Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 20:13:03 Player: Spoodle Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (514) 2570 Value Destroyed (25207) 25207 Prototype IDs (66) 1320 Alien Tech Used (10) 2000 Bonus (24717) 24717 TOTAL SCORE: 66514 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8817 Follower Combat Kills 846 Entered Garrisons 600 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3096 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -1542 Cogmind --------- Core Integrity 1107/1600 Matter 512/550 Energy 830/850 System Corruption 7% Temperature Cool (11) Movement Treading (166) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (8) --- Improved Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY (11) ----- Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Large Storage Unit Experimental Core Analyzer Quantum Capacitor Layered Heavy Armor Plating Spacefold Activator > --- WEAPON (4) ------- Sigix Shearcannon Advanced Micro-nuke Launcher Plasma Lance > --- INVENTORY (15) --- Reinforced Quantum Reactor Reinforced Quantum Reactor Structural Scanner Experimental Sensor Array Layered Heavy Armor Plating Heavy Reflective Plating Advanced Force Field Advanced Force Field Transdimensional Reconstructor Transdimensional Reconstructor Sigix Shearcannon Multirail Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Medium Storage Unit Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Phase Shifter Layered Heavy Armor Plating Advanced Force Field Improved Corruption Screen > --- WEAPON ----------- Sigix Shearcannon Sigix Broadsword > --- INVENTORY -------- Reinforced Quantum Reactor Advanced Coolant Injector Experimental Sensor Array Advanced Reaction Control System Transdimensional Reconstructor Transdimensional Reconstructor Spacefold Activator Sigix Shearcannon Advanced Micro-nuke Launcher [Rating: 227] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Artifact Spacefold Activator Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Sigix Shearcannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Sec Acc Gar Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . 2 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Propulsion 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 1 . . . . . Utility 9 | . . . 1 . 2 . 2 . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 340 | 7 9 1 21 . 4 7 36 3 . . 1 22 . 6 1 40 . 5 . 2 18 . 3 29 10 25 14 15 21 20 20 Power 44 | 1 1 . 5 . . 1 5 . . . . 2 . . . 4 . . . 1 1 . . 5 1 2 2 3 2 4 4 Engine 11 | 1 1 . 5 . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Core 12 | . . . . . . . 5 . . . . . . . . . . . . 1 1 . . 2 . 1 . 1 . 1 . Reactor 21 | . . . . . . . . . . . . 1 . . . 4 . . . . . . . 2 1 1 2 2 1 3 4 Propulsion 90 | 2 2 1 6 . 2 2 4 1 . . . 4 . . . 8 . 1 . 1 4 . 1 6 4 12 2 4 11 8 4 Treads 32 | . 2 1 6 . 2 2 4 1 . . . 2 . . . . . . . . . . . 2 . . . . . 6 4 Leg 8 | 2 . . . . . . . . . . . 2 . . . 3 . . . . . . . . 1 . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover 30 | . . . . . . . . . . . . . . . . 5 . 1 . 1 4 . 1 4 1 3 . . 10 . . Flight 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 2 4 . 2 . Utility 134 | 2 1 . 3 . 2 2 16 1 . . 1 13 . 5 1 24 . 3 . . 5 . 2 9 3 5 6 7 7 7 9 Device 59 | 1 . . 1 . 1 1 7 1 . . . 6 . 3 1 7 . 1 . . 2 . . 7 1 . 3 3 3 5 5 Storage 15 | 1 1 . 1 . . . 2 . . . . . . . . 3 . . . . . . . 2 . . 2 . 1 . 2 Processor 11 | . . . . . . . 2 . . . . . . 1 . 1 . 1 . . . . 1 . 1 2 1 . 1 . . Hackware 16 | . . . 1 . 1 . 2 . . . . 3 . . . 3 . 1 . . . . 1 . 1 2 . 1 . . . Protection 31 | . . . . . . 1 3 . . . 1 4 . 1 . 10 . . . . 3 . . . . 1 . 1 2 2 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 72 | 2 5 . 7 . . 2 11 1 . . . 3 . 1 . 4 . 1 . . 8 . . 9 2 6 4 1 1 1 3 Energy Gun 17 | . . . 2 . . . 5 . . . . . . . . 2 . . . . 4 . . 1 . 3 . . . . . Energy Cannon 15 | . . . 1 . . . . . . . . . . . . 2 . 1 . . 1 . . 4 1 2 1 . 1 1 . Ballistic Gun 14 | 2 . . 2 . . 1 3 . . . . 1 . . . . . . . . . . . 2 . 1 . . . . 2 Ballistic Cannon 8 | . 3 . 1 . . . 1 . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . Launcher 10 | . 1 . 1 . . 1 1 1 . . . . . . . . . . . . 2 . . 1 1 . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 58 | . . . 5 . . . 5 1 . . . 3 . . 1 14 . 1 . 1 9 . . 2 2 3 3 6 . . 2 Parts Lost 65 | . . . . . . 2 6 . . . . . . . . 11 . 1 . 1 4 . . 1 22 1 . 4 1 5 6 Power 9 | . . . . . . . 3 . . . . . . . . 1 . . . . . . . . 4 . . 1 . . . Propulsion 16 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 7 1 . 2 1 2 2 Utility 31 | . . . . . . 1 2 . . . . . . . . 10 . . . 1 3 . . 1 6 . . 1 . 3 3 Weapon 9 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . 5 . . . . . 1 Highest Loss Streak 22 | . . . . . . 1 1 . . . . . . . . 7 . 1 . 1 3 . . 1 22 1 . 4 1 2 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 9 | 4 9 9 13 14 14 14 11 9 10 10 10 9 8 7 8 7 5 4 5 4 4 4 3 14 12 4 5 8 8 8 9 Power . | 1 . . 1 1 1 1 1 . . . . . 1 . . . 1 1 1 1 . 1 . . . 1 . 1 1 . . Propulsion 2 | 1 3 3 3 4 5 5 4 3 3 3 3 2 . . . . 1 . 1 . . 2 1 2 1 . . . . . . Utility 2 | . 1 2 5 5 3 2 1 1 1 1 1 1 3 3 4 4 2 2 2 1 . . 1 6 8 3 3 2 2 3 4 Weapon 3 | 1 3 4 3 4 5 4 4 5 5 5 5 5 4 3 4 2 . 1 1 1 3 1 1 3 2 . 1 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 7 . 7 . . . 11 . . . 1 1 . . . 7 1 . . . 3 . . 7 2 . 2 1 1 . 4 Power 7 | . 1 . 1 . . . 2 . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . Propulsion 6 | . 1 . . . . . 2 . . . . . . . . 1 1 . . . . . . 1 . . . . . . . Utility 26 | . 4 . 4 . . . 1 . . . . 1 . . . 4 . . . . 2 . . 5 2 . 1 . . . 2 Weapon 11 | . 1 . 2 . . . 6 . . . . . . . . 1 . . . . 1 . . . . . . . . . . Tool/Special 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 2 Average Slot Usage (%) 88 | . 99 99 99 100 99 99 98 92 84 66 83 90 93 91 90 79 80 72 76 82 90 88 89 81 83 78 71 76 76 75 70 Engine 3 | . 14 14 11 11 9 9 . . . . . . . 1 6 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 6 7 7 7 7 2 . . . . . . . . . 5 5 4 2 3 1 . . . . Reactor 2 | . . . . . . . . . . . . 3 6 4 . 4 6 5 5 5 4 . 4 5 6 3 7 7 7 9 10 Treads 10 | . 23 28 22 22 18 17 15 15 15 15 15 12 . . . . . . . . . . . 2 . . . . . 12 14 Leg 2 | . 4 . . . . . . . . . . . 13 13 13 9 . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . 3 13 13 17 19 21 22 25 24 27 2 . . 18 5 . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 20 23 4 . . Device 13 | . 14 13 11 11 18 17 11 15 15 15 14 13 26 25 26 15 6 6 10 11 10 11 9 7 11 7 12 13 9 12 14 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 7 . . . . . . . 4 3 . 1 4 3 3 3 Processor 6 | . . . . . . . 7 7 7 7 7 6 6 6 6 4 6 9 11 11 11 11 10 10 9 15 16 15 13 15 10 Hackware 6 | . . . 10 11 17 18 18 8 . . . 11 . . . . 13 11 11 11 5 5 8 7 4 11 3 . . . . Protection 7 | . . . . . . . 6 7 7 7 7 11 13 13 13 17 26 15 11 16 20 16 12 5 5 . . . 6 5 5 Energy Gun 5 | . . . 3 11 8 8 16 15 15 4 15 8 . . . . . . . . 8 11 10 2 . 4 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 3 . . . . . . . 4 6 3 3 3 3 2 3 Ballistic Gun 6 | . . . 10 22 17 15 4 6 7 1 6 8 13 17 10 7 . . . . . . . 1 . 3 . . . . 1 Ballistic Cannon 3 | . 25 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 6 1 6 . 6 5 5 5 5 5 5 2 . . 2 4 3 2 1 Peak Build Rating 227 | 7 8 10 25 24 33 35 55 70 70 70 72 89 76 77 76 90 80 93 90 95 131 131 147 153 144 156 187 216 213 227 227 Average Rating 80 | 5 7 8 19 23 31 33 47 61 70 57 71 71 76 74 73 69 79 81 89 91 115 131 145 125 116 125 172 187 189 212 214 On Entrance 84 | . 7 8 10 24 24 33 35 54 70 70 70 72 76 76 75 75 80 80 88 90 95 131 131 141 124 32 146 168 187 205 221 Naked Turns 49 | . . . . . . . . . . . . . . . . 49 . . . . . . . . . . . . . . . Heaviest Build 195 | 15 22 22 46 38 41 41 49 49 49 49 51 58 56 56 54 58 28 35 29 29 57 55 65 194 105 53 58 59 90 159 195 Greatest Support 270 | 20 40 43 46 40 46 42 51 51 51 51 51 58 56 56 56 56 28 48 48 59 60 60 74 162 110 58 59 59 94 240 270 Greatest Overweight (x) 2 | . 