Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 00:59:50 Player: Shamgod Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (1787) 1787 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 5549 Bonus ------- High Alert Combat Kills 107 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 64/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Medium Storage Unit Improved Sensor Array Improved Shield Generator > --- WEAPON ----------- Flak Gun Longsword +1 > --- INVENTORY -------- Nuclear Core Nuclear Core EM Shotgun Electrolaser EM Pulse Cannon Improved Assault Rifle Flak Gun Improved Grenade Launcher [Rating: 36] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . . 1 . Parts Attached 121 | 11 7 2 7 40 35 7 12 Power 13 | 1 . . . 6 6 . . Engine 8 | 1 . . . 6 1 . . Core 5 | . . . . . 5 . . Reactor . | . . . . . . . . Propulsion 50 | 5 4 2 . 22 10 3 4 Treads 10 | 3 2 . . . 5 . . Leg 4 | . . . . . . 3 1 Wheel 28 | 2 . . . 18 5 . 3 Hover . | . . . . . . . . Flight 8 | . 2 2 . 4 . . . Utility 29 | 3 3 . 4 4 11 2 2 Device 13 | 1 1 . 1 1 6 1 2 Storage 3 | 1 . . 1 1 . . . Processor 3 | 1 1 . . 1 . . . Hackware . | . . . . . . . . Protection 10 | . 1 . 2 1 5 1 . Artifact . | . . . . . . . . Weapon 29 | 2 . . 3 8 8 2 6 Energy Gun 8 | 1 . . 1 1 1 1 3 Energy Cannon 4 | . . . 1 . 1 1 1 Ballistic Gun 10 | 1 . . . 5 3 . 1 Ballistic Cannon 1 | . . . . . 1 . . Launcher 3 | . . . . 1 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . 1 1 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . . Parts Lost 38 | . . . . 9 8 1 20 Power 6 | . . . . 2 2 . 2 Propulsion 12 | . . . . 4 2 . 6 Utility 11 | . . . . 1 3 1 6 Weapon 9 | . . . . 2 1 . 6 Highest Loss Streak 18 | . . . . 5 3 1 18 Average Slot Usage (%) 94 | . 99 100 97 92 96 98 90 Engine 5 | . 14 14 14 13 2 . . Core 9 | . . . . . 14 15 14 Treads 8 | . 19 . . . 19 3 . Leg 4 | . . . . . . 10 16 Wheel 7 | . 5 . . 16 6 8 . Flight 2 | . 2 28 28 6 . . . Device 15 | . 8 . . 4 20 23 22 Storage 7 | . 2 . . 9 9 7 6 Processor 2 | . 5 14 14 5 . . . Protection 6 | . 11 14 12 8 4 5 6 Energy Gun 3 | . 14 14 12 4 1 7 1 Energy Cannon 2 | . . . . . 2 7 5 Ballistic Gun 8 | . 14 14 14 9 8 . 5 Ballistic Cannon 2 | . . . . . . 7 6 Launcher 1 | . . . . 2 1 . . Slashing Weapon 3 | . . . . 11 3 . . Naked Turns 6 | . . . . . . . 6 Heaviest Build 47 | 12 12 8 8 21 41 47 47 Greatest Support 60 | 40 40 8 8 32 60 32 35 Greatest Overweight (x) 5 | . 2 . . 5 1 4 2 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 8 | 6 6 4 8 8 8 8 8 Average Capacity 7 | 5 4 4 4 6 8 8 7 Most Carried 8 | 6 6 4 4 8 8 8 8 Average Carried 6 | 4 4 3 3 6 7 6 5 Final Capacity 8 | 6 4 4 4 8 8 8 4 Final Carried 8 | 6 4 4 4 8 8 8 . Class Distribution -------------------- 46% | Mutant 23% | Scavenger-Tank 19% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 2023 | 331 52 53 100 440 753 117 177 Remotely 515 | . . . . . 332 117 66 Salvage Created 2348 | 167 71 53 . 227 1510 153 167 Parts 132 | 8 8 6 . 7 87 7 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 58 | . 3 3 . 16 29 3 4 Melee 17 | . . . . 10 7 . . Guns 27 | . 3 3 . 6 13 1 1 Cannons 10 | . . . . . 5 2 3 AOE 4 | . . . . . 4 . . Classes Destroyed 13 | 3 2 . . 2 3 . 3 Worker 3 | 2 . . . . 1 . . Builder 2 | . . . . . 2 . . Tunneler 1 | 1 . . . . . . . Recycler 5 | 1 . . . . 4 . . Watcher 5 | . 1 . . . 4 . . Swarmer 17 | . 3 3 . 3 8 . . Grunt 15 | . . . . 1 11 2 1 Brawler 1 | . . . . . 1 . . Sentry 10 | . . . . . 9 1 . Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Decomposer 1 | . . . . . . . 1 Master Thief 1 | . . . . . . . 1 Assembled 12 | . . . . 