Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.03 @ 18:12:50 Player: NeoBioHazard Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (168) 840 Value Destroyed (6649) 6649 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2742) 2742 TOTAL SCORE: 15831 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 460 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 882 Friendly Fire -508 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Improved Medium Treads Advanced Heat Sink Large Battery (200) Great Maul Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Encrypted Comm Array Improved Target Analyzer Improved Medium Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Deuterium Engine Armored Leg Armored Leg Armored Leg Armored Leg Improved Heat Sink Large Battery Large Battery Improved Signal Interpreter Improved Weapon Cycler Improved Weapon Cycler Tesla Rifle Heavy Laser Beamcaster Wave Gun Wave Gun Heavy Phase Cannon Rocket Launcher Long-range Missile Launcher [Rating: 91] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Armored Leg Treads Medium Treads Leg Armored Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . 2 . 2 2 . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 5 | . . 1 . 1 . . 2 . . . . 1 . . . Weapon 2 | . . 1 . 1 . . . . . . . . . . . Parts Attached 173 | 5 3 8 6 15 4 13 10 16 9 1 5 48 11 15 4 Power 18 | 1 . 1 1 1 . 2 . 1 1 . . 6 2 2 . Engine 14 | 1 . 1 1 1 . 2 . 1 1 . . 4 2 . . Core 4 | . . . . . . . . . . . . 2 . 2 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 32 | 2 . 1 1 3 2 5 4 1 2 . . 8 1 2 . Treads 18 | 2 . 1 1 3 2 . 4 1 . . . 4 . . . Leg 14 | . . . . . . 5 . . 2 . . 4 1 2 . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 46 | 1 2 1 1 5 2 1 2 7 2 1 4 14 1 2 . Device 29 | . . 1 1 2 . 1 2 4 2 . 3 11 1 1 . Storage 6 | 1 2 . . 1 1 . . . . . . 1 . . . Processor 2 | . . . . 1 . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 9 | . . . . 1 1 . . 3 . 1 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 77 | 1 1 5 3 6 . 5 4 7 4 . 1 20 7 9 4 Energy Gun 42 | . . 3 3 4 . . 4 6 4 . 1 11 1 3 2 Energy Cannon 20 | . . 2 . 2 . 5 . . . . . 7 3 1 . Ballistic Gun 7 | 1 1 . . . . . . . . . . 1 . 3 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 7 | . . . . . . . . 1 . . . 1 3 1 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . . 2 . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . . . . 3 . . . Parts Lost 86 | . . 1 1 2 . 9 . 10 9 . 2 21 5 9 17 Power 12 | . . . 1 . . 1 . 1 1 . . 3 1 2 2 Propulsion 17 | . . . . . . 3 . 2 1 . . 5 1 1 4 Utility 16 | . . . . . . . . 2 3 . 1 5 1 1 3 Weapon 41 | . . 1 . 2 . 5 . 5 4 . 1 8 2 5 8 Highest Loss Streak 16 | . . 1 1 2 . 3 . 7 8 . 1 5 4 6 16 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 95 | . 99 98 99 98 100 87 98 96 92 97 99 94 98 84 93 Engine 6 | . 14 11 10 9 7 6 6 5 5 6 6 5 10 5 . Core 2 | . . . . . . . . . . . . 4 . . 10 Treads 11 | . 28 22 22 18 30 15 23 24 13 13 13 6 . . . Leg 10 | . . . . . . 8 2 . 10 13 13 13 21 19 22 Device 19 | . . 11 11 13 7 7 24 19 20 20 20 23 29 23 22 Storage 8 | . 27 22 21 13 7 7 6 6 6 6 6 5 5 5 5 Processor 4 | . . . . 1 7 7 6 6 6 6 6 5 5 5 5 Protection 3 | . . . . 7 7 3 . 5 . 3 5 3 . 2 4 Energy Gun 17 | . . 24 33 22 23 9 26 25 25 26 25 12 15 7 4 Energy Cannon 3 | . . 7 . 12 7 18 . . . . . 6 4 4 . Ballistic Gun 2 | . 28 . . . . . . . . . . 2 1 3 5 Peak Build Rating 91 | 5 8 18 18 25 28 52 58 60 65 66 67 91 88 83 80 Average Rating 59 | 4 7 13 16 22 27 33 57 55 60 64 65 81 85 72 75 On Entrance 43 | . 