1 . 1 . 1 . 1 . . . 1 1 . . . 2 . 1 . . 1 . . 1 1 1 . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 10 10 15 15 15 15 15 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 30 20 5 10 10 10 10 15 Average Capacity 10 | 7 9 10 14 15 15 15 11 10 10 10 10 10 10 10 10 9 5 5 5 5 5 5 5 19 18 5 6 10 10 10 13 Most Carried 26 | 7 10 10 15 15 15 15 15 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 26 18 5 10 10 10 10 15 Average Carried 10 | 5 9 9 13 14 14 14 11 9 10 10 9 9 10 9 10 7 4 4 5 4 4 5 4 16 14 4 6 9 9 9 12 Final Capacity 20 | 8 10 10 15 15 15 15 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 20 5 5 10 10 10 10 15 Final Carried 15 | 7 10 10 14 15 15 14 9 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 15 5 5 10 10 9 10 15 Class Distribution -------------------- 17% | Scavenger-Mutant 16% | Mutant 11% | Skirmisher 7% | Hacker-Skirmisher 6% | Hacker-Tank 6% | Gunner 5% | Scavenger-Tank 4% | Hacker-Mutant 4% | Scavenger-Gunner 3% | Scavenger-Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Hacker-Tank | -8/Materials Hacker-Tank | -8/Garrison Hacker-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Commander-Scout | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Quarantine Scavenger-Scout | -2/Section 7 Scavenger-Sprinter | -1/Access Scavenger-Mutant | -1/Garrison Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Sec Acc Gar Acc Matter Collected 11835 | 350 557 17 1267 70 158 416 1068 101 103 . 398 1746 65 200 219 1117 55 . 154 91 639 . . 561 54 400 200 295 601 489 444 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25549 | 131 687 76 1592 148 309 514 2590 38 . . 200 2257 41 92 . 763 . . 154 43 706 20 69 2289 485 414 1616 447 616 2948 6304 Parts 1173 | 15 51 8 110 9 18 30 135 . . . 25 98 1 5 . 21 . . 1 4 21 . 2 75 17 14 75 11 27 131 269 Haulers Intercepted 19 | . 2 . 5 . . . 5 . . . . 3 . . . . . . . . . . . . 1 . . . 1 . 2 Recyclers Shooed 17 | 1 1 . 1 . . . 3 . . . . 6 . . . . . . . . . . . . . . 1 . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 4 . 21 . . 8 . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Sec Acc Gar Acc Combat Hostiles Destroyed 420 | . 20 5 35 7 7 14 43 1 . . 12 23 . 3 . 47 . . . . 25 1 2 24 7 4 13 4 4 50 69 Melee 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Guns 100 | . . . 11 5 2 9 30 1 . . 4 18 . 1 . 3 . . . . 12 1 . 3 . . . . . . . Cannons 163 | . 14 4 15 . . . . . . . . . . . . 3 . . . . . . . 12 1 4 10 . 4 32 64 AOE 143 | . 6 1 9 2 5 5 12 . . . 8 4 . 2 . 39 . . . . 13 . 2 7 5 . . . . 18 5 Classes Destroyed 33 | 2 6 . 3 . 1 1 3 . . . 2 . . . . 5 . . . 1 6 . . . . 1 . . . . 2 Worker 30 | . 1 . 5 1 . . 6 . . . . 5 . . . . . . . . . . . . . . . . 4 . 8 Builder 21 | . . . 1 . . . 6 . . . . . . . . . . . . . . . . . 3 . 3 . 1 . 7 Tunneler 6 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 19 | . 2 . 5 . . . 5 . . . . 3 . . . . . . . . . . . . 1 . . . 1 . 2 Recycler 25 | 1 1 . 3 . . . 5 . . . . 5 . . . . . . . . . . . . 1 1 4 . 1 . 3 Mechanic 7 | . . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . 3 Operator 5 | . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 3 . 5 . . . 3 . . . . 2 . . . . . . . . . . . . . 1 . 1 . . 2 Swarmer 76 | . 6 3 11 5 . . 10 . . . 9 1 . . . . . . . . 2 . . 3 3 . . . . 18 5 Cutter 7 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 4 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 146 | . 11 2 15 2 5 7 20 1 . . . 12 . . . . . . . . 8 . . 14 4 . 5 2 . 18 20 Brawler 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 1 2 Duelist 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 5 Protector 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 24 | . . . 9 . . 3 4 . . . 1 1 . . . . . . . . . 1 . 1 . . . 1 . 3 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Specialist 6 | . . . . . 2 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . Hunter 30 | . . . . . . . 3 . . . . 2 . 2 . . . . . . . . 2 2 . . 2 . 2 4 11 Programmer 37 | . . . . . . . 6 . . . . 7 . 1 . . . . . . 1 . . 1 . 2 5 . 2 . 12 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 Executioner 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 Subdweller 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 42 | . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 41 | 2 8 3 5 4 5 3 9 1 . . 6 8 . 3 . 41 . . . . 7 1 2 9 7 2 14 3 7 13 14 Combat Bots Only 39 | . 4 3 5 3 5 3 5 1 . . 6 5 . 3 . 39 . . . . 7 1 2 9 4 2 7 3 2 13 11 Max Kills in Single Turn 16 | 1 2 1 3 2 2 2 4 1 . . 3 3 1 1 . 16 . . 1 1 2 1 1 3 4 1 1 1 2 5 3 Gunslinging 1 | . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Exploded 16 | . 2 1 3 2 2 2 3 . . . 3 2 . 1 . 16 . . . . 2 . 1 3 3 . . . . 5 3 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Sec Acc Gar Acc Hostile Shots Fired 2380 | . 54 20 102 12 40 66 304 1 . . 18 165 . 39 . 116 . 21 . 11 40 4 24 169 214 19 67 71 136 296 371 Missed 913 | . 19 8 27 5 18 18 112 1 . . 7 59 . 18 . 38 . 11 . 4 14 1 16 66 93 10 37 37 94 116 84 Hits 1467 | . 35 12 75 7 22 48 192 . . . 11 106 . 21 . 78 . 10 . 7 26 3 8 103 121 9 30 34 42 180 287 Melee 12 | . . . . . . 1 . . . . . . . . . 5 . . . . . . . . . . . 3 . 2 1 Projectile 1455 | . 35 12 75 7 22 47 192 . . . 11 106 . 21 . 73 . 10 . 7 26 3 8 103 121 9 30 31 42 178 286 AOE 9 | . . . . . . 1 . . . . . . . . . . . . . . 5 . . . . . . . . 2 1 Critical Strikes 54 | . . . 2 . . 2 3 . . . . 3 . . . . . 1 . . . . . 3 7 . 1 5 . 9 18 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Damage Taken 27965 | . 473 109 852 99 217 662 2634 . . . 137 1668 . 281 . 2786 . 208 . 141 731 73 66 1738 2915 179 671 1966 988 2466 5905 Core 3689 | . 70 . 140 16 10 47 255 . . . 27 74 . . . 701 . . . . 112 . . 121 698 22 26 877 48 71 374 Absorbed by Shields 4129 | . . . . . 81 199 . . . . . . . . . . . . . . 303 . 60 . . . . . . 1596 1890 Reduced by Siege Mode 135 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 36 Redirected to Shielding 622 | . . . . . . . . . . . . 67 . 24 . 220 . . . . 20 . . . 68 . . . 76 86 61 Ignored by Resistances 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 3298 | . 180 . 208 . . . 464 . . . . 171 . . . . . . . . . . . . . 126 408 370 427 707 237 Core Remaining (%) 65 | 100 . 72 . 61 . 89 . . . . 59 . . . . . 8 . . . . 88 . 89 46 . . 36 . . 69 Volleys Fired 1121 | 19 47 10 93 7 15 46 126 8 . . 11 97 . 19 . 66 . 1 . . 56 3 3 76 16 38 66 34 16 84 164 Largest 3 | 2 2 2 3 3 3 3 3 3 . . 3 3 . 3 . 3 . 1 . . 2 2 2 3 2 2 1 1 1 2 2 Hottest 339 | 40 100 100 102 102 102 107 180 68 . . 68 84 . 84 . 150 . 90 . . 100 120 120 339 218 240 120 120 180 210 210 Shots Fired 1937 | 38 84 17 261 17 33 96 321 13 1 . 18 261 . 26 . 122 . 1 . . 75 6 6 114 18 43 66 34 16 85 165 Gun 1031 | 38 . . 119 15 28 82 306 13 1 . 13 254 . 22 . 45 . . . . 64 6 6 13 . 6 . . . . . Cannon 797 | . 74 16 137 . . 3 . . . . . . . . . 63 . 1 . . . . . 99 16 37 66 34 16 76 159 Launcher 95 | . 7 . 4 2 3 4 15 . . . 5 7 . 4 . 14 . . . . 11 . . 2 2 . . . . 9 6 Special 14 | . 3 1 1 . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 715 | 38 74 16 230 10 20 53 36 2 1 . 1 161 . 22 . 45 . . . . . . . . . 6 . . . . . Thermal 690 | . 3 1 27 5 10 39 270 11 . . 12 93 . . . . . 1 . . . . . 99 15 37 56 11 . . . Explosive 91 | . 7 . 4 2 3 4 15 . . . 5 7 . 4 . 14 . . . . 11 . . . . . . . . 9 6 Electromagnetic 97 | . . . . . . . . . . . . . . . . 63 . . . . . . . . 1 . 10 23 . . . Slashing 251 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 76 159 Entropic 93 | . . . . . . . . . . . . . . . . . . . . . 64 6 6 15 2 . . . . . . Robot Hit Streak 46 | 5 11 5 17 4 15 11 25 8 . . 5 27 . 10 . 16 . . . . 7 4 8 17 4 10 14 7 8 44 46 Robot Miss Streak 5 | 3 2 2 4 3 2 2 4 1 . . 3 4 . 1 . 3 . . . . 