Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.06 @ 22:44:32 Player: garlic bread Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (2989) 2989 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (218) 218 TOTAL SCORE: 6897 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 327 Friendly Fire -128 Cogmind --------- Core Integrity 0/850 Matter 179/300 Energy 300/300 System Corruption 3% Temperature Cool (89) Movement Walking (125) Location -6/Factory Parts ------- > --- POWER (3) -------- Angular Momentum Engine > --- PROPULSION (4) --- Improved Titanium Leg Flexi-carbon Leg > --- UTILITY (4) ------ Visual Processing Unit Enhanced Optical Array > --- WEAPON (4) ------- High-powered Shock Rifle Pulse Rifle Heavy Flak Cannon Remote Datajack > --- INVENTORY (5) ---- High-capacity Storage Unit Advanced ECM Suite Ion Burst Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Small Battery Improved Trap Scanner Improved Terrain Scan Processor Improved Reaction Control System > --- WEAPON ----------- Beamcaster Autogun Heavy Machine Gun Improved Datajack > --- INVENTORY -------- EM Pulse Gun Heavy EM Pulse Gun EM Shotgun [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Improved Reaction Control System Storage Small Battery Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Rocket Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Burst Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 2 | . . . . . . 2 Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 81 | 6 3 15 3 2 9 43 Power 9 | 2 . 1 . . 1 5 Engine 8 | 2 . 1 . . . 5 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 22 | 2 . 5 1 . 4 10 Treads 1 | . . . . . . 1 Leg 14 | 2 . 4 1 . 3 4 Wheel 5 | . . . . . 1 4 Hover . | . . . . . . . Flight 2 | . . 1 . . . 1 Utility 21 | . 3 5 1 . 1 11 Device 8 | . 2 1 . . . 5 Storage 4 | . 1 2 . . . 1 Processor 4 | . . 1 . . 1 2 Hackware . | . . . . . . . Protection 5 | . . 1 1 . . 3 Artifact . | . . . . . . . Weapon 29 | 2 . 4 1 2 3 17 Energy Gun 11 | 2 . 2 . . 2 5 Energy Cannon 3 | . . 1 . . . 2 Ballistic Gun 3 | . . . . . 1 2 Ballistic Cannon 2 | . . . . . . 2 Launcher 5 | . . 1 . . . 4 Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . . . 1 . 2 Parts Lost 47 | . . 1 1 . 7 38 Power 7 | . . 1 . . . 6 Propulsion 15 | . . . . . 4 11 Utility 10 | . . . . . 1 9 Weapon 15 | . . . 1 . 2 12 Highest Loss Streak 7 | . . 1 1 . 4 7 To Critical Strikes . | . . . . . . . Average Backups 3 | 1 4 4 4 4 4 1 Power . | . 1 . 1 1 1 . Propulsion . | . 2 . . . . . Utility . | . . 1 . 1 . . Weapon 1 | . . 2 2 2 2 . Tool/Special . | . . . . . . . Unused Backups 5 | . 1 . 1 . . 3 Power . | . . . . . . . Propulsion 2 | . 1 . . . . 1 Utility 2 | . . . 1 . . 1 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 78 | . 92 97 100 100 92 59 Engine 6 | . 14 10 11 11 7 2 Leg 23 | . 28 42 44 44 31 7 Wheel 3 | . . . . . 5 4 Device 3 | . 12 10 . . . 2 Storage 7 | . 8 5 11 11 11 5 Processor 7 | . . 6 . . 8 11 Protection 3 | . . . 11 11 2 2 Energy Gun 9 | . 28 11 8 8 16 5 Energy Cannon 1 | . . 1 8 . . 1 Ballistic Gun 1 | . . . . . . 4 Launcher 3 | . . 8 3 . . 4 Piercing Weapon 1 | . . . . 8 3 . Peak Build Rating 47 | 5 7 10 13 19 25 47 Average Rating 21 | 3 6 9 10 14 20 30 On Entrance 11 | . 5 7 10 13 19 23 Naked Turns . | . . . . . . . Heaviest Build 42 | 9 14 22 14 18 18 42 Greatest Support 65 | 20 20 40 43 43 58 65 Greatest Overweight (x) 13 | . . 5 . . 