Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 15:25:11 Player: C0-2MO Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (117) 585 Value Destroyed (2605) 2605 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 5900 Bonus ------- High Alert Combat Kills 190 Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 22/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Treads > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Light Ion Engine Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Improved Light Cannon > --- INVENTORY -------- Light Deuterium Engine Authchip [Device] Rocket Launcher Plasma Cutter Maul [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 3 | . . . 2 . . . 1 Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Parts Attached 67 | 5 10 5 31 4 . 2 10 Power 7 | . 1 1 4 1 . . . Engine 7 | . 1 1 4 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 30 | 2 2 3 15 2 . 2 4 Treads 7 | 2 . . 4 . . . 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 4 | . 2 1 1 . . . . Flight 19 | . . 2 10 2 . 2 3 Utility 10 | 1 3 . 2 . . . 4 Device 1 | 1 . . . . . . . Storage 1 | . . . 1 . . . . Processor 1 | . 1 . . . . . . Hackware 2 | . 1 . 1 . . . . Protection 5 | . 1 . . . . . 4 Artifact . | . . . . . . . . Weapon 20 | 2 4 1 10 1 . . 2 Energy Gun 6 | 1 . . 4 . . . 1 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 5 | 1 3 . 1 . . . . Ballistic Cannon 3 | . . . 2 . . . 1 Launcher 2 | . 1 . 1 . . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon 2 | . . 1 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 17 | . . 1 5 . . . 11 Power 1 | . . . 1 . . . . Propulsion 11 | . . . 4 . . . 7 Utility 2 | . . 1 . . . . 1 Weapon 3 | . . . . . . . 3 Highest Loss Streak 10 | . . 1 1 . . . 10 To Critical Strikes . | . . . . . . . . Average Backups 5 | . 4 4 4 9 10 10 7 Power . | . . . . 2 2 2 1 Propulsion . | . . 1 . 2 3 3 1 Utility 1 | . 1 1 1 2 2 2 1 Weapon 1 | . 1 1 1 2 3 2 1 Tool/Special . | . . . . . . . . Unused Backups 9 | . 2 . 1 1 . . 5 Power 2 | . . . . . . . 2 Propulsion 1 | . . . . 1 . . . Utility 4 | . . . 1 . . . 3 Weapon . | . . . . . . . . Tool/Special 2 | . 2 . . . . . . Average Slot Usage (%) 89 | . 87 94 87 100 100 100 71 Engine 9 | . 7 14 8 11 11 11 6 Treads 3 | . 9 . 2 . . . . Hover 5 | . 18 20 . . . . . Flight 26 | . . 8 34 44 44 44 29 Storage 3 | . . . 1 11 11 11 6 Processor 1 | . 5 . . . . . . Hackware 12 | . 3 14 18 11 11 11 9 Protection 3 | . 11 9 . . . . 3 Energy Gun 1 | . 1 . 2 . . . 1 Ballistic Gun 7 | . 25 22 . . . . . Ballistic Cannon 8 | . . . 12 12 . 10 12 Impact Weapon 4 | . . 4 4 9 11 11 . Peak Build Rating 21 | 5 13 16 21 17 17 17 19 Average Rating 13 | 3 10 11 14 16 17 17 14 On Entrance 11 | . 5 13 9 16 17 17 17 Avg Prop Armor Cover (%) 25 | 28 24 . 26 . . . 29 Naked Turns . | . . . . . . . . Heaviest Build 22 | 3 12 12 20 21 17 20 22 Greatest Support 25 | 3 14 19 20 20 20 20 25 Greatest Overweight (x) 4 | . 2 . . 1 . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 10 Average Capacity 6 | 5 5 5 5 10 10 10 8 Most Carried 10 | 1 5 5 7 10 10 10 9 Average Carried 5 | . 4 4 4 9 10 10 7 Final Capacity 10 | 5 5 5 10 10 10 10 5 Final Carried 10 | 1 5 4 7 10 10 10 3 Class Distribution -------------------- 55% | Scavenger-Sprinter 39% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2987 | 254 569 271 1241 142 44 157 309 Remotely . | . . . . . . . . Salvage Created 3540 | 117 893 394 1513 128 . 217 278 Parts 218 | 7 39 19 101 17 . 22 13 Haulers Intercepted 10 | . 2 . 6 . . . 2 Recyclers Shooed 4 | . 2 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 82 | . 12 10 36 8 . 11 5 Melee 2 | . . . 1 . . 1 . Guns 23 | . 10 6 7 . . . . Cannons 35 | . . . 21 8 . 3 3 AOE 21 | . 2 4 6 . . 7 2 Classes Destroyed 17 | 2 4 2 6 1 . 