Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 17:26:39 Player: Quartz Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1750) 1750 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4350 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 154/160 System Corruption 17% Temperature Cool (3) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Ion Cannon Gauss Rifle Impact Mace > --- INVENTORY (20) --- Reinforced Ion Engine Aluminum Leg Aluminum Leg Wheel High-capacity Storage Unit Subdweller Optics Subdweller Optics Improved Sensor Array Scrap Shield Hacking Suite Subdweller Laser Subdweller Beam Cannon Heavy Particle Cannon Gauss Rifle Gauss Rifle Gauss Rifle Flak Cannon Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Sensor Array Targeting Computer > --- WEAPON ----------- Pulse Rifle Gauss Rifle Heavy Mace > --- INVENTORY -------- Reinforced Ion Engine High-capacity Storage Unit Subdweller Optics Subdweller Optics Improved Sensor Array Scrap Shield Hacking Suite Subdweller Laser Subdweller Beam Cannon Heavy Ion Cannon Heavy Ion Cannon Assault Rifle Light Cannon Light Cannon Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Scrap Shield Weapon Barrage Gun Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . . 3 1 Weapon 1 | . . . . 1 Parts Attached 48 | 6 3 12 13 14 Power 4 | 1 . 2 . 1 Engine 2 | 1 . 1 . . Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 12 | 2 1 2 2 5 Treads 6 | 2 1 . 2 1 Leg 3 | . . . . 3 Wheel 2 | . . 1 . 1 Hover 1 | . . 1 . . Flight . | . . . . . Utility 13 | 1 2 3 6 1 Device 2 | . . 1 1 . Storage 3 | 1 1 1 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 6 | . 1 1 4 . Artifact . | . . . . . Weapon 19 | 2 . 5 5 7 Energy Gun 2 | . . . 1 1 Energy Cannon 3 | . . . 1 2 Ballistic Gun 6 | 2 . 2 1 1 Ballistic Cannon 4 | . . 2 2 . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 28 | . . 6 4 18 Power 3 | . . 2 . 1 Propulsion 6 | . . 2 . 4 Utility 6 | . . 1 . 5 Weapon 13 | . . 1 4 8 Highest Loss Streak 5 | . . 1 2 5 To Critical Strikes . | . . . . . Average Backups 12 | 1 5 12 12 14 Power . | . 1 . . 1 Propulsion . | . . . . . Utility 3 | . . 2 4 5 Weapon 8 | 1 4 10 7 6 Tool/Special . | . . . . . Unused Backups 18 | . . . 2 16 Power 1 | . . . . 1 Propulsion 4 | . . . 1 3 Utility 4 | . . . . 4 Weapon 9 | . . . 1 8 Tool/Special . | . . . . . Average Slot Usage (%) 70 | . 91 80 61 57 Engine 4 | . 14 7 . . Core 3 | . . . 7 5 Treads 8 | . 28 7 7 7 Leg 1 | . . . . 5 Hover 4 | . . 8 2 . Device 4 | . . 6 3 3 Storage 12 | . 14 18 7 6 Processor 2 | . . . . 6 Protection 5 | . 5 2 14 2 Energy Gun 1 | . . . 2 3 Energy Cannon 1 | . . . . 3 Ballistic Gun 12 | . 28 14 8 7 Ballistic Cannon 3 | . . 5 5 . Launcher 3 | . . 7 . . Peak Build Rating 37 | 6 7 27 34 37 Average Rating 18 | 4 6 11 28 27 On Entrance 14 | . 6 7 27 34 Naked Turns . | . . . . . Heaviest Build 93 | 13 51 93 78 78 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 18 | . 1 16 12 18 Average Overweight (x) 3 | . . 5 4 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 11 20 20 20 Most Carried 20 | 5 9 20 20 18 Average Carried 15 | 2 5 16 17 15 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 2 9 20 14 18 Class Distribution -------------------- 70% | Mutant 15% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1812 | 229 12 510 493 568 Remotely . | . . . . . Salvage Created 1572 | 83 36 352 450 651 Parts 99 | 1 7 20 30 41 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 17 | . . 17 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 40 | . 3 13 11 13 Guns 22 | . 3 9 4 6 Cannons 17 | . . 4 7 6 AOE 1 | . . . . 1 Classes Destroyed 14 | 1 1 2 7 3 Worker 4 | . . . 3 1 Tunneler 3 | . . . 1 2 Recycler 1 | 1 . . . . Mechanic 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 2 | . . . 1 1 Swarmer 7 | . 3 4 . . Grunt 12 | . . . 5 7 Brawler 2 | . . . 2 . Duelist 1 | . . . . 1 Sentry 4 | . . 1 2 1 Hunter 3 | . . . 2 1 Programmer 3 | . . . . 3 Subdweller 8 | . . 8 . . Best Kill Streak 4 | 1 2 2 4 4 Combat Bots Only 4 | . 2 2 4 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 328 | . 7 81 100 140 Missed 99 | . 3 26 32 38 Hits 229 | . 4 55 68 102 Melee 8 | . . . 8 . Projectile 221 | . 4 55 60 102 AOE 5 | . . 5 . . Critical Strikes 14 | . . 