Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 20:37:31 Player: Dadrick Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (3022) 3022 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 6540 Bonus ------- High Alert Combat Kills 163 Cogmind --------- Core Integrity 0/700 Matter 121/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Matter Pod (0) Seismic Detector Decoy Drone Bay (16/16) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON ----------- High-powered Field Laser Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink High-capacity Matter Pod Improved Signal Interpreter Seismic Detector Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Decoy Drone Bay Heavy Laser Enhanced Autogun Enhanced Autogun Plasma Cutter Heavy Flail [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Parts Attached 114 | 7 9 13 1 3 52 29 Power 9 | 1 1 1 . . 5 1 Engine 7 | 1 1 1 . . 3 1 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 18 | 2 . 2 . . 8 6 Treads 8 | 2 . 2 . . 4 . Leg 10 | . . . . . 4 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 37 | 2 2 4 1 1 16 11 Device 15 | 1 . 2 . 1 8 3 Storage 3 | 1 2 . . . . . Processor 2 | . . . . . 2 . Hackware 4 | . . . . . 1 3 Protection 13 | . . 2 1 . 5 5 Artifact . | . . . . . . . Weapon 50 | 2 6 6 . 2 23 11 Energy Gun 15 | 2 4 3 . 1 3 2 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 20 | . . . . . 14 6 Ballistic Cannon . | . . . . . . . Launcher 6 | . . 2 . 1 3 . Special Weapon 4 | . 2 1 . . 1 . Impact Weapon 4 | . . . . . 1 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 3 2 Parts Lost 34 | . . 1 . . 15 18 Power 4 | . . 1 . . 1 2 Propulsion 10 | . . . . . 3 7 Utility 10 | . . . . . 4 6 Weapon 10 | . . . . . 7 3 Highest Loss Streak 11 | . . 1 . . 7 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 100 93 95 Engine 7 | . 13 14 14 14 4 . Core 2 | . . . . . 3 6 Treads 14 | . 28 28 28 28 7 . Leg 12 | . . . . . 16 28 Device 10 | . 14 10 14 14 10 6 Storage 10 | . 14 14 14 14 9 6 Processor 5 | . . . . . 7 11 Hackware 2 | . . . . . . 8 Protection 3 | . . 3 . . 6 1 Energy Gun 12 | . 26 25 28 27 4 . Ballistic Gun 12 | . . . . . 20 21 Peak Build Rating 45 | 7 8 9 9 11 38 45 Average Rating 21 | 5 7 8 9 9 25 41 On Entrance 11 | . 7 8 9 9 11 38 Naked Turns 33 | . . . . . . 33 Heaviest Build 46 | 14 29 31 31 29 46 43 Greatest Support 68 | 40 40 40 40 40 62 68 Greatest Overweight (x) 2 | 2 . . . . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 14 Most Carried 15 | 4 10 13 14 15 15 15 Average Carried 12 | 1 6 11 13 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 4 10 13 14 15 15 5 Class Distribution -------------------- 45% | Mutant 15% | Skirmisher 10% | Gunner 8% | Scavenger-Gunner 7% | Tank 5% | Hacker-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2855 | 270 90 118 107 97 1267 906 Remotely . | . . . . . . . Salvage Created 3882 | 121 468 231 . 46 2138 878 Parts 229 | 6 30 17 . 1 100 75 Haulers Intercepted 6 | . 2 . . . 3 1 Recyclers Shooed 8 | . 2 1 . 2 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 73 | . 6 8 . 3 39 17 Guns 48 | . 6 1 . . 24 17 AOE 25 | . . 7 . 3 15 . Classes Destroyed 13 | 2 6 . . . 3 2 Worker 3 | . 2 . . . 1 . Builder 4 | . 2 1 . . 1 . Tunneler 7 | 2 . 3 . . . 2 Hauler 6 | . 2 . . . 3 1 Recycler 9 | 1 1 1 . . 6 . Operator 4 | . . . . . 2 2 Watcher 7 | . 2 . . . 3 2 Swarmer 20 | . 3 3 . . 9 5 Grunt 38 | . 3 5 . 3 22 5 Brawler 2 | . . . . . 1 1 Sentry 7 | . . . . . 7 . Hunter 1 | . . . . . . 1 Programmer 5 | . . . . . . 5 Best Kill Streak 13 | 2 4 10 . 3 13 4 Combat Bots Only 12 | . 3 7 . 3 12 4 Max Kills in Single Turn 4 | 1 3 2 . 1 4 2 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . 1 . 1 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 574 | . 38 28 . 10 237 261 Missed 188 | . 11 6 . 6 71 94 Damage Taken 5669 | . 276 242 . 55 2242 2854 Core 1163 | . 44 38 . 10 367 704 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . . . 63 33 . Volleys Fired 333 | 11 55 24 . 12 154 77 Largest 3 | 2 2 2 . 2 3 3 Hottest 205 | 90 100 115 . 115 205 75 Shots Fired 778 | 22 102 33 . 19 382 220 Gun 721 | 22 94 18 . 14 353 220 Cannon 9 | . . . . . 9 . Launcher 33 | . . 10 . 