Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.01 @ 09:05:25 Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (267) 1335 Value Destroyed (7090) 7090 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2702) 2702 TOTAL SCORE: 14547 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2074 Follower Combat Kills 262 Entered Garrisons 200 Friendly Fire -334 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 48/100 System Corruption 18% Temperature Cool (9) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Launcher Guidance Computer Target Analyzer Core Shielding > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Improved Sensor Array Improved Signal Interpreter Seismic Detector Transmission Jammer Improved Light Armor Plating Hacking Suite System Shield System Shield Authchip [Processor] Long-range Tractor Beam Advanced Plasma Cannon Enhanced Autogun Enhanced Autogun Heavy Rocket Launcher Rocket Array Improved Datajack Impact Mace Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Launcher Guidance Computer Energy Filter Improved Weapon Shielding Improved Light Armor Plating System Shield System Restoration Module > --- WEAPON ----------- Enhanced Autogun Advanced EMP Blaster > --- INVENTORY -------- Improved Cooling System Improved Sensor Array Improved Signal Interpreter Seismic Detector Energy Filter Utility Shielding Hacking Suite System Shield System Shield Authchip [Processor] Long-range Tractor Beam Advanced Plasma Cannon Enhanced Autogun Flak Gun Advanced EMP Blaster Heavy Rocket Launcher Rocket Array Improved Datajack Impact Mace Katana [Rating: 53] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . . . 4 . . 2 Weapon . | . . . . . . . . . Parts Attached 342 | 8 21 . 1 10 84 20 67 131 Power 25 | 1 1 . . 1 7 3 4 8 Engine 17 | 1 1 . . 1 5 2 3 4 Core 8 | . . . . . 2 1 1 4 Reactor . | . . . . . . . . . Propulsion 30 | 2 6 . . 1 8 1 6 6 Treads 2 | . . . . . . . . 2 Leg . | . . . . . . . . . Wheel 28 | 2 6 . . 1 8 1 6 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 177 | 3 8 . 1 3 40 7 33 82 Device 95 | 2 4 . . 1 18 3 15 52 Storage 5 | 1 2 . 1 . . . . 1 Processor 8 | . . . . . 2 1 1 4 Hackware 5 | . . . . . . . . 5 Protection 64 | . 2 . . 2 20 3 17 20 Artifact . | . . . . . . . . . Weapon 110 | 2 6 . . 5 29 9 24 35 Energy Gun 2 | 1 . . . . . . 1 . Energy Cannon 8 | . . . . . 4 . 4 . Ballistic Gun 58 | 1 5 . . 3 18 3 15 13 Ballistic Cannon . | . . . . . . . . . Launcher 21 | . . . . 2 3 3 1 12 Special Weapon 1 | . 1 . . . . . . . Impact Weapon 3 | . . . . . . . . 3 Slashing Weapon 16 | . . . . . 4 2 3 7 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 8 | . . . . . 3 . 2 3 Corrupted Parts 2 | . . . . . . . . 2 System Corruption 13 | . . . . . . . . 13 Parts Lost 32 | . 1 . . 1 7 . 4 19 Power 7 | . . . . 1 1 . 1 4 Propulsion 8 | . 1 . . . 3 . 2 2 Utility 12 | . . . . . 3 . . 9 Weapon 5 | . . . . . . . 1 4 Highest Loss Streak 6 | . 1 . . 1 4 . 2 6 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 96 | . 97 100 100 90 99 99 99 94 Engine 7 | . 12 14 14 4 6 8 8 6 Wheel 16 | . 27 28 28 28 17 18 17 9 Device 13 | . 9 14 14 7 13 16 15 14 Storage 9 | . 14 14 14 14 9 9 9 7 Processor 7 | . . . . . 9 9 9 8 Hackware 8 | . . . . . . . . 22 Protection 12 | . 4 . . 6 22 19 20 6 Ballistic Gun 13 | . 24 28 28 25 15 6 14 7 Launcher 1 | . . . . 2 . 6 . 1 Slashing Weapon 2 | . . . . . 