Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.15 @ 17:14:00 Player: Kino Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (114) 570 Value Destroyed (4566) 4566 Prototype IDs (215) 4300 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 16236 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 169/300 Energy 96/100 System Corruption 19% Temperature Hot (231) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Flak Gun Thermoblaster > --- INVENTORY (20) --- Advanced Visual Processing Unit Improved Light Armor Plating Component Analysis Suite Gatling Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Signal Interpreter Advanced ECM Suite Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Ion Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Aluminum Leg Carbon-fiber Leg Improved Heat Sink Recoil Stabilizer Improved Propulsion Shielding Reactive Plating Hacking Suite Component Analysis Suite Decoy Drone Bay Shock Rifle Heavy EM Shotgun Arc Projector Improved EM Pulse Cannon Minigun Proton Missile Launcher Improved Grenade Launcher Missile Launcher [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Minigun Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 7 | . 1 . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . 1 . 1 . . . . . . . Utility 4 | . . . 1 . 1 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 89 | 8 3 1 9 7 5 24 5 3 20 4 Power 14 | 1 . . 1 . 2 4 1 2 3 . Engine 6 | 1 . . 1 . 2 2 . . . . Core 8 | . . . . . . 2 1 2 3 . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 2 1 4 4 1 9 1 . 3 1 Treads . | . . . . . . . . . . . Leg 28 | 2 2 1 4 4 1 9 1 . 3 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 3 1 . 3 . 1 6 1 . 6 . Device 9 | 1 . . 1 . . 4 . . 3 . Storage 2 | 1 . . 1 . . . . . . . Processor 2 | 1 . . . . 1 . . . . . Hackware 1 | . . . . . . . . . 1 . Protection 7 | . 1 . 1 . . 2 1 . 2 . Artifact . | . . . . . . . . . . . Weapon 26 | 2 . . 1 3 1 5 2 1 8 3 Energy Gun 6 | 1 . . . 1 . 1 . . 3 . Energy Cannon 3 | . . . . . . 1 1 . 1 . Ballistic Gun 9 | 1 . . 1 1 1 1 . 1 1 2 Ballistic Cannon 3 | . . . . 1 . 2 . . . . Launcher 5 | . . . . . . . 1 . 3 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Corrupted Parts 2 | . . . . . . . . 1 1 . System Corruption 8 | . . . . . . . . 5 3 . Parts Lost 32 | . . . 1 . . 6 . 1 19 5 Power 4 | . . . . . . . . . 2 2 Propulsion 9 | . . . . . . 5 . . 4 . Utility 10 | . . . 1 . . 1 . 1 5 2 Weapon 9 | . . . . . . . . . 8 1 Highest Loss Streak 13 | . . . 1 . . 2 . 1 13 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 98 99 99 93 99 97 59 85 Engine 8 | . 12 12 10 10 16 10 . . . . Core 4 | . . . . . . 3 13 14 8 13 Leg 29 | . 35 37 40 40 33 24 27 28 10 19 Device 11 | . 5 . 3 10 8 15 21 19 9 13 Storage 8 | . 12 12 10 10 8 7 7 7 7 7 Processor 4 | . . . . . 7 7 7 7 7 7 Protection 8 | . 6 12 14 10 8 9 7 7 4 7 Energy Gun 5 | . 12 12 10 8 8 4 . . 1 . Energy Cannon 1 | . . . . . . 2 7 7 1 . Ballistic Gun 6 | . 12 12 10 10 8 2 1 1 5 9 Ballistic Cannon 1 | . . . . 1 . 4 . . . . Peak Build Rating 52 | 7 9 12 18 23 32 52 52 51 52 37 Average Rating 30 | 3 8 10 17 20 29 38 51 50 25 30 On Entrance 25 | . 7 9 12 18 23 32 52 51 49 26 Naked Turns . | . . . . . . . . . . . Heaviest Build 85 | 19 19 18 52 56 61 82 85 85 84 66 Greatest Support 68 | 20 30 35 45 45 50 68 68 68 68 35 Greatest Overweight (x) 27 | 3 . . 1 1 1 4 1 1 27 2 Average Overweight (x) . | . . . . 1 1 1 1 1 3 1 Largest Inventory Capacity 20 | 10 10 10 20 20 20 20 20 20 20 20 Average Capacity 18 | 9 10 10 11 20 20 20 20 20 20 20 Most Carried 20 | 6 10 10 10 14 20 20 20 19 19 6 Average Carried 14 | 2 7 9 9 12 17 18 18 18 7 2 Final Capacity 20 | 10 10 10 20 20 20 20 20 20 20 20 Final Carried 20 | 3 10 10 10 14 20 20 18 19 1 4 Class Distribution -------------------- 64% | Hacker-Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 2374 | 87 245 19 185 222 146 711 256 190 129 184 Remotely . | . . . . . . . . . . . Salvage Created 4698 | . 