Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.18 @ 03:40:40 Player: Nagash Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (2089) 2089 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6239 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 98/100 System Corruption 19% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Improved Cryofiber Web Improved Heat Sink Small Storage Unit Transmission Jammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Aluminum Leg Titanium Leg Flexi-carbon Leg Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Heart of Steel > --- WEAPON ----------- Improved EM Pulse Cannon Enhanced Flamer > --- INVENTORY -------- Airjet Airjet Improved Heat Sink Small Storage Unit Large Storage Unit Transmission Jammer Improved Weapon Shielding Component Analysis Suite [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Heart of Steel Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Enhanced Flamer Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Slots Evolved 8 | . . 2 2 . 2 . . . 2 Power 1 | . . . 1 . . . . . . Propulsion 3 | . . 1 1 . 1 . . . . Utility 3 | . . 1 . . 1 . . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 76 | 6 4 16 15 6 8 3 . 5 13 Power 12 | 1 . 3 3 2 1 . . . 2 Engine 7 | 1 . 2 2 . 1 . . . 1 Core 5 | . . 1 1 2 . . . . 1 Reactor . | . . . . . . . . . . Propulsion 29 | 2 . 7 6 2 3 . . 2 7 Treads . | . . . . . . . . . . Leg 20 | . . 7 6 2 . . . 2 3 Wheel 2 | 2 . . . . . . . . . Hover 4 | . . . . . . . . . 4 Flight 3 | . . . . . 3 . . . . Utility 18 | 1 2 4 5 1 2 1 . . 2 Device 10 | . . 1 4 1 1 1 . . 2 Storage 3 | 1 1 1 . . . . . . . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 4 | . 1 2 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 17 | 2 2 2 1 1 2 2 . 3 2 Energy Gun 8 | 2 . . 1 1 1 1 . 2 . Energy Cannon 3 | . 2 . . . . . . . 1 Ballistic Gun 4 | . . 2 . . 1 1 . . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 Parts Lost 39 | . . 2 7 8 1 6 . 2 13 Power 8 | . . 2 2 1 . 1 . . 2 Propulsion 15 | . . . 1 4 1 1 . 1 7 Utility 6 | . . . 1 1 . 2 . . 2 Weapon 10 | . . . 3 2 . 2 . 1 2 Highest Loss Streak 8 | . . 1 2 8 1 5 . 2 7 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 1 7 7 8 12 9 8 8 6 7 Power . | . 1 1 . . . . . . . Propulsion 1 | . 3 . 2 4 . . 1 . . Utility 5 | . . 4 4 7 8 6 5 5 5 Weapon . | . 1 1 . . . 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 9 | . 1 1 . . . 3 . . 4 Power 1 | . . 1 . . . . . . . Propulsion 1 | . 1 . . . . . . . . Utility 6 | . . . . . . 3 . . 3 Weapon 1 | . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 66 | . 97 98 94 85 57 62 30 34 48 Engine 4 | . 14 3 12 . 4 5 . . 4 Core 2 | . . 6 1 12 . . . . 2 Leg 16 | . . 32 35 33 2 . . 8 13 Wheel 1 | . 28 . . . . . . . . Flight 2 | . . . . . 18 14 7 1 . Device 5 | . . 2 8 15 12 12 . . 6 Storage 8 | . 14 11 9 9 7 7 7 7 5 Processor 3 | . . . . . 2 7 7 7 3 Protection 4 | . 11 19 9 . . . . . . Energy Gun 2 | . 14 . . 12 4 5 . 1 . Energy Cannon 3 | . 14 10 7 . . . . . 2 Ballistic Gun 4 | . . 11 8 . 4 6 7 1 . Special Weapon 1 | . . . . . . . . 5 . Peak Build Rating 62 | 6 9 21 28 31 30 29 16 21 62 Average Rating 23 | 4 8 14 23 26 22 25 16 13 45 On Entrance 14 | . 6 9 21 22 10 27 16 16 21 Naked Turns 46 | . . . . . . . . . 46 Heaviest Build 45 | 14 26 30 45 38 28 30 14 16 44 Greatest Support 67 | 26 26 45 60 64 30 10 5 30 67 Greatest Overweight (x) 8 | 1 . . . 1 2 2 2 2 8 Average Overweight (x) . | . . . . . . 1 2 . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 10 10 10 10 Average Capacity 10 | 7 8 10 14 15 10 10 10 10 9 Most Carried 14 | 3 9 10 13 14 11 10 10 10 10 Average Carried 8 | 1 7 7 8 12 9 9 10 8 7 Final Capacity 15 | 8 10 10 15 15 10 10 10 10 5 Final Carried 13 | 3 9 10 13 11 10 10 10 9 5 Class Distribution -------------------- 88% | Mutant 7% | Scavenger-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Infiltrator-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Matter Collected 1574 | 221 108 364 356 . 56 200 . 71 198 Remotely . | . . . . . . . . . . Salvage Created 2503 | . 323 782 812 . 56 248 . 29 253 Parts 128 | . 16 42 51 . 1 10 . . 8 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Combat Hostiles Destroyed 47 | . 6 16 13 . 1 6 . 1 4 Guns 18 | . . 8 3 . 1 6 . . . Cannons 18 | . 4 7 7 . . . . . . AOE 7 | . 1 1 3 . . . . . 2 Classes Destroyed 10 | . 2 3 4 . . . . 1 . Worker 6 | . . . 5 . . . . . 1 Builder 3 | . . 2 1 . . . . . . Hauler 1 | . . . 1 . . . . . . Watcher 5 | . 1 4 . . . . . . . Swarmer 5 | . . 3 . . . 2 . . . Grunt 29 | . 6 9 7 . . 4 . . 3 Duelist 1 | . . . 1 . . . . . . Sentry 10 | . . 4 4 . 1 . . . 1 Hunter 1 | . . . 1 . . . . . . Programmer 1 | . . . . . . . . 1 . Decomposer 1 | . . . . . . 1 . . . Best Kill Streak 8 | . 3 5 8 . 1 4 . 1 3 Combat Bots Only 7 | . 2 4 7 . 1 4 . 1 3 Max Kills in Single Turn 2 | . 1 2 2 . 1 1 . 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 1 2 . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Hostile Shots Fired 1028 | . 13 103 177 109 25 135 . 47 419 Missed 399 | . 7 32 73 33 8 44 . 22 180 Hits 629 | . 6 71 104 76 17 91 . 25 239 Projectile 629 | . 6 71 104 76 17 91 . 25 239 AOE 3 | . . . . . . . . . 3 Critical Strikes 25 | . . 1 7 4 . 3 . 1 9 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 7445 | . 61 671 1283 1020 122 1102 . 319 2867 Core 1855 | . 24 74 107 231 28 445 . 89 857 Absorbed by Shields 17 | . . . . . . 17 . . . Ignored by Resistances 2117 | . 17 200 354 281 38 317 . 90 820 Regen/Repaired (Parts) 194 | . . . . . . . . . 194 Core Remaining (%) 65 | 100 90 81 . 38 . . . 19 . Volleys Fired 168 | . 11 47 64 4 3 13 . 3 23 Largest 2 | . 2 2 2 2 2 2 . 1 2 Hottest 149 | . 112 79 79 115 88 103 . 80 149 Shots Fired 251 | . 22 89 75 7 6 21 . 4 27 Gun 126 | . . 51 40 7 6 21 . 1 . Cannon 118 | . 22 38 35 . . . . . 23 Launcher . | . . . . . . . . . . Special 7 | . . . . . . . . 3 4 Kinetic 106 | . . 51 40 . 3 12 . . . Thermal 25 | . . . . 5 3 9 . 4 4 Explosive . | . . . . . . . . . . Electromagnetic 120 | . 22 38 35 2 . . . . 23 Robot Hit Streak 31 | . 12 19 31 4 13 22 . 6 12 Robot Miss Streak 4 | . 1 3 4 2 1 4 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 1 . . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . Shots Hit Robots 203 | . 18 68 62 5 6 17 . 3 24 Core Hits 107 | . 9 28 34 1 8 15 . 1 11 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . 1 1 . 1 . . . 2 2 Burn 5 | . . . . 1 . . . 2 2 Corrupt 2 | . 1 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4567 | . 526 1376 1483 182 117 351 . 39 493 Guns 1608 | . . 552 516 72 117 351 . . . Cannons 2244 | . 454 791 701 . . . . . 298 Explosions 580 | . 72 33 239 105 . . . . 131 Melee . | . . . . . . . . . . Ramming 53 | . . . 27 5 . . . . 21 Kinetic 1270 | . . 552 516 . 47 155 . . . Thermal 983 | . 72 33 239 160 70 196 . 39 174 Explosive . | . . . . . . . . . . Electromagnetic 2261 | . 454 791 701 17 . . . . 298 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . 2 2 . . . 2 19 Average Corruption 3 | . . . 1 2 . . . 1 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 38 | . . . 12 4 . . . 11 11 Message Errors 6 | . . . 1 1 . . . 