Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 12:30:02 Player: N00Bk1llr Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (151) 755 Value Destroyed (3511) 3511 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (413) 413 TOTAL SCORE: 7899 Bonus ------- High Alert Combat Kills 269 Follower Combat Kills 144 Cogmind --------- Core Integrity 534/700 Matter 62/300 Energy 42/310 System Corruption 1% Temperature Cool (36) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ High-capacity Storage Unit Improved Powered Armor Improved Shield Generator Hacking Suite Improved Field Recycling Unit > --- WEAPON (3) ------- Heavy Assault Rifle Advanced Assault Cannon Heavy Missile Launcher > --- INVENTORY (20) --- Heavy Deuterium Engine Heavy Deuterium Engine Medium Treads Medium Treads Medium Matter Pod (87) Experimental Sensor Array Weapon Cycler Medium Reactive Plating Improved Shield Generator System Restoration Module Tractor Beam Improved EM Pulse Cannon Heavy Rocket Launcher Heavy Rocket Launcher Field Lobotomy Kit (5) Plasma Cutter Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Powered Armor Improved Shield Generator Hacking Suite Improved Field Recycling Unit > --- WEAPON ----------- Heavy Assault Rifle Advanced Assault Cannon Heavy Missile Launcher > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Medium Treads Medium Treads Medium Matter Pod Experimental Sensor Array Weapon Cycler Medium Reactive Plating Improved Shield Generator System Restoration Module Tractor Beam Improved EM Pulse Cannon Heavy Rocket Launcher Heavy Rocket Launcher Field Lobotomy Kit Plasma Cutter Powered Hammer [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 Utility 3 | . . . 1 . . . 1 1 Weapon 1 | . . . 1 . . . . . Parts Attached 99 | 3 6 1 27 6 2 . 11 43 Power 8 | . 1 . 2 . . . 1 4 Engine 6 | . 1 . 2 . . . 1 2 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 14 | 2 . . 3 2 . . 1 6 Treads 14 | 2 . . 3 2 . . 1 6 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 45 | . 3 . 15 3 . . 5 19 Device 20 | . . . 6 1 . . 1 12 Storage 3 | . 2 . . . . . 1 . Processor 1 | . 1 . . . . . . . Hackware 1 | . . . . . . . 1 . Protection 20 | . . . 9 2 . . 2 7 Artifact . | . . . . . . . . . Weapon 32 | 1 2 1 7 1 2 . 4 14 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 16 | . . . 4 1 1 . 2 8 Ballistic Cannon 6 | . 2 1 2 . . . . 1 Launcher 7 | . . . 1 . . . 2 4 Special Weapon 1 | . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . 2 Parts Lost 17 | . . 1 3 . . . 8 5 Power 3 | . . . 1 . . . 1 1 Propulsion 2 | . . . . . . . 1 1 Utility 5 | . . . 1 . . . 4 . Weapon 7 | . . 1 1 . . . 2 3 Highest Loss Streak 5 | . . 1 1 . . . 5 2 To Critical Strikes 2 | . . . . . . . 2 . Average Slot Usage (%) 96 | . 99 100 99 100 99 100 87 92 Engine 9 | . 14 14 11 11 11 11 9 2 Core 1 | . . . . . . . . 4 Treads 24 | . 28 28 22 22 22 22 22 26 Device 3 | . . . 3 . . . . 9 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 3 | . 13 14 3 . . . . . Hackware 2 | . . . . . . . . 7 Protection 12 | . . . 14 22 22 22 18 9 Ballistic Gun 17 | . 4 . 8 33 32 33 26 16 Ballistic Cannon 8 | . 18 28 23 . . . . . Launcher 1 | . . . . . . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 92 | 12 31 31 48 48 46 46 68 92 Greatest Support 112 | 40 40 40 40 40 40 40 60 112 Greatest Overweight (x) 3 | 3 . . 