3 1 5 3 1 2 3 1 3 5 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Secondary Targets 15 | . . . 1 1 . 2 5 . . . 1 3 . . . 1 . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . Capacitor 175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 27 . . 82 Shots Hit Robots 1331 | 24 56 7 148 7 24 52 199 4 . . 10 187 2 13 . 67 2 . 2 2 43 6 5 125 10 23 48 14 17 75 159 Core Hits 1289 | 7 38 8 71 10 17 30 121 2 . . 18 93 1 6 . 95 . . 1 1 72 3 5 57 16 9 22 4 29 182 371 Critical Kills 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . 1 . . . . Critical Parts Destroyed 10 | . . . 1 . . 1 . . . . . 2 . . . . . . . . 2 . 2 2 . . . . . . . Critical Strikes 101 | . . . 5 . 1 4 16 1 . . 1 5 . . . 1 . . . . 2 . 2 6 1 . 1 . 3 18 34 Burn 24 | . . . . . 1 3 15 1 . . 1 3 . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . Destroy 5 | . . . 1 . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Blast 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sever 57 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 18 34 Detonate 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 . . . . . . . Melee Attacks 171 | . . . . . . . 7 2 . . . 23 6 7 1 5 5 12 3 7 1 . . 59 . . 5 6 8 4 10 Impact 13 | . . . . . . . 7 2 . . . 4 . . . . . . . . . . . . . . . . . . . Slashing 157 | . . . . . . . . . . . . 19 6 7 1 5 5 12 3 7 1 . . 59 . . 5 6 8 4 9 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 23 | . . . . . . . 1 . . . . 3 2 . . 4 . . 2 2 . . . . . . 2 . 3 . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76681 | 292 1467 284 3221 332 827 1222 6229 82 . . 652 4917 157 457 . 5073 79 . 154 198 6321 301 513 9148 2170 900 2480 617 1867 9437 17284 Guns 15920 | 292 . . 1181 133 353 832 4017 82 . . 153 3662 . 153 . 626 . . . . 3059 301 218 728 . 130 . . . . . Cannons 33784 | . 886 139 1421 . . . . . . . . . . . . 631 . . . . . . . 2177 382 770 2143 542 1331 7504 15858 Explosions 19146 | . 547 126 605 169 474 390 2031 . . . 499 884 . 304 . 3316 . . . . 3262 . 295 1794 1788 . . . . 1933 729 Melee 7533 | . . . . . . . 110 . . . . 278 157 . . 500 79 . 154 198 . . . 4449 . . 337 75 536 . 660 Ramming 298 | . 34 19 14 30 . . 71 . . . . 93 . . . . . . . . . . . . . . . . . . 37 Kinetic 8588 | 292 886 139 2407 62 238 571 462 45 . . . 2577 . 153 . 626 . . . . . . . . . 130 . . . . . Thermal 11765 | . . 126 195 71 115 261 3555 37 . . 153 1085 . . . . . . . . 351 . 295 2461 409 770 1881 . . . . Explosive 14792 | . 547 . 605 169 474 390 2031 . . . 499 884 . 304 . 3316 . . . . 2911 . . . . . . . . 1933 729 Electromagnetic 1463 | . . . . . . . . . . . . . . . . 631 . . . . . . . . 28 . 262 542 . . . Impact 110 | . . . . . . . 110 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32116 | . . . . . . . . . . . . 278 157 . . 500 79 . 154 198 . . . 4449 . . 337 75 1867 7504 16518 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7549 | . . . . . . . . . . . . . . . . . . . . . 3059 301 218 2238 1733 . . . . . . Highest Corruption 7 | . . . . . . . 6 1 1 1 1 5 5 5 5 5 5 1 1 1 3 3 . 1 . . . . . . 7 Average Corruption 2 | . . . . . . . 2 1 1 1 1 2 5 5 5 4 5 1 1 1 2 3 . 1 . . . . . . 4 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 . 6 Effects 189 | . . . . . . . 44 7 6 3 5 32 12 23 1 9 3 . 1 1 11 2 . 12 . . . . . . 17 Message Errors 40 | . . . . . . . 11 2 1 1 . 11 3 3 1 1 . . . . 1 . . 3 . . . . . . 2 Matter Fused 46 | . . . . . . . 8 1 1 . 2 10 5 6 . 2 1 . . . 3 . . 2 . . . . . . 5 Heat Flow Errors 23 | . . . . . . . 6 1 1 . 1 2 1 5 . 1 . . . . 1 1 . 1 . . . . . . 2 Energy Discharges 27 | . . . . . . . 6 . 1 . 1 4 . 3 . 1 2 . 1 . 1 1 . 1 . . . . . . 5 Parts Rejected 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 23 | . . . . . . . 4 1 1 1 1 1 3 4 . 1 . . . 1 1 . . 2 . . . . . . 2 Data Loss (major) 8 | . . . . . . . 1 2 . 1 . . . . . 3 . . . . . . . . . . . . . . 1 Misfires 9 | . . . . . . . 3 . 1 . . 2 . 1 . . . . . . . . . 2 . . . . . . . Alerts 5 | . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . Weapon Failures 5 | . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . Overload Shots 9 | . . . . . . . 7 . . . . 2 . . . . . . . . . . . . . . . . . . . Overflow Damage 2665 | . 17 1 45 . . . 174 . . . . 109 53 8 . 315 9 . 67 . 106 . 8 352 199 38 416 13 444 138 153 Projectiles 336 | . 9 . 12 . . . . . . . . . . . . 28 . . . . . . . 17 22 38 129 13 8 . 60 Explosions 810 | . 8 1 33 . . . 86 . . . . . . 8 . 162 . . . . 106 . 8 83 177 . . . . 138 . Melee 1519 | . . . . . . . 88 . . . . 109 53 . . 125 9 . 67 . . . . 252 . . 287 . 436 . 93 Knockbacks 23 | . 6 1 13 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Impact 4 | . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Kinetic 18 | . 6 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 759 | . 10 . . 33 . 133 43 . . . . 7 . 1 . 109 . . . . 40 . . 74 83 . . . . 135 91 Shots 20 | . 1 . . 1 . 4 2 . . . . 1 . 1 . 3 . . . . 1 . . 1 1 . . . . 3 1 Rammed 43 | . 5 3 6 4 . . 14 . . . . 8 . . . . . . . . . . . . . . . . . . 3 Targets Rammed 47 | . 7 3 6 4 . . 14 . . . . 9 . . . . . . . . . . . . . . . . . . 4 Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Highest Temperature 474 | . 24 24 102 . . 5 204 105 137 . 153 239 170 205 . 267 . 50 . 2 196 3 . 358 230 . . 243 331 228 474 Average Temperature 82 | . 12 13 25 . . 4 59 53 74 . 82 67 100 97 . 53 . 28 . 2 71 3 . 77 90 . . 83 120 111 127 Received Heat Transfer 3598 | . 156 30 282 6 36 231 630 . . . . 324 . . . 529 . 9 . 54 10 18 . 316 430 27 9 54 18 153 276 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 Total Turns 184 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 77 Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 41 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 4 . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 3 . . . Parts Fried 8 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 4 . . . Impact Corruptions 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Robots Melted 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . 1 . . . . Combat Hostiles 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . 1 . . . . Parts Melted 36 | . . . . . . . 15 . . . 1 3 . . . . . . . . 1 . . 4 5 . 7 . . . . Heat Transferred 17449 | . . 250 407 148 333 697 7616 148 . . 370 2220 . . . . . . . . 300 . 150 2235 383 638 1554 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Sec Acc Gar Acc Maximum Alert Level 5 | . 1 . 2 . 1 4 4 . . . . 2 . . . . . 2 . . . . . 4 3 2 2 1 1 5 5 Low Security (%) 34 | 100 83 100 52 100 86 2 . . . . . 70 . . . . . 92 . . . . 100 5 . . . 5 64 . . Level 1 16 | . 16 . 33 . 13 12 5 . . . . 28 . . . . . . . . . . . 17 . 12 47 94 35 . . Level 2 15 | . . . 14 . . 34 29 . . . . 1 . . . . . 7 . . . . . 28 . 87 52 . . 5 . Level 3 15 | . . . . . . 30 37 . . . . . . . . . . . . . . . . 25 100 . . . . 17 29 Level 4 10 | . . . . . . 19 27 . . . . . . . . . . . . . . . . 22 . . . . . 11 34 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2681 | 10 308 146 555 171 283 1136 1435 . . . . 414 . . . . . 450 . . . . 87 1451 1068 540 673 378 366 1833 2681 Initial 1099 | . . . 24 106 32 177 596 . . . . 150 . . . . . 450 . . . . . 60 816 540 255 270 189 292 1099 Average 563 | 1 101 45 235 75 55 726 887 . . . . 139 . . . . . 97 . . . . 32 721 854 449 418 300 212 1512 1528 Influence Increases 15341 | 30 651 204 1170 241 335 1019 1637 20 . . 240 1068 . 60 . . . 520 . 75 605 20 127 1461 582 242 583 503 347 1591 2010 Destroy 0b10 Robot/C 7680 | . 340 100 700 180 220 380 880 20 . . 200 480 . 60 . . . . . . 460 20 40 580 140 80 260 80 80 1000 1380 Destroy 0b10 Robot/NC 740 | 30 35 . 100 5 . . 140 . . . 10 95 . . . . . . . . 25 . . 50 30 10 35 5 35 . 135 Destroy Leader 1328 | . 90 20 210 30 50 20 234 . . . 30 160 . . . . . . . . . . 10 50 20 32 40 12 22 70 228 Allied During Kill 234 | . . . . 14 40 21 16 . . . . 5 . . . . . . . . 90 . . 