Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 09:19:24 Player: lepire Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (62) 310 Value Destroyed (1870) 1870 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (877) 877 TOTAL SCORE: 10217 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 153 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 39/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- Point Singularity Launcher > --- INVENTORY (5) ---- Particle Reactor Nuclear Pulse Array IFF Parser Improved Reaction Control System Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Medium Storage Unit Gravity Neutralizer Advanced Visual Processing Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Advanced Datajack Dual-blade Saw > --- INVENTORY -------- Xenon Bombardment Thruster IFF Parser Advanced ECM Suite Improved Reaction Control System Improved Propulsion Shielding Relay Coupler [Specialist] Railgun [Rating: 106] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Weapon Shielding Weapon Scythe Energy Gun Precision Shock Rifle Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Gar Ext Cet Res Res Slots Evolved 16 | . . 2 2 2 . 2 . . 2 2 . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . . . 1 Utility 12 | . . 1 1 2 . 2 . . 1 2 . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 96 | 5 8 10 13 11 2 13 5 1 6 2 1 5 . 8 6 Power 14 | 1 1 1 2 1 . 1 . . 1 . . 2 . 2 2 Engine 7 | 1 1 1 1 1 . 1 . . . . . 1 . . . Core 2 | . . . 1 . . . . . . . . 1 . . . Reactor 5 | . . . . . . . . . 1 . . . . 2 2 Propulsion 28 | 2 2 3 7 4 1 2 1 . 2 . . . . 2 2 Treads 5 | . . 3 1 . . . . . . . . . . . 1 Leg 4 | 2 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 18 | . . . 6 4 1 2 1 . 2 . . . . 2 . Utility 31 | 1 2 3 1 4 . 8 1 1 3 2 . 2 . 2 1 Device 13 | . . . 1 1 . 3 1 1 3 1 . 1 . 1 . Storage 3 | 1 1 . . 1 . . . . . . . . . . . Processor 8 | . . 2 . 1 . 4 . . . . . 1 . . . Hackware 4 | . . . . 1 . 1 . . . 1 . . . . 1 Protection 3 | . 1 1 . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 23 | 1 3 3 3 2 1 2 3 . . . 1 1 . 2 1 Energy Gun 1 | . . . . 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun 8 | 1 2 1 2 1 . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . 1 1 . . . 1 . . . . . . . . 1 Special Weapon 1 | . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . 2 . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . . . . . . . Unidentified Prototypes 8 | . . . 1 3 . 2 . 1 . . . . . . 1 Parts Lost 40 | . 2 3 6 . . 1 . . . . 6 11 . . 11 Power 9 | . 1 . 2 . . . . . . . 2 2 . . 2 Propulsion 11 | . . 1 3 . . 1 . . . . . 2 . . 4 Utility 13 | . . 1 . . . . . . . . 3 5 . . 4 Weapon 7 | . 1 1 1 . . . . . . . 1 2 . . 1 Highest Loss Streak 8 | . 1 1 3 . . 1 . . . . 6 6 . . 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Backups 7 | . 1 7 6 8 9 9 9 8 8 7 7 7 8 8 6 Power . | . . . . 1 1 . . 1 . . . . . . 1 Propulsion 1 | . . 1 1 2 2 1 1 1 2 1 1 . . . 1 Utility 4 | . . 3 3 3 5 6 6 6 6 5 5 5 6 5 3 Weapon . | . . 2 1 1 1 . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 24 | . 1 1 3 4 3 5 . . . 1 . . . 2 4 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . Utility 19 | . 1 1 1 2 3 4 . . . 1 . . . 2 4 Weapon 3 | . . . 1 1 . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 79 94 83 97 100 99 98 98 92 84 77 55 31 35 22 Engine 5 | . 10 11 3 6 7 6 6 6 5 5 4 2 . . . Reactor 1 | . . . . . . . . . 4 5 2 . . 1 1 Treads 4 | . . 21 10 . . . . . . . . . . . . Leg 4 | . 28 10 . . . . . . . . . . . . . Flight 12 | . . . 