Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.13 @ 22:07:10 Player: javashane Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1730) 1730 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4741 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 577/700 Matter 300/300 Energy 125/125 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Structural Scanner Visual Processing Unit Makeshift Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- Lightning Gun (fused) Heavy Particle Cannon Gauss Rifle > --- INVENTORY (15) --- Compact Wheel Small Storage Unit Machine Analyzer Improved Targeting Computer Insulated Plating Dynamic Insulation System Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Autogun Battle Rifle Advanced Assault Cannon Grenade Launcher Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Visual Processing Unit Makeshift Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Lightning Gun Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- Compact Wheel Small Storage Unit Improved Salvage Targeting Computer Improved Targeting Computer Insulated Plating Dynamic Insulation System Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Autogun Battle Rifle Grenade Launcher Rocket Launcher Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Insulated Plating Weapon Heavy Particle Cannon Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Low Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 2 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 70 | 7 3 11 19 13 14 3 Power 5 | 1 1 . 2 . 1 . Engine 4 | 1 1 . 1 . 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 18 | 2 . 2 3 8 3 . Treads 8 | . . . . 8 . . Leg 7 | 2 . 2 . . 3 . Wheel 3 | . . . 3 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 2 . 2 8 4 4 1 Device 7 | 1 . 1 2 1 2 . Storage 2 | 1 . 1 . . . . Processor 3 | . . . . 1 1 1 Hackware . | . . . . . . . Protection 9 | . . . 6 2 1 . Artifact . | . . . . . . . Weapon 26 | 2 2 7 6 1 6 2 Energy Gun 8 | 1 2 3 1 . 1 . Energy Cannon 3 | . . . 1 . 2 . Ballistic Gun 9 | 1 . 2 2 . 2 2 Ballistic Cannon 2 | . . . 1 1 . . Launcher 4 | . . 2 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 25 | . . 2 12 1 10 . Power 3 | . . . 2 . 1 . Propulsion 9 | . . . 5 . 4 . Utility 7 | . . 1 3 1 2 . Weapon 6 | . . 1 2 . 3 . Highest Loss Streak 8 | . . 2 8 1 8 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 100 98 93 92 94 92 Engine 5 | . 14 11 8 . . 7 Core 2 | . . . . 9 5 . Treads 8 | . . . . 25 23 . Leg 15 | . 28 44 9 . 3 23 Wheel 4 | . . . 22 7 . . Device 9 | . 14 9 15 8 6 7 Storage 8 | . 14 11 9 9 7 7 Processor 10 | . . . . 4 14 21 Protection 5 | . . . 11 9 6 1 Energy Gun 5 | . 21 10 . . . 7 Energy Cannon 5 | . . . . . 13 7 Ballistic Gun 6 | . 6 10 9 9 1 7 Ballistic Cannon 3 | . . . 6 8 5 . Naked Turns . | . . . . . . . Heaviest Build 48 | 12 15 32 39 40 48 41 Greatest Support 80 | 20 20 40 48 80 80 48 Greatest Overweight (x) 11 | 2 . . 2 1 11 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 Most Carried 15 | 7 8 15 15 15 15 15 Average Carried 12 | 4 7 8 13 13 13 14 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 7 8 15 13 15 9 15 Class Distribution -------------------- 62% | Mutant 22% | Scavenger-Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Sto Fac Low Matter Collected 1849 | 274 57 30 615 406 113 354 Remotely 184 | . . . 184 . . . Salvage Created 1937 | 84 449 46 673 515 110 60 Parts 129 | 7 22 8 35 42 14 1 Haulers Intercepted 2 | . 1 . . 1 . . Recyclers Shooed 6 | . 1 1 3 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Low Combat Hostiles Destroyed 38 | . 6 5 12 11 4 . Guns 15 | . 5 1 7 2 . . Cannons 15 | . . . 5 9 1 . AOE 7 | . . 4 . . 