Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.21 @ 22:01:25 Player: Back to the Scrapyard Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (205) 1025 Value Destroyed (8481) 8481 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3150) 3150 TOTAL SCORE: 18336 Bonus ------- High Alert Combat Kills 910 Follower Combat Kills 940 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 4/300 Energy 345/345 System Corruption 15% Temperature Critical (519) Movement Rolling (175) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Fusion Reactor > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (9) ------ Advanced Heat Sink (fused) Huge Storage Unit Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Core Analyzer Medium Reactive Plating Hacking Suite > --- WEAPON (4) ------- High-powered Shock Rifle Wave Gun Mass Driver Mass Driver > --- INVENTORY (25) --- Micro Fission Core Armored Huge Wheel Armored Huge Wheel Heat Sink Disposable Heat Sink High-capacity Storage Unit High-capacity Battery (250) High-capacity Battery (250) High-capacity Battery (250) Compact Battery (200) Recoil Stabilizer Hacking Suite Hacking Suite Mapping Drone Bay (1/3) Mass Driver Rocket Launcher Improved Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Particle Charger Medium Armor Plating Hardened Light Armor Plating Hacking Suite Mapping Drone Bay > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Phase Cannon KE Penetrator > --- INVENTORY -------- Angular Momentum Engine Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Heat Sink Disposable Heat Sink High-capacity Storage Unit High-capacity Battery High-capacity Battery High-capacity Battery Compact Battery Core Analyzer Thermal Shield Hacking Suite Tesla Rifle Long-range Proton Cannon Mass Driver Mass Driver Mass Driver Rocket Launcher Improved Plasma Cutter Chainsword [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 . . . . . 4 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . Utility 7 | . . 1 2 . . . . . 3 . . . . 1 Weapon 2 | . . 1 . . . . . . 1 . . . . . Parts Attached 146 | 7 8 16 1 18 16 12 . 3 6 1 2 . 11 45 Power 17 | 1 2 3 . 1 1 . . 1 . . . . 1 7 Engine 9 | 1 2 2 . . 1 . . 1 . . . . 1 1 Core 7 | . . 1 . 1 . . . . . . . . . 5 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 22 | 2 1 1 . 4 2 2 . 1 . . . . 3 6 Treads . | . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . 3 2 Wheel 17 | 2 1 1 . 4 2 2 . 1 . . . . . 4 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 50 | 2 2 4 1 5 7 4 . 1 4 1 2 . 3 14 Device 22 | 1 1 1 . 3 2 1 . 1 2 1 2 . 1 6 Storage 5 | 1 1 1 . . 1 1 . . . . . . . . Processor 5 | . . . 1 . . . . . . . . . . 4 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 17 | . . 2 . 2 4 2 . . 2 . . . 2 3 Artifact . | . . . . . . . . . . . . . . . Weapon 57 | 2 3 8 . 8 6 6 . . 2 . . . 4 18 Energy Gun 23 | 1 . 5 . 4 2 1 . . . . . . 3 7 Energy Cannon 9 | . 1 1 . . 2 2 . . . . . . . 3 Ballistic Gun 13 | 1 . 1 . 2 2 2 . . 2 . . . . 3 Ballistic Cannon 7 | . 2 1 . . . . . . . . . . . 4 Launcher 2 | . . . . 1 . . . . . . . . 1 . Special Weapon 2 | . . . . 1 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 5 . . . 2 . . . . . . . 2 Corrupted Parts 3 | . . . . . . 1 . 2 . . . . . . System Corruption 8 | . . . . . . 2 . 6 . . . . . . Parts Lost 92 | . 5 . . 21 11 9 . . 3 3 2 . 11 27 Power 11 | . 2 . . 2 1 . . . . 1 . . 1 4 Propulsion 15 | . 1 . . 4 3 2 . . . . 1 . 2 2 Utility 31 | . 1 . . 5 4 2 . . 2 2 1 . 4 10 Weapon 35 | . 1 . . 10 3 5 . . 1 . . . 4 11 Highest Loss Streak 13 | . 3 . . 5 6 3 . . 2 2 2 . 7 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 20 | 2 8 23 24 20 23 20 19 24 22 24 23 24 21 19 Power 1 | . . 2 3 2 2 3 3 3 3 2 2 2 1 . Propulsion 1 | . 1 4 4 1 . . . . . . . . . 1 Utility 12 | . 2 8 7 10 13 12 12 14 13 16 15 16 15 11 Weapon 4 | 1 4 7 8 4 5 3 3 5 5 5 5 5 3 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 39 | . 2 11 1 2 3 . . 6 . . . . . 14 Power 4 | . . 