1 1 1 1 1 1 Average Overweight (x) . | 1 . . . 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 Average Capacity 16 | 8 11 15 15 15 15 15 17 20 Most Carried 20 | 6 10 10 15 15 15 15 15 20 Average Carried 14 | 2 7 9 14 14 15 15 14 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 Final Carried 17 | 2 10 9 13 15 15 15 12 17 Class Distribution -------------------- 46% | Scavenger-Tank 23% | Tank 20% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 3764 | 200 530 48 1359 310 57 . 295 965 Remotely 712 | . . . 460 . . . 137 115 Salvage Created 4507 | . 567 59 1356 505 75 . 577 1368 Parts 285 | . 36 5 91 24 . . 45 84 Haulers Intercepted 9 | . 1 . 5 . . . 1 2 Recyclers Shooed 12 | 1 4 . 2 . . . 1 4 Parts Field Recycled 22 | . . . . . . . . 22 Retrieved Matter 234 | . . . . . . . . 234 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 85 | . 12 3 27 5 . . 10 28 Melee 3 | . . 1 . . . . . 2 Guns 37 | . 5 . 8 5 . . 7 12 Cannons 24 | . 7 2 15 . . . . . AOE 20 | . . . 4 . . . 3 13 Classes Destroyed 15 | . 7 2 3 1 . . 1 1 Worker 18 | . 4 . 5 2 . . 2 5 Builder 12 | . 1 . 3 1 . . 3 4 Tunneler 2 | . . 1 . . . . . 1 Hauler 9 | . 1 . 5 . . . 1 2 Recycler 13 | . 2 . 4 2 . . 1 4 Operator 4 | . . . 2 . . . 1 1 Watcher 9 | . 2 . 3 . . . 2 2 Swarmer 28 | . 6 . 10 . . . 4 8 Grunt 41 | . 6 2 11 4 . . 4 14 Brawler 1 | . . . . 1 . . . . Duelist 2 | . . . 1 . . . . 1 Sentry 8 | . . . 5 . . . 1 2 Hunter 1 | . . . . . . . 1 . Programmer 3 | . . . . . . . . 3 Assembled 1 | . . 1 . . . . . . Best Kill Streak 12 | . 3 2 5 3 . . 12 7 Combat Bots Only 5 | . 3 2 4 3 . . 5 4 Max Kills in Single Turn 4 | . 2 1 3 1 . . 3 4 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . . 3 . . . 2 3 Melee 1 | . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 529 | . 48 16 98 11 . . 77 279 Missed 156 | . 14 4 25 2 . . 21 90 Damage Taken 4617 | . 341 197 892 127 . . 977 2083 Core 443 | . 63 60 131 . . . 23 166 Absorbed by Shields 725 | . . . . . . . . 725 Regen/Repaired (Parts) 182 | . . . 109 . . . . 73 Core Remaining (%) 78 | 100 . 50 . . . 67 95 . Volleys Fired 306 | 1 66 18 93 19 6 . 30 73 Largest 3 | 2 2 2 3 3 3 . 3 3 Hottest 105 | 70 70 70 105 69 69 . 74 95 Shots Fired 777 | 2 129 34 271 57 18 . 84 182 Gun 436 | 2 65 . 58 57 18 . 81 155 Cannon 309 | . 64 34 210 . . . . 1 Launcher 32 | . . . 3 . . . 3 26 Special . | . . . . . . . . . Kinetic 713 | 1 98 34 268 57 18 . 81 156 Thermal 32 | 1 31 . . . . . . . Explosive 32 | . . . 3 . . . 3 26 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 1 13 8 12 7 10 . 7 13 Robot Miss Streak 6 | 1 4 4 6 4 1 . 4 4 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . 1 . . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 Shots Hit Robots 426 | 1 71 19 140 34 13 . 43 105 Core Hits 223 | . 25 5 58 16 7 . 30 82 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 5 | . . . . 1 . . 2 2 Critical Strikes 15 | . 3 1 4 1 . . 2 4 Burn 2 | . 2 . . . . . . . Destroy 5 | . . . . 1 . . 2 2 Blast 6 | . 1 1 4 . . . . . Smash 2 | . . . . . . . . 2 Melee Attacks 8 | . . . . . . . . 8 Impact 8 | . . . . . . . . 8 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9744 | 12 1126 330 2701 520 155 . 1154 3746 Guns 3784 | 12 516 . 531 518 155 . 764 1288 Cannons 2786 | . 577 325 1884 . . . . . Explosions 2561 | . . . 286 . . . 390 1885 Melee 481 | . . . . . . . . 481 Ramming 132 | . 