1 4 3 3 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 14 49 47 47 53 61 62 71 71 Greatest Support 40 | 26 26 20 20 20 33 33 33 40 Greatest Overweight (x) 18 | 1 2 2 2 2 3 1 3 18 Average Overweight (x) 1 | . 1 2 2 2 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 Average Carried 19 | 3 16 20 20 20 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 20 20 20 20 20 20 18 Class Distribution -------------------- 52% | Mutant 26% | Hacker-Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Matter Collected 7312 | 316 456 48 14 264 1712 333 1495 2674 Remotely 1285 | . . . . . . . 170 1115 Salvage Created 11327 | 200 563 76 . 202 2050 941 2069 5226 Parts 590 | 20 39 9 . 16 126 25 112 243 Haulers Intercepted 17 | . 2 . . . 4 . 5 6 Recyclers Shooed 8 | . 1 1 . . 1 . . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 163 | . 14 4 . 9 34 9 35 58 Melee 8 | . . . . . . 1 . 7 Guns 103 | . 14 4 . 5 32 . 31 17 Cannons 1 | . . . . . . . 1 . AOE 37 | . . . . 4 . 5 2 26 Classes Destroyed 16 | 3 5 . . . 5 . 1 2 Worker 24 | 2 1 1 . 1 1 . 2 16 Builder 20 | . . . . . 1 . 1 18 Tunneler 9 | 5 1 . . . 1 . . 2 Hauler 17 | . 2 . . . 4 . 5 6 Recycler 16 | 1 . . . . 1 . 1 13 Mechanic 3 | . . . . . 1 . . 2 Operator 5 | . 1 . . . . . 2 2 Watcher 18 | . 3 . . . 5 . 5 5 Swarmer 34 | . 9 4 . 4 6 . 7 4 Grunt 84 | . 5 . . 5 15 9 16 34 Brawler 6 | . . . . . 1 . 2 3 Duelist 5 | . . . . . . . 1 4 Protector 1 | . . . . . . . . 1 Sentry 19 | . . . . . 10 . 7 2 Hunter 7 | . . . . . 2 . 2 3 Programmer 7 | . . . . . . . . 7 Thug 1 | . . . . . . . . 1 Best Kill Streak 8 | 4 3 3 . 3 7 3 6 8 Combat Bots Only 7 | . 3 2 . 3 7 3 6 5 Max Kills in Single Turn 3 | 2 2 2 . 2 1 2 3 3 Gunslinging 1 | . 1 . . . . . 1 . Exploded 3 | . . . . 2 . 2 2 3 Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Damage Taken 8571 | . 486 108 . 346 2190 177 1630 3634 Core 1372 | . 129 33 . 52 279 12 163 704 Absorbed by Shields 194 | . . . . . . 9 . 185 Redirected to Shielding 489 | . 12 . . . 155 19 95 208 Regen/Repaired (Parts) 851 | . 119 . . . 188 . 310 234 Core Remaining (%) 43 | 100 . . . 14 . . 17 . Volleys Fired 676 | 12 71 13 . 38 169 17 148 208 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 112 | 60 100 40 . 53 112 59 112 61 Shots Fired 1166 | 24 136 26 . 74 332 18 288 268 Gun 995 | 24 130 26 . 68 315 5 279 148 Cannon 23 | . . . . . 15 . 8 . Launcher 142 | . . . . 6 2 13 1 120 Special 6 | . 6 . . . . . . . Kinetic 974 | 12 121 26 . 68 315 5 279 148 Thermal 27 | 12 15 . . . . . . . Explosive 12 | . . . . 6 2 . 1 3 Electromagnetic 153 | . . . . . 15 13 8 117 Robot Hit Streak 35 | 3 17 4 . 8 35 5 26 14 Robot Miss Streak 5 | 2 4 4 . 5 4 1 5 5 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 4 . . . 3 . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . Shots Hit Robots 846 | 9 81 12 . 42 251 60 206 185 Core Hits 444 | 9 35 7 . 22 85 22 87 177 Critical Kills 2 | . . . . . . . 1 1 Critical Parts Destroyed 11 | . 1 . . . 1 . . 9 Critical Strikes 18 | . 1 . . . 2 3 1 11 Destroy 4 | . 1 . . . 1 . 1 1 Smash 9 | . . . . . . . . 9 Sever 5 | . . . . . 1 3 . 1 Melee Attacks 276 | . . . . . 32 87 34 123 Impact 50 | . . . . . . . . 50 Slashing 205 | . . . . . 32 66 34 73 Piercing . | . . . . . . . . . Sneak Attacks 46 | . . . . . 6 14 5 21 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 23103 | 123 849 148 . 800 4402 2346 3963 10472 Guns 9943 | 123 849 148 . 346 3427 18 3130 1902 Cannons 418 | . . . . . 252 . 