Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.09 @ 23:21:32 Player: Dhoby_Ghaut Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (129) 645 Value Destroyed (3542) 3542 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (776) 776 TOTAL SCORE: 10103 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 749 Friendly Fire -15 Cogmind --------- Core Integrity 1000/1000 Matter 288/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Treading (168) Location -5/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION (5) --- Armored Treads Armored Treads Armored Treads Armored Treads Improved Medium Treads > --- UTILITY (8) ------ High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Transmission Jammer Layered Medium Armor Plating Hardlight Generator > --- WEAPON (2) ------- Gauss Cannon Impact Mace > --- INVENTORY (20) --- Light Angular Momentum Engine Light Treads Improved Treads Improved Cooling System High-capacity Storage Unit Compact Matter Pod (150) Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating Improved Medium Armor Plating Authchip [Propulsion] Long-range Tractor Beam Drone Bay (2/2) Slug Cannon Magnetic Acceleration Cannon Hardcell Cannon Hardcell Cannon Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Transmission Jammer Layered Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Gauss Cannon Impact Mace > --- INVENTORY -------- Light Angular Momentum Engine Improved Treads Improved Cooling System High-capacity Storage Unit Compact Matter Pod Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating Improved Medium Armor Plating Authchip [Propulsion] Long-range Tractor Beam Drone Bay Slug Cannon Magnetic Acceleration Cannon Hardcell Cannon Hardcell Cannon Grenade Launcher Remote Datajack [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . 1 . 1 . . Utility 6 | . . . 1 . . . 1 2 . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 148 | 6 15 7 25 3 2 4 21 46 5 14 . Power 10 | 1 . . 1 . . 1 1 4 1 1 . Engine 5 | 1 . . . . . . . 3 . 1 . Core 5 | . . . 1 . . 1 1 1 1 . . Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 2 . 10 . . . 8 11 1 2 . Treads 35 | 2 2 . 9 . . . 8 11 1 2 . Leg . | . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 37 | 1 4 1 2 1 1 . 3 15 2 7 . Device 8 | . . . . . . . . 3 2 3 . Storage 6 | 1 2 . . 1 1 . . 1 . . . Processor 3 | . . . 1 . . . . 1 . 1 . Hackware 4 | . . . . . . . 1 2 . 1 . Protection 16 | . 2 1 1 . . . 2 8 . 2 . Artifact . | . . . . . . . . . . . . Weapon 65 | 2 9 6 12 2 1 3 9 16 1 4 . Energy Gun 18 | 2 6 3 6 . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 15 | . 1 . 1 1 . 1 5 6 . . . Ballistic Cannon 8 | . . 1 . . . 1 1 3 . 2 . Launcher 7 | . . 2 2 1 . . 2 . . . . Special Weapon 3 | . . . 2 . . . 1 . . . . Impact Weapon 9 | . . . . . . . . 6 1 2 . Slashing Weapon 2 | . . . 1 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 3 | . 2 . . . 1 . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . . . Parts Lost 12 | . . . 2 . . 2 4 3 . 1 . Power 2 | . . . . . . 1 1 . . . . Propulsion 4 | . . . . . . . 2 1 . 1 . Utility 3 | . . . . . . . 1 2 . . . Weapon 3 | . . . 2 . . 1 . . . . . Highest Loss Streak 2 | . . . 2 . . 2 2 1 . 1 . To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 99 | . 98 100 99 100 100 94 99 99 100 99 88 Engine 6 | . 14 14 6 . . . . 4 6 6 5 Core 4 | . . . 4 11 11 5 9 2 6 6 5 Treads 30 | . 28 28 25 33 33 33 36 29 33 32 29 Device 3 | . . . . . . . . 5 15 7 11 Storage 9 | . 14 14 11 11 11 11 9 7 6 6 5 Processor 4 | . . . 10 . . . . 6 6 12 11 Hackware 4 | . . . . . . . 9 15 3 1 . Protection 12 | . 12 14 11 22 22 22 17 7 6 10 5 Energy Gun 9 | . 27 26 16 11 1 4 . . . . . Ballistic Gun 5 | . . . 3 9 11 15 16 10 . . . Ballistic Cannon 2 | . . 1 . . . . . 