33 5 . 2 . . . 92 Kinetic 6282 | 12 805 325 2415 518 155 . 764 1288 Thermal 346 | . 288 . . . . . 58 . Explosive 2338 | . . . 286 . . . 332 1720 Electromagnetic 165 | . . . . . . . . 165 Impact 481 | . . . . . . . . 481 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . 1 Average Corruption 1 | . 1 1 . . . . . 1 Corruption Purged 1 | . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . Effects 16 | . . 2 . . . . . 14 Message Errors 5 | . . 1 . . . . . 4 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 3 | . . 1 . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 215 | . . . 27 . . . 20 168 Projectiles 25 | . . . 25 . . . . . Explosions 23 | . . . 2 . . . 20 1 Melee 167 | . . . . . . . . 167 Knockbacks 24 | . 7 7 9 . . . . 1 Impact 2 | . 1 . . . . . . 1 Kinetic 21 | . 6 6 9 . . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 460 | . . . 56 . . . 222 182 Shots 10 | . . . 2 . . . 3 5 Rammed 20 | . 5 . . 2 . . . 13 Targets Rammed 23 | . 6 1 . 2 . . . 14 Kicked . | . . . . . . . . . Crushed 3 | . 1 1 . . . . . 1 Highest Temperature 409 | 9 171 268 409 320 105 . 160 279 Average Temperature 78 | 6 37 70 108 101 49 . 56 50 Received Heat Transfer 1355 | . 138 63 261 90 . . 225 578 Effects 13 | . . 4 7 1 . . . 1 Shutdowns 1 | . . . 1 . . . . . Energy Bleed 3 | . . 1 . 1 . . . 1 Interference 7 | . . 3 4 . . . . . Damage (minor) 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . . . . . . 7 Impact Corruptions 6 | . . . . . . . . 6 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . Heat Transferred 1099 | . 999 . . . . . 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 731 | . 205 101 545 302 . . 512 731 Initial 212 | . . 31 . 212 . . . 146 Average 235 | . 97 76 228 136 . . 230 387 Maximum Alert Level 3 | . 1 . 2 1 . . 2 3 Low Security (%) 47 | 100 90 100 50 65 . 100 38 9 Level 1 35 | . 9 . 33 34 . . 53 53 Level 2 11 | . . . 15 . . . 8 21 Level 3 4 | . . . . . . . . 14 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 2 . 3 . . . 1 11 Investigation 5 | . 2 . 1 . . . . 2 Extermination 3 | . . . . . . . . 3 Reinforcement 4 | . . . 2 . . . 1 1 Assault 2 | . . . . . . . . 2 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 3 | . . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 137 | . 20 3 42 5 . . 25 42 Peak Tracking Total 11 | . 3 2 6 3 . . 6 11 Tactical Retreats 6 | . 2 . 1 . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 8 | . 3 . . . . . . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . Reused 1 | . . . . . . . 1 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 28 | . 1 1 5 . . . 6 15 Max in Single Turn 4 | . 1 1 1 . . . 2 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 28 | . 3 . 8 . . . 5 12 Terminals 22 | . 3 . 7 . . . 5 7 Fabricators 2 | . . . . . . . . 2 Repair Stations 4 | . . . 1 . . . . 3 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 76 | . 5 . 23 . . . 18 30 Successful 40 | . 2 . 12 . . . 8 18 Failed 36 | . 3 . 11 . . . 10 12 Catastrophic 5 | . . . 1 . . . . 4 Database Lockouts . | . . . . . . . . . Manual 19 | . 4 . 6 . 1 . 4 4 Terminals 60 | . 5 . 19 . . . 18 18 Fabricators 5 | . . . . . . . . 5 Repair Stations 11 | . . . 4 . . . . 7 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 24 | . 1 . 9 . . . 7 7 Record 2 | . . . . . . . . 2 Part Schematic 1 | . . . . . . . . 