166 . Explosions 6764 | . . . . 454 65 652 172 5421 Melee 5978 | . . . . . 658 1676 495 3149 Ramming . | . . . . . . . . . Kinetic 9792 | 27 794 148 . 346 3427 18 3130 1902 Thermal 811 | 96 55 . . . 49 . . 611 Explosive 698 | . . . . 454 16 . 172 56 Electromagnetic 5824 | . . . . . 252 652 166 4754 Impact 1946 | . . . . . . . . 1946 Slashing 4032 | . . . . . 658 1676 495 1203 Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . 1 1 3 18 Average Corruption 2 | . . . . . 1 1 2 3 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked 3 | . . . . . . . . 3 Effects 121 | . . . . . 13 6 32 70 Message Errors 34 | . . . . . 6 . 8 20 Matter Fused 28 | . . . . . 2 3 5 18 Heat Flow Errors 16 | . . . . . 1 1 2 12 Energy Discharges 13 | . . . . . . . 5 8 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 16 | . . . . . 3 1 5 7 Data Loss (major) 6 | . . . . . . 1 3 2 Misfires 1 | . . . . . . . 1 . Alerts 2 | . . . . . . . 1 1 Weapon Failures 3 | . . . . . 1 . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 1614 | . . . . . 252 97 74 1191 Projectiles . | . . . . . . . . . Explosions 98 | . . . . . . 9 . 89 Melee 1516 | . . . . . 252 88 74 1102 Knockbacks 6 | . . . . . . . . 6 Impact 5 | . . . . . . . . 5 Kinetic . | . . . . . . . . . Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 170 | . . . . . . 37 . 133 Shots 11 | . . . . . . 2 . 9 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 474 | . 96 . . 51 228 214 474 260 Average Temperature 49 | . 24 . . 16 21 69 69 64 Received Heat Transfer 2745 | . 174 . . 141 945 78 666 741 Effects 3 | . . . . . . . 3 . Energy Bleed 1 | . . . . . . . 1 . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 13 | . . . . . 2 3 1 7 Combat Hostiles 13 | . . . . . 2 3 1 7 Parts Fried 44 | . . . . . . 5 1 38 Impact Corruptions 29 | . . . . . . . . 29 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1050 | 225 125 . . . 50 . . 650 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 22 | . . . . . 1 . . 21 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Peak Influence 1979 | 40 320 135 . 260 496 721 1077 1979 Initial 473 | . 26 40 . . 42 316 325 473 Average 439 | 16 141 66 . 111 259 600 578 624 Maximum Alert Level 5 | . 1 . . 1 2 3 3 5 Low Security (%) 24 | 100 77 100 . 78 29 . . 4 Level 1 34 | . 22 . . 21 59 1 30 37 Level 2 25 | . . . . . 11 95 35 32 Level 3 8 | . . . . . . 3 33 8 Level 4 3 | . . . . . . . . 9 Level 5 1 | . . . . . . . . 4 High Security 1 | . . . . . . . . 3 Max Security . | . . . . . . . . . Squads Dispatched 64 | . 5 . . . 12 . 13 34 Investigation 24 | . 4 . . . 6 . 3 11 Extermination 6 | . . . . . . . . 6 Reinforcement 13 | . 1 . . . 1 . 4 7 Assault 12 | . . . . . . . 2 10 Garrison 9 | . . . . . 5 . 4 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 5 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Distress Signals 12 | . 1 . . . 3 . 6 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 293 | . 27 5 . 16 60 11 65 109 Peak Tracking Total 10 | . 6 3 . 4 5 3 6 10 Tactical Retreats 16 | . 1 . . 3 5 1 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 12 | . 2 . . . 3 2 1 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 13 | . . . . 4 1 . 3 5 Max in Single Turn 4 | . . . . 1 1 . 1 4 Garrison Access 2 | . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 68 | . 10 . 1 . 16 . 11 30 Terminals 37 | . 7 . . . 10 . 7 13 Fabricators 6 | . . . . . . . . 6 Repair Stations 9 | . 