Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.16 @ 17:36:00 Player: TryingToLearn Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (52) 260 Value Destroyed (1447) 1447 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (568) 568 TOTAL SCORE: 6955 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 242 Aligned with FarCom 300 Cogmind --------- Core Integrity 712/1000 Matter 225/300 Energy 17/510 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- VTOL Module > --- UTILITY (9) ------ Energy Well Advanced Weight Redist. System Gravity Neutralizer Advanced Visual Processing Unit Improved Signal Interpreter Improved Power Shielding Hacking Suite > --- WEAPON (2) ------- Heavy Phase Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Experimental Targeting Computer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Missile Launcher Flail > --- INVENTORY -------- Nuclear Core Xenon Bombardment Thruster Advanced Weight Redist. System Propulsion Shielding Hacking Suite [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Hybrid Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Trap Reconfigurator Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . 1 Utility 7 | . . . 2 . . . 1 1 2 1 Weapon . | . . . . . . . . . . . Parts Attached 88 | 6 10 6 11 1 1 1 19 8 15 10 Power 13 | 1 1 . 1 . . . 3 . 4 3 Engine 7 | 1 1 . 1 . . . 2 . 2 . Core 6 | . . . . . . . 1 . 2 3 Reactor . | . . . . . . . . . . . Propulsion 20 | 2 2 2 4 . . . 3 4 2 1 Treads 10 | 2 2 . 2 . . . 3 . 1 . Leg 3 | . . 2 1 . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . 1 . . . . 4 1 1 Utility 33 | 1 5 1 4 1 1 1 5 4 6 4 Device 4 | . . . . . 1 . . 1 1 1 Storage 9 | 1 5 . 2 . . . . . . 1 Processor 5 | . . . 2 . . . 1 . 2 . Hackware 6 | . . . . . . . 1 3 1 1 Protection 9 | . . 1 . 1 . 1 3 . 2 1 Artifact . | . . . . . . . . . . . Weapon 22 | 2 2 3 2 . . . 8 . 3 2 Energy Gun 10 | 1 . 2 2 . . . 5 . . . Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 3 | 1 1 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . 3 . Launcher 2 | . . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 1 . 1 . 2 1 Corrupted Parts 3 | . . 1 . . . . 1 . . 1 System Corruption 14 | . . 1 . . . . 5 . . 8 Parts Lost 26 | . . 4 . . . 1 3 . 10 8 Power 4 | . . . . . . . 2 . . 2 Propulsion 8 | . . 1 . . . . . . 5 2 Utility 10 | . . 1 . . . 1 1 . 4 3 Weapon 4 | . . 2 . . . . . . 1 1 Highest Loss Streak 5 | . . 3 . . . 1 1 . 5 4 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 86 | . 78 97 100 99 100 99 92 98 74 57 Engine 7 | . 10 14 11 11 11 11 8 . 1 . Core 1 | . . . . . . . . 7 4 4 Treads 13 | . 21 13 15 22 22 22 25 1 . . Leg 1 | . . 13 6 . . . . . . . Flight 4 | . . . . . . . . 28 16 3 Device 5 | . . . . . 5 11 9 11 3 8 Storage 8 | . 17 20 11 11 11 11 9 . . 3 Processor 8 | . . . 22 13 11 5 2 7 13 11 Hackware 8 | . . . . . . . 5 24 24 18 Protection 8 | . . 6 11 19 16 15 14 . 2 . Energy Gun 10 | . 14 13 15 22 22 22 9 . . . Ballistic Gun 2 | . 8 14 6 . . . . . . . Launcher 1 | . . . . . . . 3 7 1 . Impact Weapon 1 | . . . . . . . 4 7 2 . Peak Build Rating 48 | 6 8 9 15 16 23 23 34 45 48 44 Average Rating 24 | 4 5 7 12 15 19 22 28 42 36 36 On Entrance 18 | . 6 8 8 15 16 23 23 34 39 35 Naked Turns . | . . . . . . . . . . . Heaviest Build 47 | 11 18 20 22 25 25 26 47 44 15 23 Greatest Support 63 | 40 40 40 40 40 40 40 63 63 30 16 Greatest Overweight (x) 1 | . . . 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 10 10 10 10 10 5 5 Average Capacity 8 | 6 8 10 10 10 10 10 10 5 5 5 Most Carried 10 | 6 10 10 10 10 10 10 10 10 5 5 Average Carried 7 | 3 7 9 9 9 9 9 9 5 4 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 10 9 10 10 10 9 10 5 5 . Class Distribution -------------------- 56% | Mutant 25% | Hacker-Mutant 8% | Scavenger-Mutant 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1520 | 240 98 148 121 13 . 20 416 74 99 291 Remotely . | . . . . . . . . . . . Salvage Created 1897 | . 140 203 145 67 . 280 758 80 159 65 Parts 104 | . 3 12 11 8 . 