Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 22:56:55 Player: Cracklepappy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (425) 2125 Value Destroyed (17847) 17847 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (12143) 12143 TOTAL SCORE: 39915 Bonus ------- High Alert Combat Kills 3705 Follower Combat Kills 3487 Entered Garrisons 1400 Used RIF Installer 4000 Friendly Fire -449 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Fusion Reactor Relay Coupler [Proto] (9) High-powered Tractor Beam Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Enhanced Optical Array Core Analyzer Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Matter Neutralizer Nova Cannon Railgun Heavy Flak Cannon > --- INVENTORY -------- Wheel Improved Cooling System Coolant Injector High-capacity Matter Pod IFF Parser Advanced Weapon Cycler Advanced Transmission Jammer Hardlight Generator Authchip [Weapon] Authchip [Weapon] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] High-powered Tractor Beam Enhanced Autogun Long-range Missile Launcher Remote Datajack Shock Maul [Rating: 90] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Slots Evolved 10 | . . . 2 . . 2 . . . . 2 . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 4 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . Weapon 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . Parts Attached 245 | 7 12 1 23 11 6 33 17 3 9 1 21 7 . 5 6 10 1 1 16 28 21 4 2 Power 25 | 1 2 . 2 1 2 2 1 . . . 2 1 . . . 1 . . 2 6 . 2 . Engine 19 | 1 2 . 2 1 2 2 1 . . . 2 . . . . . . . 2 4 . . . Core 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . Propulsion 45 | 2 2 . 7 3 1 7 2 . 2 . 3 1 . . . 3 . . 1 1 9 . 1 Treads 14 | 2 2 . 6 2 1 . . . . . . . . . . . . . . . 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 29 | . . . 1 1 . 7 2 . 2 . 3 1 . . . 3 . . 1 1 7 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 90 | 2 2 . 4 3 3 11 6 3 6 1 7 2 . 4 2 4 1 1 11 11 5 1 . Device 37 | 1 . . 2 2 . 6 2 . 3 . 5 1 . 1 . 2 1 . 4 5 1 1 . Storage 4 | 1 2 . . . . . . . . . . . . . . . . . . . 1 . . Processor 4 | . . . . . 1 . . . . . 1 . . 1 . . . . 1 . . . . Hackware 33 | . . . . . 1 1 3 3 3 1 . 1 . 2 2 2 . 1 4 6 3 . . Protection 12 | . . . 2 1 1 4 1 . . . 1 . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 6 1 10 4 . 13 8 . 1 . 9 3 . 1 4 2 . . 2 10 7 1 1 Energy Gun 6 | 1 1 . . . . . 1 . . . 1 1 . . . . . . . . 1 . . Energy Cannon 11 | . 1 . 1 . . . . . . . 3 2 . . . . . . . 3 1 . . Ballistic Gun 50 | 1 2 . 8 2 . 13 6 . . . 5 . . 1 4 2 . . 2 1 2 . 1 Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . 4 2 . . Launcher 3 | . . 1 . . . . . . . . . . . . . . . . . 2 . . . Special Weapon 4 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 1 . Impact Weapon 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . 1 3 . . . . . . . 1 . . 1 . . . 1 . . 1 . Parts Lost 61 | . 2 2 . 2 1 4 2 . 3 . 13 . . 1 . . . . 5 1 21 1 3 Power 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 17 | . . 2 . . . 1 . . 1 . 2 . . . . . . . 1 1 8 . 1 Utility 19 | . . . . 1 . 2 1 . 2 . 4 . . 1 . . . . 3 . 4 . 1 Weapon 23 | . 1 . . 1 1 1 1 . . . 6 . . . . . . . 1 . 9 1 1 Highest Loss Streak 15 | . 1 2 . 1 1 2 1 . 1 . 13 . . 1 . . . . 2 1 15 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 23 | 4 20 23 24 24 24 24 24 24 24 25 22 24 23 24 24 24 23 23 24 24 21 4 4 Power 1 | . 1 2 1 1 1 2 2 2 2 2 1 1 1 1 1 . . . . . 1 1 1 Propulsion 2 | 2 2 . 2 6 4 1 2 2 2 3 2 2 3 2 2 2 2 2 1 . . . . Utility 10 | . 6 10 8 5 6 8 11 14 12 12 10 11 11 11 12 13 15 15 14 18 14 2 2 Weapon 8 | 1 8 10 10 10 11 12 7 5 7 7 6 7 7 8 8 6 6 6 6 4 3 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 129 | . 17 . 13 6 9 13 3 3 8 1 11 3 . 11 . 7 . . 7 6 10 . 1 Power 8 | . . . 1 1 1 1 . . . . . 1 . . . . . . 1 1 1 . . Propulsion 24 | . 4 . 3 . 5 2 1 . 1 . 2 1 . 1 . 3 . . 1 . . . . Utility 47 | . 5 . 4 5 3 . 2 1 2 . 4 1 . 3 . 1 . . 5 2 8 . 1 Weapon 48 | . 8 . 5 . . 10 . 2 4 1 5 . . 7 . 3 . . . 2 1 . . Tool/Special 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . Average Slot Usage (%) 97 | . 100 100 99 98 99 99 100 100 99 97 98 97 91 91 91 98 99 100 99 99 92 4 4 Engine 10 | . 14 14 11 11 10 9 9 9 9 9 13 15 15 15 14 8 . . 4 5 . . . Core 1 | . . . . . . . . . . . . . . . . 5 13 13 8 1 . . . Treads 6 | . 28 28 15 19 11 . . . . . . . . . . . . . . . . . . Wheel 10 | . . . 6 2 11 17 18 18 17 18 14 12 7 7 7 13 13 13 12 13 11 . . Device 11 | . 14 14 8 9 6 16 9 3 16 10 18 15 15 14 5 6 19 15 9 9 10 1 2 Storage 8 | . 14 14 11 11 11 9 9 9 9 9 7 7 7 7 7 7 6 6 6 6 5 . . Processor 5 | . . . . . . . . . . . 5 7 7 14 15 15 13 13 13 13 10 . . Hackware 3 | . . . . . . . 8 14 9 16 1 6 7 1 9 7 . 3 6 9 9 . . Protection 2 | . . . 2 . 3 8 9 9 . . 3 . . . . . . . 3 . . . . Energy Cannon 5 | . 1 . . . . . . . . . 9 20 29 29 22 . . . . 9 11 . . Ballistic Gun 25 | . 22 27 43 42 38 35 33 35 33 32 14 . . . 4 26 25 26 32 10 9 . . Peak Build Rating 90 | 8 17 17 30 33 34 42 45 44 46 43 51 51 51 55 60 62 67 67 79 90 89 21 8 Average Rating 43 | 5 13 16 25 29 30 38 37 42 43 39 45 49 50 52 52 59 66 64 74 79 76 7 6 On Entrance 40 | . 8 17 17 30 30 31 36 44 44 43 40 49 51 51 53 60 59 67 64 75 89 8 8 Naked Turns 85 | . . . . . . . . . . . . . . . . . . . . . 39 36 10 Heaviest Build 184 | 13 95 95 105 106 108 133 133 116 114 112 141 141 137 138 138 128 118 118 130 184 180 4 1 Greatest Support 46 | 40 40 40 46 44 10 28 24 24 24 24 24 28 28 28 28 28 24 24 24 24 26 3 4 Greatest Overweight (x) 17 | . 2 2 6 10 10 11 6 4 4 4 10 5 4 4 4 5 4 4 10 7 17 1 . Average Overweight (x) 4 | . 