Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 13:00:32 Player: Lunace Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (170) 850 Value Destroyed (5331) 5331 Prototype IDs (224) 4480 Alien Tech Used (2) 400 Bonus (15090) 15090 TOTAL SCORE: 35851 Bonus ------- High Alert Combat Kills 469 Follower Combat Kills 312 Registered with UFD 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 1000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -291 Cogmind --------- Core Integrity 1003/1600 Matter 290/300 Energy 100/100 System Corruption 4% Temperature Cool (1) Movement Flying (40) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Experimental Gyrokinetic Inverter Xenon Bombardment Thruster > --- UTILITY (12) ----- Advanced Coolant Injector Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Hacking Suite Ghost Barrier > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Energy Well (500) Precision Phase Gun Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Linear Gravjet Antigrav Array Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Advanced Coolant Injector Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Quantum Capacitor Improved Transmission Jammer Improved Hacking Suite Ghost Barrier > --- WEAPON ----------- Compact HERF Cannon Enhanced Force Lance > --- INVENTORY -------- Advanced Energy Well Precision Phase Gun CPS Tube Sigix Containment Pod [Rating: 170] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Aerolev Unit Flight Unit Advanced Surge Thruster Utility Advanced Melee Analysis Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Ghost Barrier Protection Improved Light Armor Plating Weapon Heavy Pick Energy Gun Heavy Particle Gun Energy Cannon Compact HERF Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Bore Cannon Launcher Long-range Missile Launcher Special Weapon Junk Cannon Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . 2 . . . . . . . . . 1 . . 1 . . . . Utility 10 | . . . 1 . 1 . . . 1 . . . . 2 . . . . 1 . . 1 . 2 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 210 | 7 . 9 31 . 17 10 2 16 15 . . 3 2 11 . 5 5 1 10 . 2 17 8 22 12 5 Power 45 | 1 . 1 4 . 5 1 . 3 2 . . 2 . 2 . 3 1 . 2 . . 4 1 10 2 1 Engine 14 | 1 . 1 2 . 4 1 . 1 1 . . 2 . . . 1 . . . . . . . . . . Core 11 | . . . 2 . 1 . . 2 1 . . . . 2 . 2 . . . . . . . 1 . . Reactor 20 | . . . . . . . . . . . . . . . . . 1 . 2 . . 4 1 9 2 1 Propulsion 62 | 2 . . 10 . 1 4 . 4 6 . . . . 4 . 2 3 . 5 . . 8 3 5 4 1 Treads 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 14 | . . . 9 . 1 4 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 39 | . . . . . . . . 4 6 . . . . 4 . 2 3 . 5 . . 8 1 2 4 . Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 1 Utility 56 | 2 . 5 7 . 7 1 2 4 4 . . 1 2 4 . . 1 . 2 . 1 2 2 5 3 1 Device 28 | 1 . 3 4 . 2 1 . 2 1 . . . 1 1 . . 1 . 2 . 1 . 1 4 3 . Storage 7 | 1 . . 2 . 1 . . 1 . . . . . . . . . . . . . 1 . . . 1 Processor 7 | . . . 1 . 1 . . 1 1 . . 1 . . . . . . . . . 1 . 1 . . Hackware 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Protection 11 | . . 2 . . 3 . 2 . 2 . . . 1 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 . 3 10 . 4 4 . 5 3 . . . . 1 . . . 1 1 . 1 3 2 2 3 2 Energy Gun 11 | 1 . 1 . . 2 4 . . . . . . . 1 . . . . 1 . . . . . . 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 8 | 1 . 1 4 . 1 . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 4 | . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 5 | . . 1 . . 1 . . 1 1 . . . . . . . . . . . . 1 . . . . Special Weapon 5 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . 1 2 . . . . . . . . . . . . 1 2 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . 1 2 . 1 . . . . . 2 . . 1 . . . . 1 . . . . Parts Lost 53 | . . 7 . . 2 1 . . 1 . . 2 . 2 1 . . . 1 . 6 11 . 4 13 2 Power 7 | . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . 1 2 . Propulsion 21 | . . 2 . . . . . . . . . 2 . . 1 . . . . . 3 4 . 3 6 . Utility 14 | . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 6 . . 3 1 Weapon 11 | . . 3 . . 1 1 . . . . . . . . . . . . 1 . 1 1 . . 2 1 Highest Loss Streak 12 | . . 7 . . 1 1 . . 1 . . 2 . 1 1 . . . 1 . 6 11 . 4 12 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 100 51 87 100 97 99 100 86 96 100 100 100 73 75 77 83 91 94 89 100 84 86 47 63 76 29 Engine 4 | . 14 5 4 11 7 4 9 1 6 6 6 7 6 3 . 1 5 5 4 . . . . . . . Core 2 | . . . 3 . 1 4 . 7 6 6 6 4 . 3 11 9 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 5 10 8 7 . 6 6 . Treads 2 | . 28 10 2 . . . . . . . . . . . . . . . . . . . . . . . Leg 13 | . . . 25 33 35 35 36 3 . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . 31 40 40 40 40 26 17 12 18 26 29 29 36 26 34 19 13 24 4 Device 12 | . 14 10 19 22 15 18 18 16 6 6 6 3 . 3 5 5 5 5 9 10 11 12 . 5 15 4 Storage 7 | . 14 5 10 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 3 . . . . Processor 5 | . . . . . . . . 