Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.22 @ 17:30:46 Player: CrossedViper Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (338) 1690 Value Destroyed (13688) 13688 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (4132) 4132 TOTAL SCORE: 28630 Bonus ------- High Alert Combat Kills 1863 Follower Combat Kills 778 Entered Garrisons 400 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -209 Cogmind --------- Core Integrity 0/1150 Matter 187/300 Energy 248/248 System Corruption 8% Temperature Cool (9) Movement Treading (88) Location -4/Armory Parts ------- > --- POWER (2) -------- Fission-Antimatter Core > --- PROPULSION (6) --- Improved Treads Improved Treads Treaded Gravmag-Antigrav Exoskeleton > --- UTILITY (8) ------ Experimental Targeting Computer Improved Armor Integrity Analyzer Ghost Barrier > --- WEAPON (3) ------- Nova Cannon > --- INVENTORY (5) ---- Huge Storage Unit Chain Missile Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Treaded Gravmag-Antigrav Exoskeleton Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Medium Storage Unit Encrypted Comm Array Experimental Targeting Computer Experimental Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON ----------- Heavy Rocket Launcher Ballistic Penetrator Construct/C CR-A16's Behemoth Slayer > --- INVENTORY -------- Huge Storage Unit Ghost Barrier Nova Cannon Nova Cannon Nova Cannon Chain Missile Launcher [Rating: 131] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Constructs Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Mini Grenade Launcher Slashing Weapon Great Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Slots Evolved 12 | . . . 2 . . . 2 . . . . 4 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . Utility 6 | . . . 2 . . . . . . . . 4 . . . . . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 228 | 7 2 4 21 1 3 2 33 24 12 9 1 10 5 9 7 10 7 2 1 17 3 . 22 12 4 Power 14 | 1 . . 2 . . . 1 1 . 1 . . . . 1 1 . . . . 2 . 4 . . Engine 9 | 1 . . 2 . . . 1 1 . . . . . . . . . . . . 2 . 2 . . Core 4 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 51 | 2 . 2 6 . . . 11 2 4 1 . 5 1 2 2 . . . . 4 . . 5 2 2 Treads 32 | 2 . . 4 . . . 11 2 4 1 . 4 . 2 . . . . . . . . . . 2 Leg 7 | . . 2 2 . . . . . . . . . . . 2 . . . . 1 . . . . . Wheel 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . 3 . . 5 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 57 | 2 2 . 4 . . . 8 6 2 . . 2 2 1 2 3 3 . . 11 1 . 6 2 . Device 23 | 1 . . 1 . . . 2 3 . . . 1 1 . . 3 1 . . 6 . . 3 1 . Storage 6 | 1 2 . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . Processor 8 | . . . 1 . . . . 1 . . . . . 1 1 . . . . 3 . . 1 . . Hackware 5 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . Protection 15 | . . . 2 . . . 3 2 2 . . . 1 . 1 . . . . 2 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 2 . 2 9 1 3 2 13 15 6 7 1 3 2 6 2 6 4 2 1 2 . . 7 8 2 Energy Gun 12 | 2 . 1 . . 1 . 2 . . 1 . . . 1 . 2 . . . 2 . . . . . Energy Cannon 8 | . . . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 3 1 Ballistic Gun 42 | . . . 7 . 2 1 8 8 3 5 1 2 1 3 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 28 | . . 1 2 . . 1 2 1 2 . . 1 1 2 . 2 4 1 1 . . . 3 3 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 1 5 1 1 . . . . 1 . . . . . . . . 2 . Piercing Weapon 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . 1 . 2 . 1 1 . 1 . . . . . . . 7 . . 1 2 . Parts Lost 69 | . . 6 3 . . 1 11 1 3 . . 2 1 5 2 2 2 . 3 . . . 10 13 4 Power 10 | . . 1 . . . . 1 1 . . . 1 . . 1 . . . . . . . 2 3 . Propulsion 19 | . . 2 1 . . . 5 . 1 . . . 1 2 . . . . 1 . . . 2 3 1 Utility 21 | . . 1 1 . . 1 4 . 1 . . 1 . 1 1 1 . . 1 . . . 2 4 2 Weapon 19 | . . 2 1 . . . 1 . 1 . . . . 2 . 1 2 . 1 . . . 4 3 1 Highest Loss Streak 6 | . . 6 1 . . 1 6 1 3 . . 1 1 3 1 1 1 . 2 . . . 3 6 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 76 | . 100 94 80 100 100 95 94 99 94 84 90 67 76 69 71 67 65 56 46 69 80 68 61 71 45 Engine 3 | . 14 12 8 11 11 11 9 8 9 1 . . 6 1 . . . . . 7 7 . . . . Core 3 | . . . . . . . . . . 5 9 5 . 1 5 6 7 5 3 . . . 1 5 5 Treads 11 | . 28 22 14 22 22 22 26 27 27 27 27 12 6 12 3 . 3 . . . . . . . 6 Leg 2 | . . 5 6 . . . . . . . . . . 3 6 6 . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 1 5 5 11 17 15 11 17 5 Device 8 | . 14 11 8 11 11 11 11 17 4 . . 5 6 6 6 10 12 8 5 21 14 10 9 14 5 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 9 6 6 6 6 6 5 5 5 . 1 5 5 4 . Processor 11 | . . . 1 11 11 11 4 8 9 9 9 6 6 7 18 20 13 11 11 16 11 10 15 10 10 Hackware 2 | . . . . . . . . . . . . 1 6 6 6 6 7 5 3 . . . . 4 5 Protection 4 | . . . 