Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.26 @ 08:24:01 Player: Blue Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (2650) 2650 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 7660 Bonus ------- Follower Combat Kills 115 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 76/300 Energy 79/100 System Corruption 1% Temperature Cool (44) Movement Core (500) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Ion Cannon Maul > --- INVENTORY (15) --- Tractor Beam Heart of Steel Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Molecular Deconstructor > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine High-capacity Matter Pod Improved Medium Armor Plating Tractor Beam Heart of Steel Ion Cannon Advanced Assault Cannon Missile Launcher Missile Launcher Missile Launcher Precision Grenade Launcher Maul [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 55 | 7 6 2 2 2 7 19 7 2 1 . Power 8 | 1 . 2 . . 1 4 . . . . Engine 5 | 1 . 1 . . 1 2 . . . . Core 3 | . . 1 . . . 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 5 | 2 . . . 2 1 . . . . . Treads . | . . . . . . . . . . . Leg 4 | 2 . . . 2 . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 20 | 2 2 . 1 . 3 7 3 1 1 . Device 4 | 1 . . . . 1 1 1 . . . Storage 4 | 1 . . . . 1 2 . . . . Processor 4 | . . . . . 1 . 2 1 . . Hackware 3 | . . . . . . 3 . . . . Protection 5 | . 2 . 1 . . 1 . . 1 . Artifact . | . . . . . . . . . . . Weapon 22 | 2 4 . 1 . 2 8 4 1 . . Energy Gun 3 | . . . . . 1 2 . . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 7 | . 3 . 1 . . 3 . . . . Launcher 7 | . 1 . . . . 2 3 1 . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 2 1 . . . Parts Lost 17 | . . . . . . 1 . . 6 10 Power 3 | . . . . . . . . . 1 2 Propulsion 1 | . . . . . . . . . 1 . Utility 4 | . . . . . . . . . 3 1 Weapon 9 | . . . . . . 1 . . 1 7 Highest Loss Streak 10 | . . . . . . 1 . . 6 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | . 6 8 7 5 6 9 13 13 10 7 Power 1 | . 1 1 1 1 1 1 2 2 1 . Propulsion . | . . . . 1 . . . . . . Utility 2 | . 1 2 1 . 1 3 4 3 2 1 Weapon 4 | . 3 5 4 3 3 4 7 7 6 4 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . 4 . 2 . 2 2 1 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . 1 . . . 2 . . . . . Utility 6 | . 3 . 1 . . . 1 . . 1 Weapon 2 | . . . 1 . . 1 . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 99 100 100 100 67 74 74 76 54 46 Engine 2 | . 14 5 . . 1 2 . . . 2 Core 7 | . . 8 14 14 7 4 7 7 7 4 Leg 11 | . 28 28 28 28 . . . . . . Flight 3 | . . . . . 8 7 7 7 . . Device 4 | . 5 . . . 7 . 8 15 7 4 Storage 10 | . 14 14 14 14 11 7 7 7 7 7 Processor 2 | . . . . . 3 . 6 7 7 7 Hackware 3 | . . . . . . 21 7 . . . Protection 8 | . 8 14 14 14 9 7 7 7 . . Ballistic Cannon 19 | . 24 28 28 28 13 12 14 15 14 10 Launcher 2 | . . . . . . 1 2 6 7 5 Impact Weapon 1 | . . . . . 4 3 2 . . . Peak Build Rating 77 | 7 9 11 13 13 48 64 77 67 67 26 Average Rating 33 | 5 7 10 11 13 44 60 64 66 27 21 On Entrance 29 | . 7 9 11 13 13 46 63 66 67 26 Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 12 19 21 21 21 26 52 57 57 57 48 Greatest Support 50 | 20 20 20 20 20 50 50 50 50 50 3 Greatest Overweight (x) 15 | . . 1 1 1 . 1 1 1 14 15 Average Overweight (x) . | . . . 1 1 . . . 1 12 13 Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 15 15 15 15 Average Capacity 10 | 7 8 8 8 8 8 10 15 15 15 15 Most Carried 15 | 1 8 8 8 8 8 15 15 15 15 12 Average Carried 9 | . 6 8 7 8 6 9 14 15 12 9 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 Final Carried 15 | 1 8 8 8 8 8 15 15 15 12 4 Class Distribution -------------------- 48% | Mutant 28% | Gunner 10% | Hacker-Mutant 8% | Scout 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Hacker-Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2472 | 267 42 202 15 18 409 725 173 396 25 200 Remotely . | . . . . . . . . . . . Salvage Created 1932 | 107 50 97 . . 