Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 19:34:06 Player: Ellie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (724) 724 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2354 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 66/400 Matter 292/300 Energy 150/150 System Corruption 5% Temperature Hot (214) Movement Core (500) Ox9 Location -9/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Backup Plating I Hacking Suite Small Laser Small Laser Backup Laser I Spread Laser Heavy Assault Rifle Heavy Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Backup Plating I Hacking Suite Small Laser Small Laser Backup Laser I Beam Rifle Spread Laser Heavy Assault Rifle Mining Claw [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Backup Laser I Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 38 | 4 3 27 . 4 Power 6 | 1 . 4 . 1 Engine 5 | 1 . 4 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 1 1 9 . . Treads . | . . . . . Leg 11 | 1 1 9 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 1 6 . . Device 2 | . . 2 . . Storage 3 | . 1 2 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 14 | 2 1 8 . 3 Energy Gun 4 | . . 2 . 2 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 1 4 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . 7 . 5 Power 1 | . . 1 . . Propulsion 7 | . . 4 . 3 Utility 2 | . . 1 . 1 Weapon 2 | . . 1 . 1 Highest Loss Streak 6 | . . 6 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 64 83 100 91 Engine 9 | . 14 10 11 4 Core 1 | . . . . 6 Leg 27 | . 19 29 33 27 Device 3 | . . 1 11 9 Storage 9 | . 1 11 11 11 Processor 6 | . . 6 11 11 Protection 2 | . . 3 . . Energy Gun 7 | . . 7 11 13 Ballistic Gun 13 | . 28 11 11 7 Naked Turns . | . . . . . Heaviest Build 33 | 7 12 32 30 33 Greatest Support 30 | 10 20 30 30 30 Greatest Overweight (x) 9 | . . 7 . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 8 15 15 15 Average Capacity 12 | 5 5 14 15 15 Most Carried 15 | 5 7 15 15 15 Average Carried 8 | 3 4 7 15 14 Final Capacity 15 | 5 8 15 15 15 Final Carried 15 | 4 7 15 15 15 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 676 | 224 21 326 . 105 Remotely . | . . . . . Salvage Created 833 | . 40 543 . 250 Parts 45 | . 2 34 . 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 23 | . 3 14 . 6 Melee 1 | . . 1 . . Guns 21 | . 3 13 . 5 Classes Destroyed 7 | . 1 5 . 1 Worker 1 | . . 1 . . Tunneler 1 | . . 1 . . Recycler 1 | . . 1 . . Swarmer 9 | . 3 6 . . Grunt 5 | . . 5 . . Sentry 6 | . . 3 . 3 Programmer 3 | . . . . 3 Best Kill Streak 7 | . 3 7 . 2 Combat Bots Only 5 | . 3 5 . 2 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 206 | . 13 147 . 46 Missed 61 | . 6 46 . 9 Damage Taken 1632 | . 62 1020 . 550 Core 370 | . 36 155 . 179 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 50 | . . 50 . . Core Remaining (%) 92 | 100 85 . . . Volleys Fired 90 | . 6 60 . 24 Largest 2 | . 2 2 . 2 Hottest 112 | . 40 88 . 112 Shots Fired 163 | . 12 104 . 47 Gun 163 | . 12 104 . 47 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 76 | . 12 51 . 13 Thermal 87 | . . 53 . 34 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 6 10 . 6 Robot Miss Streak 6 | . 2 6 . 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 105 | . 8 60 . 37 Core Hits 62 | . 4 36 . 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks 10 | . . 10 . . Impact . | . . . . . Slashing 10 | . . 10 . . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1379 | . 66 738 . 575 Guns 1219 | . 66 578 . 575 Cannons . | . . . . . Explosions . | . . . . . Melee 146 | . . 146 . . Ramming 14 | . . 14 . . Kinetic 409 | . 66 228 . 115 Thermal 810 | . . 350 . 460 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 146 | . . 146 . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 10 | . . 10 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 10 | . . 10 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . 3 . . Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 459 | . . 54 . 459 Average Temperature 95 | . . 10 . 151 Received Heat Transfer 213 | . . 168 . 45 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 7 | . . 1 . 6 Heat Transferred 2234 | . . 1269 . 965 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 195 | . 85 195 39 135 Initial 39 | . . 35 39 25 Average 73 | . 36 85 39 83 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 4 17 . 6 Peak Tracking Total 6 | . 3 6 . 2 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 4 | . . 