Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.06.16 @ 21:41:19 Player: Scyralis Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (508) 508 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2643 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 44/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink High-capacity Matter Pod (109) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Armor Integrity Analyzer > --- WEAPON ----------- Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Improved Heat Sink High-capacity Matter Pod [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 38 | 3 5 5 5 17 3 Power 11 | 2 1 2 1 5 . Engine 10 | 2 1 2 1 4 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 7 | . 2 . . 5 . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . 2 . . 5 . Utility 11 | 1 1 3 3 3 . Device 3 | . . 1 1 1 . Storage 5 | 1 1 1 1 1 . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 9 | . 1 . 1 4 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | . 1 . . 4 . Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . . 5 7 8 Power 2 | . . . 1 1 . Propulsion 7 | . . . 2 2 3 Utility 4 | . . . . 2 2 Weapon 7 | . . . 2 2 3 Highest Loss Streak 7 | . . . 3 5 7 Average Slot Usage (%) 63 | . 37 79 52 78 59 Engine 7 | . 8 14 6 10 . Flight 15 | . 7 28 6 20 19 Device 7 | . . 5 9 8 8 Storage 12 | . 14 14 12 13 9 Processor 9 | . . 2 11 9 18 Protection 1 | . . . . 3 . Ballistic Gun 7 | . 6 14 3 12 . Naked Turns . | . . . . . . Heaviest Build 18 | 9 9 11 11 18 5 Greatest Support 18 | 3 8 8 14 18 12 Greatest Overweight (x) 2 | 2 2 1 1 1 1 Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 8 | 6 8 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 5 Most Carried 6 | 2 2 5 6 6 4 Average Carried 3 | . . 1 4 4 2 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 5 | . . 4 5 2 2 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 703 | 206 47 80 . 370 . Remotely . | . . . . . . Salvage Created 648 | . 47 . . 261 340 Parts 42 | . 7 . . 18 17 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 15 | . 3 . . 7 5 Melee 1 | . 1 . . . . Guns 9 | . 2 . . 7 . AOE 5 | . . . . . 5 Classes Destroyed 7 | . 1 . . 4 2 Worker 1 | . . . . 1 . Builder 2 | . . . . 1 1 Hauler 1 | . . . . . 1 Swarmer 7 | . 3 . . 4 . Grunt 6 | . . . . 2 4 Sentry 1 | . . . . . 1 Hunter 1 | . . . . 1 . Best Kill Streak 7 | . 3 . . 6 7 Combat Bots Only 5 | . 3 . . 5 5 Max Kills in Single Turn 4 | . 1 . . 1 4 Gunslinging . | . . . . . . Exploded 4 | . . . . . 4 Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 1956 | . 133 . 441 608 774 Core 822 | . 86 . 183 159 394 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . 65 54 . . Volleys Fired 66 | . 11 . 8 44 3 Largest 2 | . 1 . 1 2 1 Hottest 40 | . 20 . 20 40 36 Shots Fired 90 | . 11 . 8 68 3 Gun 79 | . 11 . . 68 . Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special 8 | . . . 8 . . Kinetic 79 | . 11 . . 68 . Thermal 8 | . . . 8 . . Explosive . | . . . . . . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 22 | . 3 . . 22 2 Robot Miss Streak 3 | . 1 . . 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 61 | . 9 . . 50 2 Core Hits 38 | . 5 . 1 23 9 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1146 | . 65 . 81 464 536 Guns 514 | . 64 . . 450 . Cannons . | . . . . . . Explosions 617 | . . . 81 . 536 Melee . | . . . . . . Ramming 15 | . 1 . . 14 . Kinetic 514 | . 64 . . 450 . Thermal 28 | . . . . . 28 Explosive 81 | . . . 81 . . Electromagnetic 508 | . . . . . 508 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . 1 Average Corruption 1 | . 1 1 . . 1 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 76 | . . . 47 17 12 Projectiles . | . . . . . . Explosions 76 | . . . 47 17 12 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 220 | . . . 77 67 76 Shots 6 | . . . 1 2 3 Rammed 6 | . 2 . 1 3 . Targets Rammed 6 | . 2 . 1 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 26 | . 4 . . 22 26 Average Temperature 6 | . 2 . . 5 14 Received Heat Transfer 738 | . . . 189 189 360 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . . . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 253 | . 79 25 72 253 232 Average Influence 97 | . 32 25 32 174 145 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 80 | 100 100 100 100 51 88 Level 1 19 | . . . . 48 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 1 3 . 1 Investigation 4 | . . 1 3 . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 5 | . . . . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 4 . 11 11 12 Peak Tracking Total 11 | . 4 . 