Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 20:22:31 Player: ArabianSandBoa Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (158) 790 Value Destroyed (4958) 4958 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (512) 512 TOTAL SCORE: 10900 Bonus ------- High Alert Combat Kills 716 Follower Combat Kills 49 Aligned with FarCom 300 Friendly Fire -553 Cogmind --------- Core Integrity 690/850 Matter 238/300 Energy 31/240 System Corruption 3% Temperature Cool (95) Movement Core (1700) Ox33 Location -6/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (6) --- Treaded NPT-XBT Exoskeleton Compact Wheel Armored Huge Wheel > --- UTILITY (6) ------ Armored Scrap Engine Huge Storage Unit Improved System Shield Improved System Shield > --- WEAPON (2) ------- Heavy Plasma Cannon Cld. Directed Plasma Construct/C > --- INVENTORY (25) --- Light Treads Power Amplifier Improved Heat Sink Enhanced Optical Array Advanced Terrain Scan Processor Matter Filter Reflective Plating Focal Shield Thermal Shield Improved Shield Generator Hacking Suite Authchip [Processor] Long-range Tractor Beam Improved Trap Extractor (6/6 Proton Bomb) Trap Reconfigurator Heavy Rocket Launcher Heavy Rocket Launcher Plasma Cutter Power Sword Peak State ------------ > --- POWER ------------ Cold-Ion Reactor > --- PROPULSION ------- Medium Treads Compact Wheel Compact Wheel Armored Huge Wheel Nuclear Pulse Thruster > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit System Shield Improved System Shield Trap Reconfigurator > --- WEAPON ----------- Cld. Directed Plasma Construct/C Shotgun Thermal Pulse Construct/G > --- INVENTORY -------- Nuclear Core Improved Gravmag System Large Storage Unit High-capacity Storage Unit Energy Well High-capacity Matter Pod Improved Particle Charger Kinecellerator Transmission Jammer Hardlight Generator Hacking Suite Authchip [Power] Authchip [Propulsion] Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Weapon] Improved Trap Extractor Bomb Drone Bay Plasma Cannon Heavy Plasma Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 75] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Constructs Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power . | . . . . . . . . . Propulsion 4 | . . . . . 3 . . 1 Utility 4 | . . . . . 1 . . 3 Weapon . | . . . . . . . . . Parts Attached 159 | . 11 3 . 6 36 49 5 49 Power 10 | . 1 . . 2 2 4 . 1 Engine 6 | . . . . 2 1 3 . . Core 4 | . 1 . . . 1 1 . 1 Reactor . | . . . . . . . . . Propulsion 55 | . 6 2 . . 12 21 2 12 Treads 33 | . 2 1 . . 9 14 2 5 Leg . | . . . . . . . . . Wheel 19 | . 4 1 . . 3 6 . 5 Hover 1 | . . . . . . . . 1 Flight 2 | . . . . . . 1 . 1 Utility 54 | . 2 . . 1 9 5 3 34 Device 35 | . 1 . . 1 6 2 1 24 Storage 7 | . 1 . . . 1 2 2 1 Processor 3 | . . . . . 1 1 . 1 Hackware 4 | . . . . . . . . 4 Protection 5 | . . . . . 1 . . 4 Artifact . | . . . . . . . . . Weapon 40 | . 2 1 . 3 13 19 . 2 Energy Gun 16 | . 1 . . 1 2 12 . . Energy Cannon 4 | . . . . 1 2 . . 1 Ballistic Gun 8 | . 1 1 . 1 3 2 . . Ballistic Cannon 8 | . . . . . 4 4 . . Launcher 3 | . . . . . 2 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . . . 5 5 . 1 Parts Lost 31 | . 3 . . . . 13 . 15 Power 5 | . 1 . . . . 3 . 1 Propulsion 18 | . 2 . . . . 7 . 9 Utility 6 | . . . . . . 1 . 5 Weapon 2 | . . . . . . 2 . . Highest Loss Streak 4 | . 3 . . . . 4 . 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 94 100 100 99 90 85 89 80 Engine 2 | . . . . 10 2 5 . . Core 5 | . 