5 8 18 16 25 28 52 58 51 62 66 67 83 80 80 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 120 | 9 35 48 47 55 69 73 74 75 70 73 74 120 91 96 96 Greatest Support 112 | 40 40 40 40 40 80 80 112 112 84 56 56 112 63 48 62 Greatest Overweight (x) 23 | 2 . 1 1 1 . 4 . . 1 1 1 23 1 20 4 Average Overweight (x) . | . . . . . . . . . . 1 1 1 1 1 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 15 15 16 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 8 15 15 15 15 20 20 20 18 12 12 20 19 20 17 Average Carried 14 | 1 6 10 14 14 13 16 18 17 12 12 11 16 18 16 15 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 8 15 15 15 15 20 20 18 12 12 12 18 16 15 5 Class Distribution -------------------- 45% | Gunner 41% | Scavenger-Gunner 6% | Tank 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 3215 | 190 236 65 70 130 . 140 . 347 121 25 154 686 389 479 183 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7995 | . 224 752 150 931 . 578 . 717 260 . 599 2488 306 544 446 Parts 319 | . 11 55 11 32 . 25 . 23 8 . 12 93 16 17 16 Haulers Intercepted 5 | . . 2 . . . . . . . . . 3 . . . Recyclers Shooed 7 | . 1 1 1 . . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 6 3 1 8 . 12 13 . Prevented 16 | . . . . . . . . 5 5 . 3 . . 3 . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 139 | . 5 14 5 14 . 9 . 18 4 . 10 27 13 12 8 Guns 65 | . 5 12 5 1 . . . 4 3 . 9 16 3 4 3 Cannons 40 | . . 1 . 13 . 8 . . . . . 9 4 5 . AOE 26 | . . . . . . . . 12 . . . 1 6 2 5 Classes Destroyed 19 | . 1 7 1 3 . 2 . 1 . . . 2 1 . 1 Worker 4 | . . 1 . . . . . . . . . 3 . . . Builder 2 | . . 1 . . . . . . . . . 1 . . . Tunneler 3 | . . . 1 1 . . . . . . . 1 . . . Hauler 5 | . . 2 . . . . . . . . . 3 . . . Recycler 5 | . . . . 1 . . . . . . . 4 . . . Mechanic 2 | . . 1 . . . . . . . . . 1 . . . Watcher 5 | . . 3 . 1 . . . . . . . 1 . . . Swarmer 30 | . . 4 4 . . . . 6 . . 2 1 9 4 . Cutter 4 | . . . . . . . . . . . . 4 . . . Grunt 59 | . 5 9 1 9 . 5 . 4 2 . 4 7 3 5 5 Brawler 6 | . . . . 2 . . . 1 . . 2 . . . 1 Duelist 2 | . . . . . . . . . . . . . 1 . 1 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 9 | . . 1 . 2 . . . 1 . . . 3 . 1 1 Specialist 2 | . . . . . . 2 . . . . . . . . . Hunter 10 | . . . . 1 . 1 . . 2 . 2 4 . . . Programmer 9 | . . . . . . . . . . . . 8 . 1 . Heavy 1 | . . . . . . 1 . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 Thug 4 | . . . . . . . . 4 . . . . . . . Savage 2 | . . . . . . . . 1 . . . 1 . . . Mutant 2 | . . . . . . . . 1 . . . . . 1 . Best Kill Streak 10 | . 3 9 3 4 . 4 . 10 2 . 3 5 5 5 8 Combat Bots Only 10 | . 3 6 3 4 . 4 . 10 2 . 3 4 5 5 8 Max Kills in Single Turn 4 | . 1 2 1 1 . 1 . 4 1 . 2 3 3 3 3 Gunslinging 1 | . . 1 . . . . . . . . 1 . . . . Exploded 4 | . . . . . . . . 4 . . . 1 2 2 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Hostile Shots Fired 907 | . 33 25 32 33 . 81 . 122 72 . 61 210 47 118 73 Missed 261 | . 8 8 9 13 . 22 . 47 19 . 18 51 18 26 22 Damage Taken 12964 | . 308 168 241 454 . 1409 . 1451 861 . 816 3450 538 1706 1562 Core 1626 | . 49 17 8 41 . 170 . 120 37 . 182 228 38 353 383 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 256 | . . . . . . . . . . . . . . . 256 Core Remaining (%) 83 | 100 80 . 93 92 . 75 . . . . 60 . . . . Volleys Fired 362 | . 23 27 12 23 . 27 . 41 16 3 26 102 18 33 11 Largest 4 | . 2 3 3 4 . 4 . 4 4 4 4 4 4 4 4 Hottest 351 | . 