loss (major) 4 | . . . . 3 . 1 . . Misfires 1 | . . . . . . . . 1 Alerts 2 | . . . . 2 . . . . Misdirections 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 187 | . . . . 95 . . . 92 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 187 | . . . . 95 . . . 92 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 64 | . . . . 10 . . . 54 Shots 1 | . . . . . . . . 1 Rammed 3 | . . . . 3 . . . . Targets Rammed 3 | . . . . 3 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 507 | . 54 . 247 84 . . . 507 Average Temperature 146 | . 23 . 116 51 . . . 254 Received Heat Transfer 753 | . . 66 . 234 . . . 453 Effects 2 | . . . . . . . . 2 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . 2 . . . . . 1 Combat Hostiles 2 | . . 2 . . . . . . Parts Fried 5 | . . 4 . . . . . 1 Impact Corruptions 2 | . . . . . . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 663 | . . . . 296 . . . 367 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Gar Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 93 | 100 100 . . 88 . . 100 100 Level 1 6 | . . . . 11 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 228 | . 5 . . 228 . . 3 111 Initial 14 | . . . . . . . . 14 Average 45 | . . . . 69 . . . 59 Influence Increases 775 | . 5 . . 615 . . 24 131 Destroy 0b10 Robot/C 180 | . . . . 140 . . . 40 Destroy 0b10 Robot/NC 20 | . 5 . . 10 . . . 5 Destroy Leader 50 | . . . . 40 . . . 10 Successful Hack 24 | . . . . . . . 24 . Disable Machine 75 | . . . . 75 . . . . Destroy Structure 81 | . . . . 20 . . . 61 Partial Spotted 75 | . . . . 60 . . . 15 Lose Combat Pursuer 270 | . . . . 270 . . . . Influence Decreases 739 | . 5 . . 416 144 55 3 116 Entered New Map 92 | . . . . . 74 11 . 7 Time Decay 389 | . 5 . . 267 70 44 3 . Lost Part 249 | . . . . 140 . . . 109 Lost Ally 9 | . . . . 9 . . . . Squads Dispatched 3 | . . . . 3 . . . . Investigation . | . . . . . . . . . Extermination 3 | . . . . 3 . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Gar Distress Signals 3 | . . . . 2 . . . 1 Communications Jammed 1 | . . . . 1 . . . . Distress Signals 1 | . . . . 1 . . . . Times Spotted 62 | . 1 4 . 45 . . . 12 Peak Tracking Total 11 | . 1 2 . 11 . . . 10 Tactical Retreats 8 | . . . . 8 . . . . Traps | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Gar Traps Triggered 8 | . 3 . . 1 . . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Gar Machines Disabled 5 | . . . . 5 . . . . Max in Single Turn 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Gar Machines Accessed 9 | . . . 1 4 . 1 3 . Terminals 4 | . . . . 3 . . 1 . Fabricators 2 | . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 19 | . . . 4 6 . 1 8 . Successful 13 | . . . 4 5 . 1 3 . Failed 6 | . . . . 1 . . 5 . Catastrophic 2 | . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 7 | . . . . 5 . . 2 . Fabricators 2 | . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . . . 5 . Terminal Hacks 10 | . . . 4 4 . 1 1 . Record 1 | . . . . 1 . . . . Robot Analysis 4 | . . . 4 . . . . . Open Door 1 | . . . . . . 1 . . Open DSF 2 | . . . . 1 . . 1 . Alert Level 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . 1 . . 1 . Network Status 2 | . . . . 1 . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . 2 . . 2 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 11 | . . . . 11 . . . . EXPLORE 5 | . . . . 5 . . . . RETURN 6 | . . . . 6 . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Gar Active Infowar (turns) 2016 | . . 5 337 1156 . 230 154 134 Sensors 23 | . . . . 23 . . . . Terrain 1089 | . . 1 337 751 . . . . Structural 401 | . . . . 401 . . . . Seismic 4 | . . 4 . . . . . . Decoding 518 | . . . . . . 230 154 134 Jamming 266 | . . . . 266 . . . . Robot Analysis Total 4 | . . . 4 . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches 17 | . . . . 17 . . . . Drone Recoveries 10 | . . . . 10 . . . . Decoded 0b10 Intel 15 | . . . . . . . 8 7 Traps 3 | . . . . . . . 1 2 Emergency Access 2 | . . . . . . . 1 1 Items 7 | . . . . . . . 4 3 Machines 2 | . . . . . . . 1 1 Guards 1 | . . . . . . . 1 . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Gar Turns Passed 3372 | 56 525 458 337 1321 147 240 154 134 Spaces Moved 3230 | 45 214 320 270 1350 365 218 349 99 Core 128 | 16 . . . 69 . . . 43 Treads 5 | . . . . . . . . 5 Legs 1035 | 29 214 320 270 202 . . . . Wheels . | . . . . . . . . . Hover 110 | . . . . 110 . . . . Flight 1952 | . . . . 969 365 218 349 51 Fastest Speed 27 | 50 120 120 120 27 40 40 37 37 Average Speed 80 | 95 120 120 120 75 40 106 39 51 Slowest Speed 350 | 120 120 120 120 240 40 120 40 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 10 | . . . . 10 . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 3 24 17 34 30 52 24 6 22 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 3 | . . . 2 . . 1 . . Spaces Dug 12 | . . . . 12 . . . . Terrain Destroyed 37 | . . . . 12 . . . 25 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 37 | . . . . 12 . . . 25 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Gar Total 3821 | 57 474 359 284 1529 365 225 366 162 Wait 305 | . 252 7 . 45 . . . 1 Move 3203 | 44 213 319 269 1329 364 217 349 99 Hop 10 | . . . . 10 . . . . Pick Up 47 | 7 4 3 8 17 . 2 6 . Fast Attach 29 | 1 . . . 18 . 