12 14 14 3 6 3 9 1 Reactor 1 | . . . . . . . . 4 Treads 21 | . 22 2 . . 35 33 45 13 Wheel 11 | . 5 25 28 28 5 8 . 11 Device 11 | . 12 14 14 14 8 5 8 14 Storage 9 | . 14 14 14 14 9 9 9 6 Processor 1 | . . . . . 4 3 . 1 Hackware 3 | . . . . . . . . 9 Energy Gun 8 | . 12 14 14 3 1 9 14 6 Energy Cannon 1 | . . . . . 1 . . 2 Ballistic Gun 5 | . 12 14 14 23 5 4 1 . Ballistic Cannon 2 | . . . . . 8 3 . 3 Naked Turns . | . . . . . . . . . Heaviest Build 298 | 12 90 90 90 102 298 236 233 139 Greatest Support 144 | 20 40 26 26 26 109 114 116 144 Greatest Overweight (x) 10 | . 5 4 3 3 3 10 2 4 Average Overweight (x) 1 | . . 3 3 3 1 3 . 1 Largest Inventory Capacity 35 | . 25 25 25 25 35 35 35 25 Average Capacity 24 | . 10 25 25 25 29 35 16 23 Most Carried 35 | . 11 14 22 25 33 35 35 25 Average Carried 20 | . 6 12 19 24 26 32 13 19 Final Capacity 35 | 8 25 25 25 25 35 35 20 25 Final Carried 35 | 6 11 14 22 25 33 35 20 19 Scrap Engine Consumption 50 | . . . . . . . 28 22 Constructs Created 5 | . . . . . . . 2 3 Constructs Modified 11 | . . . . . . . 6 5 Class Distribution -------------------- 45% | Mutant 24% | Hauler-Mutant 15% | Hacker-Construct 6% | Hacker-Mutant 4% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Mutant | -8/Recycling Hacker-Construct | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Matter Collected 3696 | 200 136 120 . 116 1290 1170 190 474 Remotely 384 | . . . . . 384 . . . Salvage Created 7241 | . 528 38 . 111 1562 2948 495 1559 Parts 367 | . 37 1 . 4 91 148 25 61 Haulers Intercepted 14 | . 2 . . . 5 6 . 1 Recyclers Shooed 13 | . . . . . . 2 1 10 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 90 | . 10 1 . . 21 38 4 16 Guns 56 | . 10 1 . . 6 28 4 7 Cannons 20 | . . . . . 11 2 . 7 AOE 7 | . . . . . 4 3 . . Classes Destroyed 16 | . 5 . . . 7 2 . 2 Worker 8 | . 1 . . . 4 3 . . Builder 6 | . 1 . . . 4 1 . . Hauler 14 | . 2 . . . 5 6 . 1 Recycler 20 | . . . . . 4 6 4 6 Mechanic 3 | . . . . . 1 2 . . Operator 5 | . . . . . 2 1 . 2 Watcher 10 | . . . . . 3 2 . 5 Swarmer 7 | . 3 . . . . 4 . . Grunt 40 | . 7 1 . . 14 15 . 3 Duelist 2 | . . . . . 1 1 . . Protector 1 | . . . . . . 1 . . Sentry 26 | . . . . . 4 16 4 2 Specialist 2 | . . . . . 2 . . . Hunter 6 | . . . . . . 1 . 5 Programmer 5 | . . . . . . . . 5 Behemoth 1 | . . . . . . . . 1 Thug 2 | . . . . 2 . . . . Best Kill Streak 9 | . 4 1 . . 7 9 2 3 Combat Bots Only 7 | . 3 1 . . 5 7 1 2 Max Kills in Single Turn 3 | . 2 1 . 1 3 3 1 1 Gunslinging 1 | . 1 . . . . 1 . . Exploded 2 | . . . . . 2 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Damage Taken 6628 | . 612 45 . . 918 2554 30 2469 Core 645 | . 97 . . . 114 274 . 160 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 390 | . . . . . . . . 390 Core Remaining (%) 63 | 100 . . . 61 . . 29 . Volleys Fired 542 | . 58 3 . 13 83 132 27 226 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 155 | . 70 70 . 40 155 110 96 133 Shots Fired 971 | . 116 6 . 26 157 259 54 353 Gun 716 | . 116 6 . 26 71 228 54 215 Cannon 250 | . . . . . 81 31 . 138 Launcher 5 | . . . . . 5 . . . Special . | . . . . . . . . . Kinetic 336 | . 58 3 . 26 130 88 31 . Thermal 477 | . 58 3 . . 22 18 23 353 Explosive 5 | . . . . . 5 . . . Electromagnetic 153 | . . . . . . 153 . . Robot Hit Streak 39 | . 10 9 . 15 11 25 10 39 Robot Miss Streak 9 | . 9 . . 1 6 3 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . . . . 4 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 618 | . 60 5 . 