3 . Classes Destroyed 13 | 2 4 2 3 . 1 1 Worker 2 | . . . 1 . 1 . Builder 2 | . 1 . . . 1 . Tunneler 1 | 1 . . . . . . Hauler 2 | . 1 . . 1 . . Recycler 3 | 1 1 . 1 . . . Watcher 4 | . 1 . 2 . 1 . Swarmer 7 | . . 4 . . 3 . Grunt 17 | . 6 . 7 4 . . Duelist 1 | . . . 1 . . . Sentry 11 | . . 1 3 7 . . Hunter 1 | . . . 1 . . . Programmer 1 | . . . . . 1 . Samaritan 1 | . . . . . . 1 Best Kill Streak 5 | 2 3 5 5 3 4 . Combat Bots Only 5 | . 3 5 4 3 3 . Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Mat Sto Fac Low Damage Taken 2802 | . 186 225 1114 382 895 . Core 330 | . 66 18 75 48 123 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 73 95 . 77 . . Volleys Fired 171 | 3 24 5 61 53 21 4 Largest 3 | 2 2 2 2 2 3 2 Hottest 188 | 60 80 80 77 67 188 83 Shots Fired 276 | 6 48 9 99 70 35 9 Gun 149 | 6 48 5 63 18 . 9 Cannon 116 | . . . 35 52 29 . Launcher 11 | . . 4 1 . 6 . Special . | . . . . . . . Kinetic 195 | 3 9 . 94 70 15 4 Thermal 19 | 3 9 . . . 7 . Explosive 11 | . . 4 1 . 6 . Electromagnetic 51 | . 30 5 4 . 7 5 Robot Hit Streak 12 | 2 9 10 11 6 11 12 Robot Miss Streak 3 | 1 3 2 3 3 3 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 164 | 3 32 3 67 31 20 8 Core Hits 94 | 3 15 12 29 18 14 3 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 1 . 2 2 1 . Destroy 1 | . . . 1 . . . Blast 4 | . . . 1 2 1 . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3848 | 37 548 300 1350 658 800 155 Guns 1409 | 37 417 24 631 145 . 155 Cannons 1625 | . . . 659 513 453 . Explosions 791 | . 128 258 58 . 347 . Melee . | . . . . . . . Ramming 23 | . 3 18 2 . . . Kinetic 2272 | 26 56 . 1251 658 210 71 Thermal 367 | 11 182 . . . 174 . Explosive 663 | . . 258 58 . 347 . Electromagnetic 523 | . 307 24 39 . 69 84 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 2 . . 6 6 Average Corruption 5 | . . 2 . . 3 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . . . . . 4 36 Message Errors 8 | . . . . . 3 5 Matter Fused 12 | . . . . . 1 11 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 10 | . . . . . . 10 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . . . 5 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 65 | . 20 1 19 . 25 . Projectiles 44 | . . . 19 . 25 . Explosions 21 | . 20 1 . . . . Melee . | . . . . . . . Knockbacks 8 | . . . 4 1 3 . Impact . | . . . . . . . Kinetic 8 | . . . 4 1 3 . Secondary . | . . . . . . . Self-Inflicted Damage 77 | . . 36 1 . 40 . Shots 4 | . . 2 . . 2 . Rammed 2 | . . . 1 1 . . Targets Rammed 4 | . 1 1 1 1 . . Kicked 2 | . 1 1 . . . . Crushed . | . . . . . . . Highest Temperature 348 | . 162 9 262 208 348 273 Average Temperature 72 | . 51 6 57 56 152 113 Received Heat Transfer 867 | . 111 . 513 243 . . Effects 3 | . . . 2 . 1 . Energy Bleed 1 | . . . . . 1 . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 5 | . 2 . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 522 | 25 275 . . . 222 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Low Peak Influence 372 | 10 245 252 310 372 186 . Initial 144 | . 6 103 105 130 144 . Average 156 | 3 78 214 157 265 99 . Maximum Alert Level 2 | . 1 1 1 2 . . Low Security (%) 64 | 100 88 25 72 11 100 . Level 1 35 | . 11 74 27 88 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 2 1 1 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 . 2 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Sto Fac Low Distress Signals 7 | . 3 1 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 12 7 19 12 5 . Peak Tracking Total 5 | . 5 5 4 3 3 . Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Low Traps Triggered 4 | . . . . 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Sto Fac Low Machines Disabled 7 | . . 