16 46 2 5 1 Haulers Intercepted 6 | . 1 . 2 . . . 2 1 . . Recyclers Shooed 5 | . 1 . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 33 | . . 4 3 2 . 3 15 1 4 1 Guns 20 | . . 4 3 . . 3 10 . . . Cannons 4 | . . . . . . . . . 3 1 AOE 8 | . . . . 2 . . 4 1 1 . Classes Destroyed 13 | . 2 2 1 . . 1 4 2 1 . Worker 2 | . . . . . . 1 1 . . . Builder 1 | . . . . . . . . 1 . . Hauler 6 | . 1 . 2 . . . 2 1 . . Recycler 6 | . 1 . . . . 1 3 . 1 . Mechanic 1 | . . . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . . Watcher 2 | . . . . . . . 2 . . . Swarmer 9 | . . . 2 . . . 7 . . . Cutter 2 | . . . . . . . . . 2 . Grunt 12 | . . 2 1 2 . 3 4 . . . Sentry 5 | . . 2 . . . . 3 . . . Hunter 3 | . . . . . . . 1 . 1 1 Programmer 2 | . . . . . . . . 1 1 . Best Kill Streak 6 | . 1 1 2 2 . 2 6 1 3 1 Combat Bots Only 5 | . . 1 2 2 . 2 5 1 2 1 Max Kills in Single Turn 2 | . 1 1 1 2 . 2 2 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 2 . . 1 1 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 326 | . 7 43 5 . . 13 70 6 120 62 Missed 102 | . 2 11 3 . . 3 19 . 45 19 Damage Taken 3687 | . 74 486 18 51 . 213 677 91 1138 939 Core 934 | . . 114 . 51 . 19 75 15 372 288 Absorbed by Shields 19 | . . . . . . . . . 19 . Redirected to Shielding 102 | . . . . . . . . . 53 49 Ignored by Resistances 50 | . . . . . . . 50 . . . Regen/Repaired (Parts) 56 | . . . . . . . . . . 56 Core Remaining (%) 79 | 100 . 54 . . . 82 86 97 56 . Volleys Fired 168 | . 12 33 14 1 . 8 44 6 28 22 Largest 2 | . 2 2 2 2 . 2 2 1 1 1 Hottest 108 | . 60 76 76 90 . 90 108 36 53 90 Shots Fired 236 | . 18 54 28 2 . 16 62 7 28 21 Gun 165 | . 18 54 28 2 . 16 47 . . . Cannon 48 | . . . . . . . . . 27 21 Launcher 23 | . . . . . . . 15 7 1 . Special . | . . . . . . . . . . . Kinetic 80 | . 6 33 14 . . . . . 27 . Thermal 52 | . . 4 14 . . . 13 . . 21 Explosive 23 | . . . . . . . 15 7 1 . Electromagnetic 81 | . 12 17 . 2 . 16 34 . . . Robot Hit Streak 17 | . 6 13 6 2 . 8 9 . 8 17 Robot Miss Streak 6 | . 1 1 2 2 . 3 6 . 5 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 2 . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . Shots Hit Robots 175 | . 17 43 19 1 . 13 42 3 18 19 Core Hits 100 | . 4 10 8 2 . 10 46 2 14 4 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 5 | . . 1 1 . . . 2 . 1 . Burn 2 | . . 1 . . . . 1 . . . Destroy 1 | . . . 1 . . . . . . . Blast 1 | . . . . . . . . . 1 . Smash 1 | . . . . . . . 1 . . . Melee Attacks 48 | . 3 . . . . . 3 16 26 . Impact 45 | . . . . . . . 3 16 26 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . 3 . . . . . 1 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4602 | . 243 427 215 120 . 322 1774 419 470 612 Guns 1656 | . 168 427 215 23 . 245 578 . . . Cannons 867 | . . . . . . . . . 274 593 Explosions 1632 | . 75 . . 97 . 77 1034 155 194 . Melee 426 | . . . . . . . 162 264 . . Ramming 21 | . . . . . . . . . 2 19 Kinetic 574 | . 39 192 69 . . . . . 274 . Thermal 1375 | . 75 59 146 97 . 77 185 . 143 593 Explosive 1240 | . . . . . . . 1034 155 51 . Electromagnetic 966 | . 129 176 . 23 . 245 393 . . . Impact 426 | . . . . . . . 162 264 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . 1 . . . . 5 4 . 10 Average Corruption 4 | . . 1 . . . . 5 3 . 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . . 2 . . . . 25 9 . 6 Message Errors 9 | . . . . . . . 5 3 . 1 Matter Fused 10 | . . 1 . . . . 6 2 . 1 Heat Flow Errors 5 | . . . . . . . 3 1 . 1 Energy Discharges 3 | . . . . . . . 2 1 . . Parts Rejected 3 | . . . . . . . 3 . . . Data Loss (minor) 6 | . . 1 . . . . 3 . . 2 Data Loss (major) 2 | . . . . . . . 1 1 . . Misfires 3 | . . . . . . . 2 1 . . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 275 | . . . . . . . 102 142 8 23 Projectiles 31 | . . . . . . . . . 8 23 Explosions 6 | . . . . . . . 6 . . . Melee 238 | . . . . . . . 96 142 . . Knockbacks 13 | . . . . . . . 2 . 11 . Impact 2 | . . . . . . . 2 . . . Kinetic 11 | . . . . . . . . . 11 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 218 | . . . . 