15 30 30 26 26 26 16 10 10 9 5 8 3 Device 8 | . . . 8 15 15 13 12 11 17 15 15 7 5 4 1 Storage 7 | . 14 11 9 7 7 6 6 6 5 5 5 5 5 4 2 Processor 14 | . . 14 18 15 15 19 20 20 17 15 15 14 15 14 6 Hackware 5 | . . . . 6 7 12 13 13 11 15 14 7 . . 2 Protection 1 | . 5 5 . . . . . . . . . . . . . Ballistic Gun 5 | . 17 15 7 4 . . . . . . 3 3 . . . Slashing Weapon 2 | . . . 1 7 7 6 10 6 5 5 3 1 . . 2 Special Melee Weapon 1 | . . . . . 7 . . 6 5 5 1 . . . . Peak Build Rating 106 | 5 7 15 23 42 42 56 70 71 93 106 106 82 36 68 78 Average Rating 43 | 3 5 11 18 37 41 53 61 68 87 100 91 66 36 52 37 On Entrance 46 | . 5 7 14 23 39 42 56 70 71 93 106 74 36 36 68 Naked Turns 14 | . . . . . . . . . . . . . . . 14 Heaviest Build 36 | 10 21 21 22 21 19 22 24 23 35 36 36 28 12 30 30 Greatest Support 70 | 20 20 60 60 31 24 24 24 24 41 41 41 34 16 32 70 Greatest Overweight (x) 6 | . 1 1 6 . . 1 . . . . 1 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | . 7 10 10 10 10 10 10 10 10 8 7 8 8 10 10 Average Carried 7 | . 1 7 7 8 9 9 9 9 9 7 7 7 8 8 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | . 7 7 9 10 10 10 10 9 8 7 7 8 8 10 5 Class Distribution -------------------- 24% | Mutant 22% | Hacker-Scout 16% | Scavenger-Mutant 12% | Hacker-Ninja 8% | Hacker-Mutant 5% | Scavenger-Assassin 4% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Assassin | -8/Materials Scout | -7/Factory Scout | -7/DSF Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Waste Hacker-Ninja | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -4/Garrison Hacker-Mutant | -4/Extension Mutant | -4/Cetus Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Gar Ext Cet Res Res Matter Collected 2057 | 224 295 384 495 70 . 90 200 . 39 . 26 197 . 37 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2019 | . 326 685 371 111 . 85 . . 39 . 113 252 . 37 . Parts 115 | . 23 39 26 6 . 3 . . 2 . 6 10 . . . Haulers Intercepted 3 | . 2 . . 1 . . . . . . . . . . . Recyclers Shooed 6 | . 2 3 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Gar Ext Cet Res Res Combat Hostiles Destroyed 44 | . 6 13 11 . . 1 . . . . 3 2 . . 8 Melee 4 | . . . 1 . . 1 . . . . . 2 . . . Guns 27 | . 6 8 10 . . . . . . . 3 . . . . AOE 13 | . . 5 . . . . . . . . . . . . 8 Classes Destroyed 13 | . 5 4 2 . . 1 . . . . . . . . 1 Worker 3 | . . 1 2 . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . Hauler 3 | . 2 . . 1 . . . . . . . . . . . Recycler 4 | . . 2 . 1 . . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 6 | . 2 1 . . . 1 . . 1 . . . . 1 . Swarmer 16 | . 3 3 4 . . . . . . . 2 . . . 4 Cutter 4 | . . . . . . . . . . . . . . . 4 Grunt 17 | . 3 6 6 . . . . . . . . 2 . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . Sentry 3 | . . 3 . . . . . . . . . . . . . Programmer 2 | . . . . . . 1 . . . . 1 . . . . Best Kill Streak 8 | . 3 6 5 1 . 1 . . 1 . 3 1 . 1 8 Combat Bots Only 8 | . 3 5 4 . . 1 . . . . 3 1 . . 8 Max Kills in Single Turn 5 | . 1 3 1 1 . 1 . . 1 . 1 1 . 1 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . . . . . . . . . . . . 5 Melee 1 | . . . 1 . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Gar Ext Cet Res Res Hostile Shots Fired 581 | . 50 103 69 . 9 16 . . 1 . 46 74 4 35 174 Missed 224 | . 14 23 22 . 7 8 . . 1 . 16 34 3 21 75 Hits 357 | . 36 80 47 . 2 8 . . . . 30 40 1 14 99 Melee 20 | . . 5 1 . 2 . . . . . . . . . 12 Projectile 337 | . 36 75 46 . . 8 . . . . 30 40 1 14 87 AOE 1 | . . . . . 1 . . . . . . . . . . Critical Strikes 8 | . . . 1 . . . . . . . . 