1 . 1 . . . 2 . . . . . . Propulsion 3 | . 1 . . . . . . . . . . . . 2 Utility 21 | . . 5 . 1 2 . . 2 . . . . . 11 Weapon 11 | . 1 5 1 . 1 . . 2 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 89 99 99 86 84 90 90 93 99 95 95 93 90 92 Engine 5 | . 10 1 . 3 7 9 9 9 6 5 6 6 5 2 Core 2 | . . 9 9 4 1 . . . . . . . . 6 Leg 2 | . . . . . . . . . . . . . 11 3 Wheel 10 | . 27 21 18 15 8 12 9 12 13 13 8 6 . 3 Device 15 | . 8 11 17 17 15 8 9 9 19 16 20 20 19 20 Storage 12 | . 14 11 9 9 12 18 18 18 13 13 13 13 13 7 Processor 1 | . . . 9 4 . . . . . . . . . 7 Protection 12 | . . 10 9 6 14 17 18 18 19 20 20 20 12 8 Energy Gun 9 | . . 10 9 12 6 2 9 9 6 6 6 6 15 9 Energy Cannon 4 | . 11 . . . 7 13 9 9 5 . . . . 4 Ballistic Gun 7 | . 9 . . 6 10 7 9 9 11 20 20 20 9 3 Ballistic Cannon 4 | . 6 21 18 6 . . . . . . . . . 2 Peak Build Rating 87 | 7 9 24 25 28 33 34 30 34 48 48 50 50 50 87 Average Rating 37 | 5 6 19 24 23 28 29 30 32 45 45 49 50 46 74 On Entrance 30 | . 7 9 22 25 26 33 30 30 34 48 44 50 50 44 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 157 | 15 52 104 105 109 116 122 112 112 127 127 127 127 127 157 Greatest Support 40 | 26 26 22 22 28 26 20 10 22 22 22 22 12 20 40 Greatest Overweight (x) 41 | . 4 4 4 10 36 35 11 11 5 5 10 10 38 41 Average Overweight (x) 5 | . 1 3 4 4 7 7 11 8 5 5 7 10 6 4 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 24 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 19 25 25 25 25 24 21 25 25 25 24 24 24 25 Average Carried 21 | 2 8 23 24 20 23 20 19 24 22 24 23 24 21 21 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 19 25 25 23 23 19 21 24 25 24 24 24 20 20 Class Distribution -------------------- 32% | Scavenger-Tank 28% | Commander-Tank 14% | Tank 7% | Mutant 7% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Commander-Tank | -6/Factory Commander-Tank | -6/Lower Caves Commander-Tank | -6/Lower Caves Commander-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 5006 | 251 289 783 116 1143 309 328 40 49 99 320 116 . 356 807 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8474 | 62 503 1056 137 1847 775 1462 . . 143 150 180 . 442 1717 Parts 447 | 8 39 87 15 77 31 65 . . 6 6 6 . 18 89 Haulers Intercepted 10 | . 1 5 . . 1 1 . . 1 . . . . 1 Recyclers Shooed 6 | 1 . 1 . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . 5 9 . 16 . Prevented 2 | . . . . . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 162 | . 13 25 6 39 11 25 . . 2 3 4 . 8 26 Guns 66 | . 1 7 4 24 3 3 . . 2 3 4 . 3 12 Cannons 75 | . 12 16 2 12 8 14 . . . . . . . 11 AOE 17 | . . 2 . 2 . 8 . . . . . . 4 1 Classes Destroyed 17 | 1 6 3 . . 2 1 . . . 1 . . 1 2 Worker 11 | . 3 1 . . 2 2 . . . . . . . 3 Builder 7 | . . 1 . . 2 1 . . . . . . 1 2 Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 10 | . 1 5 . . 1 1 . . 1 . . . . 1 Recycler 2 | . 1 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 3 | . 1 1 . . . 1 . . . . . . . . Watcher 6 | . . 5 . . . . . . . . . . . 1 Swarmer 37 | . 9 13 4 8 . . . . 2 . 1 . . . Grunt 81 | . 4 8 2 26 8 14 . . . 1 3 . 7 8 Brawler 2 | . . . . . 1 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 Sentry 20 | . . 4 . 5 1 9 . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 6 | . . . . . 1 1 . . . . . . . 4 Programmer 11 | . . . . . . . . . . 1 . . . 10 Behemoth 1 | . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 14 | 3 4 4 4 5 5 14 . . 2 1 2 . 5 4 Combat Bots Only 9 | . 4 4 4 5 4 9 . . 1 1 2 . 5 3 Max Kills in Single Turn 5 | 1 1 3 1 2 1 5 . . 1 1 1 . 2 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 1 . 4 . . . . . . 2 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 1018 | . 67 102 29 219 102 92 . . 40 20 26 . 59 262 Missed 285 | . 21 28 8 59 21 27 . . 15 4 6 . 15 81 Hits 733 | . 46 74 21 160 81 65 . . 25 16 20 . 44 181 Melee 2 | . . . . . . . . . . . . . . 2 Projectile 731 | . 46 74 21 160 81 65 . . 25 16 20 . 44 179 AOE 6 | . . . . . . . . . . . . . . 6 Critical Strikes 42 | . 