Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.16 @ 17:17:04 Player: CarbonGhost Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (109) 545 Value Destroyed (3411) 3411 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (776) 776 TOTAL SCORE: 7292 Bonus ------- High Alert Combat Kills 576 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 212/300 Energy 238/300 System Corruption 0% Temperature Cool (18) Movement Core (650) Ox12 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Compact Battery Structural Scanner Visual Processing Unit > --- WEAPON (3) ------- Light EM Pulse Cannon Flak Gun Heavy Rocket Launcher > --- INVENTORY (15) --- Heat Sink Improved Heat Sink Cooling System Huge Storage Unit Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Advanced Visual Processing Unit Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Flak Gun Flak Gun > --- INVENTORY -------- Armored Huge Wheel Heat Sink Improved Heat Sink Cooling System Huge Storage Unit Medium Matter Pod Visual Processing Unit Improved Medium Armor Plating Improved Field Recycling Unit Light EM Pulse Cannon Improved EM Pulse Cannon Light Assault Rifle Autogun Gauss Rifle [Rating: 41] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power 2 | . . . 1 . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . 2 . . . Weapon 1 | . . . 1 . . Parts Attached 123 | 5 9 29 14 33 33 Power 12 | 1 . 4 3 1 3 Engine 6 | 1 . 3 1 . 1 Core 6 | . . 1 2 1 2 Reactor . | . . . . . . Propulsion 21 | 2 . 6 . 8 5 Treads 9 | 2 . . . 6 1 Leg 6 | . . 4 . 2 . Wheel 4 | . . . . . 4 Hover 2 | . . 2 . . . Flight . | . . . . . . Utility 46 | . 5 6 8 14 13 Device 21 | . 3 3 3 7 5 Storage 13 | . 2 3 3 2 3 Processor 4 | . . . 2 1 1 Hackware . | . . . . . . Protection 8 | . . . . 4 4 Artifact . | . . . . . . Weapon 44 | 2 4 13 3 10 12 Energy Gun 3 | . 1 2 . . . Energy Cannon 6 | . . 3 . . 3 Ballistic Gun 24 | 2 1 7 2 7 5 Ballistic Cannon 3 | . . . . . 3 Launcher 8 | . 2 1 1 3 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 35 | . 1 7 . 7 20 Power 6 | . . 1 . . 5 Propulsion 7 | . . 3 . 1 3 Utility 9 | . . 2 . 3 4 Weapon 13 | . 1 1 . 3 8 Highest Loss Streak 13 | . 1 2 . 3 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 97 94 99 97 74 Engine 3 | . 14 5 3 . 3 Core 11 | . . 4 14 18 10 Treads 9 | . 28 5 . 11 2 Leg 5 | . . 7 18 4 . Wheel 1 | . . . . . 6 Hover 1 | . . 5 . . . Device 10 | . 11 22 11 5 2 Storage 17 | . 14 19 18 18 15 Processor 5 | . . . 6 8 6 Protection 1 | . . . . 2 3 Energy Gun 1 | . 2 3 . . . Energy Cannon 1 | . . 3 . . 1 Ballistic Gun 19 | . 19 13 20 22 18 Launcher 3 | . 5 2 5 4 . Peak Build Rating 41 | 5 10 16 27 35 41 Average Rating 21 | 4 8 13 22 28 31 On Entrance 13 | . 5 10 15 24 27 Naked Turns . | . . . . . . Heaviest Build 118 | 7 30 93 115 103 118 Greatest Support 60 | 40 40 46 26 40 60 Greatest Overweight (x) 14 | . . 14 5 14 12 Average Overweight (x) 1 | . . 2 3 1 1 Largest Inventory Capacity 25 | 5 15 25 25 25 25 Average Capacity 17 | 5 14 21 23 15 15 Most Carried 20 | 5 15 20 20 20 15 Average Carried 13 | 3 11 14 18 13 11 Final Capacity 25 | 5 15 25 25 15 15 Final Carried 20 | 5 14 20 20 14 5 Class Distribution -------------------- 38% | Mutant 15% | Scavenger-Skirmisher 14% | Gunner 10% | Tank 8% | Scavenger-Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -8/Garrison Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Matter Collected 2467 | 250 208 400 180 511 918 Remotely . | . . . . . . Salvage Created 3075 | . 256 776 156 765 1122 Parts 175 | . 18 51 11 46 49 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled 27 | . . . 6 12 9 Retrieved Matter 336 | . . . 160 51 125 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Combat Hostiles Destroyed 80 | . 12 18 4 26 20 Guns 37 | . 4 9 2 13 9 Cannons 10 | . . 5 . . 5 AOE 33 | . 8 4 2 13 6 Classes Destroyed 16 | . 3 6 . 2 5 Worker 4 | . . 2 1 . 1 Builder 10 | . 2 1 . . 7 Tunneler 1 | . . . . . 1 Hauler 1 | . . 1 . . . Recycler 6 | . . 1 1 . 4 Mechanic 1 | . . . . . 1 Operator 1 | . . 1 . . . Watcher 5 | . . 4 1 . . Swarmer 28 | . 6 11 4 7 . Grunt 37 | . 6 6 . 11 14 Brawler 2 | . . . . 1 1 Duelist 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 8 | . . 1 . 5 2 Hunter 2 | . . . . 2 . Programmer 1 | . . . . . 1 Best Kill Streak 11 | . 3 5 4 4 11 Combat Bots Only 6 | . 3 5 3 4 6 Max Kills in Single Turn 5 | . 3 5 4 3 4 Gunslinging . | . . . . . . Exploded 3 | . 3 3 2 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Hostile Shots Fired 732 | . 