40 176 135 216 . 272 . 220 287 287 306 351 333 333 179 Shots Fired 1137 | . 46 70 36 85 . 93 . 106 56 12 103 359 54 84 33 Gun 833 | . 46 56 36 49 . 31 . 89 56 12 103 253 31 52 19 Cannon 266 | . . 14 . 36 . 62 . . . . . 102 13 31 8 Launcher 38 | . . . . . . . . 17 . . . 4 10 1 6 Special . | . . . . . . . . . . . . . . . . Kinetic 141 | . 46 . . . . . . . . . . 41 . 35 19 Thermal 522 | . . 14 . . . 55 . . 27 9 92 261 24 34 6 Explosive 38 | . . . . . . . . 17 . . . 4 10 1 6 Electromagnetic 436 | . . 56 36 85 . 38 . 89 29 3 11 53 20 14 2 Robot Hit Streak 13 | . 12 11 6 12 . 9 . 5 8 2 6 13 5 9 3 Robot Miss Streak 7 | . 2 3 5 4 . 5 . 2 3 4 4 7 3 4 3 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 Secondary Targets 7 | . . 1 1 . . . . 2 . . 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 . . 1 1 . . . Shots Hit Robots 637 | . 33 38 15 51 . 64 . 64 30 4 60 199 22 43 14 Core Hits 354 | . 17 23 7 27 . 22 . 56 11 . 21 95 21 27 27 Critical Kills 3 | . . 2 . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 . . . Critical Strikes 40 | . . 3 . . . . . . 4 1 8 16 . 7 1 Burn 25 | . . . . . . . . . 3 . 7 13 . 1 1 Meltdown 2 | . . 2 . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . . 3 . . . Blast 5 | . . . . . . . . . . . . . . 5 . Corrupt 5 | . . 1 . . . . . . 1 1 1 . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 18209 | . 271 710 318 1418 . 1216 . 1887 599 83 1349 6596 1387 1319 1056 Guns 9539 | . 271 502 229 457 . 325 . 608 599 83 1349 4008 283 596 229 Cannons 4676 | . . 208 . 581 . 891 . . . . . 2002 207 616 171 Explosions 3990 | . . . 89 380 . . . 1277 . . . 584 897 107 656 Melee . | . . . . . . . . . . . . . . . . Ramming 4 | . . . . . . . . 2 . . . 2 . . . Kinetic 1615 | . 271 . . . . . . . . . . 495 . 550 299 Thermal 9158 | . . 208 89 380 . 826 . 307 254 66 1225 4898 345 484 76 Explosive 3214 | . . . . . . . . 970 . . . 584 897 107 656 Electromagnetic 4218 | . . 502 229 1038 . 390 . 608 345 17 124 617 145 178 25 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . 1 1 1 . 18 18 19 24 Average Corruption 11 | . . . . . . . . 1 1 1 . 15 18 18 17 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 196 | . . . . . . . . 6 5 3 . 78 37 53 14 Message Errors 31 | . . . . . . . . . 1 1 . 11 6 9 3 Matter Fused 46 | . . . . . . . . . 3 1 . 22 6 12 2 Heat Flow Errors 23 | . . . . . . . . 1 1 . . 11 2 7 1 Energy Discharges 23 | . . . . . . . . 1 . . . 5 7 9 1 Parts Rejected 3 | . . . . . . . . . . . . 2 . 1 . Parts Fused 4 | . . . . . . . . . . . . 2 2 . . Data Loss (minor) 26 | . . . . . . . . 2 . 1 . 8 6 6 3 Data Loss (major) 11 | . . . . . . . . 1 . . . 3 1 4 2 Misfires 9 | . . . . . . . . 1 . . . 3 2 2 1 Alerts 6 | . . . . . . . . . . . . 3 2 . 1 Misdirections 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 13 | . . . . . . . . . . . . 7 3 3 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 236 | . . . . 108 . . . . . . . 103 . 21 4 Projectiles 119 | . . . . 17 . . . . . . . 81 . 21 . Explosions 117 | . . . . 91 . . . . . . . 22 . . 4 Melee . | . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 485 | . . . 38 143 . . . 125 . . . 91 15 . 73 Shots 11 | . . . 1 2 . . . 3 . . . 2 1 . 2 Rammed 2 | . . . . . . . . 1 . . . 1 . . . Targets Rammed 2 | . . . . . . . . 1 . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 739 | . 21 72 66 334 . 470 . 388 299 324 584 642 485 739 625 Average Temperature 162 | . 8 24 26 102 . 119 . 