1 . . . 2 . 2 4 Recycling Units 9 | . 2 . . . 1 . 1 5 Scanalyzers 3 | . . . . . 2 . . 1 Garrison Access 3 | . . . . . 1 . 1 1 Total Hacks 252 | . 39 . 1 . 56 . 38 118 Successful 152 | . 24 . 1 . 34 . 25 68 Failed 98 | . 14 . . . 21 . 13 50 Catastrophic 10 | . . . . . 3 . 2 5 Database Lockouts 2 | . 1 . . . 1 . . . Manual 126 | . 22 . . . 31 . 22 51 Terminals 147 | . 24 . . . 36 . 24 63 Fabricators 21 | . . . . . . . . 21 Repair Stations 41 | . 9 . . . 8 . 9 15 Recycling Units 26 | . 6 . . . 3 . 4 13 Scanalyzers 12 | . . . . . 7 . . 5 Garrison Access 4 | . . . . . 2 . 1 1 Terminal Hacks 34 | . 4 . 1 . 7 . 7 15 Record 1 | . . . 1 . . . . . Part Schematic 4 | . . . . . . . 1 3 Robot Analysis 4 | . 1 . . . 1 . 2 . Prototype ID Bank 4 | . 1 . . . . . 1 2 Level Access Points 1 | . . . . . . . 1 . Branch Access Points 3 | . 1 . . . 1 . . 1 Terminal Index 4 | . 1 . . . 1 . 1 1 Fabricator Index 1 | . . . . . . . . 1 Unreport Threat 3 | . . . . . 2 . . 1 Locate Traps 5 | . . . . . 1 . 1 3 Recall Investigation 1 | . . . . . . . . 1 Recall Extermination 2 | . . . . . . . . 2 Hauler Manifests 1 | . . . . . 1 . . . Fabricator Hacks 10 | . . . . . . . . 10 Load Schematic 5 | . . . . . . . . 5 Build 5 | . . . . . . . . 5 Repair Station Hacks 33 | . 9 . . . 6 . 8 10 Scan Component 17 | . 5 . . . 3 . 4 5 Repair 16 | . 4 . . . 3 . 4 5 Recycling Unit Hacks 10 | . 2 . . . 1 . 1 6 Retrieve Components 10 | . 2 . . . 1 . 1 6 Scanalyzer 12 | . . . . . 7 . . 5 Insert Component 5 | . . . . . 3 . . 2 Analyze 7 | . . . . . 4 . . 3 Garrison Access Hacks 3 | . . . . . 1 . 1 1 Unlock Access 1 | . . . . . 1 . . . Seal Access 2 | . . . . . . . 1 1 Unauthorized Hacks 50 | . 9 . . . 12 . 8 21 Terminals 39 | . 7 . . . 11 . 8 13 Track 3 | . 1 . . . 1 . . 1 Assimilate 3 | . 1 . . . 1 . . 1 Botnet 30 | . 5 . . . 8 . 7 10 Operators 3 | . . . . . 1 . 1 1 Fabricators 5 | . . . . . . . . 5 Fabnet 4 | . . . . . . . . 4 Haulers 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 Mechanics 1 | . . . . . . . . 1 Recycling Units 5 | . 2 . . . 1 . . 2 Recyclers 1 | . . . . . . . . 1 Tunnel 4 | . 2 . . . 1 . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 54 | . 9 . . . 12 . 10 23 Full Trace Events 16 | . 2 . . . 3 . 2 9 Feedback Events 3 | . . . . . . . 2 1 Corruption 3 | . . . . . . . 2 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . . . 3 . 1 5 Parts Built 8 | . . . . . . . . 8 Authchips . | . . . . . . . . . Time 364 | . . . . . . . . 364 Total Part Build Rating 34 | . . . . . . . . 34 Parts Repaired 16 | . 4 . . . 3 . 4 5 Time 512 | . 104 . . . 96 . 134 178 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 36 | . 10 . . . 10 . 2 14 Parts Scanalyzed 5 | . . . . . 3 . . 2 Part Schematics Acquired 5 | . . . . . 3 . . 2 Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Total Allies 14 | . 1 3 . . . 6 . 4 Largest Group 6 | . 1 3 3 1 . 6 . 3 Highest-Rated Group 93 | . 10 40 40 16 . 87 . 93 Highest-Rated Ally 31 | . 10 16 16 16 . 15 . 31 Total Orders 1 | . . . . . . 1 . . STAY 1 | . . . . . . 1 . . Ally Attacks 82 | . . . . 17 . 9 . 56 Total Damage 1154 | . . . . 179 . 125 . 850 Kills 9 | . . . . 2 . 1 . 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 4 | . 1 . . . 1 . 2 . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Turns Passed 15739 | 106 1447 565 210 909 3250 910 2484 5858 Spaces Moved 8794 | 50 911 474 191 683 1757 512 1204 3012 Core 6 | 3 . . . . . . . 