Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 00:25:28 Player: BatSpy Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2961) 2961 TOTAL SCORE: 8801 Bonus ------- Pacifist 2880 Follower Combat Kills 81 Cogmind --------- Core Integrity 0/1150 Matter 240/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Improved Transmission Jammer Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Linear Gravjet Field Propulsion Array > --- UTILITY ---------- Power Amplifier Enhanced Optical Array Improved Transmission Jammer Advanced ECM Suite Improved Shield Generator > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 59] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility System Shield Device Transmission Jammer Processor Advanced Signal Interpreter Hackware System Shield Protection Powered Armor Weapon Remote Datajack Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Arm Slots Evolved 12 | . . 2 . 2 2 2 . . 2 . . 2 . Power 3 | . . . . 1 . 1 . . 1 . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . . Utility 6 | . . 2 . 1 . 1 . . . . . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 76 | . 1 2 4 7 16 3 2 14 14 . . 8 5 Power 8 | . . . 1 1 4 . . . . . . 2 . Engine 5 | . . . 1 1 3 . . . . . . . . Core 2 | . . . . . 1 . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 22 | . . . 2 2 2 1 . 5 3 . . 6 1 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 11 | . . . . . 2 1 . 5 1 . . 1 1 Flight 11 | . . . 2 2 . . . . 2 . . 5 . Utility 41 | . 1 . . 4 10 2 2 8 10 . . . 4 Device 22 | . 1 . . 2 4 1 1 4 5 . . . 4 Storage . | . . . . . . . . . . . . . . Processor 9 | . . . . 1 1 1 1 3 2 . . . . Hackware 6 | . . . . . 2 . . 1 3 . . . . Protection 4 | . . . . 1 3 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 5 | . . 2 1 . . . . 1 1 . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 5 | . . 2 1 . . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 . . 1 . . . . . Parts Lost 42 | . . 1 . 1 13 . . 5 11 . . 7 4 Power 5 | . . . . . 3 . . . . . . 1 1 Propulsion 19 | . . . . 1 4 . . 2 5 . . 4 3 Utility 16 | . . 1 . . 6 . . 3 4 . . 2 . Weapon 2 | . . . . . . . . . 2 . . . . Highest Loss Streak 7 | . . 1 . 1 7 . . 3 5 . . 5 3 To Critical Strikes 2 | . . . . . . . . . 2 . . . . Average Slot Usage (%) 32 | . 10 4 10 24 50 10 25 49 38 17 17 20 27 Engine 1 | . . . . 3 5 . . . . . . . . Core 1 | . . . . . 5 . . . . . . . . Hover 4 | . . . . . 3 1 6 15 6 . . 1 7 Flight 5 | . . . 6 10 13 . . . 3 . . 7 3 Device 5 | . 10 4 . 7 11 1 5 6 2 . . . 8 Processor 7 | . . . . 1 5 1 6 13 10 11 11 7 5 Hackware 4 | . . . . . 1 6 6 10 9 5 5 2 . Special Weapon 1 | . . . 3 1 . . . 2 4 . . . . Naked Turns 110 | . 28 34 48 . . . . . . . . . . Heaviest Build 38 | . 1 2 1 6 38 1 4 4 5 . . 12 21 Greatest Support 30 | 3 3 3 4 10 19 9 9 30 20 3 3 15 15 Greatest Overweight (x) 3 | . . . . . 3 . 1 1 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 3 4 5 5 5 5 5 5 4 4 5 4 Average Carried 4 | . . 1 3 4 4 5 4 5 4 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 3 4 5 5 5 5 5 4 4 4 5 3 Class Distribution -------------------- 61% | Mutant 19% | Sprinter 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Arm Matter Collected 643 | 34 . . 105 171 20 . . . 196 102 . 15 . Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented 7 | . . . . . . . . . . 7 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Arm Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Arm Hostile Shots Fired 659 | . 4 19 3 39 186 9 . 100 67 10 3 73 146 Missed 298 | . 2 7 2 21 71 3 . 42 35 4 1 33 77 Damage Taken 5348 | . 20 179 15 275 1527 117 . 630 698 106 37 649 1095 Core 2701 | . 20 152 15 216 480 77 . 232 228 88 37 314 842 Absorbed by Shields 175 | . . . . . 175 . . . . . . . . Regen/Repaired (Parts) 15 | . . . . . 15 . . . . . . . . Core Remaining (%) 66 | 100 92 . 58 60 31 . . 63 . . 64 . . Volleys Fired 1 | . . . 1 . . . . . . . . . . Largest 1 | . . . 1 . . . . . . . . . . Hottest 100 | . . . 100 . . . . . . . . . . Shots Fired 1 | . . . 1 . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 1 | . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 1 | . . . 1 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 43 | . . . . . 