110 108 169 250 182 214 250 286 Received Heat Transfer 2458 | . 183 42 18 171 . 351 . 369 45 . 135 447 180 364 153 Effects 70 | . . . . 2 . 2 . . 1 . 13 18 8 18 8 Shutdowns 18 | . . . . . . 1 . . . . 4 5 1 4 3 Energy Bleed 9 | . . . . . . . . . 1 . 2 4 . 1 1 Interference 14 | . . . . 2 . . . . . . 2 4 3 3 . Matter Decay 5 | . . . . . . . . . . . 3 . . 2 . Short Circuit 7 | . . . . . . 1 . . . . 1 1 2 2 . Damage (minor) 4 | . . . . . . . . . . . . 1 2 1 . Damage (major) 10 | . . . . . . . . . . . . 3 . 4 3 Damage (core) 3 | . . . . . . . . . . . 1 . . 1 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 . 2 1 . . . . 1 . Combat Hostiles 5 | . . . . . . 1 . 2 1 . . . . 1 . Parts Fried 28 | . . 1 1 8 . 4 . 3 5 . 1 3 1 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . . 2 . . . 1 . . . . 1 1 . . . Combat Hostiles 3 | . . 1 . . . . . . . . 1 1 . . . Parts Melted 30 | . . 3 2 . . . . . 1 . 8 13 . 2 1 Heat Transferred 14870 | . . 370 150 300 . 1480 . 350 629 111 2553 7474 481 768 204 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 3 . . . 3 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 479 | . 120 441 260 479 220 334 190 . . . . 450 . . . Initial 215 | . . . 93 3 215 154 175 . . . . 44 . . . Average 172 | . 31 174 147 301 215 240 176 . . . . 163 . . . Maximum Alert Level 2 | . . 2 1 2 1 1 . . . . . 2 . . . Low Security (%) 60 | 100 100 50 92 23 . 43 100 . . . . 55 . . . Level 1 33 | . . 44 7 37 100 56 . . . . . 42 . . . Level 2 5 | . . 4 . 38 . . . . . . . 2 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . Squads Dispatched 16 | . 1 2 . 2 . 2 1 . . . . 8 . . . Investigation 4 | . 1 1 . 1 . . . . . . . 1 . . . Extermination 3 | . . . . . . . . . . . . 3 . . . Reinforcement 9 | . . 1 . 1 . 2 1 . . . . 4 . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 7 | . . 3 . 1 . . . . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 194 | . 6 21 10 17 . 12 1 22 7 1 10 36 13 15 23 Peak Tracking Total 13 | . 2 7 3 9 . 3 1 9 2 1 5 6 4 6 13 Tactical Retreats 12 | . . . . 2 . 3 . 1 1 . 2 1 . 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 5 | . . 1 . 1 . 1 . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . 1 . . . 5 Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 11 | . . . . 2 . . . 1 . . . 7 . 1 . Max in Single Turn 2 | . . . . 2 . . . 1 . . . 2 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 10 | . 2 1 . 4 1 . . 1 . . . . . . 1 Terminals 7 | . 2 1 . 3 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Total Hacks 25 | . 6 3 . 13 1 . . 1 . . . . . . 1 Successful 12 | . 3 1 . 5 1 . . 1 . . . . . . 1 Failed 13 | . 3 2 . 8 . . . . . . . . . . . Catastrophic 1 | . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 16 | . 6 3 . 7 . . . . . . . . . . . Terminals 19 | . 6 3 . 9 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . . . . . Terminal Hacks 10 | . 3 1 . 3 1 . . 1 . . . . . . 1 Robot Analysis 4 | . 1 1 . 2 . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . . . . . . . Terminals 2 | . . . . 2 . . . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 1 . 4 1 . . . . . . . . . . Full Trace Events 2 | . 1 . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 2 . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Total Allies 10 | . . . 3 . . . . 2 . . . . . . 5 Largest Group 5 | . . . 3 2 . . . 1 1 . . . . . 5 Highest-Rated Group 248 | . . . 40 24 . . . 29 29 . . . . . 248 Highest-Rated Ally 68 | . . . 16 16 . . . 29 29 . . . . . 