Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 15:33:03 Player: SunShine214 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2163) 2163 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 6120 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 136/300 Energy 150/150 System Corruption 6% Temperature Cool (18) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Hacking Suite System Shield > --- WEAPON (2) ------- Gauss Rifle Great Axe > --- INVENTORY (5) ---- Light Deuterium Engine VTOL Module Cloak of Protection Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Cloak of Protection Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Powered Hammer > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Structural Scanner Improved Utility Shielding Missile Launcher Missile Launcher [Rating: 34] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 45 | 7 7 . . 1 17 13 Power 5 | 1 1 . . . 1 2 Engine 3 | 1 1 . . . 1 . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 11 | 2 3 . . . 5 1 Treads 9 | 2 2 . . . 5 . Leg 1 | . 1 . . . . . Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 12 | 2 1 . . . 5 4 Device 4 | 1 1 . . . . 2 Storage 1 | 1 . . . . . . Processor 2 | . . . . . 1 1 Hackware 2 | . . . . . 1 1 Protection 3 | . . . . . 3 . Artifact . | . . . . . . . Weapon 17 | 2 2 . . 1 6 6 Energy Gun 2 | . 1 . . . . 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 3 | 2 . . . . . 1 Ballistic Cannon 3 | . 1 . . 1 . 1 Launcher 6 | . . . . . 4 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Corrupted Parts 1 | . . . . . . 1 System Corruption 4 | . . . . . . 4 Parts Lost 27 | . 4 . . . 11 12 Power 3 | . 2 . . . 1 . Propulsion 10 | . 1 . . . 4 5 Utility 6 | . . . . . 2 4 Weapon 8 | . 1 . . . 4 3 Highest Loss Streak 6 | . 1 . . . 5 6 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 6 8 7 8 7 7 Power . | . . . . . . . Propulsion 1 | . . 1 . . . 2 Utility 2 | . 1 2 2 3 3 2 Weapon 3 | . 3 5 5 5 3 1 Tool/Special . | . . . . . . . Unused Backups 11 | . 1 . 1 . 2 7 Power 1 | . . . . . . 1 Propulsion 5 | . . . 1 . . 4 Utility 1 | . . . . . . 1 Weapon 3 | . 1 . . . 2 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 85 | . 89 85 85 85 77 89 Engine 2 | . 6 . . . 3 . Core 2 | . . . . . . 6 Treads 24 | . 22 28 28 28 18 27 Hover 1 | . . . . . 2 1 Device 7 | . 14 14 14 14 . 7 Storage 9 | . 14 14 14 14 9 6 Processor 4 | . . . . . 8 5 Hackware 7 | . . . . . 8 12 Protection 3 | . . . . . 7 3 Energy Cannon 3 | . . . . . 5 5 Ballistic Gun 6 | . 23 14 14 14 . . Ballistic Cannon 3 | . 4 14 14 14 1 . Launcher 3 | . . . . . 8 2 Impact Weapon 1 | . . . . . 1 2 Slashing Weapon 1 | . . . . . . 2 Peak Build Rating 34 | 9 9 7 7 8 27 34 Average Rating 19 | 5 7 7 6 7 21 30 On Entrance 9 | . 9 7 7 7 8 27 Avg Prop Armor Cover (%) 6 | . 11 . . . 2 5 Naked Turns . | . . . . . . . Heaviest Build 34 | 13 15 11 11 11 29 34 Greatest Support 85 | 40 40 40 40 40 85 83 Greatest Overweight (x) 7 | . 1 . . . 7 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 8 8 Average Carried 7 | 1 7 8 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 8 4 Class Distribution -------------------- 67% | Mutant 19% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1577 | 234 438 . . 47 495 363 Remotely . | . . . . . . . Salvage Created 2139 | 142 583 . . . 865 549 Parts 150 | 14 43 . . . 59 34 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 5 | . 1 . . . 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 51 | . 12 . . . 26 13 Melee 9 | . . . . . 3 6 Guns 12 | . 12 . . . . . Cannons 7 | . . . . . 7 . AOE 16 | . . . . . 13 3 Classes Destroyed 12 | 2 5 . . . 4 1 Worker 9 | . . . . . 7 2 Builder 6 | . . . . . 4 2 Tunneler 7 | 4 1 . . . 1 1 Hauler 1 | . 1 . . . . . Recycler 4 | 1 . . . . 2 1 Operator 5 | . 2 . . . 2 1 Watcher 4 | . 2 . . . . 2 Swarmer 18 | . 3 . . . 8 7 Grunt 24 | . 9 . . . 12 3 Sentry 5 | . . . . . 