51 . 46 14 . 98 9 Shots 5 | . . . . 1 . 1 2 . 1 . Rammed 8 | . . . . . . . . . 5 3 Targets Rammed 8 | . . . . . . . . . 5 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 336 | . 20 94 88 51 . 177 336 154 14 128 Average Temperature 62 | . 14 39 36 28 . 79 82 75 8 57 Received Heat Transfer 726 | . 42 237 . . . 81 342 . 24 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 1 . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 8 | . 1 1 . . . . 2 4 . . Impact Corruptions 7 | . . . . . . . 4 3 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . 1 1 . . . . . . 1 Heat Transferred 2113 | . 100 222 370 50 . 50 481 . 100 740 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . 1 . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 486 | . 47 93 188 77 . 72 423 286 486 232 Initial 178 | . . 18 22 . . . 27 178 140 158 Average 138 | . 21 48 97 19 . 47 266 243 280 110 Maximum Alert Level 2 | . . . . . . . 2 1 2 1 Low Security (%) 63 | 100 100 100 100 100 . 100 10 3 26 68 Level 1 34 | . . . . . . . 89 96 57 31 Level 2 1 | . . . . . . . . . 15 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . . . 3 1 3 4 Investigation 5 | . 1 . . . . . 1 1 1 1 Extermination 2 | . . . . . . . . . 1 1 Reinforcement 5 | . . . . . . . 2 . 1 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 5 | . 1 . 1 . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 76 | . 5 6 6 2 . 4 21 2 14 16 Peak Tracking Total 8 | . 5 2 4 2 . 2 4 1 8 5 Tactical Retreats 7 | . . . . . . . 2 . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 4 | . 1 . . . . . . . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 38 | . 38 . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 5 | . 1 . . . . . . . . 4 Reused 1 | . . . . . . . . . . 1 Traps Reconfigurated 1 | . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 11 | . . . . 1 . . 3 1 5 1 Max in Single Turn 2 | . . . . 1 . . 1 1 2 1 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 23 | . 1 . 4 1 2 . 2 4 3 6 Terminals 13 | . 1 . 3 . . . 2 2 3 2 Fabricators 3 | . . . . . . . . 1 . 2 Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 70 | . 4 . 14 1 2 . 9 10 12 18 Successful 47 | . 1 . 12 1 2 . 4 8 8 11 Failed 23 | . 3 . 2 . . . 5 2 4 7 Catastrophic 4 | . . . 1 . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . Manual 30 | . . . 5 . 1 . 8 4 7 5 Terminals 46 | . 4 . 8 . . . 9 6 12 7 Fabricators 7 | . . . . . . . . 3 . 4 Repair Stations 3 | . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . Scanalyzers 7 | . . . 6 . . . . 1 . . Garrison Access 4 | . . . . . . . . . . 4 Terminal Hacks 21 | . 1 . 3 1 2 . 2 4 6 2 Record 5 | . . . 1 . 2 . . . 1 1 Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . Open Door 1 | . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . 1 1 . Branch Access Points 2 | . . . . . . . . 1 1 . Terminal Index 1 | . . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . . . 1 Reinforcement Status 1 | . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . 1 . Zone Layout 3 | . . . 1 . . . 1 1 . . Fabricator Hacks 6 | . . . . . . . . 3 . 3 Network Status 1 | . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . 1 . 1 Build 3 | . . . . . . . . 1 . 2 Repair Station Hacks 2 | . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . Insert Component 3 | . . . 3 . . . . . . . Analyze 3 | . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 11 | . . . 3 . . . 2 1 2 3 Terminals 11 | . . . 3 . . . 2 1 2 3 Assimilate 2 | . . . 1 . . . . . . 1 Botnet 9 | . . . 2 . . . 2 1 2 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 . 3 . . . 2 3 2 4 Full Trace Events 3 | . . . . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 50 | . . . . . . . . . . 50 Total Robot Build Rating 10 | . . . . . . . . . . 10 Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Built 2 | . . . . . . . . 1 . 1 Authchips . | . . . . . . . . . . . Time 122 | . . . . . . . . 73 . 49 Total Part Build Rating 5 | . . . . . . . . 3 . 