28 148 10 91 455 Missed 222 | . 9 40 4 25 144 Damage Taken 6562 | . 392 1124 45 1383 3618 Core 1317 | . 93 300 . 212 712 Absorbed by Shields 220 | . . . . 220 . Core Remaining (%) 62 | 100 62 25 . 61 . Volleys Fired 185 | . 19 55 4 44 63 Largest 3 | . 2 2 3 3 3 Hottest 144 | . 60 112 76 91 144 Shots Fired 431 | . 32 110 11 123 155 Gun 324 | . 26 86 9 91 112 Cannon 56 | . . 20 . . 36 Launcher 51 | . 6 4 2 32 7 Special . | . . . . . . Kinetic 306 | . 21 48 9 91 137 Thermal 29 | . . 29 . . . Explosive 49 | . 6 4 2 30 7 Electromagnetic 47 | . 5 29 . 2 11 Robot Hit Streak 16 | . 4 7 2 12 16 Robot Miss Streak 8 | . 3 4 3 3 8 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . 1 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 251 | . 13 58 5 69 106 Core Hits 229 | . 20 32 7 58 112 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 6 | . . 3 . 1 2 Burn 1 | . . 1 . . . Destroy 2 | . . 1 . 1 . Blast 2 | . . . . . 2 Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8136 | . 519 1430 288 2514 3385 Guns 3321 | . 182 624 89 870 1556 Cannons 813 | . . 405 . . 408 Explosions 3933 | . 335 362 199 1644 1393 Melee . | . . . . . . Ramming 69 | . 2 39 . . 28 Kinetic 3258 | . 158 338 89 870 1803 Thermal 537 | . 21 381 . . 135 Explosive 3570 | . 314 200 199 1599 1258 Electromagnetic 702 | . 24 472 . 45 161 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 1 . 6 . Average Corruption 4 | . . 1 . 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . . 2 . 31 . Message Errors 7 | . . 1 . 6 . Matter Fused 12 | . . 1 . 11 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 6 | . . . . 6 . Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 164 | . . 38 43 55 28 Projectiles 20 | . . 20 . . . Explosions 144 | . . 18 43 55 28 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 821 | . 164 74 . 362 221 Shots 25 | . 4 2 . 13 6 Rammed 11 | . . 4 . . 7 Targets Rammed 14 | . 1 6 . . 7 Kicked 2 | . . 2 . . . Crushed 1 | . 1 . . . . Highest Temperature 375 | . 2 99 42 237 375 Average Temperature 76 | . 2 23 25 58 118 Received Heat Transfer 2063 | . 120 294 . 377 1272 Effects 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 3 . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 2 . . 1 Heat Transferred 979 | . 50 729 . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 1 2 . . 2 Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Peak Influence 1464 | . 274 450 231 1464 999 Initial 768 | . . 115 104 20 768 Average 492 | . 132 284 116 730 797 Maximum Alert Level 4 | . 1 2 1 4 3 Low Security (%) 29 | 100 59 22 74 22 . Level 1 25 | . 40 68 25 6 . Level 2 7 | . . 8 . 8 13 Level 3 28 | . . . . 41 86 Level 4 7 | . . . . 20 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 1 . . 7 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 1 . . 1 Assault 2 | . . . . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Distress Signals 4 | . . 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 13 39 5 27 32 Peak Tracking Total 8 | . 3 8 4 5 6 Tactical Retreats 4 | . . 3 . 1 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Traps Triggered 7 | . 1 1 . 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Machines Disabled 18 | . 2 5 . 3 8 Max in Single Turn 3 | . 2 2 . 1 3 Garrison Relay 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Machines Accessed 12 | . 1 4 2 2 3 Terminals 9 | . 1 3 . 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 17 | . 1 6 3 3 4 Successful 11 | . 1 5 3 . 2 Failed 6 | . . 1 . 3 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 1 4 . 3 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 2 2 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 6 | . 1 3 . . 2 Prototype ID Bank 1 | . . 1 . . . Alert Level 3 | . 1 1 . . 1 Zone Layout 2 | . . 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 2 2 . . Insert Component 2 | . . 1 1 . . Analyze 2 | . . 1 1 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 6 | . . 2 1 1 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 1 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . 8 . Machine Destruction 8 | . . . . 8 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Turns Passed 6854 | 160 799 1637 609 2645 1004 Spaces Moved 2708 | 95 444 478 141 1008 542 Core 13 | 3 . . . 2 8 Treads 1478 | 92 444 175 . 716 51 Legs 590 | . . 159 141 290 . Wheels 483 | . . . . . 483 Hover 144 | . . 144 . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 116 190 160 90 Average Speed 217 | 156 160 280 396 241 129 Slowest Speed 900 | 160 160 900 470 750 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 31 | 5 51 40 7 67 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 430 | . 65 39 18 233 75 Melee . | . . . . . . Projectile 9 | . . . . 4 5 AOE 421 | . 65 39 18 229 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Total 3295 | 104 499 657 185 1126 724 Wait 152 | . 9 65 18 11 49 Move 2700 | 94 443 477 140 1004 542 Hop . | . . . . . . Pick Up 54 | 5 14 17 4 7 7 Fast Attach 23 | 5 1 2 . 5 10 Attach 38 | . 3 9 3 6 17 Detach 6 | . 1 2 . . 3 Swap 62 | . 5 18 11 22 6 Drop 41 | . 3 6 5 15 12 Fire 185 | . 19 55 4 44 63 Melee . | . . . . . . Ram 9 | . . 2 . . 7 Kick 2 | . . 2 . . . Crush 3 | . 1 2 . . . Escape Stasis 14 | . . . . 6 8 Rewire 6 | . . . . 6 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 8) 702 | -10/Materials | Discovered new exit (range 11) 960 | -10/Materials | Entered another Materials area 960 | -9/Materials | Evolved 2 slots: Utility x2 1406 | -9/Materials | Core integrity fell below 50% 2459 | -9/Materials | Discovered new exit (range 16) 2597 | -9/Materials | Entered another Materials area 2597 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2607 | -8/Materials | Identified exit to Garrison 3082 | -8/Materials | Build established: Gunner 3206 | -8/Materials | Entered Garrison 3376 | -8/Garrison | Triggered checkpoint 3740 | -8/Garrison | Triggered checkpoint 3852 | -8/Garrison | Discovered new exit (range 8) 3916 | -8/Garrison | Triggered checkpoint 3961 | -8/Garrison | Build established: Scavenger-Gunner 3977 | -8/Garrison | Garrison Relay disabled 4022 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4108 | -8/Garrison | Triggered checkpoint 4344 | -8/Garrison | Triggered checkpoint 4429 | -8/Garrison | Lost 3 parts (2u1w) 4498 | -8/Garrison | Discovered new exit (range 12) 4527 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4641 | -8/Garrison | Crushed by falling debris 4672 | -8/Garrison | Lost 3 parts (1u2w) 4753 | -8/Garrison | Garrison Relay disabled 5429 | -8/Garrison | Build established: Scavenger-Skirmisher 5740 | -8/Garrison | Triggered checkpoint 5824 | -8/Garrison | Discovered new exit (range 12) 5851 | -8/Garrison | Entered Factory 5851 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6251 | -7/Factory | First assault squad dispatched 6284 | -7/Factory | Build established: Tank 6426 | -7/Factory | Garrison activated, responded to threat 6619 | -7/Factory | Core integrity fell below 50% 6680 | -7/Factory | Core integrity fell below 20% 6688 | -7/Factory | Lost 13 parts (2p2n3u6w) 6817 | -7/Factory | Lost 3 parts (1n1u1w) 6855 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 13 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired 29 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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""""""" ????????????????? | | ??????????## " """" ?????????????????? | | ??????????###gg """ ## # ##### ?????????????? | | ??????????## g k #### ##### ?????????????? | | ###???????## k r %#% # ?????????????? | | ####??????## % u /@ # ?????????????? | | #????#### #% u # ?????????????? | | #????##### #### # u k ##?????????????? | | #????## # # != k ##?????????????? | | #????## # = ##?????????????? | | # ##### # ##?????????????? | | ####### # ##?????????????? | | ### % # #######?????????????? | | + # # ######?????????????? | | ### # #### ###?????????????????? | | ### # ########?????????????????? | | ### # #######??????#???????????? | | ########## ############ ##??????????? | | ########## #??????????? | | #??????????? | | #??????????? | | " #??????????? | | ########## % #??????????? | | ## =! ##################/##### #??????????? | | ####+#######?# [ #? #??????????? | | # = ! ##?# [ #??? #??????????? | | # = ! + ?# #?? ??/ ?????????? | | ]# ![[[ ##?# #? ??? ????????? | | + [ ##?# [#? ???????????? | | # [ ! ##?# # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 375 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Terrain Scan Processor | -9/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher More Dakka Please Please Form A Line Remodeling Safety First Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed DynamicTeleporterBiocell Manual? 0 Play Time 01:18:13 Cumulative 3.4 hours Start 2025.04.16 @ 15:25:07 End 2025.04.16 @ 17:17:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 38x25 Zoom Use 92% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dad33b42-8873-4464-b5ce-34d0fcd25f65