22 88 197 36 210 Core Hits 309 | . 27 2 . 7 60 95 10 108 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 11 | . 2 . . . 5 1 3 . Burn 3 | . 2 . . . 1 . . . Destroy 1 | . . . . . 1 . . . Blast 7 | . . . . . 3 1 3 . Melee Attacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12482 | . 669 67 . 332 2748 4272 606 3788 Guns 7945 | . 669 67 . 332 920 3555 606 1796 Cannons 3597 | . . . . . 1286 319 . 1992 Explosions 940 | . . . . . 542 398 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 3916 | . 263 26 . 332 1887 1008 400 . Thermal 5403 | . 406 41 . . 319 643 206 3788 Explosive 542 | . . . . . 542 . . . Electromagnetic 2621 | . . . . . . 2621 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . 1 8 9 3 Average Corruption 3 | . . . . . 1 2 8 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 105 | . . . . . 2 21 32 50 Message Errors 21 | . . . . . 1 2 7 11 Matter Fused 30 | . . . . . . 8 9 13 Heat Flow Errors 16 | . . . . . . 1 3 12 Energy Discharges 13 | . . . . . . 3 7 3 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . 1 2 6 Data Loss (major) 6 | . . . . . . 1 2 3 Misfires 5 | . . . . . 1 3 . 1 Alerts 3 | . . . . . . 1 2 . Weapon Failures 1 | . . . . . . . . 1 Overload Shots 4 | . . . . . . . . 4 Overflow Damage 52 | . . . . . 25 19 . 8 Projectiles 37 | . . . . . 25 4 . 8 Explosions 15 | . . . . . . 15 . . Melee . | . . . . . . . . . Knockbacks 10 | . . . . . 8 2 . . Impact . | . . . . . . . . . Kinetic 10 | . . . . . 8 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 118 | . . . . . 7 111 . . Shots 4 | . . . . . 1 3 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 364 | . 213 . . . 290 362 364 260 Average Temperature 72 | . 83 . . . 79 84 66 64 Received Heat Transfer 2130 | . 303 24 . . 468 1107 9 219 Effects 4 | . . . . . . 4 . . Energy Bleed 1 | . . . . . . 1 . . Interference 3 | . . . . . . 3 . . Siege Activations . | . . . . . . . . . Robots Corrupted 6 | . . . . . . 6 . . Combat Hostiles 5 | . . . . . . 5 . . Parts Fried 17 | . . . . . . 17 . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 14 | . 4 . . . 2 . . 8 Heat Transferred 9607 | . 1191 111 . . 670 831 481 6323 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . . . 6 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Peak Influence 1122 | . 167 66 . . 727 1122 488 271 Initial 437 | . . 26 . . . 282 437 141 Average 253 | . 74 42 . . 331 749 363 79 Maximum Alert Level 4 | . . . . . 3 4 2 1 Low Security (%) 64 | . 100 100 . 100 45 . . 96 Level 1 11 | . . . . . 11 17 56 3 Level 2 12 | . . . . . 37 21 43 . Level 3 11 | . . . . . 5 54 . . Level 4 1 | . . . . . . 5 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 28 | . 1 . . 1 8 8 . 10 Investigation 4 | . 1 . . 1 1 1 . . Extermination 5 | . . . . . . . . 5 Reinforcement 9 | . . . . . 3 1 . 5 Assault 2 | . . . . . 1 1 . . Garrison 8 | . . . . . 3 5 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Distress Signals 8 | . 2 . . . 4 1 1 . Communications Jammed 4 | . . . . . 1 . . 3 Distress Signals 3 | . . . . . 1 . . 2 Times Spotted 149 | . 21 3 . . 39 50 3 33 Peak Tracking Total 7 | . 4 2 . . 7 5 1 5 Tactical Retreats 9 | . . 2 . . . 5 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 12 | . 1 . . . 1 8 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 4 | . . . . . . . . 4 Traps Reconfigurated 24 | . . . . . . . . 24 Traps Extracted 6 | . . . . . . . . 6 Installed . | . . . . . . . . . Triggered 4 | . . . . . . . . 4 Most Traps Carried 6 | . . . . . . . . 