Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.11 @ 00:40:05 Player: Mr Goldstein Result: Destroyed self via exploding Energy Cycler Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3480) 3480 TOTAL SCORE: 9790 Bonus ------- Pacifist 2680 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 132/300 Energy 95/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Advanced Trap Scanner Advanced Trap Scanner Long-range Terrain Scanner Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Trap Scanner Machine Analyzer Improved System Shield Experimental System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Trap Scanner Advanced Trap Scanner Field Lobotomy Kit Heavy Pick [Rating: 25] Favorites ----------- Power None Propulsion None Utility Advanced Trap Scanner Device Advanced Trap Scanner Processor Machine Analyzer Hackware Experimental System Shield Weapon Heavy Pick Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac DSF Fac Arm Slots Evolved 12 | . . . . . 4 . 2 . . 2 2 . 2 . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 12 | . . . . . 4 . 2 . . 2 2 . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 8 | . . 1 . . . . . . . . 1 . 5 1 Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 5 | . . 1 . . . . . . . . . . 4 . Device 2 | . . 1 . . . . . . . . . . 1 . Storage . | . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . 1 . Hackware 2 | . . . . . . . . . . . . . 2 . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 3 | . . . . . . . . . . . 1 . 1 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . . . . 1 . Parts Lost 4 | . . . . . . 1 . . . . . . 3 . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 4 | . . . . . . 1 . . . . . . 3 . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . 1 . . . . . . 3 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 6 | . . 4 14 14 9 9 . . . . . . 10 4 Device 3 | . . 4 14 14 9 9 . . . . . . 4 . Hackware 1 | . . . . . . . . . . . . . 5 . Naked Turns 692 | . 28 62 . . . 4 20 42 84 220 124 42 51 15 Heaviest Build 6 | . . 1 1 1 1 1 . . . . 3 . 6 3 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 1 1 1 1 1 1 1 2 2 2 5 5 Average Carried 1 | . . . . 1 1 1 1 1 1 1 1 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 1 1 1 1 1 1 1 2 1 2 5 4 Class Distribution -------------------- 84% | Mutant 8% | Scout 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scout | -8/Materials Scout | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac DSF Fac Arm Matter Collected 51 | . . 21 . 25 . . . . 5 . . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac DSF Fac Arm Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac DSF Fac Arm Damage Taken 2026 | . 107 . . . . 84 . 105 275 151 . 74 1116 114 Core 1951 | . 107 . . . . 64 . 105 275 151 . 74 1061 114 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 57 . 88 . . 45 82 . 92 . . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits 2 | . 1 . . . . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 9 | . . . . . . . . . . . 1 . 4 4 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . 1 . 4 4 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 38 | . 14 . . . . 11 . . 8 5 . . . . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 38 | . 14 . . . . 11 . . 8 5 . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . 2 2 2 2 . 1 . 10 10 . . . 1 1 Average Corruption 3 | . 2 2 2 2 . 1 . 10 10 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 12 | . . 2 3 . . . . 2 3 . . . 2 . Message Errors 3 | . . 1 1 . . . . . 1 . . . . . Heat Flow Errors 2 | . . . . . . . . 1 1 . . . . . Energy Discharges 1 | . . . 1 . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . 1 1 . . . . . 1 . . . 1 . Misdirections 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . 6 . . . . 5 . . 4 2 . . . 114 Shots 1 | . . . . . . . . . . . . . . 1 Rammed 12 | . 4 1 . . . 4 . . 2 1 . . . . Targets Rammed 12 | . 4 1 . . . 4 . . 2 1 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 246 | . . . . . . . . 149 246 . . . . . Average Temperature 109 | . . . . . . . . 81 127 . . . . . Received Heat Transfer 312 | . 54 . . . . 18 . . . 54 . . 186 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac DSF Fac Arm Peak Influence 173 | . 