68 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . 2 . . . Infantry 1 | . . . . . . . . . . . . 1 . . . Muscle 1 | . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 96 | . . . 26 25 . . . 14 4 . . . . . 27 Total Damage 2066 | . . . 280 195 . . . 167 38 . . . . . 1386 Kills 18 | . . . 6 6 . . . 1 . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total 4 | . 1 1 . 2 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . 1 . 1 2 . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 13775 | 65 447 548 838 622 111 412 110 1489 1036 1557 744 2266 792 1130 1608 Spaces Moved 5502 | 38 232 191 334 224 67 137 44 799 420 645 262 805 381 399 524 Core 17 | 11 . . . . . . . . . . . 3 . 2 1 Treads 3685 | 27 232 191 334 224 67 81 44 799 420 645 262 359 . . . Legs 1800 | . . . . . . 56 . . . . . 443 381 397 523 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 240 240 160 190 190 50 Average Speed 218 | 146 160 227 234 219 160 197 160 160 227 240 240 228 190 230 290 Slowest Speed 1200 | 160 160 240 240 240 160 400 160 160 240 240 240 1200 190 1050 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 3 42 21 87 27 2 86 1 95 68 81 41 24 79 68 70 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . 2 . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . . . 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 1 1 . 1 . . Scrap Searched 13 | . . . 1 . . . . 4 1 3 1 . 3 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 342 | . . . 3 42 . . . 70 . . . 68 110 20 29 Melee . | . . . . . . . . . . . . . . . . Projectile 40 | . . . . . . . . . . . . 22 2 13 3 AOE 302 | . . . 3 42 . . . 70 . . . 46 108 7 26 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Total 6607 | 45 270 247 367 300 70 215 82 933 466 648 323 1044 429 573 595 Wait 333 | . 8 7 7 24 . 16 19 24 18 . 26 49 10 118 7 Move 5486 | 37 231 190 333 223 66 136 43 798 419 644 261 804 380 398 523 Hop . | . . . . . . . . . . . . . . . . Pick Up 105 | 3 5 11 4 7 . 15 6 9 3 . 3 25 5 7 2 Fast Attach 42 | 5 1 1 1 2 . 5 . 2 1 1 . 12 1 7 3 Attach 68 | . 1 3 1 5 2 6 3 8 8 . 2 18 4 6 1 Detach . | . . . . . . . . . . . . . . . . Swap 63 | . 1 4 4 8 2 2 7 6 . . 3 18 6 2 . Drop 58 | . . 4 5 8 . 7 4 7 1 . 2 13 5 2 . Fire 362 | . 23 27 12 23 . 27 . 41 16 3 26 102 18 33 11 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 1 . . . 1 . . . Escape Stasis 3 | . . . . . . . . . . . . 2 . . 1 Rewire 85 | . . . . . . 1 . 37 . . . . . . 47 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 5) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 704 | -9/Materials | Discovered new exit (range 5) 806 | -9/Materials | Build established: Gunner 1061 | -9/Materials | Entered Mines 1067 | -9/Mines | Met a Derelict bent on vengeance 1133 | -9/Mines | Discovered new exit (range 9) 1210 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1268 | -9/Mines | Found a hidden stash of uninstalled traps 1301 | -9/Mines | Learned 2 Materials zone layouts 1548 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1885 | -9/Mines | Discovered new exit (range 10) 1899 | -9/Mines | Entered Materials 1899 | -8/Materials | Accompanied by 2 allies 1899 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2386 | -8/Materials | Build established: Tank 2479 | -8/Materials | Discovered new exit (range 10) 2521 | -8/Materials | Entered Factory 2521 | -7/Factory | Evolved 2 slots: Propulsion x2 2630 | -7/Factory | Identified exit to DSF 2632 | -7/Factory | Entered