12 . . . Best Kill Streak 8 | 2 3 3 . 4 8 2 2 Combat Bots Only 5 | . 3 3 . 4 5 2 2 Max Kills in Single Turn 2 | 2 1 1 . 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 4991 | . 72 120 . 756 1776 309 1958 Core 1087 | . 15 21 . 177 162 . 712 Absorbed by Shields 414 | . . . . . 414 . . Core Remaining (%) 61 | 100 . . . 14 70 . . Volleys Fired 181 | 7 8 7 . 33 91 10 25 Largest 3 | 2 2 2 . 2 2 3 3 Hottest 182 | 60 60 60 . 60 93 182 182 Shots Fired 308 | 14 16 14 . 43 130 30 61 Gun 221 | 14 16 14 . 43 101 10 23 Cannon 76 | . . . . . 21 20 35 Launcher 11 | . . . . . 8 . 3 Special . | . . . . . . . . Kinetic 194 | 7 8 7 . 41 85 10 36 Thermal 42 | . . . . . 18 20 4 Explosive 11 | . . . . . 8 . 3 Electromagnetic 61 | 7 8 7 . 2 19 . 18 Robot Hit Streak 11 | 4 4 4 . 4 10 11 6 Robot Miss Streak 7 | 2 4 4 . 3 7 2 5 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 1 . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . Shots Hit Robots 234 | 7 9 7 . 44 112 22 33 Core Hits 143 | 4 4 3 . 20 86 7 19 Critical Hits 2 | . . . . 2 . . . Critical Kills 2 | . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 47 | . . . . 26 21 . . Impact . | . . . . . . . . Slashing 47 | . . . . 26 21 . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6529 | 173 110 93 . 1406 3393 482 872 Guns 2216 | 104 110 93 . 214 1360 134 201 Cannons 1041 | . . . . . 361 348 332 Explosions 1150 | 69 . . . . 767 . 314 Melee 2097 | . . . . 1192 905 . . Ramming 25 | . . . . . . . 25 Kinetic 1885 | 23 35 36 . 190 1165 148 288 Thermal 691 | 69 . . . . 219 334 69 Explosive 1081 | . . . . . 767 . 314 Electromagnetic 750 | 81 75 57 . 24 337 . 176 Impact . | . . . . . . . . Slashing 2097 | . . . . 1192 905 . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 4 . . 5 Average Corruption 3 | . . . . 3 . . 3 Corruption Purged . | . . . . . . . . Effects 16 | . . . . 15 . . 1 Message Errors 2 | . . . . 2 . . . Matter Fused 3 | . . . . 3 . . . Heat Flow Errors 3 | . . . . 3 . . . Energy Discharges 4 | . . . . 4 . . . Data Loss (minor) 2 | . . . . 1 . . 1 Targeting Errors 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 404 | 23 . . . 226 139 . 16 Projectiles . | . . . . . . . . Explosions 80 | 23 . . . . 41 . 16 Melee 324 | . . . . 226 98 . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 198 | . . . . . 128 . 70 Shots 4 | . . . . . 2 . 2 Rammed 9 | . . . . . . . 9 Targets Rammed 9 | . . . . . . . 9 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 460 | . . 36 . 279 48 460 168 Average Temperature 84 | . . 19 . 78 18 206 63 Received Heat Transfer 1544 | . . . . 308 630 129 477 Effects 5 | . . . . 1 . 4 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 1 | . . . . 1 . . . Damage (minor) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . 3 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 1 1 . Heat Transferred 1321 | 100 . . . . 518 592 111 Parts Sabotaged . | . . . . . . . . Parts Stolen 3 | . . . . . . . 3 Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 670 | 20 105 110 . 90 670 415 . Initial 300 | . 13 40 . . . 300 . Average 177 | 6 35 99 . 23 293 351 . Maximum Alert Level 2 | . . . . . 2 2 . Low Security (%) 62 | 100 100 100 . 100 35 . . Level 1 24 | . . . . . 40 93 . Level 2 12 | . . . . . 23 6 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 . . . 4 1 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . . 1 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 4 | . . . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 9 3 . 18 40 4 11 Peak Tracking Total 6 | . 4 3 . 5 6 2 5 Tactical Retreats 4 | . . . . 