1 Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . Open DSF 1 | . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . 1 Locate Traps 6 | . . . 3 . . . 2 1 Reprogram Traps 1 | . . . . . . . 1 . Hauler Manifests 2 | . . . 1 . . . 1 . Registered Components 3 | . 1 . 1 . . . 1 . Zone Layout 2 | . . . 1 . . . 1 . Fabricator Hacks 4 | . . . . . . . . 4 Load Schematic 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks 8 | . . . 2 . . . . 6 Scan Component 4 | . . . 1 . . . . 3 Repair 4 | . . . 1 . . . . 3 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 1 . 1 . . . 1 1 Terminals 4 | . 1 . 1 . . . 1 1 Botnet 4 | . 1 . 1 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 26 | . 3 . 8 . . . 5 10 Full Trace Events 3 | . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 212 | . . . . . . . . 212 Total Part Build Rating 12 | . . . . . . . . 12 Parts Repaired 4 | . . . 1 . . . . 3 Time 120 | . . . 32 . . . . 88 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 1 2 . . . Largest Group 2 | . . . . 1 2 2 2 . Highest-Rated Group 42 | . . . . 31 42 42 42 . Highest-Rated Ally 31 | . . . . 31 21 21 21 . Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . . . . . 11 . Total Damage 198 | . . . . . . . 198 . Kills 4 | . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 8350 | 15 1129 413 1686 1149 895 56 576 2431 Spaces Moved 3416 | 3 548 181 594 448 356 24 204 1058 Core 1 | 1 . . . . . . . . Treads 3415 | 2 548 181 594 448 356 24 204 1058 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 160 | 160 160 160 160 240 240 240 160 160 Average Speed 199 | 173 160 160 204 240 240 240 227 187 Slowest Speed 240 | 200 160 160 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 2 73 50 58 86 75 13 25 29 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 9 | . . . . . . . 9 . Terrain Destroyed 279 | . . . 12 . . . 62 205 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . 1 . AOE 278 | . . . 12 . . . 61 205 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4299 | 12 669 270 869 489 385 23 258 1324 Wait 334 | . 29 70 129 1 . . 9 96 Move 3408 | 2 547 180 593 447 355 23 203 1058 Hop . | . . . . . . . . . Pick Up 46 | . 9 . 13 5 . . 2 17 Fast Attach 35 | 2 3 . 7 2 1 . 2 18 Attach 21 | . . 1 4 . . . 6 10 Detach 5 | . . . . 1 . . 1 3 Swap 43 | 1 3 . 16 4 1 . 3 15 Drop 49 | 6 6 . 14 8 1 . 2 12 Fire 306 | 1 66 18 93 19 6 . 30 73 Melee 8 | . . . . . . . . 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 23 | . 6 1 . 2 . . . 14 Escape Stasis . | . . . . . . . . . Rewire 21 | . . . . . 21 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 1) 16 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 12) 850 | -10/Materials | Discovered new exit (range 14) 951 | -10/Materials | Discovered new exit (range 16) 1145 | -10/Materials | Entered Mines 1252 | -10/Mines | Met a Derelict bent on vengeance 1260 | -10/Mines | Assembled infested the area 1265 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1316 | -10/Mines | Learned Materials stockpile data 1547 | -10/Mines | Discovered new exit (range 8) 1558 | -10/Mines | Entered Materials 1558 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1855 | -9/Materials | Build established: Gunner 2005 | -9/Materials | Discovered new exit (range 16) 2306 | -9/Materials | Discovered new exit (range 14) 2680 | -9/Materials | Discovered