Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 22:20:56 Player: Arttano Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (3327) 3327 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (437) 437 TOTAL SCORE: 8914 Bonus ------- Follower Combat Kills 168 Aligned with FarCom 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 1045/1050 System Corruption 11% Temperature Cool (12) Movement Rolling (125) Ox3 Location -6/Extension Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Wheel > --- UTILITY (7) ------ Small Battery Improved Energy Well (fused) Improved Energy Well Machine Analyzer Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Light Armor Plating > --- WEAPON (2) ------- Shock Rifle Heavy Plasma Cannon > --- INVENTORY (5) ---- Phasing Sabre Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Cooled Airjet Gravmag Array > --- UTILITY ---------- Power Amplifier Machine Analyzer Advanced Visual Processing Unit Advanced Terrain Scanner Improved Melee Analysis Suite ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Heavy Missile Launcher Spear > --- INVENTORY -------- Light Deuterium Engine Gravmag System Advanced Terrain Scan Processor Stasis Canceller Deploy-a-Sentry [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Ripper Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 1 . Utility 5 | . . . 1 . . . 2 1 1 . Weapon . | . . . . . . . . . . . Parts Attached 98 | 5 3 2 17 . 1 2 7 32 9 20 Power 13 | . . . 2 . . 1 . 6 . 4 Engine 7 | . . . 2 . . . . 2 . 3 Core 6 | . . . . . . 1 . 4 . 1 Reactor . | . . . . . . . . . . . Propulsion 31 | 3 . . 9 . . . 2 8 5 4 Treads 12 | 2 . . 8 . . . 2 . . . Leg . | . . . . . . . . . . . Wheel 4 | 1 . . . . . . . 1 . 2 Hover 10 | . . . . . . . . 4 5 1 Flight 5 | . . . 1 . . . . 3 . 1 Utility 34 | 1 1 1 3 . 1 1 4 12 3 7 Device 13 | 1 . . 3 . . . 1 5 2 1 Storage 7 | . 1 1 . . . . . 1 . 4 Processor 6 | . . . . . . 1 1 3 . 1 Hackware 1 | . . . . . . . . 1 . . Protection 7 | . . . . . 1 . 2 2 1 1 Artifact . | . . . . . . . . . . . Weapon 20 | 1 2 1 3 . . . 1 6 1 5 Energy Gun 1 | . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 5 | 1 1 . 2 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . 1 . 1 . . . . 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 3 . 1 Slashing Weapon 3 | . . . . . . . . . 1 2 Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon 1 | . . 1 . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . . 3 . 1 Parts Lost 45 | . . 1 2 . . 3 3 15 . 21 Power 8 | . . . 1 . . 1 . 3 . 3 Propulsion 14 | . . 1 . . . . 1 5 . 7 Utility 14 | . . . . . . 1 1 6 . 6 Weapon 9 | . . . 1 . . 1 1 1 . 5 Highest Loss Streak 8 | . . 1 1 . . 3 3 3 . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 6 8 14 19 19 18 16 15 5 3 2 Power 1 | 1 2 2 2 2 3 3 3 1 . . Propulsion 4 | 4 4 5 6 6 7 7 7 1 1 . Utility 3 | . . 4 5 6 5 3 3 2 2 1 Weapon 1 | 1 1 2 2 2 2 1 1 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . 1 . 6 . . 1 2 3 3 . Power 4 | . 1 . 1 . . . . 2 . . Propulsion 7 | . . . 4 . . . 2 . 1 . Utility 4 | . . . . . . 1 . 1 2 . Weapon 1 | . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 99 100 99 98 98 77 89 73 Engine 5 | . 14 14 10 11 11 8 . . . 2 Core 3 | . . . . . . 1 9 6 6 2 Treads 16 | . 14 14 31 33 33 33 26 . . . Wheel 1 | . 14 14 . . . . . 1 4 1 Hover 3 | . . . . . . . . 3 13 13 Flight 2 | . . . . . . . . 8 4 . Device 13 | . 14 14 21 22 16 11 8 6 18 7 Storage 8 | . 