Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 18:07:36 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (644) 644 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1879 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 76/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (130) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (15) --- Ion Engine Titanium Leg Compact Matter Pod (150) Structural Scanner ECM Suite Assault Rifle Light Assault Rifle Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Grenade Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Titanium Leg Compact Matter Pod Structural Scanner ECM Suite Assault Rifle Light Assault Rifle Grenade Launcher Maul [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 17 | 6 3 . 8 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads 2 | 2 . . . Leg 5 | . . . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 88 100 86 Engine 13 | . 14 14 11 Treads 21 | . 28 28 2 Leg 7 | . . . 29 Storage 21 | . 17 28 11 Protection 2 | . . . 10 Ballistic Gun 5 | . 11 . 9 Launcher 20 | . 13 28 12 Naked Turns . | . . . . Heaviest Build 37 | 14 36 36 37 Greatest Support 51 | 40 40 40 51 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 9 15 15 Most Carried 9 | 2 4 5 9 Average Carried 4 | . 2 4 7 Final Capacity 15 | 8 15 15 15 Final Carried 9 | 1 3 5 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 546 | 260 10 178 98 Remotely . | . . . . Salvage Created 521 | . 185 38 298 Parts 41 | . 15 11 15 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 9 6 7 Guns 2 | . . . 2 AOE 20 | . 9 6 5 Classes Destroyed 7 | . 3 . 4 Worker 2 | . 1 . 1 Builder 1 | . . . 1 Hauler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 9 | . 3 6 . Grunt 9 | . 6 . 3 Sentry 4 | . . . 4 Best Kill Streak 13 | . 7 13 7 Combat Bots Only 13 | . 7 13 4 Max Kills in Single Turn 4 | . 3 4 2 Gunslinging . | . . . . Exploded 4 | . 3 4 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 45 | . 18 3 24 Missed 19 | . 8 . 11 Damage Taken 589 | . 169 49 371 Core 52 | . 52 . . Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 . 79 . Volleys Fired 36 | . 10 2 24 Largest 2 | . 2 1 2 Hottest 70 | . 70 30 63 Shots Fired 59 | . 19 2 38 Gun 26 | . 7 . 19 Cannon . | . . . . Launcher 33 | . 12 2 19 Special . | . . . . Kinetic 25 | . 6 . 19 Thermal 1 | . 1 . . Explosive 33 | . 12 2 19 Electromagnetic . | . . . . Robot Hit Streak 3 | . 1 1 3 Robot Miss Streak 3 | . 1 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 19 | . 3 1 15 Core Hits 53 | . 18 5 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1933 | . 930 259 744 Guns 172 | . 43 . 129 Cannons . | . . . . Explosions 1761 | . 887 259 615 Melee . | . . . . Ramming . | . . . . Kinetic 172 | . 43 . 129 Thermal . | . . . . Explosive 1761 | . 887 259 615 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . 1 23 . Projectiles . | . . . . Explosions 24 | . 1 23 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 89 | . 55 21 13 Shots 4 | . 2 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 32 | . 11 . 32 Average Temperature 10 | . 6 . 12 Received Heat Transfer 135 | . 54 . 81 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 394 | . 283 268 394 Initial 109 | . . 109 26 Average 164 | . 87 229 152 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 55 | 100 91 19 84 Level 1 44 | . 8 80 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 12 4 9 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . 3 1 1 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1029 | 77 212 493 247 Spaces Moved 578 | 44 109 305 120 Core 5 | 5 . . . Treads 468 | 39 109 305 15 Legs 105 | . . . 105 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 123 Average Speed 153 | 147 160 160 133 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 25 | 3 28 57 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 171 | . 66 4 101 Melee . | . . . . Projectile . | . . . . AOE 171 | . 66 4 101 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 660 | 56 127 308 169 Wait 3 | . 1 . 2 Move 575 | 43 108 304 120 Hop . | . . . . Pick Up 23 | 7 4 2 10 Fast Attach . | . . . . Attach 11 | 6 1 . 4 Detach . | . . . . Swap 6 | . 2 . 4 Drop 6 | . 1 . 5 Fire 36 | . 10 2 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 8) 290 | -10/Materials | Entered Mines 302 | -10/Mines | Learned location of Zion (-6) 313 | -10/Mines | Destroyed 13 combat bots 317 | -10/Mines | Build established: Mutant 322 | -10/Mines | Discovered new exit (range 7) 643 | -10/Mines | Assembled infested the area 648 | -10/Mines | Assisted by a Guerilla fighting off Assembled 783 | -10/Mines | Entered Materials 783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1022 | -9/Materials | Discovered new exit (range 16) 1030 | -9/Materials | Crushed by falling debris 1030 | -9/Materials | Self-destructed Last Messages --------------- 01020_ The unstable cave ceiling collapses. 01020_ U-05 Engineer lays Concrete. 01022_ EXIT=FOUND 01023_ The unstable cave ceiling collapses. 01024_ M-13 Machinist crushed by falling debris. 01024_ M-13 Machinist destroyed. 01024_ Acquired 10 matter. 01024_ R-06 Scavenger collects Med. Storage Unit. 01027_ U-05 Engineer lays Concrete. 01028_ The unstable cave ceiling collapses. 01028_ Acquired 28 matter. 01028_ U-05 Engineer lays Concrete. 01028_ R-06 Scavenger collects Lgt. Cannon. 01029_ The unstable cave ceiling collapses. 01030_ Crushed by falling debris. 01030_ Ion Engine destroyed. 01030_ System corrupted by crushing effect (+3). 01030_ Grenade Launcher destroyed. 01030_ System corrupted by crushing effect (+2). 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"" ? ??????????? | | ??????????????????? < ???????????? | | ?????????????????? ?????????????? | | ??????????????????#### # ?????????????? | | ??????????????????????###### !??????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkBattleBank Manual? 0 Play Time 00:09:41 Cumulative 46.8 hours Start 2024.04.06 @ 17:55:33 End 2024.04.06 @ 18:07:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 194c9b8a-0b72-43bb-a346-0586ed2f1435