1 6 7 Damage Taken 4966 | . 26 1248 1105 2587 Core 1027 | . . 247 61 719 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 . 1 88 . Volleys Fired 207 | 5 8 60 68 66 Largest 3 | 2 2 2 3 3 Hottest 128 | 40 40 60 100 128 Shots Fired 399 | 10 16 107 154 112 Gun 204 | 10 16 43 64 71 Cannon 181 | . . 51 90 40 Launcher 14 | . . 13 . 1 Special . | . . . . . Kinetic 313 | 10 16 94 135 58 Thermal 52 | . . . . 52 Explosive 14 | . . 13 . 1 Electromagnetic 20 | . . . 19 1 Robot Hit Streak 21 | 4 3 21 9 11 Robot Miss Streak 7 | 2 5 4 7 5 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 237 | 7 6 65 92 67 Core Hits 92 | 2 3 21 34 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 2 5 1 Burn 1 | . . . . 1 Blast 6 | . . 2 4 . Corrupt 1 | . . . 1 . Melee Attacks 54 | . . . . 54 Impact 54 | . . . . 54 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4440 | 73 78 1070 1674 1545 Guns 2170 | 73 78 455 743 821 Cannons 2152 | . . 615 931 606 Explosions 89 | . . . . 89 Melee . | . . . . . Ramming 29 | . . . . 29 Kinetic 3330 | 73 78 1070 1489 620 Thermal 776 | . . . . 776 Explosive 89 | . . . . 89 Electromagnetic 216 | . . . 185 31 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . . 3 17 Average Corruption 12 | . . . 3 15 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 46 | . . . 5 41 Message Errors 9 | . . . 1 8 Matter Fused 12 | . . . . 12 Heat Flow Errors 8 | . . . 2 6 Energy Discharges 8 | . . . 2 6 Data Loss (minor) 5 | . . . . 5 Alerts 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 28 | . . 17 2 9 Projectiles 11 | . . . 2 9 Explosions 17 | . . 17 . . Melee . | . . . . . Knockbacks 24 | . . 10 9 5 Impact . | . . . . . Kinetic 23 | . . 10 8 5 Secondary 1 | . . . 1 . Self-Inflicted Damage 44 | . . 44 . . Shots 2 | . . 2 . . Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 269 | . 6 . 257 269 Average Temperature 73 | . 4 . 86 65 Received Heat Transfer 1413 | . . 219 387 807 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 . 2 Heat Transferred 1443 | . . . . 1443 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 . 93 100 Level 1 2 | . . . 6 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 216 | 5 76 . 216 172 Initial 83 | . 3 . . 83 Average 47 | . 26 . 49 53 Influence Increases 1136 | 5 111 100 462 458 Destroy 0b10 Robot/C 640 | . 60 100 220 260 Destroy 0b10 Robot/NC 60 | 5 . . 30 25 Destroy Leader 164 | . 10 . 72 82 Successful Hack 42 | . 11 . . 31 Disable Machine 45 | . 15 . 30 . Destroy Structure 20 | . . . 5 15 Lose Combat Pursuer 165 | . 15 . 105 45 Influence Decreases 1033 | . 115 101 278 539 Entered New Map 104 | . 2 1 . 101 Time Decay 797 | . 113 90 258 336 Lost Part 132 | . . 10 20 102 Squads Dispatched 8 | . . . 1 7 Investigation 3 | . . . 1 2 Extermination 3 | . . . . 3 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 7 14 18 24 Peak Tracking Total 5 | . 3 2 5 4 Tactical Retreats 8 | . 1 . 6 1 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 7 | . 2 . 1 4 Terminals 7 | . 2 . 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 5 . 3 11 Successful 6 | . 2 . 1 3 Failed 13 | . 3 . 2 8 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 10 | . 5 . 3 2 Terminals 19 | . 5 . 3 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 1 2 Part Schematic 1 | . . . . 1 Robot Analysis 1 | . 1 . . . Branch Access Points 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Botnet 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . . 4 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 2842 | . . 1311 671 860 Optics 1311 | . . 1311 . . Sensors 1531 | . . . 671 860 Machine Analysis 631 | . . . . 631 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 6796 | 96 396 3074 1349 1881 Spaces Moved 1733 | 53 174 664 259 583 Core 32 | 14 . 13 . 5 Treads 1018 | 39 174 255 192 358 Legs 203 | . . . . 203 Wheels 128 | . . 111 . 17 Hover 352 | . . 285 67 . Flight . | . . . . . Fastest Speed 50 | 50 160 130 240 140 Average Speed 322 | 130 171 424 401 232 Slowest Speed 960 | 160 240 960 780 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 47 | . . . . 47 Cave-ins Triggered 4 | . . . . 4 Exploration Rate (%) 22 | 4 33 39 22 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 59 | . . 6 . 53 Terrain Destroyed 140 | . . 79 2 59 Melee 53 | . . . . 