1 . 2 11 6 2 . . . 1 3 . 3 13 Damage Taken 12456 | . 558 732 221 2290 1328 1080 7 . 161 354 424 . 951 4350 Core 1963 | . 167 80 22 217 191 46 . . 8 54 35 . 51 1092 Absorbed by Shields 103 | . . . . 26 . . 1 . . . . . . 76 Ignored by Resistances 402 | . . . . . . . . . 48 . 10 . 21 323 Regen/Repaired (Parts) 275 | . . 275 . . . . . . . . . . . . Core Remaining (%) 61 | 100 33 80 . . . . . 13 . . . . 82 . Volleys Fired 566 | 9 50 63 12 215 36 56 . . 9 15 8 . 14 79 Largest 4 | 2 2 3 3 3 3 3 . . 4 4 4 . 4 4 Hottest 273 | 70 90 110 110 153 153 171 . . 178 139 139 . 171 273 Shots Fired 1439 | 18 99 183 36 390 103 143 1 . 29 62 32 . 49 294 Gun 890 | 18 43 54 12 298 71 55 1 . 22 62 32 . 46 176 Cannon 505 | . 56 129 24 53 32 86 . . 7 . . . . 118 Launcher 6 | . . . . 1 . 2 . . . . . . 3 . Special 38 | . . . . 38 . . . . . . . . . . Kinetic 762 | 9 54 130 24 239 52 45 . . 18 46 24 . 28 93 Thermal 285 | 9 45 . . 89 8 . 1 . 4 16 8 . 14 91 Explosive 6 | . . . . 1 . 2 . . . . . . 3 . Electromagnetic 386 | . . 53 12 61 43 96 . . 7 . . . 4 110 Robot Hit Streak 51 | 5 17 15 9 51 12 10 . . 6 5 5 . 8 9 Robot Miss Streak 7 | 2 5 5 4 4 3 4 . . 2 3 3 . 2 7 Penetration Max 1 | . . . . . . 1 . . . 1 . . . 1 Secondary Targets 8 | . . . . 3 . . . . . 1 1 . 2 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 1 . 1 1 Shots Hit Robots 826 | 11 57 100 19 251 60 85 . . 19 35 17 . 32 140 Core Hits 364 | 4 22 46 9 99 23 47 . . 7 10 8 . 27 62 Critical Kills 2 | . . . . 2 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Critical Strikes 24 | 1 . 4 . 6 1 2 . . 1 1 . . 1 7 Burn 9 | 1 . . . 3 1 . . . 1 1 . . . 2 Destroy 3 | . . . . 2 . . . . . . . . . 1 Blast 6 | . . 4 . 1 . . . . . . . . . 1 Corrupt 6 | . . . . . . 2 . . . . . . 1 3 Melee Attacks 12 | . . . . . . 2 . . 4 . . . . 6 Impact . | . . . . . . . . . . . . . . . Slashing 12 | . . . . . . 2 . . 4 . . . . 6 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18812 | 142 989 2014 352 4021 1592 2839 35 . 392 662 342 . 1240 4192 Guns 9325 | 142 250 582 156 3149 635 533 18 . 252 662 342 . 610 1994 Cannons 7151 | . 713 1176 196 601 923 1513 . . 140 . . . . 1889 Explosions 2097 | . . 227 . 271 34 746 . . . . . . 630 189 Melee 82 | . . . . . . . . . . . . . . 82 Ramming 157 | . 26 29 . . . 47 17 . . . . . . 38 Kinetic 7704 | 67 351 1194 196 2258 453 412 . . 220 556 270 . 380 1347 Thermal 4079 | 75 612 227 . 892 152 139 18 . 32 106 72 . 309 1445 Explosive 1108 | . . . . . . 607 . . . . . . 459 42 Electromagnetic 5682 | . . 564 156 871 987 1634 . . 140 . . . 92 1238 Impact . | . . . . . . . . . . . . . . . Slashing 82 | . . . . . . . . . . . . . . 82 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 3 4 6 4 4 4 4 4 15 Average Corruption 4 | . . . . . . 2 3 5 2 4 4 4 4 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 207 | . . . . . . 25 23 3 3 14 9 6 66 58 Message Errors 53 | . . . . . . 5 7 1 . 8 3 2 13 14 Matter Fused 51 | . . . . . . 5 7 . 2 3 2 2 18 12 Heat Flow Errors 25 | . . . . . . 5 3 1 1 . 2 2 4 7 Energy Discharges 25 | . . . . . . 2 3 . . . 1 . 12 7 Parts Fused 5 | . . . . . . 1 . . . . . . 3 1 Data Loss (minor) 14 | . . . . . . 4 1 . . 1 . . 4 4 Data Loss (major) 9 | . . . . . . . . 1 . . 1 . 3 4 Misfires 13 | . . . . . . . 1 . . 2 . . 5 5 Alerts 6 | . . . . . . 1 1 . . . . . 4 . Weapon Failures 6 | . . . . . . 2 . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 266 | . 6 17 16 63 43 22 . . . . . . . 99 Projectiles 166 | . 6 17 16 . 43 20 . . . . . . . 64 Explosions 77 | . . . . 63 . 2 . . . . . . . 12 Melee 23 | . . . . . . . . . . . . . . 23 Knockbacks 31 | . 4 6 6 10 . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . Kinetic 30 | . 4 6 6 9 . . . . . . . . . 5 Secondary 1 | . . . . 1 . . . . . . . . . . Self-Inflicted Damage 401 | . 12 52 . 94 . 136 8 . . . . . 23 76 Shots 7 | . . 1 . 2 . 2 . . . . . . 1 1 Rammed 16 | . 4 2 . . . 5 3 . . . . . . 2 Targets Rammed 17 | . 4 2 . . . 5 3 . . . . . . 