3 Treads 18 | . . . . . . . . 18 Legs . | . . . . . . . . . Wheels 8770 | 47 911 474 191 683 1757 512 1204 2991 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 95 105 105 115 Average Speed 110 | 88 97 110 110 110 105 105 108 119 Slowest Speed 950 | 100 110 110 110 110 125 105 135 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 70 | 3 94 97 61 99 90 61 70 59 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 6 | . 2 1 1 . 1 . . 1 Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 135 | . 2 . . . 21 5 19 88 Terrain Destroyed 280 | . 4 . . 31 52 5 28 160 Melee 101 | . . . . . 21 5 19 56 Projectile 4 | . 4 . . . . . . . AOE 175 | . . . . 31 31 . 9 104 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Total 13319 | 86 1332 494 192 775 2776 766 2061 4837 Wait 2942 | . 289 6 . 42 660 100 570 1275 Move 8785 | 49 910 473 190 682 1757 509 1203 3012 Hop . | . . . . . . . . . Pick Up 121 | 12 24 1 . . 27 6 12 39 Fast Attach 72 | 7 5 . . 1 13 3 14 29 Attach 43 | . 3 . . . 16 1 4 19 Detach 23 | . 1 . . . 9 2 1 10 Swap 227 | 1 13 . 1 9 55 16 49 83 Drop 138 | 5 16 1 1 3 38 9 26 39 Fire 676 | 12 71 13 . 38 169 17 148 208 Melee 276 | . . . . . 32 87 34 123 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: [*Fac x2] / *Sto x2 / *Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Central database locked down 250 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 11) 539 | -10/Materials | Discovered new exit (range 16) 816 | -10/Materials | Identified exit to Mines 865 | -10/Materials | Build established: Scavenger-Mutant 893 | -10/Materials | Repaired Assault Rifle 920 | -10/Materials | Repaired Lgt. Assault Rifle 948 | -10/Materials | Repaired Weapon Shielding 975 | -10/Materials | Repaired Seismic Detector 986 | -10/Materials | Discovered new exit (range 14) 1017 | -10/Materials | Core integrity fell below 50% 1554 | -10/Materials | Entered Mines 1567 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1713 | -10/Mines | Build established: Mutant 1722 | -10/Mines | Found a hidden stash of uninstalled traps 1758 | -10/Mines | Learned location of Storage (-7) 1849 | -10/Mines | Discovered new exit (range 2) 1933 | -10/Mines | Discovered new exit (range 11) 2076 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2108 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2109 | -10/Mines | Discovered new exit (range 5) 2119 | -10/Mines | Entered Exiles 2119 | -10/Exiles | Accompanied by 3 allies 2136 | -10/Exiles | Discovered new exit (range 15) 2149 | -10/Exiles | Met 8R-AWN 2166 | -10/Exiles | Met EX-HEX 2194 | -10/Exiles | Met EX-BIN 2252 | -10/Exiles | Met EX-DEC 2282 | -10/Exiles | Learned location of Zion (-7) 2321 | -10/Exiles | Discovered new exit (range 10) 2329 | -10/Exiles | Entered Mines 2329 | -9/Mines | Accompanied by 1 ally 2381 | -9/Mines | Discovered new exit (range 15) 2539 | -9/Mines | Learned Materials stockpile data 2562 | -9/Mines | Discovered new exit (range 10) 2585 | -9/Mines | Core integrity fell below 20% 2901 | -9/Mines | Build established: Scavenger-Mutant 3238 | -9/Mines | Entered Materials 3238 | -8/Materials | Evolved 4 slots: Utility x4 3871 | -8/Materials | Discovered new exit (range 15) 4236 | -8/Materials | Repaired Hvy. Assault Rifle 4313 | -8/Materials | Discovered new exit (range 16) 4320 | -8/Materials | Build established: Mutant 4331 | -8/Materials | Identified exit to Factory 