Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 16:57:37 Player: Geordi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1481) 1481 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 3673 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 390/550 Matter 300/300 Energy 34/125 System Corruption 0% Temperature Cool (15) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Large Storage Unit Large Matter Pod (150) ECM Suite Hacking Suite Improved EM Shotgun Spread Laser Enhanced Flamer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Large Storage Unit Large Matter Pod ECM Suite Hacking Suite Improved EM Shotgun Spread Laser Enhanced Flamer [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Splice Drone Bay Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 50 | 6 9 16 14 5 Power 8 | 1 1 2 4 . Engine 6 | 1 1 . 4 . Core 2 | . . 2 . . Reactor . | . . . . . Propulsion 19 | 2 4 5 6 2 Treads 2 | . . . 2 . Leg 15 | 2 4 5 2 2 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 8 | 1 3 2 . 2 Device 4 | . 1 2 . 1 Storage 3 | 1 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 1 7 4 1 Energy Gun 7 | 1 1 1 3 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon . | . . . . . Launcher 3 | . . 3 . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 19 | . 1 7 7 4 Power 3 | . 1 1 1 . Propulsion 11 | . . 3 4 4 Utility 3 | . . 2 1 . Weapon 2 | . . 1 1 . Highest Loss Streak 4 | . 1 4 3 3 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 89 | . 96 94 81 91 Engine 8 | . 13 . 8 9 Core 3 | . . 13 2 . Treads 6 | . . . 13 11 Leg 18 | . 28 26 6 31 Flight 3 | . . . 8 . Device 9 | . 10 10 9 9 Storage 12 | . 14 14 11 9 Energy Gun 14 | . 14 14 15 18 Ballistic Gun 5 | . 14 5 . . Launcher 2 | . . 8 1 . Special Weapon 2 | . . . 4 . Naked Turns . | . . . . . Heaviest Build 28 | 12 28 27 28 20 Greatest Support 43 | 20 20 20 40 43 Greatest Overweight (x) 6 | . 1 2 6 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 9 | 3 8 9 9 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 10 8 10 9 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1110 | 218 446 227 184 35 Remotely . | . . . . . Salvage Created 1775 | . 719 376 302 378 Parts 109 | . 47 22 24 16 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 46 | . 13 15 12 6 Guns 32 | . 13 7 7 5 AOE 13 | . . 8 4 1 Classes Destroyed 10 | . 6 2 2 . Tunneler 2 | . . 2 . . Hauler 2 | . 2 . . . Recycler 2 | . 1 1 . . Operator 3 | . 2 . . 1 Watcher 4 | . 2 . 1 1 Swarmer 15 | . 3 7 5 . Grunt 24 | . 10 6 2 6 Duelist 1 | . . . 1 . Sentry 4 | . . . 4 . Assembled 2 | . . 2 . . Best Kill Streak 8 | . 8 8 5 4 Combat Bots Only 6 | . 3 6 5 3 Max Kills in Single Turn 5 | . 1 5 2 2 Gunslinging 1 | . . 1 . . Exploded 4 | . . 4 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 252 | . 57 89 70 36 Missed 70 | . 13 28 23 6 Damage Taken 2478 | . 518 739 754 467 Core 480 | . 89 123 108 160 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 59 | . 59 . . . Core Remaining (%) 62 | 100 . 15 73 . Volleys Fired 146 | . 59 29 39 19 Largest 2 | . 2 2 2 2 Hottest 145 | . 70 95 145 110 Shots Fired 270 | . 118 52 62 38 Gun 251 | . 118 45 50 38 Cannon . | . . . . . Launcher 9 | . . 7 2 . Special 10 | . . . 10 . Kinetic 75 | . 59 16 . . Thermal 147 | . 59 29 49 10 Explosive 9 | . . 7 2 . Electromagnetic 39 | . . . 11 28 Robot Hit Streak 15 | . 13 8 9 15 Robot Miss Streak 10 | . 3 6 10 4 Penetration Max . | . . . . . Secondary Targets 5 | . 2 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 186 | . 80 26 49 31 Core Hits 127 | . 38 28 34 27 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 7 | . 3 2 2 . Burn 6 | . 3 1 2 . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3373 | . 1006 864 925 578 Guns 2449 | . 1001 284 628 536 Cannons . | . . . . . Explosions 843 | . . 580 221 42 Melee . | . . . . . Ramming 18 | . 5 . 13 . Kinetic 616 | . 531 85 . . Thermal 1402 | . 470 199 580 153 Explosive 758 | . . 580 178 . Electromagnetic 579 | . . . 154 425 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . 2 11 1 . Average Corruption 3 | . 2 6 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . 3 19 6 . Message Errors 4 | . 1 2 1 . Matter Fused 10 | . 1 7 2 . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . . 2 . Data Loss (minor) 6 | . . 5 1 . Data Loss (major) 3 | . 1 2 . . Misfires 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 53 | . . 31 22 . Projectiles . | . . . . . Explosions 53 | . . 31 22 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 79 | . . 59 20 . Shots 4 | . . 3 1 . Rammed 1 | . . . 1 . Targets Rammed 3 | . 2 . 1 . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 291 | . 120 149 291 90 Average Temperature 57 | . 37 29 81 39 Received Heat Transfer 861 | . 270 108 195 288 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 1 2 Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . 2 . 3 . Heat Transferred 3931 | . 