3 . . 4 Damage Taken 6914 | . 362 1044 688 . 63 143 . . . . 498 792 32 236 3056 Core 2341 | . 70 212 103 . 27 28 . . . . 29 259 32 61 1520 Absorbed by Shields 19 | . . . . . . . . . . . 19 . . . . Redirected to Shielding 45 | . 6 39 . . . . . . . . . . . . . Regen/Repaired (Parts) 164 | . . . . . . . . 33 . . . . . 131 . Core Remaining (%) 84 | 100 72 47 81 . 96 . . 96 100 . . . 72 95 . Volleys Fired 199 | 2 73 56 35 . . 1 . . . . 17 10 . 2 3 Largest 2 | 1 2 2 2 . . 1 . . . . 1 1 . 1 1 Hottest 113 | 20 40 43 50 . . 39 . . . . 35 35 . 113 55 Shots Fired 256 | 2 85 85 50 . . 1 . . . . 18 10 . 2 3 Gun 245 | 2 85 80 50 . . . . . . . 18 10 . . . Cannon 2 | . . . . . . . . . . . . . . 2 . Launcher 9 | . . 5 . . . 1 . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 245 | 2 85 80 50 . . . . . . . 18 10 . . . Thermal 2 | . . . . . . . . . . . . . . 2 . Explosive 8 | . . 5 . . . . . . . . . . . . 3 Electromagnetic 1 | . . . . . . 1 . . . . . . . . . Robot Hit Streak 16 | 1 5 16 8 . . . . . . . 5 2 . 1 3 Robot Miss Streak 5 | 1 4 2 5 . . . . . . . 4 5 . 4 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 192 | 1 45 71 41 2 3 5 . 1 3 . 8 9 . 1 2 Core Hits 101 | . 19 30 28 1 . 2 . . 1 . 4 6 . 1 9 Critical Kills 1 | . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 6 | . 1 . . . . 1 . . 1 . . 2 . 1 . Meltdown 1 | . . . . . . . . . . . . . . 1 . Destroy 1 | . 1 . . . . . . . . . . . . . . Sever 4 | . . . . . . 1 . . 1 . . 2 . . . Melee Attacks 64 | . . 2 25 2 3 9 . 1 9 . . 11 . 1 1 Impact 17 | . . 2 15 . . . . . . . . . . . . Slashing 44 | . . . 10 2 . 9 . 1 9 . . 11 . 1 1 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . 2 2 3 1 . . 1 . . . . . . Combat Hostiles 4 | . . . 1 . 3 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5068 | 10 608 1122 985 135 . 208 . 27 102 . 252 335 . 39 1245 Guns 2524 | 10 608 795 785 . . . . . . . 252 74 . . . Cannons 39 | . . . . . . . . . . . . . . 39 . Explosions 1560 | . . 324 . . . . . . . . . . . . 1236 Melee 933 | . . . 200 135 . 208 . 27 102 . . 261 . . . Ramming 12 | . . 3 . . . . . . . . . . . . 9 Kinetic 2524 | 10 608 795 785 . . . . . . . 252 74 . . . Thermal 39 | . . . . . . . . . . . . . . 39 . Explosive 1560 | . . 324 . . . . . . . . . . . . 1236 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 933 | . . . 200 135 . 208 . 27 102 . . 261 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . 2 2 . . . . . . . 1 2 2 . . Average Corruption 1 | . . 2 2 . . . . . . . 1 1 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 15 | . . 1 6 . . . . . . . 1 7 . . . Message Errors 1 | . . . 1 . . . . . . . . . . . . Matter Fused 6 | . . 1 3 . . . . . . . . 2 . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . Energy Discharges 4 | . . . 2 . . . . . . . . 2 . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 156 | . . 3 45 40 . 11 . . . . . . . . 57 Projectiles . | . . . . . . . . . . . . . . . . Explosions 60 | . . 3 . . . . . . . . . . . . 57 Melee 96 | . . . 45 40 . 11 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 311 | . . . . . . . . . . . . . . . 311 Shots 2 | . . . . . . . . . . . . . . . 2 Rammed 4 | . . 1 . . . . . . . . . . . . 3 Targets Rammed 5 | . 1 1 . . . . . . . . . . . . 3 Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 281 | . 5 9 21 . . . . . . . . 281 . 116 . Average Temperature 69 | . 5 6 7 . . . . . . . . 146 . 60 . Received Heat Transfer 1117 | . 123 339 333 . . 12 . . . . 24 157 9 48 72 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . Heat Transferred 37 | . . . . . . . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Gar Ext Cet Res Res Maximum Alert Level 2 | . . . . . . . . . . . . . . . 2 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 92 Level 1 . | . . . . . . . . . . . . . . . 1 Level 2 . | . . . . . . . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 439 | . 131 132 110 12 18 30 8 26 16 1 125 75 41 84 439 Initial 65 | . . 22 52 12 3 9 8 . 2 1 . 65 41 18 36 Average 26 | . 58 35 45 2 7 2 1 4 1 . 66 26 37 35 76 Influence Increases 2587 | . 289 429 312 29 15 114 . 26 59 . 185 336 . 219 574 Destroy 0b10 Robot/C 940 | . 120 260 220 . . 20 . . . . 60 100 . . 160 Destroy 0b10 Robot/NC 90 | . 25 20 15 10 . 5 . . 5 . . 5 . 5 . Destroy Leader 208 | . 38 72 40 2 . 12 . . 2 . 20 . . 2 20 Allied During Kill 8 | . . . . . . . . . . . . 8 . . . Successful Hack 129 | . . . 4 17 . 14 . 26 44 . . 14 . . 10 Select Force Hacks 30 | . . 30 . . . . . . . . . . . . . Disable Machine 45 | . 30 . . . . 15 . . . . . . . . . Destroy Structure 132 | . 1 17 18 . . 3 . . 8 . . 14 . 2 69 Partial Spotted 150 | . . . . . . 15 . . . . 45 45 . 30 15 Lose Combat Pursuer 855 | . 75 30 15 . 15 30 . . . . 60 150 . 180 300 Influence Decreases 2148 | . 234 360 408 52 2 108 24 20 61 4 60 386 44 185 200 Entered New Map 291 | . . 33 72 16 2 9 16 . 4 3 . 60 34 13 29 Time Decay 1467 | . 214 300 296 36 . 99 8 20 57 1 . 184 10 172 70 Lost Part 350 | . 20 27 40 . . . . . . . 60 102 . . 101 Lost Ally 40 | . . . . . . . . . . . . 40 . . . Squads Dispatched 22 | . 2 2 5 . 1 3 . 1 1 . . 1 . 3 3 Investigation 5 | . 1 1 1 . . 1 . . . . . . . . 1 Extermination 5 | . . . . . . 2 . . 1 . . . . 1 1 Reinforcement 9 | . 1 1 1 . 1 . . 1 . . . 1 . 2 1 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Gar Ext Cet Res Res Distress Signals 4 | . . . 2 . . . . . . . . 1 . 1 . Communications Jammed 2 | . . . . . . 2 . . . . . . . . . Distress Signals 2 | . . . . . . 2 . . . . . . . . . Times Spotted 177 | . 24 19 17 . 5 10 . 1 3 . 12 28 5 19 34 Peak Tracking Total 18 | . 6 4 5 . 5 8 . 1 1 . 9 11 5 6 18 Tactical Retreats 20 | . 1 2 1 . 1 1 . . . . 1 4 . 3 6 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Gar Ext Cet Res Res Traps Triggered 10 | . 1 1 1 . . 4 . . . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Gar Ext Cet Res Res Machines Disabled 3 | . 2 . . . . 1 . . . . . . . . . Max in Single Turn 1 | . 1 . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Gar Ext Cet Res Res Machines Accessed 27 | . 1 2 2 5 . 5 . 1 3 2 . 2 . 3 1 Terminals 19 | . 1 1 2 3 . 4 . . 3 1 . 2 . 2 . Fabricators 2 | . . . . 1 . 1 . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . . . . 1 1 Recycling Units 2 | . . 1 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 75 | . 4 3 4 15 . 13 . 6 9 8 . 5 . 5 3 Successful 35 | . 2 1 3 5 . 8 . 3 4 4 . 2 . 2 1 Failed 40 | . 2 2 1 10 . 5 . 3 5 4 . 3 . 3 2 Catastrophic 4 | . . . . 2 . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . . 1 . 7 . 1 . . 3 . . . . 1 . Terminals 56 | . 4 2 4 12 . 11 . . 9 6 . 5 . 3 . Fabricators 4 | . . . . 2 . 2 . . . . . . . . . Repair Stations 11 | . . . . . . . . 6 . . . . . 2 3 Recycling Units 2 | . . 1 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . Terminal Hacks 23 | . 2 . 3 4 . 7 . . 3 2 . 2 . . . Record 9 | . . . . 1 . 5 . . 2 . . 1 . . . Open Door 1 | . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . 1 . . . . . Alert Level 2 | . . . . 1 . . . . . 1 . . . . . Zone Layout 7 | . 1 . 2 1 . 2 . . 