Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 12:52:42 Player: alj Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (828) 828 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 4637 Bonus ------- Follower Combat Kills 259 Friendly Fire -20 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Makeshift Power Source Light Treads Medium Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Makeshift Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Makeshift Power Source Light Treads Light Treads Improved Heat Sink Medium Laser [Rating: 31] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Utility Small Storage Unit Device Makeshift Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power 2 | . . . . . . 2 . Propulsion 3 | . . 2 . . . 1 . Utility 2 | . . . . . . 2 . Weapon 1 | . . . . . . 1 . Parts Attached 31 | 6 4 6 3 2 2 8 . Power 6 | 1 1 . 2 1 1 . . Engine 5 | 1 1 . 1 1 1 . . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . 4 . . 1 3 . Treads 9 | 2 . 4 . . 1 2 . Leg 1 | . . . . . . 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 1 . 1 1 . 4 . Device 4 | . 1 . 1 1 . 1 . Storage 1 | 1 . . . . . . . Processor 3 | . . . . . . 3 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 7 | 2 2 2 . . . 1 . Energy Gun 5 | 2 1 2 . . . . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 9 | . 1 2 . . 2 4 . Power 2 | . . . . . 1 1 . Propulsion 3 | . . . . . 1 2 . Utility 1 | . . 1 . . . . . Weapon 3 | . 1 1 . . . 1 . Highest Loss Streak 2 | . 1 2 . . 2 2 . To Critical Strikes . | . . . . . . . . Average Backups 5 | 1 4 . 4 5 7 4 4 Power 2 | . 1 . 1 2 3 2 2 Propulsion 1 | 1 2 . 2 2 1 1 1 Utility . | . . . . . . . . Weapon . | . . . 1 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 6 | . 6 . . . . . . Power 1 | . 1 . . . . . . Propulsion 4 | . 4 . . . . . . Utility . | . . . . . . . . Weapon 1 | . 1 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 94 75 94 100 97 28 . Engine 8 | . 13 11 5 5 10 3 . Core 1 | . . . 5 5 . . . Treads 34 | . 27 28 44 44 42 2 . Device 9 | . 9 6 5 11 10 4 . Storage 9 | . 14 11 11 11 10 . . Processor 1 | . . . . . . 13 . Energy Gun 17 | . 15 13 22 22 21 . . Launcher 1 | . 11 6 . . . . . Peak Build Rating 31 | 6 7 22 27 30 31 29 . Average Rating 21 | 3 6 10 24 28 28 14 . On Entrance 11 | . 6 7 22 27 30 1 . Avg Prop Armor Cover (%) 7 | . . . 7 7 7 7 . Naked Turns 228 | . . . . . 7 125 96 Heaviest Build 22 | 11 14 14 17 17 22 12 . Greatest Support 92 | 40 40 88 88 66 92 40 3 Greatest Overweight (x) 3 | . . . . . . 3 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 7 5 5 Most Carried 8 | 6 8 3 5 7 8 4 4 Average Carried 5 | 1 4 . 4 5 7 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 7 | 6 . 3 5 7 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Matter Collected 649 | 204 160 50 115 . 50 70 . Remotely . | . . . . . . . . Salvage Created 776 | . 298 50 193 . 109 96 30 Parts 55 | . 21 3 18 . 3 8 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 21 | . . . . . 20 . 1 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 23 | . 8 1 9 . 2 2 1 Melee 1 | . . . . . . . 1 Guns 13 | . 1 1 9 . 2 . . Cannons 1 | . . . . . . 1 . AOE 8 | . 7 . . . . 1 . Classes Destroyed 11 | . 6 1 1 . 1 2 . Worker 2 | . 1 . 1 . . . . Builder 1 | . 1 . . . . . . Tunneler 1 | . 1 . . . . . . Mechanic 1 | . 1 . . . . . . Watcher 2 | . 2 . . . . . . Swarmer 8 | . . . 7 . . . 1 Grunt 11 | . 8 . 2 . 1 . . Duelist 1 | . . . . . 1 . . Sentry 1 | . . 1 . . . . . Specialist 1 | . . . . . . 1 . Heavy 1 | . . . . . . 1 . Best Kill Streak 5 | . 5 1 4 . 1 1 1 Combat Bots Only 4 | . 3 1 4 . 1 1 1 Max Kills in Single Turn 3 | . 3 1 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Hostile Shots Fired 268 | . 21 7 64 . 61 91 24 Missed 93 | . 9 2 13 . 29 32 8 Hits 175 | . 12 5 51 . 32 59 16 Melee 2 | . . . . . 2 . . Projectile 173 | . 12 5 51 . 30 59 16 AOE 1 | . . . . . . 1 . Critical Strikes 7 | . . . . . 2 5 . Part Disruptions 1 | . . . . . . 1 . Damage Taken 3203 | . 293 74 423 . 706 1427 280 Core 1231 | . 63 . 53 . 258 577 280 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 65 | 100 74 . . . 