3 Kicked 1 | . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 648 | 27 126 432 141 201 319 243 208 166 114 90 226 186 361 648 Average Temperature 92 | 10 39 89 46 30 96 88 98 96 29 39 96 94 113 177 Received Heat Transfer 4154 | . 108 99 81 1197 783 405 . . . 171 260 . 625 425 Effects 42 | . . 3 . . . 1 . . . . . . 2 36 Shutdowns 12 | . . 1 . . . . . . . . . . 1 10 Energy Bleed 8 | . . 2 . . . 1 . . . . . . . 5 Interference 7 | . . . . . . . . . . . . . 1 6 Short Circuit 3 | . . . . . . . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . . . . . . . 3 Damage (major) 6 | . . . . . . . . . . . . . . 6 Damage (core) 3 | . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Fried 26 | . . . . . 8 14 . . 1 . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted 3 | . . . . 2 . . . . . . . . 1 . Combat Hostiles 2 | . . . . 1 . . . . . . . . 1 . Parts Melted 16 | 1 2 . . . 4 . . . 1 . 1 . . 7 Heat Transferred 7203 | 296 1258 150 . 1913 420 200 28 . 148 296 148 . 396 1950 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . 4 . 2 1 2 . . . . . . 1 1 Alert | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 4 | . . 1 . 4 3 3 1 . . . . . . 2 Low Security (%) 48 | 100 100 91 100 5 . . 72 . 100 . . . . 48 Level 1 20 | . . 8 . 16 . 30 27 . . . . . . 43 Level 2 10 | . . . . 12 76 15 . . . . . . . 8 Level 3 15 | . . . . 39 23 54 . . . . . . . . Level 4 5 | . . . . 25 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1538 | 15 94 237 183 1538 769 759 280 . 168 . . . . 424 Initial 749 | . . 2 93 112 749 265 262 . . . . . . . Average 355 | 2 30 120 118 830 666 576 160 . 84 . . . . 178 Influence Increases 6896 | 15 373 779 160 1636 293 973 224 . 357 122 382 . 406 1176 Destroy 0b10 Robot/C 3700 | . 260 500 120 780 220 520 100 . 140 60 200 . 280 520 Destroy 0b10 Robot/NC 220 | 15 30 70 . 10 25 30 . . 5 . . . . 35 Destroy Leader 652 | . 52 130 10 20 42 142 . . 32 10 30 . 40 144 Allied During Kill 564 | . . . . . . 14 88 . 172 52 152 . 86 . Successful Hack 77 | . 14 34 . . . 7 22 . . . . . . . Disable Machine 360 | . 15 30 30 15 . 45 . . . . . . . 225 Anti-Garrison Action 900 | . . . . 750 . 150 . . . . . . . . Destroy Structure 348 | . 2 15 . 16 6 35 14 . 8 . . . . 252 Lose Combat Pursuer 75 | . . . . 45 . 30 . . . . . . . . Influence Decreases 6482 | 15 366 563 210 271 1201 929 864 34 198 281 201 181 406 762 Entered New Map 2037 | . . 5 130 61 789 365 412 34 . 60 . 181 . . Time Decay 3375 | 15 316 558 80 . 302 474 452 . 148 141 171 . 246 472 Lost Part 870 | . 50 . . 210 110 90 . . 30 20 10 . 80 270 Lost Ally 200 | . . . . . . . . . 20 60 20 . 80 20 Squads Dispatched 26 | . 2 3 . . 3 4 . . 1 . . . . 13 Investigation 6 | . 1 2 . . 2 . . . . . . . . 1 Extermination 7 | . . . . . . . . . . . . . . 7 Reinforcement 9 | . 1 1 . . . 1 . . 1 . . . . 5 Assault 4 | . . . . . 1 3 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . 4 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 12 | . 1 3 2 . . 4 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 251 | . 25 42 12 46 15 35 3 . 5 9 11 . 11 37 Peak Tracking Total 8 | . 5 7 6 6 4 8 1 . 3 4 4 . 6 4 Tactical Retreats 5 | . . . . 3 . 2 . . . . . . . . Traps | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 22 | . 5 1 . 11 . . . . 3 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 31 | . 1 2 2 7 . 4 . . . . . . . 15 Max in Single Turn 7 | . 1 1 1 1 . 1 . . . . . . . 7 Garrison Access 1 | . . . . . . 1 . . . . . . . . Garrison Relay 6 | . . . . 6 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . 3 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 37 | . 5 8 1 1 2 4 5 4 . . . 4 . 3 Terminals 24 | . 5 5 . 1 2 4 5 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Total Hacks 141 | . 15 35 1 3 6 9 6 33 . . . 26 . 7 Successful 97 | . 7 21 1 . . 3 5 33 . . . 26 . 1 Failed 43 | . 7 14 . 3 6 6 1 . . . . . . 6 Catastrophic 10 | . . 2 . 2 2 1 . . . . . . . 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 72 | . 