5 . Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . . 3 Best Kill Streak 8 | 4 3 . . . 8 6 Combat Bots Only 4 | . 2 . . . 4 4 Max Kills in Single Turn 4 | 1 1 . . . 4 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 1 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 369 | . 63 . . . 189 117 Missed 96 | . 18 . . . 47 31 Hits 273 | . 45 . . . 142 86 Projectile 273 | . 45 . . . 142 86 Critical Strikes 11 | . 2 . . . 6 3 Damage Taken 4546 | . 753 . . . 1954 1839 Core 1150 | . 149 . . . 290 711 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 22 | . . . . . . 22 Core Remaining (%) 62 | 100 . . . 40 47 . Volleys Fired 162 | 10 67 . . 1 59 25 Largest 2 | 2 2 . . 2 2 2 Hottest 101 | 40 60 . . 53 101 101 Shots Fired 271 | 20 133 . . 2 85 31 Gun 158 | 20 131 . . 1 2 4 Cannon 74 | . 2 . . 1 53 18 Launcher 39 | . . . . . 30 9 Special . | . . . . . . . Kinetic 175 | 20 127 . . 2 22 4 Thermal 51 | . . . . . 33 18 Explosive 39 | . . . . . 30 9 Electromagnetic 6 | . 6 . . . . . Robot Hit Streak 11 | 4 11 . . 1 6 5 Robot Miss Streak 5 | 5 4 . . 1 3 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 209 | 8 80 . . 1 67 53 Core Hits 118 | 6 32 . . . 60 20 Critical Kills . | . . . . . . . Critical Parts Destroyed 7 | . . . . . 3 4 Critical Strikes 10 | . . . . . 4 6 Blast 1 | . . . . . 1 . Smash 7 | . . . . . 3 4 Sever 2 | . . . . . . 2 Melee Attacks 88 | . . . . . 31 57 Impact 64 | . . . . . 31 33 Slashing 24 | . . . . . . 24 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 2 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7392 | 109 1039 . . 26 3746 2472 Guns 1159 | 105 1001 . . . 11 42 Cannons 1147 | . 20 . . 26 836 265 Explosions 2649 | . . . . . 2050 599 Melee 2351 | . . . . . 793 1558 Ramming 86 | 4 18 . . . 56 8 Kinetic 1333 | 105 958 . . 26 202 42 Thermal 910 | . . . . . 645 265 Explosive 2649 | . . . . . 2050 599 Electromagnetic 63 | . 63 . . . . . Impact 1949 | . . . . . 793 1156 Slashing 402 | . . . . . . 402 Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 50 | . . . . . . 50 Message Errors 14 | . . . . . . 14 Matter Fused 16 | . . . . . . 16 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 6 | . . . . . . 6 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 6 | . . . . . . 6 Data Loss (major) 2 | . . . . . . 2 Misfires 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 738 | . . . . . 352 386 Projectiles 56 | . . . . . 24 32 Explosions 86 | . . . . . 69 17 Melee 596 | . . . . . 259 337 Knockbacks 10 | . . . . 1 3 6 Impact 7 | . . . . . 1 6 Kinetic 3 | . . . . 1 2 . Secondary . | . . . . . . . Self-Inflicted Damage 396 | . . . . . 255 141 Shots 13 | . . . . . 8 5 Rammed 20 | 1 9 . . . 9 1 Targets Rammed 23 | 1 10 . . . 10 2 Kicked 1 | . 1 . . . . . Crushed 2 | . . . . . 1 1 Highest Temperature 180 | . 63 . . . 180 157 Average Temperature 37 | . 22 . . . 48 28 Received Heat Transfer 1107 | . 324 . . . 504 279 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 9 | . . . . . 3 6 Combat Hostiles 7 | . . . . . 3 4 Parts Fried 9 | . . . . . 5 4 Impact Corruptions 26 | . . . . . 8 18 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1258 | . . . . . 888 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 87 | 100 100 100 . 100 64 96 Level 1 7 | . . . . . 20 3 Level 2 4 | . . . . . 15 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 456 | 10 107 . . . 456 231 Initial 194 | . . . . . . 194 Average 86 | 1 36 . . . 174 61 Influence Increases 2019 | 25 379 . . . 1089 526 Destroy 0b10 Robot/C 1020 | . 240 . . . 520 260 Destroy 0b10 Robot/NC 180 | 25 30 . . . 80 45 Destroy Leader 260 | . 66 . . . 130 64 Successful Hack 52 | . 27 . . . 25 . Disable Machine 105 | . . . . . 45 60 Destroy Structure 252 | . 1 . . . 199 52 Partial Spotted 30 | . . . . . 15 15 Lose Combat Pursuer 120 | . 15 . . . 75 30 Influence Decreases 2000 | 25 379 . . . 