7 5 11 Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 2 | . . . 1 . 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 4 | . . . 1 2 1 Max in Single Turn 2 | . . . 1 2 1 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 12 | . 1 1 7 3 . Terminals 7 | . 1 . 5 1 . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 42 | . 5 1 29 7 . Successful 29 | . 4 1 19 5 . Failed 13 | . 1 . 10 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 32 | . 5 . 23 4 . Fabricators . | . . . . . . Repair Stations 5 | . . . 3 2 . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 23 | . 4 1 15 3 . Record 4 | . . . 3 1 . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Level Access Points 1 | . . . 1 . . Branch Access Points 2 | . 1 . 1 . . Emergency Access Points 1 | . . . 1 . . Recycling Unit Index 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Recall Assault 2 | . . . 2 . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . 1 . 1 . . Registered Prototypes 1 | . . . 1 . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 1 1 . Scan Component 2 | . . . 1 1 . Recycling Unit Hacks 3 | . . . 3 . . Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 . 6 1 . Full Trace Events 6 | . 1 . 5 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 17 | . . . 17 . . Retrieved Matter 17 | . . . 17 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 855 | 62 107 57 198 319 112 Spaces Moved 907 | 44 86 55 365 275 82 Core 378 | 44 43 . 197 42 52 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 529 | . 43 55 168 233 30 Fastest Speed 34 | 50 37 37 37 34 34 Average Speed 58 | 129 85 45 44 52 75 Slowest Speed 150 | 150 150 117 120 114 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 17 | . . . 12 5 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 15 9 37 22 32 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 99 | . . . 46 53 . Melee . | . . . . . . Projectile . | . . . . . . AOE 99 | . . . 46 53 . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1142 | 50 111 88 371 392 130 Wait 92 | . 1 17 . 37 37 Move 870 | 43 85 54 342 264 82 Hop 15 | . . . 10 5 . Pick Up 37 | 3 5 7 4 14 4 Fast Attach . | . . . . . . Attach 36 | 3 5 5 4 16 3 Detach 5 | . . 3 1 1 . Swap 2 | . . . 1 1 . Drop 13 | 1 2 2 . 7 1 Fire 66 | . 11 . 8 44 3 Melee . | . . . . . . Ram 6 | . 2 . 1 3 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Identified exit to Mines 170 | -10/Materials | Entered Mines 172 | -10/Mines | Met a Derelict shopkeep closing up shop 222 | -10/Mines | Discovered new exit (range 11) 227 | -10/Mines | Entered Materials 227 | -9/Materials | Evolved 2 slots: Utility x2 328 | -9/Materials | Lost 3 parts (2n1w) 388 | -9/Materials | Identified exit to Mines 419 | -9/Materials | Discovered new exit (range 12) 419 | -9/Materials | Identified exit to Materials 425 | -9/Materials | Entered another Materials area 425 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 426 | -8/Materials | Identified exit to Storage 727 | -8/Materials | Discovered exit to Storage (range 10) 744 | -8/Materials | Entered Storage 746 | -8/Storage | Lost 5 parts (2n1u2w) 839 | -8/Storage | Core integrity fell below 50% 854 | -8/Storage | Core integrity fell below 20% 856 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00837_ Flight Unit destroyed. 00839_ G-47 Trooper IFF system glitched. 00843_ Y-45 Defender destroyed. 00843_ Imp. Heat Sink fried. 00843_ Lgt. Nuclear Core fried. 00843_ G-47 Trooper destroyed. 00843_ Chain reaction triggered in Imp. Ion Engine. 00843_ Adv. EMP Blaster destroyed. 00843_ Destroyed Adv. EMP Blaster. 00843_ Flight Unit destroyed. 00843_ Destroyed Flight Unit. 00843_ Adv. EMP Blaster destroyed. 00843_ Destroyed Adv. EMP Blaster. 00843_ G-47 Trooper destroyed. 00843_ Adv. Terrain Scanner destroyed. 00845_ Acquired Imp. Heat Sink. 00847_ Acquired Adv. EMP Blaster. 00848_ Dropped Imp. Heat Sink. 00850_ Sml. Storage Unit destroyed. 00853_ Adv. EMP Blaster destroyed. 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""" #????? | | ???????????????????????????????????# ???????? | | ???????????????????????????????????#######???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Armor Integrity Analysis 33 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed MasterGrenadeTreads Manual? 0 Play Time 00:14:01 Cumulative 31.0 hours Start 2020.06.16 @ 21:28:39 End 2020.06.16 @ 21:41:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 0 Adventurer 31 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 36 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2b817970-18e9-4716-a1f3-8a105ee9de82