6 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 10 | . . . . . 6 4 . . Max in Single Turn 3 | . . . . . 3 1 . . Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 44 | . 7 1 1 2 6 6 9 12 Terminals 31 | . 7 1 . . 5 3 5 10 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . Recycling Units 8 | . . . . . 1 2 4 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 139 | . 27 6 1 2 19 15 35 34 Successful 69 | . 18 2 1 2 7 9 18 12 Failed 69 | . 8 4 . . 12 6 17 22 Catastrophic 8 | . . . . . 2 . 1 5 Database Lockouts 1 | . 1 . . . . . . . Manual 67 | . 6 6 1 . 16 4 18 16 Terminals 108 | . 27 6 . . 17 10 19 29 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . Recycling Units 26 | . . . . . 2 4 16 4 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 38 | . 16 1 1 2 3 5 5 5 Record 4 | . 4 . . . . . . . Part Schematic 2 | . . . . . . 1 1 . Robot Schematic 1 | . . . . . . 1 . . Robot Analysis 7 | . 2 1 . . 1 1 2 . Prototype ID Bank 11 | . 4 . . . 1 2 2 2 Open Door 2 | . . . . 2 . . . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . 2 Dispatch Records 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 10 | . . . . . . 3 5 2 Report Inventory 7 | . . . . . . 2 4 1 Retrieve Components 3 | . . . . . . 1 1 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 21 | . 2 1 . . 4 1 8 5 Terminals 11 | . 2 1 . . 2 1 2 3 Botnet 11 | . 2 1 . . 2 1 2 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . . . . . 2 . 6 2 Reject 5 | . . . . . 1 . 3 1 Mask 5 | . . . . . 1 . 3 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 Used . | . . . . . . . . . Hacking Detections 35 | . 4 1 . . 6 6 8 10 Full Trace Events 3 | . . . . . 1 1 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . . . . . . 2 9 9 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 2 1 . . Machine Destruction 3 | . . . . . 2 1 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders 1 | . . . . . . . . 1 EXPLORE 1 | . . . . . . . . 1 Ally Attacks 32 | . . . . . 32 . . . Total Damage 345 | . . . . . 345 . . . Kills 5 | . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 7 | . 2 1 . . 1 1 2 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Turns Passed 11061 | . 1044 563 476 798 1304 1999 929 3948 Spaces Moved 4708 | 1 545 334 349 485 499 581 411 1503 Core . | . . . . . . . . . Treads 1887 | . 425 17 . . 353 374 411 307 Legs 1 | 1 . . . . . . . . Wheels 2820 | . 120 317 349 485 146 207 . 1196 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 120 90 135 135 135 115 150 157 115 Average Speed 157 | 120 154 152 135 135 184 233 159 133 Slowest Speed 960 | 120 175 480 135 135 320 960 320 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 68 | 1 77 93 77 96 56 77 95 42 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 29 | . . . . . 9 7 . 13 Terrain Destroyed 93 | . . . . . 48 23 2 20 Melee 3 | . . . . . . . . 3 Projectile 59 | . . . . . 25 15 2 17 AOE 31 | . . . . . 23 8 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Total 7461 | . 638 380 354 607 753 1000 647 3082 Wait 1718 | . 7 38 . 75 76 131 160 1231 Move 4700 | . 544 333 348 484 498 580 410 1503 Hop . | . . . . . . . . . Pick Up 163 | . 11 3 6 14 30 52 13 34 Fast Attach 38 | . 4 . . 2 7 13 1 11 Attach 37 | . 4 . . 1 5 11 1 15 Detach 11 | . . . . . 2 4 . 5 Swap 84 | . 3 3 . 3 24 25 3 23 Drop 165 | . 7 . . 15 28 52 32 31 Fire 542 | . 58 3 . 13 83 132 27 226 Melee 3 | . . . . . . . . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 105 | -10/Materials | Lost 3 parts (1p2n) 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 3) 411 | -10/Materials | Central database locked down 471 | -10/Materials | Discovered new exit (range 3) 832 | -10/Materials | Discovered new exit (range 15) 891 | -10/Materials | Discovered new exit (range 16) 996 | -10/Materials | Identified exit to Mines 1045 | -10/Materials | Entered Mines 1149 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1212 | -10/Mines | Discovered new exit (range 4) 1402 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1421 | -10/Mines | Assembled infested the area 1455 | -10/Mines | Met 8R-AWN 1558 | -10/Mines | Discovered new exit (range 9) 1581 | -10/Mines | Learned 8 Materials zone layouts 1603 | -10/Mines | Discovered new exit (range 5) 1608 | -10/Mines | Entered Exiles 1656 | -10/Exiles | Welcomed by 8R-AWN 1679 | -10/Exiles | Met EX-HEX 1715 | -10/Exiles | Met EX-BIN 1734 | -10/Exiles | Aligned with FarCom system 1736 | -10/Exiles | Given EX-Vault access code 1767 | -10/Exiles | Opened EX-Vault 1776 | -10/Exiles | Found Trap Reconfigurator 1807 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1907 | -10/Exiles | Met EX-DEC 1931 | -10/Exiles | Visited The Gauntlet 2069 | -10/Exiles | Discovered new exit (range 14) 2084 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2084 | -10/Exiles | Entered Mines 2088 | -9/Mines | Found the Drone Emporium 2091 | -9/Mines | Learned location of Zion (-6) 2094 | -9/Mines | Found Prototype Device 2129 | -9/Mines | Learned Materials non-interactive machine intel 2212 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2269 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2414 | -9/Mines | Met a Derelict shopkeep closing up shop 2647 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2859 | -9/Mines | Discovered new exit (range 7) 2882 | -9/Mines | Entered Materials 2882 | -8/Materials | Accompanied by 3 allies 2882 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2883 | -8/Materials | Identified exit to Storage 2883 | -8/Materials | Identified exit to Factory 2884 | -8/Materials | Loaded intel: 38 non-interactive machine locations 3228 | -8/Materials | Garrison activated, responded to threat 3281 | -8/Materials | Discovered exit to Factory (range 16) 3304 | -8/Materials | Build established: Scavenger-Mutant 3462 | -8/Materials | Garrison activated, responded to threat 3594 | -8/Materials | Garrison activated, responded to threat 3832 | -8/Materials | Build established: Hauler-Mutant 4186 | -8/Materials | Entered Storage 4566 | -8/Storage | Garrison activated, responded to threat 4583 | -8/Storage | Lost 4 parts (1p3n) 4610 | -8/Storage | Destroyed 7 combat bots 4876 | -8/Storage | Garrison activated, responded to threat 4978 | -8/Storage | Core integrity fell below 50% 5431 | -8/Storage | Lost 3 parts (1p1u1w) 6176 | -8/Storage | Used back door to open Recycling access 6176 | -8/Storage | Discovered new exit (range 5) 6185 | -8/Storage | Entered Recycling 6206 | -8/Recycling | Found Scrap Engine 6495 | -8/Recycling | Build established: Mutant 6874 | -8/Recycling | Discovered new exit (range 5) 7114 | -8/Recycling | Entered Factory 7114 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7592 | -6/Factory | Build established: Skirmisher 7976 | -6/Factory | Spotted B-75 Beast 7989 | -6/Factory | Destroyed B-75 Beast 8016 | -6/Factory | Lost 3 parts (2n1u) 8103 | -6/Factory | Build established: Mutant 8566 | -6/Factory | Identified Bomb Drone Bay 8948 | -6/Factory | Build established: Hacker-Mutant 9393 | -6/Factory | Build established: Hacker-Construct 9751 | -6/Factory | Discovered new exit (range 5) 11062 | -6/Factory | Self-destructed Last Messages --------------- 10979_ Arm. Scrap Engine damaged due to network destabilization (-9). 