22 . . Volleys Fired 72 | . 19 4 22 . 17 10 . Largest 2 | . 2 1 2 . 2 1 . Hottest 110 | . 80 50 110 . 110 85 . Shots Fired 128 | . 36 4 44 . 34 10 . Gun 105 | . 23 4 44 . 34 . . Cannon 10 | . . . . . . 10 . Launcher 13 | . 13 . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 111 | . 19 4 44 . 34 10 . Explosive 13 | . 13 . . . . . . Electromagnetic 4 | . 4 . . . . . . Robot Hit Streak 9 | . 5 2 4 . 8 9 . Robot Miss Streak 5 | . 2 1 5 . 2 1 . Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . 3 . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 68 | . 19 2 18 . 20 9 . Core Hits 54 | . 27 2 10 . 6 4 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . 1 1 . . . . Burn 2 | . . 1 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1997 | . 816 25 362 . 472 280 42 Guns 967 | . 115 25 355 . 472 . . Cannons 278 | . . . . . . 278 . Explosions 697 | . 697 . . . . . . Melee . | . . . . . . . . Ramming 55 | . 4 . 7 . . 2 42 Kinetic . | . . . . . . . . Thermal 1245 | . 115 25 355 . 472 278 . Explosive 697 | . 697 . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 6 8 Average Corruption 5 | . . . . . . 4 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . 3 2 Message Errors 2 | . . . . . . 1 1 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . . . . 1 . Projectiles 1 | . . . . . . 1 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 132 | . 112 . . . . 1 19 Shots 4 | . 4 . . . . . . Rammed 14 | 1 2 . 1 . . 1 9 Targets Rammed 15 | 1 2 . 2 . . 1 9 Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 359 | . 172 16 359 . 36 191 . Average Temperature 122 | . 78 9 194 . 11 71 . Received Heat Transfer 354 | . 99 9 21 . 168 48 9 Effects 3 | . . . 3 . . . . Energy Bleed 2 | . . . 2 . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 1 1 1 . 2 1 . Heat Transferred 2444 | . 298 148 777 . 888 333 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 99 | 100 100 100 95 . . 100 . Level 1 . | . . . 4 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 200 | . 185 30 200 . . 104 . Initial 25 | . . 25 . . . . . Average 56 | . 86 10 122 . . 10 . Influence Increases 1177 | . 323 30 275 . 289 195 65 Destroy 0b10 Robot/C 600 | . 160 20 180 . 180 40 20 Destroy 0b10 Robot/NC 35 | . 30 . 5 . . . . Destroy Leader 124 | . 44 10 30 . 20 20 . Allied During Kill 89 | . . . . . 89 . . Successful Hack 13 | . 13 . . . . . . Disable Machine 30 | . 15 . 15 . . . . Destroy Structure 61 | . 61 . . . . . . Lose Combat Pursuer 225 | . . . 45 . . 135 45 Influence Decreases 1092 | . 262 91 170 105 289 99 76 Entered New Map 177 | . . 36 . 105 . . 36 Time Decay 866 | . 262 55 170 . 250 89 40 Lost Part 10 | . . . . . . 10 . Lost Ally 39 | . . . . . 39 . . Squads Dispatched 6 | . 2 . . . . 4 . Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 1 . . . . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 9 1 13 . 9 18 4 Peak Tracking Total 10 | . 3 1 5 . 3 10 8 Tactical Retreats 7 | . . . 2 . . 4 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Disabled 2 | . 1 . 1 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Accessed 3 | . 3 . . . . . . Terminals 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 16 | . 16 . . . . . . Successful 13 | . 13 . . . . . . Failed 3 | . 3 . . . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 12 | . 12 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks 11 | . 11 . . . . . . Recycle Component 6 | . 6 . . . . . . Process 3 | . 3 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 3 . . . . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 6 | . 6 . . . . . . Recycled Matter 199 | . 199 . . . . . . Retrieved Matter 199 | . 199 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total Allies 8 | . . . . 8 . . . Largest Group 8 | . . . . 8 7 . . Highest-Rated Group 174 | . . . . 174 154 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 70 | . . . . . 70 . . Total Damage 970 | . . . . . 970 . . Kills 8 | . . . . . 8 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Turns Passed 4911 | 186 675 189 343 916 1964 542 96 Spaces Moved 3475 | 157 376 111 182 630 1338 507 174 Core 755 | 73 . . . . 