1 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 5 10 5 5 5 5 Average Capacity 5 | 5 5 6 5 5 5 5 Most Carried 7 | 3 5 7 5 5 5 5 Average Carried 3 | 1 4 4 4 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 3 5 4 4 5 4 3 Class Distribution -------------------- 33% | Scavenger-Mutant 31% | Mutant 18% | Tank 7% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1736 | 256 30 329 188 29 204 700 Remotely 81 | . . . . . . 81 Salvage Created 2586 | 50 51 611 354 . 370 1150 Parts 139 | 3 3 50 17 . 10 56 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . . . . 18 . Prevented 3 | . . . . . 3 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 69 | 1 . 24 9 . 12 23 Guns 24 | 1 . 6 4 . 4 9 Cannons 11 | . . 2 2 . 2 5 AOE 32 | . . 16 2 . 6 8 Classes Destroyed 16 | 1 2 3 2 . 1 7 Worker 4 | . . 1 . . . 3 Builder 2 | . . . . . . 2 Tunneler 2 | . 1 . 1 . . . Recycler 1 | . . . . . . 1 Mechanic 1 | . . . . . . 1 Watcher 6 | . 2 3 . . . 1 Swarmer 17 | . . 11 1 . 5 . Grunt 25 | 1 . 8 6 . 3 7 Brawler 3 | . . . 1 . 2 . Duelist 2 | . . . 1 . 1 . Protector 2 | . . . . . . 2 Sentry 12 | . . 5 . . 1 6 Specialist 4 | . . . . . . 4 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Fireman 1 | . . . . . 1 . Best Kill Streak 8 | 1 1 5 4 . 8 5 Combat Bots Only 8 | 1 . 5 4 . 8 4 Max Kills in Single Turn 4 | 1 1 3 1 . 4 3 Gunslinging . | . . . . . . . Exploded 3 | . . 3 1 . 3 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 812 | 6 . 70 28 . 49 659 Missed 315 | 2 . 25 8 . 11 269 Hits 497 | 4 . 45 20 . 38 390 Melee 5 | . . . . . 5 . Projectile 492 | 4 . 45 20 . 33 390 AOE 2 | . . . . . . 2 Critical Strikes 12 | . . . 1 . 2 9 Part Disruptions 1 | . . . . . . 1 Damage Taken 5544 | 34 . 478 205 . 783 4044 Core 1092 | . . 59 32 . 136 865 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1630 | 11 . 146 63 . 167 1243 Core Remaining (%) 81 | 100 100 . . . 43 . Volleys Fired 172 | 3 8 38 21 . 25 77 Largest 4 | 2 2 2 2 . 2 4 Hottest 199 | 90 90 95 101 . 120 199 Shots Fired 332 | 6 16 67 36 . 37 170 Gun 227 | 6 16 36 15 . 33 121 Cannon 46 | . . 6 17 . . 23 Launcher 49 | . . 25 4 . . 20 Special 10 | . . . . . 4 6 Kinetic 59 | . . . . . . 59 Thermal 84 | 3 8 6 . . 11 56 Explosive 53 | . . 25 4 . 4 20 Electromagnetic 130 | 3 8 36 32 . 22 29 Robot Hit Streak 28 | 5 3 20 28 . 12 17 Robot Miss Streak 5 | . 2 1 3 . 1 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 255 | 5 9 47 23 . 27 144 Core Hits 197 | 4 2 43 16 . 30 102 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | 1 3 3 1 . 2 2 Burn 9 | 1 3 2 . . 1 2 Corrupt 3 | . . 1 1 . 1 . Melee Attacks 9 | . . . . . 1 8 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 1 | . . . . . 1 . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9510 | 68 174 1773 683 . 2156 4656 Guns 3080 | 64 144 350 154 . 397 1971 Cannons 1087 | . . 131 275 . . 681 Explosions 5038 | . 30 1292 254 . 1625 1837 Melee 30 | . . . . . 30 . Ramming 171 | 4 . . . . . 167 Kinetic 1025 | . . . . . . 1025 Thermal 1743 | 25 117 126 109 . 166 1200 Explosive 4810 | . . 1203 145 . 1625 1837 Electromagnetic 1627 | 39 57 444 429 . 231 427 Impact . | . . . . . . . Slashing 104 | . . . . . 104 . Piercing 30 | . . . . . 30 . Highest Corruption 10 | . . 1 1 1 10 3 Average Corruption 3 | . . 1 1 1 9 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 45 | . . 1 3 . 21 20 Message Errors 12 | . . . 1 . 4 7 Matter Fused 11 | . . . 1 . 6 4 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 4 | . . . . . 3 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 9 | . . 1 1 . 4 3 Data Loss (major) 3 | . . . . . . 3 Misfires 2 | . . . . . 2 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 184 | . . . . . 50 134 Projectiles 27 | . . . . . 19 8 Explosions 157 | . . . . . 31 126 Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact 5 | . . . . . . 