48 . . . . . . . Successful Hack 515 | . 33 7 38 . . 6 108 . . . . 52 . . . . . 3 . . . . 42 10 66 . 47 55 48 . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 630 | . 30 60 15 . . 15 120 . . . . 45 . . . . . 30 . . . . 15 90 15 . 75 75 . 15 30 Anti-Garrison Action 800 | . . . . . . 450 . . . . . . . . . . . . . . . . . 350 . . . . . . . Destroy Structure 1569 | . 48 17 47 12 25 127 124 . . . . 51 . . . . . 22 . . . . 20 238 86 45 21 36 27 416 207 Advance Influence 600 | . . . . . . . . . . . . 150 . . . . . 450 . . . . . . . . . . . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . 30 15 . . Lose Combat Pursuer 1050 | . 15 . . . . . 15 . . . . 30 . . . . . 15 . 75 30 . . 45 225 45 105 210 120 90 30 Influence Decreases 12660 | 30 651 140 960 431 146 156 1352 1041 400 . 240 656 407 51 14 . . 520 . 75 317 308 40 97 1071 750 557 666 298 124 1162 Entered New Map 4385 | . . . 40 168 52 96 540 527 76 . . . 153 2 14 . . . . . . 288 . 27 635 422 199 210 128 74 734 Time Decay 6395 | 30 501 140 620 263 74 . 712 514 324 . 240 596 254 49 . . . 210 . 75 237 20 40 . 206 318 198 246 160 . 368 Lost Part 530 | . . . . . . 20 60 . . . . . . . . . . 10 . . 40 . . 10 220 10 . 40 10 50 60 Lost Ally 300 | . . . . . 20 40 40 . . . . 60 . . . . . . . . 40 . . 60 10 . 10 20 . . . Purge Threat 1050 | . 150 . 300 . . . . . . . . . . . . . . 300 . . . . . . . . 150 150 . . . Squads Dispatched 91 | . 5 . 5 1 3 . 18 . . . . 9 . . . . . 1 . . . . 1 . 5 2 5 4 5 . 27 Investigation 22 | . 3 . 4 . . . 4 . . . . 2 . . . . . . . . . . . . 3 2 2 . 1 . 1 Extermination 23 | . . . . . . . 6 . . . . 5 . . . . . 1 . . . . . . 1 . 3 2 2 . 3 Reinforcement 24 | . 2 . 1 1 2 . 5 . . . . 2 . . . . . . . . . . 1 . . . . 2 2 . 6 Assault 20 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 17 Garrison 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 Construction Impeded 9 | . . . . 1 . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . 1 . 3 Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Sec Acc Gar Acc Distress Signals 39 | . 1 . 2 . 2 . 2 . . . . 1 . . . . . 1 . . 1 . . . 5 13 3 4 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 681 | . 23 5 46 9 12 19 60 1 . . 9 36 . 4 . 59 2 3 . 5 46 1 4 27 45 32 23 33 34 45 98 Peak Tracking Total 37 | . 5 3 5 4 8 4 6 1 . . 5 6 . 3 . 37 2 4 . 5 10 1 3 6 19 9 10 15 17 11 9 Tactical Retreats 37 | . 1 . . . . . 1 . . . . 1 . . . 4 . 1 . 2 1 . . 2 5 2 3 6 3 3 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Sec Acc Gar Acc Traps Triggered 14 | . 2 . 1 . . 2 . . . . . 1 . . . . . . . . . . . 4 . . 1 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Sec Acc Gar Acc Machines Disabled 60 | . 2 4 1 . . 10 8 1 . . . 3 . . . 1 . 2 . . 1 . 1 11 1 . 5 6 . 1 2 Max in Single Turn 4 | . 1 4 1 . . 2 2 1 . . . 1 . . . 1 . 1 . . . . 1 1 1 . 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Garrison Relay 10 | . . . . . . 5 . . . . . . . . . . . . . . . . . 5 . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Sec Acc Gar Acc Machines Accessed 108 | . 9 1 16 . 1 4 14 1 1 4 . 12 1 . . . . 6 . . 2 . 2 1 9 2 9 9 4 . . Terminals 64 | . 6 1 10 . . 4 6 . . . . 7 . . . . . 3 . . . . 1 1 7 1 8 8 1 . . Fabricators 6 | . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . 1 . . Repair Stations 9 | . 1 . 2 . . . 1 . . . . 2 . . . . . . . . . . . . . 1 1 1 . . . Recycling Units 10 | . 2 . 2 . . . 2 . . . . 1 . . . . . 1 . . . . . . 1 . . . 1 . . Scanalyzers 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . Total Hacks 298 | . 38 3 47 . 1 7 36 3 1 26 . 38 1 . . . . 21 . . 2 . 4 3 19 4 18 19 7 . . Successful 171 | . 21 1 30 . 1 4 20 3 1 26 . 25 1 . . . . 10 . . 2 . 2 1 4 . 7 10 2 . . Failed 126 | . 16 2 17 . . 3 16 . . . . 13 . . . . . 11 . . . . 2 2 15 4 11 9 5 . . Catastrophic 21 | . . 1 1 . . 2 2 . . . . 1 . . . . . 2 . . . . 1 . 2 2 3 3 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 30 3 18 . . 1 10 . . . . 19 . . 5 . . 8 . . 1 . 2 . 6 2 4 11 1 . . Terminals 178 | . 30 3 29 . . 7 12 . . . . 24 . . . . . 14 . . . . 2 3 17 2 15 18 2 . . Fabricators 17 | . . . . . . . 8 . . . . 7 . . . . . . . . . . . . . . . . 2 . . Repair Stations 22 | . 4 . 4 . . . 3 . . . . 5 . . . . . . . . . . . . . 2 3 1 . . . Recycling Units 17 | . 4 . 2 . . . 3 . . . . 2 . . . . . 4 . . . . . . 1 . . . 1 . . Scanalyzers 23 | . . . 12 . . . 10 . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 8 | . . . . . 1 . . . . . . . . . . . . 3 . . . . 2 . . . . . 2 . . Terminal Hacks 80 | . 7 1 8 . . 4 3 3 1 26 . 8 1 . . . . 4 . . 2 . . 1 2 . 4 5 . . . Record 11 | . . . . . . . . 3 . 7 . . . . . . . . . . 1 . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . 11 . 2 . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . 1 . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 6 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 4 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Unreport Threat 7 | . 1 . 2 . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 . . . Locate Traps 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 4 . 4 . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . . Scan Component 7 | . 2 . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Repair 6 | . 2 . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzer 17 | . . . 8 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 9 | . . . 4 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 8 | . . . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Unlock Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 46 | . 10 . 10 . . . . . . . . 11 . . . . . 4 . . . . 1 . 2 . 2 5 1 . . Terminals 30 | . 8 . 8 . . . . . . . . 6 . . . . . 1 . . . . . . 1 . 2 4 . . . Track 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . Botnet 8 | . 2 . 2 . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 1 . . . Operators 4 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Skim 13 | . 5 . 5 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 . . . . . . . . 1 . . . . . 3 . . . . . . 1 . . . 1 . . Reject 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 8 1 13 . . 2 13 . . . . 11 . . . . . 3 . . . . 2 1 9 2 9 6 4 . . Full Trace Events 15 | . 1 . 2 . . . 4 . . . . 1 . . . . . . . . . . . . 3 2 1 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . 1 . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . 81 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 2 . . . 4 . . 11 . 2 . . 14 . . . . . . . . . . . . . . . . Parts Built 5 | . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 213 | . . . . . . . 102 . . . . 111 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 34 | . . . . . . . 8 . . . . 26 . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 2 . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Time 212 | . 52 . 77 . . . 45 . . . . 38 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . 10 . . . . 2 . . . . . 1 . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Sec Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 42 | . . . . . . 22 . . . . . . . . . . . . . . . . . 19 . 1 . . . . . Machine Destruction 42 | . . . . . . 22 . . . . . . . . . . . . . . . . . 19 . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . 3 . . . . . . . . . . . . . . 5 . 1 6 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Sec Acc Gar Acc Total Allies 32 | . . . . 3 . 3 1 . . . . 3 . . 6 . . . . . 5 . 1 6 1 . 1 2 . . . Largest Group 6 | . . . . 3 3 3 3 . . . . 3 . . 6 6 . . . . 5 . 1 6 1 . 1 1 . . . Highest-Rated Group 315 | . . . . 40 40 101 96 . . . . 87 . . 315 315 . . . . 275 . 64 186 45 . 10 26 . . . Highest-Rated Ally 96 | . . . . 16 16 39 39 . . . . 29 . . 96 96 . . . . 64 . 64 48 45 . 10 26 . . . Initial Warlord ECA Mod 251 | . . . . . . . 10 10 10 10 9 9 9 9 9 9 8 8 8 8 8 7 7 7 15 14 14 14 13 13 13 Total Orders 19 | . . . . . . . 5 . . . . . . . . . . . . . 8 . . 2 . . . 