1 3 Matter Fused 9 | . . . 4 . . . . 3 2 Heat Flow Errors 4 | . . . 1 1 . . . 1 1 Energy Discharges 4 | . . . 1 1 . . . 2 . Parts Rejected 3 | . . . 2 . . . . . 1 Data Loss (minor) 9 | . . . 2 . . . . 3 4 Data Loss (major) 1 | . . . 1 . . . . . . Misfires 2 | . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 42 | . 8 32 . . . . . . 2 Projectiles 42 | . 8 32 . . . . . . 2 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . Impact 1 | . . . 1 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 65 | . . . . 25 . . . . 40 Shots 2 | . . . . 1 . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 10 | . . . 6 1 . . . . 3 Kicked 10 | . . . 6 1 . . . . 3 Crushed . | . . . . . . . . . . Highest Temperature 364 | . 172 264 306 277 96 30 . 220 364 Average Temperature 106 | . 72 98 119 107 56 8 . 71 143 Received Heat Transfer 2928 | . 45 360 837 648 69 468 . 81 420 Effects 7 | . . 2 3 . . . . . 2 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 3 | . . . 2 . . . . . 1 Interference 3 | . . 2 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . 1 Combat Hostiles 2 | . 1 . . . . . . . 1 Parts Fried 7 | . 2 3 1 . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Melted 7 | . . . . . . . . 2 5 Heat Transferred 2557 | . 150 50 200 322 85 450 . 560 740 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . 1 1 2 1 . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Maximum Alert Level 1 | . . 1 . . . . . . . Low Security (%) 97 | 100 100 91 100 100 100 . . . 100 Level 1 2 | . . 8 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 222 | . 114 222 165 30 30 . . . 74 Initial 57 | . . 26 57 21 . . . . 11 Average 53 | . 52 131 63 5 2 . . . 7 Influence Increases 1774 | . 204 569 431 45 30 235 . 60 200 Destroy 0b10 Robot/C 940 | . 120 320 260 . 20 120 . 20 80 Destroy 0b10 Robot/NC 75 | . 5 30 35 . . . . . 5 Destroy Leader 252 | . 22 108 72 . 10 10 . 10 20 Successful Hack 7 | . . . . 6 . . . . 1 Disable Machine 18 | . 9 . 9 . . . . . . Destroy Structure 32 | . 3 6 10 9 . . . . 4 Lose Combat Pursuer 450 | . 45 105 45 30 . 105 . 30 90 Influence Decreases 1739 | . 130 484 529 106 30 190 45 40 185 Entered New Map 244 | . . 48 102 40 . . 45 . 9 Time Decay 1317 | . 130 416 357 57 20 170 . 40 127 Lost Part 178 | . . 20 70 9 10 20 . . 49 Squads Dispatched 14 | . 1 3 2 1 . . . . 7 Investigation 3 | . 1 1 . 1 . . . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 5 | . . 2 1 . . . . . 2 Assault . | . . . . . . . . . . Garrison 4 | . . . 1 . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Distress Signals 5 | . 4 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 136 | . 16 33 23 14 3 15 . 5 27 Peak Tracking Total 12 | . 4 6 7 10 2 8 . 4 12 Tactical Retreats 18 | . 2 5 2 1 . 3 . 1 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Traps Triggered 10 | . 1 1 3 2 . . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Machines Disabled 2 | . 1 . 1 . . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Machines Accessed 6 | . . 1 . 1 2 1 . . 1 Terminals 3 | . . 1 . 1 1 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 13 | . . 4 . 2 2 1 . . 4 Successful 11 | . . 3 . 1 2 1 . . 4 Failed 2 | . . 1 . 1 . . . . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 7 | . . 4 . 2 1 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 4 | . . . . . . . . . 4 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . . 3 . 1 1 1 . . . Record 4 | . . 3 . . 1 . . . . Open Door 2 | . . . . 1 . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . . 4 Scan Component 2 | . . . . . . . . . 