Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.02 @ 20:46:08 Player: hoganstuff Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1135) 1135 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3955 Bonus ------- None Cogmind --------- Core Integrity 654/700 Matter 300/300 Energy 240/240 System Corruption 1% Temperature Cool (0) Movement Flying (120) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Backup Power VII > --- PROPULSION (3) --- Flight Unit > --- UTILITY (5) ------ Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Precision Beam Rifle Maul > --- INVENTORY (8) ---- Deuterium Engine Power Amplifier Microactuators Improved Light Armor Plating Gatling Laser Advanced Assault Cannon Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Backup Power VII > --- PROPULSION ------- Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Reaction Control System > --- WEAPON ----------- Precision Beam Rifle Remote Datajack Maul > --- INVENTORY -------- Deuterium Engine Power Amplifier Thermal Generator Microactuators Gatling Laser Advanced Assault Cannon Missile Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Protection Scrap Shield Weapon Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 3 | . . . . 2 1 Weapon 1 | . . . . 1 . Parts Attached 69 | 7 9 2 9 33 9 Power 15 | 2 2 . 2 7 2 Engine 11 | 2 1 . 1 7 . Core 4 | . 1 . 1 . 2 Reactor . | . . . . . . Propulsion 16 | 2 2 . 4 6 2 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 8 | . 2 . 4 2 . Hover . | . . . . . . Flight 6 | . . . . 4 2 Utility 14 | 1 1 . 1 9 2 Device 9 | . 1 . . 7 1 Storage 2 | 1 . . . 1 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 24 | 2 4 2 2 11 3 Energy Gun 9 | 1 . . . 7 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 2 . 1 . . Ballistic Cannon 4 | . 1 1 1 1 . Launcher 1 | . . . . 1 . Special Weapon 2 | . . . . 1 1 Impact Weapon 2 | . . . . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 1 . . . Unidentified Prototypes 4 | . . . . 2 2 Parts Lost 13 | . . . 5 5 3 Power 4 | . . . 2 2 . Propulsion 4 | . . . 1 1 2 Utility 3 | . . . 1 1 1 Weapon 2 | . . . 1 1 . Highest Loss Streak 2 | . . . 2 2 2 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 88 | . 90 100 92 79 86 Engine 8 | . 14 14 6 8 1 Core 2 | . . . 5 . 9 Treads 6 | . 23 . . . . Wheel 10 | . 4 28 27 3 . Flight 8 | . . . . 22 21 Device 12 | . 5 14 9 16 20 Storage 9 | . 14 14 10 4 7 Processor 1 | . . . . . 7 Protection 1 | . . . 3 1 . Energy Gun 3 | . 4 . . 8 5 Ballistic Gun 10 | . 17 14 17 1 . Ballistic Cannon 6 | . 5 13 10 3 . Special Weapon 1 | . . . . 1 3 Impact Weapon 2 | . . . . 5 6 Peak Build Rating 44 | 6 8 8 13 36 44 Average Rating 17 | 3 6 8 10 27 36 On Entrance 11 | . 6 8 8 13 32 Naked Turns . | . . . . . . Heaviest Build 33 | 14 16 16 28 33 27 Greatest Support 52 | 40 40 32 40 52 27 Greatest Overweight (x) 4 | . . . 4 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 7 6 8 Most Carried 8 | 2 8 8 8 8 8 Average Carried 6 | . 5 7 6 5 7 Final Capacity 8 | 8 8 8 5 8 8 Final Carried 8 | 2 8 8 5 8 8 Class Distribution -------------------- 87% | Mutant 6% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1369 | 189 291 40 285 415 149 Remotely . | . . . . . . Salvage Created 1476 | . 256 . 199 641 380 Parts 67 | 1 12 . 17 28 9 Haulers Intercepted 7 | . 1 . . 3 3 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . 6 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 30 | . 7 . 7 13 3 Melee 2 | . . . . 2 . Guns 16 | . 5 . 4 4 3 Cannons 6 | . 2 . 3 1 . AOE 3 | . . . . 3 . Classes Destroyed 10 | 1 4 . 1 2 2 Worker 5 | 1 . . . 4 . Hauler 7 | . 1 . . 3 3 Recycler 2 | . 1 . . 1 . Watcher 4 | . . . . . 4 Swarmer 11 | . 3 . 2 5 1 Grunt 6 | . 4 . . 2 . Brawler 1 | . . . . 1 . Sentry 5 | . . . . 5 . Programmer 2 | . . . . . 2 Subdweller 5 | . . . 5 . . Best Kill Streak 5 | 1 2 . 3 5 4 Combat Bots Only 3 | . 2 . 3 3 1 Max Kills in Single Turn 2 | 1 1 . 