Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 19:19:11 Player: H3-RMN Result: Destroyed by B9-QXL(M) with Heavy Riot Gun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (98) 490 Value Destroyed (2505) 2505 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 9375 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 18/100 System Corruption 3% Temperature Danger (404) Movement Treading (240) Ox1 Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Medium Treads > --- UTILITY (4) ------ Large Storage Unit Improved Hardlight Generator Hacking Drone Bay (1/1) > --- WEAPON (6) ------- Storm Laser Phasing Sabre > --- INVENTORY (15) --- Improved Terrain Scanner 0b10 Decoder Chip [Generic] Actuator Array Hardened Heavy Armor Plating Hacking Suite Authchip [Power] Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Weapon] Cooled Plasma Cannon Improved Proton Missile Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Improved Hardlight Generator Hacking Drone Bay > --- WEAPON ----------- Storm Laser Heavy Flak Cannon Phasing Sabre > --- INVENTORY -------- Improved Medium Treads Improved Terrain Scanner 0b10 Decoder Chip [Generic] Actuator Array Hardened Heavy Armor Plating Hacking Suite Authchip [Power] Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Weapon] Advanced Assault Cannon Improved Proton Missile Launcher Makeshift Hammer [Rating: 78] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flail Energy Gun Improved EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 2 | . . . . . . . 1 . . 1 . . . Weapon 4 | . . . 2 . . . . 2 . . . . . Parts Attached 127 | 8 9 . 26 5 3 2 5 2 10 37 10 3 7 Power 18 | 1 1 . 3 . . . 1 . 2 7 2 1 . Engine 15 | 1 1 . 3 . . . 1 . 2 7 . . . Core 3 | . . . . . . . . . . . 2 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 3 2 . 7 . . . 2 . 4 8 2 1 1 Treads 14 | 1 . . 4 . . . . . 3 2 2 1 1 Leg 7 | . . . 2 . . . 2 . 1 2 . . . Wheel 9 | 2 2 . 1 . . . . . . 4 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 33 | 2 4 . 4 3 3 . 2 . 3 9 2 . 1 Device 20 | . 2 . 2 2 2 . 1 . 2 6 2 . 1 Storage 5 | 2 2 . . . 1 . . . . . . . . Processor 1 | . . . . . . . . . . 1 . . . Hackware 1 | . . . . . . . . . . 1 . . . Protection 6 | . . . 2 1 . . 1 . 1 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 46 | 2 2 . 12 2 . 2 . 2 1 13 4 1 5 Energy Gun 6 | 1 . . 1 1 . . . . . 2 . . 1 Energy Cannon 5 | . . . . . . . . . . 4 1 . . Ballistic Gun 2 | 1 . . . . . . . . . . 1 . . Ballistic Cannon 8 | . . . . . . . . . . 4 . 1 3 Launcher 7 | . . . 3 . . 1 . . . 1 2 . . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon 14 | . 2 . 8 1 . 1 . 1 . 1 . . . Slashing Weapon 3 | . . . . . . . . 1 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . . 1 . . 2 Corrupted Parts 3 | . . . . . . . . . 2 1 . . . System Corruption 21 | . . . . . . . . . 16 5 . . . Parts Lost 51 | . 2 . 6 1 . . 1 . 13 14 6 1 7 Power 10 | . . . 1 . . . . . 1 4 2 . 2 Propulsion 18 | . 1 . 2 . . . 1 . 4 4 2 1 3 Utility 11 | . 1 . 2 1 . . . . 5 1 . . 1 Weapon 12 | . . . 1 . . . . . 3 5 2 . 1 Highest Loss Streak 8 | . 2 . 4 1 . . 1 . 8 7 4 1 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 97 99 100 100 99 100 84 73 98 97 94 Engine 7 | . 14 14 10 11 11 11 9 7 6 9 9 4 . Core 3 | . . . . . . . . . . . 2 7 12 Treads 8 | . 14 14 9 . . . . . 7 2 6 18 19 Leg 8 | . . . 1 22 22 22 26 23 12 6 . . . Wheel 3 | . 14 14 9 . . . . . . 5 11 . . Device 10 | . 6 14 8 5 11 11 9 7 6 9 13 13 12 Storage 8 | . 21 14 11 11 11 11 9 7 7 6 6 6 6 Protection 3 | . . . . 4 . . 8 7 5 . 6 6 5 Energy Gun 1 | . . . . . . . . . . 