5 12 13 13 16 20 15 11 11 11 11 10 10 6 4 9 11 13 9 Hackware 2 | . . . . . . . . . . . . . . 10 11 11 11 11 10 10 10 8 5 8 8 8 Protection 4 | . . 1 . . 8 9 9 1 5 6 6 6 5 2 5 5 5 5 5 5 5 3 . . . . Energy Gun 5 | . 14 14 1 . 1 17 18 2 . . . . . 2 5 5 5 3 1 5 2 . . . . . Ballistic Gun 2 | . 14 1 9 11 2 . . . . . . . . . . . . . . . 1 1 . . . . Ballistic Cannon 1 | . . . 6 11 8 . . . . . . . . . . . . . . . . 1 . . . . Launcher 1 | . . 3 . . 5 . . . 3 6 6 6 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 3 3 4 3 . Peak Build Rating 170 | 7 7 15 34 27 40 42 42 53 73 73 73 75 55 91 88 92 103 103 122 121 121 138 90 121 170 76 Average Rating 55 | 5 7 4 18 27 34 40 40 43 66 73 73 70 54 83 83 87 98 102 110 121 101 117 68 109 137 52 On Entrance 62 | . 7 7 4 27 27 40 42 41 49 73 73 73 55 55 88 82 91 103 103 121 121 92 46 90 116 49 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 13 13 14 33 33 48 42 44 44 48 48 48 49 32 37 33 47 50 50 55 49 49 63 8 46 62 2 Greatest Support 103 | 40 40 40 51 51 68 68 68 68 54 54 54 54 34 60 51 60 64 64 76 76 76 94 14 70 103 6 Greatest Overweight (x) 20 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 20 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 10 | 7 8 6 9 10 13 15 15 11 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 5 5 Most Carried 15 | 2 6 6 10 10 13 15 15 15 10 10 9 10 10 9 6 6 10 10 10 8 8 10 5 5 5 5 Average Carried 8 | 1 4 4 7 9 10 14 15 9 8 9 9 9 10 6 6 6 8 9 8 8 7 7 4 4 4 4 Final Capacity 15 | 8 8 5 10 10 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 15 | 2 6 5 9 10 12 15 15 9 10 9 9 10 10 6 6 6 10 10 8 8 7 5 5 5 5 5 Class Distribution -------------------- 59% | Mutant 22% | Hacker-Mutant 5% | Scavenger-Mutant 4% | Hacker-Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Testing Hacker-Mutant | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Matter Collected 4073 | 257 . 83 981 69 752 207 20 140 242 103 240 10 . 120 10 50 60 10 46 49 20 66 . 194 314 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6648 | 18 . 107 1020 . 1349 739 276 130 460 179 379 22 . 555 133 12 319 . 122 29 141 302 . 139 184 33 Parts 368 | 3 . 5 57 . 84 26 14 10 34 6 13 4 . 27 12 3 6 . 14 2 6 16 . 12 10 4 Haulers Intercepted 17 | . . . 2 . 5 5 . . 2 . . . . 3 . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 1 . 2 . . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . 16 3 . . . 12 . 4 . . 7 5 . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Combat Hostiles Destroyed 127 | . . 22 20 . 31 12 4 2 8 4 10 . . 1 5 . . . . 1 2 1 . 1 2 1 Melee 15 | . . . 2 . . . . . 1 . . . . 1 5 . . . . . 2 1 . 1 1 1 Guns 35 | . . 3 11 . 4 12 4 . . . . . . . . . . . . 1 . . . . . . Cannons 17 | . . . 7 . 9 . . 1 . . . . . . . . . . . . . . . . . . AOE 59 | . . 19 . . 18 . . . 7 4 10 . . . . . . . . . . . . . 1 . Classes Destroyed 21 | 1 . 2 5 . 6 1 1 1 . 1 . . . . . 1 . . . . . . . 1 1 . Worker 12 | . . . . . 3 . . . 1 . . . . 1 . . . . 2 . . 1 . 4 . . Builder 7 | . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . 2 . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . . . 2 . 5 5 . . 2 . . . . 3 . . . . . . . . . . . . Recycler 7 | . . . 3 . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . . Carrier 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . . . 1 . 3 1 . . 3 . . . . 1 . . . . 2 . . 1 . . . . Swarmer 38 | . . 3 6 . 10 . . . 7 . 4 . . . 5 . . . . 1 . 1 . . . 1 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 40 | . . . 9 . 12 11 . . . 3 4 . . . . . . . . . . . . . 1 . Brawler 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 16 | . . . 6 . 5 1 3 . 1 . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 7 | . . . . . . 1 . . . 1 2 . . 1 . . . . . . 2 . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Elite 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 19 | . . 19 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | 1 . 19 3 . 9 8 2 2 7 3 4 1 . 3 4 . . . 4 1 1 5 . 4 1 1 Combat Bots Only 19 | . . 19 3 . 8 7 2 2 4 2 4 . . 1 4 . . . . 1 1 1 . 1 1 1 Max Kills in Single Turn 5 | 1 . 5 2 . 4 2 1 1 3 3 2 1 . 1 1 1 . . 1 1 1 2 . 1 1 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 5 . . 3 . . . 3 2 2 . . . . . . . . . . . . . 1 . Melee 1 | . . . 1 . . . . . 1 . . . . 1 1 . . . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Hostile Shots Fired 1055 | . 1 60 100 6 67 57 10 24 54 7 14 13 . 58 38 6 . 10 29 5 70 196 8 31 115 76 Missed 406 | . . 11 30 3 27 27 4 11 23 4 8 7 . 27 11 4 . 4 15 2 30 72 4 16 24 42 Damage Taken 11679 | . 6 1051 699 16 518 683 88 171 298 54 76 277 . 632 408 37 . 120 329 49 668 2250 79 437 1991 742 Core 3179 | . . 225 109 . 21 87 . 54 16 . . 94 . 75 79 . . . 35 13 48 850 57 124 695 597 Absorbed by Shields 233 | . . . 164 7 62 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 726 | . . . 2 . . 116 . 120 18 . . . . 31 34 74 2 28 56 . 