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 276 | . 69 . 43 109 55 Missed 102 | . 15 . 15 44 28 Damage Taken 2341 | . 575 . 532 871 363 Core 562 | . 162 . 83 271 46 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 20 | . . . . . 20 Core Remaining (%) 50 | 100 . . 2 50 . Volleys Fired 125 | . 52 . 25 25 23 Largest 3 | . 2 . 2 3 1 Hottest 202 | . 60 . 59 202 61 Shots Fired 226 | . 102 . 50 51 23 Gun 151 | . 69 . 31 32 19 Cannon 61 | . 33 . 19 9 . Launcher 3 | . . . . 3 . Special 11 | . . . . 7 4 Kinetic 164 | . 100 . 50 14 . Thermal 53 | . . . . 34 19 Explosive 3 | . . . . 3 . Electromagnetic 2 | . 2 . . . . Robot Hit Streak 11 | . 9 . 11 8 11 Robot Miss Streak 7 | . 7 . 4 4 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 170 | . 54 3 32 50 31 Core Hits 57 | . 18 . 16 18 5 Critical Kills . | . . . . . . Critical Parts Destroyed 7 | . 1 . . 6 . Critical Strikes 11 | . 2 . 2 7 . Burn 1 | . . . . 1 . Destroy 1 | . 1 . . . . Blast 3 | . 1 . 2 . . Smash 6 | . . . . 6 . Melee Attacks 46 | . 3 3 . 23 17 Impact 40 | . . . . 23 17 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 7 | . . . . 4 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3768 | 9 675 . 467 1593 1024 Guns 1226 | . 347 . 232 343 304 Cannons 702 | . 328 . 235 139 . Explosions 170 | . . . . 170 . Melee 1616 | . . . . 896 720 Ramming 9 | 9 . . . . . Kinetic 1322 | . 675 . 467 180 . Thermal 651 | . . . . 347 304 Explosive 170 | . . . . 170 . Electromagnetic . | . . . . . . Impact 1616 | . . . . 896 720 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 . 1 Average Corruption 1 | . 1 1 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 2 1 3 . 1 Message Errors 2 | . 1 1 . . . Matter Fused 3 | . . . 2 . 1 Energy Discharges 1 | . 1 . . . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 730 | . . . . 542 188 Projectiles . | . . . . . . Explosions 51 | . . . . 51 . Melee 679 | . . . . 491 188 Knockbacks 8 | . 2 . 3 1 2 Impact 2 | . . . . . 2 Kinetic 6 | . 2 . 3 1 . Secondary . | . . . . . . Self-Inflicted Damage 49 | . . . . 49 . Shots 2 | . . . . 2 . Rammed 3 | 3 . . . . . Targets Rammed 4 | 4 . . . . . Kicked . | . . . . . . Crushed 1 | 1 . . . . . Highest Temperature 482 | . 55 . . 482 120 Average Temperature 99 | . 17 . . 173 50 Received Heat Transfer 477 | . 219 . 45 207 6 Effects 6 | . . . . 6 . Shutdowns 1 | . . . . 1 . Interference 5 | . . . . 5 . Siege Activations . | . . . . . . Robots Corrupted 11 | . . . . 4 7 Combat Hostiles 3 | . . . . 3 . Parts Fried 18 | . . . . 8 10 Impact Corruptions 25 | . . . . 14 11 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 1 1 3 Heat Transferred 1567 | . . . . 975 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 409 | . 178 66 . 343 409 Initial 155 | . 3 66 . 20 155 Average 126 | . 64 66 . 148 270 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 74 | 100 100 100 . 61 31 Level 1 24 | . . . . 38 64 Level 2 . | . . . . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . . 2 4 Investigation 3 | . . . . 1 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 3 | . 1 . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 16 . 10 18 13 Peak Tracking Total 6 | . 4 . 4 4 6 Tactical Retreats 4 | . 2 . 1 1 . Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 4 | . 2 . . 2 . Max in Single Turn 1 | . 1 . . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 19 | . 4 . . 8 7 Terminals 10 | . 3 . . 4 3 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . . 1 2 Recycling Units 4 | . 1 . . 2 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 38 | . 10 . . 14 14 Successful 17 | . 2 . . 6 9 Failed 21 | . 8 . . 8 5 Catastrophic 8 | . 4 . . 2 2 Database Lockouts . | . . . . . . Manual 25 | . 8 . . 9 8 Terminals 24 | . 8 . . 8 8 Fabricators 2 | . . . . . 2 Repair Stations 4 | . . . . 1 3 Recycling Units 7 | . 2 . . 4 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . . . . 2 3 Record 1 | . . . . . 