4516 | -8/Materials | Repaired Weapon Shielding 4670 | -8/Materials | Repaired Imp. Light Armor Plating 4692 | -8/Materials | Central database locked down 5005 | -8/Materials | Garrison activated, responded to threat 5231 | -8/Materials | Garrison activated, responded to threat 6057 | -8/Materials | Garrison activated, responded to threat 6274 | -8/Materials | Core integrity fell below 50% 6310 | -8/Materials | Destroyed 7 combat bots 6349 | -8/Materials | Lost 4 parts (1p1n2u) 6488 | -8/Materials | Identified exit to Garrison 6488 | -8/Materials | Entered Garrison 6625 | -8/Garrison | Triggered checkpoint 6683 | -8/Garrison | Discovered new exit (range 12) 6694 | -8/Garrison | Identified exit to Materials 6695 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6725 | -8/Garrison | Triggered checkpoint 6800 | -8/Garrison | Discovered exit to Materials (range 9) 6809 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6834 | -8/Garrison | Triggered checkpoint 7366 | -8/Garrison | Discovered exit to Materials (range 6) 7386 | -8/Garrison | Triggered checkpoint 7398 | -8/Garrison | Entered Materials 7691 | -8/Materials | Discovered exit to Factory (range 10) 7926 | -8/Materials | Garrison activated, responded to threat 8232 | -8/Materials | Garrison activated, responded to threat 8334 | -8/Materials | Build established: Scavenger-Mutant 8518 | -8/Materials | Repaired Arm. Wheel 8622 | -8/Materials | Repaired Imp. Weapon Shielding 8655 | -8/Materials | Repaired Arm. Wheel 8765 | -8/Materials | Build established: Mutant 9669 | -8/Materials | Core integrity fell below 20% 9798 | -8/Materials | First assault squad dispatched 9816 | -8/Materials | Repaired Arm. Wheel 9882 | -8/Materials | Entered Factory 9882 | -7/Factory | Evolved 2 slots: Utility x2 10166 | -7/Factory | Build established: Hacker-Mutant 10227 | -7/Factory | Repaired Broken Adv. EMP Blaster 10391 | -7/Factory | Repaired Utility Shielding 10431 | -7/Factory | Repaired Hrd. Medium Armor Plating? 10608 | -7/Factory | Discovered new exit (range 9) 10771 | -7/Factory | Identified exit to Storage 10771 | -7/Factory | Identified exit to Lower Caves 11178 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 11969 | -7/Factory | Fabricated Adv. Plasma Cannon (x2) 12221 | -7/Factory | Fabricated System Shield? 12264 | -7/Factory | Repaired Adv. Heat Sink 12288 | -7/Factory | Found Prototype Launcher 12288 | -7/Factory | Identified Rocket Array 13272 | -7/Factory | Repaired Cld. Ion Engine 13551 | -7/Factory | Discovered new exit (range 11) 13640 | -7/Factory | Fabricated Energy Filter? 13860 | -7/Factory | Fabricated System Shield (x1) 14435 | -7/Factory | Build established: Mutant 14682 | -7/Factory | First assault squad dispatched 15109 | -7/Factory | Build established: Scavenger-Mutant 15558 | -7/Factory | High security lockdown imminent 15584 | -7/Factory | Core integrity fell below 50% 15597 | -7/Factory | Core integrity fell below 20% 15627 | -7/Factory | System corruption reached 10% 15630 | -7/Factory | Lost 6 parts (1p3u2w) 15638 | -7/Factory | High security lockdown engaged 15740 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 15694_ Acquired Axe. 15701_ System corrupted: FCS attempts to trigger Adv. EMP Blaster. 15701_ Launcher Guidance Computer interrupts firing sequence. 15725_ C-30 ARC bursts open, deploying its payload. 15725_ G-50 Soldier unfolds itself. 