Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 02:58:22 Player: Centeno Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (84) 420 Value Destroyed (1771) 1771 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (203) 203 TOTAL SCORE: 3594 Bonus ------- High Alert Combat Kills 203 Cogmind --------- Core Integrity 105/400 Matter 295/300 Energy 25/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (2) ------ Cooling System Huge Storage Unit > --- WEAPON (3) ------- Spread Laser Advanced Beam Cannon Mining Claw > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Heat Sink Cooling System Large Battery (200) High-capacity Matter Pod (200) Seismic Detector Light Armor Plating Medium Armor Plating Beam Rifle Beam Rifle Spread Laser Light Cannon Improved Light Cannon Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Spread Laser Spread Laser Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heat Sink Cooling System Cooling System Large Battery High-capacity Matter Pod Seismic Detector Medium Armor Plating Beam Rifle Spread Laser Light Cannon Improved Light Cannon Grenade Launcher Rocket Launcher Mining Claw [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 44 | 7 8 5 24 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 2 7 Treads 8 | 1 . 1 6 Leg . | . . . . Wheel 3 | 1 . 1 1 Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 2 4 Device 4 | 1 . . 3 Storage 3 | . 3 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 19 | 3 5 1 10 Energy Gun 11 | 2 2 . 7 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . 1 . Launcher 2 | . 2 . . Special Weapon 2 | . 1 . 1 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 22 | . 1 8 13 Power 1 | . . . 1 Propulsion 8 | . . 2 6 Utility 3 | . . 3 . Weapon 10 | . 1 3 6 Highest Loss Streak 7 | . 1 7 4 To Critical Strikes 1 | . 1 . . Average Backups 9 | 4 9 8 11 Power . | . . . 1 Propulsion 1 | 1 2 1 1 Utility 2 | . 2 1 3 Weapon 5 | 1 4 4 5 Tool/Special . | . . . . Unused Backups 11 | . 1 1 9 Power 4 | . 1 . 3 Propulsion . | . . . . Utility 6 | . . 1 5 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 99 91 92 Engine 11 | . 14 14 10 Treads 18 | . 14 13 22 Wheel 10 | . 14 13 8 Device 8 | . 14 4 8 Storage 12 | . 13 14 11 Protection 2 | . . 5 1 Energy Gun 21 | . 21 19 22 Ballistic Cannon 2 | . . 3 2 Special Weapon 2 | . 6 . 2 Peak Build Rating 16 | 6 9 9 16 Average Rating 10 | 4 7 7 12 On Entrance 4 | . 6 8 5 Avg Prop Armor Cover (%) 13 | 5 10 10 18 Naked Turns . | . . . . Heaviest Build 100 | 10 91 96 100 Greatest Support 60 | 20 20 10 60 Greatest Overweight (x) 30 | . 9 30 8 Average Overweight (x) 5 | . 3 8 5 Largest Inventory Capacity 25 | 5 25 25 25 Average Capacity 22 | 5 16 25 25 Most Carried 17 | 5 11 11 17 Average Carried 10 | 4 9 8 11 Final Capacity 25 | 5 25 25 25 Final Carried 16 | 5 10 5 16 Class Distribution -------------------- 59% | Mutant 28% | Scavenger-Gunner 6% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1261 | 269 214 323 455 Remotely . | . . . . Salvage Created 1754 | 73 260 190 1231 Parts 130 | 7 26 11 86 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 63 | . 13 11 39 Guns 29 | . 4 3 22 Cannons 8 | . . 1 7 AOE 25 | . 9 6 10 Classes Destroyed 12 | 1 3 1 7 Worker 4 | . . . 4 Builder 4 | . . . 4 Tunneler 4 | 3 . . 1 Hauler 2 | . . . 2 Recycler 4 | . . . 4 Operator 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 32 | . 9 6 17 Grunt 21 | . 4 3 14 Brawler 1 | . . . 1 Sentry 7 | . . . 7 Demolisher 2 | . . 2 . Best Kill Streak 10 | 3 6 3 10 Combat Bots Only 6 | . 6 3 5 Max Kills in Single Turn 4 | 1 3 3 4 Gunslinging . | . . . . Exploded 3 | . 