Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 17:02:48 Player: GreenMir Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (662) 662 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-61) -61 TOTAL SCORE: 1306 Bonus ------- Friendly Fire -61 Cogmind --------- Core Integrity 0/250 Matter 248/300 Energy 124/125 System Corruption 0% Temperature Cool (18) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- Particle Gun Barrage Gun > --- INVENTORY (15) --- Ion Engine Neutrino Core Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Small Storage Unit Large Storage Unit Scrap Shield Makeshift System Shield Subdweller Laser Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Improved Light Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Small Storage Unit Large Storage Unit Scrap Shield Particle Gun Assault Rifle Improved Light Cannon [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Improved Light Cannon Energy Gun Particle Gun Ballistic Gun Subdweller Machine Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 6 1 4 15 Power 8 | 1 . 1 6 Engine 7 | 1 . . 6 Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg 5 | 2 . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 . 2 6 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . . 3 Ballistic Cannon 3 | . . 2 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 96 100 99 Engine 12 | . 14 12 12 Core 1 | . . 1 1 Leg 27 | . 28 28 27 Storage 27 | . 24 28 28 Energy Gun 6 | . . . 12 Ballistic Gun 9 | . 28 1 12 Ballistic Cannon 10 | . . 26 1 Naked Turns . | . . . . Heaviest Build 38 | 14 19 38 38 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 6 8 10 15 Most Carried 15 | 6 8 15 15 Average Carried 11 | 4 6 9 13 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 6 7 15 15 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 714 | 158 40 190 326 Remotely . | . . . . Salvage Created 523 | . 40 129 354 Parts 35 | . 4 8 23 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | . 3 4 14 Guns 8 | . 3 . 5 Cannons 10 | . . 4 6 AOE 3 | . . . 3 Classes Destroyed 3 | . 1 1 1 Swarmer 6 | . 3 . 3 Grunt 4 | . . 4 . Subdweller 11 | . . . 11 Best Kill Streak 4 | . 3 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 133 | . 10 23 100 Missed 40 | . 4 7 29 Damage Taken 1374 | . 48 213 1113 Core 257 | . . 33 224 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 53 | . 8 12 33 Largest 2 | . 2 2 2 Hottest 93 | . 40 78 93 Shots Fired 98 | . 16 24 58 Gun 56 | . 16 . 40 Cannon 37 | . . 24 13 Launcher 5 | . . . 5 Special . | . . . . Kinetic 80 | . 16 24 40 Thermal 13 | . . . 13 Explosive 5 | . . . 5 Electromagnetic . | . . . . Robot Hit Streak 19 | . 3 4 19 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 64 | . 6 12 46 Core Hits 37 | . 4 6 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1878 | . 71 275 1532 Guns 535 | . 71 . 464 Cannons 482 | . . 275 207 Explosions 861 | . . . 861 Melee . | . . . . Ramming . | . . . . Kinetic 840 | . 71 275 494 Thermal 177 | . . . 177 Explosive 861 | . . . 861 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 80 | . . . 80 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 105 | . . 105 24 Average Temperature 34 | . . 43 10 Received Heat Transfer 222 | . . 120 102 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 555 | . . . 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 131 | . 131 117 . Initial 51 | . . 51 . Average 37 | . 28 41 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 7 5 39 Peak Tracking Total 8 | . 4 2 8 Tactical Retreats 7 | . 1 1 5 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 5 | . . 5 2 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 4 | . 4 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 3 | . 3 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2533 | 68 225 912 1328 Spaces Moved 1293 | 51 156 456 630 Core 14 | 14 . . . Treads . | . . . . Legs 1279 | 37 156 456 630 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 176 | 100 120 184 190 Slowest Speed 260 | 120 120 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 3 33 99 69 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 52 | . . 2 50 Melee . | . . . . Projectile 2 | . . 2 . AOE 50 | . . . 50 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1456 | 67 180 506 703 Wait 25 | . 5 9 11 Move 1290 | 50 155 455 630 Hop . | . . . . Pick Up 44 | 11 6 17 10 Fast Attach 2 | 1 1 . . Attach 13 | 5 . . 8 Detach . | . . . . Swap 11 | . . 4 7 Drop 18 | . 5 9 4 Fire 53 | . 8 12 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 13) 294 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 326 | -10/Mines | Learned location of 1 exit from Materials 334 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 336 | -10/Mines | Found Prototype Device 639 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 639 | -10/Mines | Discovered new exit (range 5) 715 | -10/Mines | Discovered new exit (range 12) 739 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 936 | -10/Mines | Discovered new exit (range 9) 1040 | -10/Mines | Found a hidden stash of uninstalled traps 1193 | -10/Mines | Discovered new exit (range 7) 1206 | -10/Mines | Entered Subcaves 1296 | -10/Subcaves | Ambushed by swarm of Subdwellers 1299 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1299 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1299 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1299 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1299 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1299 | -10/Subcaves | Ambushed by Subdweller buried in earth 1314 | -10/Subcaves | Core integrity fell below 50% 1339 | -10/Subcaves | Lost 5 parts (1p2n2w) 1354 | -10/Subcaves | Core integrity fell below 20% 1682 | -10/Subcaves | Build established: Scavenger-Mutant 2071 | -10/Subcaves | Learned location of Zion (-7) 2071 | -10/Subcaves | Met a Zionite searching for "candidates" 2519 | -10/Subcaves | Discovered new exit (range 15) 2534 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01966_ Dropped Broken Sub. Power Source. 02067_ TQ-LWR(z): "She is not going to be happy we haven't found any suitable candidates yet." 02071_ TQ-LWR(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -7/Zion. 02452_ Acquired Barrage Gun. 02453_ Acquired derelict log, extracted data. World map confirmed: -7/Zion. 02456_ Acquired 20 matter. 02468_ S-10 Pest destroyed. 02471_ Acquired 4 matter. 02474_ Acquired Lgt. Ion Engine. 02477_ Flight Unit fries itself beyond repair. 02493_ S-10 Pest destroyed. 02501_ Machine disabled. 02506_ Flight Unit fries itself beyond repair. 02519_ EXIT=FOUND 02533_ Autobeam Turret suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? ###????????????? | | ????????????????????????????##??% ?????????????? | | ???????????????????????????? ?# #?????????????? | | ???????????????????????????# ## #?????????????? | | ?????????????????????????##" < #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# ???????????????? | | ##????????##?????????????# #????????????????? | | ###?????# ##????????????# #?????????????????? | | ###??? #????????????# ##????????????????? | | #??? #?####????#### #????????????????? | | #??? #?# ##??## ##????????????????? | | #??? #?# #?## # #?????????????????? | | #### ### ### # # #?????????????????? | | ### ##?????????????????? | | ### % @ #??????????????????? | | ### #%# # #??????????????????? | | # ## #####% ##??????????????????? | | ### #??? 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""""#????????????????? | | ?# ### ##??#?<#####????????????????? | | ## ## #?????##????????????????????? | | ## ##???????????????????????????? | | ### ##????????????????????????????? | | ###? ## ## ####?????????????????????????????? | | #??# ######? #????????????????????????????????? | | ##?##??????? #????????????????????????????????? | | #?????????? ????????????????????????????????? | | #????????? ????????????????????????????????? | | #??????????#?????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Challenges ------------ None Game ------ Seed SwordGaussExoskeleton Manual? 0 Play Time 00:43:28 Cumulative 2.9 hours Start 2024.06.26 @ 12:07:11 End 2024.06.27 @ 17:02:48 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a75ef75-f80d-4a8a-a1a4-1b65ad3533a3