14 14 11 11 11 11 9 6 . 6 Processor 10 | . . . . . . 1 9 21 20 22 Protection 4 | . . . . . 4 9 16 4 6 2 Ballistic Gun 8 | . 17 14 14 11 11 13 17 . . . Launcher 5 | . 10 11 7 10 11 7 . 2 6 . Impact Weapon 1 | . . . . . . . . 4 . . Peak Build Rating 62 | 7 8 11 16 17 17 20 26 40 58 62 Average Rating 26 | 6 7 9 14 16 16 17 24 32 48 47 On Entrance 20 | 6 7 8 9 16 17 17 20 25 37 58 Avg Prop Armor Cover (%) 5 | 11 11 11 11 . . . . 2 4 . Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 15 31 51 55 52 70 55 63 28 30 28 Greatest Support 63 | 10 10 10 63 63 63 63 63 16 42 46 Greatest Overweight (x) 8 | 1 3 5 5 . 1 . 1 4 2 8 Average Overweight (x) . | 1 1 4 . . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 5 5 Average Capacity 13 | 8 9 19 20 20 20 20 20 7 5 5 Most Carried 20 | 7 10 16 20 20 20 20 20 18 5 5 Average Carried 12 | 6 8 14 19 19 19 19 18 7 4 2 Final Capacity 20 | 8 15 20 20 20 20 20 20 5 5 5 Final Carried 20 | 7 10 15 19 20 20 17 19 5 5 1 Class Distribution -------------------- 41% | Mutant 25% | Assassin 16% | Scavenger-Mutant 8% | Ninja 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Ninja | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Matter Collected 2598 | 238 38 173 760 172 . 183 189 431 95 319 Remotely . | . . . . . . . . . . . Salvage Created 3468 | 53 49 50 1011 286 . 406 207 693 141 572 Parts 198 | 4 5 6 70 16 . 16 14 23 15 29 Haulers Intercepted 8 | . . . 5 . . . 1 2 . . Recyclers Shooed 2 | . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 77 | . 2 8 19 11 . 8 3 12 4 10 Melee 18 | . . . . . . . . 6 4 8 Guns 13 | . . . 5 . . 4 3 . . 1 Cannons 1 | . . . . . . . . . . 1 AOE 41 | . 2 8 14 11 . 4 . 2 . . Classes Destroyed 14 | 1 3 1 6 1 . . 1 1 . . Worker 2 | . . . 1 . . . . 1 . . Builder 7 | . 1 . 1 . . 1 . 1 . 3 Tunneler 2 | 2 . . . . . . . . . . Hauler 8 | . . . 5 . . . 1 2 . . Recycler 6 | . . . 3 . . 1 . 2 . . Operator 2 | . 1 . . . . . . . 1 . Watcher 2 | . . . 1 . . . . 1 . . Swarmer 17 | . . 6 3 1 . . . 2 3 2 Grunt 36 | . 2 2 10 9 . 7 . 3 . 3 Brawler 2 | . . . . 1 . 1 . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 12 | . . . 5 . . . 2 1 . 4 Hunter 2 | . . . . . . . 1 1 . . Programmer 7 | . . . . . . . . 5 1 1 Best Kill Streak 6 | 1 4 3 5 3 . 6 1 2 5 3 Combat Bots Only 6 | . 2 3 5 3 . 6 1 2 3 3 Max Kills in Single Turn 3 | 1 2 3 3 3 . 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 3 2 3 . 1 . 2 . . Melee 1 | . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Hostile Shots Fired 580 | . 2 27 59 15 . 36 38 120 12 271 Missed 186 | . 2 10 21 7 . 9 7 39 3 88 Hits 394 | . . 17 38 8 . 27 31 81 9 183 Projectile 394 | . . 17 38 8 . 27 31 81 9 183 Critical Strikes 12 | . . 1 1 1 . 3 . 2 . 4 Damage Taken 6180 | . 135 160 581 99 . 435 470 1777 133 2390 Core 1619 | . 24 54 68 35 . 42 27 508 31 830 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 70 | 100 . 68 . . . 63 95 27 . . Volleys Fired 143 | 5 5 7 63 14 . 20 15 2 . 12 Largest 2 | 2 1 1 2 1 . 2 2 1 . 2 Hottest 140 | 40 30 30 60 30 . 46 46 39 . 140 Shots Fired 235 | 10 5 7 109 14 . 33 28 3 . 26 Gun 163 | 10 . . 87 . . 26 28 . . 12 Cannon 14 | . . . . . . . . . . 14 Launcher 58 | . 5 7 22 14 . 7 . 3 . . Special . | . . . . . . . . . . . Kinetic 151 | 10 . . 87 . . 26 28 . . . Thermal 14 | . . . . . . . . . . 14 Explosive 58 | . 5 7 22 14 . 7 . 3 . . Electromagnetic 12 | . . . . . . . . . . 12 Robot Hit Streak 14 | 3 . 3 14 4 . 11 7 8 . 