22 223 . . . . Core Remaining (%) 64 | 100 . 10 . 72 . . . 70 . . . . 87 . . . . 84 . . 91 . 24 . 43 62 Volleys Fired 308 | 2 1 16 87 . 87 43 11 4 6 6 16 . . . . . . . . 5 8 7 . . 7 2 Largest 2 | 2 2 2 2 . 2 2 2 1 1 1 1 . . . . . . . . 1 1 1 . . 1 1 Hottest 160 | 60 60 60 97 . 160 160 110 . 43 43 43 . . . . . . . . 88 88 80 . . 94 94 Shots Fired 422 | 4 2 21 113 . 113 86 22 4 6 6 16 . . . . . . . . 5 8 7 . . 7 2 Gun 213 | 4 2 14 42 . 28 86 22 . . . . . . . . . . . . 5 8 . . . . 2 Cannon 145 | . . . 71 . 67 . . . . . . . . . . . . . . . . . . . 7 . Launcher 60 | . . 7 . . 18 . . . 6 6 16 . . . . . . . . . . 7 . . . . Special 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Kinetic 196 | 2 1 6 112 . 75 . . . . . . . . . . . . . . . . . . . . . Thermal 147 | . . 3 1 . 20 86 22 . . . . . . . . . . . . 5 8 . . . . 2 Explosive 53 | . . 7 . . 18 . . . 6 6 16 . . . . . . . . . . . . . . . Electromagnetic 22 | 2 1 5 . . . . . . . . . . . . . . . . . . . 7 . . 7 . Impact 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 2 2 2 8 . 9 8 13 5 7 1 7 . . . . . . . . 3 1 5 . . 1 2 Robot Miss Streak 10 | 1 1 2 7 . 10 3 1 . 1 1 1 . . . . . . . . 2 2 5 . . 4 1 Penetration Max 2 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 2 4 . . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Capacitor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Shots Hit Robots 341 | 3 1 11 61 . 62 70 16 4 15 1 21 1 . 13 7 1 11 . 7 3 11 8 . 7 6 1 Core Hits 309 | 1 . 40 36 . 64 52 6 1 17 7 22 1 . 9 5 1 5 . 4 1 4 23 . 5 3 2 Critical Kills 25 | . . . 11 . 14 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 24 | . . . 8 . 13 . . 1 . . . . . . . . . . . 2 . . . . . . Critical Strikes 64 | . . . 20 . 29 1 . 1 . . . . . 2 1 . 3 . 1 2 . . . 3 1 . Burn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 50 | . . . 19 . 29 . . . . . . . . . . . . . . 2 . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sever 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impale 11 | . . . . . . . . . . . . . . 2 1 . 3 . 1 . . . . 3 1 . Melee Attacks 202 | . . . 11 . . . . 5 31 3 12 1 7 20 12 4 14 1 13 1 10 11 6 25 15 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Piercing 191 | . . . . . . . . 5 31 3 12 1 7 20 12 4 14 1 13 1 10 11 6 25 15 . Sneak Attacks 24 | . . . 1 . . . . . 5 . . 1 . 5 1 1 . . 4 . . . . 6 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17487 | 40 22 1227 1546 . 2867 1661 331 301 1471 498 2322 87 . 805 322 92 995 . 516 87 452 823 . 701 258 63 Guns 3303 | 40 22 111 521 . 456 1589 331 . . . . . . . . . . . . 87 87 . . . . 59 Cannons 1684 | . . . 813 . 835 . . . . . . . . . . . . . . . . . . . 36 . Explosions 6099 | . . 1110 . . 1576 72 . . 731 498 1529 . . . . . . . . . . 583 . . . . Melee 6078 | . . . 212 . . . . . 740 . 793 87 . 805 322 92 995 . 516 . 365 240 . 701 210 . Ramming 22 | . . 6 . . . . . . . . . . . . . . . . . . . . . . 12 4 Kinetic 2370 | 27 . 54 1324 . 965 . . . . . . . . . . . . . . . . . . . . . Thermal 2548 | . . 23 10 . 362 1589 331 . . . . . . . . . . . . 87 87 . . . . 59 Explosive 5480 | . . 1110 . . 1540 72 . . 731 498 1529 . . . . . . . . . . . . . . . Electromagnetic 688 | 13 22 34 . . . . . . . . . . . . . . . . . . . 583 . . 36 . Impact 301 | . . . . . . . . 301 . . . . . . . . . . . . . . . . . . Slashing 212 | . . . 212 . . . . . . . . . . . . . . . . . . . . . . . Piercing 5866 | . . . . . . . . . 740 . 793 87 . 805 322 92 995 . 516 . 365 240 . 701 210 . Highest Corruption 13 | . . . . . . . . . . . . . . . . . . . . . . 2 2 2 13 4 Average Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 4 2 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 5 . Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1367 | . . 42 4 . 79 . . 86 56 . 540 . . 58 . . 158 . 68 . . 142 . 134 . . Projectiles 93 | . . . 4 . 3 . . 86 . . . . . . . . . . . . . . . . . . Explosions 231 | . . 42 . . 76 . . . 2 . 102 . . . . . . . . . . 9 . . . . Melee 1043 | . . . . . . . . . 54 . 438 . . 58 . . 158 . 68 . . 133 . 134 . . Knockbacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 209 | . . 67 . . 27 48 . . . . . . . . . . . . . . . 60 . . 5 2 Shots 10 | . . 2 . . 1 1 . . . . . . . . . . . . . . . 6 . . . . Rammed 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 Targets Rammed 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 292 | . . 6 178 . 292 . . . 201 52 118 . . . . 19 2 . . 128 96 218 . . 74 . Average Temperature 52 | . . 3 46 . 68 . . . 62 22 45 . . . . 5 2 . . 61 50 53 . . 52 . Received Heat Transfer 1137 | . . 9 275 . 199 252 36 36 54 9 . . . 27 . 36 . 9 33 . . 81 18 45 18 . Effects 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . 1 . . . . . . . . . . . 3 . . 2 . Impact Corruptions 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . 2 4 3 . . . . . . . . . . . . . . . . . . . Heat Transferred 5416 | . . 50 25 . 