1 2 4 4 9 5 4 4 4 4 4 4 4 4 3 4 4 4 4 5 5 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 5 5 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 23 25 25 25 5 4 Average Carried 23 | 4 20 23 24 24 24 24 24 24 24 24 23 24 24 24 24 24 23 23 24 24 21 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 8 25 23 25 25 25 25 25 24 25 25 25 25 25 25 25 25 23 23 24 25 4 4 4 Class Distribution -------------------- 25% | Tank 16% | Botlord-Gunner 11% | Mutant 9% | Commander-Gunner 8% | Scavenger-Tank 7% | Bothacker-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Commander-Gunner | -9/Garrison Tank | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Tank | -8/Materials Commander-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Commander-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Botlord-Gunner | -7/Garrison Botlord-Skirmisher | -6/Factory Botlord-Skirmisher | -6/Waste Botlord-Gunner | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Matter Collected 20114 | 289 879 110 1059 1026 584 3239 1563 421 1808 624 1374 172 17 522 62 1980 . . 1669 1581 1017 83 35 Remotely 2215 | . . . . . . 958 57 . . 136 598 . . . . . . . 412 . 54 . . Salvage Created 19038 | 121 914 57 1237 1748 499 2785 1143 202 1388 175 842 218 50 1112 101 1458 . . 1936 1005 1872 145 30 Parts 975 | 8 55 7 88 108 35 153 53 8 66 16 33 1 1 45 2 69 . . 87 44 93 . 3 Haulers Intercepted 18 | . 2 . 2 6 . 5 . . . . 1 . . . . . . . 1 . . 1 . Recyclers Shooed 19 | 1 6 . 2 . . . . . . . . . . . . . . . 2 . 8 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Combat Hostiles Destroyed 322 | . 18 5 23 30 16 52 22 3 19 4 7 1 1 24 2 21 . . 26 25 20 2 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 243 | . 17 2 23 30 16 52 21 3 19 4 4 . . . . 21 . . 22 4 5 . . Cannons 48 | . 1 . . . . . . . . . 3 1 1 23 2 . . . . 10 7 . . AOE 26 | . . 3 . . . . 1 . . . . . . . . . . . 3 11 8 . . Classes Destroyed 22 | 2 6 . 3 3 1 1 2 . 2 . . 1 . . . . . . . . 1 . . Worker 19 | . 1 . 1 4 . 4 . 1 . . . . . . . . . . 2 . 6 . . Builder 8 | . . . 2 . . . . . . . . . . . . . . . 1 . 5 . . Tunneler 3 | 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . Hauler 18 | . 2 . 2 6 . 5 . . . . 1 . . . . . . . 1 . . 1 . Recycler 24 | 1 4 . 3 . . 3 . . . . 4 . . . . . . . 3 . 6 . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Operator 7 | . 1 . 1 1 . 1 . . . . 1 . . . . . . . 2 . . . . Watcher 15 | . 3 . 4 2 . 3 . 1 . . 1 . . . . . . . . . 1 . . Swarmer 90 | . 12 3 10 4 7 9 4 . 2 . . . . 8 . 11 . . 6 11 . 2 1 Cutter 4 | . . . . . . . 1 . . . . . . . . 3 . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Grunt 127 | . 6 2 5 13 7 27 13 1 8 2 4 . 1 8 2 3 . . 13 7 5 . . Brawler 6 | . . . . 1 . 1 . . . . . . . 1 . 2 . . 1 . . . . Duelist 8 | . . . 1 1 . 3 . 1 . . . . . 1 . . . . . . 1 . . Protector 4 | . . . . 1 . 1 . . . 1 . . . . . . . . 1 . . . . Sentry 42 | . . . 7 10 1 10 . 1 5 1 . . . 4 . . . . . 1 2 . . Specialist 7 | . . . . . . . . . 1 . . . . . . 1 . . . . 5 . . Hunter 10 | . . . . . . . . . 1 . . . . 2 . . . . 3 1 3 . . Programmer 24 | . . . . . . . 4 . 5 . 2 . . . . 3 . . 3 4 3 . . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . Compactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 16 | 2 3 6 6 7 3 8 5 4 5 2 3 1 1 6 2 9 . . 5 8 16 2 1 Combat Bots Only 10 | . 3 5 4 6 3 5 5 2 5 2 3 1 1 6 2 9 . . 4 8 10 2 1 Max Kills in Single Turn 4 | 1 1 3 2 2 2 2 2 1 1 1 2 1 1 1 1 3 . . 4 2 3 1 1 Gunslinging 1 | . . . 1 . 1 1 1 . . . . . . . . 1 . . 1 . . . . Exploded 3 | . . 2 . . . . 1 . . . . . . . . . . . 3 2 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . 7R-MNS (-7/Factory) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Hostile Shots Fired 1790 | . 107 26 74 98 48 226 104 9 48 16 97 . . 155 19 69 . . 131 123 333 27 80 Missed 541 | . 27 7 18 26 17 70 32 4 10 6 8 . . 53 7 24 . . 43 49 109 9 22 Hits 1249 | . 80 19 56 72 31 156 72 5 38 10 89 . . 102 12 45 . . 88 74 224 18 58 Melee 9 | . . . . 1 . 5 2 . . . . . . . . . . . . . 1 . . Projectile 1240 | . 80 19 56 71 31 151 70 5 38 10 89 . . 102 12 45 . . 88 74 223 18 58 AOE 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 42 | . . 3 1 1 . 7 3 1 4 . 4 . . 2 . . . . 4 2 8 1 1 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Part Disruptions 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . Damage Taken 17335 | . 763 287 640 808 430 1918 1073 87 484 147 1866 . . 1243 89 758 . . 1405 885 3255 257 940 Core 3202 | . 154 35 85 81 47 271 145 14 38 12 199 . . 196 11 121 . . 161 66 566 228 772 Absorbed by Shields 1659 | . . . 48 212 . 542 23 . 125 57 264 . . 17 . 21 . . 154 180 . . 16 Redirected to Shielding 302 | . . . . . . . . . . . . . . . . . . . 302 . . . . Ignored by Resistances 99 | . . . . . . 87 12 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1663 | . 108 . . . . 11 . . . 226 . 240 80 688 68 . . . 149 . 93 . . Core Remaining (%) 35 | 100 . 24 . . 46 . . . . 12 . . . . . 24 . . . . 6 . . Volleys Fired 1219 | 10 70 8 54 67 24 152 131 27 100 24 68 30 1 100 13 99 12 7 62 72 79 1 8 Largest 5 | 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 1 1 5 5 5 1 1 Hottest 360 | 60 80 46 92 92 92 107 100 100 100 100 261 240 240 240 240 117 5 5 159 257 360 5 23 Shots Fired 3487 | 12 143 14 216 268 87 605 299 81 282 61 251 33 4 223 22 259 12 7 263 143 193 1 8 Gun 2886 | 12 130 12 216 268 87 605 289 72 253 51 217 27 . . . 244 . . 252 33 110 . 8 Cannon 395 | . 13 . . . . . . . . . 29 4 4 174 12 1 . . . 84 74 . . Launcher 16 | . . 2 . . . . . . . . . . . . . . . . . 7 7 . . Special 190 | . . . . . . . 10 9 29 10 5 2 . 49 10 14 12 7 11 19 2 1 . Kinetic 2804 | 10 98 12 216 268 87 605 228 72 253 51 200 . . . . 244 . . 252 73 127 . 8 Thermal 440 | . 37 . . . . . 61 . . . 46 4 4 174 12 1 . . . 44 57 . . Explosive 16 | . . 2 . . . . . . . . . . . . . . . . . 7 7 . . Electromagnetic 37 | 2 8 . . . . . . . . . . 27 . . . . . . . . . . . Robot Hit Streak 33 | 4 8 4 18 18 12 13 18 6 25 3 12 8 2 19 5 33 9 4 12 8 18 2 4 Robot Miss Streak 13 | 2 7 1 4 3 3 13 5 3 4 4 3 2 . 4 3 5 1 2 6 7 13 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Secondary Targets 50 | . 