Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 15:10:33 Player: Leif Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (764) 764 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2014 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 321/400 Energy 151/160 System Corruption 1% Temperature Cool (33) Movement Rolling (80) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel > --- UTILITY (2) ------ Medium Matter Pod > --- WEAPON (3) ------- Small Laser Light Assault Rifle > --- INVENTORY (5) ---- Heat Sink Medium Matter Pod (100) Visual Processing Unit ECM Suite Improved Weapon Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Flight Unit > --- UTILITY ---------- Large Storage Unit Weight Redist. System > --- WEAPON ----------- Heavy EM Pulse Gun Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Flight Unit Heat Sink Visual Processing Unit ECM Suite Improved Weapon Shielding Small Laser Assault Rifle Grenade Launcher Great Maul Great Maul [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 33 | 6 4 10 13 Power 4 | 1 1 . 2 Engine 2 | 1 1 . . Core 2 | . . . 2 Reactor . | . . . . Propulsion 10 | 2 . 6 2 Treads 2 | . . 2 . Leg . | . . . . Wheel 5 | 2 . 2 1 Hover . | . . . . Flight 3 | . . 2 1 Utility 6 | 1 2 1 2 Device 3 | . 1 1 1 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 1 3 7 Energy Gun 2 | . . 1 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 1 2 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 1 | . . . 1 Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . . . 12 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 97 95 70 Engine 8 | . 14 11 2 Core 3 | . . . 7 Wheel 17 | . 28 19 10 Flight 5 | . . 8 5 Device 10 | . 12 10 9 Storage 11 | . 14 11 10 Energy Gun 3 | . . 6 3 Ballistic Gun 21 | . 28 23 15 Launcher 1 | . . 1 1 Impact Weapon 1 | . . . 3 Peak Build Rating 16 | 6 7 16 15 Average Rating 10 | 4 6 14 10 On Entrance 7 | . 6 7 15 Naked Turns . | . . . . Heaviest Build 34 | 12 31 34 34 Greatest Support 40 | 20 20 40 26 Greatest Overweight (x) 11 | . 1 1 11 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 8 15 12 Most Carried 12 | 4 8 12 12 Average Carried 8 | 2 7 10 8 Final Capacity 15 | 8 15 15 5 Final Carried 11 | 4 8 11 5 Class Distribution -------------------- 62% | Mutant 37% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1233 | 208 79 457 489 Remotely . | . . . . Salvage Created 884 | . 79 512 293 Parts 63 | . 13 31 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 20 | . 3 10 7 Guns 15 | . 3 6 6 AOE 5 | . . 4 1 Classes Destroyed 7 | . 3 2 2 Worker 2 | . . . 2 Recycler 2 | . . 1 1 Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 3 | . 2 . 1 Grunt 10 | . 1 6 3 Sentry 7 | . . 4 3 Best Kill Streak 5 | . 2 5 4 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 137 | . 15 30 92 Missed 41 | . 2 11 28 Damage Taken 1551 | . 131 360 1060 Core 421 | . 20 77 324 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 92 . . Volleys Fired 91 | . 15 24 52 Largest 3 | . 2 3 3 Hottest 140 | . 40 90 140 Shots Fired 186 | . 30 71 85 Gun 163 | . 30 66 67 Cannon . | . . . . Launcher 22 | . . 5 17 Special 1 | . . . 1 Kinetic 129 | . 30 52 47 Thermal 21 | . . . 21 Explosive 22 | . . 5 17 Electromagnetic 14 | . . 14 . Robot Hit Streak 9 | . 5 8 9 Robot Miss Streak 7 | . 2 7 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 119 | . 20 37 62 Core Hits 51 | . 6 22 23 Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 3 | . 1 1 1 Destroy 3 | . 1 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2140 | . 258 807 1075 Guns 1439 | . 258 534 647 Cannons . | . . . . Explosions 701 | . . 273 428 Melee . | . . . . Ramming . | . . . . Kinetic 1105 | . 258 374 473 Thermal 174 | . . . 174 Explosive 701 | . . 273 428 Electromagnetic 160 | . . 160 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . 1 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 1 . 1 Matter Fused 1 | . 1 . . Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 4 | . . 4 . Projectiles . | . . . . Explosions 4 | . . 4 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 169 | . . 108 61 Shots 8 | . . 4 4 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 146 | . . 146 45 Average Temperature 30 | . . 45 14 Received Heat Transfer 585 | . 48 123 414 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 400 | . . . 400 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 305 | . 166 305 248 Initial 117 | . . 69 117 Average 147 | . 90 167 182 Maximum Alert Level 1 | . . 1 1 Low Security (%) 68 | 100 100 55 54 Level 1 31 | . . 44 45 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 4 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 4 | . 1 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 12 16 16 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 4 | . 3 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . 1 1 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 4 | . 2 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 6 7 . Successful 6 | . 2 4 . Failed 7 | . 