260 152 486 278 599 1622 371 429 161 340 Parts 231 | . 11 8 38 12 21 78 15 23 3 22 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | . 2 . 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 102 | . 6 3 12 9 11 31 8 10 3 9 Guns 60 | . 6 3 12 7 11 13 1 . 1 6 Cannons 31 | . . . . 2 . 18 3 7 1 . AOE 10 | . . . . . . . 4 2 1 3 Classes Destroyed 11 | . 2 1 2 . 2 3 . . . 1 Worker 4 | . . . . . 1 3 . . . . Builder 1 | . . . . . . 1 . . . . Recycler 4 | . . 1 . . . 3 . . . . Drone 1 | . . . . . . . . . . 1 Watcher 3 | . . . 2 . . 1 . . . . Swarmer 20 | . 1 2 3 3 . . 3 5 . 3 Grunt 49 | . 5 1 6 6 6 17 4 3 . 1 Brawler 4 | . . . . . 1 1 . 1 . 1 Sentry 14 | . . . 3 . 4 3 1 1 . 2 Hunter 2 | . . . . . . 2 . . . . Programmer 9 | . . . . . . 8 . . . 1 Enhanced Grunt 3 | . . . . . . . . . 3 . Best Kill Streak 8 | . 2 2 8 5 3 4 7 3 2 4 Combat Bots Only 8 | . 2 2 8 5 3 3 7 3 2 4 Max Kills in Single Turn 2 | . 1 1 2 2 1 2 2 2 1 2 Gunslinging 1 | . . . 1 1 . . . . . . Exploded 2 | . . . . . . . 2 2 1 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 941 | . 53 12 61 57 42 372 75 64 93 112 Missed 291 | . 16 6 16 15 11 117 27 23 29 31 Damage Taken 6267 | . 295 45 322 328 304 1685 245 363 1900 780 Core 965 | . 87 14 38 43 74 200 18 29 283 179 Absorbed by Shields 699 | . . . . . . 417 178 104 . . Redirected to Shielding 258 | . 9 4 55 22 12 53 . . . 103 Ignored by Resistances 4313 | . 188 28 210 203 183 1301 278 406 1077 439 Core Remaining (%) 81 | 100 . 59 . 79 86 . . . . . Volleys Fired 305 | . 29 9 27 24 26 110 12 19 21 28 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 Hottest 288 | . 60 60 65 100 100 111 108 108 105 288 Shots Fired 573 | . 58 18 54 48 52 219 24 28 33 39 Gun 389 | . 58 18 54 34 52 109 6 6 16 36 Cannon 166 | . . . . 14 . 110 12 19 11 . Launcher 18 | . . . . . . . 6 3 6 3 Special . | . . . . . . . . . . . Kinetic 293 | . 29 9 27 38 26 110 6 6 6 36 Thermal 222 | . 29 9 27 10 26 109 9 . . 3 Explosive 6 | . . . . . . . . . 6 . Electromagnetic 52 | . . . . . . . 9 22 21 . Robot Hit Streak 35 | . 20 15 15 19 14 27 35 12 14 16 Robot Miss Streak 2 | . 2 2 2 2 1 2 1 1 1 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 6 | . . 1 2 2 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . Shots Hit Robots 466 | . 50 15 42 41 40 176 20 23 29 30 Core Hits 227 | . 19 8 24 13 19 68 11 17 27 21 Critical Kills 2 | . . . . . . 2 . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . 1 Critical Strikes 14 | . . . . 1 1 11 . . . 1 Burn 3 | . . . . 1 1 1 . . . . Destroy 4 | . . . . . . 3 . . . 1 Blast 7 | . . . . . . 7 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10434 | . 477 139 599 756 825 4125 564 687 1248 1014 Guns 5323 | . 474 139 582 527 810 1742 101 70 207 671 Cannons 3389 | . . . . 212 . 2326 215 458 178 . Explosions 1613 | . . . . . . . 248 159 863 343 Melee . | . . . . . . . . . . . Ramming 109 | . 3 . 17 17 15 57 . . . . Kinetic 4436 | . 183 50 331 573 310 2057 101 70 90 671 Thermal 3829 | . 291 89 251 166 500 2011 178 . . 343 Explosive 863 | . . . . . . . . . 863 . Electromagnetic 1197 | . . . . . . . 285 617 295 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . . . . 11 11 16 19 19 Average Corruption 9 | . . . . . . 4 11 11 17 19 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 196 | . . . . . . 66 36 30 27 37 Message Errors 38 | . . . . . . 11 13 3 1 10 Matter Fused 46 | . . . . . . 24 5 8 5 4 Heat Flow Errors 22 | . . . . . . 6 3 6 4 3 Energy Discharges 31 | . . . . . . 8 5 3 7 8 Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 3 | . . . . . . 1 1 . 1 . Data Loss (minor) 19 | . . . . . . 4 2 6 4 3 Data Loss (major) 12 | . . . . . . 4 4 . 