DSF 2660 | -7/DSF | Additional patrols routed to DSF 2808 | -7/DSF | Build established: Scavenger-Gunner 2871 | -7/DSF | Lost 3 parts (1p1n1w) 2922 | -7/DSF | Sterilization system engaged 2942 | -7/DSF | Ambient heat levels rising (+10) 2957 | -7/DSF | Ambient heat levels rising (+10) 2972 | -7/DSF | Ambient heat levels rising (+10) 2987 | -7/DSF | Ambient heat levels rising (+10) 3002 | -7/DSF | Ambient heat levels rising (+10) 3007 | -7/DSF | Discovered new exit (range 16) 3017 | -7/DSF | Ambient heat levels rising (+10) 3032 | -7/DSF | Ambient heat levels rising (+10) 3044 | -7/DSF | Entered Factory 3044 | -6/Factory | Evolved 2 slots: Utility x2 3131 | -6/Factory | Discovered new exit (range 4) 3143 | -6/Factory | Build established: Gunner 3154 | -6/Factory | Entered Lower Caves 3160 | -6/Lower Caves | Met a Warlord Commander 3161 | -6/Lower Caves | Learned location of Warlord (-5) 3162 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3163 | -6/Lower Caves | Found Encrypted Comm Array 3920 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3962 | -6/Lower Caves | Attacked by a faux Warlord 4216 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4274 | -6/Lower Caves | Destroyed 10 combat bots 4280 | -6/Lower Caves | Lost 7 parts (1p2n1u3w) 4458 | -6/Lower Caves | Discovered new exit (range 7) 4643 | -6/Lower Caves | Entered another Lower Caves area 4643 | -6/Lower Caves | Accompanied by 1 ally 4816 | -6/Lower Caves | Lost 8 parts (1p1n2u4w) 5645 | -6/Lower Caves | Discovered new exit (range 15) 5679 | -6/Lower Caves | Entered Zion 5826 | -6/Zion | Discovered new exit (range 16) 5965 | -6/Zion | System corruption cleaned by Quarantine Array 6123 | -6/Zion | Given the Hacking Drone Bay 7236 | -6/Zion | Entered Proximity Caves 7280 | -5/Proximity Caves | Learned location of 1 exit from Factory 7349 | -5/Proximity Caves | Learned location of 1 exit from Factory 7826 | -5/Proximity Caves | Build established: Scavenger-Gunner 7965 | -5/Proximity Caves | Discovered new exit (range 5) 7980 | -5/Proximity Caves | Entered Factory 7980 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7981 | -5/Factory | Identified exit to Upper Caves 7981 | -5/Factory | Identified exit to Factory 8082 | -5/Factory | Joined by Warlord Infantry squad 8330 | -5/Factory | Lost 3 allies 8528 | -5/Factory | Build established: Tank 8805 | -5/Factory | System corruption reached 10% 8886 | -5/Factory | Lost 4 parts (1n2u1w) 9130 | -5/Factory | Build established: Scavenger-Gunner 9155 | -5/Factory | Lost 3 parts (1p2n) 9253 | -5/Factory | Lost 5 parts (1p1n1u2w) 9480 | -5/Factory | Joined by Warlord Muscle squad 10123 | -5/Factory | Discovered exit to Upper Caves (range 8) 10246 | -5/Factory | Entered Upper Caves 10572 | -5/Upper Caves | Learned 8 Factory zone layouts 10949 | -5/Upper Caves | Lost 4 parts (1p1n2w) 11015 | -5/Upper Caves | Discovered new exit (range 13) 11034 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11038 | -5/Upper Caves | Entered another Upper Caves area 11265 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11445 | -5/Upper Caves | Spotted B-75 Beast 11555 | -5/Upper Caves | Build established: Gunner 11623 | -5/Upper Caves | Core integrity fell below 50% 11664 | -5/Upper Caves | Lost 6 parts (1p1n4w) 11976 | -5/Upper Caves | Build established: Scavenger-Gunner 12059 | -5/Upper Caves | Identified exit to Warlord 12060 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12168 | -5/Upper Caves | Entered Warlord 12267 | -5/Warlord | Discovered new exit (range 8) 12436 | -5/Warlord | System corruption cleaned by Quarantine Array 13468 | -5/Warlord | Warlord's base attacked by MAIN.C 13471 | -5/Warlord | Met Warlord 13646 | -5/Warlord | Opened side exit 13747 | -5/Warlord | Lost 6 allies 13758 | -5/Warlord | Destroyed 8 combat bots 13759 | -5/Warlord | Crushed by falling debris 13768 | -5/Warlord | Spotted Executioner 13768 | -5/Warlord | Spotted Striker 13768 | -5/Warlord | Spotted Executioner 13773 | -5/Warlord | Core integrity fell below 20% 13776 | -5/Warlord | Released all parts (4) 13776 | -5/Warlord | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- 13771_ Slug penetrates Earth. 13771_ Slug penetrates Wall. 13772_ Penetrated by Slug. 13772_ Hvy. Machine Gun destroyed. 13772_ Slug penetrates Earth. 13772_ Penetrated by Slug. 13773_ Tesla Rifle destroyed. 13773_ Knocked back. 13774_ Penetrated by Slug. 13774_ Carbon-fiber Leg destroyed. 13774_ Penetrated by Slug. 13774_ Slug penetrates Earth. 13774_ Penetrated by Slug. 13775_ Slug penetrates Executioner. 13775_ Slug penetrates Wall. 13775_ Imp. Weapon Cycler destroyed. 13776_ Released Adv. Heat Sink. 13776_ Released Imp. Weapon Cycler. 13776_ Released Imp. Target Analyzer. 13776_ Released Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????###??????????????????????????????? | | ######X#############??????????????????? | | #??????????????????? | | #??????????????????? | | ################# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ???????????????## ##????????#####????? | | ??????????????## #???????## K###??? | | ??????????????# #??????## s g#### | | ??????????????# ##?????## ssg ? | | ??????????????# #?????# hsg ?? | | ??????????????# ##????# EEx#??# | | ??????????????## #????# s### ? | | ???????????????### ##????# %= ## | | ?????????????????## #??###!=* # # | | ??????????????????## ####= [%! # # | | ???????????????????# !# /|%%*%!% #?? | | ???????????????????# ! %*%=%=[!!* #"#? | | ???????????????????## %!=@[==%%#= ##? | | ????????????????????#; !!!=*![% % #? | | ????????????????????###=!=%%=[= [ #? | | ???""????????????????# =!%=!= ##? | | ??#""#???????????????# === # #? | | ??#""#??????????????# # % ;#? | | ###""#####?????????# ;*% ##" ;# | | "" "##########;# # ;; = #""% ;## | | "" """""""""" "# ## ##% " "##? | | "" """"""""""""####;;### "" ?? | | ^ ### ### ####? | | ^ ^+ ## #??? | | + #### #??? | | ^ ##"# ##??# #??? | | "" """"""""""""#?### #???# ##?? | | "" """"""""""""#???# #?### ^#?? | | "" "############???# #### # #?? | | ###""#####??????????????# #?# #?? | | ??#""#?????????????????? ### #?? | | ??#""#????????????????? ### ##?? | | ???""?????????????????? ##?# ^ ^ #??? | | ?????????????????????? ???## ##??? | | ?????????????????????# ????## #???? | | ?????????????????????# #?????# #???? | | ?????????????????????# ??????## ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 325 Weapon Cycling 30 Evasion (%) 40 Target Analysis 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Adv. System Restoration Module | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmSpreadStreamer Manual? 0 Play Time 01:23:55 Cumulative 137.8 hours Start 2025.04.02 @ 19:40:42 End 2025.04.03 @ 18:12:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 203 Adventurer 15 Explorer 53 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c75dc9b-33e2-48c7-a7c7-e403e033bd62