5 18 . Special 15 | . 8 5 . . 2 . Kinetic 504 | . . . . . 284 220 Thermal 206 | 22 93 23 . 14 54 . Explosive 33 | . . 10 . 5 18 . Electromagnetic 35 | . 9 . . . 26 . Robot Hit Streak 19 | 6 7 8 . 6 19 12 Robot Miss Streak 5 | 1 2 2 . 2 4 5 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 1 . . . 6 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 470 | 17 53 15 . 9 254 122 Core Hits 237 | 4 23 22 . 7 128 53 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | 3 2 . . . 4 1 Burn 8 | 3 1 . . . 4 . Destroy 1 | . . . . . . 1 Corrupt 1 | . 1 . . . . . Melee Attacks 5 | . . . . . 2 3 Impact 5 | . . . . . 2 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8782 | 205 714 894 . 485 4280 2204 Guns 6172 | 205 645 181 . 130 2809 2202 Cannons 231 | . . . . . 231 . Explosions 2368 | . 69 713 . 355 1231 . Melee . | . . . . . . . Ramming 11 | . . . . . 9 2 Kinetic 4406 | . . . . . 2204 2202 Thermal 1590 | 205 618 181 . 130 456 . Explosive 2299 | . . 713 . 355 1231 . Electromagnetic 476 | . 96 . . . 380 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 55 | . . . . . 55 . Projectiles 15 | . . . . . 15 . Explosions 40 | . . . . . 40 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . 4 . . . 34 . Shots 3 | . 1 . . . 2 . Rammed 8 | . . . . . 8 . Targets Rammed 10 | . . . . . 8 2 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 413 | 210 324 303 . 162 413 286 Average Temperature 90 | 110 93 98 . 62 89 87 Received Heat Transfer 1500 | . 84 117 . 30 972 297 Effects 14 | . 1 4 . . 5 4 Shutdowns 1 | . . . . . 1 . Energy Bleed 3 | . 1 1 . . . 1 Interference 8 | . . 2 . . 3 3 Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | 4 2 1 . . 2 . Heat Transferred 4602 | 755 1539 495 . 333 1480 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 528 | 15 182 249 . 85 528 423 Initial 218 | . 9 . . . . 218 Average 221 | 5 77 159 . 16 314 277 Maximum Alert Level 2 | . . 1 . . 2 2 Low Security (%) 38 | 100 100 47 . 100 14 5 Level 1 49 | . . 52 . . 56 93 Level 2 12 | . . . . . 28 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . . . . 10 4 Investigation 3 | . . . . . 2 1 Extermination 1 | . . . . . . 1 Reinforcement 7 | . . . . . 5 2 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 136 | . 13 9 . 7 62 45 Peak Tracking Total 12 | . 3 3 . 4 7 12 Tactical Retreats 10 | . . 1 . . 6 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . 1 . . Triggered . | . . . . . . . Most Traps Carried 2 | . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 25 | . 7 . 1 1 10 6 Terminals 17 | . 5 . . . 7 5 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 63 | . 20 . 1 1 32 9 Successful 21 | . 7 . 1 1 11 1 Failed 42 | . 13 . . . 21 8 Catastrophic 3 | . 1 . . . 2 . Database Lockouts . | . . . . . . . Manual 23 | . 11 . . . 12 . Terminals 49 | . 17 . . . 24 8 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 4 | . 3 . . . 1 . Scanalyzers 4 | . . . . . 4 . Garrison Access 3 | . . . . . 3 . Terminal Hacks 12 | . 5 . 1 1 5 . Record 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . 1 . Alert Level 2 | . . . . . 2 . Unreport Threat 1 | . . . . . 1 . Locate Traps 2 | . 2 . . . . . Hauler Manifests 2 | . 1 . . . 1 . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . Report Inventory 3 | . 2 . . . 1 . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Track 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 6 . . . 9 6 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5967 | 120 803 409 593 548 2287 1207 Spaces Moved 3207 | 48 371 191 369 310 1127 791 Core 70 | 4 . . . . . 66 Treads 1594 | 44 371 191 369 310 309 . Legs 1543 | . . . . . 818 725 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 130 50 Average Speed 143 | 152 160 160 160 160 139 122 Slowest Speed 260 | 160 160 160 160 160 240 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 4 73 40 85 74 73 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 14 | . 8 . . . 4 2 Terrain Destroyed 163 | . 11 24 . 38 88 2 Melee 4 | . . . . . 2 2 Projectile 10 | . 8 . . . 2 . AOE 149 | . 3 24 . 38 84 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4030 | 69 460 246 372 346 1601 936 Wait 264 | . 17 15 . 