Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 22:41:38 Player: Skysub Result: Destroyed by 3H-OH8(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (898) 898 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1708 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (175) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Subdweller Machine Gun > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Arachnoskeleton Wheel Wheel Small Storage Unit High-capacity Storage Unit Structural Scanner Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Small Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Subdweller Shrapnel Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner > --- WEAPON ----------- Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Arachnoskeleton Wheel Wheel Small Storage Unit High-capacity Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Small Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Subdweller Shrapnel Launcher Makeshift Spear [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 11 5 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 3 | 2 . 1 Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 9 | 1 6 2 Device 2 | . 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 4 | . 2 2 Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 6 3 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 2 | . 2 . Weapon 4 | . 3 1 Highest Loss Streak 4 | . 4 3 To Critical Strikes . | . . . Average Backups 13 | 2 13 17 Power . | . 1 . Propulsion 5 | 1 5 6 Utility 4 | . 3 7 Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 11 | . . 11 Power . | . . . Propulsion 6 | . . 6 Utility 2 | . . 2 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 91 | . 92 89 Engine 10 | . 11 6 Treads 19 | . 20 13 Wheel 8 | . 7 14 Device 5 | . 4 10 Storage 14 | . 14 14 Protection 5 | . 5 3 Energy Gun 6 | . 8 . Ballistic Gun 18 | . 19 16 Launcher 1 | . . 5 Peak Build Rating 11 | 6 9 11 Average Rating 7 | 5 7 7 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 90 | 13 90 89 Greatest Support 40 | 40 40 16 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 3 | . 2 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 21 25 Most Carried 22 | 4 21 22 Average Carried 13 | 2 13 17 Final Capacity 25 | 8 25 25 Final Carried 22 | 4 19 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 825 | 342 337 146 Remotely . | . . . Salvage Created 1227 | 256 912 59 Parts 90 | 28 58 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 20 3 Guns 18 | . 17 1 AOE 5 | . 3 2 Classes Destroyed 8 | 3 3 2 Worker 2 | 2 . . Builder 3 | . 3 . Tunneler 7 | 7 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 2 | . . 2 Grunt 20 | . 20 . Sentry 1 | . . 1 Best Kill Streak 4 | 4 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 138 | . 94 44 Missed 46 | . 24 22 Hits 92 | . 70 22 Projectile 92 | . 70 22 Damage Taken 1092 | . 801 291 Core 253 | . 170 83 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 119 | 18 90 11 Largest 2 | 2 2 2 Hottest 100 | 40 60 100 Shots Fired 228 | 36 176 16 Gun 218 | 36 172 10 Cannon . | . . . Launcher 8 | . 4 4 Special 2 | . . 2 Kinetic 169 | 36 123 10 Thermal 51 | . 49 2 Explosive 8 | . 4 4 Electromagnetic . | . . . Robot Hit Streak 14 | 7 14 4 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 155 | 21 127 7 Core Hits 70 | 12 53 5 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1991 | 226 1523 242 Guns 1508 | 226 1210 72 Cannons . | . . . Explosions 457 | . 287 170 Melee . | . . . Ramming 26 | . 26 . Kinetic 1114 | 226 816 72 Thermal 394 | . 394 . Explosive 457 | . 287 170 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 10 | . . 10 Projectiles . | . . . Explosions 10 | . . 10 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . 3 . Shots . | . . . Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 194 | . 194 . Average Temperature 58 | . 58 . Received Heat Transfer 495 | . 444 51 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 900 | . 900 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 91 | 20 91 . Initial 6 | . 6 . Average 30 | 2 34 . Influence Increases 780 | 50 640 90 Destroy 0b10 Robot/C 460 | . 400 60 Destroy 0b10 Robot/NC 75 | 50 25 . Destroy Leader 94 | . 94 . Successful Hack 24 | . 24 . Select Force Hacks 60 | . 60 . Disable Machine 15 | . 15 . Destroy Structure 7 | . 7 . Lose Combat Pursuer 45 | . 15 30 Influence Decreases 780 | 40 650 90 Entered New Map 4 | . 4 . Time Decay 654 | 40 524 90 Lost Part 40 | . 40 . Purge Threat 82 | . 82 . Squads Dispatched 7 | . 7 . Investigation 5 | . 5 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 29 6 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 6 | . 4 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 1 2 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 9 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 22 1 Successful 16 | . 15 1 Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Terminal Index 1 | . 1 . Unreport Threat 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 8 | . 8 . Botnet 2 | . 2 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 932 | . 514 418 Structural 932 | . 514 418 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2471 | 228 1687 556 Spaces Moved 985 | 104 594 287 Core 2 | 2 . . Treads 373 | 102 271 . Legs . | . . . Wheels 610 | . 323 287 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 130 175 Average Speed 185 | 157 194 175 Slowest Speed 240 | 160 240 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 8 87 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 26 | . 6 20 Melee . | . . . Projectile . | . . . AOE 26 | . 6 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1403 | 132 956 315 Wait 239 | . 238 1 Move 983 | 103 593 287 Hop . | . . . Pick Up 24 | 4 16 4 Fast Attach 10 | 5 5 . Attach 7 | 1 3 3 Detach 1 | . 1 . Swap 16 | 1 6 9 Drop . | . . . Fire 119 | 18 90 11 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / Rec) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 229 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 718 | -10/Materials | Discovered new exit (range 15) 1131 | -10/Materials | Learned Storage trap positions 1287 | -10/Materials | Core integrity fell below 50% 1367 | -10/Materials | Discovered new exit (range 8) 1519 | -10/Materials | Discovered new exit (range 15) 1588 | -10/Materials | Discovered new exit (range 8) 1637 | -10/Materials | Learned location of 2 exits from Subcaves 1663 | -10/Materials | Identified exit to Materials 1673 | -10/Materials | Lost 4 parts (1p1u2w) 1677 | -10/Materials | Learned Storage emergency access door positions 1680 | -10/Materials | Learned Materials stockpile data 1689 | -10/Materials | Learned 4 Materials zone layouts 1709 | -10/Materials | Learned 4 Materials zone layouts 1741 | -10/Materials | Identified exit to Subcaves 1916 | -10/Materials | Entered Subcaves 1917 | -10/Subcaves | Approached by a straggling Scientist 1917 | -10/Subcaves | Identified exit to Materials 1918 | -10/Subcaves | Identified exit to Recycling 1969 | -10/Subcaves | Core integrity fell below 20% 1977 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2190 | -10/Subcaves | Lost 3 parts (1p1n1w) 2349 | -10/Subcaves | Visited 4L-MR0's lab 2387 | -10/Subcaves | Found Arachnoskeleton 2472 | -10/Subcaves | Destroyed by 3H-OH8(R) with Subdweller Machine Gun Last Messages --------------- them are even willing to come in here given their fear of my usual visitors." 02373_ Testing Chamber breached. 02373_ Machine disabled. 02387_ Acquired Arachnoskeleton. 02413_ Searching scrap... 02413_ Found Sub. Machine Gun. 02413_ Found 54 Matter. 02414_ Acquired 54 matter. 02414_ Searching scrap... 02414_ Found Mak. Spear. 02414_ Found 70 Matter. 02415_ Acquired 36 matter. 02418_ Acquired Mak. Spear. 02428_ Acquired Sub. Machine Gun. 02448_ Searching scrap... 02448_ Found Sub. Shrapnel Launcher. 02448_ Found Riot Gun. 02448_ Found 53 Matter. 02451_ Acquired Sub. Shrapnel Launcher. 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