800 3616 629 . . . . . . . . . . . . 111 111 . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Peak Influence 1149 | 5 18 109 417 171 1149 712 337 . 756 . . . . 262 . . . . 141 . . 400 308 485 429 237 Initial 427 | . 3 . 42 132 64 427 204 . . . . . . . . . . . 28 . . 51 112 173 267 62 Average 295 | 1 7 50 230 137 672 603 216 . 316 . . . . 119 . . . . 59 . . 183 147 338 254 101 Maximum Alert Level 4 | . . . 2 . 4 3 1 . 3 . . . . 1 . . . . . . . 2 1 2 2 1 Low Security (%) 46 | 100 100 100 32 100 11 . 36 . 49 . . . . 81 . . . . 100 . . 52 81 28 33 80 Level 1 26 | . . . 62 . 8 . 63 . 15 . . . . 18 . . . . . . . 47 18 41 60 19 Level 2 21 | . . . 4 . 34 98 . . 24 . . . . . . . . . . . . . . 29 5 . Level 3 6 | . . . . . 41 1 . . 10 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . 2 1 4 6 . . 2 . . . . 2 . . . . . . . 5 . 5 6 2 Investigation 8 | . 1 . . . . 2 . . . . . . . 2 . . . . . . . 1 . 1 1 . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Reinforcement 10 | . . . 2 . 2 1 . . . . . . . . . . . . . . . . . 2 1 2 Assault 10 | . . . . 1 2 3 . . 2 . . . . . . . . . . . . . . 1 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Distress Signals 9 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . 1 . 3 . 1 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 10 . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Times Spotted 321 | . 1 24 29 4 37 36 3 3 15 15 12 4 . 25 4 3 . 4 7 6 3 31 11 15 15 14 Peak Tracking Total 18 | . 5 18 4 4 4 9 2 2 4 8 5 4 . 11 4 3 . 5 6 5 2 14 10 9 7 7 Tactical Retreats 31 | . . 1 1 1 1 . . 1 . 6 1 . . 3 . 2 . 1 1 . . 4 2 3 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Traps Triggered 9 | . 1 . . . . . . . 2 . . . . . . . . . 2 . . . . 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 7 . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Machines Disabled 29 | . . . 5 . 11 1 . . 8 . . . . . . . 1 . . . . . . 1 2 . Max in Single Turn 4 | . . . 1 . 3 1 . . 4 . . . . . . . 1 . . . . . . 1 1 . Garrison Access 6 | . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Machines Accessed 107 | . 2 1 7 1 6 11 10 3 16 1 . 4 . 6 . . 5 . 5 . . 8 5 9 6 1 Terminals 67 | . 2 . 6 1 4 10 6 . 8 . . . . 3 . . . . 4 . . 5 5 7 5 1 Fabricators 6 | . . . . . . . . . 2 . . . . 2 . . . . . . . 1 . 1 . . Repair Stations 5 | . . . 1 . . 1 . . 2 . . . . . . . . . . . . 1 . . . . Recycling Units 8 | . . . . . . . 4 . 2 . . . . . . . . . 1 . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . 1 1 . Total Hacks 341 | . 6 1 25 3 12 30 20 11 42 1 . 32 . 24 . . 14 . 21 . . 32 13 29 23 2 Successful 198 | . 3 1 16 1 6 17 13 11 19 1 . 32 . 14 . . 14 . 11 . . 19 1 9 9 1 Failed 143 | . 3 . 9 2 6 13 7 . 23 . . . . 10 . . . . 10 . . 13 12 20 14 1 Catastrophic 28 | . . . 1 . . 2 1 . 4 . . . . 1 . . . . 2 . . 2 5 6 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 185 | . 6 . 12 3 8 18 18 . 29 . . . . 14 . . . . 10 . . 24 10 23 10 . Terminals 226 | . 6 . 23 3 9 28 16 . 21 . . . . 16 . . . . 18 . . 22 13 27 22 2 Fabricators 19 | . . . . . . . . . 6 . . . . 7 . . . . . . . 5 . 1 . . Repair Stations 10 | . . . 2 . . 2 . . 3 . . . . . . . . . . . . 3 . . . . Recycling Units 18 | . . . . . . . 4 . 9 . . . . . . . . . 3 . . 2 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . . . 3 . . . . 1 . . . . . . . . . 1 1 . Terminal Hacks 96 | . . 1 6 1 . 7 2 11 1 1 . 32 . 3 . . 14 . 4 . . 4 . 3 5 1 Record 26 | . . . . . . . . 10 . . . 9 . . . . 6 . . . . . . . 1 . Part Schematic 19 | . . . . . . . . . . . . 12 . 1 . . 4 . 1 . . 1 . . . . Robot Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 2 . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 8 | . . 1 . . . 3 . 1 . 1 . . . . . . . . . . . . . 1 . 1 Branch Access Points 5 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . . Terminal Index 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . 1 . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 4 . Locate Traps 4 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . 1 . . . . Patrol Status 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 2 . . . . 4 . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Build 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . Repair Station Hacks 8 | . . . 2 . . 2 . . 2 . . . . . . . . . . . . 2 . . . . Scan Component 4 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 . . . . Repair 4 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . . Retrieve Components 4 | . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . Seal Access 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 75 | . 3 . 8 . 4 8 11 . 8 . . . . 6 . . . . 6 . . 10 1 6 4 . Terminals 66 | . 3 . 8 . 4 8 7 . 6 . . . . 6 . . . . 6 . . 8 1 5 4 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . Botnet 22 | . 2 . 2 . 2 1 2 . 2 . . . . 2 . . . . 2 . . 3 . 2 2 . Operators 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . Skim 36 | . 