22 . . 7 12 . . 2 . Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 43 | . . . . . 22 . . 7 12 . . 2 . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 6 7 . . . . . Average Corruption 6 | . . . . . . . 6 6 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 15 | . . . . . . . 2 13 . . . . . Message Errors 8 | . . . . . . . 1 7 . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . 10 . . 3 6 . . 1 . Shots . | . . . . . . . . . . . . . . Rammed 6 | . . . . . 2 . . 1 2 . . 1 . Targets Rammed 6 | . . . . . 2 . . 1 2 . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . Received Heat Transfer 660 | . . 63 9 126 18 54 . 171 126 27 . 18 48 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Arm Peak Influence 425 | . 45 128 86 425 421 157 99 89 414 . . 189 242 Initial 193 | . . 18 49 33 193 142 54 69 36 . . 102 87 Average 151 | . 22 69 57 212 289 142 76 68 120 . . 114 137 Maximum Alert Level 2 | . . . . 2 2 . . . 2 . . . 1 Low Security (%) 66 | 100 100 100 100 59 2 100 100 100 68 . . 100 79 Level 1 30 | . . . . 36 87 . . . 30 . . . 20 Level 2 2 | . . . . 4 9 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . 2 2 . . . 3 . . 2 . Investigation 5 | . . . . 2 1 . . . 1 . . 1 . Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . . . . . 1 . . . 2 . . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Arm Distress Signals 5 | . . 1 . 1 1 . . . 2 . . . . Communications Jammed 26 | . . . . 4 22 . . . . . . . . Distress Signals 26 | . . . . 4 22 . . . . . . . . Times Spotted 183 | . 4 7 2 24 26 3 5 9 39 13 2 21 28 Peak Tracking Total 20 | . 4 13 2 11 6 3 5 5 18 3 2 12 20 Tactical Retreats 38 | . 1 . . 5 6 . . 4 8 8 . 2 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Arm Traps Triggered 11 | . . . . . 4 1 . 2 3 . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Arm Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Arm Machines Accessed 26 | . 1 . . 4 9 . . 3 7 . . 2 . Terminals 15 | . . . . 4 3 . . 2 4 . . 2 . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . . 2 . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Total Hacks 84 | . 1 . . 15 24 . . 8 31 . . 5 . Successful 51 | . 1 . . 9 15 . . 6 18 . . 2 . Failed 33 | . . . . 6 9 . . 2 13 . . 3 . Catastrophic 3 | . . . . . 1 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 47 | . . . . 13 10 . . 2 20 . . 2 . Terminals 56 | . . . . 15 12 . . 2 22 . . 5 . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 6 | . . . . . 6 . . . . . . . . Recycling Units 8 | . 1 . . . 1 . . . 6 . . . . Scanalyzers 8 | . . . . . 2 . . 6 . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . Terminal Hacks 21 | . . . . 4 5 . . . 10 . . 2 . Record 4 | . . . . . 1 . . . 1 . . 2 . Prototype ID Bank 5 | . . . . 2 2 . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . Alert Level 3 | . . . . . . . . . 3 . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . Zone Layout 5 | . . . . 2 2 . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . 5 . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . . . 2 . . . . Process 1 | . . . . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . Scanalyzer 8 | . . . . . 2 . . 6 . . . . . Insert Component 4 | . . . . . 1 . . 3 . . . . . Analyze 4 | . . . . . 1 . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . 5 2 . . . 4 . . . . Terminals 11 | . . . . 5 2 . . . 4 . . . . Assimilate 2 | . . . . 1 . . . . 1 . . . . Botnet 9 | . . . . 4 2 . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . . . . 3 8 . . 3 5 . . 2 . Full Trace Events 4 | . . . . 2 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . 3 . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 36 | . . . . . . . . . 36 . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . Time 97 | . . . . . 97 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 48 | . . . . . . . . . 48 . . . . Retrieved Matter 48 | . . . . . . . . . 48 . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . 3 . . . . . Part Schematics Acquired 4 | . . . . . 1 . . 3 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Arm Total Allies 4 | . . . 3 . . . . . 1 . . . . Largest Group 3 | . . . 3 2 . . . . 