3 2 5 Attach 36 | 5 1 4 5 15 1 1 3 1 Detach 3 | . . . . 1 . . 1 1 Swap . | . . . . . . . . . Drop 26 | . . 3 2 13 . 2 5 1 Fire 76 | . 4 23 . 42 . . . 7 Melee 23 | . . . . 20 . . . 3 Ram 3 | . . . . 3 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 44 | . . . . . . . . 44 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 16 | . . . . 16 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Res / Gar / DSF) -4/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 7) 176 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 582 | -10/Materials | Entered Subcaves 583 | -10/Subcaves | Approached by a straggling Scientist 799 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 827 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 980 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1040 | -10/Subcaves | Entered Scraptown 1189 | -7/Scraptown | Visited UFD Registry 1189 | -7/Scraptown | Registered with UFD as "Waveboard" 1280 | -7/Scraptown | Visited Supply Room 1323 | -7/Scraptown | Visited Analyses Database 1371 | -7/Scraptown | Discovered new exit (range 5) 1377 | -7/Scraptown | Entered Factory 1377 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 1789 | -5/Factory | Lost 3 allies 2095 | -5/Factory | Build established: Scavenger-Gunner 2159 | -5/Factory | Lost 12 parts (2p3n4u3w) 2160 | -5/Factory | Lost 4 allies 2290 | -5/Factory | Spotted B-75 Beast 2557 | -5/Factory | Core integrity fell below 50% 2579 | -5/Factory | Lost 3 parts (1p2n) 2608 | -5/Factory | System corruption reached 10% 2638 | -5/Factory | Lost 4 parts (3n1w) 2680 | -5/Factory | Core integrity fell below 20% 2693 | -5/Factory | Discovered new exit (range 12) 2697 | -5/Factory | Identified exit to Upper Caves 2698 | -5/Factory | Entered Upper Caves 2734 | -5/Upper Caves | Learned 8 Factory zone layouts 2842 | -5/Upper Caves | Discovered new exit (range 6) 2843 | -5/Upper Caves | Identified exit to Upper Caves 2845 | -5/Upper Caves | Entered another Upper Caves area 2888 | -5/Upper Caves | Build established: Hacker-Mutant 2967 | -5/Upper Caves | Discovered new exit (range 8) 2974 | -5/Upper Caves | Identified exit to Factory 3085 | -5/Upper Caves | Entered Factory 3085 | -4/Factory | Evolved 2 slots: Utility x2 3086 | -4/Factory | Identified exit to Research 3182 | -4/Factory | Identified exit to DSF 3239 | -4/Factory | Identified exit to Garrison 3239 | -4/Factory | Entered Garrison 3294 | -4/Garrison | Spotted B-86 Titan 3321 | -4/Garrison | Triggered checkpoint 3338 | -4/Garrison | Spotted B-86 Titan 3346 | -4/Garrison | Lost 5 parts (2n2u1w) 3347 | -4/Garrison | Core integrity fell below 50% 3368 | -4/Garrison | Core integrity fell below 20% 3373 | -4/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Knocked back. Penetrated by Slug. Acquired 3 matter. Enh. Quantum Rifle destroyed. G-67 Veteran overheating. G-67 Veteran heat damages Flexi-carbon Leg. Penetrated by Slug. Critical hit (Burn: +50). G-67 Veteran heat damages Adv. Heat Sink. Enh. Nova Cannon destroyed. Penetrated by Slug. 0b10 Decoder Chip [Generic] broken. Overheating: Short circuit. G-67 Veteran destroyed. Enh. Quantum Rifle destroyed. Penetrated by Slug. Imp. System Shield destroyed. Acquired 3 matter. Acquired 6 matter. Overheating: Imp. Target Analyzer damaged (-16). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????############???????????????? | | ??????????????????????#""""""""""#???????????????? | | ??????????????????????#"""![=*"""#???????????????? | | ??????????????????????#"" "#???????????????? | | ??????????????????????#"[ * #???????????????? | | ??????????????????????#"* ;"+"^ #???????????????? | | ??????????????????????#"= # " %#???????????????? | | ??????????????????????#"[ # " #???????????????? | | ??????????????????????#"]@##"" "#???????????????? | | ??????????????????????#"] %"#???????????????? | | ??????????????????????#"" gY ""#???????????????? | | ??????????????????????### g ###???????????????? | | ????????????????????????# g #?????????????????? | | ????????????????????????###=%###?????????????????? | | ??????????????????????????#;+#???????????????????? | | ??????????????????????????# g+???????????????????? | | ??????????????????????????# Y#???????????????????? | | ???????????######?????????# #???????????????????? | | ???????????# #?????????# ^#???????????????????? | | ???????????# #?????????# #???????????????????? | | ???????????# #?????????# #???????????????????? | | ???????????### #????????? ???????????????????? | | ????######???# #????????? ??????????????????? | | ???## ##??# #???????? #?????????????????? | | ???# #??# #????????## ###?????????????????? | | ???# #### #?????????# #???????????????????? | | ???# ########### ###########?????????? | | ???## ##### #?????????? | | ????######???# #?????????? | | ?????????????############## ######## #?????????? | | ??????????????????????????# #????#??????????????? | | ??????????????????????????# #??? #??????????????? | | ??????????????????????????# #??? #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed HeavyArcRay Manual? 0 Play Time 00:47:16 Cumulative 31.0 hours Start 2025.05.26 @ 17:22:18 End 2025.05.27 @ 07:50:10 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d4b1e958-5073-432d-8313-241ccaedb09c