4 . . . STAY 12 | . . . . . . . 3 . . . . . . . . . . . . . 6 . . 1 . . . 2 . . . FOLLOW 5 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . AID 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 184 | . . . . 6 17 30 11 . . . . 28 . . . 45 . . . . 16 . . 31 . . . . . . . Total Damage 3045 | . . . . 25 166 457 73 . . . . 336 . . . 781 . . . . 420 . . 787 . . . . . . . Kills 29 | . . . . 2 4 5 1 . . . . 2 . . . 8 . . . . 2 . . 5 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Sec Acc Gar Acc Active Infowar (turns) 19491 | 79 1692 474 1436 . . . 1610 1403 773 136 999 2575 553 843 1009 347 152 443 191 218 1083 175 73 6 246 611 357 528 320 400 759 Sensors 15003 | . . . . . . . 1202 1403 773 136 999 2575 553 843 1009 347 152 443 191 218 1083 175 73 6 246 611 357 524 320 5 759 Terrain 1490 | . . . . . . . . . . . . 16 . . . . . 115 190 218 951 . . . . . . . . . . Structural 1502 | . . . . . . . 427 . . . . . . . . . . . . . . . . . 10 . 76 379 57 395 158 Seismic 3681 | 79 1692 474 1436 . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 280 | . . . . . . . 280 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 2 . . . 2 1 . . . 1 1 2 . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Sec Acc Gar Acc Turns Passed 29221 | 173 1692 477 2085 695 185 1497 3224 1403 773 136 1013 2645 553 897 1009 2209 152 450 191 218 1083 175 92 1292 420 715 409 537 320 1190 1311 Spaces Moved 21774 | 86 841 271 1017 416 73 798 1517 818 476 81 576 1248 484 723 890 1682 230 596 343 336 1193 382 119 1174 584 1238 829 1561 435 276 481 Core 106 | 11 . . . . . . . . . . . . . . . 93 . . . . . . . . 2 . . . . . . Treads 8609 | . 699 271 1017 416 73 798 1517 818 476 81 576 1129 . . . . . . . . . . . 94 . . . . . 169 475 Legs 3410 | 75 142 . . . . . . . . . . 119 484 723 890 977 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5976 | . . . . . . . . . . . . . . . . 612 230 596 343 336 1193 382 119 1080 496 133 . . 349 107 . Flight 3414 | . . . . . . . . . . . . . . . . . . . . . . . . . 86 1105 829 1311 83 . . Fastest Speed 19 | 50 120 160 160 160 160 157 152 160 160 160 160 110 110 110 110 50 56 52 52 50 43 43 41 41 40 22 27 19 29 29 165 Average Speed 101 | 111 153 160 160 160 165 162 161 165 160 160 164 156 110 110 110 101 56 55 52 50 45 43 41 60 52 32 27 20 46 118 167 Slowest Speed 310 | 120 190 160 240 160 250 170 240 170 160 160 245 245 110 110 110 310 56 126 52 52 111 43 41 240 147 117 29 109 114 250 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 135 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 84 10 38 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . 2 Microwarps 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Exploration Rate (%) 55 | 5 97 53 94 88 12 95 37 84 73 68 79 23 60 79 85 65 41 20 60 57 86 63 3 93 24 25 72 71 16 37 15 Regions Visited 31 Branch Regions 17 Pre-discovered Areas 12 | . 2 . 5 . . . . 1 . 1 . . 1 . 2 . . . . . . . . . . . . . . . . Known Exits Taken 25 | . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . 1 . . . 2 2 . 3 . 1 6 4 . 2 . 1 1 . 1 . . . . . . . . . Spaces Dug 261 | . 3 1 23 14 2 11 10 2 . . 15 23 4 35 . . 2 11 1 5 1 . . 1 4 6 4 7 6 34 36 Terrain Destroyed 1262 | . 48 20 43 14 23 169 137 2 . . 69 62 4 71 . . 2 11 1 5 50 2 9 82 67 17 7 12 10 225 100 Melee 70 | . . . . . . . 6 2 . . . 17 4 7 . . 2 11 1 5 1 . . . . . . 2 5 2 5 Projectile 123 | . 3 1 1 . 2 . 4 . . . . 2 . 1 . . . . . . 3 2 2 24 6 17 7 10 2 13 23 AOE 1021 | . 45 19 42 14 21 169 127 . . . 69 43 . 63 . . . . . . 46 . 7 58 61 . . . . 190 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Sec Acc Gar Acc Total 26782 | 123 1148 293 1265 429 104 903 2002 852 488 88 623 1688 501 801 918 2091 246 684 350 371 1649 386 154 1567 677 1422 994 1519 514 1050 882 Wait 2522 | 2 208 3 74 . 1 22 174 13 11 . 21 199 12 16 20 152 8 48 4 17 296 2 24 34 45 180 54 91 11 621 159 Move 21306 | 85 840 270 1016 415 72 795 1516 817 475 80 575 1247 483 722 889 1681 229 595 342 335 1192 381 118 1173 578 1134 808 1260 432 275 476 Hop 64 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 19 10 33 . . . Pick Up 249 | 10 14 1 17 1 3 3 29 1 1 1 3 12 . 3 . 37 2 2 . 3 8 . 2 33 9 5 10 17 4 8 10 Fast Attach 271 | 4 3 1 13 . . . 20 1 . 3 1 24 . 12 4 41 . 3 . 3 27 . . 12 2 24 9 21 17 15 11 Attach 128 | 3 1 . 3 . 2 3 6 . . . . 5 . 1 . 11 . 2 . 3 3 . 2 29 12 3 6 9 2 12 10 Detach 54 | . . . . . . . . . . . . 3 . . . 7 . 1 . . 1 . . 24 . 1 5 3 1 5 3 Swap 302 | . 14 3 16 2 8 14 63 6 . . 8 36 . 6 . 20 . 18 1 1 10 . 3 14 6 2 5 16 10 4 16 Drop 417 | . 14 2 27 . 3 1 47 3 1 4 4 33 . 15 4 71 2 2 . 2 30 . . 33 7 16 16 29 13 22 16 Fire 1121 | 19 47 10 93 7 15 46 126 8 . . 11 97 . 19 . 66 . 1 . . 56 3 3 76 16 38 66 34 16 84 164 Melee 171 | . . . . . . . 7 2 . . . 23 6 7 1 5 5 12 3 7 1 . . 59 . . 5 6 8 4 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 45 | . 5 3 6 4 . . 14 . . . . 9 . . . . . . . . . . . . . . . . . . 4 Escape Stasis 55 | . . . . . . . . . . . . . . . . . . . . . . . . 52 . . . . . . 3 Rewire 74 | . . . . . . 19 . . . . . . . . . . . . . . 25 . 2 28 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Arm / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Garrison -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 174 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Discovered new exit (range 10) 334 | -10/Materials | Build established: Mutant 766 | -10/Materials | Discovered new exit (range 12) 774 | -10/Materials | Derelicts attacked the area 793 | -10/Materials | Central database locked down 834 | -10/Materials | Discovered new exit (range 4) 1093 | -10/Materials | Repaired Lgt. Cannon 1240 | -10/Materials | Learned 4 Subcaves zone layouts 1246 | -10/Materials | Repaired Lgt. Cannon 1311 | -10/Materials | Learned location of 2 exits from Mines 1372 | -10/Materials | Identified exit to Subcaves 1422 | -10/Materials | Learned 2 Mines zone layouts 1463 | -10/Materials | Learned location of 2 exits from Subcaves 1515 | -10/Materials | Learned location of 2 exits from Mines 1545 | -10/Materials | Learned Storage trap positions 1688 | -10/Materials | Learned Storage emergency access door positions 1866 | -10/Materials | Entered Mines 1868 | -10/Mines | Identified exit to Materials 1868 | -10/Mines | Identified exit to Exiles 1993 | -10/Mines | Found a hidden stash of uninstalled traps 2030 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2255 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2266 | -10/Mines | Found Prototype Device 2343 | -10/Mines | Entered Materials 2343 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2623 | -9/Materials | Discovered new exit (range 16) 2690 | -9/Materials | Build established: Gunner 2856 | -9/Materials | Repaired Lgt. Treads 3257 | -9/Materials | Identified exit to Mines 3335 | -9/Materials | Learned location of 1 exit from Recycling 3401 | -9/Materials | Learned location of Storage (-8) 3458 | -9/Materials | Learned 2 Storage zone layouts 3540 | -9/Materials | Learned location of Zion (-6) 3565 | -9/Materials | Identified exit to Materials 3565 | -9/Materials | Learned location of 1 exit from Materials 3644 | -9/Materials | Learned 4 Recycling zone layouts 3739 | -9/Materials | Learned 4 Recycling zone layouts 3803 | -9/Materials | Identified Exp. Sensor Array 4180 | -9/Materials | Repaired Imp. Assault Rifle 4428 | -9/Materials | Entered Mines 4451 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4490 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4515 | -9/Mines | Discovered exit to Materials (range 8) 4662 | -9/Mines | Build established: Scavenger-Gunner 4717 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4778 | -9/Mines | Learned Materials stockpile data 5123 | -9/Mines | Entered Materials 5123 | -8/Materials | Accompanied by 3 allies 5123 | -8/Materials | Evolved 2 slots: Utility x2 5124 | -8/Materials | Identified exit to Storage 5125 | -8/Materials | Identified exit to Factory 5265 | -8/Materials | Garrison activated, responded to threat 5301 | -8/Materials | Identified exit to Garrison 5308 | -8/Materials | Entered Garrison 5308 | -8/Garrison | Accompanied by 2 allies 5332 | -8/Garrison | Triggered checkpoint 5364 | -8/Garrison | Garrison Relay disabled 5439 | -8/Garrison | Build established: Hacker-Tank 5530 | -8/Garrison | Phase Generator disabled 5668 | -8/Garrison | Triggered checkpoint 5704 | -8/Garrison | Garrison Relay disabled 5758 | -8/Garrison | Discovered exit to Factory (range 15) 5852 | -8/Garrison | Triggered checkpoint 5930 | -8/Garrison | Triggered checkpoint 6046 | -8/Garrison | Triggered checkpoint 6049 | -8/Garrison | Garrison Relay disabled 6104 | -8/Garrison | Garrison Relay disabled 6170 | -8/Garrison | Discovered exit to Factory (range 11) 6266 | -8/Garrison | Triggered checkpoint 6402 | -8/Garrison | Discovered exit to Factory (range 10) 6421 | -8/Garrison | Discovered exit to Factory (range 65) 6421 | -8/Garrison | Discovered exit to Factory (range 75) 6421 | -8/Garrison | Discovered exit to Factory (range 6) 6446 | -8/Garrison | Triggered checkpoint 6468 | -8/Garrison | Garrison Relay disabled 6509 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6585 | -8/Garrison | Build established: Hacker-Gunner 6650 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6805 | -8/Garrison | Entered Factory 6805 | -7/Factory | Accompanied by 3 allies 6805 | -7/Factory | Evolved 2 slots: Utility x2 7066 | -7/Factory | Fabricated Exp. Sensor Array? 7382 | -7/Factory | Build established: Hacker-Skirmisher 8123 | -7/Factory | Discovered new exit (range 16) 8143 | -7/Factory | Found Powered Armor 8200 | -7/Factory | Identified exit to Factory 8337 | -7/Factory | Identified exit to Lower Caves 8631 | -7/Factory | Discovered exit to Factory (range 15) 9095 | -7/Factory | Garrison activated, responded to threat 9266 | -7/Factory | Repaired Broken Exp. Sensor Array? 9605 | -7/Factory | First assault squad dispatched 9617 | -7/Factory | Fabricated M-13 Machinist (x1) 10029 | -7/Factory | Entered Lower Caves 10035 | -7/Lower Caves | Met a Warlord Commander 10036 | -7/Lower Caves | Learned location of Warlord (-5) 10037 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10039 | -7/Lower Caves | Found Encrypted Comm Array 10090 | -7/Lower Caves | Build established: Scavenger-Skirmisher 10791 | -7/Lower Caves | Found Prototype Device 10791 | -7/Lower Caves | Identified Heart of Steel 10940 | -7/Lower Caves | Learned Research security intel 11004 | -7/Lower Caves | Discovered new exit (range 15) 11082 | -7/Lower Caves | Build established: Skirmisher 11324 | -7/Lower Caves | Learned Factory emergency access door positions 11331 | -7/Lower Caves | Activated DRS Beacon 11426 | -7/Lower Caves | Identified exit to Lower Caves 11432 | -7/Lower Caves | Entered another Lower Caves area 11433 | -7/Lower Caves | Encountered a Warlord checkpoint 11812 | -7/Lower Caves | Learned Factory machine intel 11812 | -7/Lower Caves | Discovered new exit (range 14) 12203 | -7/Lower Caves | Identified exit to Data Miner 12205 | -7/Lower Caves | Entered Data Miner 12205 | -7/Data Miner | Discovered new exit (range 6) 12212 | -7/Data Miner | Identified exit to Proximity Caves 12242 | -7/Data Miner | Met Data Miner 12271 | -7/Data Miner | Learned location of Section 7 (-2) 12271 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12295 | -7/Data Miner | Received God Mode back door access code from Data Miner 12341 | -7/Data Miner | Entered Proximity Caves 12344 | -6/Proximity Caves | Spotter reported a threat 12512 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13049 | -6/Proximity Caves | Found DCF Scrap (14 items) 13156 | -6/Proximity Caves | Discovered exit to Factory (range 6) 13354 | -6/Proximity Caves | Entered Factory 13354 | -6/Factory | Evolved 2 slots: Utility x2 13355 | -6/Factory | Identified exit to Extension 13357 | -6/Factory | Loaded intel: 267 machine locations 13358 | -6/Factory | Identified exit to DSF 13602 | -6/Factory | Fabricated Biometal Leg (x2) 13841 | -6/Factory | Identified exit to Lower Caves 14003 | -6/Factory | Discovered new exit (range 14) 14684 | -6/Factory | Fabricated Proton Cannon? 15463 | -6/Factory | Build established: Hacker-Skirmisher 15737 | -6/Factory | Repaired Imp. Utility Shielding 15783 | -6/Factory | Identified exit to Factory 15936 | -6/Factory | Discovered exit to Factory (range 8) 15999 | -6/Factory | Entered Lower Caves 16000 | -6/Lower Caves | Encountered a Warlord checkpoint 16143 | -6/Lower Caves | Build established: Mutant 16431 | -6/Lower Caves | Discovered new exit (range 8) 16551 | -6/Lower Caves | Identified exit to Lower Caves 16552 | -6/Lower Caves | Entered another Lower Caves area 16573 | -6/Lower Caves | Encountered a Warlord checkpoint 16577 | -6/Lower Caves | Discovered exit to Factory (range 11) 16888 | -6/Lower Caves | Build established: Skirmisher 17200 | -6/Lower Caves | Learned 4 Factory zone layouts 17293 | -6/Lower Caves | Ambushed by research squad 17394 | -6/Lower Caves | Spotted B-75 Beast 17415 | -6/Lower Caves | Discovered new exit (range 15) 17448 | -6/Lower Caves | Identified exit to Zion 17449 | -6/Lower Caves | Entered Zion 17475 | -6/Zion | Given A8's code to call for help 17504 | -6/Zion | System corruption cleaned by Quarantine Array 17548 | -6/Zion | Learned Factory garrison access intel 17569 | -6/Zion | Discovered new exit (range 15) 17661 | -6/Zion | Build established: Mutant 18040 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18129 | -6/Zion | Found Prototype Device 18129 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 18234 | -6/Zion | Gained Derelict followers 18304 | -6/Zion | Met Imprinter 18416 | -6/Zion | Opened final containment barrier to the Deep Caves 18432 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18434 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18440 | -6/Zion | Discovered new exit (range 3) 18440 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18443 | -6/Zion | Identified exit to Deep Caves 18458 | -6/Zion | Entered Deep Caves 18458 | -6/Deep Caves | Accompanied by 6 allies 18651 | -6/Deep Caves | Attacked by Z-Imprinter 18672 | -6/Deep Caves | Destroyed Z-Imprinter 18736 | -6/Deep Caves | Found Prototype Protection 18736 | -6/Deep Caves | Identified Zio. Weapon Casing 18779 | -6/Deep Caves | Found Prototype Device 18779 | -6/Deep Caves | Identified Exp. Thermal Shield 18985 | -6/Deep Caves | Found Prototype Protection 18985 | -6/Deep Caves | Identified Zio. Heavy Carapace 18991 | -6/Deep Caves | Found Zio. Weapon Casing 19071 | -6/Deep Caves | Found Zio. Weapon Casing 19329 | -6/Deep Caves | Build established: Scavenger-Tank 19503 | -6/Deep Caves | Found Zio. Weapon Casing 19636 | -6/Deep Caves | Build established: Scavenger-Mutant 19646 | -6/Deep Caves | Spotted AG-80258 19680 | -6/Deep Caves | Destroyed AG-80258 19707 | -6/Deep Caves | Lost 3 parts (3u) 20252 | -6/Deep Caves | Triggered Deep Caves wall 20252 | -6/Deep Caves | Spotted AS-50774 20265 | -6/Deep Caves | Exposed GOLEM chamber 20268 | -6/Deep Caves | Spotted AS-12597 20269 | -6/Deep Caves | Spotted AG-83360 20277 | -6/Deep Caves | Destroyed AS-50774 20294 | -6/Deep Caves | Destroyed AS-12597 20300 | -6/Deep Caves | Core integrity fell below 50% 20306 | -6/Deep Caves | Destroyed 39 combat bots 20306 | -6/Deep Caves | Core integrity fell below 20% 20327 | -6/Deep Caves | Lost 7 parts (1p6u) 20367 | -6/Deep Caves | Found Prototype Protection 20367 | -6/Deep Caves | Identified Zio. Heavy Carapace 20657 | -6/Deep Caves | Found Surveybot 24 Chip 20660 | -6/Deep Caves | Found Surveybot 24 Scanner 20664 | -6/Deep Caves | Discovered