10979_ Critical hit (Blast). 11006_ System corrupted: Matter fused (-5). 11031_ H-61 Shepherd calls for reinforcements. 11031_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11037_ U-05 Engineer builds a Wall. 11045_ Com. Wheel destroyed. 11045_ System Shield destroyed. 11045_ Critical hit (Blast). 11045_ Knocked back. 11049_ Penetrated by Slug. 11051_ Knocked back. 11055_ Acquired 5 matter. 11056_ Penetrated by Slug. 11056_ Assembly Bed disabled. 11058_ Knocked back. 11061_ Imp. Particle Charger destroyed. 11061_ Critical hit (Burn: +37). 11062_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????# ?????????????????????# #?????? | | ??????????????# ! ??????????????????????# #?????? | | ??????????????# ??????????????????????# #?????? | | ??????????????#! ???????????????????????# #?????? | | ????????????????? ???????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ???????????????????????????##???????????## ##????? | | ???????????????????????????############### ##????? | | ???????????????????????????## # ##????? | | ???????????????????????????## # #?????? | | ""??????????????????????????# # #?????? | | F"??????????????????????????# # #?????? | | ????????????????????????????# # ?????? | | ""??????????????????????????# # ?????? | | ""??????????????????????????# # ?????? | | ????????????????????????????# |%# ?????? | | #+#############?##??????????# [/ ????? | | ##"############ # ?????? | | # ! ## # ????? | | # """ ## #^ ????? | | # "T = ############### ????? | | [[ # """ ###??##???????? ?????? | | #+###%= # """" ##????????????? ?????? | | ????#!* # """" #?????????????????????? | | ????# # """" %#############?????????? | | ????# # """ @ ; %%% H ??? | | ????# # """" ###;;########?????????? | | ????# # """"g #?????????????????????? | | ????# # g #?????????????????????? | | ????# # g #?????????????????????? | | ????# ###/##########?????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# b h #???????????????????????????? | | ????# """" #???????????????????????????? | | ????# ^ """" #???????????????????????????? | | ????# """" #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# """""" #####+#####?????????????????? | | ##### % """"" #?????????????????? | | % """"" #?????????????????? | | """""" #?????????????????? | | #?????????????????? | | * #?????????????????? | | % ??????????????? | | ###### ![ ??????????????? | | ?????####+########### !! ??????????????? | | ????????????????????? ! ???????????????? | | ????????????????????? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: TH 10 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 34 Authchip Count 7 Trap Extractor Capacity 6 Item Schematics ----------------- Arm. Huge Wheel | -8/Storage | Hacked Imp. Hardlight Generator | -8/Recycling | Hacked Robot Schematics ------------------ T-07 Excavator | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertSapperProjector Manual? 0 Play Time 02:34:26 Cumulative 450.6 hours Start 2023.03.10 @ 23:34:12 End 2023.03.11 @ 20:22:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 500 Rogue 500 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30a00bfb-5a64-43f5-8049-3dc0be6acbe4