1 . 5 . 2 6 5 . 4 . . . . 3 . . . . 4 . . 4 . 1 1 . Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 4 . 1 . . . . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunnel 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 2 . 5 1 5 10 6 . 12 . . . . 5 . . . . 5 . . 7 5 7 5 1 Full Trace Events 5 | . . . . . . 1 . . . . . . . 2 . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . 12 . 1 . . 4 . 1 . . . . . . . Parts Built 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 258 | . . . . . . . . . 102 . . . . 103 . . . . . . . 53 . . . . Total Part Build Rating 25 | . . . . . . . . . 8 . . . . 5 . . . . . . . 12 . . . . Parts Repaired 4 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 . . . . Time 124 | . . . 32 . . 38 . . 25 . . . . . . . . . . . . 29 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . 9 . . . . . . . . . 1 . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . 4 . . . . . . . . . . . . . . 2 1 . Machine Destruction 7 | . . . . . . . . . 4 . . . . . . . . . . . . . . 2 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Total Allies 18 | . . 3 . 1 . 12 . . . . . . . 1 . . . . . . . . . 1 . . Largest Group 10 | . . 3 2 1 . 10 . . . . . . . 1 . . . . . . . . . 1 . . Highest-Rated Group 173 | . . 40 32 31 . 173 . . . . . . . 26 . . . . . . . . . 26 . . Highest-Rated Ally 31 | . . 16 16 31 . 31 . . . . . . . 26 . . . . . . . . . 26 . . Total Orders 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . . ROAM 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 125 | . . 12 12 4 . 97 . . . . . . . . . . . . . . . . . . . . Total Damage 1772 | . . 169 156 43 . 1404 . . . . . . . . . . . . . . . . . . . . Kills 18 | . . 3 2 1 . 12 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Robot Analysis Total 145 | . . . . . . . . . . . . 145 . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . 2 2 . 1 . 1 1 . . . 2 . . . . . . Drone Launches 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Turns Passed 8982 | 118 517 274 1005 262 842 848 565 689 370 353 288 47 270 375 102 224 144 124 172 96 88 400 131 342 253 83 Spaces Moved 10768 | 58 210 312 503 199 439 325 376 1440 676 572 578 99 584 535 117 397 200 309 336 281 116 740 284 572 352 158 Core 502 | 2 . 273 27 . . . . . . . . . . . . . . . . . . 92 . . 46 62 Treads 388 | 56 210 39 83 . . . . . . . . . . . . . . . . . . . . . . . Legs 1790 | . . . 393 199 439 325 376 58 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7559 | . . . . . . . . 1382 676 572 578 99 584 535 117 397 200 309 336 281 116 648 27 396 306 . Flight 529 | . . . . . . . . . . . . . . . . . . . . . . . 257 176 . 96 Fastest Speed 17 | 50 160 50 50 130 130 130 130 38 30 35 35 35 40 38 52 48 38 38 28 28 28 34 30 17 34 40 Average Speed 58 | 156 160 63 124 130 130 130 130 41 32 35 35 35 40 51 55 51 42 38 33 28 34 39 34 39 43 43 Slowest Speed 1050 | 160 160 160 160 130 200 130 130 130 35 35 35 40 40 52 56 56 48 38 38 28 40 50 70 61 1050 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 49 | 4 45 78 74 57 64 72 99 92 33 73 71 82 75 21 23 62 62 50 16 48 12 27 36 23 39 8 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 35 | . . 1 2 1 . 1 5 1 . . . 21 . . . . 3 . . . . . . . . . Known Exits Taken 15 | . . . 1 1 . 1 1 1 . 1 1 . 1 1 . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . . 1 . . . 1 . . 1 . . 1 1 1 1 . 1 . . . . . . Scrap Searched 29 | . . 1 . 1 . . . 8 . 4 2 . 1 . 1 4 . 5 . 1 1 . . . . . Spaces Dug 85 | . . . 11 . . . . 5 15 3 1 . 7 4 1 3 . 1 6 1 . 8 5 11 3 . Terrain Destroyed 799 | . . 43 69 . 215 17 . 5 118 100 180 . 7 4 1 3 . 1 6 1 . 10 5 11 3 . Melee 78 | . . . 4 . . . . 5 15 3 1 . 7 4 1 3 . 1 6 1 . 8 5 11 3 . Projectile 62 | . . . 30 . 32 . . . . . . . . . . . . . . . . . . . . . AOE 659 | . . 43 35 . 183 17 . . 103 97 179 . . . . . . . . . . 2 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Total 12563 | 78 389 365 747 202 594 652 430 1522 755 714 619 108 604 589 128 408 225 315 369 290 135 816 302 623 416 168 Wait 866 | 10 175 20 84 3 29 265 40 26 18 109 14 . 12 15 . . . . . 4 . 24 . . 18 . Move 10727 | 57 209 311 502 198 438 324 375 1439 675 571 577 98 583 534 116 396 199 308 335 280 115 739 281 561 351 155 Hop 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 1 Pick Up 77 | 2 4 3 15 1 8 2 . 8 5 7 . 2 . 2 . . 2 2 3 . . 2 3 3 2 1 Fast Attach 108 | 7 . 1 5 . 8 4 2 5 6 . . . . 7 . 5 6 1 5 . 1 12 4 19 9 1 Attach 56 | . . 5 10 . 3 1 . 9 5 . . . . 3 . . . . 4 . 1 3 4 2 2 4 Detach 17 | . . 1 1 . 1 1 . 4 . . . . . . . . 1 . . . . 3 2 . . 3 Swap 48 | . . 3 16 . 6 5 . 2 4 . . 3 2 1 . . . . 1 . . 3 . 1 1 . Drop 129 | . . 4 16 . 14 6 2 20 5 8 . 4 . 7 . 3 3 3 6 . . 12 1 7 8 . Fire 308 | 2 1 16 87 . 87 43 11 4 6 6 16 . . . . . . . . 5 8 7 . . 7 2 Melee 202 | . . . 11 . . . . 5 31 3 12 1 7 20 12 4 14 1 13 1 10 11 6 25 15 . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Trap 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 15) 636 | -10/Materials | Entered Mines 637 | -10/Mines | Assembled infested the area 677 | -10/Mines | Destroyed 19 combat bots 735 | -10/Mines | Core integrity fell below 50% 737 | -10/Mines | Core integrity fell below 20% 773 | -10/Mines | Found the Drone Emporium 773 | -10/Mines | Lost 7 parts (2p2n3w) 776 | -10/Mines | Found Prototype Device 776 | -10/Mines | Identified Decoy Drone Bay 807 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 837 | -10/Mines | Learned Materials trap positions 850 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 876 | -10/Mines | Discovered new exit (range 10) 910 | -10/Mines | Entered Materials 910 | -9/Materials | Accompanied by 2 allies 910 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 911 | -9/Materials | Loaded intel: 5 trap records 1325 | -9/Materials | Identified exit to Mines 1447 | -9/Materials | Build established: Scavenger-Mutant 1522 | -9/Materials | Learned location of 1 exit from Storage 1554 | -9/Materials | Learned Materials trap positions 1564 | -9/Materials | Repaired Imp. Ion Engine 1578 | -9/Materials | Learned Storage emergency access door positions 1592 | -9/Materials | Learned Storage emergency access door positions 1595 | -9/Materials | Identified exit to Materials 1608 | -9/Materials | Learned location of Zion (-7) 1915 | -9/Materials | Entered Mines 1922 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1935 | -9/Mines | Met a Derelict testing a Signal Generator 1953 | -9/Mines | Build established: Mutant 2074 | -9/Mines | Learned location of Storage (-8) 2137 | -9/Mines | Discovered exit to Materials (range 9) 2177 | -9/Mines | Entered Materials 2177 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2178 | -8/Materials | Loaded intel: 17 trap records 2420 | -8/Materials | Destroyed 7 combat bots 2502 | -8/Materials | Discovered new exit (range 16) 2577 | -8/Materials | First assault squad dispatched 2674 | -8/Materials | Destroyed 8 combat bots 2970 | -8/Materials | Discovered new exit (range 13) 3019 | -8/Materials | Entered Storage 3020 | -8/Storage | Identified exit to Recycling 3082 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3175 | -8/Storage | Repaired Titanium Leg 3265 | -8/Storage | Lost 4 allies 3335 | -8/Storage | Met a pair of Derelict thieves 3377 | -8/Storage | Build established: Commander-Mutant 3456 | -8/Storage | Lost 6 allies 3469 | -8/Storage | Destroyed 7 combat bots 3628 | -8/Storage | Used back door to open Recycling access 3663 | -8/Storage | Learned location of 1 exit from Recycling 3708 | -8/Storage | Build established: Mutant 3806 | -8/Storage | Learned location of 1 exit from Recycling 3819 | -8/Storage | First assault squad dispatched 3864 | -8/Storage | Learned 4 Recycling zone layouts 3867 | -8/Storage | Entered Recycling 3868 | -8/Recycling | Identified exit to Scraptown 3868 | -8/Recycling | Identified exit to Factory 4260 | -8/Recycling | Learned Factory stockpile data 4328 | -8/Recycling | Learned Factory stockpile data 4329 | -8/Recycling | Learned 12 Factory zone layouts 4330 | -8/Recycling | Learned 2 Lower Caves zone layouts 4333 | -8/Recycling | Learned 4 Recycling zone layouts 4401 | -8/Recycling | Scanned before Scraplab entrance 4419 | -8/Recycling | Entered Scraplab 4432 | -8/Recycling | Entered Scraptown 4508 | -8/Scraptown | Visited UFD Registry 4508 | -8/Scraptown | Registered with UFD as "Nukepod" 4526 | -8/Scraptown | Visited CR-KLE's Repair Center 4542 | -8/Scraptown | CR-KLE repaired 4 parts 4551 | -8/Scraptown | Visited Junk Repository 4558 | -8/Scraptown | Visited Fellowship of the Rings 4566 | -8/Scraptown | Visited Red Mages 4576 | -8/Scraptown | Visited TADAMA 4581 | -8/Scraptown | Visited Cyclists 4584 | -8/Scraptown | Entered Cyclist Reading Room 4594 | -8/Scraptown | Visited CPS Storage 4632 | -8/Scraptown | Visited Chapter 10 4638 | -8/Scraptown | Visited Scrap Suit Storage 4644 | -8/Scraptown | Visited LU-1G1's Boring Crew 4689 | -8/Scraptown | Visited Junk Cannon Lab 4691 | -8/Scraptown | Found Prototype Special Weapon 4691 | -8/Scraptown | Identified Junk Cannon 4699 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4704 | -8/Scraptown | Visited Junk Repository 4716 | -8/Scraptown | Visited Sword Containment 4729 | -8/Scraptown | Visited Infowarlord's Domain 4732 | -8/Scraptown | Found Spectral Analyzer 4741 | -8/Scraptown | Visited Derelict Rescue Squad 4746 | -8/Scraptown | Found DRS Beacon 4756 | -8/Scraptown | Visited Curators Association 4835 | -8/Scraptown | Found DCF Scrap (31 items) 5074 | -8/Scraptown | Attacked by Scraptown defenders 5121 | -8/Scraptown | Entered Factory 5121 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 5122 | -6/Factory | Identified exit to Factory 5148 | -6/Factory | Discovered new exit (range 5) 5185 | -6/Factory | Found Powered Armor 5296 | -6/Factory | Repaired Hvy. Pick 5296 | -6/Factory | Fabricated Adv. Remote Shield? 