1 Part Schematic 1 | . . . . 1 . Branch Access Points 2 | . . . . 1 1 Fabricator Index 1 | . . . . . 1 Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 3 | . . . . . 3 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Refit 1 | . . . . . 1 Recycling Unit Hacks 6 | . 2 . . 3 1 Report Inventory 3 | . 1 . . 2 . Retrieve Components 3 | . 1 . . 1 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 . . 5 6 Full Trace Events 3 | . 1 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 73 | . . . . . 73 Total Part Build Rating 6 | . . . . . 6 Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 15 | . 3 . . 10 2 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . 1 . . . 1 Non-combat 1 | . . . . . 1 Combat 1 | . 1 . . . . Robot Hacks Applied 2 | . 1 . . . 1 parse_system 1 | . 1 . . . . no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 2561 | 106 676 242 552 585 400 Spaces Moved 2421 | 60 334 234 374 779 640 Core 52 | 6 . . 42 4 . Treads 316 | 54 262 . . . . Legs . | . . . . . . Wheels 679 | . 72 234 332 41 . Hover . | . . . . . . Flight 1374 | . . . . 734 640 Fastest Speed 34 | 50 100 100 100 34 34 Average Speed 74 | 149 147 100 123 39 34 Slowest Speed 250 | 160 160 100 250 200 117 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 14 | . . . . 10 4 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 6 51 45 28 59 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 35 | . . . 3 32 . Melee . | . . . . . . Projectile 4 | . . . 3 1 . AOE 31 | . . . . 31 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 2865 | 71 423 240 415 950 766 Wait 125 | . 10 . 3 51 61 Move 2390 | 60 333 233 373 759 632 Hop 13 | . . . . 9 4 Pick Up 36 | 1 10 1 2 16 6 Fast Attach 34 | 6 2 . 3 18 5 Attach 13 | . 1 . 2 6 4 Detach 15 | . 1 . . 9 5 Swap 22 | 1 6 2 4 9 . Drop 43 | . 5 1 3 25 9 Fire 125 | . 52 . 25 25 23 Melee 46 | . 3 3 . 23 17 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | 3 . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 12) 107 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 496 | -10/Materials | Core integrity fell below 50% 732 | -10/Materials | Discovered new exit (range 9) 783 | -10/Materials | Entered Mines 839 | -10/Mines | Learned Materials emergency access door positions 846 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 902 | -10/Mines | Discovered new exit (range 6) 1015 | -10/Mines | Discovered new exit (range 10) 1025 | -10/Mines | Entered Subcaves 1243 | -10/Subcaves | Core integrity fell below 20% 1564 | -10/Subcaves | Discovered new exit (range 7) 1577 | -10/Subcaves | Entered Materials 1577 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1876 | -8/Materials | Discovered new exit (range 10) 1885 | -8/Materials | Met 7R-MNS 2123 | -8/Materials | Discovered new exit (range 4) 2162 | -8/Materials | Entered Factory 2162 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2163 | -7/Factory | Caught up to 7R-MNS 2163 | -7/Factory | Identified exit to Storage 2248 | -7/Factory | Identified exit to Lower Caves 2315 | -7/Factory | Garrison activated, responded to threat 2486 | -7/Factory | Repaired Xenon Bombardment Thruster 2486 | -7/Factory | Fabricated Katana? 2562 | -7/Factory | Self-destructed Last Messages --------------- 02492_ Acquired 10 matter. 02500_ System corrupted: Matter fused (-9). 02533_ Penetrated by Slug. 02533_ U-05 Engineer destroyed. 02533_ K-01 Serf collects debris. 02536_ Penetrated by Slug. 02536_ K-01 Serf destroyed. 02541_ K-01 Serf collects debris. 02542_ K-01 Serf destroyed. 02545_ Slug penetrates Wall. 02547_ H-55 Commando knocked back. 02549_ K-01 Serf collects debris. 02552_ R-06 Scavenger collects Wheel. 02552_ Slug penetrates Wall. 02554_ R-06 Scavenger collects Wheel. 02555_ Penetrated by Slug. 02555_ Xenon Bombardment Thruster destroyed. 02559_ R-06 Scavenger collects Terrain Scanner. 02561_ Slug penetrates Wall. 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