8 11 11 6 6 . 9 9 9 5 3 2 4 . . . . . 11 10 3 . . Energy Gun 3 | . 28 25 . . . . 7 . . . . 2 . 2 2 1 2 . 1 7 11 10 2 . . Ballistic Gun 9 | . . . 21 21 18 21 18 22 26 22 27 11 15 8 1 . . 4 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 4 . 3 6 1 . 1 . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 15 30 30 40 39 39 38 78 60 78 75 75 77 77 76 80 67 82 70 65 47 54 47 55 68 27 Greatest Support 117 | 40 40 40 40 40 40 40 60 60 68 68 68 71 25 48 53 49 49 65 65 68 47 47 117 117 73 Greatest Overweight (x) 7 | . . 1 2 . . . 1 . 1 1 1 4 3 7 2 1 1 1 1 4 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . 1 1 2 1 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 5 Average Capacity 16 | 7 13 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 5 6 10 10 9 5 Most Carried 20 | 4 9 9 15 15 15 15 18 20 20 15 18 18 15 13 17 20 20 20 20 19 10 10 10 8 5 Average Carried 13 | 2 6 8 13 14 14 15 15 18 18 13 16 16 13 10 13 18 18 18 19 5 6 10 8 6 4 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 10 10 5 5 Final Carried 20 | 3 9 5 13 15 15 15 18 18 15 14 18 15 13 13 17 20 17 19 19 5 10 10 8 5 4 Scrap Engine Consumption 178 | . . . . . . . . . . . . 27 3 14 26 5 19 2 7 26 . . 38 10 1 Constructs Created 22 | . . . . . . . . . . . . 3 . 3 2 . 2 . . 2 2 . 4 4 . Constructs Modified 48 | . . . . . . . . . . . . 5 2 2 8 1 6 3 3 6 . . 9 2 1 Class Distribution -------------------- 35% | Mutant 18% | Scavenger-Mutant 14% | Construct 7% | Commander-Tank 5% | Scavenger-Tank 5% | Tank 4% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Mutant | -8/Storage Commander-Tank | -8/Recycling Mutant | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Construct | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Garrison Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Matter Collected 7232 | 253 35 59 591 58 60 106 885 714 816 162 208 306 181 587 285 223 187 68 121 233 60 . 686 258 90 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12707 | 75 410 147 976 105 . 228 1835 870 1177 281 156 487 212 873 311 556 560 187 327 . 226 . 1825 758 125 Parts 696 | 4 20 12 71 6 . 17 105 57 57 16 9 35 12 30 17 30 37 12 10 . 12 . 76 40 11 Haulers Intercepted 11 | . 1 . 4 . . . 3 . 2 1 . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . 1 . 1 . . 1 . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . . . . . 10 15 . 22 . 5 8 . 12 . . . . Prevented 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Combat Hostiles Destroyed 275 | . 10 5 22 4 . 6 29 19 22 4 4 13 6 20 3 13 23 6 8 . 7 . 30 15 6 Melee 16 | . . . . . . . . . 1 . . . . . . . 1 1 . . . . 7 5 1 Guns 161 | . 10 3 15 4 . 4 27 19 18 4 4 13 4 10 2 . 6 . . . 7 . 11 . . Cannons 18 | . . . . . . . . . . . . . . . 1 8 1 . 1 . . . 3 4 . AOE 76 | . . 2 7 . . 2 2 . 3 . . . 2 9 . 4 15 5 7 . . . 7 6 5 Classes Destroyed 22 | 2 5 1 2 . . 1 4 . 2 . . 1 . . 2 . . 1 . . . . 1 . . Worker 14 | . 1 . 2 . . 1 4 . 2 . . 2 . . . . 1 . . . . . . 1 . Builder 6 | . . 1 . . . . 4 . . . . . . . . . . . . . . . . 1 . Tunneler 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 4 . . . 3 . 2 1 . . . . . . . . . . . . . . . Recycler 7 | 1 . 1 . . . . 2 . 1 . 1 . . . . . . . . . . . . 1 . Mechanic 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Watcher 11 | . 2 . 2 . . . 3 . 3 1 . . . . . . . . . . . . . . . Swarmer 94 | . 6 5 3 2 . . 7 6 6 . . 9 3 2 . 5 15 5 1 . 4 . 7 3 5 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Grunt 88 | . 4 . 13 2 . 4 13 2 9 3 . . 3 11 . 4 . . 5 . 2 . 10 3 . Brawler 10 | . . . 1 . . 1 . 1 1 . 1 . . 2 . 2 1 . . . . . . . . Duelist 15 | . . . . . . 1 3 1 1 . . . . 2 . . 1 . 1 . . . 2 3 . Protector 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Sentry 36 | . . . 5 . . . 4 9 2 1 . 1 . 1 . 1 2 1 1 . 1 . 5 1 1 Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . . . 2 . 1 2 . . . . . . . . . . . 1 . Programmer 13 | . . . . . . . . . . . . 1 . 2 . . 4 . . . . . 2 4 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Zionite 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 11 | 1 6 3 11 2 . 4 8 6 6 4 4 4 3 9 3 5 5 5 5 . 4 . 4 6 5 Combat Bots Only 9 | . 3 2 9 2 . 3 7 6 6 3 4 4 3 9 1 5 5 5 5 . 4 . 4 5 5 Max Kills in Single Turn 4 | 1 1 1 4 1 . 2 3 1 2 2 2 2 1 3 1 4 4 2 2 . 2 . 3 3 3 Gunslinging 1 | . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 . . . . Exploded 4 | . . 1 4 . . 1 1 . 2 . . . 1 3 . 4 4 2 2 . . . 3 2 3 Melee 1 | . . . . . . . . . 1 . . . . . . . 1 1 . . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Damage Taken 21851 | . 278 509 882 96 . 217 2054 382 1892 229 122 809 370 1986 908 909 1284 213 1426 . 327 . 3724 2861 373 Core 2937 | . 