10 Robot Miss Streak 3 | 1 . . 3 3 . 2 3 . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . Shots Hit Robots 242 | 7 . 3 65 5 . 25 35 38 7 57 Core Hits 151 | 2 5 11 52 14 . 22 8 13 5 19 Critical Kills 2 | . . . . . . . . 1 . 1 Critical Parts Destroyed 12 | . . . . . . 1 . 9 . 2 Critical Strikes 22 | . . . . . . 1 . 10 3 8 Meltdown 1 | . . . . . . . . . . 1 Destroy 1 | . . . . . . 1 . . . . Corrupt 1 | . . . . . . . . . . 1 Smash 12 | . . . . . . . . 10 . 2 Sever 3 | . . . . . . . . . . 3 Impale 4 | . . . . . . . . . 3 1 Melee Attacks 180 | . . 2 . . . . 17 80 24 57 Impact 80 | . . . . . . . . 73 . 7 Slashing 35 | . . . . . . . . . . 35 Piercing 46 | . . . . . . . . 7 24 15 Sneak Attacks 11 | . . 2 . . . . 1 5 2 1 Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks 4 | . . . . . . . . . . 4 Damage Inflicted 8774 | 83 277 521 1897 663 . 891 224 1865 290 2063 Guns 1560 | 83 . . 779 . . 355 224 . . 119 Cannons 230 | . . . . . . . . . . 230 Explosions 3687 | . 277 521 1118 663 . 536 . 547 . 25 Melee 3297 | . . . . . . . . 1318 290 1689 Ramming . | . . . . . . . . . . . Kinetic 1441 | 83 . . 779 . . 355 224 . . . Thermal 855 | . . . 247 . . . . 353 . 255 Explosive 3062 | . 277 521 871 663 . 536 . 194 . . Electromagnetic 119 | . . . . . . . . . . 119 Impact 1563 | . . . . . . . . 1236 . 327 Slashing 973 | . . . . . . . . . . 973 Piercing 761 | . . . . . . . . 82 290 389 Highest Corruption 11 | . . . . . . . . 3 8 11 Average Corruption 5 | . . . . . . . . 2 7 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 82 | . . . . . . . . 23 5 54 Message Errors 19 | . . . . . . . . 3 1 15 Matter Fused 20 | . . . . . . . . 5 2 13 Heat Flow Errors 7 | . . . . . . . . 3 . 4 Energy Discharges 13 | . . . . . . . . 3 1 9 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . 6 1 6 Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 4 | . . . . . . . . 1 . 3 Alerts 3 | . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 751 | . 13 32 47 . . 9 . 438 4 208 Projectiles 17 | . . . . . . . . . . 17 Explosions 176 | . 13 32 47 . . 9 . 75 . . Melee 558 | . . . . . . . . 363 4 191 Knockbacks 11 | . . . . . . . . 9 . 2 Impact 10 | . . . . . . . . 8 . 2 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 339 | . . . 108 3 . . . 228 . . Shots 6 | . . . 2 1 . . . 3 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 303 | . . 4 5 19 . 22 18 188 . 303 Average Temperature 60 | . . 2 2 7 . 8 7 69 . 85 Received Heat Transfer 1598 | . . 30 180 66 . 297 36 162 . 827 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 7 . . Combat Hostiles 4 | . . . . . . . . 4 . . Parts Fried 10 | . . . . . . . . 8 . 2 Impact Corruptions 19 | . . . . . . . . 15 . 4 Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 Heat Transferred 800 | . . . 150 . . . . 250 . 400 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Maximum Alert Level 1 | . . . 1 1 . . . 1 . . Low Security (%) 92 | 100 100 100 83 89 . 100 100 86 100 100 Level 1 7 | . . . 16 10 . . . 13 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 393 | 5 69 135 393 252 . 168 68 264 122 50 Initial 145 | . 3 5 . 145 . . 57 . 122 21 Average 62 | 1 25 44 106 125 . 45 11 67 37 6 Influence Increases 3122 | 10 88 241 825 407 . 238 200 653 137 323 Destroy 0b10 Robot/C 1640 | . 40 160 380 220 . 160 100 280 80 220 Destroy 0b10 Robot/NC 150 | 10 10 . 55 . . 10 10 35 5 15 Destroy Leader 412 | . 10 30 122 40 . 