661 935 Entered New Map 234 | . . . . . . 234 Time Decay 1484 | 25 351 . . . 551 557 Lost Part 206 | . 28 . . . 110 68 Purge Threat 76 | . . . . . . 76 Squads Dispatched 20 | . 2 . . . 11 7 Investigation 4 | . . . . . 2 2 Extermination 3 | . . . . . . 3 Reinforcement 7 | . 2 . . . 4 1 Assault 1 | . . . . . 1 . Garrison 5 | . . . . . 4 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 3 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 9 | . 1 . . . 7 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 23 1 . . 41 26 Peak Tracking Total 6 | . 2 2 . . 6 5 Tactical Retreats 7 | . 1 . . . 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 9 | . 2 . . . 3 4 Max in Single Turn 3 | . 1 . . . 1 3 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 15 | . 4 . 1 . 7 3 Terminals 10 | . 4 . . . 5 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 32 | . 7 . 1 . 14 10 Successful 14 | . 4 . 1 . 5 4 Failed 18 | . 3 . . . 9 6 Catastrophic 5 | . . . . . 4 1 Database Lockouts . | . . . . . . . Manual 18 | . 2 . 1 . 9 6 Terminals 25 | . 7 . . . 12 6 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 1 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 1 2 Terminal Hacks 10 | . 4 . 1 . 3 2 Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . Alert Level 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Patrol Status 1 | . 1 . . . . . Registered Components 2 | . 1 . . . 1 . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 1 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Refit 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 10 | . 3 . . . 5 2 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 32 | . . . . . . 32 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 4027 | 13 1048 144 378 211 144 2089 Terrain 63 | 13 50 . . . . . Structural 3946 | . 998 144 378 211 144 2071 Cloaking 18 | . . . . . . 18 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5695 | 134 1048 144 378 211 1659 2121 Spaces Moved 2486 | 59 498 91 236 130 780 692 Core 58 | 4 . . . . 51 3 Treads 2259 | 55 329 91 236 130 729 689 Legs 169 | . 169 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 145 160 Average Speed 162 | 152 156 160 160 160 167 162 Slowest Speed 400 | 160 190 160 160 160 400 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 72 22 61 46 48 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 14 | . . . . . 3 11 Terrain Destroyed 296 | . . . . . 232 64 Melee 14 | . . . . . 3 11 Projectile 15 | . . . . . 12 3 AOE 267 | . . . . . 217 50 Terrain Rammed 1 | . . . . . 1 . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3704 | 79 629 90 237 131 979 1559 Wait 841 | . 33 . . . 63 745 Move 2480 | 58 497 90 235 129 779 692 Hop . | . . . . . . . Pick Up 30 | 3 10 . 1 . 9 7 Fast Attach 21 | 7 1 . . . 8 5 Attach 13 | . 2 . . . 6 5 Detach 3 | . . . . . . 3 Swap 26 | . 5 . . 1 9 11 Drop 16 | . 4 . 1 . 4 7 Fire 162 | 10 67 . . 1 59 25 Melee 88 | . . . . . 31 57 Ram 1 | . . . . . 1 . Kick 1 | . 1 . . . . . Crush 22 | 1 9 . . . 10 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 11) 390 | -10/Materials | Core integrity fell below 50% 470 | -10/Materials | Identified exit to Mines 1055 | -10/Materials | Discovered new exit (range 13) 1183 | -10/Materials | Entered Mines 1193 | -10/Mines | Discovered new exit (range 9) 1195 | -10/Mines | Met a Derelict bent on vengeance 1321 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1321 | -10/Mines | Discovered new exit (range 5) 1327 | -10/Mines | Entered Exiles 1366 | -10/Exiles | Met 8R-AWN 1393 | -10/Exiles | Met EX-HEX 1455 | -10/Exiles | Met EX-BIN 1478 | -10/Exiles | Aligned with FarCom system 1479 | -10/Exiles | Given EX-Vault access code 1518 | -10/Exiles | Opened EX-Vault 1530 | -10/Exiles | Found Cloak of Protection 1561 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1612 | -10/Exiles | Met EX-DEC 1684 | -10/Exiles | Discovered new