1 1 3 1 6 9 6 1 5 . 2 . . . . 6 . . 7 1 1 . . Max Gunslinging Chain 2 | . 1 1 1 1 1 1 1 1 1 . 1 . . . . 2 . . 1 1 1 . . Shots Hit Robots 2148 | 8 82 9 106 167 48 364 195 50 209 26 158 26 1 122 14 197 10 4 141 76 122 8 5 Core Hits 918 | 3 36 10 49 69 21 180 54 9 69 9 42 7 1 40 4 84 . . 75 67 84 . 5 Critical Kills 9 | . . . . 1 . . 1 . 1 . 1 . . . . 2 . . 1 1 1 . . Critical Parts Destroyed 13 | . 1 . . 3 . 3 . . . . 1 . . . . . . . 1 . 2 2 . Critical Strikes 32 | . 4 . . 4 . 3 5 . 1 . 4 . . . . 2 . . 2 1 4 2 . Burn 6 | . 2 . . . . . 4 . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Destroy 18 | . . . . 4 . 2 1 . 1 . 3 . . . . 2 . . 2 . 3 . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . Melee Attacks 109 | . 8 . 3 6 22 12 8 . 17 . 1 . . 1 3 12 . . 1 2 3 10 . Impact 78 | . 5 . . . 8 7 8 . 17 . 1 . . 1 3 12 . . 1 2 3 10 . Slashing 26 | . 3 . 3 6 14 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . 1 . 1 . . 6 . . 1 . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40047 | 101 1253 505 1684 2698 797 5862 3315 800 2638 400 1641 192 24 2138 136 2950 . . 4074 3142 5092 408 197 Guns 29370 | 101 1088 143 1616 2694 797 5791 3315 800 2581 400 1362 122 . . . 2950 . . 3377 481 1661 . 91 Cannons 5848 | . 87 . . . . . . . . . 279 70 24 2138 136 . . . . 1331 1783 . . Explosions 4037 | . . 362 . . . . . . . . . . . . . . . . 697 1330 1648 . . Melee 664 | . 60 . 68 . . 71 . . 57 . . . . . . . . . . . . 408 . Ramming 128 | . 18 . . 4 . . . . . . . . . . . . . . . . . . 106 Kinetic 28794 | 73 798 143 1616 2694 797 5791 2144 800 2581 400 1206 . . . . 2950 . . 3377 1188 2145 . 91 Thermal 6605 | . 311 . . . . . 1171 . . . 435 70 24 2138 136 . . . 397 624 1299 . . Explosive 3340 | . . 362 . . . . . . . . . . . . . . . . . 1330 1648 . . Electromagnetic 516 | 28 66 . . . . . . . . . . 122 . . . . . . 300 . . . . Impact 596 | . 60 . . . . 71 . . 57 . . . . . . . . . . . . 408 . Slashing 68 | . . . 68 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 3 3 . . . . . . 1 1 1 1 1 1 1 2 . 6 6 5 6 . . Average Corruption 1 | . 2 3 . . . . . . 1 1 1 1 1 1 1 1 . 6 2 2 4 . . Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . 5 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 200 | . 35 8 . . . . . . 2 3 17 1 2 19 6 23 . 3 21 34 26 . . Message Errors 45 | . 5 2 . . . . . . . 2 3 . . 3 1 8 . 1 6 7 7 . . Matter Fused 59 | . 11 5 . . . . . . . . 8 . 1 5 2 5 . 2 6 7 7 . . Heat Flow Errors 20 | . 4 1 . . . . . . . . 2 . 1 1 . 3 . . 1 6 1 . . Energy Discharges 23 | . 4 . . . . . . . 1 . . 1 . 3 1 3 . . 1 4 5 . . Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . Parts Fused 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Data Loss (minor) 18 | . 3 . . . . . . . . . 2 . . 1 1 1 . . 3 5 2 . . Data Loss (major) 12 | . 2 . . . . . . . . . 1 . . 2 1 2 . . 1 2 1 . . Misfires 11 | . 3 . . . . . . . . 1 . . . 3 . 1 . . 1 . 2 . . Alerts 5 | . 2 . . . . . . . 1 . 1 . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 663 | . 60 . . . . 71 . . . . . . . . . . . . 108 112 113 199 . Projectiles 62 | . . . . . . . . . . . . . . . . . . . . 29 33 . . Explosions 271 | . . . . . . . . . . . . . . . . . . . 108 83 80 . . Melee 330 | . 60 . . . . 71 . . . . . . . . . . . . . . . 199 . Knockbacks 19 | . . . . . . 1 . . . . . . . . . . . . . 7 9 2 . Impact 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . Kinetic 15 | . . . . . . . . . . . . . . . . . . . . 7 8 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 197 | . . 86 . . . . . . . . . . . . . . . . 19 45 . . 47 Shots 4 | . . 2 . . . . . . . . . . . . . . . . 1 1 . . . Rammed 35 | . 5 . . 1 . . . . . . . . . . . . . . . . . . 29 Targets Rammed 35 | . 5 . . 1 . . . . . . . . . . . . . . . . . . 29 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 240 270 352 193 78 294 178 142 330 217 204 117 173 364 310 216 . . 373 420 444 . . Average Temperature 79 | . 66 79 79 37 23 52 45 48 112 87 71 69 80 97 151 54 . . 70 75 154 . . Received Heat Transfer 4835 | . 204 102 193 286 69 794 465 63 152 54 719 . . 300 24 75 . . 400 203 732 . . Effects 27 | . . . 2 . . . . . 7 . . . . 2 2 . . . 1 1 12 . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . Energy Bleed 5 | . . . 1 . . . . . . . . . . . 1 . . . . 1 2 . . Interference 15 | . . . 1 . . . . . 6 . . . . 2 1 . . . . . 5 . . Damage (minor) 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 . . . . . . . . . . . . 1 . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . Parts Fried 6 | . 1 . . . . 1 . . . . . . . . . . . . 2 . . 2 . Impact Corruptions 12 | . 2 . . . . 3 . . . . . . . . . . . . . . . 7 . Robots Melted 3 | . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Parts Melted 15 | . 1 . . . . . . . . . 2 2 . 5 . . . . . 3 2 . . Heat Transferred 10509 | . 999 . . . . . 2405 . . . 805 111 37 3363 222 . . . 250 837 1480 . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Maximum Alert Level 5 | . . . 1 1 4 3 4 3 4 3 . . . 5 4 5 4 2 2 4 5 3 2 Low Security (%) 40 | 100 100 100 83 73 . 36 . . . . 100 100 100 2 . . . . 52 . . . . Level 1 14 | . . . 16 26 13 40 . . 8 95 . . . 7 . . . 61 42 . . . . Level 2 8 | . . . . . 14 20 9 48 34 3 . . . 13 . . . 38 5 10 2 . 100 Level 3 17 | . . . . . 62 3 67 51 30 1 . . . 24 . 19 . . . 43 66 100 . Level 4 13 | . . . . . 9 . 23 . 25 . . . . 26 100 18 100 . . 45 28 . . Level 5 5 | . . . . . . . . . . . . . . 25 . 62 . . . . 2 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Peak Influence 2339 | 5 108 120 281 361 1146 836 1314 765 1306 720 111 17 93 2171 1410 2339 1227 415 473 1518 1614 822 691 Initial 1227 | . . 42 . 6 232 558 542 640 264 636 111 . . 39 1139 835 1227 415 255 329 796 788 561 Average 556 | 1 37 55 71 143 819 317 992 635 795 326 21 . 16 1169 1273 1661 1209 393 222 1076 995 787 589 Influence Increases 17327 | 10 662 138 784 1081 1074 1655 792 222 1272 313 297 37 152 2422 597 1624 . . 