2 8 7 5 Impact Weapon 1 | . . . . . . . . 1 4 4 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 90 | 14 38 43 46 66 66 66 70 83 90 88 81 Greatest Support 110 | 40 40 40 69 69 69 69 92 86 100 110 110 Greatest Overweight (x) 3 | 1 1 1 3 . . . . 1 . 1 . Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 10 15 15 16 20 20 20 20 20 20 20 Most Carried 20 | 4 15 15 15 16 20 20 20 20 19 20 20 Average Carried 16 | 1 9 14 14 15 18 19 19 19 17 19 20 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 15 15 16 20 18 20 18 19 20 20 Class Distribution -------------------- 71% | Mutant 14% | Scavenger-Mutant 7% | Hacker-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Commander-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Matter Collected 3504 | 252 164 112 249 96 38 59 685 1183 137 529 . Remotely 368 | . . . . . . . . 368 . . . Salvage Created 4967 | . 686 297 785 97 . . 996 1239 137 691 39 Parts 251 | . 47 28 47 4 . . 52 52 . 19 2 Haulers Intercepted 8 | . 2 . 3 . . . 2 1 . . . Recyclers Shooed 8 | . 3 . 3 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Combat Hostiles Destroyed 81 | . 10 9 13 3 . . 18 20 . 7 1 Melee 1 | . . . . . . . . . . 1 . Guns 42 | . 7 5 7 . . . 14 9 . . . Cannons 13 | . . . . . . . . 6 . 6 1 AOE 24 | . 3 4 6 3 . . 4 4 . . . Classes Destroyed 15 | . 9 . 1 . . . 1 3 . 1 . Worker 4 | . 2 . 1 . . . . 1 . . . Builder 5 | . 2 . 1 . . . 1 . 1 . . Tunneler 2 | . . . . . . . . 1 . 1 . Hauler 8 | . 2 . 3 . . . 2 1 . . . Recycler 15 | . 1 2 1 . . . 3 4 1 3 . Mechanic 2 | . 1 . . . . . . 1 . . . Operator 8 | . 3 . 2 . . . 2 . . 1 . Watcher 4 | . 3 . 1 . . . . . . . . Swarmer 24 | . 5 9 5 . . . 5 . . . . Grunt 36 | . 5 . 4 3 . . 9 10 . 4 1 Duelist 1 | . . . . . . . 1 . . . . Sentry 11 | . . . 4 . . . 3 2 . 2 . Hunter 3 | . . . . . . . . 3 . . . Programmer 5 | . . . . . . . . 5 . . . Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | . 7 4 7 2 . . 8 7 1 2 1 Combat Bots Only 6 | . 4 3 6 2 . . 3 4 . 2 1 Max Kills in Single Turn 5 | . 5 2 4 1 . . 4 3 1 1 1 Gunslinging 1 | . . 1 . . . . 1 . . . . Exploded 4 | . 1 2 4 1 . . 3 3 . . . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Damage Taken 4111 | . 214 106 568 110 . 249 1242 1372 . 250 . Core 190 | . 10 . 14 14 . 19 34 70 . 29 . Absorbed by Shields 422 | . . . . . . . . 216 . 206 . Regen/Repaired (Parts) 250 | . 19 . 68 . . . 163 . . . . Core Remaining (%) 93 | 100 . 96 . . . 88 93 90 . 96 . Volleys Fired 289 | . 53 10 44 7 . 6 84 60 . 23 2 Largest 2 | . 2 2 2 2 . 2 2 2 . 2 1 Hottest 96 | . 90 93 90 75 . 71 71 96 . 96 48 Shots Fired 548 | . 106 19 85 11 . 12 164 114 . 35 2 Gun 442 | . 106 14 81 7 . 11 155 68 . . . Cannon 87 | . . 2 . . . 1 1 46 . 35 2 Launcher 14 | . . 3 2 4 . . 5 . . . . Special 5 | . . . 2 . . . 3 . . . . Kinetic 330 | . 2 2 12 . . 7 156 114 . 35 2 Thermal 5 | . . . 2 . . . 3 . . . . Explosive 14 | . . 3 2 4 . . 5 . . . . Electromagnetic 199 | . 104 14 69 7 . 5 . . . . . Robot Hit Streak 15 | . 7 6 12 1 . 2 15 9 . 5 1 Robot Miss Streak 5 | . 4 2 4 3 . 2 3 5 . 3 1 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 5 | . . 1 . . . . 4 . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . Shots Hit Robots 344 | . 60 9 48 3 8 5 106 73 2 29 1 Core Hits 190 | . 27 12 35 7 . 2 50 41 . 15 1 Critical Kills 2 | . . . . . . . . 1 . 1 . Critical Parts Destroyed 8 | . . . . . . . . 4 1 3 . Critical Strikes 11 | . . . 1 . . . . 5 1 4 . Destroy 4 | . . . . . . . . 4 . . . Corrupt 1 | . . . 1 . . . . . . . . Smash 6 | . . . . . . . . 1 1 4 . Melee Attacks 72 | . 4 . 1 . 8 . . 25 10 24 . Impact 58 | . . . . . . . . 24 10 24 . Slashing 2 | . . . 1 . . . . 1 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 19 | . 4 . . . 7 . . 2 2 4 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9556 | . 