3 5 . 1 Energy Cannon 7 | . . . . . . . . . . 2 19 20 14 Ballistic Gun 1 | . . . . . . . . . . . 3 6 3 Ballistic Cannon 6 | . . . . . . . . . . 12 9 12 11 Impact Weapon 19 | . 27 28 43 43 44 43 36 38 30 6 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 90 | 14 30 30 47 47 39 39 49 54 52 79 84 86 90 Greatest Support 76 | 26 16 10 34 34 34 34 51 51 51 20 68 76 76 Greatest Overweight (x) 10 | 1 2 2 3 1 1 1 . 1 2 10 8 1 1 Average Overweight (x) 1 | . 1 2 2 1 1 1 . 1 . 3 3 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 13 11 15 15 15 15 15 14 14 15 15 15 15 Average Carried 13 | 4 9 11 11 14 15 15 13 13 12 13 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 11 11 15 15 15 15 15 14 14 15 13 15 14 Class Distribution -------------------- 51% | Mutant 37% | Scavenger-Executioner 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Assassin | -6/Factory Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Matter Collected 2285 | 353 102 . 335 50 . 51 88 . 60 547 433 143 123 Remotely . | . . . . . . . . . . . . . . Salvage Created 3133 | 177 371 . 668 299 . 61 303 . 172 666 154 34 228 Parts 127 | 8 11 . 23 6 . 3 7 . 8 40 7 5 9 Haulers Intercepted 7 | . . . 4 . . . 3 . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 5 5 3 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Combat Hostiles Destroyed 62 | . 6 . 11 9 . 3 2 . 3 12 8 3 5 Melee 22 | . 4 . 3 7 . . 1 . 2 3 . . 2 Guns 2 | . . . . . . . . . . 1 . . 1 Cannons 10 | . . . . . . . . . . 3 2 3 2 AOE 18 | . . . 6 . . 3 . . . 3 6 . . Classes Destroyed 19 | 3 2 . 3 1 . . . . 2 4 1 1 2 Worker 13 | 2 1 . 1 1 . . 1 . . 7 . . . Builder 2 | . . . . . . . . . . 2 . . . Tunneler 5 | 2 . . . 1 . . . . . 2 . . . Hauler 7 | . . . 4 . . . 3 . . . . . . Recycler 8 | 1 1 . 4 . . 1 . . . 1 . . . Operator 1 | . . . . . . . . . . 1 . . . Watcher 3 | . 1 . . . . . 2 . . . . . . Swarmer 22 | . . . 7 . . 3 . . . 3 6 3 . Grunt 17 | . 6 . . 5 . . 2 . . 4 . . . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 7 | . . . 4 1 . . . . . 2 . . . Specialist 2 | . . . . . . . . . 2 . . . . Hunter 2 | . . . . . . . . . . . 2 . . Programmer 2 | . . . . . . . . . . 2 . . . Heavy 1 | . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . 1 . Assembled 3 | . . . . 3 . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . 1 Savage 2 | . . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . . . 1 Best Kill Streak 6 | 3 2 . 6 4 . 3 2 . 3 4 3 3 5 Combat Bots Only 6 | . 2 . 6 4 . 3 1 . 3 3 3 3 5 Max Kills in Single Turn 4 | 2 1 . 2 1 . 2 1 . 1 4 2 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 2 . . . 3 2 . . Melee 1 | . 1 . 1 1 . . 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Hostile Shots Fired 794 | . 14 . 91 51 . 7 13 . 197 234 48 31 108 Missed 235 | . 3 . 20 13 . 4 4 . 74 71 10 12 24 Damage Taken 7797 | . 133 . 993 651 . 47 100 . 1592 2167 537 294 1283 Core 1340 | . 37 . 149 123 . 23 . . 153 443 58 27 327 Absorbed by Shields 682 | . . . . 8 . 18 39 . 243 62 174 . 138 Ignored by Resistances 175 | . . . . 4 . . . . 171 . . . . Core Remaining (%) 77 | 100 . 85 . . . 26 100 . 78 . . . . Volleys Fired 77 | 10 . . 8 3 . 4 . . . 22 10 12 8 Largest 5 | 2 . . 1 1 . 1 . . . 5 5 2 2 Hottest 303 | 60 . . 30 45 . 33 . . . 277 271 101 303 Shots Fired 173 | 20 . . 8 3 . 4 . . . 83 23 20 12 Gun 46 | 20 . . . 3 . . . . . 15 4 . 4 Cannon 108 | . . . . . . . . . . 67 13 20 8 Launcher 19 | . . . 8 . . 4 . . . 1 6 . . Special . | . . . . . . . . . . . . . . Kinetic 107 | 10 . . . . . . . . . 61 8 20 8 Thermal 25 | . . . . . . . . . . 