1019 1379 1573 74 150 Destroy 0b10 Robot/C 8600 | . 360 100 460 660 540 1040 480 140 640 200 160 . 60 940 220 780 . . 520 580 660 40 20 Destroy 0b10 Robot/NC 665 | 10 55 5 65 75 . 85 15 15 20 10 35 . . . 15 35 . . 50 20 150 5 . Destroy Leader 1280 | . 80 20 122 196 10 256 30 34 30 40 46 . 10 30 34 60 . . 104 30 136 12 . Allied During Kill 1682 | . . . . 55 162 2 7 17 235 32 2 . 56 577 223 229 . . 1 26 58 . . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . Successful Hack 350 | . 42 . 41 20 12 46 42 . 26 . 21 . 26 7 . 14 . . 17 . 36 . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 690 | . 15 . 15 45 . 30 . 15 . 15 . . . . 60 . . . 225 45 225 . . Anti-Garrison Action 2750 | . . . . . 300 . 200 . 250 . . . . 750 . 450 . . . 550 150 . 100 Destroy Structure 670 | . 5 13 6 5 50 16 18 1 71 1 3 37 . 73 45 56 . . 72 128 68 2 . Partial Spotted 30 | . . . . . . 15 . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 540 | . 45 . 75 15 . 165 . . . 15 30 . . 45 . . . . 30 . 90 . 30 Influence Decreases 16646 | 10 554 246 768 739 286 1966 313 1129 373 1374 542 37 96 307 1574 479 1152 822 914 331 1482 881 271 Entered New Map 8031 | . . 66 . 10 126 588 293 674 143 670 134 . . 17 1032 359 1112 772 110 141 722 821 241 Time Decay 4984 | 10 534 160 435 629 . 743 . 160 . 214 388 19 56 . 422 . 40 50 604 . 470 50 . Lost Part 490 | . 20 20 . 20 10 40 20 . 30 . 10 . . 10 . . . . 50 10 210 10 30 Lost Ally 1358 | . . . . 80 150 20 . 20 200 40 10 18 40 280 120 120 . . . 180 80 . . Purge Threat 1783 | . . . 333 . . 575 . 275 . 450 . . . . . . . . 150 . . . . Squads Dispatched 62 | . 3 . . 5 . 9 . 2 . 5 7 . 1 . 5 . . . 11 . 13 1 . Investigation 8 | . 2 . . . . 1 . 1 . . 1 . . . . . . . 2 . 1 . . Extermination 9 | . . . . . . . . . . . 3 . . . 2 . . . 3 . 1 . . Reinforcement 26 | . 1 . . 2 . 3 . 1 . 2 3 . 1 . 2 . . . 5 . 5 1 . Assault 12 | . . . . 2 . 2 . . . 2 . . . . 1 . . . . . 5 . . Garrison 7 | . . . . 1 . 3 . . . 1 . . . . . . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . 2 . . . 2 . 2 . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Distress Signals 15 | . 1 . 1 . . 4 . 1 1 2 . . . . 1 . . . 2 . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 570 | . 28 5 35 33 27 74 27 11 35 22 13 5 3 48 12 42 . 5 43 34 55 4 9 Peak Tracking Total 10 | . 5 5 4 6 4 5 6 6 5 10 2 2 3 7 6 7 . 2 4 8 10 4 9 Tactical Retreats 28 | . 2 . 4 1 . 10 . . . 1 1 . . 1 . . . . 2 . 4 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Traps Triggered 54 | . 2 . 1 . 4 6 7 1 2 . 1 . 1 7 3 6 1 . 5 7 . . . Indirectly 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Trap Hack Attempts 49 | . . . . 28 21 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Machines Disabled 69 | . 1 . 1 3 3 2 3 1 1 1 . . . 6 4 4 . . 15 8 16 . . Max in Single Turn 4 | . 1 . 1 1 1 1 1 1 1 1 . . . 2 . 1 . . 4 1 2 . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Garrison Relay 20 | . . . . . 3 . 3 . 1 . . . . 4 . 5 . . . 4 . . . Phase Generator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Machines Accessed 86 | . 10 . 12 12 2 13 2 1 2 2 5 . 3 2 1 4 . . 7 2 4 2 . Terminals 64 | . 7 . 10 11 2 9 2 . 2 1 3 . 1 2 . 4 . . 4 2 3 1 . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . Repair Stations 9 | . 1 . 1 . . 2 . . . 1 1 . 1 . . . . . 1 . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 1 . 1 . . . . 1 . 1 . . . 1 . . 1 . Total Hacks 221 | . 28 . 36 27 5 37 5 1 7 8 12 . 5 6 1 8 . . 17 7 8 3 . Successful 101 | . 14 . 15 12 1 20 3 1 2 7 5 . 3 1 1 1 . . 9 1 4 1 . Failed 120 | . 14 . 21 15 4 17 2 . 5 1 7 . 2 5 . 7 . . 8 6 4 2 . Catastrophic 20 | . 3 . 4 3 1 2 1 . 1 . . . . 1 . . . . . 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 20 . 17 5 1 8 2 . 4 4 2 . . . . . . . 7 1 4 . . Terminals 173 | . 19 . 32 26 5 25 5 . 7 4 7 . 2 6 . 8 . . 11 7 7 2 . Fabricators 7 | . . . . . . . . . . . 3 . . . . . . . 4 . . . . Repair Stations 19 | . 3 . 2 . . 4 . . . 4 2 . 2 . . . . . 1 . 1 . . Recycling Units 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . 7 . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 1 . 1 . . . . 1 . 1 . . . 1 . . 1 . Terminal Hacks 58 | . 4 . 13 9 1 10 3 . 2 3 1 . . 1 . 1 . . 6 1 3 . . Part Schematic 6 | . . . 4 2 . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . 2 3 . . . . . . . . . . . . . . . . 1 . . Open Door 5 | . . . . 4 . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 6 | . . . . . . 3 . . 1 . . . . . . 1 . . . 1 . . . Terminal Index 3 | . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 3 . . 2 . . . 3 . . . . . . . . . . . . . Locate Traps 5 | . . . . . . . . . . . 1 . . . . . . . 3 . 1 . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . Garrison Registry 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . 1 . . 3 . . . 4 1 . 2 . . . . . . . . . . Scan Component 8 | . 1 . 1 . . 2 . . . 2 1 . 1 . . . . . . . . . . Repair 5 | . 1 . . . . 1 . . . 2 . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 1 . . 6 . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . 1 . 1 . . . . 1 . 1 . . . 1 . . 1 . Unlock Access 7 | . . . . 1 . 1 . 1 . . . . 1 . 1 . . . 1 . . 1 . Unauthorized Hacks 14 | . 8 . . 2 . . . . . . 1 . . . . . . . 2 . 1 . . Terminals 8 | . 6 . . 2 . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . Recompile 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Patch 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . . . . . . . 1 . . . . . . . 1 . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 9 . 12 8 2 11 2 1 2 2 4 . 2 1 1 3 . . 4 2 3 1 . Full Trace Events 7 | . 1 . . . 1 . 1 . 2 . . . . . . 1 . . . 1 . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 4 2 . 3 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . 1 . . . 2 . . 1 . . . . . . . . . . Time 214 | . 26 . . . . 38 . . . 120 . . 30 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Used RIF Installer 8 | . . . . . 