3 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 224 | . 35 40 149 Missed 50 | . 11 9 30 Hits 174 | . 24 31 119 Melee 1 | . . . 1 Projectile 173 | . 24 31 118 AOE 8 | . . 8 . Critical Strikes 4 | . 1 . 3 Damage Taken 2679 | 22 285 643 1729 Core 471 | . 117 59 295 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 . 29 . Volleys Fired 136 | 5 26 21 84 Largest 3 | 2 2 2 3 Hottest 195 | 80 100 80 195 Shots Fired 237 | 10 37 32 158 Gun 153 | 10 22 20 101 Cannon 40 | . . 9 31 Launcher 14 | . 5 3 6 Special 30 | . 10 . 20 Kinetic 29 | . . 15 14 Thermal 148 | . 10 . 138 Explosive 14 | . 5 3 6 Electromagnetic 46 | 10 22 14 . Robot Hit Streak 15 | 5 6 14 15 Robot Miss Streak 6 | 4 2 1 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 156 | 5 17 25 109 Core Hits 185 | 3 14 17 151 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 1 | . . . 1 Blast 1 | . . 1 . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4514 | 90 782 711 2931 Guns 1664 | 67 209 212 1176 Cannons 465 | . . 111 354 Explosions 2241 | 23 573 388 1257 Melee . | . . . . Ramming 24 | . . . 24 Kinetic 328 | . . 167 161 Thermal 1971 | 23 . 74 1874 Explosive 1759 | . 573 314 872 Electromagnetic 432 | 67 209 156 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 188 | . 38 41 109 Projectiles 2 | . . . 2 Explosions 184 | . 38 41 105 Melee 2 | . . . 2 Knockbacks 4 | . . 3 1 Impact 1 | . . . 1 Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 335 | 22 83 46 184 Shots 8 | 1 1 2 4 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 541 | 36 108 157 541 Average Temperature 106 | 17 29 50 134 Received Heat Transfer 753 | . 36 171 546 Effects 15 | . . . 15 Shutdowns 3 | . . . 3 Energy Bleed 4 | . . . 4 Interference 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . 1 1 Combat Hostiles 1 | . . 1 . Parts Fried 3 | 1 . 1 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2570 | 50 . 100 2420 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 . 1 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 3 | . 1 . 3 Low Security (%) 62 | 100 95 100 30 Level 1 14 | . 4 . 25 Level 2 16 | . . . 31 Level 3 6 | . . . 11 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 878 | 10 239 106 878 Initial 3 | . . 3 . Average 196 | . 51 37 337 Influence Increases 2185 | 15 437 316 1417 Destroy 0b10 Robot/C 1260 | . 260 220 780 Destroy 0b10 Robot/NC 105 | 15 5 . 85 Destroy Leader 268 | . 52 50 166 Allied During Kill 4 | . . 4 . Successful Hack 31 | . 12 7 12 Disable Machine 150 | . 45 . 105 Destroy Structure 202 | . 48 35 119 Lose Combat Pursuer 165 | . 15 . 150 Influence Decreases 1320 | 15 429 324 552 Entered New Map 5 | . . 5 . Time Decay 969 | 15 269 255 430 Lost Part 164 | . 10 32 122 Lost Ally 32 | . . 32 . Purge Threat 150 | . 150 . . Squads Dispatched 8 | . 3 . 5 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 3 | . . . 3 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 7 | . 2 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 18 9 53 Peak Tracking Total 9 | . 8 3 9 Tactical Retreats 6 | . 1 . 5 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 10 | . 3 . 7 Max in Single Turn 3 | . 1 . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 15 | . 5 2 8 Terminals 12 | . 4 2 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 43 | . 13 7 23 Successful 16 | . 6 1 9 Failed 26 | . 6 6 14 Catastrophic 8 | . 3 1 4 Database Lockouts 1 | . 1 . . Manual 30 | . 13 5 12 Terminals 38 | . 12 7 19 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 13 | . 5 1 7 Record 1 | . 1 . . Robot Analysis 2 | . 1 . 