383 729 203 164 45 154 Parts 98 | 6 6 3 . . 27 32 8 10 . 6 Haulers Intercepted 3 | . 1 . . . 1 1 . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 9 10 . 4 Prevented 3 | . . . . . . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 63 | . 3 3 . . 12 11 8 10 4 12 Cannons 21 | . . 3 . . 5 6 3 3 1 . AOE 42 | . 3 . . . 7 5 5 7 3 12 Classes Destroyed 12 | 2 2 1 . . 4 . 3 . . . Worker 5 | . . . . . 3 2 . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 3 | 1 . . . . . 2 . . . . Hauler 3 | . 1 . . . 1 1 . . . . Recycler 6 | 1 . . . . . 5 . . . . Watcher 2 | . . . . . 2 . . . . . Swarmer 27 | . 3 . . . 7 7 . 4 . 6 Grunt 21 | . . 3 . . 1 3 5 4 . 5 Duelist 3 | . . . . . . . 2 1 . . Sentry 7 | . . . . . 4 1 . 1 . 1 Enhanced Grunt 4 | . . . . . . . . . 4 . Tinkerer 2 | . . . . . . . 2 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 12 | 1 3 2 . . 5 6 7 5 3 12 Combat Bots Only 12 | . 3 2 . . 5 4 7 5 3 12 Max Kills in Single Turn 4 | 1 3 2 . . 4 2 2 3 3 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 3 . . . 4 2 2 3 3 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 299 | . 4 25 . . 32 35 17 47 32 107 Missed 88 | . 1 4 . . 12 10 8 15 11 27 Hits 211 | . 3 21 . . 20 25 9 32 21 80 Melee 3 | . . . . . . . . 3 . . Projectile 208 | . 3 21 . . 20 25 9 29 21 80 Critical Strikes 8 | . . . . . 3 2 . 1 . 2 Part Disruptions 2 | . . . . . . . . . 2 . Damage Taken 4153 | . 44 274 . . 285 521 141 408 1038 1442 Core 757 | . 16 26 . . . 13 . 49 93 560 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 94 | 100 . . . 83 100 . . . . . Volleys Fired 137 | 9 4 7 . . 29 31 14 18 9 16 Largest 3 | 2 2 2 . . 2 3 3 3 3 3 Hottest 140 | 40 60 60 . . 60 140 116 116 116 136 Shots Fired 251 | 18 8 15 . . 51 54 21 37 22 25 Gun 24 | 18 2 . . . . 4 . . . . Cannon 185 | . 5 15 . . 49 47 12 30 12 15 Launcher 39 | . 1 . . . 2 3 6 7 10 10 Special 3 | . . . . . . . 3 . . . Kinetic 184 | 18 7 15 . . 49 35 12 30 12 6 Thermal 25 | . . . . . . 16 . . . 9 Explosive 39 | . 1 . . . 2 3 6 7 10 10 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | 3 3 2 . . 14 15 7 7 12 8 Robot Miss Streak 7 | 4 2 4 . . 7 5 2 2 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 167 | 9 3 5 . . 38 35 18 22 17 20 Core Hits 136 | 4 4 4 . . 21 23 17 15 24 24 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 . . . . Critical Strikes 7 | . . . . . 1 5 . . 1 . Blast 4 | . . . . . 1 2 . . 1 . Smash 3 | . . . . . . 3 . . . . Melee Attacks 34 | . . . . . 13 15 6 . . . Impact 34 | . . . . . 13 15 6 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . . . 5 8 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8950 | 84 207 110 . . 1284 1720 1286 1055 1303 1901 Guns 104 | 84 . . . . . 20 . . . . Cannons 2594 | . 57 110 . . 533 581 240 568 278 227 Explosions 4837 | . 150 . . . 249 364 888 487 1025 1674 Melee 1415 | . . . . . 502 755 158 . . . Ramming . | . . . . . . . . . . . Kinetic 2413 | 84 57 110 . . 533 481 240 568 278 62 Thermal 285 | . . . . . . 120 . . . 165 Explosive 4837 | . 150 . . . 249 364 888 487 1025 1674 Electromagnetic . | . . . . . . . . . . . Impact 1415 | . . . . . 502 755 158 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . 1 1 1 1 1 Average Corruption 1 | . 1 1 1 1 . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 40 | . 1 9 5 5 . 1 5 6 6 2 Message Errors 12 | . . 3 1 2 . 1 2 1 . 2 Matter Fused 3 | . . 1 . . . . 1 1 . . Heat Flow Errors 4 | . . . . . . . . 3 1 . Energy Discharges 5 | . . . 3 2 . . . . . . Parts Fused 1 | . 1 . . . . . . . . . Data Loss (minor) 8 | . . 2 1 1 . . 1 1 2 . Data Loss (major) 1 | . . 1 . . . . . . . . Misfires 4 | . . 1 . . . . 1 . 2 . Alerts 1 | . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 753 | . . . . . 200 431 59 25 . 38 Projectiles 26 | . . . . . . 11 2 13 . . Explosions 77 | . . . . . 16 1 10 12 . 38 Melee 650 | . . . . . 