1 . . . . Highest-Rated Group 40 | . . . 40 24 . . . . 10 . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . 10 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 36 | . . . 14 22 . . . . . . . . . Total Damage 380 | . . . 159 221 . . . . . . . . . Kills 6 | . . . 2 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Arm Turns Passed 2975 | 9 94 72 122 261 575 114 58 433 475 407 56 171 128 Spaces Moved 5729 | 18 154 125 190 586 1455 211 98 512 1032 686 112 352 198 Core 2518 | 18 154 125 92 127 58 172 93 386 321 686 112 71 103 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 213 | . . . . . . 39 5 126 14 . . 9 20 Flight 2998 | . . . 98 459 1397 . . . 697 . . 272 75 Fastest Speed 30 | 50 50 50 40 32 32 50 50 50 39 50 50 30 40 Average Speed 45 | 50 50 50 44 37 35 51 53 72 43 50 50 44 61 Slowest Speed 200 | 50 50 50 50 50 200 60 100 100 100 50 50 115 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 25 | . . . 1 3 9 . . . 6 . . 4 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 34 16 36 60 44 6 75 18 37 67 9 11 20 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . 1 . Scrap Searched 4 | . . . 3 . . . . . . 1 . . . Spaces Dug 1 | . . . 1 . . . . . . . . . . Terrain Destroyed 1 | . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . 1 . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Arm Total 6031 | 17 170 134 223 626 1504 214 104 568 1048 749 111 359 204 Wait 181 | . 14 4 25 24 8 . . 41 . 64 . 1 . Move 5668 | 17 153 124 187 579 1436 211 97 511 1020 685 111 343 194 Hop 25 | . . . 1 3 9 . . . 6 . . 4 2 Pick Up 29 | . 2 2 3 6 8 . 2 . 4 . . 2 . Fast Attach 43 | . . . . 3 6 3 . 14 10 . . 7 . Attach 31 | . 1 2 4 4 8 . 2 . 4 . . 1 5 Detach 15 | . . 2 2 3 4 . 1 . . . . . 3 Swap 2 | . . . . . 2 . . . . . . . . Drop 16 | . . . . 4 7 . 2 1 2 . . . . Fire 1 | . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ram 5 | . . . . . 2 . . 1 1 . . 1 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . 14 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: [*Fac x3] / [*Sto] / [*Low]) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 10 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 6) 74 | -10/Materials | Discovered new exit (range 16) 104 | -10/Materials | Entered another Materials area 104 | -9/Materials | Evolved 2 slots: Utility x2 130 | -9/Materials | Discovered new exit (range 8) 149 | -9/Materials | Discovered new exit (range 14) 176 | -9/Materials | Entered Mines 178 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 230 | -9/Mines | Discovered new exit (range 11) 241 | -9/Mines | Discovered new exit (range 6) 298 | -9/Mines | Entered Materials 298 | -8/Materials | Accompanied by 2 allies 298 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 306 | -8/Materials | Build established: Mutant 548 | -8/Materials | Discovered new exit (range 17) 554 | -8/Materials | Found Powered Armor 555 | -8/Materials | Found Powered Armor 559 | -8/Materials | Entered Factory 559 | -7/Factory | Evolved 2 slots: Propulsion x2 678 | -7/Factory | Repaired Transmission Jammer? 696 | -7/Factory | Discovered new exit (range 20) 708 | -7/Factory | Discovered new exit (range 12) 726 | -7/Factory | Build established: Sprinter 782 | -7/Factory | Repaired Broken Adv. Weight Redist. System? 853 | -7/Factory | Discovered new exit (range 5) 951 | -7/Factory | Lost 3 parts (2n1u) 1121 | -7/Factory | Core integrity fell below 50% 1130 | -7/Factory | Discovered new exit (range 9) 1133 | -7/Factory | Discovered new exit (range 13) 1134 | -7/Factory | Entered another Factory area 1134 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1165 | -6/Factory | Lost 7 parts (2p2n3u) 1248 | -6/Factory | Sucked down chute 1248 | -6/Factory | Entered Waste 1263 | -6/Waste | EMP discharged 1263 | -6/Waste | Spotted C-40 Crusher 1273 | -6/Waste | Spotted C-40 Crusher 1278 | -6/Waste | Spotted C-40 Crusher 1284 | -6/Waste | Spotted C-40 Crusher 1290 | -6/Waste | Spotted C-40 Crusher 1299 | -6/Waste | Discovered new exit (range 11) 1306 | -6/Waste | Entered Factory 1374 | -6/Factory | Build established: Mutant 1637 | -6/Factory | Lost 3 parts (1n2u) 1716 | -6/Factory | Discovered new exit (range 15) 1738 | -6/Factory | Identified exit to Factory 1739 | -6/Factory | Entered another Factory area 1739 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1852 | -5/Factory | Build established: Hacker-Mutant 1852 | -5/Factory | Spotted B-75 Beast 1878 | -5/Factory | Fabricated Adv. Weight Redist. System? 