29 15 . 3 6 6 6 . . . . . . 7 Terminals 60 | . 15 15 . 3 6 9 6 . . . . . . 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 10 | . . 10 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers 10 | . . 10 . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Terminal Hacks 65 | . 1 2 . . . 3 . 33 . . . 26 . . Record 37 | . . . . . . 1 . 25 . . . 11 . . Part Schematic 8 | . . . . . . . . . . . . 8 . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 10 | . 1 1 . . . . . 8 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Open Door 2 | . . . . . . 2 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . 7 . . . . . . . . . . . . Scan Component 4 | . . 4 . . . . . . . . . . . . Repair 3 | . . 3 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . Retrieve Study 4 | . . 4 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks 18 | . 6 6 . . . . 5 . . . . . . 1 Terminals 17 | . 6 6 . . . . 5 . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . Skim 15 | . 5 5 . . . . 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Fedlink 1 | . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 6 6 . 1 2 3 1 . . . . . . 2 Full Trace Events 5 | . . 2 . 1 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 1 . . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 4 . . . . . . . . . . . . Parts Repaired 3 | . . 3 . . . . . . . . . . . . Time 68 | . . 68 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 32 | . . . . 28 . 4 . . . . . . . . Machine Destruction 32 | . . . . 28 . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 10 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 20 | . . . . . . 10 10 . . . . . . . Largest Group 20 | . . . . . . 10 20 20 17 15 12 10 9 . Highest-Rated Group 335 | . . . . . . 173 335 335 296 264 203 150 134 . Highest-Rated Ally 34 | . . . . . . 29 34 34 34 34 34 16 16 . Initial UFD Resources 27 | . . . . . . . . . 24 24 24 24 27 27 Initial Warlord ECA Mod 10 | . . . . . 10 10 10 10 . . . . . . Total Orders 7 | . . . . . . . . 5 . . . . . 2 STAY 3 | . . . . . . . . 3 . . . . . . FOLLOW 2 | . . . . . . . . 2 . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 Ally Attacks 185 | . . . . . . 10 20 . 20 38 36 . 61 . Total Damage 3137 | . . . . . . 161 327 . 536 488 816 . 809 . Kills 30 | . . . . . . 1 5 . 6 6 6 . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 7639 | 47 580 594 174 1083 . . . . 402 281 546 208 3048 676 Sensors 4478 | . . . . . . . . . . . 546 208 3048 676 Terrain 683 | . . . . . . . . . 402 281 . . . . Seismic 2478 | 47 580 594 174 1083 . . . . . . . . . . Robot Analysis Total 10 | . 1 1 . . . . . 8 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . 6 Drone Recoveries 4 | . . . . . . . . . . . . . . 4 Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 17362 | 115 973 1834 178 2350 671 1216 1120 1594 403 616 546 208 3106 2432 Spaces Moved 7100 | 84 705 1072 95 999 180 490 323 759 232 363 251 87 567 893 Core 41 | 12 . . . . 12 5 . . . . . . 11 1 Treads . | . . . . . . . . . . . . . . . Legs 710 | . . . . . . . . . . . . . 554 156 Wheels 6349 | 72 705 1072 95 999 168 485 323 759 232 363 251 87 2 736 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 135 125 125 145 235 150 150 150 150 230 230 145 Average Speed 198 | 84 104 132 135 142 268 198 235 195 150 150 197 230 535 219 Slowest Speed 2100 | 90 140 135 135 220 1850 1800 235 235 150 150 230 230 1950 2100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 91 53 15 72 17 76 64 60 7 55 48 71 67 27 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 5 | . . 2 . . . . 2 . . . . 1 . . Known Exits Taken 4 | . . 1 1 . . . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 . . . 1 1 . 1 . 1 1 1 1 . Scrap Searched 7 | . . . . . . . . 5 . 2 . . . . Spaces Dug 11 | . . . . . . 2 . . 4 . . . . 5 Terrain Destroyed 206 | . . 9 . 7 3 31 . . 4 . . . 15 137 Melee 11 | . . . . . . 2 . . 4 . . . . 5 Projectile 43 | . . . . . . . . . . . . . . 