2 2 Misfires 11 | . . . . . . 3 1 2 2 3 Alerts 5 | . . . . . . . 2 . . 3 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . 4 . 2 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 70 | . . . . 2 . 35 . 17 3 13 Projectiles 54 | . . . . 2 . 35 . 17 . . Explosions 16 | . . . . . . . . . 3 13 Melee . | . . . . . . . . . . . Knockbacks 17 | . 1 . . 4 . 12 . . . . Impact 1 | . 1 . . . . . . . . . Kinetic 14 | . . . . 4 . 10 . . . . Secondary 2 | . . . . . . 2 . . . . Self-Inflicted Damage 78 | . . . . . . . 50 28 . . Shots 6 | . . . . . . . 4 2 . . Rammed . | . . . . . . . . . . . Targets Rammed 20 | . 2 . 2 3 5 8 . . . . Kicked 20 | . 2 . 2 3 5 8 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 589 | . 145 58 116 133 183 463 240 270 255 589 Average Temperature 84 | . 55 24 33 39 57 108 69 82 67 249 Received Heat Transfer 2228 | . 264 27 207 264 234 764 96 138 . 234 Effects 10 | . . . . . . 6 . . . 4 Shutdowns 4 | . . . . . . 4 . . . . Energy Bleed 2 | . . . . . . 1 . . . 1 Interference 2 | . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 9 | . . . . . . . 2 5 2 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . . . 1 1 5 1 . . 1 Heat Transferred 7086 | . 675 200 575 370 962 3552 272 . . 480 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Peak Influence 386 | . 100 85 386 144 224 268 . . . . Initial 40 | . . 13 23 40 . . . . . . Average 58 | . 34 29 178 33 59 62 . . . . Maximum Alert Level 1 | . . . 1 . 1 1 . . . . Low Security (%) 95 | 100 100 100 59 100 95 96 . . . . Level 1 4 | . . . 40 . 4 3 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . . . 2 . 1 10 . 1 . . Investigation 2 | . . . . . . 2 . . . . Extermination 6 | . . . . . . 6 . . . . Reinforcement 5 | . . . 2 . 1 2 . . . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 7 | . . . 2 . 2 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 175 | . 9 3 19 11 18 50 8 17 18 22 Peak Tracking Total 13 | . 2 1 7 5 3 4 5 12 4 13 Tactical Retreats 13 | . 1 . . . . 3 . 7 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 9 | . 1 . . . 1 7 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 7 | . . . 1 1 1 3 . . . 1 Max in Single Turn 1 | . . . 1 1 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 2 | . . 1 . . . . 1 . . . Terminals 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 3 | . . 1 . . . . 2 . . . Successful 3 | . . 1 . . . . 2 . . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 2 | . . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . . 1 . . . . 2 . . . Record 2 | . . . . . . . 2 . . . Open Door 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total 145 | . . . . . . . . . 145 . Derelict Logs Recovered 5 | . . 1 . 1 . . 2 . . 1 Drone Launches 16 | . . . . . . . . . 16 . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 11004 | 91 705 775 548 1327 1243 3253 996 687 595 784 Spaces Moved 5448 | 53 494 621 354 644 600 1360 496 328 157 341 Core 38 | 17 . . . . . . . . 21 . Treads . | . . . . . . . . . . . Legs 5410 | 36 494 621 354 644 600 1360 496 328 136 341 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 190 192 192 192 190 Average Speed 180 | 137 120 120 127 190 190 208 192 192 322 205 Slowest Speed 1400 | 200 120 120 190 190 190 400 193 192 1400 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 5 66 97 36 99 56 42 63 55 79 54 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 27 | . . . . 1 . . 1 . 25 . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . . 1 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 29 | . . . . . . 3 8 . 12 6 Melee . | . . . . . . . . . . . Projectile 5 | . . . . . . 3 . . 2 . AOE 24 | . . . . . . . 8 . 10 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total 6056 | 71 554 636 402 703 655 1556 519 358 214 388 Wait 71 | . 16 . . 14 . 17 . 