184 419 47 . . . Knockbacks 24 | . . 3 . . 4 7 2 5 3 . Impact 5 | . . . . . 3 1 1 . . . Kinetic 19 | . . 3 . . 1 6 1 5 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 165 | . 20 . . . . 66 . 9 64 6 Shots 6 | . 1 . . . . 1 . 1 2 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 382 | . 30 100 . . 159 382 161 195 211 225 Average Temperature 81 | . 14 34 . . 60 133 62 57 73 83 Received Heat Transfer 951 | . . 153 . . 135 135 72 69 . 387 Effects 4 | . . . . . . 1 . . 3 . Shutdowns 1 | . . . . . . 1 . . . . Interference 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 8 | . . . . . 3 4 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 14 | . . . . . 5 9 . . . . Impact Corruptions 21 | . . . . . 6 13 2 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 444 | . . . . . . 185 . . . 259 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 78 | 100 100 100 . 100 100 3 . . . . Level 1 21 | . . . . . . 96 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 333 | 5 76 68 . . 193 333 . . . . Initial 76 | . . 16 . . . 76 . . . . Average 90 | . 14 13 . . 150 277 . . . . Influence Increases 1862 | 10 113 108 . . 399 530 182 250 . 270 Destroy 0b10 Robot/C 1220 | . 60 80 . . 240 240 160 200 . 240 Destroy 0b10 Robot/NC 100 | 10 5 . . . 35 50 . . . . Destroy Leader 190 | . 12 20 . . 66 52 20 20 . . Allied During Kill 14 | . . 8 . . . 4 2 . . . Successful Hack 71 | . 30 . . . 19 22 . . . . Disable Machine 60 | . . . . . . 60 . . . . Destroy Structure 87 | . 6 . . . 24 57 . . . . Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 105 | . . . . . 15 30 . 30 . 30 Influence Decreases 1712 | 10 70 151 . . 230 415 466 192 58 120 Entered New Map 284 | . . 27 . . . 93 106 . 58 . Time Decay 1278 | 10 70 124 . . 230 302 320 192 . 30 Lost Part 100 | . . . . . . 10 . . . 90 Lost Ally 50 | . . . . . . 10 40 . . . Squads Dispatched 6 | . 1 . . . . 5 . . . . Investigation 3 | . . . . . . 3 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 4 | . . . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 90 | . 6 4 . 2 20 14 10 12 8 14 Peak Tracking Total 15 | . 3 2 . 2 4 4 4 5 4 15 Tactical Retreats 5 | . . . . . 1 2 . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 3 | . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 10 | . . . . . . 4 2 . 1 3 Max in Single Turn 2 | . . . . . . 2 1 . 1 2 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 21 | . 5 . 1 . 4 9 2 . . . Terminals 13 | . 5 . . . 3 5 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 57 | . 15 . 1 . 11 28 2 . . . Successful 36 | . 6 . 1 . 6 21 2 . . . Failed 21 | . 9 . . . 5 7 . . . . Catastrophic 3 | . 1 . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 31 | . 10 . 1 . 3 16 1 . . . Terminals 46 | . 15 . . . 9 22 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 21 | . 5 . 1 . 3 10 2 . . . Record 2 | . . . . . . 2 . . . . Part Schematic 4 | . . . . . 1 3 . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . Open Door 2 | . . . . . . . 2 . . . Branch Access Points 2 | . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Registered Components 2 | . 1 . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 2 | . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 7 | . 1 . . . 1 5 . . . . Terminals 6 | . 1 . . . 1 4 . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 5 | . 1 . . . . 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Reprogram 1 | . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 5 . . . 2 7 . . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 3 . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 102 | . . . . . . 102 . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 6 | . . 3 . . 1 2 . . . . Largest Group 3 | . . 3 3 3 1 2 2 . . . Highest-Rated Group 40 | . . 40 40 40 10 32 32 . . . Highest-Rated Ally 16 | . . 16 16 16 10 16 16 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 47 | . . 