61 101 128 26 . 14 153 22 218 15 9 38 35 221 39 39 144 62 355 . 102 . 414 617 124 Absorbed by Shields 345 | . . . . . . . 120 145 . . 38 20 . . . . . . . . . . 22 . . Reduced by Siege Mode 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . Regen/Repaired (Parts) 3671 | . . . . . . . . . . . . 148 52 169 208 121 731 203 302 436 . . 908 229 164 Core Remaining (%) 51 | 100 . 35 . . . 58 . . . . 24 . . . . 56 . . . . 33 . . . . Volleys Fired 777 | 7 38 21 59 8 1 13 87 41 65 20 4 37 10 76 58 31 50 3 17 1 9 . 91 23 7 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 2 2 1 1 2 1 2 . 3 3 1 Hottest 306 | 100 100 100 60 68 46 46 116 75 78 78 78 111 118 121 104 283 90 30 58 40 91 . 249 306 160 Shots Fired 1498 | 14 66 32 118 15 2 22 247 110 188 48 12 78 24 138 93 34 50 3 21 1 18 . 124 33 7 Gun 1228 | 14 66 28 114 14 2 18 237 106 186 48 12 78 14 129 35 1 26 . 4 1 18 . 77 . . Cannon 190 | . . . . 1 . . . 3 . . . . 7 . 58 29 9 . 9 . . . 43 26 5 Launcher 80 | . . 4 4 . . 4 10 1 2 . . . 3 9 . 4 15 3 8 . . . 4 7 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1036 | . . . 114 14 2 18 164 106 186 48 12 78 21 85 93 27 6 . 9 . . . 43 10 . Thermal 310 | 14 66 27 . 1 . . 73 3 . . . . . 9 . 3 29 . 4 . . . 60 16 5 Explosive 80 | . . 4 4 . . 4 10 1 2 . . . 3 9 . 4 15 3 8 . . . 4 7 2 Electromagnetic 36 | . . 1 . . . . . . . . . . . 35 . . . . . . . . . . . Entropic 36 | . . . . . . . . . . . . . . . . . . . . 1 18 . 17 . . Robot Hit Streak 19 | 2 14 3 17 7 . 5 17 18 14 11 6 8 7 14 11 19 15 3 14 . 7 . 15 6 5 Robot Miss Streak 8 | 4 4 8 2 1 . 2 3 2 5 2 3 4 3 3 3 2 6 . 3 . 2 . 3 5 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Secondary Targets 30 | . 2 1 4 . . 1 5 4 4 1 . 4 . 2 . . . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 1 1 . 1 . 1 . . . . . . 1 . . . . Shots Hit Robots 1031 | 6 42 9 86 12 . 15 158 72 117 27 7 51 11 100 66 27 35 7 16 . 10 . 114 37 6 Core Hits 623 | 3 21 9 51 6 . 15 80 30 51 12 5 26 13 49 18 25 49 10 42 . 8 . 62 32 6 Critical Kills 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 12 | . . . . 1 . . . . . 1 . 4 . . 2 . . . . . . . 3 1 . Critical Strikes 59 | . 5 . . 2 . . 7 . . 1 . 5 . 1 4 . 3 4 . . . . 24 2 1 Burn 11 | . 5 . . . . . 5 . . . . . . . . . . . . . . . 1 . . Destroy 20 | . . . . 2 . . 2 . . 1 . 5 . . 4 . . . . . . . 5 1 . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impale 25 | . . . . . . . . . . . . . . . . . 3 4 . . . . 18 . . Melee Attacks 134 | . . . . . . . 7 24 1 3 . . . . 1 2 8 5 . . . . 56 21 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 63 | . . . . . . . 7 24 1 3 . . . . 1 . . . . . . . . 21 6 Piercing 71 | . . . . . . . . . . . . . . . . 2 8 5 . . . . 56 . . Sneak Attacks 5 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33591 | 76 583 308 2127 178 . 509 3581 1515 2340 529 169 1031 441 3132 1933 1451 2361 490 1143 . 475 . 5622 2961 636 Guns 15450 | 76 572 134 1356 178 . 169 2820 1244 2114 529 161 1026 144 1874 419 . 675 . 56 . 475 . 1428 . . Cannons 4243 | . . . . . . . . . . . . . . . 1427 979 65 . 228 . . . 797 747 . Explosions 10194 | . . 172 716 . . 329 760 . 176 . . . 297 1258 . 440 1337 298 859 . . . 1774 1337 441 Melee 3481 | . . . . . . . . 271 . . . . . . 87 32 284 192 . . . . 1623 797 195 Ramming 223 | . 11 2 55 . . 11 1 . 50 . 8 5 . . . . . . . . . . . 80 . Kinetic 13953 | . . . 1356 178 . 169 1686 1244 2114 529 161 1026 144 1187 1846 917 118 . 228 . . . 781 269 . Thermal 4368 | 76 572 124 . . . . 1134 . . . . . . 167 . 62 707 . 56 . . . 992 478 . Explosive 10109 | . . 172 716 . . 329 760 . 176 . . . 297 1258 . 440 1252 298 859 . . . 1774 1337 441 Electromagnetic 530 | . . 10 . . . . . . . . . . . 520 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1350 | . . . . . . . . 271 . . . . . . 87 . . . . . . . . 797 195 Piercing 2131 | . . . . . . . . . . . . . . . . 32 284 192 . . . . 1623 . . Entropic 927 | . . . . . . . . . . . . . . . . . . . . . 475 . 452 . . Highest Corruption 13 | . . . . . . . . 1 1 1 1 1 1 7 7 . 6 6 13 13 . . 4 8 8 Average Corruption 3 | . . . . . . . . 1 1 1 1 1 1 4 7 . 5 6 6 13 . . 3 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Effects 157 | . . . . . . . . 2 4 5 10 3 4 33 2 . 8 13 10 3 . . 36 13 11 Message Errors 37 | . . . . . . . . . 1 4 3 . . 8 1 . 3 2 1 . . . 11 2 1 Matter Fused 43 | . . . . . . . . . 1 . 1 1 1 15 1 . 1 3 2 2 . . 9 4 2 Heat Flow Errors 19 | . . . . . . . . . . . 1 1 1 3 . . 1 4 1 1 . . 3 2 1 Energy Discharges 15 | . . . . . . . . 1 . . 1 . . 3 . . 2 3 1 . . . 3 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . . . . . . 2 1 1 4 . . 1 . 1 . . . 4 1 5 Data Loss (major) 12 | . . . . . . . . . . 