1 1 Worker 4 | . . . 3 . . 1 . Builder 3 | . . . 3 . . . . Tunneler 2 | 1 . 1 . . . . . Hauler 10 | . 2 . 6 . . . 2 Recycler 9 | 1 5 1 1 . . . 1 Mechanic 1 | . . . 1 . . . . Operator 3 | . . . 2 . . . 1 Watcher 7 | . 2 . 5 . . . . Swarmer 30 | . 3 . 14 6 . 7 . Grunt 31 | . 9 5 11 1 . 2 3 Brawler 2 | . . . . 1 . 1 . Duelist 1 | . . . 1 . . . . Sentry 11 | . . . 10 . . . 1 Demolisher 1 | . . 1 . . . . . Hunter 1 | . . . . . . 1 . Heavy 1 | . . . . . . . 1 Assembled 4 | . . 4 . . . . . Best Kill Streak 11 | 2 4 5 11 5 . 6 7 Combat Bots Only 6 | . 3 5 5 5 . 6 3 Max Kills in Single Turn 4 | 1 1 1 2 1 . 4 2 Gunslinging . | . . . . . . . . Exploded 3 | . 1 1 2 . . 3 2 Melee 1 | . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 313 | . 47 19 144 28 . 19 56 Missed 125 | . 20 6 68 9 . 8 14 Hits 188 | . 27 13 76 19 . 11 42 Projectile 188 | . 27 13 76 19 . 11 42 Critical Strikes 7 | . . . 2 . . . 5 Actively Blocked 2 | . . . . . . . 2 Damage Taken 2859 | . 280 217 891 208 . 107 1156 Core 978 | . 55 12 226 45 . 79 561 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 61 | . . . . . . . 61 Regen/Repaired (Parts) 260 | . 41 . 219 . . . . Core Remaining (%) 61 | 100 . 73 . . . 12 . Volleys Fired 280 | 4 54 23 125 14 . 15 45 Largest 2 | 2 2 2 2 2 . 1 2 Hottest 96 | 60 60 46 96 66 . 33 69 Shots Fired 503 | 8 108 40 228 25 . 15 79 Gun 228 | 8 104 34 74 . . . 8 Cannon 255 | . . . 149 25 . 12 69 Launcher 20 | . 4 6 5 . . 3 2 Special . | . . . . . . . . Kinetic 410 | 4 103 34 163 25 . 12 69 Thermal 73 | 4 1 . 60 . . . 8 Explosive 20 | . 4 6 5 . . 3 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 3 15 5 11 6 . 10 6 Robot Miss Streak 6 | 1 6 2 3 3 . 2 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 262 | 6 64 26 106 19 . 11 30 Core Hits 150 | 3 27 17 63 8 . 14 18 Critical Kills 2 | . . . 1 . . 1 . Critical Parts Destroyed 5 | . . . 5 . . . . Critical Strikes 12 | . . . 9 1 . 1 1 Blast 4 | . . . 2 1 . . 1 Smash 8 | . . . 7 . . 1 . Melee Attacks 50 | . . 1 42 6 . 1 . Impact 50 | . . 1 42 6 . 1 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 8 | . . . 6 2 . . . Combat Hostiles 2 | . . . 1 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7629 | 60 1186 632 3238 573 . 730 1210 Guns 2202 | 60 987 386 636 . . . 133 Cannons 2787 | . . . 1470 272 . 164 881 Explosions 1740 | . 199 246 571 . . 528 196 Melee 900 | . . . 561 301 . 38 . Ramming . | . . . . . . . . Kinetic 4294 | 17 975 386 1599 272 . 164 881 Thermal 695 | 43 12 . 507 . . . 133 Explosive 1740 | . 199 246 571 . . 528 196 Electromagnetic . | . . . . . . . . Impact 900 | . . . 561 301 . 38 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . Average Corruption 1 | . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . 12 3 1 1 . Message Errors 2 | . . . 2 . . . . Matter Fused 9 | . . . 7 . 1 1 . Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 1 | . . . 1 . . . . Data Loss (minor) 3 | . . . 1 2 . . . Data Loss (major) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 388 | . . 36 292 25 . 17 18 Projectiles 4 | . . . 4 . . . . Explosions 102 | . . 36 31 . . 17 18 Melee 282 | . . . 257 25 . . . Knockbacks 10 | . . . 3 5 . . 2 Impact 1 | . . . . 1 . . . Kinetic 8 | . . . 3 3 . . 2 Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 69 | . 6 26 . . . . 37 Shots 4 | . 1 1 . . . . 2 Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 268 | 10 56 61 268 72 . 8 94 Average Temperature 23 | 7 17 21 27 28 . 4 18 Received Heat Transfer 597 | . 111 45 252 27 . 18 144 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . 5 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 9 | . . . 9 . . . . Impact Corruptions 11 | . . . 10 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | 1 . . 3 . . . . Heat Transferred 1544 | 100 25 . 