5471 | -6/Factory | First assault squad dispatched 5481 | -6/Factory | Discovered new exit (range 8) 5491 | -6/Factory | Entered Lower Caves 5492 | -6/Lower Caves | Encountered a Warlord checkpoint 5617 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5671 | -6/Lower Caves | Learned Factory trap positions 5689 | -6/Lower Caves | Identified exit to Lower Caves 5740 | -6/Lower Caves | Activated DRS Beacon 5844 | -6/Lower Caves | Entered another Lower Caves area 5845 | -6/Lower Caves | Encountered a Warlord checkpoint 5880 | -6/Lower Caves | Spotted B-75 Beast 5978 | -6/Lower Caves | Learned Factory terminal intel 6085 | -6/Lower Caves | Identified exit to Data Miner 6132 | -6/Lower Caves | Entered Data Miner 6132 | -6/Data Miner | Discovered new exit (range 6) 6136 | -6/Data Miner | Met Data Miner 6145 | -6/Data Miner | Learned location of Section 7 (-2) 6145 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6151 | -6/Data Miner | Received God Mode back door access code from Data Miner 6157 | -6/Data Miner | Destroyed Data Miner 6160 | -6/Data Miner | Interfaced with the Data Conduit 6165 | -6/Data Miner | Found Prototype Hackware 6167 | -6/Data Miner | Found Prototype Hackware 6179 | -6/Data Miner | Entered Proximity Caves 6424 | -5/Proximity Caves | Discovered exit to Factory (range 8) 6449 | -5/Proximity Caves | Entered Factory 6449 | -5/Factory | Evolved 2 slots: Utility x2 6449 | -5/Factory | Identified Deep Network Scanner 6450 | -5/Factory | Identified exit to Extension 6450 | -5/Factory | Identified Ghost Barrier 6451 | -5/Factory | Loaded intel: 78 trap records 6453 | -5/Factory | Loaded intel: 281 machine locations 6454 | -5/Factory | Loaded intel: 28 terminal locations 6714 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 6737 | -5/Factory | Build established: Hacker-Mutant 6766 | -5/Factory | Identified exit to Upper Caves 6824 | -5/Factory | Entered Upper Caves 6915 | -5/Upper Caves | Discovered new exit (range 11) 6923 | -5/Upper Caves | Learned location of 1 exit from Factory 6926 | -5/Upper Caves | Entered another Upper Caves area 6956 | -5/Upper Caves | Discovered new exit (range 7) 7027 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7051 | -5/Upper Caves | Learned Factory garrison access intel 7089 | -5/Upper Caves | Found DCF Scrap (16 items) 7145 | -5/Upper Caves | Discovered new exit (range 11) 7150 | -5/Upper Caves | Entered Zhirov 7150 | -5/Zhirov | Discovered new exit (range 3) 7186 | -5/Zhirov | Found Alien Artifact 7186 | -5/Zhirov | Identified Integrated Dissipator 7186 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7195 | -5/Zhirov | Found Alien Artifact 7294 | -5/Zhirov | Entered Proximity Caves 7335 | -4/Proximity Caves | Spotted B-86 Titan 7413 | -4/Proximity Caves | Discovered new exit (range 8) 7418 | -4/Proximity Caves | Entered Factory 7418 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7419 | -4/Factory | Identified exit to Armory 7420 | -4/Factory | Identified exit to Research 7421 | -4/Factory | Loaded intel: 243 machine locations 7422 | -4/Factory | Loaded intel: 4 garrison access locations 7540 | -4/Factory | Identified exit to Upper Caves 7590 | -4/Factory | Entered Upper Caves 7591 | -4/Upper Caves | Encountered a Warlord checkpoint 7683 | -4/Upper Caves | Learned Research trap positions 7684 | -4/Upper Caves | Discovered new exit (range 6) 7686 | -4/Upper Caves | Entered another Upper Caves area 7686 | -4/Upper Caves | Discovered exit to Research (range 13) 7693 | -4/Upper Caves | Spotted B-86 Titan 7771 | -4/Upper Caves | Lost 6 parts (1p3n1u1w) 7774 | -4/Upper Caves | Entered Research 7774 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7775 | -3/Research | Loaded intel: 66 trap records 7776 | -3/Research | Loaded intel: 116 machine locations 7848 | -3/Research | Identified exit to Testing 7858 | -3/Research | Repaired Cld. Gravmag System? 7888 | -3/Research | Fabricated Gyrokinetic Inverter (x2) 8026 | -3/Research | Found Gamma Bomb Array 8029 | -3/Research | Spotted B-86 Titan 8080 | -3/Research | Intercept squad dispatched 8104 | -3/Research | Spotted Tracker 8104 | -3/Research | Spotted Tracker 8124 | -3/Research | Identified Transdimensional Reconstructor 8124 | -3/Research | Warped through subspace 8151 | -3/Research | Core integrity fell below 50% 8172 | -3/Research | Discovered new exit (range 16) 8174 | -3/Research | Entered Testing 8175 | -3/Testing | Loaded intel: 76 machine locations 8200 | -3/Testing | Lost 11 parts (4n6u1w) 8275 | -3/Testing | Discovered new exit (range 13) 8288 | -3/Testing | Identified exit to Research 8305 | -3/Testing | Entered Research 8305 | -2/Research | Evolved 2 slots: Utility x2 8306 | -2/Research | Identified