5 Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 364 | . . 60 32 . . 272 Shots 14 | . . 5 1 . . 8 Rammed 2 | . . . . . 1 1 Targets Rammed 55 | 2 . . . . 1 52 Kicked 53 | 2 . . . . . 51 Crushed . | . . . . . . . Highest Temperature 497 | 84 90 63 250 . 273 497 Average Temperature 105 | 47 32 19 105 . 114 146 Received Heat Transfer 1902 | 24 . 147 144 . 108 1479 Effects 5 | . . . . . . 5 Shutdowns 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . 1 . . 1 Combat Hostiles 2 | . . . 1 . . 1 Parts Fried 6 | . 1 . 3 . . 2 Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 2 . . . 2 Heat Transferred 3392 | 148 531 309 150 . 370 1884 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 1 2 2 . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 2 | . . 2 1 . . . Low Security (%) 90 | 100 100 68 13 . . 100 Level 1 8 | . . 25 86 . . . Level 2 1 | . . 6 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 510 | 20 8 510 372 . . 114 Initial 165 | . . . 165 . . 27 Average 60 | 3 . 191 263 . . 20 Influence Increases 2610 | 20 32 792 297 . 432 1037 Destroy 0b10 Robot/C 1500 | 20 . 480 180 . 360 460 Destroy 0b10 Robot/NC 90 | . 15 20 5 . . 50 Destroy Leader 322 | . 4 116 40 . 30 132 Allied During Kill 35 | . . . . . 27 8 Successful Hack 37 | . 10 5 . . . 22 Disable Machine 72 | . . 27 . . . 45 Destroy Structure 299 | . 3 129 27 . . 140 Lose Combat Pursuer 255 | . . 15 45 . 15 180 Influence Decreases 2580 | 20 32 292 445 352 382 1057 Entered New Map 710 | . . . 335 352 . 23 Time Decay 1506 | 20 32 282 100 . 282 790 Lost Part 277 | . . 10 10 . 60 197 Lost Ally 87 | . . . . . 40 47 Squads Dispatched 19 | . . 3 . . 1 15 Investigation 2 | . . 1 . . . 1 Extermination 4 | . . . . . . 4 Reinforcement 5 | . . 2 . . . 3 Assault 2 | . . . . . 1 1 Garrison 6 | . . . . . . 6 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . . 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | 1 3 27 12 . 18 48 Peak Tracking Total 9 | 1 1 6 6 . 9 7 Tactical Retreats 10 | . . 1 1 . 1 7 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . . 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . . . 6 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 10 | . . 3 . . 2 5 Max in Single Turn 2 | . . 1 . . 1 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 17 | . 1 4 . . . 12 Terminals 10 | . 1 2 . . . 7 Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units 2 | . . 1 . . . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 2 8 . . . 22 Successful 22 | . 1 8 . . . 13 Failed 10 | . 1 . . . . 9 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 7 | . . . . 3 . 4 Terminals 18 | . 2 3 . . . 13 Fabricators 5 | . . . . . . 5 Repair Stations . | . . . . . . . Recycling Units 7 | . . 3 . . . 4 Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 1 3 . . . 7 Record 8 | . 1 3 . . . 4 Open DSF 1 | . . . . . . 1 Disarm Traps 1 | . . . . . . 1 Recall Extermination 1 | . . . . . . 1 Fabricator Hacks 4 | . . . . . . 4 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Build 2 | . . . . . . 2 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . 3 . . . 2 Recycle Component 1 | . . 1 . . . . Retrieve Matter 2 | . . 1 . . . 1 Retrieve Components 2 | . . 1 . . . 1 Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 4 . . . 6 Full Trace Events 2 | . . 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 134 | . . . . . . 134 Total Robot Build Rating 12 | . . . . . . 12 Part Schematics Acquired 1 | . . 1 . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 51 | . . . . . . 51 Total Part Build Rating 2 | . . . . . . 