1160 . . . 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 3 | . 1 . 3 2 . 1 . Low Security (%) 56 | 100 95 100 30 . . 85 100 Level 1 8 | . 4 . 11 17 . 14 . Level 2 21 | . . . 29 82 . . . Level 3 12 | . . . 27 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 940 | 10 209 178 940 475 . 247 135 Initial 350 | . . 75 26 350 . . 88 Average 286 | 1 63 124 448 425 . 125 87 Influence Increases 2854 | 10 448 172 1493 225 . 317 189 Destroy 0b10 Robot/C 1560 | . 240 120 720 160 . 220 100 Destroy 0b10 Robot/NC 195 | 10 45 10 105 . . 5 20 Destroy Leader 414 | . 68 20 222 30 . 40 34 Allied During Kill 3 | . . . . 3 . . . Successful Hack 60 | . 18 3 39 . . . . Select Force Hacks 60 | . . . 60 . . . . Disable Machine 90 | . 15 . 60 15 . . . Destroy Structure 142 | . 17 19 62 2 . 22 20 Partial Spotted 135 | . 15 . 90 . . 30 . Lose Combat Pursuer 195 | . 30 . 135 15 . . 15 Influence Decreases 2783 | 10 255 298 661 709 415 90 345 Entered New Map 1262 | . . 118 41 549 415 . 139 Time Decay 1321 | 10 245 170 550 160 . 90 96 Lost Part 170 | . . 10 50 . . . 110 Lost Ally 30 | . 10 . 20 . . . . Squads Dispatched 18 | . 4 1 11 . . . 2 Investigation 14 | . 4 1 9 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 1 . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 22 11 55 9 . 11 9 Peak Tracking Total 7 | . 6 4 7 3 . 7 3 Tactical Retreats 6 | . 1 . 3 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 7 | . 2 . 4 1 . . . Max in Single Turn 1 | . 1 . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 30 | . 11 1 17 . 1 . . Terminals 20 | . 8 1 11 . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 139 | . 48 4 83 . 4 . . Successful 116 | . 36 4 72 . 4 . . Failed 22 | . 12 . 10 . . . . Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . 1 . . . . Manual 90 | . 36 3 51 . . . . Terminals 94 | . 36 4 54 . . . . Fabricators . | . . . . . . . . Repair Stations 11 | . 3 . 8 . . . . Recycling Units 19 | . 9 . 10 . . . . Scanalyzers 11 | . . . 11 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 55 | . 15 4 32 . 4 . . Record 4 | . . . . . 4 . . Prototype ID Bank 2 | . 1 . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . Maintenance Status 42 | . 13 3 26 . . . . Hauler Manifests 2 | . 1 . 1 . . . . Zone Layout 2 | . . . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 2 . 6 . . . . Scan Component 4 | . 1 . 3 . . . . Repair 4 | . 1 . 3 . . . . Recycling Unit Hacks 17 | . 7 . 10 . . . . Report Inventory 17 | . 7 . 10 . . . . Scanalyzer 8 | . . . 8 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Retrieve Study 4 | . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 28 | . 12 . 16 . . . . Terminals 23 | . 11 . 12 . . . . Assimilate 3 | . 1 . 2 . . . . Botnet 8 | . 4 . 4 . . . . Operators 1 | . 1 . . . . . . Skim 11 | . 5 . 6 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Patch 2 | . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . Recyclers 1 | . 1 . . . . . . Scanalyzers 2 | . . . 2 . . . . Extract 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 11 1 16 . . . . Full Trace Events 10 | . 4 1 5 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . Parts Repaired 4 | . 1 . 3 . . . . Time 128 | . 26 . 102 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 5 | . 1 . 2 2 . . . Largest Group 2 | . 1 . 2 2 2 . . Highest-Rated Group 49 | . 10 . 20 49 49 . . Highest-Rated Ally 31 | . 10 . 10 31 31 . . Total Orders 2 | . . . 2 . . . . STAY 1 | . . . 1 . . . . FOLLOW 1 | . . . 1 . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 92 | 3 89 . . . . . . Seismic 92 | 3 89 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3541 | 45 699 344 1594 326 82 247 204 Spaces Moved 5276 | 51 735 542 2435 654 154 585 120 Core 428 | 51 226 . 137 . . . 