5 12 7 Move 5438 | 52 493 620 353 643 599 1359 495 327 156 341 Hop . | . . . . . . . . . . . Pick Up 86 | 11 9 2 5 7 14 23 2 3 3 7 Fast Attach 2 | . . . 1 . . 1 . . . . Attach 61 | 7 2 . 2 5 4 12 5 1 20 3 Detach 4 | . . . . 2 . . 1 . 1 . Swap 26 | 1 1 1 6 2 1 11 . 2 . 1 Drop 43 | . 2 4 6 3 6 15 4 1 1 1 Fire 305 | . 29 9 27 24 26 110 12 19 21 28 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 20 | . 2 . 2 3 5 8 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 59 | -11/Scrapyard | Identified exit to Materials 59 | -11/Scrapyard | Discovered exit to Materials (range 15) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Evolved 1 slot: Propulsion x1 302 | -10/Materials | Build established: Hacker-Mutant 541 | -10/Materials | Identified exit to Materials 541 | -10/Materials | Discovered exit to Materials (range 3) 752 | -10/Materials | Identified exit to Mines 752 | -10/Materials | Discovered exit to Mines (range 13) 797 | -10/Materials | Entered Mines 844 | -10/Mines | Met a Derelict bent on vengeance 931 | -10/Mines | Discovered exit to Materials (range 10) 946 | -10/Mines | Found the Drone Emporium 956 | -10/Mines | Found Prototype Device 969 | -10/Mines | Discovered exit to Materials (range 15) 1062 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1223 | -10/Mines | Learned Materials trap positions 1572 | -10/Mines | Entered Materials 1572 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1573 | -9/Materials | Loaded intel: 30 trap records 1788 | -9/Materials | Identified exit to Materials 1788 | -9/Materials | Discovered exit to Materials (range 16) 1806 | -9/Materials | Destroyed 8 combat bots 2088 | -9/Materials | Identified exit to Mines 2088 | -9/Materials | Discovered exit to Mines (range 12) 2120 | -9/Materials | Entered Mines 2239 | -9/Mines | Learned location of Storage (-7) 2240 | -9/Mines | Discovered exit to Materials (range 8) 2253 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2630 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2699 | -9/Mines | Discovered exit to Materials (range 8) 3447 | -9/Mines | Entered Materials 3447 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3756 | -8/Materials | Build established: Scavenger-Mutant 4603 | -8/Materials | Identified exit to Factory 4603 | -8/Materials | Discovered exit to Factory (range 16) 4690 | -8/Materials | Entered Factory 4690 | -7/Factory | Evolved 2 slots: Utility x2 4691 | -7/Factory | Identified exit to Storage 5904 | -7/Factory | Build established: Hacker-Mutant 6245 | -7/Factory | Build established: Scavenger-Mutant 6566 | -7/Factory | Identified exit to Factory 6566 | -7/Factory | Discovered exit to Factory (range 11) 6619 | -7/Factory | Build established: Hacker-Mutant 7355 | -7/Factory | Build established: Scavenger-Mutant 7756 | -7/Factory | System corruption reached 10% 7931 | -7/Factory | Identified exit to Lower Caves 7931 | -7/Factory | Discovered exit to Lower Caves (range 6) 7943 | -7/Factory | Entered Lower Caves 7971 | -7/Lower Caves | Build established: Hacker-Mutant 7979 | -7/Lower Caves | Encountered a Warlord checkpoint 8074 | -7/Lower Caves | Attracted the attention of an 0b10 base 8141 | -7/Lower Caves | Destroyed 7 combat bots 8152 | -7/Lower Caves | Learned Factory security intel 8194 | -7/Lower Caves | Learned location of Armory (-3) 8514 | -7/Lower Caves | Learned Factory emergency access door positions 8532 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8774 | -7/Lower Caves | Identified exit to Lower Caves 8774 | -7/Lower Caves | Discovered exit to Lower Caves (range 11) 8939 | -7/Lower Caves | Entered another Lower Caves area 9399 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9591 | -7/Lower Caves | Identified exit to Data Miner 9591 | -7/Lower Caves | Discovered exit to Data Miner (range 