2 . 1 . 1 . . . . 2 . 1 . . . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Cloak 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Autoassimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 77 | . . . . . . 4 5 3 9 4 2 2 . 6 5 8 1 6 6 12 3 1 . Non-combat 18 | . . . . . . 4 . 1 . 3 2 . . 1 3 . 1 . 2 . . 1 . Combat 59 | . . . . . . . 5 2 9 1 . 2 . 5 2 8 . 6 4 12 3 . . Autooverrided 6 | . . . . . . . . . . . . . . . . 1 . . 1 3 1 . . Autoassimilated 3 | . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Robot Hacks Applied 76 | . . . . . . 5 5 6 8 4 2 2 . 6 6 7 1 6 7 9 1 1 . parse_system 9 | . . . . . . . . . 1 1 . . . 4 . 1 . . 1 1 . . . find_chute 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . map_walls 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . drop_inventory 6 | . . . . . . 2 . . . 2 1 . . . 1 . . . . . . . . ignore_parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . purge_threat 5 | . . . . . . 2 . 2 . . . . . . . . . . 1 . . . . recall_investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . map_route 4 | . . . . . . . . . . . . . . . 3 . . . 1 . . . . ignore_targets 8 | . . . . . . . . . . . . 2 . . . . . 6 . . . . . amplify_resonance 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . reboot_system 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . overwrite_iff 9 | . . . . . . . . . 1 . . . . 1 . 1 . . 2 3 1 . . formatsys_low 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . formatsys_high 23 | . . . . . . . 2 1 6 . . . . 1 2 5 . . 2 4 . . . Relay Couplers Released 86 | . . . . . 11 . 14 . 4 2 . . . 13 . 20 . . . 20 2 . . Machine Destruction 79 | . . . . . 11 . 10 . 4 2 . . . 13 . 20 . . . 17 2 . . Programmers 7 | . . . . . . . 4 . . . . . . . . . . . . 3 . . . Attached 30 | . . . . . . 1 2 3 3 1 . 1 . 2 2 2 . 1 4 5 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 30 | . . . . . . . . . 9 . 1 . . 15 . . 2 . . 3 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Total Allies 104 | . . . . 12 . . 2 2 17 1 1 18 . 19 2 7 2 . 4 14 3 . . Largest Group 18 | . . . . 10 8 1 2 3 11 4 3 18 11 15 12 6 5 4 2 3 3 . . Highest-Rated Group 469 | . . . . 88 72 8 32 42 164 82 52 444 291 469 448 276 145 122 81 175 175 . . Highest-Rated Ally 116 | . . . . 31 16 8 16 16 24 24 32 35 31 95 95 83 40 40 41 116 116 . . Total Orders 12 | . . . . . 4 . . . 6 . . . . . . 2 . . . . . . . STAY 4 | . . . . . . . . . 3 . . . . . . 1 . . . . . . . FOLLOW 4 | . . . . . . . . . 3 . . . . . . 1 . . . . . . . EXPLORE 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Ally Attacks 869 | . . . . 28 77 6 12 30 89 30 7 167 12 147 67 85 . 9 6 45 52 . . Total Damage 17106 | . . . . 348 658 12 171 324 1386 725 172 3185 184 2598 1722 2020 . 235 459 983 1924 . . Kills 147 | . . . . 4 11 1 2 5 16 9 3 9 2 24 12 19 . . 3 4 23 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Active Infowar (turns) 16811 | 35 3099 345 244 . . . . . . . 1568 573 312 2375 1027 1976 88 105 2020 2187 857 . . Optics 13088 | . . . . . . . . . . . 1568 573 312 2375 1027 1976 88 105 2020 2187 857 . . IFF 1098 | . . . . . . . . . . . . . . . . . 85 105 908 . . . . Seismic 3723 | 35 3099 345 244 . . . . . . . . . . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Turns Passed 32171 | 142 3099 345 2381 2979 1699 3853 1159 327 1621 446 2015 573 312 2419 1027 1976 88 105 2020 2187 1190 112 96 Spaces Moved 13994 | 68 942 99 864 874 619 1786 440 173 821 169 1051 265 159 1220 562 944 43 61 1044 1010 540 132 108 Core 289 | 6 . . . . . . . . . . . . . . . . . . . . 89 132 62 Treads 1967 | 62 942 99 266 598 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11677 | . . . 598 276 619 1786 440 173 821 169 1051 265 159 1220 562 944 43 61 1044 1010 436 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 61 | . . . . . . . . . . . . . . . . . . . . . 15 . 46 Fastest Speed 35 | 50 160 320 175 230 215 145 150 150 150 150 150 160 160 160 145 150 150 150 150 165 35 50 35 Average Speed 183 | 150 279 320 225 281 228 164 154 150 150 150 162 163 160 160 159 158 150 150 160 178 165 50 43 Slowest Speed 335 | 160 320 320 320 312 230 245 175 150 150 150 240 165 160 160 160 165 150 150 240 195 335 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 6 93 23 68 75 71 94 56 27 69 22 20 94 7 85 18 86 2 69 31 93 23 5 19 Regions Visited 23 Branch Regions 2 Pre-discovered Areas 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 . 1 . 1 . . . . 1 . 1 . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . . . . . . . 1 . . . . . . . . . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 57 | . 3 11 2 3 . 6 3 . 1 . 1 . . 1 3 4 . . 1 14 3 1 . Terrain Destroyed 332 | . 3 21 2 3 . 6 3 . 1 . 1 . . 73 3 7 . . 67 91 50 1 . Melee 32 | . 3 . 2 3 . 6 3 . 1 . 1 . . 1 3 4 . . 1 . 3 1 . Projectile 39 | . . . . . . . . . . . . . . . . 3 . . 27 2 7 . . AOE 261 | . . 21 . . . . . . . . . . . 72 . . . . 39 89 40 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Total 18339 | 92 1261 113 1171 1209 812 2389 728 219 1091 340 1244 373 214 1549 665 1204 61 71 1233 1284 709 158 149 Wait 1509 | . 140 2 162 190 25 300 30 1 56 133 25 51 51 132 52 20 3 3 61 47 22 1 2 Move 13978 | 67 941 98 863 874 618 1786 439 173 820 168 1051 264 158 1219 562 943 43 60 1043 1009 539 132 108 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 335 | 8 45 . 24 9 18 37 18 6 22 2 36 5 2 17 5 22 . . 21 21 16 1 . Fast Attach 85 | 7 2 . 11 4 3 17 . . . 2 . 1 1 5 11 . . . 3 8 7 1 2 Attach 99 | . 1 2 3 2 3 11 8 . 5 . 18 . . 2 . 6 2 . 6 5 19 6 . Detach 10 | . . . 1 . 1 . . . . . . 2 . . . . . . . . 1 5 . Swap 387 | . 19 3 18 16 26 31 29 7 39 9 25 13 . 17 13 41 1 1 23 41 15 . . Drop 298 | . 30 . 32 12 18 43 17 5 16 2 20 7 1 19 6 22 . . 13 26 8 1 . Fire 1219 | 10 70 8 54 67 24 152 131 27 100 24 68 30 1 100 13 99 12 7 62 72 79 1 8 Melee 109 | . 