12 9 . 4 Explosive 19 | . . . 8 . . 4 . . . 1 6 . . Electromagnetic 22 | 10 . . . 3 . . . . . 9 . . . Robot Hit Streak 6 | 5 . . 4 2 . 3 . . . 6 5 5 4 Robot Miss Streak 7 | 5 . . 1 1 . 1 . . . 5 4 7 7 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 233 | 11 14 . 36 30 . 4 19 . 11 72 8 13 15 Core Hits 102 | 5 5 . 16 4 . 3 2 . 2 25 11 11 18 Critical Kills 4 | . . . 1 2 . . . . . 1 . . . Critical Parts Destroyed 22 | . 2 . 3 4 . . 5 . 1 7 . . . Critical Strikes 28 | . 2 . 4 6 . . 5 . 1 10 . . . Burn 1 | . . . . . . . . . . 1 . . . Blast 1 | . . . . . . . . . . 1 . . . Smash 26 | . 2 . 4 6 . . 5 . 1 8 . . . Melee Attacks 228 | . 32 . 42 57 . 1 35 . 13 43 . . 5 Impact 223 | . 32 . 42 57 . 1 35 . 13 43 . . . Slashing 5 | . . . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 29 | . 2 . 12 3 . 1 5 . . 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 38 | . 1 . 13 12 . . 8 . 4 . . . . Damage Inflicted 10138 | 163 595 . 1752 1111 . 375 778 . 365 3074 821 303 801 Guns 741 | 163 . . . 37 . . . . . 119 . . 422 Cannons 1756 | . . . . . . . . . . 1016 215 303 222 Explosions 1736 | . . . 334 . . 277 . . . 519 606 . . Melee 5905 | . 595 . 1418 1074 . 98 778 . 365 1420 . . 157 Ramming . | . . . . . . . . . . . . . . Kinetic 1536 | 68 . . . . . . . . . 901 42 303 222 Thermal 750 | . . . . . . . . . . 155 173 . 422 Explosive 1736 | . . . 334 . . 277 . . . 519 606 . . Electromagnetic 211 | 95 . . . 37 . . . . . 79 . . . Impact 5748 | . 595 . 1418 1074 . 98 778 . 365 1420 . . . Slashing 157 | . . . . . . . . . . . . . 157 Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . 1 1 . . . . . . 16 10 3 . 3 Average Corruption 5 | . 1 1 . . . . . . 15 6 2 . 2 Corruption Purged 10 | . . . . . . . . . . 7 3 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 50 | . . . . . . . . . 4 36 10 . . Message Errors 7 | . . . . . . . . . . 5 2 . . Matter Fused 17 | . . . . . . . . . 1 13 3 . . Heat Flow Errors 5 | . . . . . . . . . . 5 . . . Energy Discharges 5 | . . . . . . . . . 2 3 . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . . . . 1 4 4 . . Data Loss (major) 2 | . . . . . . . . . . 1 1 . . Alerts 1 | . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1982 | . 197 . 403 373 . 97 313 . 97 449 36 17 . Projectiles 20 | . . . . . . . . . . 3 . 17 . Explosions 80 | . . . 15 . . 29 . . . . 36 . . Melee 1882 | . 197 . 388 373 . 68 313 . 97 446 . . . Knockbacks 35 | . 2 . 1 2 . 1 4 . . 16 1 7 1 Impact 17 | . 2 . 1 2 . 1 4 . . 7 . . . Kinetic 13 | . . . . . . . . . . 5 1 6 1 Secondary 5 | . . . . . . . . . . 4 . 1 . Self-Inflicted Damage 264 | . . . 71 . . 45 . . . 41 107 . . Shots 11 | . . . 5 . . 2 . . . 1 3 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 646 | . 9 . 11 30 . . . . . 465 346 264 646 Average Temperature 182 | . 9 . 5 16 . . . . . 176 157 111 310 Received Heat Transfer 1511 | . 93 . 252 168 . . 54 . 296 494 . . 154 Effects 23 | . . . . . . . . . . 6 4 1 12 Shutdowns 5 | . . . . . . . . . . 2 . . 3 Energy Bleed 3 | . . . . . . . . . . 1 . 1 1 Interference 8 | . . . . . . . . . . . 3 . 5 Matter Decay 1 | . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . 1 . . . Damage (core) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 40 | . 6 . 6 7 . 2 9 . 3 7 . . . Impact Corruptions 74 | . 6 . 17 14 . 3 11 . 6 17 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 Heat Transferred 1286 | . . . . . . . . . . 400 261 . 625 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Peak Influence 457 | 25 219 36 333 154 . 98 457 222 170 283 . . . Initial 207 | . 16 36 13 64 . . 