3 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 12 | . . . . . 9 1 2 Max in Single Turn 4 | . . . . . 4 1 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 4 | . 1 . 1 . 1 . 1 Terminals 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 2 . 4 . 1 . 1 Successful 7 | . 1 . 4 . 1 . 1 Failed 1 | . 1 . . . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . 2 . 1 . 1 . . Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 . 4 . . . 1 Record 4 | . . . 4 . . . . Open Door 1 | . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Researchers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . 1 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 Drone Launches 1 | . . . . 1 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 3887 | 148 184 73 121 867 1452 125 917 Spaces Moved 2658 | 70 127 115 281 705 824 62 474 Core 14 | 2 1 . . 7 . . 4 Treads 536 | 59 59 . . . 418 . . Legs 495 | . . . . . . 26 469 Wheels 962 | 9 30 . . 480 406 36 1 Hover . | . . . . . . . . Flight 651 | . 37 115 281 218 . . . Fastest Speed 37 | 50 37 37 37 37 80 110 100 Average Speed 108 | 149 111 37 37 73 129 130 172 Slowest Speed 300 | 160 160 37 37 300 190 240 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 6 25 25 63 93 63 4 46 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 91 | 4 . . . . 77 . 10 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 89 | 4 . . . . 77 . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 3347 | 95 154 133 298 1000 1061 83 523 Wait 202 | . 1 4 . 149 47 1 . Move 2649 | 69 126 114 280 702 823 61 474 Hop 1 | . . . . 1 . . . Pick Up 45 | 7 3 2 2 14 17 . . Fast Attach 54 | 7 6 . 7 9 17 5 3 Attach 23 | 1 . . . 5 7 2 8 Detach 9 | 1 . . . 4 . 3 1 Swap 44 | 3 1 2 . 26 11 . 1 Drop 83 | . 9 4 9 31 27 1 2 Fire 181 | 7 8 7 . 33 91 10 25 Melee 47 | . . . . 26 21 . . Ram 9 | . . . . . . . 9 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 327 | -10/Materials | Identified exit to Mines 333 | -10/Materials | Entered Mines 390 | -10/Mines | Learned Materials terminal intel 404 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 404 | -10/Mines | Discovered new exit (range 5) 406 | -10/Mines | Entered Exiles 411 | -10/Exiles | Discovered new exit (range 16) 415 | -10/Exiles | Met 8R-AWN 421 | -10/Exiles | Met EX-HEX 433 | -10/Exiles | Met EX-BIN 439 | -10/Exiles | Aligned with FarCom system 439 | -10/Exiles | Given EX-Vault access code 449 | -10/Exiles | Opened EX-Vault 451 | -10/Exiles | Found Prototype Slashing Weapon 451 | -10/Exiles | Identified Longsword +1 455 | -10/Exiles | Found Prototype Device 455 | -10/Exiles | Identified Supersonic Drone Bay 458 | -10/Exiles | Found Prototype Energy Cannon 458 | -10/Exiles | Identified Gui. Plasma Cannon 481 | -10/Exiles | Warned to stay clear of 0b10 Research branches 493 | -10/Exiles | Met EX-DEC 523 | -10/Exiles | Discovered new exit (range 15) 527 | -10/Exiles | Stole two prototypes: Supersonic Drone Bay, Longsword +1 527 | -10/Exiles | Entered Mines 531 | -9/Mines | Assembled infested the area 700 | -9/Mines | Core integrity fell below 50% 755 | -9/Mines | Lost 5 parts (1p2n1u1w) 1049 | -9/Mines | Core integrity fell below 20% 1234 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1282 | -9/Mines | Build established: Scavenger-Mutant 1320 | -9/Mines | Discovered new exit (range 6) 1394 | -9/Mines | Entered Materials 1394 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1395 | -8/Materials | Loaded intel: 12 terminal locations 1900 | -8/Materials | Build established: Mutant 2470 | -8/Materials | Garrison activated, responded to threat 2592 | -8/Materials | Lost 3 parts (1p2u) 2691 | -8/Materials | Lost 3 parts (1p2n) 2832 | -8/Materials | Discovered new exit (range 8) 2846 | -8/Materials | Entered Factory 2846 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2847 | -7/Factory | Identified exit to Storage 2848 | -7/Factory | FarCom data flow suspended 2949 | -7/Factory | Discovered new exit (range 6) 2971 | -7/Factory | Entered Lower Caves 3110 | -7/Lower Caves | Spotted E9-NWI(f) 3112 | -7/Lower Caves | Encountered a Master Thief 3113 | -7/Lower Caves | Spotted TG-8K1(f) 3114 | -7/Lower Caves | Encountered a Master Thief 3114 | -7/Lower Caves | Longsword +1 stolen by Master Thief 3116 | -7/Lower Caves | Shock Rifle stolen by Master Thief 3396 | -7/Lower Caves | Spotted 24-3X1(f) 3397 | -7/Lower Caves | Encountered a Master Thief 3409 | -7/Lower Caves | Destroyed 24-3X1(f) 3429 | -7/Lower Caves | Build established: Scavenger-Tank 3573 | -7/Lower Caves | Spotted 16-WMP(f) 3574 | -7/Lower Caves | Encountered a Master Thief 3575 | -7/Lower Caves | Carbon-fiber Leg stolen by Master Thief 3820 | -7/Lower Caves | Learned Factory interactive machine intel 3874 | -7/Lower Caves | Core integrity fell below 50% 3885 | -7/Lower Caves | Core integrity fell below 20% 3888 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03876_ Shock Rifle fries itself beyond repair. 03876_ Target Analyzer fries itself beyond repair. 03876_ Com. Wheel destroyed. 03877_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 03878_ EM Shotgun destroyed. 03879_ Slug penetrates Wall Reinforcements. 03880_ Acquired 10 matter. 03880_ Slammed into Y-64 Sentinel. 03881_ Com. Wheel destroyed. 03882_ Penetrated by Slug. 03882_ Tractor Beam destroyed. 03882_ Slammed into Y-64 Sentinel. 03883_ Destabilizing: Core damaged (-7). 03884_ Slammed into Y-64 Sentinel. 03884_ Destabilizing: System corrupted (+1). 03884_ Penetrated by Slug. 03885_ Slammed into Y-64 Sentinel. 03885_ Destabilizing: Core damaged (-35). 03886_ Slammed into Y-64 Sentinel. 03887_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????################??????????????? | | ???????????????????# #??????######??? | | ?????????###??????# ### ### #?????## ##?? | | ###???#### #??????# #### #### #?????# #?? | | # ##??# #??????# ##g ;Y#"" # #?????# ] #??? | | # #### ##?????# #" @ # " # #?###?# % ##?? | | # #?????# #" # ## #?# ##? | | # #????## #" # "# #?## #? | | #????# #" "# #??## ## | | #????? #" p "# ##???# # | | #####??# #" "# #???## # | | ### ## #"" g ""# # #### # | | #### ##"" """## ## #### | | #???# ##"""""### ### #??? | | #???###### ####### #?## ##??? | | ### #???????## ##??###### ##???? | | #?## #???#### #############??????### #????? | | #??######??## ######????????????### #????? | | ##??????????# ### #??###???????#" #####? | | ##???????????## ###?##%##??# ##?????## "" ## | | ######????????# #######*##### %##???## # | | ## ###??????# ## % #####" " | | ##?##### | | ## ### ##### % %%% " | | ## ## #??## ## ######## # | | ## #???# ### ##????? ## | | ## ##### #?### #?????###" #? | | ## ##### ##???????# ####? | | ## #??????#?#"" "" ##???? | | ## ### ######## ###### ### """###????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Resistance: TH 10 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 62 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Use The Force Challenges ------------ None Game ------ Seed CoolantFactoryCutter Manual? 0 Play Time 00:53:27 Cumulative 13.2 hours Start 2020.10.18 @ 00:10:10 End 2020.10.18 @ 00:59:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 128c7fbd-63c6-4080-8b5b-2268a46ee738