1 1 . . . . . . 1 4 . . . 3 1 1 Misfires 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Weapon Failures 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 910 | . . 13 1 . . 3 23 36 . . . . . 60 17 66 115 82 . . . . 272 186 36 Projectiles 153 | . . . . . . . . . . . . . . . 17 66 . . . . . . 59 11 . Explosions 289 | . . 13 1 . . 3 23 . . . . . . 60 . . 25 . . . . . 28 100 36 Melee 468 | . . . . . . . . 36 . . . . . . . . 90 82 . . . . 185 75 . Knockbacks 17 | . 1 . . . . . . . . . . . . . 4 5 . . . . . . 6 1 . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . . . 4 5 . . . . . . 6 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 783 | . . 68 . . . 14 224 . . . . 2 79 147 . 21 8 16 66 . . . . 82 56 Shots 27 | . . 2 . . . 1 7 . . . . . 3 6 . 1 1 1 3 . . . . 1 1 Rammed 36 | . 1 1 3 . . 3 2 . 12 . 1 1 . . . . . . . . . . . 12 . Targets Rammed 40 | . 1 1 4 . . 3 2 . 14 . 2 1 . . . . . . . . . . . 12 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . Highest Temperature 397 | 195 295 283 24 4 . . 339 181 395 384 123 252 259 341 379 153 159 269 243 140 35 . 306 397 192 Average Temperature 100 | 82 89 152 8 3 . . 66 64 151 136 40 80 98 119 119 37 33 114 73 67 14 . 89 99 81 Received Heat Transfer 4463 | . 54 . 351 42 . 117 588 85 684 108 7 100 66 594 18 141 63 72 321 . 9 . 562 436 45 Effects 18 | . 3 1 . . . . 3 . 4 1 . . 1 1 3 . . . . . . . . 1 . Shutdowns 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . Energy Bleed 5 | . 1 1 . . . . 1 . 1 . . . 1 . . . . . . . . . . . . Interference 8 | . 2 . . . . . . . 3 . . . . 1 2 . . . . . . . . . . Damage (minor) 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Turns 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . Longest Duration 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 23 | 1 5 1 . . . . 4 . . . . . . 1 1 1 3 . . . . . 6 . . Heat Transferred 8118 | 222 2072 370 . . . . 2183 . . . . . . 259 . 100 779 . 259 . . . 1467 407 . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Peak Influence 1628 | 10 203 116 567 270 . 95 501 1114 778 374 377 480 . . . . 419 . . . . 97 1628 1354 914 Initial 854 | . 6 51 28 220 . . . 291 542 196 67 422 . . . . 61 . . . . 97 67 854 662 Average 425 | 2 118 90 314 219 . 59 273 705 516 261 149 318 . . . . 159 . . . . 97 915 1092 777 Maximum Alert Level 5 | . 1 . 2 1 . . 2 4 3 1 1 2 . . . . 2 . . . . . 5 4 3 Low Security (%) 35 | 100 99 100 26 27 . 100 27 . 1 21 68 27 . . . . 69 . . . . 100 3 . . Level 1 23 | . . . 34 72 . . 42 12 17 78 31 41 . . . . 22 . . . . . 7 . . Level 2 19 | . . . 38 . . . 29 36 57 . . 31 . . . . 8 . . . . . 25 . 35 Level 3 13 | . . . . . . . . 46 23 . . . . . . . . . . . . . 27 58 64 Level 4 7 | . . . . . . . . 4 . . . . . . . . . . . . . . 30 41 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . 5 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . 3 . . . 5 . 7 1 . 3 . 1 . . 6 . 1 . . . . 11 1 Investigation 8 | . . . . . . . 1 . 4 1 . 1 . . . . . . . . . . . 1 . Extermination 5 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . 1 . Reinforcement 14 | . 1 . 3 . . . 3 . 1 . . 1 . . . . . . . . . . . 4 1 Assault 9 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 5 . Garrison 4 | . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Distress Signals 21 | . 4 . 3 . . . 2 . 1 1 2 . . . . . 1 . . 1 . . . 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 445 | . 18 6 30 6 . 6 48 23 35 6 14 23 6 20 10 13 28 9 18 12 9 1 37 56 11 Peak Tracking Total 16 | . 5 3 8 3 9 3 8 6 9 3 5 4 3 9 4 5 5 7 8 6 5 1 6 16 5 Tactical Retreats 32 | . 1 . . 1 . . 5 . . . . 3 . 3 5 . . . 1 1 1 . 4 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Traps Triggered 14 | . . . . . . . . . 1 . . . . . . . . . . . . . 10 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Machines Disabled 34 | . . . 2 . 1 . 2 10 5 2 . . . 2 2 . 3 . 1 . . . 4 . . Max in Single Turn 1 | . . . 1 . 1 . 1 1 1 1 . . . 1 1 . 1 . 1 . . . 1 . . Garrison Relay 8 | . . . . . . . . 5 . . . . . . . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Machines Accessed 68 | . 4 . 2 . 2 . 10 3 6 4 12 4 1 1 . . 4 . . 5 . 1 1 8 . Terminals 41 | . 4 . 2 . . . 7 3 4 3 6 2 . . . . 2 . . . . . 1 7 . Fabricators 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 1 . 1 . 6 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Total Hacks 182 | . 15 . 7 . 2 . 32 5 18 14 22 12 1 1 . . 13 . . 12 . 2 1 25 . Successful 89 | . 6 . 3 . 2 . 16 2 9 5 14 7 1 1 . . 7 . . 12 . 1 1 2 . Failed 93 | . 9 . 4 . . . 16 3 9 9 8 5 . . . . 6 . . . . 1 . 23 . Catastrophic 12 | . 2 . 1 . . . 1 1 . . . . . . . . 1 . . . . . . 