Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 16:22:22 Player: Bec Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (89) 445 Value Destroyed (2266) 2266 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (136) 136 TOTAL SCORE: 4487 Bonus ------- High Alert Combat Kills 136 Cogmind --------- Core Integrity 365/550 Matter 450/450 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Large Matter Pod > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Light Treads Heavy Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Large Matter Pod > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Wheel Compact Wheel Heavy EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Weapon Light Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 38 | 6 5 13 14 Power 4 | 1 . 1 2 Engine 2 | 1 . 1 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 6 | 2 . 2 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 4 4 Device 7 | . 1 2 4 Storage 5 | 1 2 2 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 2 6 6 Energy Gun 6 | . . 2 4 Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 3 2 Ballistic Cannon 3 | . 2 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . . 11 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Backups 11 | 2 6 12 14 Power 2 | . 1 2 4 Propulsion 3 | 1 2 4 3 Utility 1 | . . 1 1 Weapon 4 | . 2 4 5 Tool/Special . | . . . . Unused Backups 9 | . 1 . 8 Power 5 | . 1 . 4 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 98 98 98 Engine 8 | . 14 11 . Core 2 | . . . 8 Treads 21 | . 28 21 18 Device 10 | . 4 9 17 Storage 21 | . 22 22 18 Energy Gun 7 | . . 8 11 Ballistic Gun 12 | . 7 8 24 Ballistic Cannon 12 | . 20 16 . Peak Build Rating 33 | 6 7 18 33 Average Rating 14 | 4 6 13 25 On Entrance 7 | . 6 7 18 Naked Turns . | . . . . Heaviest Build 68 | 12 33 61 68 Greatest Support 52 | 40 40 46 52 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 18 | 7 9 19 20 Most Carried 20 | 4 8 18 20 Average Carried 12 | 2 6 12 14 Final Capacity 20 | 8 15 20 20 Final Carried 18 | 4 7 18 7 Class Distribution -------------------- 50% | Gunner 29% | Tank 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2363 | 260 250 1095 758 Remotely 363 | . . . 363 Salvage Created 3217 | . 303 1431 1483 Parts 187 | . 17 99 71 Haulers Intercepted 9 | . 1 5 3 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 56 | . 4 29 23 Guns 39 | . 2 15 22 Cannons 15 | . 2 13 . AOE 1 | . . 1 . Classes Destroyed 11 | . 6 4 1 Worker 6 | . . 6 . Builder 7 | . 1 3 3 Hauler 9 | . 1 5 3 Recycler 3 | . 2 . 1 Operator 2 | . . 2 . Watcher 6 | . 1 3 2 Swarmer 12 | . 2 7 3 Grunt 33 | . 2 16 15 Brawler 2 | . . 1 1 Duelist 2 | . . . 2 Sentry 7 | . . 5 2 Best Kill Streak 10 | . 3 7 10 Combat Bots Only 6 | . 2 4 6 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 252 | . 12 118 122 Missed 71 | . 4 31 36 Hits 181 | . 8 87 86 Projectile 181 | . 8 87 86 Critical Strikes 8 | . 1 2 5 Damage Taken 2385 | . 74 894 1417 Core 355 | . 7 163 185 Absorbed by Shields 290 | . . 78 212 Regen/Repaired (Parts) 95 | . . 95 . Core Remaining (%) 85 | 100 97 59 . Volleys Fired 180 | . 21 95 64 Largest 4 | . 2 3 4 Hottest 220 | . 60 105 220 Shots Fired 582 | . 42 285 255 Gun 404 | . 14 135 255 Cannon 178 | . 28 150 . Launcher . | . . . . Special . | . . . . Kinetic 456 | . 42 210 204 Thermal . | . . . . Explosive . | . . . . Electromagnetic 126 | . . 75 51 Robot Hit Streak 12 | . 5 7 12 Robot Miss Streak 9 | . 9 6 6 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 296 | . 13 136 147 Core Hits 135 | . 10 60 65 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 11 | . . 8 3 Destroy 3 | . . . 3 Blast 5 | . . 5 . Corrupt 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5430 | . 257 2632 2541 Guns 3618 | . 17 1184 2417 Cannons 1507 | . 240 1267 . Explosions 305 | . . 181 124 Melee . | . . . . Ramming . | . . . . Kinetic 3787 | . 257 1768 1762 Thermal 305 | . . 181 124 Explosive . | . . . . Electromagnetic 1338 | . . 683 655 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 68 | . . . 68 Projectiles . | . . . . Explosions 68 | . . . 68 Melee . | . . . . Knockbacks 16 | . 2 14 . Impact . | . . . . Kinetic 14 | . 2 12 . Secondary 2 | . . 2 . Self-Inflicted Damage 134 | . . . 134 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 200 | . 27 200 138 Average Temperature 35 | . 22 30 43 Received Heat Transfer 981 | . 27 370 584 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 400 | . . 250 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 53 | 100 100 49 28 Level 1 24 | . . 31 23 Level 2 22 | . . 18 48 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 570 | . 50 465 570 Initial 182 | . . . 182 Average 201 | . 13 201 334 Influence Increases 1900 | . 