15 5 . . . 45 15 5 . 45 23 31 173 88 Initial 84 | . . 5 . . . . 15 5 . . 21 16 16 84 Average 21 | . 5 5 . . . 36 15 4 . 19 21 17 23 86 Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 6 | . . . . . . 1 . . . . . 1 3 1 Investigation 3 | . . . . . . . . . . . . . 2 1 Extermination 1 | . . . . . . . . . . . . . 1 . Reinforcement 2 | . . . . . . 1 . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac DSF Fac Arm Distress Signals 1 | . . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 40 | . 3 2 . . . 7 . 5 1 3 . 1 18 . Peak Tracking Total 15 | . 3 6 . . . 5 . 5 1 2 . 1 15 . Tactical Retreats 3 | . . . . . . . . . . . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac DSF Fac Arm Traps Triggered 3 | . . . . . . . 1 . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac DSF Fac Arm Machines Disabled 1 | . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac DSF Fac Arm Machines Accessed 9 | . . . 1 . . . . . . 1 1 . 4 2 Terminals 7 | . . . . . . . . . . 1 1 . 3 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 16 | . . . 1 . . . . . . 2 1 . 8 4 Successful 5 | . . . 1 . . . . . . . 1 . 3 . Failed 11 | . . . . . . . . . . 2 . . 5 4 Catastrophic 3 | . . . . . . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 8 | . . . 1 . . . . . . 2 . . 5 . Terminals 14 | . . . . . . . . . . 2 1 . 7 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 4 | . . . 1 . . . . . . . 1 . 2 . Open DSF 2 | . . . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . . . . . . 1 . . 2 2 Full Trace Events 3 | . . . . . . . . . . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac DSF Fac Arm Total Allies 4 | . . . . 3 . . . 1 . . . . . . Largest Group 3 | . . . . 3 . . . 1 . . . . . . Highest-Rated Group 40 | . . . . 40 . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . 16 . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . 14 . . . . . . Total Damage 211 | . . . . . . . . 211 . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac DSF Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac DSF Fac Arm Turns Passed 1388 | 10 28 91 146 38 8 55 20 42 84 220 137 42 398 69 Spaces Moved 2461 | 20 47 175 289 76 15 101 39 83 165 357 265 82 651 96 Core 2461 | 20 47 175 289 76 15 101 39 83 165 357 265 82 651 96 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 100 | 50 50 50 50 50 50 50 50 50 50 50 50 50 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 23 48 62 29 2 27 3 81 4 9 6 76 19 9 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 7 | . . . . . . . . . . . 1 . 4 2 Terrain Destroyed 7 | . . . . . . . . . . . 1 . 4 2 Melee 7 | . . . . . . . . . . . 1 . 4 2 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac DSF Fac Arm Total 2584 | 19 50 177 289 75 14 104 39 82 166 397 266 82 713 111 Wait 80 | . . . . . . . . . . 24 . . 46 10 Move 2449 | 19 46 174 288 75 14 100 39 82 165 356 264 81 650 96 Hop . | . . . . . . . . . . . . . . . Pick Up 10 | . . 1 1 . . . . . . 1 . . 7 . Fast Attach . | . . . . . . . . . . . . . . . Attach 8 | . . 1 . . . . . . . . 1 . 5 1 Detach 2 | . . . . . . . . . . . . 1 1 . Swap . | . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . . . Melee 9 | . . . . . . . . . . . 1 . 4 4 Ram 11 | . 4 1 . . . 4 . . 1 1 . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 13) 11 | -11/Junkyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 14) 39 | -10/Materials | Entered Mines 99 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 100 | -10/Mines | Found Prototype Device 101 | -10/Mines | Identified Exp. Sensor Array 121 | -10/Mines | Assembled infested the area 128 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 128 | -10/Mines | Discovered new exit (range 5) 130 | -10/Mines | Entered Exiles 144 | -10/Exiles | Met 8R-AWN 158 | -10/Exiles | Discovered new exit (range 15) 184 | -10/Exiles | Met EX-HEX 199 | -10/Exiles | Met EX-BIN 205 | -10/Exiles | Aligned with FarCom system 206 | -10/Exiles | Given EX-Vault access code 219 | -10/Exiles | Opened EX-Vault 222 | -10/Exiles | Found Field Lobotomy Kit 233 | -10/Exiles | Warned to stay clear of 0b10 Research branches 251 | -10/Exiles | Met EX-DEC 269 | -10/Exiles | Discovered