14 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 789 | . 509 280 . . . . . Flight 4059 | . . 262 2298 654 154 585 106 Fastest Speed 28 | 50 50 37 31 31 31 31 28 Average Speed 38 | 50 65 47 32 31 31 31 38 Slowest Speed 250 | 50 150 66 100 108 31 31 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 42 | . . 6 22 7 . 7 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 69 | 4 98 99 98 98 53 96 7 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 6 | . 1 1 2 1 1 . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched 6 | . . 3 . 1 . 2 . Spaces Dug 15 | . . 1 14 . . . . Terrain Destroyed 179 | . 21 28 72 2 . 28 28 Melee 15 | . . 1 14 . . . . Projectile 13 | . . . 7 2 . . 4 AOE 151 | . 21 27 51 . . 28 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 6144 | 60 864 588 2892 732 185 626 197 Wait 402 | . 44 13 232 48 31 22 12 Move 5186 | 50 734 529 2391 639 153 570 120 Hop 41 | . . 6 21 7 . 7 . Pick Up 32 | 1 10 2 12 5 . 1 1 Fast Attach 30 | 5 5 1 12 . . . 7 Attach 16 | . 3 2 6 . . . 5 Detach 4 | . 1 . 2 . . . 1 Swap 57 | . 4 5 32 8 . 7 1 Drop 44 | . 9 6 16 5 . 3 5 Fire 280 | 4 54 23 125 14 . 15 45 Melee 50 | . . 1 42 6 . 1 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 7) 88 | -10/Materials | Discovered new exit (range 8) 162 | -10/Materials | Discovered new exit (range 16) 250 | -10/Materials | Learned 4 Recycling zone layouts 302 | -10/Materials | Build established: Mutant 310 | -10/Materials | Loaded intel: 10 non-interactive machine locations 313 | -10/Materials | Discovered new exit (range 6) 400 | -10/Materials | Learned 4 Recycling zone layouts 454 | -10/Materials | Learned location of 1 exit from Recycling 467 | -10/Materials | Learned 2 Storage zone layouts 489 | -10/Materials | Learned location of Mines (-9) 518 | -10/Materials | Discovered new exit (range 6) 522 | -10/Materials | Identified exit to Materials 522 | -10/Materials | Learned location of 1 exit from Materials 563 | -10/Materials | Loaded intel: 16 trap records 612 | -10/Materials | Learned 4 Subcaves zone layouts 628 | -10/Materials | Repaired Lgt. Armor Plating 745 | -10/Materials | Entered Mines 832 | -10/Mines | Found DCF Scrap (15 items) 837 | -10/Mines | Discovered exit to Materials (range 15) 868 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 914 | -10/Mines | Assembled infested the area 919 | -10/Mines | Assisted by a Guerilla fighting off Assembled 996 | -10/Mines | Discovered exit to Materials (range 7) 1035 | -10/Mines | Learned location of Zion (-7) 1039 | -10/Mines | Learned Materials terminal intel 1089 | -10/Mines | Entered Materials 1089 | -9/Materials | Evolved 2 slots: Propulsion x2 1090 | -9/Materials | Identified exit to Materials 1091 | -9/Materials | Loaded intel: 12 terminal locations 1592 | -9/Materials | Identified exit to Mines 1592 | -9/Materials | Watched by a mysterious "MATRIX" hacker 1780 | -9/Materials | Core integrity fell below 50% 1897 | -9/Materials | Learned 4 Recycling zone layouts 1946 | -9/Materials | Learned Storage trap positions 2008 | -9/Materials | Learned 2 Storage zone layouts 2045 | -9/Materials | Build established: Scavenger-Sprinter 2152 | -9/Materials | Learned location of 3 exits from Materials 2226 | -9/Materials | Central database locked down 2289 | -9/Materials | First assault squad dispatched 2512 | -9/Materials | Repaired Imp. Light Cannon+ 2545 | -9/Materials | Repaired Imp. Light Cannon+ 2584 | -9/Materials | Repaired Lgt. Deuterium Engine 2683 | -9/Materials | Entered Mines 2767 | -9/Mines | Discovered exit to Materials (range 14) 2802 | -9/Mines | Discovered exit to Materials (range 7) 2804 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2815 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2815 | -9/Mines | Discovered new exit (range 5) 