166 944 790 Destroy 0b10 Robot/C 1120 | . 80 580 460 Destroy 0b10 Robot/NC 165 | . 25 95 45 Destroy Leader 280 | . 14 156 110 Successful Hack 50 | . 16 34 . Disable Machine 120 | . 30 45 45 Destroy Structure 60 | . 1 19 40 Lose Combat Pursuer 105 | . . 15 90 Influence Decreases 1406 | . 166 512 728 Entered New Map 250 | . . . 250 Time Decay 1046 | . 166 512 368 Lost Part 110 | . . . 110 Squads Dispatched 14 | . . 4 10 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 6 | . . 2 4 Assault 2 | . . . 2 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 105 | . 12 42 51 Peak Tracking Total 11 | . 4 5 11 Tactical Retreats 8 | . 1 1 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . 3 3 3 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 6 2 Terminals 10 | . 4 4 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 51 | . 14 32 5 Successful 33 | . 9 22 2 Failed 18 | . 5 10 3 Catastrophic 5 | . 2 . 3 Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 37 | . 14 18 5 Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units . | . . . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 23 | . 9 12 2 Record 5 | . 2 3 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 2 | . 1 1 . Alert Level 1 | . 1 . . Locate Traps 2 | . 1 1 . Transport Status 3 | . 2 1 . Recall Investigation 1 | . . 1 . Recall Reinforcements 1 | . . . 1 Hauler Manifests 3 | . 1 2 . Registered Components 1 | . 1 . . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 4 | . . 4 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 8 | . 2 4 2 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 147 | . 147 . . ECM 147 | . 147 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3547 | 87 508 2102 850 Spaces Moved 1247 | 48 263 715 221 Core 4 | 4 . . . Treads 1243 | 44 263 715 221 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 214 | 150 160 231 240 Slowest Speed 320 | 160 160 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 55 75 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 45 | . . 13 32 Melee . | . . . . Projectile . | . . . . AOE 45 | . . 13 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1708 | 63 313 948 384 Wait 168 | . 12 103 53 Move 1244 | 47 262 714 221 Hop . | . . . . Pick Up 49 | 10 8 18 13 Fast Attach . | . . . . Attach 21 | 6 3 5 7 Detach . | . . . . Swap 20 | . 2 10 8 Drop 26 | . 5 3 18 Fire 180 | . 21 95 64 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 15) 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 892 | -9/Materials | Build established: Gunner 946 | -9/Materials | Repaired Lgt. Treads 1098 | -9/Materials | Repaired Hvy. EM Pulse Gun 1717 | -9/Materials | Discovered new exit (range 13) 1818 | -9/Materials | Discovered new exit (range 8) 1893 | -9/Materials | Identified exit to Mines 1893 | -9/Materials | Identified exit to Storage 2360 | -9/Materials | Build established: Tank 2571 | -9/Materials | Discovered new exit (range 14) 2698 | -9/Materials | Entered another Materials area 2698 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3030 | -8/Materials | Garrison activated, responded to threat 3498 | -8/Materials | First assault squad dispatched 3548 | -8/Materials | Self-destructed Last Messages --------------- 03533_ U-05 Engineer destroyed. 03535_ C-30 ARC bursts open, deploying its payload. 03535_ G-50 Soldier unfolds itself. 03535_ G-47 Trooper unfolds itself. 03536_ Lightning Gun destroyed. 03539_ Critical hit (Burn: +37). 03540_ R-06 Scavenger collects Lgt. Ion Engine. 03541_ Penetrated by Slug. 03541_ Lgt. Nuclear Core destroyed. 03541_ Lgt. Treads destroyed. 03541_ Critical hit (Blast). 03542_ Lightning Gun destroyed. 03543_ M-28 Smith repairs H-61 Shepherd. 03544_ G-50 Soldier IFF system glitched. 03545_ R-06 Scavenger collects Wheel. 03545_ Penetrated by Slug. 03545_ Lightning Gun destroyed. 03546_ Imp. Heat Sink destroyed. 03546_ Critical hit (Blast). 03548_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????# +????# =!* | | ????????????????????????????# #????###+#### | | ????????????????????????????# ######## # ! | | ????????????????????????????# ![[==[! | | ????????????????????????????# =%! # | | ????????????????????????????# ! %!!*"" | | ????????????????????????##### "[ G" | | ????????????????????????#!! 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Cannon | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 64% | -9/Materials Hvy. EM Pulse Gun | 10% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- GoHome() Power Corrupts Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed CarbideClaymoresJammer Manual? 0 Play Time 00:44:04 Cumulative 4.0 hours Start 2025.06.30 @ 15:37:35 End 2025.06.30 @ 16:22:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 176a9cb6-ebd8-45c7-aeac-e556f97b26fb