10) 9626 | -7/Lower Caves | Entered Data Miner 9626 | -7/Data Miner | Identified exit to Proximity Caves 9626 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 9663 | -7/Data Miner | Met Data Miner 9698 | -7/Data Miner | Interfaced with the Data Conduit 9744 | -7/Data Miner | Core integrity fell below 50% 9763 | -7/Data Miner | Identified Decoy Drone Bay 9786 | -7/Data Miner | Lost 13 parts (2p4n3u4w) 9826 | -7/Data Miner | Lost 11 allies 9880 | -7/Data Miner | Lost 6 parts (2u4w) 10221 | -7/Data Miner | Entered Proximity Caves 10263 | -6/Proximity Caves | Learned Factory trap positions 10545 | -6/Proximity Caves | Spotter reported a threat 10548 | -6/Proximity Caves | Spotter reported a threat 10601 | -6/Proximity Caves | Spotter reported a threat 10616 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10616 | -6/Proximity Caves | Core integrity fell below 20% 10669 | -6/Proximity Caves | Spotter reported a threat 10723 | -6/Proximity Caves | Build established: Scavenger-Mutant 10893 | -6/Proximity Caves | Encountered a Derelict sapper outpost 10983 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11005 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10983_ VTOL Module melted. 10983_ S-27 Virus destroyed. 10986_ Machine disabled. 10986_ Destroyed VTOL Module. 10986_ S-27 Virus destroyed. 10988_ Penetrated by Slug. 10989_ Slug penetrates Y-64 Sentinel. 10989_ Y-64 Sentinel destroyed. 10990_ Lgt. Nuclear Core destroyed. 10991_ Overheating: System interference. 10991_ Signal Interpreter temporarily disabled. 10991_ Thermoblaster temporarily disabled. 10992_ Overheating: Core damaged (-84). 10992_ Recoil Stabilizer destroyed. 10992_ Critical hit (Burn: +37). 10995_ Overheating: Energy bleed (-15). 10996_ Slug penetrates Wall. 10999_ Gauss Rifle destroyed. 10999_ Lgt. Nuclear Core destroyed. 11001_ Imp. Propulsion Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????????# ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #?####++####???????????? | | ?????????????????????## #? # ???????????? | | ????????????????????## #? ???????????? | | ???????????????????## # ????????????? | | ?????????????????### # # " ????????????? | | ?????????????????? # # " " ???????????? | | ???????????????????# # #;""! " ???????????? | | ???????????????????# #g ; =%=%%* " ??????????? | | ??????????????????## sgg =*[==[ " ??????????? | | ???????????????#### g / "????????? | | ?????????????### ss# "????????? | | ?????????????# @#??#### "????????? | | ?????????????## #??????????? ?????????? | | ?????#?????##### #??????????????????????? | | ?????# #### ## #??????????????????????? | | ?????# ##?????????????????????? | | ?????# $ ??????????????????? | | ???####### ????????????????? | | ??# ????# ## ####### ?????????????????? | | ## ???## #######????????????????????????? | | ???# ##??????????##??????????????????? | | #??# #######?????### #??????????????????? | | #?# #??## #?????# #??????????????????? | | ## #### #????? #??????????????????? | | ?????# ## #????? #??????????????????? | | ?????## #?????? #??????????????????? | | ??????# #?????? ##?????????????????? | | ??????# ####???# #?????????????????? | | ?????# ##### ##????????????????? | | ????# ### ## ## #????????????????? | | ???# ??## # #????????????????? | | ?? ? #?# ### =# #?????????????????? | | ## # ! # ## #?????????????????? | | = #### ##????????????????? | | # ### # # ### #????????????????? | | ## ? #?# # # &&## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed AccelerationThrowingSword Manual? 0 Play Time 00:53:18 Cumulative 47.7 hours Start 2024.08.15 @ 16:22:01 End 2024.08.15 @ 17:14:00 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 104 Rogue 20 Adventurer 46 Explorer 38 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bebd9a8-43ee-4b2a-a278-fba1d852023c