exit (range 12) 1705 | -10/Exiles | Left Exiles lab with Cloak of Protection 1705 | -10/Exiles | Entered Mines 1769 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1897 | -9/Mines | Discovered new exit (range 10) 1916 | -9/Mines | Entered Materials 1916 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2133 | -8/Materials | Garrison activated, responded to threat 2178 | -8/Materials | Lost 5 parts (2n1u2w) 2622 | -8/Materials | Identified exit to Factory 2908 | -8/Materials | Garrison activated, responded to threat 3217 | -8/Materials | Core integrity fell below 50% 3516 | -8/Materials | First assault squad dispatched 3575 | -8/Materials | Entered Factory 3575 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3614 | -7/Factory | Build established: Scavenger-Mutant 4091 | -7/Factory | Build established: Mutant 4346 | -7/Factory | Repaired VTOL Module 4598 | -7/Factory | Build established: Hacker-Mutant 4931 | -7/Factory | Discovered new exit (range 5) 5040 | -7/Factory | Build established: Scavenger-Mutant 5387 | -7/Factory | Cargo convoy interrupted 5625 | -7/Factory | Build established: Hacker-Mutant 5657 | -7/Factory | Core integrity fell below 50% 5672 | -7/Factory | Core integrity fell below 20% 5682 | -7/Factory | Garrison activated, responded to threat 5696 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05671_ Knocked back. 05673_ U-05 Engineer builds a Wall. 05676_ U-05 Engineer destroyed. 05676_ T-07 Excavator destroyed. 05678_ U-05 Engineer builds a Wall. 05682_ G-47 Trooper calls for garrison reinforcements. 05682_ ALERT: Activating Garrison Access F003. 05682_ U-05 Engineer destroyed. 05683_ The unstable cave ceiling collapses. 05684_ Penetrated by Slug. 05684_ Knocked back. 05686_ Sml. Storage Unit destroyed. 05686_ Destroyed Sml. Storage Unit. 05687_ Hvy. Rocket Launcher destroyed. 05691_ Slug penetrates H-61 Shepherd. 05694_ U-05 Engineer lays Concrete. 05695_ The unstable cave ceiling collapses. 05695_ G-47 Trooper knocked back. 05695_ U-05 Engineer lays Concrete. 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"""" ##???????????????????????????? | | ??????## ? ##???????????????????????????? | | ??????## """" ##???????????????????????????? | | ??????## """" !!##???????????????????????????? | | ?????? # """" ! ###########??????????????????? | | ??????## ?"""" ###########??????????????????? | | ??????## # ##??????????????????? | | ######## [ # ##??????????????????? | | ##############+######%"" " ##??????????????????? | | ""G"" # + """" ##??????????????????? | | "" "" # #### """" ##??????????????????? | | # #### """ ####????? ???????? | | """ """ + #### ""%@ #???? ???????? | | """ """ # #### ""g= #?? ?????????? | | """ """ # ####!% g g # ##?????????? | | # ^s#####+## # # ?????????? | | #####+###### s s = H # ?????????? | | ##### ###### u # ?????????? | | # ##??## # ?????????? | | # ##??## % # ?????????? | | "" " ##??## # ?????????? | | "" *# ##??## ######## = ##### ?????????? | | "" # ##??## # # ##### ?????????? | | "" # ?? # ?????" #??????????????? | | # ?? + ?????"# ##??????????????? | | "" + ?? # ?????"# ###### | | "" # ?? # ?????"# ################# | | "" # ?? ?????????"# # ### "" | | "" ##### ?????????????"# # !### "" | | ##### ????????????"# # ### "" | | ##???? ????????????"# # +%+ | | ##???? ???????????"# # ### | | ##????? ??????????"# # """" """" ### | | ##+###??????????????????"# + """" """" ### "T | | # ###????? ??????????? # # """" """" ### | | # ?????? ????????#### # """" """" ###### | | # ###### ???????#### # """" """" ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VTOL Module | 12% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniMetamassBallwheel Manual? 0 Play Time 00:32:02 Cumulative 66.3 hours Start 2026.02.15 @ 14:58:28 End 2026.02.15 @ 15:33:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62500bcd-0d31-439b-8686-3ff41f02febb