2 Parts Repaired 1 | . . . . . . . . . . 1 Time 25 | . . . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . parse_system 2 | . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies 5 | . . 3 . . . . . . . 2 Largest Group 3 | . . 3 3 2 2 2 . . . 2 Highest-Rated Group 86 | . . 40 40 32 32 32 . . . 86 Highest-Rated Ally 43 | . . 16 16 16 16 16 . . . 43 Total Orders . | . . . . . . . . . . . Ally Attacks 40 | . . 11 10 . . 11 . . . 8 Total Damage 581 | . . 98 101 . . 116 . . . 266 Kills 10 | . . 2 4 . . 1 . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5625 | 98 357 554 511 328 466 398 908 302 602 1101 Spaces Moved 4434 | 53 170 335 282 192 290 223 450 693 904 842 Core 1060 | 1 10 . . . . . . . 327 722 Treads 1703 | 52 160 130 197 192 290 223 450 4 5 . Legs 290 | . . 205 85 . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1381 | . . . . . . . . 689 572 120 Fastest Speed 29 | 50 50 120 120 160 160 160 160 29 29 35 Average Speed 94 | 157 153 135 148 160 160 160 160 29 38 65 Slowest Speed 190 | 160 160 160 190 160 160 160 160 160 160 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 5 25 64 18 34 66 66 38 15 15 21 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug 39 | . . . . . . . . 21 18 . Terrain Destroyed 266 | . 5 . . 7 . 8 116 57 73 . Melee 28 | . . . . . . . . 11 17 . Projectile 3 | . . . . . . . . . 3 . AOE 235 | . 5 . . 7 . 8 116 46 53 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 5584 | 64 248 388 350 212 293 248 571 760 1082 1368 Wait 678 | . 2 5 19 13 . 17 38 27 70 487 Move 4420 | 52 169 334 281 191 289 222 449 692 899 842 Hop 2 | . . . . . . . . . 2 . Pick Up 49 | 6 5 6 13 3 . . 7 3 5 1 Fast Attach 48 | 6 8 3 5 . 1 . 10 1 8 6 Attach 32 | . 1 3 2 1 . 1 6 7 6 5 Detach 12 | . 3 . . 1 1 . 1 2 4 . Swap 9 | . 1 . 4 . . . 3 . 1 . Drop 47 | . 6 4 12 2 1 . 10 6 4 2 Fire 168 | . 12 33 14 1 . 8 44 6 28 22 Melee 48 | . 3 . . . . . 3 16 26 . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush 5 | . . . . . . . . . 5 . Escape Stasis 24 | . . . . . . . . . 24 . Rewire 1 | . . . . . 1 . . . . . Trap 38 | . 38 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / *Ext x2) -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 456 | -10/Materials | Entered Mines 762 | -10/Mines | Lost 3 parts (1n1u1w) 968 | -10/Mines | Discovered new exit (range 13) 976 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 978 | -10/Mines | Learned location of Mines (-9) 1010 | -10/Mines | Entered Materials 1010 | -9/Materials | Accompanied by 3 allies 1010 | -9/Materials | Evolved 2 slots: Utility x2 1316 | -9/Materials | Discovered new exit (range 15) 1443 | -9/Materials | Build established: Scavenger-Mutant 1521 | -9/Materials | Entered Mines 1521 | -9/Mines | Accompanied by 2 allies 1593 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1841 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1842 | -9/Mines | Discovered new exit (range 5) 1849 | -9/Mines | Entered Exiles 1849 | -9/Exiles | Accompanied by 2 allies 1886 | -9/Exiles | Met 8R-AWN 1900 | -9/Exiles | Build established: Mutant 1915 | -9/Exiles | Met EX-HEX 1975 | -9/Exiles | Met EX-BIN 2006 | -9/Exiles | Aligned with FarCom system 2007 | -9/Exiles | Given EX-Vault access code 2076 | -9/Exiles | Opened EX-Vault 2088 | -9/Exiles | Found Prototype Device 2088 | -9/Exiles | Identified Trap Reconfigurator 2133 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2179 | -9/Exiles | Met EX-DEC 2296 | -9/Exiles | Discovered new exit (range 14) 2315 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2315 | -9/Exiles | Entered Mines 2315 | -8/Mines | Accompanied by 2 allies 2692 | -8/Mines | Discovered new exit (range 12) 2713 | -8/Mines | Entered Materials 2713 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3562 | -8/Materials | Discovered new exit (range 13) 3621 | -8/Materials | Entered Factory 3621 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3737 | -7/Factory | Fabricated Hacking Suite? 