2 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . 1 . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 15 | . . 6 . . . 9 Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . . 4 Non-combat 1 | . . . . . . 1 Combat 3 | . . . . . . 3 Robot Hacks Applied 10 | . . . . . . 10 parse_system 6 | . . . . . . 6 no_distress 2 | . . . . . . 2 find_recycling 2 | . . . . . . 2 Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 6 | . . . . 3 . 3 Largest Group 3 | . . . . 3 3 3 Highest-Rated Group 90 | . . . . 84 84 90 Highest-Rated Ally 31 | . . . . 31 31 30 Total Orders . | . . . . . . . Ally Attacks 34 | . . . . . 23 11 Total Damage 696 | . . . . . 377 319 Kills 8 | . . . . . 6 2 Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 3381 | . 253 636 . . . 2492 Optics 2423 | . . . . . . 2423 Sensors 369 | . . 369 . . . . Terrain 391 | . 124 267 . . . . Traps 325 | . . . . . . 325 Seismic 129 | . 129 . . . . . ECM 2 | . . . . . . 2 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5438 | 131 272 676 200 865 672 2622 Spaces Moved 3199 | 98 191 411 90 697 479 1233 Core 94 | 26 . . . . . 68 Treads 2 | . . . . . . 2 Legs 2606 | 72 191 409 90 697 425 722 Wheels 448 | . . . . . 54 394 Hover . | . . . . . . . Flight 49 | . . 2 . . . 47 Fastest Speed 50 | 50 120 120 120 120 90 80 Average Speed 132 | 101 120 121 120 120 116 153 Slowest Speed 700 | 120 120 470 120 120 120 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . . . . . 3 . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 39 | 9 31 34 39 72 54 35 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 4 | . . . . 2 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 375 | . 3 133 31 . 34 174 Melee . | . . . . . . . Projectile 3 | . . . . . 1 2 AOE 372 | . 3 133 31 . 33 172 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4084 | 123 217 518 147 725 551 1803 Wait 440 | 7 11 34 19 24 17 328 Move 3193 | 97 190 410 89 696 478 1233 Hop . | . . . . . . . Pick Up 85 | 7 4 12 6 2 8 46 Fast Attach 2 | 1 1 . . . . . Attach 67 | 5 1 6 1 . 7 47 Detach 3 | 1 . . . . . 2 Swap 35 | . 1 11 6 2 10 5 Drop 23 | . 1 7 5 1 4 5 Fire 172 | 3 8 38 21 . 25 77 Melee 9 | . . . . . 1 8 Ram 2 | . . . . . 1 1 Kick 53 | 2 . . . . . 51 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 132 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 7) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x2 996 | -9/Materials | Discovered new exit (range 16) 1023 | -9/Materials | Identified exit to Mines 1080 | -9/Materials | Entered Mines 1252 | -9/Mines | Build established: Scavenger-Mutant 1275 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1280 | -9/Mines | Entered Zion 1326 | -7/Zion | System corruption cleaned by Quarantine Array 1421 | -7/Zion | Learned location of Warlord (-4) 1462 | -7/Zion | Found CR-A16's Pointy Stick 1988 | -7/Zion | Found Prototype Special Weapon 1989 | -7/Zion | Identified RU-N14's Throwing Claymores 2112 | -7/Zion | Gained Derelict followers 2127 | -7/Zion | Discovered new exit (range 15) 2145 | -7/Zion | Entered Proximity Caves 2145 | -6/Proximity Caves | Accompanied by 3 allies 2220 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2234 | -6/Proximity Caves | Crushed by falling debris 2247 | -6/Proximity Caves | Destroyed 8 combat bots 2265 | -6/Proximity Caves | Lost 4 parts (3n1u) 2350 | -6/Proximity Caves | System corruption reached 10% 2570 | -6/Proximity Caves | Spotted B-75 Beast 2578 | -6/Proximity Caves | Allies destroyed B-75 Beast 2760 | -6/Proximity Caves | Learned Factory security intel 2770 | -6/Proximity Caves | Discovered new exit (range 8) 2786 | -6/Proximity