15725_ L-41 Fighter unfolds itself. 15725_ I-36 Angel unfolds itself. 15729_ G-50 Soldier destroyed. 15731_ C-30 ARC bursts open, deploying its payload. 15731_ G-50 Soldier unfolds itself. 15731_ G-47 Trooper unfolds itself. 15732_ System corrupted: Energy Filter rejected. 15735_ Lgt. Angular Momentum Engine destroyed. 15735_ G-47 Trooper IFF system glitched. 15737_ Imp. Light Armor Plating severed. 15737_ G-47 Trooper IFF system glitched. 15739_ Lgt. Treads destroyed. 15739_ Mic. Nuclear Core destroyed. 15739_ Critical hit (Burn: +37). 15740_ Adv. EMP Blaster destroyed. Map ----- +----------------------------------------------------+ | ??????????????# T?### """" ""??????????? | | ??????????????# ?# # """" """?????????? | | ??????????????# #?### """" """" #?????? | | ??????????????# #???# #?????? | | ???????????????? ????# """" """" #?????? | | ?????????????????? ????# """" """" #?????? | | ??????????????????????????# """" """" !#?????? | | ??????????????????????????# """" """" #?????? | | ??????????????????????????# #?????? | | ??????????????????? ?????# [ #?????? | | ?????????????????? ????#######+######?????? | | ?????????????????? ####### #???????? | | ?????????????????? ######### | | ????????????????? ^ T | | ?????????????????? | | ???????????????????? = | | ???????????????????? ! ##+###### | | ???????????????????? ##### #= * =# | | ????????????????????? ???## #### = ### | | ?????????????############# =[ ##[%[### | | ?????????????# %[%/%=|### | | ?????????????# gi#!m ### | | ?????????????# %%g%= ### | | ?????????????# = !%= %=g = ########### | | ?????????????# = //ll/ %=[ g # | | ?????????????# [ @ ! /=%% # =|# | | ?????????????# %= g [ !# "" """ | | ?????????????#/##### #% =%=%# "" """ | | ??????????????????######## # # #!%%# """ """ | | ??????????????????# # !# """ | | ??????????????????# # / """ | | ??????????????????# # # | | ??????????????????# # # | | ??????????????????# # # | | ??????????????????# " # # | | ??????????????????# # # ! | | ????????########### ##+######## | | ????????# ## # #?# | | ????????# "" ## # ### | | ????????# "T "# " # > | | ????????# "" #" + ###### | | ??####### ######"" #### #????# | | ?? # """ ! #????????# #??# #????###### | | ??""" !# """ #????????# #??# #?????????? | | ? """ # """ #????????# #??# #?????????? | | # "S # #????????# #??# #?????????? | | # """ ####+#####????????# #??# #?????????# | | # "" # #?????????# #?## ##???###### | | # # ########### ### #???#[ | | # # "" #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 7 Armor Coverage 450 Core Shielding 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 44 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 2 Energy Filtering 45 Offensive Hacking 20 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Adv. Plasma Cannon | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Energy Filter | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Scanalyzed Imp. Weapon Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Adv. Plasma Cannon | x2 | -7/Factory System Shield | x1 | -7/Factory Energy Filter | x2 | -7/Factory System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysAuthchipBlaster Manual? 0 Play Time 03:23:50 Cumulative 545.7 hours Start 2022.06.01 @ 05:37:17 End 2022.06.01 @ 09:05:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 436 Rogue 436 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e08ab679-6a36-44bf-b36b-a00ea2ab15ae