43 AOE 152 | . . 9 . 7 3 29 . . . . . . 15 89 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 9266 | 110 842 1353 118 1570 284 612 681 871 264 404 287 96 613 1161 Wait 967 | . 51 143 5 227 24 31 277 87 . 25 25 10 15 47 Move 7087 | 83 704 1071 95 998 179 489 322 758 231 362 250 86 566 893 Hop . | . . . . . . . . . . . . . . . Pick Up 182 | 11 22 26 3 21 17 9 2 12 8 . 2 . 7 42 Fast Attach 10 | . . 7 . . 1 . . 1 . 1 . . . . Attach 114 | 7 5 3 2 20 11 11 . . 8 1 2 . 11 33 Detach 3 | . . . . . 1 . . . 1 . . . . 1 Swap 79 | . 3 17 . 7 6 7 . 4 3 . . . . 32 Drop 63 | . 3 21 1 3 7 2 . 9 . . . . . 17 Fire 566 | 9 50 63 12 215 36 56 . . 9 15 8 . 14 79 Melee 12 | . . . . . . 2 . . 4 . . . . 6 Ram 16 | . 4 2 . . . 5 3 . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis 78 | . . . . 70 . . . . . . . . . 8 Rewire 77 | . . . . . . . 77 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . 9 2 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Central database locked down 227 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 5) 417 | -10/Materials | Lost 3 parts (1p1n1u) 495 | -10/Materials | Discovered new exit (range 16) 566 | -10/Materials | Loaded intel: 18 trap records 633 | -10/Materials | Identified exit to Mines 726 | -10/Materials | Core integrity fell below 50% 737 | -10/Materials | Identified exit to Subcaves 774 | -10/Materials | Learned 2 Materials zone layouts 815 | -10/Materials | Discovered new exit (range 14) 820 | -10/Materials | Learned location of 2 exits from Materials 874 | -10/Materials | Learned 4 Recycling zone layouts 1089 | -10/Materials | Entered another Materials area 1089 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1090 | -9/Materials | Identified exit to Mines 1091 | -9/Materials | Identified exit to Materials 1391 | -9/Materials | Build established: Tank 2205 | -9/Materials | Learned location of Zion (-7) 2252 | -9/Materials | Learned Recycling recycling unit intel 2260 | -9/Materials | Learned location of 2 exits from Materials 2261 | -9/Materials | Learned Storage trap positions 2263 | -9/Materials | Learned location of 1 exit from Recycling 2636 | -9/Materials | Repaired Lgt. Cannon+ 2663 | -9/Materials | Repaired Lgt. Cannon+ 2777 | -9/Materials | Repaired Arm. Wheel+ 2923 | -9/Materials | Entered another Materials area 2923 | -8/Materials | Evolved 2 slots: Utility x2 2924 | -8/Materials | Identified exit to Factory 3101 | -8/Materials | Identified exit to Garrison 3101 | -8/Materials | Entered Garrison 3108 | -8/Garrison | Triggered checkpoint 3221 | -8/Garrison | Triggered checkpoint 3234 | -8/Garrison | Build established: Gunner 3238 | -8/Garrison | Garrison Relay disabled 3291 | -8/Garrison | Triggered checkpoint 3428 | -8/Garrison | Triggered checkpoint 3597 | -8/Garrison | Triggered checkpoint 3697 | -8/Garrison | Lost 5 parts (1p1u3w) 3728 | -8/Garrison | Triggered checkpoint 3786 | -8/Garrison | Garrison Relay disabled 3857 | -8/Garrison | Triggered checkpoint 3930 | -8/Garrison | Garrison Relay disabled 3961 | -8/Garrison | Discovered new exit (range 14) 4073 | -8/Garrison | Triggered checkpoint 4111 | -8/Garrison | Triggered checkpoint 4184 | -8/Garrison | Lost 4 parts (2u2w) 4184 | -8/Garrison | Triggered checkpoint 4340 | -8/Garrison | Lost 3 parts (1n1u1w) 4350 | -8/Garrison | Garrison Relay disabled 4398 | -8/Garrison | Discovered new exit (range 14) 4508 | -8/Garrison | Discovered new exit (range 12) 4603 | -8/Garrison | Triggered checkpoint 4853 | -8/Garrison | Garrison Relay disabled 5150 | -8/Garrison | Garrison Relay disabled 5435 | -8/Garrison | Build established: Scavenger-Tank 5451 | -8/Garrison | Entered Materials 5711 | -8/Materials | Core integrity fell below 50% 5747 | -8/Materials | Lost 6 parts (2n3u1w) 5851 | -8/Materials | First assault squad dispatched 5895 | -8/Materials | Discovered new exit (range 15) 5966 | -8/Materials | Discovered exit to Factory (range 10) 6021 | -8/Materials | Lost 3 parts (1n1u1w) 6122 | -8/Materials | Entered Storage 6123 | -8/Storage | Loaded intel: 20 trap records 6298 | -8/Storage | Core integrity fell below 20% 6539 | -8/Storage | Destroyed 9 combat bots 6541 | -8/Storage | Discovered exit to Factory (range 7) 6956 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6959 | -8/Storage | Lost 3 parts (1n2w) 7310 | -8/Storage | Used back door to open Recycling access 7310 | -8/Storage | Discovered new exit (range 5) 7322 | -8/Storage | First assault squad dispatched 7338 | -8/Storage | Entered Recycling 7338 | -8/Recycling | Accompanied by 10 allies 7339 | -8/Recycling | Identified exit to Scraptown 7341 | -8/Recycling | Loaded intel: 3 recycling unit locations 7411 | -8/Recycling | Build established: Commander-Tank 7962 | -8/Recycling | Discovered new exit (range 16) 8129 | -8/Recycling | Scanned before Scraplab entrance 8164 | -8/Recycling | Entered Scraplab 8173 | -8/Recycling | Learned Factory emergency access door positions 8315 | -8/Recycling | Learned Factory repair station intel 8365 | -8/Recycling | Learned Storage security intel 8424 | -8/Recycling | Learned Storage trap positions 8458 | -8/Recycling | Entered Scraptown 8458 | -8/Scraptown | Accompanied by 20 allies 8458 | -8/Scraptown | System corruption cleaned by C-Scrubber 8512 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8890 | -8/Scraptown | Discovered new exit (range 13) 9094 | -8/Scraptown | Visited UFD Registry 9096 | -8/Scraptown | Registered with UFD as "Softrider" 9202 | -8/Scraptown | Visited Cartography Club 9384 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9394 | -8/Scraptown | Found DCF Scrap (30 items) 9557 | -8/Scraptown | Visited Junk Repository 9599 | -8/Scraptown | Visited Research Penetration Think Tank 9646 | -8/Scraptown | Visited Analyses Database 9679 | -8/Scraptown | Visited Junk Repository 9767 | -8/Scraptown | Visited Derelict Rescue Squad 9790 | -8/Scraptown | Visited Observation Area 9814 | -8/Scraptown | Visited Curators Association 9912 | -8/Scraptown | Met Optimus 9912 | -8/Scraptown | Accepted into 0bPrime 9993 | -8/Scraptown | Discovered new exit (range 3) 10052 | -8/Scraptown | Entered Factory 10052 | -6/Factory | Accompanied by 17 allies 10052 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 10053 | -6/Factory | Identified exit to Lower Caves 10055 | -6/Factory | Loaded intel: 6 repair station locations 10455 | -6/Factory | Entered Lower Caves 10455 | -6/Lower Caves | Accompanied by 15 allies 10501 | -6/Lower Caves | Attacked by a faux Warlord 10509 | -6/Lower Caves | Lost 3 allies 11036 | -6/Lower Caves | Discovered new exit (range 6) 11071 | -6/Lower Caves | Entered another Lower Caves area 11071 | -6/Lower Caves | Accompanied by 12 allies 11574 | -6/Lower Caves | Discovered new exit (range 8) 11591 | -6/Lower Caves | Encountered a Warlord checkpoint 11617 | -6/Lower Caves | Entered Data Miner 11617 | -6/Data Miner | Accompanied by 10 allies 11617 | -6/Data Miner | Discovered new exit (range 6) 11661 | -6/Data Miner | Met Data Miner 11723 | -6/Data Miner | Learned location of Section 7 (-2) 11723 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11758 | -6/Data Miner | Received God Mode back door access code from Data Miner 11825 | -6/Data Miner | Entered Proximity Caves 11825 | -5/Proximity Caves | Accompanied by 10 allies 11882 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 11996 | -5/Proximity Caves | Lost 4 allies 12399 | -5/Proximity Caves | Build established: Scavenger-Tank 12658 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13494 | -5/Proximity Caves | Spotted B-75 Beast 13513 | -5/Proximity Caves | Destroyed B-75 Beast 13532 | -5/Proximity Caves | Lost 4 allies 13542 | -5/Proximity Caves | Lost 7 parts (1n3u3w) 14898 | -5/Proximity Caves | Discovered new exit (range 7) 14931 | -5/Proximity Caves | Entered Factory 14931 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15265 | -5/Factory | Found Hvy. Reflective Plating 16279 | -5/Factory | Cargo convoy interrupted 16586 | -5/Factory | Loaded intel: 8 recycling unit locations 16689 | -5/Factory | Lost 4 parts (3u1w) 16975 | -5/Factory | Core integrity fell below 50% 17000 | -5/Factory | System corruption reached 10% 17029 | -5/Factory | Core integrity fell below 20% 17072 | -5/Factory | Lost 13 parts (2p1n3u7w) 17364 | -5/Factory | Core destroyed Last Messages --------------- 17326_ U-05 Engineer builds a Wall. 17328_ Penetrated by Slug. 17328_ Adv. Heat Sink destroyed. 