107 401 174 Treads 2678 | 84 376 111 182 630 1231 64 . Legs 42 | . . . . . . 42 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 145 145 145 50 50 50 Average Speed 132 | 108 160 155 145 145 141 100 50 Slowest Speed 200 | 160 160 160 145 145 152 200 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 56 9 32 70 87 9 28 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 2 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 74 | . 74 . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 74 | . 74 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total 3633 | 169 409 120 215 631 1376 530 183 Wait 3 | . . . . . 3 . . Move 3468 | 156 375 110 181 629 1337 506 174 Hop . | . . . . . . . . Pick Up 8 | 6 2 . . . . . . Fast Attach 24 | 6 6 3 1 . . 8 . Attach 3 | . 1 . . . 2 . . Detach . | . . . . . . . . Swap 11 | . 2 3 2 2 2 . . Drop 15 | . 2 . . . 8 5 . Fire 72 | . 19 4 22 . 17 10 . Melee . | . . . . . . . . Ram 10 | . . . . . . 1 9 Kick . | . . . . . . . . Crush 5 | 1 2 . 2 . . . . Escape Stasis . | . . . . . . . . Rewire 14 | . . . 7 . 7 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 187 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 7) 760 | -10/Materials | Discovered new exit (range 6) 862 | -10/Materials | Entered another Materials area 862 | -9/Materials | Evolved 2 slots: Propulsion x2 958 | -9/Materials | Discovered new exit (range 16) 1051 | -9/Materials | Entered Mines 1083 | -9/Mines | Met a Derelict bent on vengeance 1365 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1394 | -9/Mines | Entered Zion 1479 | -7/Zion | Learned location of Warlord (-5) 1515 | -7/Zion | Learned location of 1 exit from Factory 1521 | -7/Zion | Learned Factory stockpile data 1592 | -7/Zion | Gained Derelict followers 1711 | -7/Zion | Learned location of Quarantine (-3) 1724 | -7/Zion | Gained Derelict followers 2291 | -7/Zion | Discovered new exit (range 12) 2310 | -7/Zion | Entered Proximity Caves 2310 | -6/Proximity Caves | Accompanied by 7 allies 4173 | -6/Proximity Caves | Spotted B-75 Beast 4217 | -6/Proximity Caves | Core integrity fell below 50% 4222 | -6/Proximity Caves | Lost 3 allies 4270 | -6/Proximity Caves | Discovered new exit (range 6) 4274 | -6/Proximity Caves | Entered Factory 4274 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x2, Weapon x1 4275 | -6/Factory | Identified exit to Factory 4766 | -6/Factory | Spotted B-75 Beast 4767 | -6/Factory | Core integrity fell below 50% 4803 | -6/Factory | Discovered new exit (range 16) 4816 | -6/Factory | Entered Lower Caves 4866 | -6/Lower Caves | Spotted B-75 Beast 4902 | -6/Lower Caves | Core integrity fell below 20% 4912 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found Gravmag System. Found Lrg. Matter Pod. Found 69 Matter. System corrupted: Matter fused (-6). Hold RMB on a map location to designate it as a relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. S-27 Virus springs to life. Slug penetrates Wall. Slammed into S-27 Virus. Destabilizing: System corrupted (+1). Slammed into S-27 Virus. S-27 Virus destroyed. Slammed into S-27 Virus. Destabilizing: System corrupted (+1). Slammed into S-27 Virus. VTOL Module fries itself beyond repair. Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ???????????????? | | ??????????????????????????????? ????????????????? | | ????????????????????????####### ??###????????????? | | ??????????????????????? ?? ????????????? | | ???????????????????????"" ??? ????????????? | | ???????????????????????? 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Salvage Targeting Computer | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Fission Core | -7/Zion | Archive Arc Projector | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Force Booster | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion I'm Back, Baby! Robot Respite The More The Merrier Tourist Challenges ------------ None Game ------ Seed WarlordCryofiberWheel Manual? 0 Play Time 00:24:14 Cumulative 1.8 hours Start 2026.02.13 @ 12:28:25 End 2026.02.13 @ 12:52:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: de950170-6ef1-4d38-ae53-a2f71331e547