30 44 86 20 30 Allied During Kill 14 | . . . . . . . 5 4 . 5 Successful Hack 83 | . 9 . 25 . . . 11 4 22 12 Disable Machine 225 | . . 15 75 . . . 15 105 . 15 Destroy Structure 478 | . 19 36 153 102 . 38 . 109 10 11 Lose Combat Pursuer 120 | . . . 15 45 . . 15 30 . 15 Influence Decreases 3103 | 5 79 255 450 760 22 90 348 403 344 347 Entered New Map 504 | . 2 9 . 230 22 . 91 . 128 22 Time Decay 2360 | 5 77 236 430 530 . 60 215 322 216 269 Lost Part 219 | . . 10 20 . . 30 22 81 . 56 Lost Ally 20 | . . . . . . . 20 . . . Squads Dispatched 18 | . 2 1 2 1 . 1 . 6 4 1 Investigation 5 | . 1 1 2 . . . . . . 1 Extermination 9 | . . . . . . . . 6 3 . Reinforcement 4 | . 1 . . 1 . 1 . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Distress Signals 10 | . . . 6 1 . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 6 8 39 12 . 7 6 22 7 19 Peak Tracking Total 5 | . 4 3 5 3 . 3 3 4 3 3 Tactical Retreats 9 | . . . 1 1 . . 2 2 1 2 ECM-based Alert Blocks 6 | . . . . . . . 1 . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 10 | . 1 . 2 . . . 2 2 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . . . 16 . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 16 | . . 1 5 . . . 1 7 . 2 Max in Single Turn 3 | . . 1 1 . . . 1 3 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 26 | . 3 1 6 . 2 . 7 2 1 4 Terminals 21 | . 2 . 6 . . . 7 1 1 4 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 57 | . 10 1 14 . 5 . 13 4 3 7 Successful 25 | . 6 1 5 . 5 . 3 2 2 1 Failed 32 | . 4 . 9 . . . 10 2 1 6 Catastrophic 15 | . 2 . 3 . . . 6 . 1 3 Database Lockouts . | . . . . . . . . . . . Manual 39 | . 10 . 14 . 1 . 10 2 2 . Terminals 44 | . 5 . 14 . . . 13 2 3 7 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units 5 | . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 18 | . 1 1 5 . 5 . 3 . 2 1 Record 8 | . . . . . 4 . 1 . 2 1 Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . Transport Status 1 | . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 . 4 . . . 3 2 1 3 Full Trace Events 3 | . 1 . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . 2 . . . . . . . . parse_system 2 | . . 2 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . . . . . . 9 3 . 5 Total Damage 916 | . . . . . . . 455 183 . 278 Kills 6 | . . . . . . . 3 2 . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . 1 1 . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Active Infowar (turns) 11276 | 5 231 623 2204 1496 417 368 1157 2403 751 1621 Optics 5979 | . . . . . . 47 1157 2403 751 1621 Sensors 3897 | . . . 2182 1496 216 . . 3 . . Terrain 1439 | . . . . . . . . . 658 781 Seismic 5808 | 5 231 623 2204 1496 417 368 464 . . . Machine Analysis 4769 | . . . . . . . . 2397 751 1621 ECM 2860 | . . . . . . . 659 667 751 783 Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Turns Passed 11342 | 71 231 623 2204 1496 417 368 1157 2403 751 1621 Spaces Moved 7095 | 35 213 347 1186 880 255 138 533 1713 679 1116 Core 274 | . . . . . . . . 147 . 127 Treads 2952 | . . . 1146 880 255 138 533 . . . Legs . | . . . . . . . . . . . Wheels 1444 | 35 213 347 40 . . . . 282 380 147 Hover 1687 | . . . . . . . . 547 299 841 Flight 738 | . . . . . . . . 737 . 1 Fastest Speed 32 | 95 95 125 155 160 160 160 160 32 42 42 Average Speed 126 | 95 99 149 162 160 160 160 161 105 81 89 Slowest Speed 515 | 95 125 155 320 160 240 160 240 320 185 515 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . Potential Cave-ins 1 | . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 4 44 62 71 99 61 25 34 40 17 48 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . . . . Spaces Dug 37 | . . . . . . . . 24 10 3 Terrain Destroyed 542 | . 19 45 168 126 . 54 . 110 10 10 Melee 36 | . . . . . . . . 24 10 2 Projectile 5 | . . . . . . . . . . 5 AOE 501 | . 19 45 168 126 . 54 . 86 . 3 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Total 9001 | 60 225 443 1352 955 265 252 797 2177 842 1633 Wait 1305 | 15 . 79 51 56 2 91 195 299 106 411 Move 7081 | 34 212 346 1185 879 254 137 532 1708 678 1116 Hop 2 | . . . . . . . . 2 . . Pick Up 49 | 1 3 5 10 3 3 . 6 6 8 4 Fast Attach 52 | 1 . . 2 . . 1 4 21 9 14 Attach 31 | . . 1 2 . 2 2 3 12 . 9 Detach 16 | . . . . . 1 . 1 10 1 3 Swap 57 | 4 4 3 24 1 . . 5 12 2 2 Drop 69 | . 1 . 15 2 3 1 3 25 14 5 Fire 143 | 5 5 7 63 14 . 20 15 2 . 12 Melee 175 | . . 2 . . . . 17 80 24 52 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . Trap 16 | . . . . . . . 16 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 72 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 11) 237 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 412 | -10/Mines | Learned Materials emergency access door positions 440 | -10/Mines | Found a hidden stash of uninstalled traps 470 | -10/Mines | Met a Derelict shopkeep closing up shop 777 | -10/Mines | Discovered new exit (range 14) 828 | -10/Mines | Discovered new exit (range 4) 926 | -10/Mines | Entered Materials 926 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1364 | -9/Materials | Build established: Scavenger-Mutant 1638 | -9/Materials | Discovered new exit (range 3) 1809 | -9/Materials | Discovered new exit (range 15) 2098 | -9/Materials | Discovered new exit (range 8) 2898 | -9/Materials | Build established: Mutant 3130 | -9/Materials | Entered Mines 3313 | -9/Mines | Assembled infested the area 3452 | -9/Mines | Discovered new exit (range 10) 3490 | -9/Mines | Discovered new exit (range 5) 3846 | -9/Mines | Discovered new exit (range 9) 3849 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3894 | -9/Mines | Learned location of 1 exit from Lower Caves 4626 | -9/Mines | Entered Exiles 4665 | -9/Exiles | Met 8R-AWN 4692 | -9/Exiles | Met EX-HEX 4751 | -9/Exiles | Met EX-BIN 4769 | -9/Exiles | Aligned with FarCom system 4770 | -9/Exiles | Given EX-Vault access code 4812 | -9/Exiles | Opened EX-Vault 4844 | -9/Exiles | Found Deploy-a-Sentry 4854 | -9/Exiles | Found Deploy-a-Sentry 4857 | -9/Exiles | Found Deploy-a-Sentry 4887 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4933 | -9/Exiles | Met EX-DEC 4948 | -9/Exiles | Learned location of Zion (-7) 5023 | -9/Exiles | Discovered new exit (range 10) 5043 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 5043 | -9/Exiles | Entered Mines 5387 | -8/Mines | Discovered new exit (range 15) 5388 | -8/Mines | Lost 3 parts (1p1u1w) 5411 | -8/Mines | Entered Materials 5411 | -8/Materials | Evolved 2 slots: Utility x2 5921 | -8/Materials | Lost 3 parts (1n1u1w) 6211 | -8/Materials | DAS Turret deployed 6555 | -8/Materials | Discovered new exit (range 5) 6568 | -8/Materials | Entered Factory 6568 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7065 | -7/Factory | Build established: Assassin 7223 | -7/Factory | Lost 3 parts (1p1n1u) 8295 | -7/Factory | Core integrity fell below 50% 8645 | -7/Factory | DAS Turret deployed 