8 . 9 . 9 21 . . . Total Damage 593 | . . 92 . 127 . 129 245 . . . Kills 3 | . . 1 . . . 1 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 698 | 23 199 . . . 422 54 . . . . Terrain 476 | . . . . . 422 54 . . . . Seismic 222 | 23 199 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 3 . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 5857 | 229 489 607 708 562 494 679 721 567 646 155 Spaces Moved 4180 | 164 377 329 370 295 569 856 781 334 90 15 Core 104 | 9 . . . . . . . . 80 15 Treads . | . . . . . . . . . . . Legs 1526 | 155 377 329 370 295 . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2550 | . . . . . 569 856 781 334 10 . Fastest Speed 50 | 50 120 120 190 190 50 50 50 150 150 600 Average Speed 120 | 116 120 172 190 190 50 50 77 150 683 730 Slowest Speed 800 | 120 120 190 190 190 50 150 150 150 750 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 5 63 83 61 77 39 21 77 55 77 5 Regions Visited 10 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . 1 . 1 . . 1 3 . . Spaces Dug 24 | . . . . . 4 7 . 13 . . Terrain Destroyed 255 | . 5 . . . 21 71 51 53 37 17 Melee 7 | . . . . . 4 3 . . . . Projectile 25 | . . . . . . 10 2 11 1 1 AOE 223 | . 5 . . . 17 58 49 42 36 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4708 | 183 406 355 377 297 693 1027 863 363 105 39 Wait 202 | 3 . 17 . . 56 73 43 9 1 . Move 4168 | 163 376 328 369 294 566 855 780 333 89 15 Hop 1 | . . . . . 1 . . . . . Pick Up 34 | 1 12 . 1 . 6 13 1 . . . Fast Attach 14 | 7 2 . . . 2 . 3 . . . Attach 20 | . . . . . 1 5 4 . 3 7 Detach 6 | . . . . . . 2 4 . . . Swap 61 | . 6 2 2 2 15 24 4 3 3 . Drop 31 | . 6 1 5 1 4 9 4 . . 1 Fire 137 | 9 4 7 . . 29 31 14 18 9 16 Melee 34 | . . . . . 13 15 6 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac x3] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Dat]) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 230 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 392 | -10/Materials | Identified exit to Mines 475 | -10/Materials | Discovered new exit (range 3) 595 | -10/Materials | Discovered new exit (range 3) 719 | -10/Materials | Entered Mines 743 | -10/Mines | Discovered new exit (range 6) 791 | -10/Mines | Discovered new exit (range 10) 873 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 957 | -10/Mines | Learned Materials trap positions 995 | -10/Mines | Learned Materials emergency access door positions 1263 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1263 | -10/Mines | Discovered new exit (range 5) 1326 | -10/Mines | Entered Exiles 1326 | -10/Exiles | Accompanied by 3 allies 1374 | -10/Exiles | Met 8R-AWN 1404 | -10/Exiles | Met EX-HEX 1456 | -10/Exiles | Met EX-BIN 1478 | -10/Exiles | Aligned with FarCom system 1480 | -10/Exiles | Given EX-Vault access code 1524 | -10/Exiles | Opened EX-Vault 1575 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1634 | -10/Exiles | Met EX-DEC 1853 | -10/Exiles | Found Flying Fortress v7 2015 | -10/Exiles | Discovered new exit (range 11) 2034 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2034 | -10/Exiles | Entered Mines 2034 | -9/Mines | Accompanied by 3 allies 2331 | -9/Mines | Learned 2 Materials zone layouts 2352 | -9/Mines | Learned Materials stockpile data 2445 | -9/Mines | Discovered new exit (range 13) 2475 | -9/Mines | Learned Materials emergency access door positions 2517 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2557 | -9/Mines | Lost 4 allies 2596 | -9/Mines | Entered Materials 2596 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2598 | -8/Materials | Loaded intel: 18 trap records 2908 | -8/Materials | Discovered new exit (range 9) 2966 | -8/Materials | Build established: Scout 3090 | -8/Materials | Entered Factory 3090 | -7/Factory | Accompanied by 1 ally 3090 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3206 