4 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 6 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 4 . Record 2 | . . 2 . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Surveillance Status 1 | . . 1 . Investigation Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1475 | 59 363 452 601 Spaces Moved 1028 | 61 379 300 288 Core 24 | 17 . . 7 Treads 21 | . . 21 . Legs . | . . . . Wheels 954 | 44 379 279 252 Hover . | . . . . Flight 29 | . . . 29 Fastest Speed 50 | 50 80 95 80 Average Speed 104 | 71 80 99 149 Slowest Speed 605 | 80 95 160 605 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 57 32 55 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 78 | . . 22 56 Melee . | . . . . Projectile 1 | . . . 1 AOE 77 | . . 22 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1288 | 76 409 412 391 Wait 84 | . . 61 23 Move 1025 | 60 378 299 288 Hop . | . . . . Pick Up 29 | 10 7 10 2 Fast Attach 4 | . . . 4 Attach 25 | 6 1 9 9 Detach 4 | . . 3 1 Swap 4 | . 3 1 . Drop 13 | . 4 5 4 Fire 91 | . 15 24 52 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis 8 | . . . 8 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 15) 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 853 | -9/Materials | Build established: Gunner 863 | -9/Materials | Discovered new exit (range 12) 875 | -9/Materials | Entered Storage 1050 | -9/Storage | Lost 5 parts (1p2n1u1w) 1287 | -9/Storage | Core integrity fell below 50% 1292 | -9/Storage | Lost 3 parts (1p2w) 1374 | -9/Storage | Build established: Mutant 1458 | -9/Storage | Core integrity fell below 20% 1476 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01375_ K-01 Serf collects debris. 01375_ Field strength at 30. 01376_ Field strength at 20. 01377_ Field strength at 10. 01378_ The unstable cave ceiling collapses. 01378_ Stasis field depleted. 01378_ Triggered Shock Trap. 01378_ The floor emits a surge of raw power. 01378_ System corrupted (+1). 01379_ K-01 Serf cleans the Terminal. 01385_ K-01 Serf collects debris. 01397_ System corrupted: Component data lost. 01432_ Mining Laser destroyed. 01448_ Acquired 110 matter. 01459_ K-01 Serf cleans the Component Storage. 01463_ Critical hit (Burn: +37). 01463_ S-10 Pest destroyed. 01464_ Seismic Detector destroyed. 01467_ Acquired 15 matter. 01468_ Acquired Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | #"+### #????????????????????????????????????? | | ^ ^^ +????????????????????????????????????? | | ## ^ ^ #????????????????????????????????????? | | ?# """^ #????????????????????????????????????? | | ?# "T" +????????????????????????????????????? | | ?# #????????????????????????????????????? | | ## #######??????????????????????????????? | | + #??????????????????????????????? | | ##/############# #??????????????????????????????? | | #T #???#####???# #??????????????????????????????? | | ###"#???# #???# #??????????????????????????????? | | ????????# #???# #???????? ?????????????????????? | | ????????# ##### #???????? ?????????????????????? | | ????????# #???????#/##???????????????????? | | ????????# ##### #??????? +???????????????????? | | ????????# #???# #??###?? #???????????????????? | | ????????# #???# ? ??? #???????????????????? | | ????????# #???# #???# #???????????????????? | | ????????# #???# ????# +???????????????????? | | ????????# #?### ????# #???????????????????? | | ????????# ###T#+##+##??# #???????????????????? | | ????????# # #??# #???????????????????? | | ????????# # #??# #???????????????????? | | ????????# # """"" #??# #???????????????????? | | ????????# # """"" #### #???????????????????? | | ????????+ + """"" /Y=@* #???????????????????? | | ????????# # #### #???????????????????? | | ????????# # #??# #???????????????????? | | ????????# # #??# #???????????????????? | | ????????# ## ########??# #???????????????????? | | ????????# ####???####### #???????????????????? | | ######??# #??#####"T"### ##??????????????????? | | #??# #??# # ##??????????????????? | | """ #??# #??# # ##???###????????????? | | ""?" #??# #??# # ##??"""#????????????? | | ???" #??# #??# ####"Y"####?????????? | | ???" #??# #### # ## #????????? | | """" #??# + """ """ ## #????????? | | " #### # """ """ # ## """ """ ###??????? | | + + """ """ # ## """ """ ""#??????? | | ############+############# ## """ """ T"#??????? | | ???????????? #??????????# ## ""#??????? | | ???????????? #??????????# ## #????????? | | ???????????? #?????????## # #????????? | | ?????????????##?????????# ###+######????????? | | ???????????????????????? | #????????? | | ???????????????????????## #????????? | | ????????????????????????# #????????? | | ????????????????????????# ##########????????? | | ????????????????????????### ####?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 324 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommQuantumStreamer Manual? 0 Play Time 00:36:12 Cumulative 54.4 hours Start 2025.02.08 @ 14:18:53 End 2025.02.08 @ 15:10:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61c8acca-dc73-49ab-bf7e-92d4fe7fe1ca