2822 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3009 | -9/Mines | Entered Exiles 3009 | -9/Exiles | Accompanied by 2 allies 3019 | -9/Exiles | Met 8R-AWN 3039 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3054 | -9/Exiles | Met EX-HEX 3065 | -9/Exiles | Met EX-DEC 3088 | -9/Exiles | Discovered new exit (range 10) 3091 | -9/Exiles | Entered Mines 3099 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 3231 | -8/Mines | Core integrity fell below 20% 3278 | -8/Mines | Discovered exit to Materials (range 9) 3331 | -8/Mines | Discovered exit to Materials (range 11) 3338 | -8/Mines | Entered Materials 3338 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3339 | -8/Materials | Identified exit to Factory 3500 | -8/Materials | Core integrity fell below 50% 3510 | -8/Materials | Core integrity fell below 20% 3542 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03532_ Y-45 Defender destroyed. 03532_ H-61 Shepherd destroyed. 03532_ Destroyed Welding Torch. 03532_ U-05 Engineer builds a Door. 03534_ U-05 Engineer lays Concrete. 03535_ Dropped Hrd. Light Armor Plating. 03535_ U-05 Engineer lays Concrete. 03535_ Dropped Hrd. Light Armor Plating. 03536_ Acquired 17 matter. 03536_ U-05 Engineer lays Concrete. 03537_ Acquired Lgt. Treads. 03537_ U-05 Engineer builds a Wall. 03538_ U-05 Engineer lays Concrete. 03539_ Penetrated by Slug. 03539_ U-05 Engineer lays Concrete. 03541_ Acquired 3 matter. 03541_ U-05 Engineer lays Concrete. 03542_ The unstable cave ceiling collapses. 03542_ U-05 Engineer lays Concrete. 03542_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ???????????????% ???????????????????????? | | ??????????????? !% ?????????????????????? | | ??????????????? ??????????????????????? | | ??????????????? % ??????????????????????? | | ??????????????# ??????????????????????? | | ??????????????# ??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????#%/ #??????????????????????? | | ??????????????#$! #??????????????????????? | | ?????????????##=!u###????????????????????? | | ????????????## #????????????????????? | | ????????????# # #????????????????????? | | ????????????# #????????????????????? | | ????######### =% #????????????????????? | | ????# #????????????????????? | | ????# u #????????????????????? | | ????# #!u #????????????????????? | | ????# """ !+! ###????????????????????? | | ????# """"" #!!!#??????????????????????? | | ?????? """"" # =#??????????????????????? | | ??????? """"" #*! #??????????????????????? | | ??????? """ #* !#??????????????????????? | | ???????######## *@#??????????????????????? | | ?????????????##% h#??????????????????????? | | ?????????????##% u/??????????????????????? | | ????########### #??????????????????????? | | ????# # ###########????????????? | | ????# # # #????????????? | | ????# # # #????????????? | | ????# " #% # % #????????????? | | ????# !" # # #????????????? | | ????# !+ + """ """ #????????????? | | ????# # # """ """ #????????????? | | ????# # # """ """ ?????????????? | | ????########### # ?????????????? | | ??????????# #########/?????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????#########??????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 54% | -10/Materials Imp. Light Cannon | 37% | -9/Materials Imp. Light Cannon | 38% | -9/Materials Lgt. Deuterium Engine | 52% | -9/Materials Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Maul | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicSpliceDrillbomb Manual? 0 Play Time 00:55:52 Cumulative 430.8 hours Start 2026.09.22 @ 14:27:45 End 2026.09.22 @ 15:25:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 46 Types 24/1/9/2/5/1/1/1/0/2 Lore% 91 Gallery% 81 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3589948e-b639-45eb-a9d0-66e8724327e2