3812 | -7/Factory | Identified exit to Lower Caves 3812 | -7/Factory | Identified exit to Factory 3923 | -7/Factory | Entered another Factory area 3923 | -6/Factory | Evolved 2 slots: Utility x2 3945 | -6/Factory | Build established: Hacker-Scout 3976 | -6/Factory | Found Prototype Processor 3976 | -6/Factory | Identified Exp. Targeting Computer 4226 | -6/Factory | Lost 3 parts (2n1u) 4348 | -6/Factory | Identified exit to Lower Caves 4348 | -6/Factory | Identified exit to Extension 4350 | -6/Factory | Lost 5 parts (3n2u) 4386 | -6/Factory | Identified exit to Factory 4479 | -6/Factory | Build established: Hacker-Mutant 4525 | -6/Factory | Entered another Factory area 4525 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4798 | -5/Factory | Repaired Hyb. Fission Core 5485 | -5/Factory | Lost 4 parts (1p2u1w) 5536 | -5/Factory | Fabricated X-67 Chaingunner (x2) 5609 | -5/Factory | Fabricated Imp. Flight Unit? 5622 | -5/Factory | System corruption reached 10% 5626 | -5/Factory | Self-destructed Last Messages --------------- Loaded successfully: Imp. Flight Unit Rating: 2p Time: 49 Initiate build sequence. 05560_ Connecting with Fabricator... >>Build Building Imp. Flight Unit... ETC: 49 05560_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 05568_ Acquired Hvy. Phase Cannon. 05598_ System corrupted: Component data lost. 05606_ System corrupted: Hvy. Phase Cannon failed to cycle. 05609_ >> FABRICATOR: Completed Imp. Flight Unit? 05610_ Manufacturing Mainframe disabled. 05614_ Destroyed Hpw. Shock Rifle. 05616_ System corrupted: Matter fused (-6). 05619_ Hacking Suite destroyed. 05625_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ???????????????????????????????Y?????????????????? | | ??????????????????????????????? ?????????????????? | | ????????????? ????????????? ?????????????????? | | ????????????? ????????????? ?????????????????? | | ????????????# ###########?? ?????????????????? | | ????????????# ## #?# #????????????????? | | ????????????# ## #? ????????????????? | | ????????????# ## #? ????????????????? | | ????????????# T# #? g ????????????????? | | ????????????# # #?# #????????????????? | | ????????????# ## """ p #?# #????????????????? | | ????????????# ## """"p #?#g#??#####?????????? | | ????????????# ## """" #?# #?? #?????????? | | ????????????# ## """" #?# #? #?????????? | | ????????????# #######@##### #? """ #?????????? | | ????????????# k # """ #?????????? | | ????????????# # """ #?????????? | | ????????????+ """ """ %+ #?????????? | | ????????????# """ """ #############????? | | ????????????# """ """ ######### #????? | | ????????????# """ """ ##### #????? | | ????????????#! #??##+######### #????? | | ????????????# #??# ### ##????? | | ????????????# ###""=""# #??# #?# #?????? | | ????????????# #?#""F""# #??# #?# #?????? | | ??????????? #?# """ # #??# #?# ####### | | ??????????#######?#######g#??# #?# | | ????????????????????????? g??# #?# | | ????????????????????????? ???# #?# | | ????????????????????????g ???# #?# | | ????????????????????????? ???###########?# ####### | | ????????????????????????? ?????????????###/####### | | ????????????????????????? ?????????????# # | | ?????????????????????????!?????????????#! """ # | | ???????????????????????????????????????# ! """ # | | ???????????????????????????????????????# """ + | | ???????????????????????????????????????# """ F" # | | ???????????????????????????????????????# """ """ # | | ???????????????????????????????????????# """ "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 1250 Matter Stores 333 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Resistance: KI 30 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory X-67 Chaingunner | x2 | -5/Factory | Preloaded Imp. Flight Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed TargetDecoderPlatform Manual? 0 Play Time 01:15:58 Cumulative 40.8 hours Start 2025.03.16 @ 15:48:30 End 2025.03.16 @ 17:36:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 189f8224-49cc-4c7b-9667-9b581003312c