1 Prototype ID Bank 2 | . . . 2 Terminal Index 2 | . 1 . 1 Alert Level 2 | . 1 . 1 Unreport Threat 1 | . 1 . . Maintenance Status 1 | . . . 1 Assault Status 1 | . . 1 . Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 4 2 8 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 48 | . . 48 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 2 | . . 2 . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1504 | 21 676 220 587 Seismic 1504 | 21 676 220 587 Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3115 | 124 676 673 1642 Spaces Moved 1331 | 70 413 281 567 Core 18 | 17 . 1 . Treads 145 | 53 2 . 90 Legs . | . . . . Wheels 1168 | . 411 280 477 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 200 175 Average Speed 176 | 133 131 211 196 Slowest Speed 1550 | 160 215 1550 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 5 70 62 62 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 34 | . 9 9 16 Terrain Destroyed 225 | 4 58 38 125 Melee 2 | . . . 2 Projectile 25 | . 9 . 16 AOE 198 | 4 49 38 107 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1804 | 88 485 327 904 Wait 204 | . 21 14 169 Move 1328 | 69 412 280 567 Hop . | . . . . Pick Up 47 | 7 8 2 30 Fast Attach 6 | 4 . . 2 Attach 29 | 2 2 6 19 Detach 4 | . . . 4 Swap 35 | 1 12 3 19 Drop 10 | . 4 1 5 Fire 136 | 5 26 21 84 Melee 3 | . . . 3 Ram 1 | . . . 1 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 16) 277 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 8) 408 | -10/Materials | Central database locked down 725 | -10/Materials | Derelicts attacked the area 801 | -10/Materials | Entered Mines 957 | -10/Mines | Found a hidden stash of uninstalled traps 1148 | -10/Mines | Assembled infested the area 1304 | -10/Mines | Core integrity fell below 50% 1345 | -10/Mines | Learned Materials terminal intel 1365 | -10/Mines | Lost 7 parts (2n2u3w) 1448 | -10/Mines | Discovered new exit (range 14) 1474 | -10/Mines | Entered Materials 1474 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1475 | -9/Materials | Loaded intel: 12 terminal locations 1683 | -9/Materials | Lost 3 parts (1p1n1w) 1696 | -9/Materials | Discovered new exit (range 9) 2473 | -9/Materials | Discovered new exit (range 10) 2475 | -9/Materials | Build established: Scavenger-Gunner 2674 | -9/Materials | First assault squad dispatched 2746 | -9/Materials | Discovered new exit (range 15) 2782 | -9/Materials | Core integrity fell below 50% 2814 | -9/Materials | Lost 4 parts (3n1w) 3116 | -9/Materials | Self-destructed Last Messages --------------- 03040_ Y-45 Defender destroyed. 03042_ Dropped Broken Lgt. Treads. 03043_ Acquired 10 matter. 03044_ Imp. Ion Engine broken. 03044_ Overheating: Short circuit. 03050_ W-16 Scout sends out distress signal. 03052_ Acquired Lgt. Treads. 03054_ Acquired 10 matter. 03061_ Acquired Beam Rifle. 03069_ G-34 Mercenary destroyed. 03071_ K-01 Serf collects debris. 03074_ ALERT: Unidentified disturbance in Zone 8S, multiple assault carriers dispatched. 03076_ K-01 Serf collects debris. 03095_ W-16 Scout sends out distress signal. 03099_ U-05 Engineer builds a Wall. 03113_ C-45 Heavy ARC bursts open, deploying its payload. 03113_ G-34 Mercenary unfolds itself. 03114_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????? ##### #######"# %##[ | | ????????????????? # %+! * | | ????????????????? !+% #!= T | | ????????????????? |#% %# * | | ??T???????????????????###########+# #" | | ????????????????????????# " %* ## | | ????????????????????????# """"" ##/#"" """"# | | ???????????????]????????? 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