1628 592 1586 125 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 424 | . 424 338 233 176 Initial 83 | . . 73 83 16 Average 159 | . 231 231 89 81 Maximum Alert Level 2 | . 2 1 1 . Low Security (%) 58 | 100 40 16 85 100 Level 1 37 | . 49 83 14 . Level 2 3 | . 9 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 3 . 1 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 5 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 29 16 26 13 Peak Tracking Total 6 | . 6 6 5 6 Tactical Retreats 8 | . 4 3 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 13 | . 8 1 3 1 Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 27 1 6 3 Successful 20 | . 16 1 2 1 Failed 17 | . 11 . 4 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 17 . 5 . Fabricators . | . . . . . Repair Stations 11 | . 8 . . 3 Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 8 1 1 . Record 2 | . 2 . . . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Terminal Index 1 | . 1 . . . Locate Traps 3 | . 3 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 6 . . 1 Scan Component 5 | . 4 . . 1 Repair 2 | . 2 . . . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 3 | . 2 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 62 | . 62 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . . 1 . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks 20 | . . . 20 . Total Damage 92 | . . . 92 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 20 | . . . 20 . Drone Recoveries 20 | . . . 20 . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3378 | 62 1060 659 1416 181 Spaces Moved 1682 | 44 589 311 664 74 Core 9 | 9 . . . . Treads 339 | . . . 339 . Legs 1262 | 35 589 311 253 74 Wheels . | . . . . . Hover . | . . . . . Flight 72 | . . . 72 . Fastest Speed 50 | 50 120 120 120 120 Average Speed 145 | 105 121 138 174 120 Slowest Speed 520 | 120 190 260 520 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 95 69 49 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 97 | . . 82 12 3 Melee . | . . . . . Projectile . | . . . . . AOE 97 | . . 82 12 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2339 | 59 815 489 849 127 Wait 396 | . 137 123 110 26 Move 1678 | 43 588 310 663 74 Hop . | . . . . . Pick Up 48 | 10 14 8 13 3 Fast Attach 5 | . 1 . 4 . Attach 22 | 6 1 7 4 4 Detach . | . . . . . Swap 23 | . 7 9 6 1 Drop 18 | . 6 3 9 . Fire 146 | . 59 29 39 19 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 2 . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 489 | -10/Materials | Discovered new exit (range 6) 569 | -10/Materials | Discovered new exit (range 8) 613 | -10/Materials | Repaired Aluminum Leg 650 | -10/Materials | Repaired Broken Aluminum Leg 738 | -10/Materials | Discovered new exit (range 16) 1031 | -10/Materials | Discovered new exit (range 6) 1123 | -10/Materials | Entered Mines 1147 | -10/Mines | Core integrity fell below 50% 1178 | -10/Mines | Lost 3 parts (1p1u1w) 1197 | -10/Mines | Discovered new exit (range 7) 1279 | -10/Mines | Learned location of Zion (-7) 1311 | -10/Mines | Excavation squad dispatched 1311 | -10/Mines | A large section of the Mines collapsed 1456 | -10/Mines | System corruption reached 10% 1468 | -10/Mines | Core integrity fell below 20% 1511 | -10/Mines | Lost 4 parts (3n1u) 1537 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1582 | -10/Mines | Discovered new exit (range 14) 1648 | -10/Mines | Found the Drone Emporium 1654 | -10/Mines | Found Prototype Device 1655 | -10/Mines | Identified Splice Drone Bay 1782 | -10/Mines | Entered Materials 1782 | -9/Materials | Evolved 2 slots: Propulsion x2 2578 | -9/Materials | Discovered new exit (range 16) 2676 | -9/Materials | Build established: Scavenger-Mutant 2981 | -9/Materials | Lost 3 parts (1p1n1u) 3198 | -9/Materials | Entered another Materials area 3198 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3341 | -8/Materials | Garrison activated, responded to threat 3379 | -8/Materials | Self-destructed Last Messages --------------- Ready to Repair: Aluminum Leg Rating: 1 Time: 26 03341_ W-25 Informer calls for garrison support. 03341_ ALERT: Activating Garrison Access M001. 03343_ Lgt. Treads destroyed. 03343_ Critical hit (Burn: +37). 03344_ Imp. Signal Interpreter fried. 03344_ W-25 Informer destroyed. 03361_ Broken Aluminum Leg destroyed. 03364_ Unknown Device fried. 03364_ G-47 Trooper destroyed. 03364_ Processing Tank disabled. 03370_ G-47 Trooper destroyed. 03370_ Switching to secondary target: G-47 Trooper. 03373_ G-47 Trooper misfires. 03376_ G-47 Trooper destroyed. 03379_ Aluminum Leg destroyed. 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Challenges ------------ None Game ------ Seed FrostWardronePendant Manual? 0 Play Time 00:44:48 Cumulative 11.3 hours Start 2024.03.03 @ 13:20:10 End 2024.03.03 @ 16:57:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34dbaf2d-49dc-441a-93e2-ed9915b6848b