4 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 4 | . . 2 1 1 Terminals 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 14 | . . 11 1 2 Successful 7 | . . 6 1 . Failed 7 | . . 5 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . . 6 . 2 Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . . 3 . . Record 2 | . . 2 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1371 | 70 189 862 16 234 Spaces Moved 718 | 49 138 438 14 79 Core 32 | 22 . 8 . 2 Treads . | . . . . . Legs 686 | 27 138 430 14 77 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 129 | 88 120 130 120 163 Slowest Speed 500 | 120 120 400 120 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 5 23 28 7 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 2 | . . 2 . . Melee 2 | . . 2 . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 985 | 74 152 608 13 138 Wait 79 | 16 . 37 . 26 Move 714 | 48 137 437 13 79 Hop . | . . . . . Pick Up 41 | 6 5 29 . 1 Fast Attach 2 | 2 . . . . Attach 21 | 2 2 17 . . Detach 1 | . . 1 . . Swap 15 | . 1 10 . 4 Drop 9 | . 1 4 . 4 Fire 90 | . 6 60 . 24 Melee 10 | . . 10 . . Ram . | . . . . . Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 8) 224 | -10/Materials | Discovered new exit (range 9) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 638 | -9/Materials | Repaired Lgt. Assault Rifle? 933 | -9/Materials | Lost 6 parts (1p3n1u1w) 1004 | -9/Materials | Discovered new exit (range 17) 1122 | -9/Materials | Entered Storage 1130 | -9/Storage | Identified exit to Garrison 1138 | -9/Storage | Entered Garrison 1268 | -9/Garrison | Triggered checkpoint 1284 | -9/Garrison | Core integrity fell below 50% 1353 | -9/Garrison | Core integrity fell below 20% 1372 | -9/Garrison | Self-destructed Last Messages --------------- 01337_ P-60 Hacker critical meltdown. 01337_ Mic. Nuclear Core melted. 01337_ Remote Datajack melted. 01337_ Imp. Heat Sink melted. 01349_ Aluminum Leg destroyed. 01350_ Overheating: Matter decay (-51). 01356_ P-60 Hacker heat damages core (-11). 01357_ Power failure, Mic. Nuclear Core shutdown. 01357_ Destroyed Gravmag System. 01357_ P-60 Hacker suffers critical hit (Burn). 01358_ Beam Rifle destroyed. 01360_ P-60 Hacker heat spikes uncontrollably. 01360_ Gravmag System melted. 01360_ Mic. Nuclear Core melted. 01360_ Imp. Heat Sink melted. 01360_ P-60 Hacker destroyed. 01361_ Acquired 40 matter. 01362_ Acquired 6 matter. 01369_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????####???????????????????????????????????? | | ???## ##??????????????????????????????????? | | ??## ########???????????????????????????? | | ??# ## #????????#??????????????????? | | ??# # #???????? ??????????????????? | | ??# # ## #???????? ??????????????????? | | ??########## #???????? ??????????????????? | | ???????????# #???????? ??????????????????? | | ???????????# #???????? ??????????????????? | | ???????????# #???????# #?????????????????? | | ???????????# #???????# #?????????????????? | | ???????????# #???????! !?????????????????? | | ???????????# #???????! !?????????????????? | | ???????????# %##??????! !?????????????????? | | ???????????# **#??????# #?????????????????? | | ???????????# %##??????# #?????????????????? | | ???????????# [#???????# #?????????????????? | | ???????????# #???????#!#?????????????????? | | ???????????# #????####+####??????????????? | | ???????????# #????# %@ "#??????????????? | | ???????????# ##???# "#??????????????? | | ???????????# T#???# """"""#??????????????? | | ???????????# ##???# #######??????????????? | | ???????????# #????# #????????????????????? | | ???????????# #??### #????????????????????? | | ???????????# #??# #????????????????????? | | ???????????# #??# #????????????????????? | | ???????????# #??# ![#????????????????????? | | ???????????# #??###=#????????????????????? | | ??????###### ######%#????????????????????? | | ??????# !%[#????????????????????? | | ??????# #### ########????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????#^^^#???????????????????????????? | | ??????????? #???????????????????????????? | | ?????????? #???????????????????????????? | | ?????????? #???????????????????????????? | | ?????????######????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatPointOptics Manual? 0 Play Time 00:18:07 Cumulative 3.9 hours Start 2024.04.07 @ 19:18:44 End 2024.04.07 @ 19:34:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 5 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4027fd37-88af-471a-97ac-876028c69ba4