1594 370 1181 219 . 130 2146 2502 172 1212 30 Guns 4463 | . 961 90 782 16 . 130 1627 857 . . . Cannons 1544 | . . . . . . . . 865 . 649 30 Explosions 2485 | . 633 280 388 197 . . 496 491 . . . Melee 1024 | . . . . . . . . 289 172 563 . Ramming 6 | . . . . 6 . . . . . . . Kinetic 4267 | . 15 . 159 . . 65 1627 1722 . 649 30 Thermal 845 | . 227 68 36 . . . 23 491 . . . Explosive 1674 | . 406 212 363 197 . . 496 . . . . Electromagnetic 1740 | . 946 90 623 16 . 65 . . . . . Impact 1024 | . . . . . . . . 289 172 563 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 . . . Average Corruption 3 | . . . . . . . . 3 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 27 | . . . . . . . . 27 . . . Message Errors 4 | . . . . . . . . 4 . . . Matter Fused 10 | . . . . . . . . 10 . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . Energy Discharges 7 | . . . . . . . . 7 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . . . 2 . . . Misfires 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 824 | . 91 . 69 . . . . 120 142 402 . Projectiles 8 | . . . . . . . . 8 . . . Explosions 160 | . 91 . 69 . . . . . . . . Melee 656 | . . . . . . . . 112 142 402 . Knockbacks 11 | . . . . . . . . 5 2 4 . Impact 5 | . . . . . . . . 1 2 2 . Kinetic 6 | . . . . . . . . 4 . 2 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 233 | . 19 19 . . . . 10 185 . . . Shots 6 | . 1 1 . . . . 1 3 . . . Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 395 | . 303 78 273 132 . 87 192 395 . 194 16 Average Temperature 76 | . 70 33 92 54 . 44 49 122 . 76 8 Received Heat Transfer 1316 | . 42 . 186 60 . 135 567 228 . 98 . Effects 10 | . . . 1 . . . . 9 . . . Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 3 | . . . 1 . . . . 2 . . . Interference 3 | . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 15 | . 6 . 2 . . . . 2 2 3 . Impact Corruptions 20 | . . . . . . . . 2 6 12 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . . . . Heat Transferred 761 | . 250 100 87 . . . 74 250 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . 6 . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Peak Influence 510 | . 377 329 408 239 . 72 341 505 249 510 332 Initial 242 | . . 95 94 63 . . 27 154 242 23 242 Average 169 | . 132 227 244 171 . 32 175 136 173 199 278 Maximum Alert Level 2 | . 1 1 2 1 . . 1 2 1 2 1 Low Security (%) 58 | 100 64 26 30 40 . 100 57 85 34 64 . Level 1 39 | . 35 73 68 59 . . 42 13 65 16 100 Level 2 2 | . . . 1 . . . . 1 . 19 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 3 1 1 1 . . 6 7 2 2 2 Investigation 8 | . 1 1 . . . . 1 3 . 1 1 Extermination 2 | . . . . . . . . 2 . . . Reinforcement 12 | . 2 . 1 1 . . 2 2 2 1 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Distress Signals 17 | . 1 . 3 . . . 9 . . 3 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 147 | . 19 10 28 3 . 3 36 24 . 22 2 Peak Tracking Total 7 | . 5 3 5 2 . 3 7 5 . 4 2 Tactical Retreats 8 | . 1 1 1 . . . 3 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Traps Triggered 6 | . 2 . . . . . . 4 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 26 | . 26 . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . 2 . . . . . . . . 4 . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Machines Disabled 22 | . 4 1 2 . . . 1 6 . 7 1 Max in Single Turn 4 | . 2 1 1 . . . 1 4 . 1 . Garrison Access 2 | . . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Machines Accessed 40 | . 4 1 9 . 1 . 6 9 3 7 . Terminals 23 | . 3 . 6 . . . 4 3 1 6 . Fabricators 3 | . . . . . . . . 3 . . . Repair Stations 7 | . 1 . 2 . . . 1 1 1 1 . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 1 . . Total Hacks 117 | . 15 1 30 . 1 . 16 31 6 17 . Successful 59 | . 6 1 15 . 1 . 8 21 2 5 . Failed 55 | . 