new exit (range 11) 2963 | -9/Materials | Repaired Med. Armor Plating 2986 | -9/Materials | Build established: Scavenger-Tank 3096 | -9/Materials | Identified exit to Mines 3244 | -9/Materials | Entered Mines 3505 | -9/Mines | Build established: Tank 3546 | -9/Mines | Discovered new exit (range 7) 3549 | -9/Mines | Received a Mining Laser from a helpful Derelict 3823 | -9/Mines | Discovered new exit (range 11) 4134 | -9/Mines | Learned Materials emergency access door positions 4166 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4224 | -9/Mines | Found Prototype Device 4224 | -9/Mines | Identified Exp. Sensor Array 4381 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4383 | -9/Mines | Build established: Scavenger-Tank 4384 | -9/Mines | Discovered new exit (range 5) 4393 | -9/Mines | Entered Exiles 4393 | -9/Exiles | Found Exiles lab destroyed 4637 | -9/Exiles | Opened EX-Vault 4650 | -9/Exiles | Found Prototype Special Weapon 4650 | -9/Exiles | Identified Field Lobotomy Kit 5252 | -9/Exiles | Discovered new exit (range 14) 5288 | -9/Exiles | Entered Mines 5288 | -8/Mines | Accompanied by 2 allies 5322 | -8/Mines | Discovered new exit (range 9) 5344 | -8/Mines | Entered Materials 5344 | -8/Materials | Accompanied by 2 allies 5344 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5674 | -8/Materials | Discovered new exit (range 16) 5920 | -8/Materials | Entered Factory 5920 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5951 | -7/Factory | Lost 5 parts (1n2u2w) 6493 | -7/Factory | Repaired Imp. Shield Generator 6502 | -7/Factory | Fabricated Imp. Powered Armor? 7104 | -7/Factory | Fabricated Imp. Powered Armor (x1) 7224 | -7/Factory | Repaired Imp. Shield Generator 7676 | -7/Factory | Identified exit to Storage 7676 | -7/Factory | Identified exit to Lower Caves 7819 | -7/Factory | Repaired Imp. Shield Generator 7874 | -7/Factory | Build established: Tank 8320 | -7/Factory | First assault squad dispatched 8351 | -7/Factory | Self-destructed Last Messages --------------- 08330_ System corrupted: Matter fused (-10). 08331_ U-05 Engineer lays Concrete. 08332_ K-01 Serf collects debris. 08336_ R-06 Scavenger collects Aluminum Leg. 08339_ R-06 Scavenger collects Particle Gun. 08339_ K-01 Serf collects debris. 08343_ R-06 Scavenger collects Unknown Device. 08343_ K-01 Serf collects debris. 08344_ Hvy. Assault Rifle destroyed. 08346_ U-05 Engineer lays Concrete. [A new version of Cogmind is available, see F1 News page.] 08348_ G-47 Trooper destroyed. 08349_ R-06 Scavenger collects Aluminum Leg. 08350_ R-06 Scavenger collects Particle Gun. 08351_ C-30 ARC bursts open, deploying its payload. 08351_ G-50 Soldier unfolds itself. 08351_ G-47 Trooper unfolds itself. 08351_ B-48 Gladiator unfolds itself. 08351_ I-36 Angel unfolds itself. 08351_ U-05 Engineer lays Concrete. 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Powered Armor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Powered Armor | x1 | -7/Factory Imp. Powered Armor | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonPlasmaStripper Manual? 0 Play Time 00:42:00 Cumulative 66.3 hours Start 2024.06.22 @ 14:04:18 End 2024.06.23 @ 12:30:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 94 Adventurer 22 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc4c6120-6b18-44c6-a0b2-4bb7da58b93f