8 . 3 6 22 12 8 . 17 . 1 . . 1 3 12 . . 1 2 3 10 . Ram 29 | . . . . . . . . . . . . . . . . . . . . . . . 29 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 5 . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 213 | . . . . . 32 . 48 . 16 . . . . 31 . 38 . . . 48 . . . Rewire 13 | . . . . . 1 . . . . . . . . 6 . 1 . . . 5 . . . Trap 49 | . . . . 28 21 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / Exi / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac x3] / [*Low] / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Build established: Mutant 584 | -10/Materials | Repaired Lgt. Treads 1156 | -10/Materials | Discovered new exit (range 16) 1341 | -10/Materials | Core integrity fell below 50% 1382 | -10/Materials | Discovered new exit (range 12) 1614 | -10/Materials | Identified exit to Materials 1679 | -10/Materials | Learned 2 Mines zone layouts 1732 | -10/Materials | Learned location of 2 exits from Mines 1774 | -10/Materials | Learned location of Subcaves (-10) 1806 | -10/Materials | Learned 2 Storage zone layouts 1811 | -10/Materials | Discovered new exit (range 11) 1826 | -10/Materials | Learned 2 Mines zone layouts 1856 | -10/Materials | Learned Storage trap positions 1896 | -10/Materials | Loaded intel: 25 trap records 1946 | -10/Materials | Learned Storage trap positions 2282 | -10/Materials | Discovered new exit (range 8) 3242 | -10/Materials | Entered Mines 3243 | -10/Mines | Identified exit to Exiles 3244 | -10/Mines | Identified exit to Subcaves 3287 | -10/Mines | Found a hidden stash of uninstalled traps 3587 | -10/Mines | Entered Materials 3587 | -9/Materials | Evolved 2 slots: Weapon x2 3831 | -9/Materials | Identified exit to Mines 3831 | -9/Materials | Identified exit to Storage 4164 | -9/Materials | Build established: Tank 4181 | -9/Materials | Discovered new exit (range 15) 4562 | -9/Materials | Build established: Gunner 5456 | -9/Materials | Build established: Tank 5490 | -9/Materials | Discovered new exit (range 11) 5968 | -9/Materials | Entered Storage 5970 | -9/Storage | Loaded intel: 8 trap records 7646 | -9/Storage | Discovered new exit (range 12) 8096 | -9/Storage | Build established: Gunner 8118 | -9/Storage | Met a pair of Derelict thieves 8510 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 8760 | -9/Storage | Garrison activated, responded to threat 8820 | -9/Storage | Build established: Commander-Gunner 8939 | -9/Storage | Identified exit to Garrison 8947 | -9/Storage | Entered Garrison 8947 | -9/Garrison | Accompanied by 8 allies 9015 | -9/Garrison | Triggered checkpoint 9104 | -9/Garrison | Garrison Relay disabled 9203 | -9/Garrison | Triggered checkpoint 9231 | -9/Garrison | Triggered checkpoint 9261 | -9/Garrison | Triggered checkpoint 9355 | -9/Garrison | Discovered new exit (range 9) 9381 | -9/Garrison | Identified exit to Materials 9413 | -9/Garrison | Triggered checkpoint 9446 | -9/Garrison | Garrison Relay disabled 9809 | -9/Garrison | Triggered checkpoint 9851 | -9/Garrison | Garrison Relay disabled 9929 | -9/Garrison | Discovered exit to Materials (range 4) 10028 | -9/Garrison | Spotted B-75 Beast 10060 | -9/Garrison | Core integrity fell below 50% 10061 | -9/Garrison | Destroyed B-75 Beast 10087 | -9/Garrison | Lost 4 allies 10104 | -9/Garrison | Discovered exit to Materials (range 11) 10104 | -9/Garrison | Discovered exit to Materials (range 57) 10104 | -9/Garrison | Discovered exit to Materials (range 45) 10365 | -9/Garrison | Installed Relay Interface Framework 10370 | -9/Garrison | Build established: Tank 10478 | -9/Garrison | Triggered checkpoint 10623 | -9/Garrison | Expanded RIF knowledge: Zone Cloak 10646 | -9/Garrison | Entered Materials 10646 | -8/Materials | Accompanied by 1 ally 10646 | -8/Materials | Evolved 2 slots: Utility x2 13061 | -8/Materials | Discovered new exit (range 8) 13402 | -8/Materials | Repaired Recoil Stabilizer 13866 | -8/Materials | Discovered new exit (range 5) 14224 | -8/Materials | Garrison activated, responded to threat 14246 | -8/Materials | First assault squad dispatched 14400 | -8/Materials | Sterilization system engaged 14400 | -8/Materials | Non-combat units ordered to evacuate 14475 | -8/Materials | Discovered new exit (range 10) 14499 | -8/Materials | Identified exit to Garrison 14499 | -8/Materials | Entered Garrison 14611 | -8/Garrison | Triggered checkpoint 14660 | -8/Garrison | Core integrity fell below 50% 14706 | -8/Garrison | Garrison Relay disabled 14856 | -8/Garrison | Triggered checkpoint 14899 | -8/Garrison | Triggered checkpoint 14932 | -8/Garrison | Build established: Scavenger-Tank 15207 | -8/Garrison | Discovered new exit (range 11) 15216 | -8/Garrison | Discovered new exit (range 94) 15216 | -8/Garrison | Discovered new exit (range 58) 15216 | -8/Garrison | Discovered new exit (range 11) 15300 | -8/Garrison | Triggered checkpoint 15322 | -8/Garrison | Triggered checkpoint 15430 | -8/Garrison | Garrison Relay disabled 15507 | -8/Garrison | Triggered checkpoint 15579 | -8/Garrison | Garrison Relay disabled 15598 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 15658 | -8/Garrison | Entered Materials 15658 | -8/Materials | Accompanied by 2 allies 15736 | -8/Materials | Build established: Bothacker-Tank 15984 | -8/Materials | Identified exit to Garrison 15985 | -8/Materials | Entered Garrison 15985 | -8/Garrison | Accompanied by 3 allies 16015 | -8/Garrison | Core integrity fell below 20% 16297 | -8/Garrison | Expanded RIF knowledge: Autoassimilate 16379 | -8/Garrison | Triggered checkpoint 16401 | -8/Garrison | Triggered checkpoint 16438 | -8/Garrison | Triggered checkpoint 16488 | -8/Garrison | P-60 Hacker assimilated allied Defender 3f 16626 | -8/Garrison | Build established: Commander-Tank 16688 | -8/Garrison | Garrison Relay disabled 16752 | -8/Garrison | Triggered