8 . 14 . . . 8 9 4 12 . Catastrophic 2 | . . . . . . . 1 . . 1 . Database Lockouts 3 | . 1 . 1 . . . . 1 . . . Manual 51 | . 11 . 13 . . . 12 10 . 5 . Terminals 75 | . 13 . 21 . . . 12 13 1 15 . Fabricators 7 | . . . . . . . . 7 . . . Repair Stations 18 | . 2 . 6 . . . 2 3 3 2 . Recycling Units 2 | . . . . . . . 2 . . . . Scanalyzers 10 | . . . 3 . . . . 7 . . . Garrison Access 3 | . . . . . . . . 1 2 . . Terminal Hacks 27 | . 3 1 7 . 1 . 5 6 1 3 . Record 2 | . . . . . 1 . 1 . . . . Part Schematic 4 | . 1 . . . . . 2 1 . . . Robot Analysis 5 | . . . 3 . . . 2 . . . . Prototype ID Bank 2 | . . . 1 . . . . 1 . . . Open Door 3 | . . 1 . . . . . . 1 1 . Open DSF 1 | . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 4 | . 2 . . . . . . 1 . 1 . Disarm Traps 1 | . . . . . . . . . . 1 . Transport Status 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . Load Schematic 2 | . . . . . . . . 2 . . . Build 2 | . . . . . . . . 2 . . . Repair Station Hacks 10 | . 2 . 4 . . . 2 1 . 1 . Scan Component 6 | . 1 . 2 . . . 1 1 . 1 . Repair 4 | . 1 . 2 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . . . . 7 . . . Insert Component 5 | . . . 1 . . . . 4 . . . Analyze 4 | . . . 1 . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . 1 1 . . Unauthorized Hacks 7 | . 1 . 2 . . . 1 2 . 1 . Terminals 5 | . 1 . 2 . . . . 1 . 1 . Botnet 3 | . . . 1 . . . . 1 . 1 . Operators 2 | . 1 . 1 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Tunnel 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . 1 . Used 1 | . . . 1 . . . . . . . . Hacking Detections 32 | . 3 . 9 . . . 6 6 2 6 . Full Trace Events 4 | . . . 1 . . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . 1 . . . 2 4 . . . Parts Built 4 | . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . Time 123 | . . . . . . . . 123 . . . Total Part Build Rating 22 | . . . . . . . . 22 . . . Parts Repaired 4 | . 1 . 2 . . . 1 . . . . Time 124 | . 32 . 54 . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . 3 . . . Part Schematics Acquired 4 | . . . 1 . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 8 | . 2 . . . 6 . . . . . . Non-combat 5 | . 2 . . . 3 . . . . . . Combat 3 | . . . . . 3 . . . . . . Robot Hacks Applied 9 | . 3 . . . 6 . . . . . . parse_system 8 | . 2 . . . 6 . . . . . . check_alert 1 | . 1 . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Total Allies 18 | . . . . 3 . . . . . 15 . Largest Group 14 | . . . . 3 3 3 3 . . 14 6 Highest-Rated Group 587 | . . . . 40 40 40 40 . . 587 332 Highest-Rated Ally 159 | . . . . 16 16 16 16 . . 159 159 Total Orders 2 | . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . 2 . . Ally Attacks 189 | . . . . . . 25 37 . . 110 17 Total Damage 3064 | . . . . . . 302 404 . . 2059 299 Kills 25 | . . . . . . 3 4 . . 16 2 Allies Corrupted 2 | . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Robot Analysis Total 5 | . . . 3 . . . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Turns Passed 9251 | 79 1673 790 863 542 539 161 1040 1856 615 1038 55 Spaces Moved 4566 | 45 843 450 419 320 325 85 447 851 306 447 28 Core 6 | 6 . . . . . . . . . . . Treads 4351 | 39 843 450 210 320 325 85 447 851 306 447 28 Legs . | . . . . . . . . . . . . Wheels 209 | . . . 209 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 125 160 160 160 160 160 170 168 168 Average Speed 162 | 148 160 166 150 160 160 160 160 165 170 169 168 Slowest Speed 250 | 160 240 240 240 160 160 160 160 250 170 250 168 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 88 99 43 64 70 28 35 24 17 46 2 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . 1 1 . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 30 | . . . 5 . . . . 17 7 1 . Terrain Destroyed 244 | . 31 33 11 33 . 1 32 87 7 7 2 Melee 26 | . . . 