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 8 . 7 . 1 . 24 2 9 10 10 9 . . . . 10 . . . . . . 11 . Terminals 133 | . 15 . 7 . . . 25 5 16 9 16 9 . . . . 7 . . . . . 1 23 . Fabricators 9 | . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . Repair Stations 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . 2 . 1 . 6 . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . 2 . Terminal Hacks 56 | . 6 . . . 2 . 7 2 6 2 6 4 1 1 . . 4 . . 12 . . 1 2 . Record 8 | . 1 . . . 1 . . . . . . . . . . . . . . 6 . . . . . Robot Analysis 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . . . . . . . 1 . . . . . . . . 5 . . . . . Open Door 4 | . . . . . . . . . . 1 . . 1 1 . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . 1 . . . 2 1 . . . . . . . . . . . 1 . Unreport Threat 7 | . . . . . . . 1 . 3 . 1 1 . . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Unlock Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 26 | . . . 3 . . . 4 . 3 2 8 3 . . . . 3 . . . . . . . . Terminals 11 | . . . 3 . . . 3 . 1 2 2 . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . . . 2 . . . 3 . 1 2 2 . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . Liberate 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Haulers 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Download 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 1 . 1 . 6 . . . . . . . . . . . . . . Tunnel 8 | . . . . . . . 1 . 1 . 6 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 . 2 . . . 7 3 4 5 6 2 . . . . 4 . . . . . 1 8 . Full Trace Events 5 | . . . . . . . 1 . 1 2 . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . 2 . 1 . . . . . 15 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 36 | . . . . . . . . 23 . . . . . . . . . . . . . . 13 . . Machine Destruction 33 | . . . . . . . . 23 . . . . . . . . . . . . . . 10 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . . . . . . . 28 . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Total Allies 40 | . . . . 1 . . . . . 10 28 . . 1 . . . . . . . . . . . Largest Group 29 | . . . . 1 1 . . . . 10 29 23 . 1 . . . . . . . . . . . Highest-Rated Group 515 | . . . . 31 31 . . . . 173 515 422 . 26 . . . . . . . . . . . Highest-Rated Ally 34 | . . . . 31 31 . . . . 29 34 34 . 26 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 165 | . . . . . . . . . . . 90 73 . 2 . . . . . . . . . . . Total Damage 2990 | . . . . . . . . . . . 1766 1149 . 75 . . . . . . . . . . . Kills 29 | . . . . . . . . . . . 22 7 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Robot Analysis Total 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . . . . . . 2 1 2 1 . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Turns Passed 26583 | 118 602 507 763 549 632 820 1463 1049 880 479 1643 1364 702 1630 4977 1420 1029 498 454 1358 240 26 2372 638 370 Spaces Moved 12270 | 62 297 274 303 318 390 485 515 525 342 178 550 593 396 547 1361 454 451 330 291 998 451 59 1062 658 380 Core 100 | 16 . . . . . . . . . . . . . . . . . . . 84 . . . . . Treads 5306 | 46 297 237 208 318 390 485 515 525 342 178 550 247 . 430 43 . 256 . . 42 . . . . 197 Legs 1986 | . . 37 95 . . . . . . . . . . 7 1318 454 52 . . 3 . . 20 . . Wheels 852 | . . . . . . . . . . . . 346 396 110 . . . . . . . . . . . Hover 4024 | . . . . . . . . . . . . . . . . . 143 330 291 867 451 59 1042 658 183 Flight 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fastest Speed 44 | 50 160 160 120 160 160 160 160 163 163 160 240 131 148 148 176 197 197 120 120 44 44 44 44 73 81 Average Speed 153 | 131 160 164 168 160 160 160 208 163 192 216 240 190 150 180 230 197 197 131 125 82 44 44 74 74 84 Slowest Speed 386 | 160 160 190 260 160 160 160 240 163 243 243 240 240 175 386 272 197 197 197 197 250 104 44 159 81 124 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 58 68 36 62 69 97 46 60 37 31 96 13 55 65 79 62 13 50 64 92 60 3 77 27 20 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 13 | . . . . . 1 . 1 . 1 . 6 . 1 1 1 . . . 1 . . . . . . Known Exits Taken 8 | . 1 . . . . 1 1 . 1 . . 1 1 . . . 1 . . . . 1 . . . Unknown Exits Taken 15 | 1 . 1 1 1 1 . . . . 1 1 . . 1 1 1 . 1 1 1 1 . . 1 . Scrap Searched 20 | . . . . 1 . 1 . . . . . . 1 4 5 1 . . 3 . 4 . . . . Spaces Dug 45 | . . 4 . . . . 6 9 1 1 . . . . . 6 1 8 . 1 . . 4 . 4 Terrain Destroyed 622 | . . 29 18 . . 27 71 9 1 1 . . 17 29 11 30 53 21 51 1 7 . 68 124 54 Melee 15 | . . . . . . . 6 2 1 1 . . . . . . 1 . . . . . 2 . 2 Projectile 91 | . . . . . . . 7 . . . . . . . 11 16 3 . . 1 7 . 33 8 5 AOE 516 | . . 29 18 . . 27 58 7 . . . . 17 29 . 14 49 21 51 . . . 