new exit (range 14) 276 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 276 | -10/Exiles | Entered Mines 278 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 308 | -9/Mines | Discovered new exit (range 14) 314 | -9/Mines | Entered Materials 314 | -8/Materials | Evolved 4 slots: Utility x4 314 | -8/Materials | Discovered new exit (range 15) 322 | -8/Materials | Entered Storage 369 | -8/Storage | Discovered new exit (range 16) 377 | -8/Storage | Entered Factory 377 | -7/Factory | Evolved 2 slots: Utility x2 397 | -7/Factory | Sucked down chute 397 | -7/Factory | Entered Waste 398 | -7/Waste | Met a frightened Derelict 402 | -7/Waste | Spotted C-40 Crusher 407 | -7/Waste | Spotted C-40 Crusher 408 | -7/Waste | Spotted C-40 Crusher 412 | -7/Waste | EMP discharged 412 | -7/Waste | System corruption reached 10% 425 | -7/Waste | Spotted C-40 Crusher 426 | -7/Waste | Spotted C-40 Crusher 431 | -7/Waste | Discovered new exit (range 14) 439 | -7/Waste | Entered Factory 513 | -7/Factory | Discovered new exit (range 15) 522 | -7/Factory | Core integrity fell below 50% 523 | -7/Factory | Entered another Factory area 523 | -6/Factory | Evolved 2 slots: Utility x2 673 | -6/Factory | Build established: Mutant 735 | -6/Factory | Discovered new exit (range 16) 743 | -6/Factory | Entered another Factory area 743 | -5/Factory | Evolved 2 slots: Utility x2 879 | -5/Factory | Identified exit to DSF 880 | -5/Factory | Entered DSF 910 | -5/DSF | Additional patrols routed to DSF 915 | -5/DSF | Discovered new exit (range 14) 922 | -5/DSF | Entered Factory 922 | -4/Factory | Evolved 2 slots: Utility x2 969 | -4/Factory | Found Prototype Hackware 970 | -4/Factory | Identified Exp. System Shield 1279 | -4/Factory | Core integrity fell below 50% 1291 | -4/Factory | Core integrity fell below 20% 1296 | -4/Factory | Identified exit to Upper Caves 1296 | -4/Factory | Identified exit to Armory 1309 | -4/Factory | Lost 3 parts (3u) 1320 | -4/Factory | Entered Armory 1389 | -4/Armory | Destroyed self via exploding Energy Cycler Last Messages --------------- 01290_ Knocked back. 01296_ Connecting with Terminal... >>Access(Branch) Found 3 branch access points: (74,162) Upper Caves (194,28) Upper Caves (89,24) Armory Map updated. 01296_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 01317_ System corrupted: Adv. Trap Scanner rejected. 01319_ Slug penetrates Wall. LOCATION=ARMORY GOAL=ESCAPE 01320_ Receiving FarCom transmissions... 01327_ Connecting with Terminal... 01327_ ALERT: Suspicious activity at Terminal A003. Dispatching Investigation squad. 01383_ Connecting with Terminal... 01389_ Energy Cycler explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????li??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#+??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# +?????????????????? | | ????????????????????????????# #?????????????????? | | ???????????????############## #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# @ # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# + #?????????????????? | | ???????????????# + +?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????############## ##????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# T" #????????????????? | | ???????????????????????????# " #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????## ########??????????? | | ????????????????????????????# #? ?????????? | | ????????????????????????????# # """ ????? | | ????????????????????????????# # "Y" ??? | | ????????????????????????????# + ??? | | ????????????????????????????# # """?????? | | ????????????????????????????# # ! """?????? | | ????????????????????????????# #? ""??????? | | ????????????????????????????# #?##########??????? | | ????????????????????###+##### ################### | | ???????????????? # | | ???????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 187 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 50 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingGammaWheel Manual? 0 Play Time 00:17:27 Cumulative 92.8 hours Start 2023.04.11 @ 00:23:28 End 2023.04.11 @ 00:40:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f376f76-fbf9-4a2b-928d-6353ecab598f