new exit (range 6) 20667 | -6/Deep Caves | Entered Proximity Caves 20670 | -5/Proximity Caves | Spotter reported a threat 20757 | -5/Proximity Caves | Spotter reported a threat 20778 | -5/Proximity Caves | Spotter reported a threat 20813 | -5/Proximity Caves | Discovered exit to Factory (range 11) 20819 | -5/Proximity Caves | Entered Factory 20819 | -5/Factory | Evolved 2 slots: Propulsion x2 20820 | -5/Factory | Identified exit to Upper Caves 20822 | -5/Factory | Loaded intel: 4 garrison access locations 21089 | -5/Factory | Discovered new exit (range 14) 21105 | -5/Factory | Identified exit to Factory 21222 | -5/Factory | Build established: Hacker-Mutant 21269 | -5/Factory | Entered Upper Caves 21394 | -5/Upper Caves | Discovered new exit (range 22) 21460 | -5/Upper Caves | Identified exit to Upper Caves 21460 | -5/Upper Caves | Entered another Upper Caves area 21462 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21467 | -5/Upper Caves | Discovered exit to Factory (range 18) 21507 | -5/Upper Caves | Discovered new exit (range 24) 21537 | -5/Upper Caves | Found Alien Artifact 21537 | -5/Upper Caves | Identified Core Expander 21537 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 21570 | -5/Upper Caves | Build established: Hacker-Scout 21677 | -5/Upper Caves | Identified exit to Warlord 21678 | -5/Upper Caves | Entered Warlord 21688 | -5/Warlord | Discovered new exit (range 20) 21695 | -5/Warlord | System corruption cleaned by Quarantine Array 21742 | -5/Warlord | Opened Warlord's prototype stash 21874 | -5/Warlord | Visited the Vortex Lab 21878 | -5/Warlord | Found Prototype Energy Gun 21878 | -5/Warlord | Identified Vortex Rifle 21880 | -5/Warlord | Found Prototype Energy Gun 21880 | -5/Warlord | Identified Vortex Shotgun 21883 | -5/Warlord | Found Vortex Shotgun 21886 | -5/Warlord | Found Prototype Energy Cannon 21886 | -5/Warlord | Identified Vortex Cannon 21894 | -5/Warlord | Warlord's base attacked by MAIN.C 21896 | -5/Warlord | Found Vortex Rifle 21898 | -5/Warlord | Found Prototype Launcher 21915 | -5/Warlord | Met Warlord 22068 | -5/Warlord | Destroyed B-86 Titan 22154 | -5/Warlord | P-70 Sage assimilated allied Sentinel 6b 22244 | -5/Warlord | Warlord forces counterattacked 22247 | -5/Warlord | Build established: Commander-Scout 22292 | -5/Warlord | Spotted Striker 22345 | -5/Warlord | Destroyed 7 combat bots 22388 | -5/Warlord | Spotted Striker 22448 | -5/Warlord | P-70 Sage assimilated allied Archangel 6a 22466 | -5/Warlord | Lost 28 allies 22526 | -5/Warlord | Spotted Executioner 22543 | -5/Warlord | Found Prototype Ballistic Cannon 22543 | -5/Warlord | Identified Hvy. Autocannon 22555 | -5/Warlord | Destroyed Executioner 22569 | -5/Warlord | Warlord base infiltrated, sounded retreat 22576 | -5/Warlord | Lost 6 allies 22642 | -5/Warlord | Destroyed Executioner 22655 | -5/Warlord | Found Prototype Device 22655 | -5/Warlord | Identified Exp. Shock Absorption System 22663 | -5/Warlord | Lost 4 allies 22670 | -5/Warlord | Lost 3 parts (2u1w) 22721 | -5/Warlord | Spotted Executioner 22731 | -5/Warlord | Destroyed Executioner 22756 | -5/Warlord | Lost 3 allies 22760 | -5/Warlord | Identified exit to Proximity Caves 22761 | -5/Warlord | Entered Proximity Caves 22792 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22921 | -4/Proximity Caves | Build established: Scavenger-Mutant 22927 | -4/Proximity Caves | Discovered exit to Factory (range 7) 22936 | -4/Proximity Caves | Entered Factory 22936 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 22937 | -4/Factory | Identified exit to Armory 22943 | -4/Factory | Identified exit to Garrison 23028 | -4/Factory | Entered Garrison 23032 | -4/Garrison | Triggered checkpoint 23065 | -4/Garrison | Garrison Relay disabled 23081 | -4/Garrison | Spotted B-86 Titan 23652 | -4/Garrison | Triggered checkpoint 23652 | -4/Garrison | Triggered checkpoint 23663 | -4/Garrison | Triggered checkpoint 23663 | -4/Garrison | Destroyed B-86 Titan 23688 | -4/Garrison | Identified Vortex Catalyst Activator 23707 | -4/Garrison | Lost 6 allies 23719 | -4/Garrison | Destroyed 9 combat bots 23766 | -4/Garrison | Triggered checkpoint 23822 | -4/Garrison | Garrison Relay disabled 23861 | -4/Garrison | Discovered new exit (range 10) 23869 | -4/Garrison | Identified exit to Research 23908 | -4/Garrison | Garrison Relay disabled 23988 | -4/Garrison | Discovered exit to Research (range 5) 24000 | -4/Garrison | Triggered checkpoint 24033 | -4/Garrison | Garrison Relay disabled 24196 | -4/Garrison | Triggered checkpoint 24293 | -4/Garrison | Garrison Relay disabled 24308 | -4/Garrison | Discovered exit to Research (range 10) 24320 | -4/Garrison | Entered Research 24320 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 24570 | -3/Research | First assault squad dispatched 24588 | -3/Research | Incoming assault squad redirected 24615 | -3/Research | Incoming investigation squad redirected 24712 | -3/Research | Spotted B-86 Titan 24728 | -3/Research | Core integrity fell below 50% 24735 | -3/Research | Incoming investigation squad redirected 24740 | -3/Research | Discovered new exit (range 3) 24740 | -3/Research | Identified exit to Research 24740 | -3/Research | Entered another Research area 24740 | -2/Research | Warlord forces began assault on 0b10 24740 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24765 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 24765 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 24767 | -2/Research | Lost 22 parts (4p7n6u5w) 24828 | -2/Research | Met up with Warlord 24850 | -2/Research | Research machine network offline 24867 | -2/Research | Met DD-05H 25032 | -2/Research | Found Prototype Processor 25032 | -2/Research | Identified Exp. Core Analyzer 25237 | -2/Research | Borebot progress halted 25242 | -2/Research | Build established: Scavenger-Sprinter 25249 | -2/Research | Spotted B-90 Cyclops 25300 | -2/Research | Spotted Striker 25303 | -2/Research | Spotted Striker 25309 | -2/Research | Destroyed Striker 25329 | -2/Research | Borebot progress halted 25359 | -2/Research | Spotted Striker 25373 | -2/Research | Spotted Striker 25374 | -2/Research | Destroyed Striker 25389 | -2/Research | Discovered new exit (range 14) 25432 | -2/Research | Discovered new exit (range 16) 25455 | -2/Research | Identified exit to Quarantine 25455 | -2/Research | Entered Quarantine 25495 | -2/Quarantine | Found Quantum Capacitor 25502 | -2/Quarantine | Lost 8 allies 25577 | -2/Quarantine | Found Alien Slashing Weapon 25577 | -2/Quarantine | Identified Sigix Broadsword 25745 | -2/Quarantine | Found Alien Artifact 25745 | -2/Quarantine | Identified Subatomic Replicator 25753 | -2/Quarantine | Destroyed 7 combat bots 25759 | -2/Quarantine | Found Alien Artifact 25767 | -2/Quarantine | Discovered new exit (range 6) 25768 | -2/Quarantine | Identified exit to Access 25824 | -2/Quarantine | Found Alien Artifact 25842 | -2/Quarantine | Spotted Fortress 25862 | -2/Quarantine | Discovered new exit (range 6) 25862 | -2/Quarantine | Discovered new exit (range 7) 25863 | -2/Quarantine | Identified exit to Section 7 25864 | -2/Quarantine | Entered Section 7 25865 | -2/Section 7 | Identified Core Reset Matrix 25865 | -2/Section 7 | Identified Terrabomb 25865 | -2/Section 7 | Used Core Reset Matrix 25869 | -2/Section 7 | Detected hypermatrix surge 25869 | -2/Section 7 | Sensed 24 artifacts in vicinity 25997 | -2/Section 7 | Found Integrated Reactor 25997 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26088 | -2/Section 7 | Found Integrated Dissipator 26089 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26104 | -2/Section 7 | Found Microwarp Drive 26124 | -2/Section 7 | Build established: Scavenger-Scout 26130 | -2/Section 7 | Found Prototype Launcher 26130 | -2/Section 7 | Identified