1 . . . . 17 7 1 . Projectile 21 | . . 1 . . . 1 1 10 . 6 2 AOE 197 | . 31 32 10 33 . . 31 60 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Total 5814 | 54 1057 473 568 338 341 97 648 1170 384 651 33 Wait 428 | . 92 3 41 6 . 3 76 130 59 15 3 Move 4555 | 44 842 449 418 319 324 84 446 850 305 446 28 Hop . | . . . . . . . . . . . . Pick Up 87 | 4 16 1 17 1 5 . 10 26 3 4 . Fast Attach 33 | 6 6 1 1 . . . 5 11 1 2 . Attach 26 | . . 1 6 . . 2 6 7 3 1 . Detach 10 | . . . 2 . . . 1 3 2 2 . Swap 89 | . 9 5 18 3 2 2 10 28 1 11 . Drop 81 | . 9 3 20 1 2 . 10 30 . 6 . Fire 289 | . 53 10 44 7 . 6 84 60 . 23 2 Melee 72 | . 4 . 1 . 8 . . 25 10 24 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 117 | . . . . . . . . . . 117 . Trap 26 | . 26 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 606 | -10/Materials | Repaired Med. Armor Plating 765 | -10/Materials | Discovered new exit (range 6) 1091 | -10/Materials | Discovered new exit (range 11) 1109 | -10/Materials | Central database locked down 1187 | -10/Materials | Discovered new exit (range 16) 1753 | -10/Materials | Entered Mines 1761 | -10/Mines | Learned Materials trap positions 1777 | -10/Mines | Met a Derelict shopkeep closing up shop 1818 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1867 | -10/Mines | Discovered new exit (range 12) 2032 | -10/Mines | Discovered new exit (range 12) 2543 | -10/Mines | Entered Materials 2543 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2544 | -9/Materials | Loaded intel: 15 trap records 2619 | -9/Materials | Discovered new exit (range 8) 2841 | -9/Materials | Repaired Corrupted Lgt. Treads 2897 | -9/Materials | Repaired Corrupted Lgt. Treads 2980 | -9/Materials | Discovered new exit (range 14) 3152 | -9/Materials | Discovered new exit (range 11) 3257 | -9/Materials | Central database locked down 3406 | -9/Materials | Entered Mines 3429 | -9/Mines | Met a Derelict bent on vengeance 3519 | -9/Mines | Discovered new exit (range 4) 3527 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3655 | -9/Mines | Discovered new exit (range 7) 3891 | -9/Mines | Learned location of Storage (-9) 3934 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3936 | -9/Mines | Discovered new exit (range 5) 3948 | -9/Mines | Entered Exiles 3948 | -9/Exiles | Accompanied by 3 allies 3991 | -9/Exiles | Met 8R-AWN 4026 | -9/Exiles | Met EX-HEX 4098 | -9/Exiles | Met EX-BIN 4168 | -9/Exiles | Met EX-DEC 4175 | -9/Exiles | Learned location of Zion (-6) 4243 | -9/Exiles | Visited The Gauntlet 4468 | -9/Exiles | Discovered new exit (range 14) 4487 | -9/Exiles | Entered Mines 4487 | -8/Mines | Accompanied by 3 allies 4639 | -8/Mines | Discovered new exit (range 5) 4648 | -8/Mines | Entered Materials 4648 | -8/Materials | Accompanied by 3 allies 4648 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4700 | -8/Materials | Repaired Hrd. Medium Armor Plating 5165 | -8/Materials | Discovered new exit (range 8) 5443 | -8/Materials | Garrison activated, responded to threat 5688 | -8/Materials | Entered Factory 5688 | -7/Factory | Evolved 2 slots: Utility x2 5841 | -7/Factory | Identified exit to DSF 6053 | -7/Factory | Build established: Scavenger-Mutant 6194 | -7/Factory | Central database locked down 6283 | -7/Factory | Fabricated Powered Armor (x2) 7085 | -7/Factory | Build established: Hacker-Mutant 7133 | -7/Factory | Fabricated Hardcell Cannon (x2) 7524 | -7/Factory | Discovered new exit (range 10) 7544 | -7/Factory | Entered another Factory area 7544 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7728 | -6/Factory | Build established: Mutant 8144 | -6/Factory | Discovered new exit (range 10) 8159 | -6/Factory | Entered Extension 8689 | -6/Extension | Rescued a captive Derelict 