2 2 1 2 . Max in Single Turn 2 | . . 1 2 1 2 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Sto Fac Low Machines Accessed 2 | . . . 1 1 . . Terminals 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . . . 2 2 . . Successful 2 | . . . 1 1 . . Failed 2 | . . . 1 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . . 2 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 1 1 . . Alert Level 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Mat Sto Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Sto Fac Low Turns Passed 4120 | 97 334 271 668 622 740 1388 Spaces Moved 2576 | 60 167 149 403 313 387 1097 Core 13 | 10 . . . . 3 . Treads 556 | . . . . 255 301 . Legs 1560 | 50 167 149 14 . 83 1097 Wheels 447 | . . . 389 58 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 100 115 120 120 Average Speed 126 | 116 120 120 102 152 155 120 Slowest Speed 600 | 150 120 120 130 240 600 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 26 | 4 28 23 30 34 10 55 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 7 Spaces Dug 5 | . . . . 5 . . Terrain Destroyed 61 | . 3 17 10 13 18 . Melee . | . . . . . . . Projectile 18 | . . . 4 13 1 . AOE 43 | . 3 17 6 . 17 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Sto Fac Low Total 3165 | 78 254 229 565 385 495 1159 Wait 272 | . 48 50 60 . 65 49 Move 2570 | 59 166 148 402 312 386 1097 Hop . | . . . . . . . Pick Up 56 | 9 6 12 14 4 6 5 Fast Attach 18 | 5 . . 1 11 1 . Attach 28 | 2 . 4 11 1 10 . Detach . | . . . . . . . Swap 25 | . 3 7 7 1 4 3 Drop 21 | . 6 2 8 2 2 1 Fire 171 | 3 24 5 61 53 21 4 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick 2 | . 1 1 . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 98 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 10) 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Propulsion x2 684 | -9/Materials | Discovered new exit (range 16) 703 | -9/Materials | Entered another Materials area 703 | -8/Materials | Evolved 2 slots: Utility x2 725 | -8/Materials | Build established: Scavenger-Mutant 797 | -8/Materials | Lost 8 parts (1p3n2u2w) 1192 | -8/Materials | Discovered new exit (range 13) 1206 | -8/Materials | Build established: Mutant 1356 | -8/Materials | Lost 4 parts (1p2n1u) 1358 | -8/Materials | Discovered new exit (range 10) 1371 | -8/Materials | Entered Storage 1763 | -8/Storage | Build established: Scavenger-Mutant 1915 | -8/Storage | Discovered new exit (range 12) 1993 | -8/Storage | Entered Factory 1993 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2268 | -7/Factory | Build established: Scavenger-Skirmisher 2630 | -7/Factory | Lost 8 parts (1p4n2u1w) 2641 | -7/Factory | Crushed by falling debris 2723 | -7/Factory | Discovered new exit (range 6) 2733 | -7/Factory | Entered Lower Caves 2892 | -7/Lower Caves | Build established: Mutant 3465 | -7/Lower Caves | Identified exit to Lower Caves 4121 | -7/Lower Caves | Self-destructed Last Messages --------------- 03946_ Acquired 2 matter. 03979_ System corrupted: Matter fused (-10). 03986_ Acquired 1 matter. 03989_ Acquired 5 matter. 03992_ Acquired 4 matter. 04004_ System corrupted: Component data lost. 04005_ Acquired 1 matter. 04006_ Acquired 2 matter. 04043_ System corrupted: Lightning Gun fused. 04071_ System corrupted: Component data lost. 04090_ Slug penetrates A6-AHQ(S). 04091_ System corrupted: IFF burst signal emitted. 04097_ Acquired 2 matter. 04100_ Acquired 1 matter. 04101_ Destroyed Med. Treads. 04101_ Slug penetrates A6-AHQ(S). 04101_ Com. Battery fried. 04101_ A6-AHQ(S) destroyed. 04106_ Acquired 13 matter. 04112_ System corrupted: Component data lost. 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