37 207 155 67 . . . Average 98 | 9 61 36 165 55 . 93 156 207 147 101 . . . Maximum Alert Level 2 | . 1 . 1 . . . 2 1 . 1 . . . Low Security (%) 85 | 100 96 100 66 100 . 100 82 . 100 85 . . . Level 1 13 | . 3 . 33 . . . 6 100 . 14 . . . Level 2 . | . . . . . . . 10 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 2 . . . . . 2 6 . . . Investigation 1 | . . . 1 . . . . . . . . . . Extermination 2 | . . . . . . . . . . 2 . . . Reinforcement 4 | . 1 . 1 . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Distress Signals 4 | . . . . . . . 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 117 | . 14 . 13 15 . 4 10 2 11 24 8 4 12 Peak Tracking Total 14 | . 3 . 6 3 . 4 5 6 7 4 3 4 14 Tactical Retreats 10 | . 1 . 2 2 . . . . 1 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Traps Triggered 2 | . 1 . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Machines Disabled 14 | . 1 . 3 . . . . . . 10 . . . Max in Single Turn 4 | . 1 . 2 . . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Machines Accessed 17 | . 8 . 2 . 2 . . 1 . 3 1 . . Terminals 13 | . 6 . 2 . . . . 1 . 3 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 50 | . 21 . 7 . 5 . . 3 . 13 1 . . Successful 25 | . 11 . 2 . 5 . . 1 . 5 1 . . Failed 25 | . 10 . 5 . . . . 2 . 8 . . . Catastrophic 6 | . 2 . 3 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . 5 . 3 . 1 . . . . 7 . . . Terminals 37 | . 13 . 7 . . . . 3 . 13 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 8 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 21 | . 7 . 2 . 5 . . 1 . 5 1 . . Record 5 | . . . . . 4 . . . . . 1 . . Part Schematic 1 | . . . . . . . . . . 1 . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 7 . 2 . . . . . . 2 1 . . Full Trace Events 2 | . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Total Allies 5 | . . . . . . . . . . . . . 5 Largest Group 5 | . . . . . . . . . . . . . 5 Highest-Rated Group 115 | . . . . . . . . . . . . . 115 Highest-Rated Ally 31 | . . . . . . . . . . . . . 31 Total Orders 4 | . . . . . 2 . 2 . . . . . . EXPLORE 3 | . . . . . 1 . 2 . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Robot Analysis Total 3 | . 3 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . 2 . Drone Launches 3 | . . . . . 1 . 2 . . . . . . Drone Recoveries 2 | . . . . . 1 . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Turns Passed 8721 | 154 611 20 527 1165 580 274 323 225 168 1358 750 871 1695 Spaces Moved 4020 | 109 421 19 226 409 279 131 171 112 61 582 470 347 683 Core 8 | 6 . . . . . . . . . 2 . . . Treads 1212 | . . . 62 . . . . . 27 74 19 347 683 Legs 1214 | . . . 16 409 279 131 171 112 34 62 . . . Wheels 1586 | 103 421 19 148 . . . . . . 444 451 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 125 200 200 200 130 200 130 110 125 240 160 Average Speed 180 | 95 102 110 162 200 200 200 130 200 202 173 136 240 239 Slowest Speed 550 | 100 110 110 270 200 200 200 130 200 320 550 325 243 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 6 63 12 23 88 91 45 61 4 74 23 64 64 83 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . 2 Known Exits Taken 2 | . . . . . . . . 1 . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 11 | . . . . 2 . . . . . . 2 3 4 Spaces Dug 20 | . . . . . . . . . . . 20 . . Terrain Destroyed 166 | . . . 41 . . 35 . . . 48 38 4 . Melee . | . . . . . . . . . . . . . . Projectile 19 | . . . . . . . . . . 11 4 4 . AOE 147 | . . . 41 . . 35 . . . 37 34 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Total 5048 | 134 561 18 327 693 302 137 234 114 90 793 564 365 716 Wait 545 | . 