Adv. Micro-nuke Launcher 26183 | -2/Section 7 | Found Spacefold Activator 26269 | -2/Section 7 | Found Transdimensional Reconstructor 26271 | -2/Section 7 | Found Transdimensional Reconstructor 26302 | -2/Section 7 | Spotted B-99 Colossus 26311 | -2/Section 7 | Found Integrated Reactor 26311 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26313 | -2/Section 7 | Found Integrated Reactor 26313 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26323 | -2/Section 7 | Found LRC Matter Compressor 26323 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 26325 | -2/Section 7 | Found LRC Matter Compressor 26325 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 26353 | -2/Section 7 | Spotted Striker 26353 | -2/Section 7 | Spotted Striker 26359 | -2/Section 7 | Spotted Striker 26359 | -2/Section 7 | Spotted Striker 26364 | -2/Section 7 | Found Sigix Shearcannon 26374 | -2/Section 7 | Core integrity fell below 50% 26401 | -2/Section 7 | Entered Access 26401 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 26431 | -1/Access | Lost 4 parts (1p2n1u) 26534 | -1/Access | Used Subatomic Replicator to replicate Sigix Shearcannon 26720 | -1/Access | Identified exit to Garrison 26721 | -1/Access | Entered Garrison 26778 | -1/Garrison | Spotted B-99 Colossus 26793 | -1/Garrison | Destroyed B-99 Colossus 26891 | -1/Garrison | Triggered checkpoint 26922 | -1/Garrison | Spotted B-99 Colossus 26945 | -1/Garrison | Destroyed B-99 Colossus 26947 | -1/Garrison | Triggered checkpoint 26989 | -1/Garrison | Triggered checkpoint 27023 | -1/Garrison | Destroyed 13 combat bots 27080 | -1/Garrison | Destroyed 13 combat bots 27115 | -1/Garrison | Triggered checkpoint 27219 | -1/Garrison | Destroyed 7 combat bots 27271 | -1/Garrison | Discovered new exit (range 10) 27362 | -1/Garrison | Build established: Scavenger-Mutant 27911 | -1/Garrison | Entered Access 27933 | -1/Access | Found Quantum Capacitor 28084 | -1/Access | Lost 4 allies 28161 | -1/Access | First assault squad dispatched 28181 | -1/Access | Incoming assault squad redirected 28389 | -1/Access | Destroyed 9 combat bots 28430 | -1/Access | Incoming assault squad redirected 28759 | -1/Access | High security lockdown imminent 28771 | -1/Access | Spotted B-99 Colossus 28775 | -1/Access | Spotted B-99 Colossus 28785 | -1/Access | Destroyed B-99 Colossus 28797 | -1/Access | Destroyed B-99 Colossus 28821 | -1/Access | Found Prototype Ballistic Gun 28821 | -1/Access | Identified Multirail 28839 | -1/Access | High security lockdown engaged 28843 | -1/Access | Found Multirail 28922 | -1/Access | Found Unknown Protection 28988 | -1/Access | Destroyed 9 combat bots 29116 | -1/Access | Destroyed 8 combat bots 29127 | -1/Access | Build established: Scavenger-Tank 29168 | -1/Access | Spotted Striker 29172 | -1/Access | Spotted Executioner 29172 | -1/Access | Spotted Executioner 29172 | -1/Access | Spotted Striker 29174 | -1/Access | Destroyed Striker 29178 | -1/Access | Spotted Investigator 29181 | -1/Access | Destroyed Executioner 29181 | -1/Access | Destroyed Executioner 29182 | -1/Access | Scanned by Researcher 29182 | -1/Access | Destroyed Investigator 29185 | -1/Access | Spotted Striker 29185 | -1/Access | Spotted Executioner 29185 | -1/Access | Spotted Striker 29186 | -1/Access | Destroyed Executioner 29194 | -1/Access | Destroyed Striker 29196 | -1/Access | Destroyed Striker 29207 | -1/Access | Spotted Executioner 29216 | -1/Access | Discovered new exit (range 3) 29220 | -1/Access | Destroyed 11 combat bots 29222 | *** | Heading to fleet! Last Messages --------------- 29206_ P-80 Master unfolds itself. 29206_ H-88 Terminator unfolds itself. 29206_ M-36 Artificer unfolds itself. 29206_ Penetrated by Slug. 29206_ Critical hit (Destroy). 29206_ Arm. Heavy Treads destroyed. 29206_ Penetrated by Slug. 29209_ Slug penetrates Sealed Heavy Doors. 29210_ Penetrated by Slug. 29211_ Sealed Heavy Doors breached. 29212_ Penetrated by Slug. 29212_ Critical hit (Destroy). 29212_ Penetrated by Slug. 29213_ Slug penetrates Sealed Heavy Doors. 29215_ Spacefolded through Sealed Heavy Doors. 29216_ EXIT=FOUND 29216_ Spacefolded through Main Access Shell. Sealed Barrier opened remotely. 29220_ Penetrated by Slug. [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | ?????????????? ?????????????? # ? | | ?????????????? ????????????? # ? | | ????????????? ????????????? # ? | | ??????????? ??????????????? # ? | | ?????????? ????????????????? # ? | | #???## ? ????????????????????"T"""" # ? | | #???## ?"""""" ????????????????????""""""" # ? | | #???## """"""" ?#??????????????????######## # ? | | #??????? #??????????????????######## # ? | | #??### ########################### ### | | ##############++############################# ### | | [!%=*!=!/=%=/=!%[*% = ^ =%= | | *!=%!|=!=/=//*[!=[!* A %* | | ###############+##### ""##############+#### | | #???## % ### ""########### | | #???## [%% ### ""##??????### | | #???##"" !==[ ### T##???????## "" | | #???##"" """ * ### ""##???????## """ | | #???##"" """"" ### ""##???????## "R | | #???##T """"" ### ""##???????## """ ! | | #???##"" """"" ## #???????## """ | | #???##"" """"" ### #????????## | | #??????" ?? ### #????????## = | | #??????? ?? ### #????????########## | | #??????? ? ### #????????########## | | #??????? ? ### @" #?????????????????? | | #???????#####+####### "" #?????????????????? | | #???????????# ####### #?????????????????? | | #???????????? #?????# #?????????????????? | | #?########### #?????# #?????????????????? | | #?# #?????# #?????????????????? | | #?# #?????# #?????????????????? | | #?# #?????# #?????????????????? | | #?# #?????# #?????????????????? | | #?# #?????# = !* #?????????????????? | | #?# #?????# [= % ! #?????????????????? | | #?# ![= ==#?????# ! ! ]*= #?????????????????? | | #?# [!%! =!%#?????# = [/ =! #?????????????????? | | #?# |#####[##????# %]%/%!/% #?????????????????? | | #?# #???#!##??###!*]==p! /!#?????????????????? | | #?# #???#*#?### #*!!%!=!*!!#?????????????????? | | #?# #?###+###% #####!=%*!###?????????????????? | | #?# #?# %!*==/%#[!=%[#???????????????????? | | #?# #?# *%%=*#=!=%[#########+##########? | | #?#| #?# |=%*!!+%!%*=! = * [ | | #?#!* #?# !===["%*!%*! !%! %/=%! | | ###!%= #?# %=#*[!%[![ = *[[" | | %=%[|= #?# !===%!=| !%!%" | | ##=!! #?# #*![!!%########"#######/### | | ?#*!! #?# " " !!*[[!# ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 200 Energy Generation 103 Energy Capacity 850 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Additional Mass Support 12 Corruption Block 14 Armor Coverage 2000 Resistance: TH 30 Resistance: EX 75 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 86 Targeting Accuracy 16 Target Analysis 8 Core Analysis 8 Recoil Reduction 8 Particle Charging 25 Offensive Hacking 33 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory M-13 Machinist | x1 | -7/Factory Biometal Leg | x2 | -6/Factory | Preloaded Proton Cannon | x2 | -6/Factory Repaired ---------- Lgt. Cannon | 19% | -10/Materials Lgt. Cannon | 30% | -10/Materials Lgt. Treads | 5% | -9/Materials Imp. Assault Rifle | 46% | -9/Materials Exp. Sensor Array | 99% | -7/Factory | Broken Imp. Utility Shielding | 33% | -6/Factory Alien Tech Used ----------------- Core Expander Sigix Broadsword Subatomic Replicator Core Reset Matrix Integrated Reactor Integrated Dissipator Microwarp Drive Spacefold Activator LRC Matter Compressor Sigix Shearcannon Achievements -------------- One Last FU Challenges ------------ None Game ------ Seed MediumTowerAutocannon Manual? 0 Play Time 07:56:27 Cumulative 486.9 hours Start 2025.09.08 @ 22:27:44 End 2025.09.09 @ 20:13:03 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type 2 Total 21 Types 12/1/4/2/0/1/0/1/0/0 Lore% 89 Gallery% 82 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d104893f-6ae6-48f2-b08f-95d0e89d6b88