exit to Quarantine 8307 | -2/Research | Loaded intel: 119 machine locations 8330 | -2/Research | Spotted B-90 Cyclops 8410 | -2/Research | Lost 4 parts (1p3n) 8513 | -2/Research | Spotted B-90 Cyclops 8647 | -2/Research | Entered Quarantine 8648 | -2/Quarantine | Loaded intel: 64 machine locations 8729 | -2/Quarantine | Door terminal overloaded 8731 | -2/Quarantine | Met incapacitated Sigix Warrior 8731 | -2/Quarantine | Lockdown squad dispatched 8738 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 8739 | -2/Quarantine | Unlocked Sigix quarantine chamber 8750 | -2/Quarantine | Found Sigix Containment Pod 8764 | -2/Quarantine | Spotted Lightning 8764 | -2/Quarantine | Spotted Lightning 8764 | -2/Quarantine | Spotted Lightning 8849 | -2/Quarantine | Intercept squad dispatched 8853 | -2/Quarantine | Found Quantum Capacitor 8854 | -2/Quarantine | Spotted Tracker 8855 | -2/Quarantine | Spotted Tracker 8868 | -2/Quarantine | Spotted Combat Programmer 8869 | -2/Quarantine | Spotted Combat Programmer 8879 | -2/Quarantine | System corruption reached 10% 8890 | -2/Quarantine | Discovered new exit (range 12) 8897 | -2/Quarantine | Core integrity fell below 50% 8899 | -2/Quarantine | Identified exit to Access 8900 | -2/Quarantine | Entered Access 8900 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 8901 | -1/Access | Loaded intel: 111 machine locations 8929 | -1/Access | Lost 12 parts (1p6n3u2w) 8966 | -1/Access | Spotted B-99 Colossus 8981 | -1/Access | Discovered new exit (range 5) 8982 | -1/Access | Identified exit to Surface 8983 | *** | Destroyed 0b10! Last Messages --------------- 08949_ K-01 Serf cleans the Wave Collapse Detector. 08953_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08963_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 08966_ Terminal disabled. 08966_ Slug penetrates Terminal. 08969_ K-01 Serf collects debris. 08970_ Slug penetrates Wall. 08970_ Penetrated by Slug. 08979_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08979_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08981_ The Access Shell folds into the floor. 08981_ EXIT=FOUND 08982_ EXIT=IDENTIFIED: SURFACE [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ? #????????????????????????????????""""""????????? | | # #???"??????????????????????????????""??????????? | | +??"""?????????????????????????????""??????????? | | #???"""???????????"""""????????????????????????? | | #????"????????????""R""????????????????????????? | | #??????????????????"?"?????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #?????###############????????????????????????? | | ###?????# ???H????????????????????? | | ######### ????????????????????????????? | | #???????????????????????????????????? | | ########### #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" """"???????????????? | | ??????????# """ """ """"???????????????? | | ??????????# """"???????????????? | | ??????????# """"???????????????? | | ??????????# "" """"???????????????? | | ??????????# @" """"???????????????? | | ??????????# """"???????????????? | | ??????????# """"???????????????? | | ??????????# """"???????????????? | | ??????????# p """"???????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ?""""""???# ????????????????????????????????????? | | ?""""""???# ????????????????????????????????????? | | ?""""""???+ ?????????????"??????????????????????? | | ?""""""???# ???????????""""???""????????????????? | | ?""""""???? ??????????"""""???"""????????"??????? | | ????????????????????????"""""???T"???????"""?????? | | ????????????????????????""""???"""????????"""????? | | ?????????????????????????"?????""??????????"?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????"??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 49 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 85 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 450 Evasion (%) 68 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 25 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Lrn. Tractor Beam | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Gyrokinetic Inverter | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Quantum Rifle | -4/Factory | Hacked Robot Schematics ------------------ X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Adv. Remote Shield | x1 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Gyrokinetic Inverter | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Data Run Challenges ------------ None Game ------ Seed HackingWeightInsulator Manual? 0 Play Time 02:35:06 Cumulative 358.8 hours Start 2024.09.13 @ 21:44:04 End 2024.09.14 @ 13:00:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 366 Rogue 361 Adventurer 5 Explorer 0 Win Type 3 Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 78 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6653dd59-aa0b-413a-a289-1ec0b570bf2d