17328_ K-01 Serf collects debris. 17344_ System corrupted: Substantial component data lost. 17345_ R-10 Processor collects Welding Torch. 17346_ R-10 Processor collects Wheel+. 17355_ Slug penetrates Wall. 17360_ System corrupted: Heat flow error (+253). 17361_ Slug penetrates Wall. 17361_ Critical hit (Destroy). 17361_ Slug penetrates Wall. 17362_ Destroyed Com. Wheel. 17362_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 17363_ R-10 Processor sends out distress signal. 17364_ Power failure, Mic. Fission Core shutdown. 17364_ Overheating: Core damaged (-190). Map ----- +----------------------------------------------------+ | ??????????????????????????????# ###### | | ??????????????????????????????# ###### | | ??????????????????????????????# # # | | ??????????????????????????????# # # | | ??????????????????????????????# # # | | ??????????????????????????????############## + | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????? ?????????????## #? | | ???????????????????????? #????????????######## | | ???????????????????????? #????????????## | | ???????????????????????? #?????????????# | | ???????????????????????? #?????????????# | | ????????????????????????" #?????????????# !! | | ???????????????????????"" #?????????????# !! | | ???????????????????????"" #?????????????# !! | | ??????????????????# """" #?????????????# | | ??????????????????# """" #?????????????# | | ??????????????????# """" #?????????????# ! | | ??????????????????# """" #????????????#"###### | | ???????????????????? #????????????##?????? | | ?????????????????????? #???????????????????? | | ???????????????????????? ?????????? ???????? | | ????????????##############;####????????/ ???????? | | ?????????? u ^ @ #???????? ???????? | | ?????????? #????????*|!???????? | | ?????????? #????????*| ???????? | | ??????????? #????????*! ???????? | | ??????????? ;#??????? ???????? | | ????????????+############ ;#??????? ???????? | | ????????????????????????# ##########+######### | | ????????????????????????# h =%! | | ????????????????????????# != | | ?????????????????" + R = | | ????????????????"" ###### =% | | ????????????????????????# R | | ????????????????????????###+############+######### | | ??????????????????????????? ??????# #?#???? | | ??????????????????????????? ??????# ####### | | ???????????????????????????""??????# # | | ??????????????????????????? ??????# * # """" | | ???????????????????????????"???????# # """" | | ???????????????????????????????????# # """" | | ???????????????????????????????????# # """" | | ???????????????????????????????????# # """" | | ???????????????????????????????????# # """" | | ???????????????????????????????????# # """" | | ???????????????????????????????????# # | | ??????????????????????????????????#############+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 37 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 9 Core Analysis 6 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 10% | -9/Materials Lgt. Cannon | 17% | -9/Materials Arm. Wheel | 32% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltShadingShooter Manual? 0 Play Time 02:07:20 Cumulative 335.2 hours Start 2026.05.20 @ 15:59:51 End 2026.05.21 @ 22:01:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 453 Rogue 435 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da250ac2-2d65-4d18-8102-965acf0fd34c