82 . 18 234 19 . 27 . 5 92 66 . 2 Move 4007 | 108 420 18 225 408 278 130 170 111 60 581 469 346 683 Hop . | . . . . . . . . . . . . . . Pick Up 56 | 8 10 . 10 2 . . 5 1 5 8 3 3 1 Fast Attach 66 | 7 3 . 10 2 1 . . . 4 28 5 1 5 Attach 31 | . 2 . 7 1 . . 4 2 5 6 2 1 1 Detach 4 | . 1 . 1 1 . . . . . 1 . . . Swap 31 | 1 4 . 10 2 2 2 1 . 1 3 3 1 1 Drop 55 | . 11 . 10 3 2 . 3 . 1 9 5 1 10 Fire 77 | 10 . . 8 3 . 4 . . . 22 10 12 8 Melee 175 | . 28 . 28 37 . 1 24 . 9 43 . . 5 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 742 | -10/Materials | Discovered new exit (range 14) 766 | -10/Materials | Entered Mines 774 | -10/Mines | Discovered new exit (range 12) 786 | -10/Mines | Entered Materials 786 | -9/Materials | Evolved 2 slots: Weapon x2 1066 | -9/Materials | Lost 4 parts (2n1u1w) 1263 | -9/Materials | Discovered new exit (range 16) 1313 | -9/Materials | Entered Mines 1333 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1653 | -9/Mines | Discovered new exit (range 13) 1687 | -9/Mines | Excavation squad dispatched 1687 | -9/Mines | A large section of the Mines collapsed 1816 | -9/Mines | Core integrity fell below 50% 2298 | -9/Mines | Discovered new exit (range 7) 2447 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2468 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2470 | -9/Mines | Discovered new exit (range 5) 2478 | -9/Mines | Entered Exiles 2510 | -9/Exiles | Discovered new exit (range 15) 2528 | -9/Exiles | Met 8R-AWN 2560 | -9/Exiles | Met EX-HEX 2634 | -9/Exiles | Met EX-DEC 2668 | -9/Exiles | Learned location of Zion (-6) 2708 | -9/Exiles | Met EX-BIN 2736 | -9/Exiles | Aligned with FarCom system 2738 | -9/Exiles | Given EX-Vault access code 2786 | -9/Exiles | Opened EX-Vault 2807 | -9/Exiles | Found Supersonic Drone Bay 2812 | -9/Exiles | Discovered new exit (range 55) 2867 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3058 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 3058 | -9/Exiles | Entered Mines 3322 | -8/Mines | Discovered new exit (range 6) 3332 | -8/Mines | Entered Materials 3332 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3343 | -8/Materials | Discovered new exit (range 55) 3351 | -8/Materials | Discovered new exit (range 75) 3655 | -8/Materials | Entered Factory 3655 | -7/Factory | Evolved 2 slots: Weapon x2 3880 | -7/Factory | Identified exit to DSF 3880 | -7/Factory | Entered DSF 3911 | -7/DSF | Additional patrols routed to DSF 3977 | -7/DSF | System corruption reached 10% 3993 | -7/DSF | Lost 8 parts (1p3n3u1w) 4021 | -7/DSF | Discovered new exit (range 14) 4048 | -7/DSF | Entered Factory 4048 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4072 | -6/Factory | Lost 5 parts (1n2u2w) 4329 | -6/Factory | Lost 7 parts (2p2n1u2w) 4838 | -6/Factory | Build established: Scavenger-Assassin 4884 | -6/Factory | Identified exit to Lower Caves 4934 | -6/Factory | Garrison activated, responded to threat 5037 | -6/Factory | Garrison activated, responded to threat 5057 | -6/Factory | Core integrity fell below 50% 5122 | -6/Factory | Lost 4 parts (2n2w) 5147 | -6/Factory | System corruption reached 10% 5406 | -6/Factory | Entered Lower Caves 5558 | -6/Lower Caves | Build established: Scavenger-Executioner 6119 | -6/Lower Caves | Discovered new exit (range 9) 6139 | -6/Lower Caves | Lost 4 parts (1p2n1w) 6156 | -6/Lower Caves | Entered another Lower Caves area 6622 | -6/Lower Caves | Learned Factory emergency access door positions 6868 | -6/Lower Caves | Learned Factory stockpile data 7008 | -6/Lower