Caves | Core integrity fell below 50% 2817 | -6/Proximity Caves | Entered Factory 2817 | -6/Factory | Evolved 6 slots: Power x2, Utility x2, Weapon x2 3107 | -6/Factory | Garrison activated, responded to threat 3136 | -6/Factory | Lost 5 parts (2p2n1u) 3311 | -6/Factory | Lost 7 parts (2n5w) 3363 | -6/Factory | Spotted B-75 Beast 3420 | -6/Factory | Lost 6 parts (2p1n1u2w) 3594 | -6/Factory | Fabricated L-41 Fighter (x3) 3936 | -6/Factory | Build established: Tank 4131 | -6/Factory | Cargo convoy interrupted 4166 | -6/Factory | Lost 3 allies 4185 | -6/Factory | Lost 5 parts (1n1u3w) 4380 | -6/Factory | Core integrity fell below 50% 4796 | -6/Factory | Lost 3 parts (1n1u1w) 4861 | -6/Factory | Garrison activated, responded to threat 4895 | -6/Factory | Core integrity fell below 20% 4943 | -6/Factory | Lost 3 parts (1n1u1w) 5025 | -6/Factory | Fabricated Aluminum Leg? 5064 | -6/Factory | Build established: Mutant 5432 | -6/Factory | Discovered new exit (range 12) 5439 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Kicked Y-54 Guardian out of the way. Kicked Y-54 Guardian. Med. Matter Pod destroyed. Y-54 Guardian misfires. Imp. Heat Sink fried. Y-54 Guardian destroyed. Acquired 49 matter. Acquired Angular Momentum Engine. System corrupted: Matter fused (-8). ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3I. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. EXIT=FOUND NXWALVARQFWME2ZT6QL>R4N7IU | Penetrated by Slug. X-72 Disruptor destroyed. Lgt. Ion Engine destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????# #??# | | ???????# ###+##### #??# | | ???????# #?????????? ????# | | ???????# +?????????? ????#######+# | | ???????# #??????????####??????? | | ???????# #?????????????????????? | | ???????# #???????????????????# | | ???????# #???????????????????# """ | | ????#### #???????????????????# """ | | ????# #?????????????????### """ | | ????# ##### #?#######?????????? | | ????# #???# #? #???????????# """ | | ????# #???# #? #???????????# """ | | ????# #???# #? < #???????????# """ | | ????# #???# #? #???????????# | | ????# #???# #? x #???????????# | | ????# #???# #?#H #???????????# % | | ????# #???# #?# = ###+######### !]! " | | ????# #???# #?#!%[ !] " | | ????# #???# #?# ]] | | ????# #???# #?# ! | | ?####+##### ### | | ?# # # | | ?# # # #?###+############ | | ?# ""]! + " # #????????????????# | | ?# "Y ==# %@ #????????????????# | | ?#!"" ! # #%# #????????????????# | | ?# = ]=###+#####??????????????????# | | ?##=##### #???????????????????# | | ??###???# #?????????????????### | | ????????# #?????????????????# | | ????????# #?????????????????# | | ????????########?????????????????# % | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# = | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????## | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????## | | ?????????????????? ???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 500 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Aluminum Leg | x2 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Crack Shot First Step to Greatness I'm Back, Baby! It's Just You Just What I Needed Let's See Who's Tougher Made in Tau Ceti IV My Command Is Your Wish Novice Programmer One Hack Too Far Oops Power Corrupts Remodeling Risk Taker Robot Respite Storm Trooper System Compromised Tourist Troublemaker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed PhasingVortexShredder Manual? 0 Play Time 02:29:11 Cumulative 2.4 hours Start 2025.05.06 @ 19:16:26 End 2025.05.06 @ 22:44:32 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bf9c51f8-e6c4-43c7-b29b-de664d4b4b59