8920 | -7/Factory | Discovered new exit (range 12) 8971 | -7/Factory | Entered another Factory area 8971 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9715 | -6/Factory | Discovered new exit (range 7) 9722 | -6/Factory | Entered Extension 10054 | -6/Extension | Build established: Ninja 10071 | -6/Extension | Spotted B-75 Beast 10424 | -6/Extension | Disrupted transfer network 10546 | -6/Extension | Lost 6 parts (1p2n3u) 10610 | -6/Extension | Core integrity fell below 50% 10631 | -6/Extension | DAS Turret deployed 10638 | -6/Extension | Allies destroyed B-75 Beast 10650 | -6/Extension | Lost 8 parts (2p3n2u1w) 10761 | -6/Extension | Core integrity fell below 20% 10776 | -6/Extension | System corruption reached 10% 10874 | -6/Extension | Spotted B-75 Beast 11078 | -6/Extension | Build established: Skirmisher 11343 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 11218_ U-05 Engineer builds a Wall. 11222_ Acquired 7 matter. 11223_ Acquired 3 matter. 11223_ U-05 Engineer builds a Wall. 11230_ System corrupted: FCS attempts to trigger Hvy. Plasma Cannon. 11230_ System corrupted: Hvy. Plasma Cannon misfires. 11250_ U-05 Engineer builds a Wall. 11269_ System corrupted: Component data lost. 11300_ System corrupted: Heat flow error (+137). 11318_ System corrupted: Heat flow error (+152). 11330_ Y-54 Guardian springs to life. 11330_ Acquired Phasing Sabre. 11331_ Y-54 Guardian springs to life. 11331_ Wheel destroyed. 11334_ Y-54 Guardian destroyed. 11337_ System corrupted: IFF burst signal emitted. 11342_ Acquired Imp. Light Armor Plating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?#?#?#????#?????####?#?#?#???#??????#??? | | ?#??###??#???########???#???##???#####?? | | ??#???????#??#?##??####???############## | | ????##???#??###?????#?#??#?#?# | | ??????###?#??#########?#??#?## / | | ???##?##?#?#?# ########## | | ####?##?###??# lb + + [ = | | ??###?#???#### hl # ## | | ???#?###?###?#[%Y* # ## | | ??#?########## @* # ## | | ???#?# + # ## | | ??#??# ######;#;## ## | | #?#??# #??##?## #########+## | | ###??# ###??### ####### %% | | ###### ######## | | ?##### | | ?????# ################### | | ??#??# ##?#########??###?###### | | ##?### ############?#???############ | | ?##### ##?##??#?###?#####???###?#??? | | ###### #??#?????##??#?#####??#####?? | | ?##?## ###############?###??######?# | | #??#?# #?#??###?#?#########??#?##?## | | ???### ####??####?###########?##?#?? | | ?????# #####?######?##?#????#####?## | | ###### #############??####??###?#?#? | | ?#?### #?###?####?####??#?###?##??## | | ?#?### ####??#?######?########?#???? | | #?##?# ###??####?#?###?#?#?#?#???##? | | ?###?# ########?##?####?#######?#??? | | ###?## #??###?###?#######???##?####? | | ?##### ##?#######?###??##??#?#?###?# | | ?#?### ##?######?##?#?##??###????##? | | #??### #####?#########???#??#?#####??#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Power Amplification 20 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 71 Melee Accuracy 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hehehe Leap Before You Look Omniscient Cartographer We Love MA Challenges ------------ None Game ------ Seed VisualSystemBallwheel Manual? 0 Play Time 01:49:27 Cumulative 20.5 hours Start 2026.07.18 @ 20:26:50 End 2026.07.18 @ 22:20:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(15,5,5)|SATURATION(90)|BRIGHTNESS(90) Steam 1 RUN: 76c8b6f3-9d3d-41a0-b889-1e1bd166acc7