8690 | -6/Extension | Rescued a captive Derelict 8747 | -6/Extension | Rescued A7 8830 | -6/Extension | Rescued a captive Derelict 8831 | -6/Extension | Rescued a captive Derelict 8857 | -6/Extension | Build established: Commander-Mutant 8889 | -6/Extension | Rescued a captive Derelict 8892 | -6/Extension | Rescued a captive Derelict 8997 | -6/Extension | Spotted B-75 Beast 9002 | -6/Extension | Spotted B-75 Beast 9016 | -6/Extension | Allies destroyed B-75 Beast 9022 | -6/Extension | Destroyed B-75 Beast 9064 | -6/Extension | Discovered new exit (range 3) 9131 | -6/Extension | Rescued a captive Derelict 9197 | -6/Extension | Entered Factory 9197 | -5/Factory | Accompanied by 6 allies (A7) 9197 | -5/Factory | Evolved 2 slots: Utility x2 9252 | -5/Factory | Self-destructed Last Messages --------------- 09236_ Slug penetrates G-50 Soldier. 09236_ G-50 Soldier destroyed. 09236_ R-10 Processor collects Lgt. Angular Momentum Engine. 09239_ K-01 Serf collects debris. 09240_ K-01 Serf pushes H-66 Slayer. 09242_ K-01 Serf collects debris. 09243_ K-01 Serf pushes H-66 Slayer. 09243_ ALERT: Alarm triggered, dispatching investigation squad. 09243_ >> Machine Analyzer network decryption results: 09243_ Repair Station x1 09243_ K-01 Serf pushes H-66 Slayer. 09244_ D7-G2R(l) sneak attacks. 09244_ R-10 Processor collects Carbon-fiber Leg. 09245_ K-01 Serf pushes H-66 Slayer. 09247_ K-01 Serf collects debris. 09247_ K-01 Serf pushes H-66 Slayer. 09247_ R-10 Processor collects Carbon-fiber Leg. 09248_ K-01 Serf pushes H-66 Slayer. 09249_ R-10 Processor collects Wheel. 09249_ K-01 Serf pushes H-66 Slayer. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????####????????########## | | ?????????????????? ?####### # | | ?????????????????? """"?# # # | | ?????????????????? """" # # # | | ????????????????? """" # # # | | ????????????????? """" + + # | | ???????????????# # # # | | ???????????????# ! # # # | | ???????????????# [ !?# # # | | ???????????????# ?# #* # | | ???????????????#####+#### ########## | | ?????????????????# #????????? | | ??????"""??"""???# #????????? | | ??????"R???"""???# [* #??"""???? | | ??????"""??"""???# [ #??"""???? | | ??????"""????????# #??"""???? | | ?????????????????# #????????? | | ?????????????????# "%"" #??""" ??? | | ??????????????? % "%"" gh # %""" ?? | | ???????????????? """"@ R """ ?? | | ??????????????? %/ # | | ????????????? h%A ; # | | ????????????? hk l ; # | | ????????????##+##### T### # # | | ???????????????????###??# % # ! "" # | | ??????????????""""??????# k # """ # | | ??????????????""""??????# # R"?? | | ??????????????""""??????# # """?? | | ??????????????""""??????# % #? ?? | | ??????????????""""??????# #?#####??? | | ??????????????""""??????# m ;????????? | | ????????????????????????# R #????????? | | ????????????????????????# ;???""???? | | ????????????"""T"""?????+ +???""???? | | ????????????????????????? ????"""??? | | ??????????????"""""""""???????????"""??? | | ??????????????????????????????????"""??? | | ??????????????"""""""""????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 30 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 550 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Powered Armor | -7/Factory | Hacked Enh. Nuclear Core | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Lrn. Tractor Beam | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Powered Armor | x2 | -7/Factory Hardcell Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileSiegeMatrix Manual? 0 Play Time 01:32:40 Cumulative 165.1 hours Start 2022.05.07 @ 21:51:26 End 2022.05.09 @ 23:21:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 15 Types 15/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b142ac97-6086-4d13-ba77-40ad0efa983b