53 Projectile 4 | . . . 2 2 AOE 83 | . . 79 . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2484 | 71 258 818 434 903 Wait 336 | . 63 60 60 153 Move 1726 | 52 173 663 258 580 Hop . | . . . . . Pick Up 71 | 8 9 19 13 22 Fast Attach 3 | . . . 3 . Attach 38 | 6 1 8 6 17 Detach . | . . . . . Swap 14 | . 2 5 5 2 Drop 22 | . 2 3 14 3 Fire 207 | 5 8 60 68 66 Melee 54 | . . . . 54 Ram 1 | . . . . 1 Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous 7 | . . . 7 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 6) 493 | -10/Materials | Entered Subcaves 494 | -10/Subcaves | Approached by a straggling Scientist 822 | -10/Subcaves | Core integrity fell below 50% 1322 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1388 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2556 | -10/Subcaves | Discovered new exit (range 16) 3143 | -10/Subcaves | A Subdweller sparked back to life 3171 | -10/Subcaves | Core integrity fell below 20% 3296 | -10/Subcaves | Found Prototype Power Core 3297 | -10/Subcaves | Identified Meta Core 3298 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3567 | -10/Subcaves | Entered Materials 3567 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4311 | -8/Materials | Build established: Tank 4861 | -8/Materials | Discovered new exit (range 11) 4916 | -8/Materials | Entered Factory 4916 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4959 | -7/Factory | Build established: Scavenger-Mutant 5322 | -7/Factory | Lost 3 parts (2u1w) 5550 | -7/Factory | Identified exit to Storage 5550 | -7/Factory | Identified exit to Lower Caves 5599 | -7/Factory | Build established: Scavenger-Skirmisher 5743 | -7/Factory | Crushed by falling debris 5776 | -7/Factory | Crushed by falling debris 5776 | -7/Factory | System corruption reached 10% 5838 | -7/Factory | Crushed by falling debris 6036 | -7/Factory | Build established: Mutant 6153 | -7/Factory | Core integrity fell below 50% 6165 | -7/Factory | Lost 5 parts (1p1n1u2w) 6275 | -7/Factory | Core integrity fell below 20% 6315 | -7/Factory | Lost 4 parts (1n3w) 6744 | -7/Factory | Build established: Scavenger-Mutant 6797 | -7/Factory | Crushed by falling debris 6797 | -7/Factory | Smashed by cave-in Last Messages --------------- 06533_ Dropped Hvy. Mace. 06542_ Acquired Flak Cannon. 06545_ System corrupted: Component data lost. 06574_ System corrupted: Matter fused (-7). 06590_ System corrupted: Heat flow error (+173). 06622_ System corrupted: Energy discharge (-44). 06629_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06637_ System corrupted: Matter fused (-9). 06649_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 06655_ System corrupted: Heat flow error (+150). 06666_ Acquired Gauss Rifle. 06671_ System corrupted: Component data lost. 06672_ Acquired Gauss Rifle. 06690_ NLJ1STQCBFBVD9IK T4/SXZSS 1%#9M6C &1Y PY 06721_ System corrupted: IFF burst signal emitted. 06736_ System corrupted: Matter fused (-6). 06782_ System corrupted: Heat flow error (+167). 06790_ The unstable cave ceiling collapses. 06797_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ????????"""?"""???# #????????? | | ????????"""?"""???# #????????? | | ????????"""?"""???##########+############????????? | | ??????????????????????# #?????????????? | | ????????"""?"""???????# #?????????????? | | ????????"""?"""???????# """" """" #?????????????? | | ????????"""?"""???????# """" """" #?????????????? | | ??????????????????????# """" """" #?????????????? | | ??????????????????????# """" """" #?????????????? | | ??????????????????????# """" """" #?????????????? | | ??????????????????????# """" """" #?????????????? | | ??????????????????????# """" """" #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# ! #?????????????? | | ??????????????????????###"##########?????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????>???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1030 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Wave Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageWeaponsGenerator Manual? 0 Play Time 00:36:23 Cumulative 42.6 hours Start 2025.05.10 @ 21:24:32 End 2025.05.11 @ 17:26:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e02ff62-4d46-47e2-bdfe-e64999d90083