5 204 23 Move 3201 | 47 370 190 368 309 1126 791 Hop . | . . . . . . . Pick Up 50 | 4 6 4 2 8 22 4 Fast Attach 41 | 7 1 . . . 23 10 Attach 19 | . . 1 . . 11 7 Detach 1 | . . . . . 1 . Swap 55 | . 8 12 1 3 19 12 Drop 50 | . 3 . 1 8 31 7 Fire 333 | 11 55 24 . 12 154 77 Melee 5 | . . . . . 2 3 Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush 8 | . . . . . 8 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . 1 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 16) 703 | -10/Materials | Discovered new exit (range 15) 924 | -10/Materials | Entered Mines 950 | -10/Mines | Met a Derelict bent on vengeance 1034 | -10/Mines | Excavation squad dispatched 1034 | -10/Mines | A large section of the Mines collapsed 1131 | -10/Mines | Destroyed 7 combat bots 1284 | -10/Mines | Excavation squad dispatched 1285 | -10/Mines | Learned location of Storage (-7) 1325 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1327 | -10/Mines | Discovered new exit (range 5) 1333 | -10/Mines | Entered Exiles 1372 | -10/Exiles | Met 8R-AWN 1401 | -10/Exiles | Met EX-HEX 1445 | -10/Exiles | Met EX-BIN 1565 | -10/Exiles | Met EX-DEC 1616 | -10/Exiles | Visited The Gauntlet 1801 | -10/Exiles | Learned location of Zion (-7) 1906 | -10/Exiles | Discovered new exit (range 14) 1926 | -10/Exiles | Entered Mines 2088 | -9/Mines | Discovered new exit (range 9) 2105 | -9/Mines | Learned Materials stockpile data 2134 | -9/Mines | Found a hidden stash of uninstalled traps 2434 | -9/Mines | Discovered new exit (range 15) 2451 | -9/Mines | Found the Drone Emporium 2457 | -9/Mines | Found Prototype Device 2474 | -9/Mines | Entered Materials 2474 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2759 | -8/Materials | Garrison activated, responded to threat 2766 | -8/Materials | Discovered new exit (range 16) 2863 | -8/Materials | Destroyed 12 combat bots 2863 | -8/Materials | Lost 7 parts (1p1n1u4w) 2911 | -8/Materials | Identified Decoy Drone Bay 2939 | -8/Materials | Lost 4 parts (2n1u1w) 3107 | -8/Materials | Core integrity fell below 50% 3310 | -8/Materials | Discovered new exit (range 15) 3514 | -8/Materials | Build established: Scavenger-Gunner 3766 | -8/Materials | Discovered new exit (range 4) 4051 | -8/Materials | Build established: Tank 4503 | -8/Materials | Identified exit to Factory 4761 | -8/Materials | Entered Factory 4761 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4805 | -7/Factory | Build established: Skirmisher 4950 | -7/Factory | Discovered new exit (range 6) 4957 | -7/Factory | Identified exit to Factory 4992 | -7/Factory | Discovered exit to Factory (range 3) 5754 | -7/Factory | Build established: Hacker-Skirmisher 5887 | -7/Factory | Cargo convoy interrupted 5895 | -7/Factory | Lost 6 parts (1p1n3u1w) 5928 | -7/Factory | Core integrity fell below 50% 5935 | -7/Factory | Released all parts (5) 5956 | -7/Factory | Core integrity fell below 20% 5963 | -7/Factory | Lost 11 parts (1p5n3u2w) 5968 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05931_ Kicked H-55 Commando out of the way. 05932_ Aluminum Leg destroyed. 05933_ Slug penetrates P-60 Hacker. 05933_ R-06 Scavenger collects Mic. Nuclear Core. 05933_ Slug penetrates P-60 Hacker. 05935_ M-28 Smith repairs Imp. Heat Sink. 05935_ Released Aluminum Leg. 05935_ Released Enh. Autogun. 05935_ Released Lrg. Storage Unit. 05935_ Released Imp. Signal Interpreter. 05935_ Released Imp. Sensor Array. 05936_ R-06 Scavenger collects Remote Datajack. 05937_ U-05 Engineer builds a Door. 05937_ M-28 Smith repairs Shock Rifle. 05937_ Slug penetrates P-60 Hacker. 05938_ Slug penetrates Wall. 05938_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05940_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 05940_ R-06 Scavenger collects Target Analyzer. 05941_ Penetrated by Slug. 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Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantParticleBeacon Manual? 0 Play Time 01:04:15 Cumulative 113.6 hours Start 2024.09.17 @ 19:28:53 End 2024.09.17 @ 20:37:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 54 Adventurer 21 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a24b6a2-74a1-4ba9-b3d3-955f19d9ec6b