2 Repair 2 | . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . 1 . . . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 Time 76 | . . . . . . . . . 76 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Active Infowar (turns) 1846 | . . 206 383 323 226 535 . . 173 Sensors 643 | . . . 383 260 . . . . . Terrain 881 | . . 206 . 1 . 501 . . 173 Structural 580 | . . . . 321 225 34 . . . Jamming 184 | . . . . . 151 33 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Turns Passed 5544 | 44 291 869 761 325 251 671 9 1324 999 Spaces Moved 3467 | 37 253 565 341 239 241 414 6 779 592 Core 110 | 4 . . . . . . . . 106 Treads . | . . . . . . . . . . Legs 2401 | . . 565 341 239 28 . . 764 464 Wheels 286 | 33 253 . . . . . . . . Hover 22 | . . . . . . . . . 22 Flight 648 | . . . . . 213 414 6 15 . Fastest Speed 29 | 50 90 120 120 120 29 32 175 120 50 Average Speed 133 | 88 90 120 120 124 84 150 175 167 140 Slowest Speed 450 | 100 90 120 120 200 182 175 175 190 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 3 52 48 24 50 8 48 22 79 19 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 6 . 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 36 | . 3 6 15 9 . . . . 3 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 36 | . 3 6 15 9 . . . . 3 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Total 4120 | 45 291 664 612 260 281 440 5 795 727 Wait 272 | . 13 6 162 . 21 . . 6 64 Move 3458 | 36 252 564 340 238 240 413 5 778 592 Hop . | . . . . . . . . . . Pick Up 50 | 3 4 11 11 2 4 3 . . 12 Fast Attach 31 | 6 3 . 4 2 5 1 . 3 7 Attach 30 | . . 5 7 4 2 . . 3 9 Detach 8 | . 2 1 1 1 . . . 2 1 Swap 54 | . 5 19 11 4 2 4 . . 9 Drop 38 | . 1 11 6 4 4 5 . . 7 Fire 168 | . 11 47 64 4 3 13 . 3 23 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 10 | . . . 6 1 . . . . 3 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / Ext) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 14) 293 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1188 | -9/Materials | Discovered new exit (range 15) 1205 | -9/Materials | Entered another Materials area 1205 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1521 | -8/Materials | Destroyed 7 combat bots 1849 | -8/Materials | Discovered new exit (range 15) 1875 | -8/Materials | Garrison activated, responded to threat 1966 | -8/Materials | Entered Storage 2269 | -8/Storage | Discovered new exit (range 15) 2275 | -8/Storage | Core integrity fell below 50% 2291 | -8/Storage | Entered Factory 2291 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2303 | -7/Factory | Lost 8 parts (1p4n1u2w) 2519 | -7/Factory | Discovered new exit (range 16) 2542 | -7/Factory | Entered Lower Caves 2867 | -7/Lower Caves | Found Prototype Device 3021 | -7/Lower Caves | Spotted B-75 Beast 3066 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3099 | -7/Lower Caves | Core integrity fell below 50% 3131 | -7/Lower Caves | Lost 5 parts (1p2u2w) 3210 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3213 | -7/Lower Caves | Entered Data Miner 3213 | -7/Data Miner | Discovered new exit (range 6) 3222 | -7/Data Miner | Entered Proximity Caves 3414 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 3494 | -6/Proximity Caves | Learned location of 1 exit from Factory 3887 | -6/Proximity Caves | Learned 12 Factory zone layouts 4520 | -6/Proximity Caves | Core integrity fell below 20% 4528 | -6/Proximity Caves | Discovered new exit (range 15) 4546 | -6/Proximity Caves | Entered Factory 4546 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4547 | -6/Factory | Identified exit to Extension 4548 | -6/Factory | Identified exit to Lower Caves 4549 | -6/Factory | Identified exit to Factory 4554 | -6/Factory | Identified Heart of Steel 4688 | -6/Factory | Repaired Flexi-carbon Leg 4729 | -6/Factory | Repaired Aluminum Leg 5220 | -6/Factory | Garrison activated, responded to threat 5253 | -6/Factory | Cargo convoy interrupted 5373 | -6/Factory | System corruption reached 10% 5469 | -6/Factory | Core integrity fell below 50% 5483 | -6/Factory | Lost 7 parts (1p6n) 5540 | -6/Factory | Core integrity fell below 20% 5545 | -6/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 05453_ Penetrated by Slug. 05454_ System corrupted: Component data lost. 05458_ Penetrated by Slug. 05460_ Dropped Med. Storage Unit. 05462_ Penetrated by Slug. 05469_ U-05 Engineer repairs door. 05481_ DWNWZOUAMOQXR6UWZCU%K:I2W#3,LD3#B<9Z0YL 05499_ Heart of Steel destroyed. 05508_ =C/|C1CGAC3Q&A F> JOY:L 05529_ System corrupted: Component data lost. 05529_ Triggered Heavy Explosive Trap. 05529_ An explosion rips through the floor. 05534_ Dropped Imp. Weapon Shielding. 05535_ Acquired Fission Core. 05540_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05545_ Chain reaction triggered in Mic. Nuclear Core. 05545_ Terminal disabled. 05545_ Neutrino Reactor explodes. Map ----- +----------------------------------------------------+ | ###########???????????# #??# """ | | ############## #??# """ | | + #??# """ | | ###########+##### #??? | | #???????? ??# ###########/## | | #?????? # !! = | | #?????# ! # ! | | #?????# # | | ################# = | | # ????????# %! | | # ?????????+ ##################+## | | # """"?????????# #???????????????? ? | | # """" "???????# #???????????????? ""? | | ######/### """" "???????# #???????????????/ ""? | | ????# + """" ""??????# k #??????????????? """ | | ????# ## """" """?????+ #?????????????? "?? | | ????# ## """" """" #Y #?????????????? ??? | | ????# ## # #?????????????# ??? | | ????# ## # #?????????????# ???? | | ????# ################## #?????????????? ???? | | ????# ################## #######+##??????????? | | ????# ?????????? | | ????# ????????????? | | ????# o ???????????????? | | ########+### ########## x##?????????????????? | | ! ! # #??# @ppx #?????????????????? | | """"" # ##?# ! p "#?????????????????? | | """ """"" ### ! "#?????????????????? | | """ "" F" + "#?????????????????? | | " ### ""#?????????????????? | | * = ! #?# ""#?????????????????? | | ######### ##?# #?????????????????? | | ?????# ?#/ Y #?????????????????? | | ?????#!!! "" # #?????????????????? | | ?????#!! T" # *]] ! #?????????????????? | | ?????#!! "" # ]] #?????????????????? | | ????## ! # ]] #?????????????????? | | ????# ##### ########?????????????????? | | ????## #???###????????????????????????? | | ?????# """"""" #??????????????????????????????? | | ?????# """"""" #??????????????????????????????? | | ?????# """"""? #??????????????????????????????? | | ?????# ""?????????????????????????????????????? | | ?????# ?????????????????????????????????????? | | ?????#######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 38 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flexi-carbon Leg | 19% | -6/Factory Aluminum Leg | 5% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed ThrusterGunTrident Manual? 0 Play Time 02:02:27 Cumulative 82.9 hours Start 2025.07.18 @ 01:03:52 End 2025.07.18 @ 03:40:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 63 Rogue 32 Adventurer 31 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3da10b79-5f12-4412-9718-78eed9dad4d3