Caves | Discovered new exit (range 7) 7027 | -6/Lower Caves | Entered Zion 7133 | -6/Zion | Discovered new exit (range 14) 7679 | -6/Zion | Given the Hacking Drone Bay 7680 | -6/Zion | Found Prototype Device 7680 | -6/Zion | Identified Hacking Drone Bay 8109 | -6/Zion | Learned location of Quarantine (-2) 8280 | -6/Zion | Found Prototype Energy Gun 8280 | -6/Zion | Identified Storm Laser 8368 | -6/Zion | Gained Derelict followers 8567 | -6/Zion | Given A8's code to call for help 8624 | -6/Zion | Rebuked by Imprinter 8670 | -6/Zion | Attempted to imprint without authorization 8670 | -6/Zion | Attacked by Zionites 8714 | -6/Zion | Core integrity fell below 20% 8722 | -6/Zion | Destroyed by B9-QXL(M) with Heavy Riot Gun Last Messages --------------- 08705_ ZE-SV5(z) destroyed. 08707_ Power failure, Lgt. Fission Core shutdown. 08708_ Lgt. Fission Core destroyed. 08709_ Overheating: Hvy. Flak Cannon damaged (-19). 08710_ Overheating: System interference. 08710_ Phasing Sabre temporarily disabled. 08710_ Med. Treads destroyed. 08711_ Overheating: System interference. 08711_ Storm Laser temporarily disabled. 08712_ Overheating: Core damaged (-110). 08715_ Overheating: Core damaged (-102). 08715_ Imp. Light Armor Plating destroyed. 08715_ Hvy. Flak Cannon destroyed. 08716_ Acquired 76 matter. 08717_ Power failure, Lgt. Fission Core shutdown. 08720_ Lgt. Fission Core destroyed. 08722_ B9-QXL(M) misfires. Map ----- +----------------------------------------------------+ | ?????"""""""""?###" """ | | ?????? #""" " | | ????????"" ##"" """ | | ????????""" """""" """ | | ????????""" "#""""""""""" | | ????????""" ""##""""""""" | | ???????""" ###" "###""##"""" | | ?????? ?#"#" "#?#######" | | ?????"""""""???#""" "##???###"" | | ???????????????#""" ""#??##"""""" | | ???????????????##"" "###?#""""""" | | ???????????######"# """#"#"" "" | | ??????????##"""#### #"###"" | | ??????????#" #"#?#"" | | ??????????#" #?#?#"" | | ??????????#" #???##" "" | | ??????????## #### #????#" """" | | ???????????# #??######????#"""""""" | | ???????##### c #####????????""""""""" | | ???????""""" M"""""?????????#"#""""" | | ?????######" "######??????##""" | | ?????# " " I" " #??????"""" | | ?????# " =%* """ #??????#"" | | ?????#"""" MMM " " #??????#"" | | ?????#""""" **/ """""#??????##" | | ?????#""""" =@=="""" #??????#"""""" | | ?????#" ""%"" ""#??????##""#""" | | ?????#"" """"%"" " #???????###""""" | | ?????#"""""""=[""""" #?????????####"" | | ?????#"""" """"""""""#????????????#"" | | ?????# " """"" #?????????#?"#" | | ?????? """""""""""" #????????##"""" | | ??????""""""""" """""#???????"#"" """" | | ????????? """"" "" ?????????#""" """ | | ????????????""" "?????????????#" | | ??????????????? ????????????##" | | ?????????????????????????????""" | | ?????????????????????????????"""" | | ?????????????????????????????""""" " | | ??????????????????????????????#""""""" | | ???????????????????????????????##"#""# | | ??????????????????????????????????"##? | | ?????????????????????????????????????# | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 460 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Hyp. Mass Driver | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonLargeDetector Manual? 0 Play Time 00:57:09 Cumulative 696.1 hours Start 2024.04.10 @ 18:22:52 End 2024.04.10 @ 19:19:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 256 Adventurer 3 Explorer 25 Win Type - Total 16 Types 10/3/1/1/0/1/0/0/0 Lore% 91 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00d32df3-9151-4ecb-8707-231d3a67a07c