33 116 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Total 18650 | 85 357 299 439 345 397 504 712 642 465 239 865 760 487 1081 3108 943 538 380 360 1543 473 59 2423 737 409 Wait 4647 | . 11 . 23 13 . 2 42 16 19 22 25 108 75 436 1664 433 12 37 50 490 2 . 1152 6 9 Move 12244 | 61 296 273 302 317 389 484 515 524 341 177 549 592 395 546 1360 453 450 329 290 997 450 59 1058 657 380 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 105 | 10 7 . 15 4 2 . 13 4 5 2 3 2 1 1 9 9 2 . . 4 3 . 8 1 . Fast Attach 74 | . . . 10 . . . 9 3 2 4 1 5 . 3 5 2 1 . . 11 3 . 8 5 2 Attach 94 | 7 . 4 3 . 2 . 13 5 3 3 . 5 3 3 1 6 5 2 1 6 . . 14 6 2 Detach 34 | . . . 1 . . . 2 2 . . . 1 1 3 . . 3 4 1 2 2 . 7 4 1 Swap 60 | . 2 . 8 1 1 2 11 16 7 2 . . 2 3 1 2 1 . . . . . . 1 . Drop 132 | . 2 . 14 2 2 . 12 7 8 6 . 9 . 4 9 5 6 . 1 32 4 . 8 1 . Fire 777 | 7 38 21 59 8 1 13 87 41 65 20 4 37 10 76 58 31 50 3 17 1 9 . 91 23 7 Melee 134 | . . . . . . . 7 24 1 3 . . . . 1 2 8 5 . . . . 56 21 6 Ram 13 | . . . . . . . . . . . . 1 . . . . . . . . . . . 12 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . 1 1 4 . . 3 1 . 14 . 2 . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . . . . . . . . . . 20 . 2 Rewire 288 | . . . . . . . . . . . 281 . . 6 . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Armory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 119 | -11/Junkyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 644 | -10/Materials | Identified exit to Mines 721 | -10/Materials | Entered Mines 767 | -10/Mines | Learned 2 Materials zone layouts 1018 | -10/Mines | Discovered new exit (range 9) 1071 | -10/Mines | Learned Materials stockpile data 1154 | -10/Mines | Core integrity fell below 50% 1188 | -10/Mines | Lost 6 parts (1p2n1u2w) 1228 | -10/Mines | Entered Materials 1228 | -9/Materials | Evolved 2 slots: Utility x2 1229 | -9/Materials | Identified exit to Materials 1639 | -9/Materials | Discovered new exit (range 5) 1752 | -9/Materials | Build established: Scavenger-Mutant 1753 | -9/Materials | Destroyed 9 combat bots 1903 | -9/Materials | Discovered new exit (range 12) 1991 | -9/Materials | Entered Mines 2240 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2491 | -9/Mines | Discovered exit to Materials (range 15) 2522 | -9/Mines | Received a Mining Laser from a helpful Derelict 2537 | -9/Mines | Discovered new exit (range 3) 2540 | -9/Mines | Entered Exiles 2540 | -9/Exiles | Accompanied by 1 ally 2579 | -9/Exiles | Met 8R-AWN 2608 | -9/Exiles | Met EX-HEX 2667 | -9/Exiles | Met EX-DEC 2678 | -9/Exiles | Learned location of Zion (-6) 2957 | -9/Exiles | Met EX-BIN 2979 | -9/Exiles | Aligned with FarCom system 2981 | -9/Exiles | Given EX-Vault access code 3017 | -9/Exiles | Opened EX-Vault 3054 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3145 | -9/Exiles | Attacked by the Exiles 3160 | -9/Exiles | Discovered new exit (range 10) 3172 | -9/Exiles | Entered Mines 3929 | -8/Mines | Discovered exit to Materials (range 11) 3974 | -8/Mines | Discovered exit to Materials (range 11) 3985 | -8/Mines | Build established: Mutant 3992 | -8/Mines | Entered Materials 3992 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3995 | -8/Materials | Discovered new exit (range 8) 4295 | -8/Materials | Build established: Scavenger-Gunner 4327 | -8/Materials | Destroyed 7 combat bots 4956 | -8/Materials | Lost 6 parts (1p3n1u1w) 5000 | -8/Materials | Build established: Scavenger-Tank 5192 | -8/Materials | First assault squad dispatched 5424 | -8/Materials | Identified exit to Garrison 5455 | -8/Materials | Entered Garrison 5482 | -8/Garrison | Discovered new exit (range 51) 5482 | -8/Garrison | Discovered new exit (range 67) 5482 | -8/Garrison | Discovered new exit (range 49) 5560 | -8/Garrison | Triggered checkpoint 5685 | -8/Garrison | Garrison Relay disabled 5788 | -8/Garrison | Triggered checkpoint 5842 | -8/Garrison | Triggered checkpoint 5907 | -8/Garrison | Garrison Relay disabled 6102 | -8/Garrison | Triggered checkpoint 6156 | -8/Garrison | Triggered checkpoint 6211 | -8/Garrison | Garrison Relay disabled 6233 | -8/Garrison | Garrison Relay disabled 6420 | -8/Garrison | Triggered checkpoint 6454 | -8/Garrison | Garrison Relay disabled 6504 | -8/Garrison | Entered Materials 6904 | -8/Materials | First assault squad dispatched 6923 | -8/Materials | Identified exit to Storage 7067 | -8/Materials | Core integrity fell below 50% 7331 | -8/Materials | Garrison activated, responded to threat 7384 | -8/Materials | Entered Storage 7404 | -8/Storage | Lost 3 parts (1n1u1w) 7652 | -8/Storage | Build established: Mutant 7762 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7845 | -8/Storage | Used back door to open Recycling access 7845 | -8/Storage | Discovered new exit (range 5) 7863 | -8/Storage | Entered Recycling 7863 | -8/Recycling | Accompanied by 10 allies 7873 | -8/Recycling | Found Scrap Engine 8068 | -8/Recycling | Build established: Commander-Tank 9374 | -8/Recycling | Discovered new exit (range 15) 9506 | -8/Recycling | Entered Factory 9506 | -6/Factory | Accompanied by 23 allies 9506 | -6/Factory | Evolved 4 slots: Utility x4 10121 | -6/Factory | Build established: Mutant 10490 | -6/Factory | Identified exit to Lower Caves 10490 | -6/Factory | Identified exit to Extension 10870 | -6/Factory | Entered Lower Caves 10886 | -6/Lower Caves | Met a Warlord Commander 10887 | -6/Lower Caves | Learned location of Warlord (-5) 10891 | -6/Lower Caves | Found Encrypted Comm Array 11053 | -6/Lower Caves | Build established: Skirmisher 11487 | -6/Lower Caves | Identified exit to Lower Caves 11526 | -6/Lower Caves | Build established: Tank 11542 | -6/Lower Caves | Learned Factory terminal intel 11572 | -6/Lower Caves | Entered another Lower Caves area 12128 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12170 | -6/Lower Caves | Destroyed 9 combat bots 12309 | -6/Lower Caves | Lost 3 parts (1u2w) 12554 | -6/Lower Caves | Build established: Mutant 13100 | -6/Lower Caves | Discovered new exit (range 6) 13202 | -6/Lower Caves | Entered Zion 13261 | -6/Zion | System corruption cleaned by Quarantine Array 13918 | -6/Zion | Build established: Construct 14667 | -6/Zion | Build established: Mutant 14774 | -6/Zion | Given the Hacking Drone Bay 14853 | -6/Zion | Found CR-A16's Pointy Stick 15284 | -6/Zion | Learned Factory emergency access door positions 15294 | -6/Zion | Build established: Construct 16124 | -6/Zion | Discovered new exit (range 14) 16265 | -6/Zion | Attacked by Zionites 16993 | -6/Zion | Destroyed Imprinter 17023 | -6/Zion | Extracted access codes from Imprinter's data core 17280 | -6/Zion | Spotted C9-1XF(B) 17310 | -6/Zion | Destroyed C9-1XF(B) 17446 | -6/Zion | Spotted VO-AEK(B) 17550 | -6/Zion | Destroyed VO-AEK(B) 18142 | -6/Zion | Build established: Mutant 18179 | -6/Zion | Entered Proximity Caves 18337 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18958 | -5/Proximity Caves | Build established: Construct 19243 | -5/Proximity Caves | Learned Factory machine intel 19293 | -5/Proximity Caves | Spotted B-75 Beast 19354 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 19357 | -5/Proximity Caves | Destroyed B-75 Beast 19553 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19560 | -5/Proximity Caves | Discovered new exit (range 7) 19599 | -5/Proximity Caves | Entered Factory 19599 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 19600 | -5/Factory | Identified exit to Upper Caves 19602 | -5/Factory | Loaded intel: 301 machine locations 19603 | -5/Factory | Loaded intel: 26 terminal locations 19612 | -5/Factory | Build established: Scavenger-Mutant 20228 | -5/Factory | Garrison activated, responded to threat 20335 | -5/Factory | Build established: Hacker-Mutant 20628 | -5/Factory | Entered Upper Caves 20712 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21081 | -5/Upper Caves | Build established: Construct 21115 | -5/Upper Caves | Discovered new exit (range 10) 21122 | -5/Upper Caves | Learned Factory trap positions 21126 | -5/Upper Caves | Entered another Upper Caves area 21192 | -5/Upper Caves | Discovered new exit (range 8) 21346 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21556 | -5/Upper Caves | System corruption reached 10% 21556 | -5/Upper Caves | Discovered new exit (range 14) 21566 | -5/Upper Caves | Core integrity fell below 50% 21571 | -5/Upper Caves | P-70 Sage assimilated allied 31-FI0(r) 21580 | -5/Upper Caves | Entered Warlord 21636 | -5/Warlord | System corruption cleaned by Quarantine Array 21786 | -5/Warlord | Build established: Mutant 22047 | -5/Warlord | Met Warlord 22072 | -5/Warlord | Warlord's base attacked by MAIN.C 22090 | -5/Warlord | Found Prototype Energy Gun 22090 | -5/Warlord | Identified Vortex Rifle 22238 | -5/Warlord | Found Prototype Hackware 22242 | -5/Warlord | Found Prototype Reactor 22246 | -5/Warlord | Found Prototype Processor 22246 | -5/Warlord | Identified Exp. Target Analyzer 22250 | -5/Warlord | Found Prototype Processor 22250 | -5/Warlord | Identified Exp. Targeting Computer 22356 | -5/Warlord | Warlord forces counterattacked 22747 | -5/Warlord | Warlord base infiltrated, sounded retreat 22782 | -5/Warlord | Spotted Striker 22893 | -5/Warlord | Found Prototype Launcher 22932 | -5/Warlord | Discovered new exit (range 13) 22938 | -5/Warlord | Entered Proximity Caves 23060 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23169 | -4/Proximity Caves | Discovered new exit (range 7) 23178 | -4/Proximity Caves | Entered Factory 23178 | -4/Factory | Evolved 2 slots: Propulsion x2 23179 | -4/Factory | Loaded intel: 100 trap records 23204 | -4/Factory | Discovered new exit (range 14) 23204 | -4/Factory | Identified exit to Garrison 23204 | -4/Factory | Entered Garrison 23243 | -4/Garrison | Spotted B-86 Titan 23247 | -4/Garrison | Triggered checkpoint 23251 | -4/Garrison | Destroyed B-86 Titan 23276 | -4/Garrison | Discovered new exit (range 10) 23408 | -4/Garrison | Triggered checkpoint 23439 | -4/Garrison | Garrison Relay disabled 23873 | -4/Garrison | Identified Chain Missile Launcher 23988 | -4/Garrison | Triggered checkpoint 24044 | -4/Garrison | Triggered checkpoint 24110 | -4/Garrison | Garrison Relay disabled 24139 | -4/Garrison | Discovered new exit (range 13) 24245 | -4/Garrison | Lost 3 parts (2n1u) 24610 | -4/Garrison | Triggered checkpoint 24849 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 24902 | -4/Garrison | Triggered checkpoint 24979 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 25055 | -4/Garrison | Discovered new exit (range 14) 25444 | -4/Garrison | Build established: Scavenger-Mutant 25576 | -4/Garrison | Entered Factory 25647 | -4/Factory | Identified Ghost Barrier 25860 | -4/Factory | First assault squad dispatched 26023 | -4/Factory | Core integrity fell below 50% 26180 | -4/Factory | Core integrity fell below 20% 26196 | -4/Factory | Lost 6 parts (1p1n3u1w) 26209 | -4/Factory | Discovered new exit (range 8) 26214 | -4/Factory | Entered Armory 26301 | -4/Armory | Build established: Hacker-Mutant 26485 | -4/Armory | Lost 3 parts (1n2u) 26583 | -4/Armory | Spotted B-86 Titan 26584 | -4/Armory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 26432_ S-27 Virus destroyed. 26442_ The unstable cave ceiling collapses. 26444_ Penetrated by Slug. 26444_ Scrap Engine destroyed. 26449_ Y-64 Sentinel Imp. Treads severed. 26450_ System corrupted: Component data lost. 26452_ Penetrated by Slug. 26454_ Cmb. Gravmag System destroyed. 26457_ Y-64 Sentinel destroyed. 26460_ Acquired 90 matter. 26461_ Acquired Imp. Treads. 26489_ ALERT: Security rotation in progress. 26490_ System corrupted: Component data lost. 26519_ AYDPEOFREBI I # UFXJ8RU JMWTPTAPU26#ZKUN 26534_ System corrupted: Component data lost. 26537_ The unstable cave ceiling collapses. 26578_ System corrupted: Matter fused (-7). 26583_ W-44 Eye sends out distress signal. 26584_ Ionic Axe destroyed. 26584_ Fabricator disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ????????????????????????BB???????????????????????? | | ???????????????#########BB???????????????????????? | | ??????????????? !! #??????????????????????? | | ??????????????? ![ "??????????????????????? | | ???????????????? "??????????????????????? | | ?????????????????" ??????????????????????? | | ?????????????????" "??????????????????????? | | ?????????????????" #################??????? | | ?????????????? # #??????? | | ??????????????? # #??????? | | ????????????????"" ! " # "???" ######## | | ????????????????"" F" # "???" # | | ????????????????"" " ; "???" # ###### | | ????????????? "" @# """"" # #?# ! | | ?????????????? # + #?# | | ????????????? # # #?#= ! | | ????????????? #####+### # # #?# ! | | ???????????????????????# # # #?# | | ???????????????????????# #########+####### #?# | | ???????????????????????# #???????????????# #?#### | | ??????????????????????? ??????????????? ????? | | ??????????????????????? ??????????????? ????? | | ??????????????????????? T ??????????????? ????? | | ??????????????????????? ??????????????? ????? | | ??????????????????????#####???????????????###????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 32 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 135 Jamming Range 14 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 20 Evasion (%) 56 Targeting Accuracy 12 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Extracted Antigrav System | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Mak. Ablative Armor | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleTiamatCleaver Manual? 0 Play Time 02:28:23 Cumulative 698.2 hours Start 2023.07.22 @ 14:43:11 End 2023.07.22 @ 17:30:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 453 Rogue 446 Adventurer 0 Explorer 7 Win Type - Total 51 Types 19/5/18/2/0/1/4/1/1 Lore% 88 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80342e62-8bec-40bc-9d79-0290f2d0c5f8