1 . . . . . . Fabricator Hacks 2 | . . . . 1 . 1 . . . . . . . . . Network Status 2 | . . . . 1 . 1 . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 3 . . . . . 2 1 Scan Component 4 | . . . . . . . . 2 . . . . . 1 1 Repair 2 | . . . . . . . . 1 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 2 | . . 1 . . . . . . 1 . . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 1 1 5 . 5 . 1 3 . . 1 . 2 1 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . 1 . Time 93 | . . . . . . . . 25 . . . . . 68 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Gar Ext Cet Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Gar Ext Cet Res Res Total Allies 2 | . . . . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . . . . 2 . . . Highest-Rated Group 80 | . . . . . . . . . . . . 80 . . . Highest-Rated Ally 51 | . . . . . . . . . . . . 51 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . 7 . . . Total Damage 330 | . . . . . . . . . . . . 330 . . . Kills 3 | . . . . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Gar Ext Cet Res Res Active Infowar (turns) 5053 | . . 745 788 244 33 843 144 109 950 69 82 459 31 447 109 Optics 5053 | . . 745 788 244 33 843 144 109 950 69 82 459 31 447 109 Sensors 3031 | . . . 758 244 33 833 135 109 824 69 26 . . . . Cloaking 34 | . . . . . . 32 . 2 . . . . . . . Jamming 85 | . . . . . . 15 . . 11 10 49 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Gar Ext Cet Res Res Turns Passed 5941 | 66 755 746 788 244 33 843 144 109 950 69 82 459 31 447 175 Spaces Moved 6075 | 50 444 378 688 617 68 974 375 177 561 164 100 669 68 531 211 Core 80 | 7 . . 2 . . . . . . . . . . . 71 Treads 418 | . . 255 159 . . . . . . . . . . . 4 Legs 610 | 43 444 123 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 36 | . . . . . . . . . . . . . . . 36 Flight 4931 | . . . 527 617 68 974 375 177 561 164 100 669 68 531 100 Fastest Speed 28 | 50 120 120 29 28 29 31 31 31 31 39 39 39 45 39 42 Average Speed 55 | 110 127 150 71 28 30 31 31 31 35 39 41 50 45 40 73 Slowest Speed 350 | 120 190 240 350 29 31 114 31 31 39 39 125 125 45 119 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . 1 . . . . . 1 . 2 5 . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 70 31 53 17 75 29 97 5 12 4 30 69 23 22 10 Regions Visited 15 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 . . . 1 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 27 | . . 2 18 . . 3 . . 4 . . . . . . Terrain Destroyed 93 | . . 18 18 . . 3 . . 4 . 6 7 . 1 36 Melee 27 | . . 2 18 . . 3 . . 4 . . . . . . Projectile 14 | . . . . . . . . . . . 6 7 . 1 . AOE 52 | . . 16 . . . . . . . . . . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Gar Ext Cet Res Res Total 8243 | 56 546 470 885 683 83 1498 403 227 1297 168 121 756 67 758 225 Wait 1622 | . 12 6 98 34 . 438 12 47 708 . 3 64 . 200 . Move 6044 | 49 443 377 685 616 67 974 374 176 558 163 96 660 67 528 211 Hop 7 | . . . 1 . . . . . 1 . 1 3 . 1 . Pick Up 63 | . 6 8 7 9 6 13 4 . 5 2 . 2 . 1 . Fast Attach 38 | 5 3 3 6 1 . . . 1 1 . . 5 . 8 5 Attach 30 | . 1 3 5 2 1 3 3 . 3 2 . 1 . 5 1 Detach 18 | . . 1 4 . . . 2 . 2 . . . . 8 1 Swap 55 | . 5 6 12 8 1 13 4 1 4 . 1 . . . . Drop 59 | . 2 7 7 11 5 11 4 1 6 1 . . . 4 . Fire 199 | 2 73 56 35 . . 1 . . . . 17 10 . 2 3 Melee 64 | . . 2 25 2 3 9 . 1 9 . . 11 . 1 1 Ram 3 | . . . . . . . . . . . . . . . 3 Kick 1 | . 1 . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . 36 . . . . 