1989 | -5/Factory | Lost 5 parts (1n2u2w) 2121 | -5/Factory | Lost 5 parts (4n1u) 2133 | -5/Factory | Discovered new exit (range 13) 2211 | -5/Factory | Discovered new exit (range 5) 2213 | -5/Factory | Identified exit to Upper Caves 2214 | -5/Factory | Entered Upper Caves 2222 | -5/Upper Caves | Encountered a Warlord checkpoint 2251 | -5/Upper Caves | Build established: Mutant 2348 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2560 | -5/Upper Caves | Discovered new exit (range 5) 2562 | -5/Upper Caves | Identified exit to Upper Caves 2621 | -5/Upper Caves | Entered another Upper Caves area 2630 | -5/Upper Caves | Discovered new exit (range 5) 2633 | -5/Upper Caves | Identified exit to Factory 2675 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2677 | -5/Upper Caves | Entered Factory 2677 | -4/Factory | Evolved 2 slots: Utility x2 2699 | -4/Factory | Discovered new exit (range 19) 2719 | -4/Factory | Identified exit to Research 2813 | -4/Factory | Lost 5 parts (1p2n2u) 2842 | -4/Factory | Discovered new exit (range 12) 2848 | -4/Factory | Entered Armory 2945 | -4/Armory | Core integrity fell below 50% 2956 | -4/Armory | Lost 3 parts (1p2n) 2970 | -4/Armory | Core integrity fell below 20% 2976 | -4/Armory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 02846_ Machine disabled. LOCATION=UNKNOWN GOAL=ESCAPE 02867_ Connecting with Terminal... 02867_ Current location identified: Armory 02870_ Penetrated by Slug. 02870_ Slug penetrates Wall. 02883_ Penetrated by Slug. 02907_ Drone sends a signal. 02908_ Lgt. Antimatter Reactor destroyed. 02911_ Imp. Linear Gravjet destroyed. 02925_ Field Propulsion Array destroyed. 02930_ Slug penetrates Wall. 02947_ Adv. ECM Suite severed. 02966_ Imp. Gyrokinetic Inverter destroyed. 02969_ Penetrated by Slug. 02969_ Slug penetrates Wall. 02972_ X-82 Rainmaker knocked back. 02976_ Knocked back. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ###################??????????????????????????????? | | #??????????????????????????????? | | #????############??????????????? | | [ #????# ???????????????? | | #????# ??????????????????? | | """"""" """"""" ###### "?????????????????????? | | """"""" """"""" # / "?????????????????????? | | """"""" """"""" / ###s """""""" ############## | | # #?#s # # | | ############+###### #?# x # # | | ?????????# ##### #?# """""""" # # | | ?????????# " #?# "????????# # | | ?????????# "T #?# """""""" # """ # | | ?????????# ##### #?# Y # """ / | | ?????????######???# #?# @ x # """ # | | ??????????????????# #########+###### """ # | | ??????????????????# + """ """ # | | ??????????????????# #????# "R # | | ??????????????????# #########?# """ # | | ??????????????????# #??#""""#?# = # | | ?????????????# !### ####""F"####/#/######### | | ?????????????+ ! #???????? | | ?????????????+ #???????? | | ?????????????# ##+#####!] """"" !######???????? | | ?????????????##????????#!] """"" #????????????? | | ???????????????????????#!! """"" #????????????? | | ?????????????????????+ ???????????? | | ?????????????????????### / ###??????????? | | ???????????????????????# #####+##+##????????????? | | ???????????????????????# #???# ?????????????????? | | ???????????????????????# #???# ?????????????????? | | ???????????????????????# #???#??????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Armor Coverage 800 Evasion (%) 63 Targeting Accuracy 20 Melee Accuracy 6 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Adv. Weight Redist. System | -7/Factory | Scanalyzed Field Propulsion Drive | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Total Silence Challenges ------------ None Game ------ Seed SystemArchitectCharger Manual? 0 Play Time 01:04:19 Cumulative 31.7 hours Start 2024.06.04 @ 23:20:46 End 2024.06.05 @ 00:25:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e3345bb-354a-4126-9301-83857071c9ef