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3255 | -7/Factory | Discovered new exit (range 15) 3271 | -7/Factory | Discovered new exit (range 16) 3336 | -7/Factory | Discovered new exit (range 4) 3414 | -7/Factory | Discovered new exit (range 10) 3418 | -7/Factory | Identified exit to Lower Caves 3510 | -7/Factory | Fabricated Lrg. Storage Unit? 3769 | -7/Factory | Entered Lower Caves 3769 | -7/Lower Caves | Accompanied by 2 allies 3924 | -7/Lower Caves | Build established: Hacker-Mutant 3950 | -7/Lower Caves | Identified exit to Lower Caves 3966 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4125 | -7/Lower Caves | Destroyed 7 combat bots 4136 | -7/Lower Caves | Found Prototype Device 4333 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4344 | -7/Lower Caves | Found Prototype Special Weapon 4344 | -7/Lower Caves | Identified Molecular Deconstructor 4435 | -7/Lower Caves | Build established: Gunner 4490 | -7/Lower Caves | Entered another Lower Caves area 4565 | -7/Lower Caves | Encountered a Warlord checkpoint 4574 | -7/Lower Caves | Discovered new exit (range 16) 4766 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4799 | -7/Lower Caves | Learned Factory stockpile data 5036 | -7/Lower Caves | Discovered new exit (range 15) 5057 | -7/Lower Caves | Entered Data Miner 5057 | -7/Data Miner | Discovered new exit (range 6) 5068 | -7/Data Miner | Data Conduit disabled 5138 | -7/Data Miner | Lost 6 parts (1p1n3u1w) 5703 | -7/Data Miner | Entered Proximity Caves 5795 | -6/Proximity Caves | Core integrity fell below 50% 5808 | -6/Proximity Caves | Core integrity fell below 20% 5836 | -6/Proximity Caves | Destroyed 12 combat bots 5858 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05799_ G-50 Soldier destroyed. 05799_ Storage Shell breached. 05799_ Missile Launcher destroyed. 05800_ Penetrated by Slug. 05800_ Imp. Heat Sink destroyed. 05800_ Adv. Assault Cannon destroyed. 05802_ G-50 Soldier destroyed. 05804_ Lgt. Nuclear Core fries itself beyond repair. 05804_ G-50 Soldier destroyed. 05807_ Slug penetrates Wall. 05809_ The unstable cave ceiling collapses. 05810_ Carbon-fiber Leg fries itself beyond repair. 05810_ Penetrated by Slug. 05815_ Y-64 Sentinel destroyed. 05826_ Adv. Assault Cannon destroyed. 05828_ Prc. Grenade Launcher destroyed. 05854_ Imp. Deuterium Engine destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ?????????????????? | | ???????????????????????????"" +???????????????? | | ???????????????????????????"" % ?? ????????????? | | ??????????????????????????? ????????????? | | ???????????? ????????????? "# ""???????????? | | ???????????? ?????#??#""" "???????????? | | ????????????# ?????# ??]]]] ""???????????? | | ????????????# ?????# ?]]]] ????????????? | | ????????????# ?????# ## # ##### ????????? | | ????????????# ?????# ????????? | | ????????????? ????# ???????? | | ????????????? ????? ????????? | | ?????????????# ??????? #??????????? | | ??????????#### ????????# g #???????????? | | ??????????? ?????##### ! #?????????????????? | | ?????????????# ###### @ #?????????????????? | | ????????????## ### #?????????????????? | | ??????????### ###???#?????????????????? | | ??????????# ########???????????????????????? | | ?????????# ##??????????????????????????????? | | ?????????##### ###???????????????????????????????? | | ?????????????##??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 60 Targeting Accuracy 8 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Lrg. Storage Unit | -7/Factory | Hacked Hvy. Shock Bomb Launcher | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Lrg. Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed MyomerCombatArachnoskeleton Manual? 0 Play Time 01:22:18 Cumulative 81.9 hours Start 2025.09.25 @ 23:18:07 End 2025.09.26 @ 08:24:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c2ddf76-03d2-4660-894f-e30c2cf07dda