3 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Garrison -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -3/Research (discovered 2 exits: *Res / *Qua) -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 16) 822 | -10/Materials | Entered another Materials area 822 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 977 | -9/Materials | Build established: Scavenger-Mutant 1301 | -9/Materials | Discovered new exit (range 11) 1523 | -9/Materials | Core integrity fell below 50% 1566 | -9/Materials | Identified exit to Materials 1568 | -9/Materials | Entered another Materials area 1568 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1836 | -8/Materials | Lost 3 parts (1p2n) 1877 | -8/Materials | Garrison activated, responded to threat 2351 | -8/Materials | Discovered new exit (range 12) 2355 | -8/Materials | Identified exit to Factory 2356 | -8/Materials | Entered Factory 2356 | -7/Factory | Evolved 2 slots: Utility x2 2600 | -7/Factory | Identified exit to DSF 2600 | -7/Factory | Entered DSF 2624 | -7/DSF | Discovered new exit (range 20) 2628 | -7/DSF | Additional patrols routed to DSF 2633 | -7/DSF | Identified exit to Factory 2633 | -7/DSF | Entered Factory 2633 | -6/Factory | Evolved 2 slots: Utility x2 2667 | -6/Factory | Found Prototype Processor 2667 | -6/Factory | Identified Exp. Targeting Computer 2901 | -6/Factory | Build established: Hacker-Scout 3293 | -6/Factory | Build established: Hacker-Ninja 3377 | -6/Factory | Spotted B-75 Beast 3476 | -6/Factory | Sucked down chute 3476 | -6/Factory | Entered Waste 3476 | -6/Waste | The area was eerily silent 3531 | -6/Waste | Discovered new exit (range 22) 3620 | -6/Waste | Identified exit to Factory 3620 | -6/Waste | Entered Factory 3620 | -6/Factory | Discovered new exit (range 23) 3719 | -6/Factory | Repaired Cloaking Device 3728 | -6/Factory | Identified exit to Factory 3729 | -6/Factory | Entered another Factory area 3729 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3991 | -5/Factory | Build established: Hacker-Scout 4276 | -5/Factory | Discovered new exit (range 17) 4371 | -5/Factory | Discovered new exit (range 3) 4372 | -5/Factory | Identified exit to Upper Caves 4679 | -5/Factory | Identified exit to Factory 4679 | -5/Factory | Entered another Factory area 4679 | -4/Factory | Evolved 2 slots: Utility x2 4747 | -4/Factory | Identified exit to Garrison 4748 | -4/Factory | Entered Garrison 4756 | -4/Garrison | Triggered checkpoint 4798 | -4/Garrison | Spotted B-86 Titan 4802 | -4/Garrison | Triggered checkpoint 4806 | -4/Garrison | Spotted B-86 Titan 4824 | -4/Garrison | Discovered new exit (range 8) 4829 | -4/Garrison | Identified exit to Extension 4830 | -4/Garrison | Entered Extension 4859 | -4/Extension | Lost 6 parts (2p3u1w) 4985 | -4/Extension | Spotted B-86 Titan 5066 | -4/Extension | Build established: Hacker-Mutant 5169 | -4/Extension | Rescued a captive Derelict 5169 | -4/Extension | Rescued a captive Derelict 5196 | -4/Extension | Lost 5 parts (1p1n2u1w) 5222 | -4/Extension | Spotted B-86 Titan 5258 | -4/Extension | Discovered new exit (range 22) 5258 | -4/Extension | Discovered new exit (range 22) 5263 | -4/Extension | Lost 6 parts (1p1n3u1w) 5270 | -4/Extension | Identified exit to Cetus 5286 | -4/Extension | Identified exit to Research 5289 | -4/Extension | Entered Cetus 5294 | -4/Cetus | Spotted Cetus Guard 5294 | -4/Cetus | Spotted Cetus Guard 5294 | -4/Cetus | Spotted Cetus Guard 5294 | -4/Cetus | Spotted Cetus Guard 5304 | -4/Cetus | Discovered exit to Research (range 21) 5320 | -4/Cetus | Entered Research 5320 | -3/Research | Evolved 2 slots: Utility x2 5332 | -3/Research | Discovered new exit (range 16) 5412 | -3/Research | Repaired Impulse Thruster Array 5420 | -3/Research | Identified exit to Quarantine 5452 | -3/Research | Build established: Mutant 5751 | -3/Research | Spotted B-86 Titan 5763 | -3/Research | Discovered new exit (range 9) 5767 | -3/Research | Identified exit to Research 5767 | -3/Research | Entered another Research area 5767 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5890 | -2/Research | Lost 8 parts (1p2n4u1w) 5909 | -2/Research | Core integrity fell below 50% 5928 | -2/Research | Found Prototype Launcher 5928 | -2/Research | Identified Point Singularity Launcher 5934 | -2/Research | Core integrity fell below 20% 5942 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 05932_ Slug penetrates Earth. 05932_ Slug penetrates Wall. 05933_ Drone sends a signal. 05933_ C-57 Dissector destroyed. 05933_ Slug penetrates Wall. 05933_ Hvy. Siege Treads destroyed. 05933_ Knocked back. 05933_ Slug penetrates Earth. 05934_ K-01 Serf collects debris. 05937_ The unstable cave ceiling collapses. 05937_ K-01 Serf collects debris. 05937_ TF Node disabled. 05937_ Adv. Sensor Array tumbles out of TF Node. 05937_ Adv. Signal Interpreter tumbles out of TF Node. 05937_ U-05 Engineer builds a Wall. 05938_ Penetrated by Slug. 05939_ The unstable cave ceiling collapses. 05939_ Penetrated by Slug. 05940_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ??????????????????????####### ###????????????????? | | ??????????????????????# # ##???????????????? | | ??????????????????????# #???????????????? | | ???????????????????????# #######?????????? | | ???????????????????????# % % ; #?????????? | | ?????????????????#######; ########??? | | ????????????????# % @ ! ! H ??? | | ????????????????# ! Y #####?????? | | ????????????????# # # #?????????? | | ????????????????# """ #### # # ##?????????? | | ????????????????# "Y #??? # #??????????? | | ????????????????# """ #???# ### #??????????? | | ?????????????????? #????##?# #??????????? | | ????????????????? #?????### ###????????? | | ????????????????######+########## #????????? | | ??????????????????? #????????? | | ??????????????????? #????????? | | ??????????????????? #????????? | | ??????????????????? #????????? | | ??????????????????? #????????? | | ????????????????????### ##### #????????? | | ??????????????????????# ?????####"####????????? | | ??????????????????????# ??????# #????????? | | ??????????????????????# ????# #????????? | | ??????????????????????# #???# #????????? | | ??????????????????????# #???# #????????? | | ??????????????????????# #???# #????????? | | ######+####???????????# #???# #????????? | | #???????????# #???# #????????? | | ? #???????????# #???# #????????? | | ?? #???????????# #???# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 20 Additional Mass Support 12 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 74 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cloaking Device | 5% | -6/Factory Impulse Thruster Array | 6% | -3/Research Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Let's See Who's Tougher Quick And Dirty Respectable Loadout Challenges ------------ None Game ------ Seed FieldSlugArticulator Manual? 0 Play Time 01:57:14 Cumulative 30.5 hours Start 2025.09.01 @ 07:16:47 End 2025.09.01 @ 09:19:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 6 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c52578ba-576e-46ba-8a78-581555acefc5