checkpoint 16805 | -8/Garrison | Triggered checkpoint 16837 | -8/Garrison | Triggered checkpoint 16862 | -8/Garrison | Lost 5 allies 17185 | -8/Garrison | Discovered new exit (range 10) 17195 | -8/Garrison | Triggered checkpoint 17424 | -8/Garrison | Discovered new exit (range 65) 17424 | -8/Garrison | Discovered new exit (range 42) 17424 | -8/Garrison | Discovered new exit (range 20) 17424 | -8/Garrison | Discovered new exit (range 34) 17451 | -8/Garrison | Build established: Scavenger-Tank 17565 | -8/Garrison | Lost 4 allies 17606 | -8/Garrison | Entered Materials 17606 | -8/Materials | Accompanied by 4 allies 17623 | -8/Materials | Garrison activated, responded to threat 17682 | -8/Materials | Met 7R-MNS 17705 | -8/Materials | Lost 3 allies 17815 | -8/Materials | Discovered new exit (range 6) 17896 | -8/Materials | Repaired Enh. Autogun 17958 | -8/Materials | Repaired Enh. Autogun 18052 | -8/Materials | Entered Factory 18052 | -7/Factory | Accompanied by 2 allies 18052 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 18053 | -7/Factory | Caught up to 7R-MNS 18353 | -7/Factory | Discovered new exit (range 16) 18369 | -7/Factory | Attacked by 7R-MNS 18492 | -7/Factory | 7R-MNS lamented failing the tripod run 18492 | -7/Factory | Destroyed 7R-MNS 18506 | -7/Factory | Lost 13 parts (1p2n4u6w) 19538 | -7/Factory | Build established: Scavenger-Skirmisher 19905 | -7/Factory | Build established: Tank 20067 | -7/Factory | Sucked down chute 20067 | -7/Factory | Entered Waste 20122 | -7/Waste | Spotted C-40 Crusher 20133 | -7/Waste | Spotted C-40 Crusher 20161 | -7/Waste | Warlord forces began an assault 20161 | -7/Waste | Spotted C-40 Crusher 20172 | -7/Waste | Allies destroyed C-40 Crusher 20176 | -7/Waste | Allies destroyed C-40 Crusher 20201 | -7/Waste | Spotted C-40 Crusher 20207 | -7/Waste | Spotted C-40 Crusher 20210 | -7/Waste | Allies destroyed C-40 Crusher 20216 | -7/Waste | Spotted C-40 Crusher 20224 | -7/Waste | Allies destroyed C-40 Crusher 20237 | -7/Waste | Allies destroyed C-40 Crusher 20253 | -7/Waste | Lost 6 allies 20434 | -7/Waste | Destroyed C-40 Crusher 20601 | -7/Waste | Build established: Skirmisher 20611 | -7/Waste | Discovered new exit (range 12) 20640 | -7/Waste | Entered Factory 20640 | -7/Factory | Accompanied by 11 allies 20746 | -7/Factory | Repaired Enh. Autogun 20855 | -7/Factory | Discovered new exit (range 10) 20923 | -7/Factory | Identified exit to Garrison 20952 | -7/Factory | Entered Garrison 20952 | -7/Garrison | Accompanied by 9 allies 20982 | -7/Garrison | Triggered checkpoint 20982 | -7/Garrison | Expanded RIF knowledge: Hotswap 21034 | -7/Garrison | Triggered checkpoint 21069 | -7/Garrison | Garrison Relay disabled 21083 | -7/Garrison | Lost 4 allies 21310 | -7/Garrison | Triggered checkpoint 21343 | -7/Garrison | Garrison Relay disabled 21373 | -7/Garrison | Build established: Commander-Gunner 21490 | -7/Garrison | Triggered checkpoint 21510 | -7/Garrison | Triggered checkpoint 21570 | -7/Garrison | Triggered checkpoint 21708 | -7/Garrison | Lost 3 allies 21724 | -7/Garrison | Triggered checkpoint 21746 | -7/Garrison | Garrison Relay disabled 21828 | -7/Garrison | Discovered new exit (range 13) 21938 | -7/Garrison | Phase Generator disabled 22226 | -7/Garrison | Discovered new exit (range 11) 22229 | -7/Garrison | Triggered checkpoint 22238 | -7/Garrison | Core integrity fell below 50% 22267 | -7/Garrison | Garrison Relay disabled 22448 | -7/Garrison | Triggered checkpoint 22563 | -7/Garrison | Build established: Bothacker-Gunner 22653 | -7/Garrison | Discovered new exit (range 12) 22911 | -7/Garrison | Found embedded Infiltrators 22912 | -7/Garrison | Triggered checkpoint 22960 | -7/Garrison | Lost 6 allies 23018 | -7/Garrison | Triggered checkpoint 23120 | -7/Garrison | Triggered checkpoint 23171 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 23371 | -7/Garrison | Entered Factory 23371 | -7/Factory | Accompanied by 12 allies 23695 | -7/Factory | Discovered new exit (range 8) 23771 | -7/Factory | First assault squad dispatched 23973 | -7/Factory | Discovered new exit (range 202) 23978 | -7/Factory | Discovered new exit (range 21) 23978 | -7/Factory | Discovered new exit (range 127) 24004 | -7/Factory | Lost 5 allies 24390 | -7/Factory | Identified exit to Garrison 24398 | -7/Factory | Entered Garrison 24398 | -7/Garrison | Accompanied by 6 allies 24417 | -7/Garrison | Triggered checkpoint 24544 | -7/Garrison | Triggered checkpoint 24873 | -7/Garrison | Expanded RIF knowledge: Autooverride 24943 | -7/Garrison | Triggered checkpoint 25004 | -7/Garrison | Destroyed 9 combat bots 25030 | -7/Garrison | Triggered checkpoint 25166 | -7/Garrison | Build established: Botlord-Gunner 25232 | -7/Garrison | Discovered new exit (range 12) 25238 | -7/Garrison | Triggered checkpoint 25284 | -7/Garrison | Garrison Relay disabled 25356 | -7/Garrison | Triggered checkpoint 25416 | -7/Garrison | Triggered checkpoint 25502 | -7/Garrison | Triggered checkpoint 25524 | -7/Garrison | Garrison Relay disabled 25619 | -7/Garrison | Discovered new exit (range 12) 25746 | -7/Garrison | Triggered checkpoint 25774 | -7/Garrison | Garrison Relay disabled 26196 | -7/Garrison | Triggered checkpoint 26223 | -7/Garrison | Garrison Relay disabled 26339 | -7/Garrison | Discovered new exit (range 12) 26374 | -7/Garrison | Entered Factory 26374 | -6/Factory | Accompanied by 3 allies 26374 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 26462 | -6/Factory | Sucked down chute 26462 | -6/Factory | Entered Waste 26477 | -6/Waste | EMP discharged 26488 | -6/Waste | Spotted C-40 Crusher 26494 | -6/Waste | Spotted C-40 Crusher 26501 | -6/Waste | Spotted C-40 Crusher 26502 | -6/Waste | Spotted C-40 Crusher 26502 | -6/Waste | Spotted C-40 Crusher 26537 | -6/Waste | Spotted C-40 Crusher 26551 | -6/Waste | Discovered new exit (range 10) 26567 | -6/Waste | 5 allies followed down the chute 26567 | -6/Waste | Entered Factory 26567 | -6/Factory | Accompanied by 1 ally 26665 | -6/Factory | Build established: Botlord-Skirmisher 27005 | -6/Factory | Discovered new exit (range 11) 27031 | -6/Factory | Build established: Botlord-Gunner 27382 | -6/Factory | Discovered new exit (range 11) 27416 | -6/Factory | Identified exit to Garrison 27545 | -6/Factory | Spotted B-75 Beast 27589 | -6/Factory | Discovered new exit (range 15) 28043 | -6/Factory | Build established: Bothacker-Skirmisher 28061 | -6/Factory | Discovered new exit (range 20) 28500 | -6/Factory | Garrison activated, responded to threat 28587 | -6/Factory | Entered Garrison 28756 | -6/Garrison | Destroyed 8 combat bots 28774 | -6/Garrison | Build established: Scavenger-Gunner 28828 | -6/Garrison | Garrison Relay disabled 28830 | -6/Garrison | Garrison Relay disabled 29105 | -6/Garrison | Found Relay Coupler [Proto] 29108 | -6/Garrison | Found Relay Coupler [Proto] 29111 | -6/Garrison | Found Relay Coupler [Proto] 29116 | -6/Garrison | Found Relay Coupler [Proto] 29136 | -6/Garrison | Build established: Botlord-Gunner 29177 | -6/Garrison | Triggered checkpoint 29182 | -6/Garrison | Spotted B-75 Beast 29191 | -6/Garrison | Allies destroyed B-75 Beast 29276 | -6/Garrison | H-XX Assembler disabled 29281 | -6/Garrison | Triggered checkpoint 29315 | -6/Garrison | Garrison Relay disabled 29515 | -6/Garrison | Discovered new exit (range 13) 29636 | -6/Garrison | Triggered checkpoint 29650 | -6/Garrison | Triggered checkpoint 29685 | -6/Garrison | Lost 3 allies 29717 | -6/Garrison | Triggered checkpoint 29840 | -6/Garrison | Garrison Relay disabled 29882 | -6/Garrison | Discovered new exit (range 10) 29887 | -6/Garrison | Triggered checkpoint 29978 | -6/Garrison | Spotted B-75 Beast 29995 | -6/Garrison | Rewired B-86 Titan 30018 | -6/Garrison | Destroyed B-75 Beast 30347 | -6/Garrison | Triggered checkpoint 30414 | -6/Garrison | Lost 4 allies 30539 | -6/Garrison | Discovered new exit (range 14) 30584 | -6/Garrison | Expanded RIF knowledge: Robot Detection 30774 | -6/Garrison | Entered Factory 30774 | -6/Factory | Accompanied by 3 allies 31474 | -6/Factory | First assault squad dispatched 31548 | -6/Factory | Cargo convoy interrupted 31590 | -6/Factory | Destroyed 10 combat bots 31618 | -6/Factory | Core integrity fell below 50% 31654 | -6/Factory | Lost 15 parts (4n4u7w) 31893 | -6/Factory | Lost 3 parts (1n2w) 31902 | -6/Factory | Released all parts (14) 31936 | -6/Factory | Core integrity fell below 20% 31955 | -6/Factory | Discovered new exit (range 14) 31964 | -6/Factory | Entered another Factory area 31964 | -5/Factory | Evolved 2 slots: Propulsion x2 32076 | -5/Factory | Identified exit to Garrison 32076 | -5/Factory | Entered Garrison 32082 | -5/Garrison | Triggered checkpoint 32107 | -5/Garrison | Warlord forces raided the area 32123 | -5/Garrison | Core integrity fell below 50% 32132 | -5/Garrison | Triggered checkpoint 32143 | -5/Garrison | Core integrity fell below 20% 32172 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 32104_ Slammed into S-27 Virus. 32114_ ALERT: Dispatching investigation squad to Factory. 32114_ Slammed into S-27 Virus. 32122_ Imp. Weapon Cycler broken. 32122_ Destabilizing: Short circuit. 32123_ Slammed into S-27 Virus. 32127_ Destabilizing: Core damaged (-40). 32128_ Slammed into S-27 Virus. 32129_ Broken Imp. Weapon Cycler destroyed. 32130_ Slammed into S-27 Virus. 32134_ S-27 Virus destroyed. 32135_ Acquired Autogun. 32147_ Destroyed VTOL Module. 32150_ Autogun destroyed. 32151_ Acquired 30 matter. 32151_ Acquired 5 matter. 32152_ Acquired VTOL Module. 32153_ ALERT: Garrison interior compromised. 32170_ Penetrated by Slug. 32170_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????######???????????????? | | ???????????????????????????? ?? ???????????? | | ???????????????????????????? ?? ?????????? | | ???????????????????????????? ?? ??????????? | | ????????????????????????????# #? #? ??????? | | ????????????????????????????# ## ## ??????? | | ????????????????????????????" "?????? | | ????????????????????????????" ??????? | | ????????????????????????????" ???????? | | ????????????????????????????" ? ?????????? | | ????????????????????????????# #? #??? #?????? | | ????????????????############# ## ## ##????? | | ???????????# @ ????? | | ?????????? s ????? | | ?????????????#####"""######## s sss #?????? | | ????????????????????????????## ##""""## #??????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ????????###################### #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# ######################????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# ###???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 41 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Weapon Shielding 90 Weapon Cycling 25 Evasion (%) 63 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 68 Authchip Count 2 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Utility Shielding | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Weight Redist. System | -9/Storage | Hacked Hacking Suite | -9/Storage | Hacked Enh. Autogun | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -10/Materials Recoil Stabilizer | 56% | -8/Materials Enh. Autogun | 21% | -8/Materials Enh. Autogun | 37% | -8/Materials Enh. Autogun | 50% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveSeismicLink Manual? 0 Play Time 04:57:27 Cumulative 878.7 hours Start 2025.06.07 @ 13:31:22 End 2025.06.07 @ 22:56:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 476 Rogue 476 Adventurer 0 Explorer 0 Win Type - Total 22 Types 10/3/3/0/1/1/2/2/0/0 Lore% 81 Gallery% 85 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37259aca-ce77-4c88-bcef-5d51ae9feed9